toppler-1.1.6/0000755000175000017500000000000012065312143010202 500000000000000toppler-1.1.6/menusys.h0000644000175000017500000001211412065311456012003 00000000000000/* Tower Toppler - Nebulus * Copyright (C) 2000-2012 Andreas Rver * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #ifndef MENUSYS_H #define MENUSYS_H #include "decl.h" #include "SDL_keyboard.h" /* This module defines a menu system that has the following features */ #define MENUTITLELEN 1000 #define MENUOPTIONLEN MENUTITLELEN /* Menu option flags */ typedef enum { MOF_NONE = 0x00, MOF_PASSKEYS = 0x01, /* Do keys get passed onto this option? */ MOF_LEFT = 0x02, /* Option string is left justified */ MOF_RIGHT = 0x04 /* Option string is right justified */ } menuoptflags; struct _menusystem; /* menu option callback function. gets called with the menusystem as it's parameter, and should return a string describing this option. If the parameter is null, then this is called just to get the string back. */ typedef const char *FDECL((*menuopt_callback_proc), (struct _menusystem *)); /* menu background callback procedure. this should draw the background screen for the menu. */ typedef void FDECL((*menubg_callback_proc), (void)); /* menu option */ typedef struct { char oname[MENUOPTIONLEN]; /* text shown to user */ menuopt_callback_proc oproc; /* callback proc, supplies actions and the name */ int ostate; /* callback proc can use this */ menuoptflags oflags; /* MOF_foo */ SDLKey quickkey; /* quick jump key; if user presses this key, * this menu option is hilited. */ } _menuoption; typedef struct _menusystem { char title[MENUTITLELEN]; /* title of the menu */ int numoptions; /* # of options in this menu */ _menuoption *moption; /* the options */ menuopt_callback_proc mproc; menuopt_callback_proc timeproc; long curr_mtime; /* current time this menu has been running */ long mtime; /* time when to call timeproc */ int hilited; /* # of the option that is hilited */ int mstate; /* menu state, free to use by callback procs */ int maxoptlen; /* longest option name length, in pixels. * the hilite bar is slightly longer than this */ bool exitmenu; /* if true, the menu exits */ bool wraparound; /* if true, the hilite bar wraps around */ int ystart; /* y pos where this menu begins, in pixels */ int yhilitpos; /* y pos of the hilite bar, in pixels */ int opt_steal_control; /* if >= 0, that option automagically gets * keys passed to it, and normal key/mouse * processing doesn't happen. */ SDLKey key; /* the key that was last pressed */ struct _menusystem * parent; /* the current parrent, or NULL */ } _menusystem; /* input line; asks the user for a string. * * This function returns immediately, and the return * value tells whether the user finished editing the string. */ bool men_input(char *origs, int max_len, int xpos = -1, int ypos = (SCREENHEI * 2) / 3, const char *allowed = NULL); /* asks a yes/no question; return 0 if "no", 1 if "yes" */ unsigned char men_yn(char *s, bool defchoice, menuopt_callback_proc pr = 0); /* shows string s, waits a certain time, (-1 = indefinitely), and if fire = 1 -> "press fire", if fire = 2 -> "press space" */ void men_info(char *s, long timeout = -1, int fire = 0); /* sets the function that gets called whenever the background needs to be drawn in men_yn(), and men_info() */ void set_men_bgproc(menubg_callback_proc proc); /* create a new menu */ _menusystem *new_menu_system(const char *title, menuopt_callback_proc pr, int molen = 0, int ystart = 25); /* add an option to the menu */ _menusystem *add_menu_option(_menusystem *ms, const char *name, menuopt_callback_proc pr, SDLKey quickkey = SDLK_UNKNOWN, menuoptflags flags = MOF_NONE, int state = 0); /* displays the given menu on screen and lets the user interact with it*/ _menusystem *run_menu_system(_menusystem *ms, _menusystem *parent); void free_menu_system(_menusystem *ms); _menusystem *set_menu_system_timeproc(_menusystem *ms, long t, menuopt_callback_proc pr); #endif toppler-1.1.6/screen.cc0000644000175000017500000013602412065311456011724 00000000000000/* Tower Toppler - Nebulus * Copyright (C) 2000-2012 Andreas Rver * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #include "screen.h" #include "archi.h" #include "sprites.h" #include "robots.h" #include "stars.h" #include "points.h" #include "toppler.h" #include "snowball.h" #include "level.h" #include "decl.h" #include "keyb.h" #include "configuration.h" #include #include #include #include static SDL_Surface *display; static int color_ramp_radj = 3; static int color_ramp_gadj = 5; static int color_ramp_badj = 7; static Uint8 *slicedata, *battlementdata, *crossdata; static int slicestart; static int battlementstart; static Uint8 robotcount; typedef struct { Uint8 count; // how many pictures are in the animation of this robot unsigned short start; // number of first robot } robot_data; robot_data * robots; // array with robot data, robotcount contains size static unsigned short ballst, boxst, snowballst, starst, crossst, fishst, subst, torb; static int topplerstart; static unsigned short step, elevatorsprite, stick; /* table used to calculate the distance of an object from the center of the tower that is at x degrees on the tower */ static int sintab[TOWER_ANGLES]; /* this table is used for the waves of the water */ static Sint8 waves[0x80]; /* this value added to the start of the animal sprites leads to the mirrored ones */ #define mirror 37 /* the state of the flashing boxes */ static int boxstate; static struct { int xstart; // x start position int width; // width of door unsigned short s[3]; // the sprite index for the 3 layers of the door Uint8 *data[3]; // the data for the 3 layers of the door (pixel info for recoloring) } doors[73]; #define MAXCHARNUM 256*256 static struct { unsigned short s; unsigned char width; } fontchars[MAXCHARNUM]; /* bonus game scrolling layer */ typedef struct { long xpos, ypos; // position of the layer long xrepeat; // how often the image repeats long width, height; // size of the layer int num, den; // speed Uint16 image; } _scroll_layer; /* # of scrolling layers in the bonus game */ static int num_scrolllayers; /* tower layering depth and scrolling speed in the bonus game */ static int sl_tower_depth, sl_tower_num, sl_tower_den; static _scroll_layer *scroll_layers; Uint8 towerpal[2*256]; Uint8 crosspal[2*256]; Uint8 last_towercol_r, last_towercol_g, last_towercol_b; void color_ramp1(int *c, int *adj, int min, int max) { *c = *c + *adj; if (*c > max - abs(*adj)) { *c = max; *adj = -(*adj); } else if (*c < min + abs(*adj)) { *c = min; *adj = -(*adj); } } void scr_color_ramp(int *r, int *g, int *b) { color_ramp1(r, &color_ramp_radj, 1, 255); color_ramp1(g, &color_ramp_gadj, 1, 255); color_ramp1(b, &color_ramp_badj, 1, 255); } void scr_savedisplaybmp(char *fname) { SDL_SaveBMP(display, fname); } /* * Set the pixel at (x, y) to the given value * NOTE: The surface must be locked before calling this! */ void putpixel(SDL_Surface *surface, int x, int y, Uint32 pixel) { int bpp = surface->format->BytesPerPixel; /* Here p is the address to the pixel we want to set */ Uint8 *p = (Uint8 *)surface->pixels + y * surface->pitch + x * bpp; switch(bpp) { case 1: *p = pixel; break; case 2: *(Uint16 *)p = pixel; break; case 3: if(SDL_BYTEORDER == SDL_BIG_ENDIAN) { p[0] = (pixel >> 16) & 0xff; p[1] = (pixel >> 8) & 0xff; p[2] = pixel & 0xff; } else { p[0] = pixel & 0xff; p[1] = (pixel >> 8) & 0xff; p[2] = (pixel >> 16) & 0xff; } break; case 4: *(Uint32 *)p = pixel; break; } } Uint16 scr_loadsprites(spritecontainer *spr, file * fi, int num, int w, int h, bool sprite, const Uint8 *pal, bool use_alpha) { Uint16 erg = 0; Uint8 b, a; SDL_Surface *z; Uint32 pixel; for (int t = 0; t < num; t++) { z = SDL_CreateRGBSurface(SDL_SWSURFACE | (sprite) ? SDL_SRCALPHA : 0, w, h, 32, 0x00FF0000, 0x0000FF00, 0x000000FF, (sprite & use_alpha) ? 0xFF000000 : 0); if (sprite & !use_alpha) SDL_SetColorKey(z, SDL_SRCCOLORKEY | SDL_RLEACCEL, SDL_MapRGB(z->format, 1, 1, 1)); for (int y = 0; y < h; y++) for (int x = 0; x < w; x++) { b = fi->getbyte(); pixel=SDL_MapRGB(z->format,pal[b*3 + 0],pal[b*3 + 1],pal[b*3 + 2]); if (sprite) { a = fi->getbyte(); if (use_alpha) { pixel=SDL_MapRGBA(z->format,pal[b*3 + 0],pal[b*3 + 1],pal[b*3 + 2],a); } else { if (a<128) pixel=SDL_MapRGB(z->format,1,1,1); else { if (((pal[b*3+2] == 1) && (pal[b*3+1] == 1)) || (pal[b*3] == 1)) pixel=SDL_MapRGB(z->format,pal[b*3 + 0],pal[b*3 + 1],pal[b*3 + 2]+1); else /* ok, this is the case where we have a sprite and don't want to use alpha blending, so we use normal sprites with key color instead, this is much faster. So if the pixel is more than 50% transparent make the whole pixel transparent by setting this pixel to the key color. if the pixel is not supoosed to be transparent we need to check if the pixel color is by accident the key color, if so we alter is slightly */ pixel=SDL_MapRGB(z->format,pal[b*3 + 0],pal[b*3 + 1],pal[b*3 + 2]); } } } putpixel(z,x,y,pixel); } SDL_Surface * z2 = SDL_DisplayFormatAlpha(z); SDL_FreeSurface(z); z = z2; if (t == 0) erg = spr->save(z); else spr->save(z); } return erg; } static Uint16 scr_gensprites(spritecontainer *spr, int num, int w, int h, bool sprite, bool use_alpha, bool screenformat) { Uint16 erg = 0; SDL_Surface *z; for (int t = 0; t < num; t++) { z = SDL_CreateRGBSurface(SDL_SWSURFACE | (sprite && use_alpha) ? SDL_SRCALPHA : 0, w, h, 32, 0x00FF0000, 0x0000FF00, 0x000000FF, (sprite && use_alpha) ? 0xFF000000 : 0); if (sprite & !use_alpha) /* SDL_RLEACCEL is not allowed here, because we need to edit the data later on for the new colors */ SDL_SetColorKey(z, SDL_SRCCOLORKEY, SDL_MapRGB(z->format, 1, 1, 1)); if (screenformat) { SDL_Surface * z2 = SDL_DisplayFormat(z); SDL_FreeSurface(z); z = z2; } if (t == 0) erg = spr->save(z); else spr->save(z); } return erg; } static void scr_regensprites(Uint8 *data, SDL_Surface * const target, int num, int w, int h, bool sprite, const Uint8 *pal, bool use_alpha, bool screenformat) { Uint8 a, b; Uint32 datapos = 0; SDL_Surface * z; Uint32 pixel; if (screenformat) { z = SDL_CreateRGBSurface(SDL_SWSURFACE | (sprite && use_alpha) ? SDL_SRCALPHA : 0, w, h, 32, 0x00FF0000, 0x0000FF00, 0x000000FF, (sprite && use_alpha) ? 0xFF000000 : 0); if (sprite & !use_alpha) /* SDL_RLEACCEL is not allowed here, because we need to edit the data later on for the new colors */ SDL_SetColorKey(z, SDL_SRCCOLORKEY, SDL_MapRGB(z->format, 1, 1, 1)); } else z = target; for (int t = 0; t < num; t++) for (int y = 0; y < h; y++) for (int x = 0; x < w; x++) { b = data[datapos++]; pixel=SDL_MapRGB(z->format,pal[b*3 + 0],pal[b*3 + 1],pal[b*3 + 2]); if (sprite) { a = data[datapos++]; if (use_alpha) { pixel=SDL_MapRGBA(z->format,pal[b*3 + 0],pal[b*3 + 1],pal[b*3 + 2],a); } else { if (a<128) pixel=SDL_MapRGB(z->format,1,1,1); else { if (((pal[b*3+2] == 1) && (pal[b*3+1] == 1)) || (pal[b*3] == 1)) pixel=SDL_MapRGB(z->format,pal[b*3 + 0],pal[b*3 + 1],pal[b*3 + 2]+1); else /* ok, this is the case where we have a sprite and don't want to use alpha blending, so we use normal sprites with key color instead, this is much faster. So if the pixel is more than 50% transparent make the whole pixel transparent by setting this pixel to the key color. if the pixel is not supoosed to be transparent we need to check if the pixel color is by accident the key color, if so we alter is slightly */ pixel=SDL_MapRGB(z->format,pal[b*3 + 0],pal[b*3 + 1],pal[b*3 + 2]); } } } putpixel(z,x,y,pixel); } if (screenformat) { SDL_Rect r; r.h = h; r.w = w; r.x = 0; r.y = 0; SDL_BlitSurface(z, &r, target, &r); SDL_FreeSurface(z); } } void scr_read_palette(file * fi, Uint8 *pal) { Uint8 b; b = fi->getbyte(); fi->read(pal, (Uint32)b*3+3); } /* loads all the graphics */ static void loadgraphics(Uint8 what) { unsigned char pal[3*256]; int t; if (what == 0xff) { file fi(dataarchive, grafdat); fi.read(towerpal, 2*256); slicedata = (Uint8*)malloc(SPR_SLICESPRITES * SPR_SLICEWID * SPR_SLICEHEI); fi.read(slicedata, SPR_SLICESPRITES * SPR_SLICEWID * SPR_SLICEHEI); battlementdata = (Uint8*)malloc(SPR_BATTLFRAMES * SPR_BATTLWID * SPR_BATTLHEI); fi.read(battlementdata, SPR_BATTLFRAMES * SPR_BATTLWID * SPR_BATTLHEI); slicestart = scr_gensprites(&restsprites, SPR_SLICESPRITES, SPR_SLICEWID, SPR_SLICEHEI, false, false, true); battlementstart = scr_gensprites(&restsprites, SPR_BATTLFRAMES, SPR_BATTLWID, SPR_BATTLHEI, false, false, true); for (t = -36; t < 37; t++) { doors[t+36].xstart = fi.getword(); doors[t+36].width = fi.getword(); for (int et = 0; et < 3; et++) if (doors[t+36].width != 0) { doors[t+36].s[et] = scr_gensprites(&restsprites, 1, doors[t+36].width, 16, false, false, true); doors[t+36].data[et] = (Uint8*)malloc(doors[t+36].width*16); fi.read(doors[t+36].data[et], doors[t+36].width*16); } else { doors[t+36].s[et] = 0; doors[t+36].data[et] = NULL; } } for (t = 0; t < 256; t++) { unsigned char c1, c2; c1 = fi.getbyte(); c2 = fi.getbyte(); pal[3*t] = c1; pal[3*t+1] = c2; pal[3*t+2] = c2; } step = scr_loadsprites(&restsprites, &fi, SPR_STEPFRAMES, SPR_STEPWID, SPR_STEPHEI, false, pal, false); elevatorsprite = scr_loadsprites(&restsprites, &fi, SPR_ELEVAFRAMES, SPR_ELEVAWID, SPR_ELEVAHEI, false, pal, false); stick = scr_loadsprites(&restsprites, &fi, 1, SPR_STICKWID, SPR_STICKHEI, false, pal, false); } { file fi(dataarchive, topplerdat); scr_read_palette(&fi, pal); topplerstart = scr_loadsprites(&objectsprites, &fi, 74, SPR_HEROWID, SPR_HEROHEI, true, pal, config.use_alpha_sprites()); } { file fi(dataarchive, spritedat); scr_read_palette(&fi, pal); robotcount = fi.getbyte(); robots = new robot_data[robotcount]; for (t = 0; t < 8; t++) { robots[t].count = fi.getbyte(); robots[t].start = scr_loadsprites(&objectsprites, &fi, robots[t].count, SPR_ROBOTWID, SPR_ROBOTHEI, true, pal, config.use_alpha_sprites()); } scr_read_palette(&fi, pal); ballst = scr_loadsprites(&objectsprites, &fi, 2, SPR_ROBOTWID, SPR_ROBOTHEI, true, pal, config.use_alpha_sprites()); scr_read_palette(&fi, pal); boxst = scr_loadsprites(&objectsprites, &fi, 16, SPR_BOXWID, SPR_BOXHEI, true, pal, config.use_alpha_sprites()); scr_read_palette(&fi, pal); snowballst = scr_loadsprites(&objectsprites, &fi, 1, SPR_AMMOWID, SPR_AMMOHEI, true, pal, config.use_alpha_sprites()); scr_read_palette(&fi, pal); starst = scr_loadsprites(&objectsprites, &fi, 16, SPR_STARWID, SPR_STARHEI, true, pal, config.use_alpha_sprites()); sts_init(starst + 9, NUM_STARS); scr_read_palette(&fi, pal); fishst = scr_loadsprites(&objectsprites, &fi, 32*2, SPR_FISHWID, SPR_FISHHEI, true, pal, config.use_alpha_sprites()); scr_read_palette(&fi, pal); subst = scr_loadsprites(&objectsprites, &fi, 31, SPR_SUBMWID, SPR_SUBMHEI, true, pal, config.use_alpha_sprites()); scr_read_palette(&fi, pal); torb = scr_loadsprites(&objectsprites, &fi, 1, SPR_TORPWID, SPR_TORPHEI, true, pal, config.use_alpha_sprites()); } { file fi(dataarchive, crossdat); Uint8 numcol = fi.getbyte(); for (t = 0; t < numcol + 1; t++) { crosspal[2*t] = fi.getbyte(); fi.getbyte(); crosspal[2*t+1] = fi.getbyte(); } crossdata = (Uint8*)malloc(120*SPR_CROSSWID*SPR_CROSSHEI*2); fi.read(crossdata, 120*SPR_CROSSWID*SPR_CROSSHEI*2); crossst = scr_gensprites(&objectsprites, 120, SPR_CROSSWID, SPR_CROSSHEI, true, config.use_alpha_sprites(), false); } } Uint8 scr_numrobots(void) { return robotcount; } void scr_settowercolor(Uint8 r, Uint8 g, Uint8 b) { Uint8 pal[3*256]; int t; int bw, gw, rw; for (t = 0; t < 256; t++) { rw = (int)r*towerpal[2*t+1] + (255-(int)r)*towerpal[2*t]; gw = (int)g*towerpal[2*t+1] + (255-(int)g)*towerpal[2*t]; bw = (int)b*towerpal[2*t+1] + (255-(int)b)*towerpal[2*t]; rw /= 256; gw /= 256; bw /= 256; pal[3*t] = rw; pal[3*t+1] = gw; pal[3*t+2] = bw; } for (t = 0; t < SPR_SLICESPRITES; t++) scr_regensprites(slicedata + t*SPR_SLICEWID*SPR_SLICEHEI, restsprites.data(slicestart + t), 1, SPR_SLICEWID, SPR_SLICEHEI, false, pal, false, true); for (t = 0; t < SPR_BATTLFRAMES; t++) scr_regensprites(battlementdata + t*SPR_BATTLWID*SPR_BATTLHEI, restsprites.data(battlementstart + t), 1, SPR_BATTLWID, SPR_BATTLHEI, false, pal, false, true); for (t = -36; t < 37; t++) for (int et = 0; et < 3; et++) if (doors[t+36].width != 0) scr_regensprites(doors[t+36].data[et], restsprites.data(doors[t+36].s[et]), 1, doors[t+36].width, SPR_SLICEHEI, false, pal, false, true); last_towercol_r = r; last_towercol_g = g; last_towercol_b = b; } void resettowercolor(void) { scr_settowercolor(last_towercol_r, last_towercol_g, last_towercol_b); } void scr_setcrosscolor(Uint8 rk, Uint8 gk, Uint8 bk) { Uint8 pal[256*3]; int t, r, g, b; for (t = 0; t < 256; t++) { r = g = b = crosspal[2*t]; r += ((int)crosspal[2*t+1] * rk) / 256; g += ((int)crosspal[2*t+1] * gk) / 256; b += ((int)crosspal[2*t+1] * bk) / 256; if (r > 255) r = 255; if (g > 255) g = 255; if (b > 255) b = 255; pal[3*t+0] = r; pal[3*t+1] = g; pal[3*t+2] = b; } for (t = 0; t < 120; t++) { scr_regensprites(crossdata + t*SPR_CROSSWID*SPR_CROSSHEI*2, objectsprites.data(crossst+t), 1, SPR_CROSSWID, SPR_CROSSHEI, true, pal, config.use_alpha_sprites(), false); } } static void loadfont(void) { unsigned char pal[256*3]; Uint16 c; int fontheight; file fi(dataarchive, fontdat); scr_read_palette(&fi, pal); fontheight = fi.getbyte(); while (!fi.eof()) { c = fi.getword(); if (!c) break; fontchars[c].width = fi.getbyte(); fontchars[c].s = scr_loadsprites(&fontsprites, &fi, 1, fontchars[c].width, fontheight, true, pal, config.use_alpha_font()); } } static void loadscroller(void) { file fi(dataarchive, scrollerdat); Uint8 layers; Uint8 towerpos; Uint8 pal[3*256]; layers = fi.getbyte(); num_scrolllayers = layers; assert_msg(num_scrolllayers > 1, "Must have at least 2 scroll layers!"); scroll_layers = new _scroll_layer[layers]; assert_msg(scroll_layers, "Failed to alloc memory for bonus scroller!"); towerpos = fi.getbyte(); sl_tower_depth = towerpos; sl_tower_num = fi.getword(); sl_tower_den = fi.getword(); for (int l = 0; l < layers; l++) { scroll_layers[l].xpos = fi.getword(); scroll_layers[l].ypos = fi.getword(); scroll_layers[l].width = fi.getword(); scroll_layers[l].height = fi.getword(); scroll_layers[l].num = fi.getword(); scroll_layers[l].den = fi.getword(); scroll_layers[l].xrepeat = fi.getword(); scr_read_palette(&fi, pal); scroll_layers[l].image = scr_loadsprites(&layersprites, &fi, 1, scroll_layers[l].width, scroll_layers[l].height, l != 0, pal, config.use_alpha_layers()); } } static void load_sprites(Uint8 what) { if ((what == 0xff) || (what & RL_OBJECTS)) loadgraphics(what); if (what & RL_FONT) loadfont(); if (what & RL_SCROLLER) loadscroller(); } static void free_memory(Uint8 what) { int t; if (what == 0xff) { free(slicedata); free(battlementdata); } if (what & RL_OBJECTS) { free(crossdata); delete [] robots; } if (what & RL_SCROLLER) delete [] scroll_layers; if (what == 0xff) for (t = -36; t < 37; t++) for (int et = 0; et < 3; et++) if (doors[t+36].data[et]) free(doors[t+36].data[et]); } void scr_reload_sprites(Uint8 what) { free_memory(what); load_sprites(what); resettowercolor(); } void scr_init(void) { scr_reinit(); load_sprites(0xff); /* initialize sinus table */ for (int i = 0; i < TOWER_ANGLES; i++) sintab[i] = int(sin(i * 2 * M_PI / TOWER_ANGLES) * (TOWER_RADIUS + SPR_STEPWID / 2) + 0.5); /* initialize wave table */ for (int t = 0; t < 0x80; t++) waves[t] = (Sint8)(8 * (sin(t * 2.0 * M_PI / 0x7f)) + 4 * (sin(t * 3.0 * M_PI / 0x7f+2)) + 3 * (sin(t * 5.0 * M_PI / 0x7f+3)) + 0.5); } void scr_reinit() { display = SDL_SetVideoMode(SCREENWID, SCREENHEI, 16, (config.fullscreen()) ? (SDL_FULLSCREEN) : (0)); assert_msg(display, "could not open display"); } void scr_done(void) { free_memory(0xff); sts_done(); } static void cleardesk(long height) { SDL_Rect r; height *= 4; /* clear left side from top to water */ r.w = (SCREENWID - SPR_SLICEWID) / 2; if (height < (SCREENHEI / 2)) r.h = (SCREENHEI / 2) + height; else r.h = SCREENHEI; r.x = r.y = 0; SDL_FillRect(display, &r, 0); /* clear right side from top to water */ r.x = (SCREENWID - SPR_SLICEWID) / 2 + SPR_SLICEWID; SDL_FillRect(display, &r, 0); /* clear middle row from top to battlement */ int upend = (SCREENHEI / 2) - (lev_towerrows() * SPR_SLICEHEI - height + SPR_BATTLHEI); if (upend > 0) { r.x = (SCREENWID - SPR_SLICEWID) / 2; r.w = SPR_SLICEWID; r.h = upend; SDL_FillRect(display, &r, 0); } } void scr_darkenscreen(void) { if (!config.use_alpha_darkening()) return; scr_putbar(0, 0, SCREENWID, SCREENHEI, 0, 0, 0, 128); } /* angle: 0 means column 0 is in front 8 means column 1 ... height: 0 means row 0 is in the middle 4 means row 1 ... */ static void puttower(long angle, long height, long towerheight, int shift = 0) { /* calculate the blit position of the lowest slice considering the current * vertical position */ int slice = 0; int ypos = SCREENHEI / 2 - SPR_SLICEHEI + height; /* now go up until we go over the top of the screen or reach the * top of the tower */ while ((ypos > -SPR_SLICEHEI) && (slice < towerheight)) { /* if we are over the bottom of the screen, draw the slice */ if (ypos < SCREENHEI) scr_blit(restsprites.data(slicestart + (angle % SPR_SLICEANGLES)), (SCREENWID / 2) - (SPR_SLICEWID / 2) + shift, ypos); slice++; angle = (angle + (SPR_SLICEANGLES / 2)) % TOWER_ANGLES; ypos -= SPR_SLICEHEI; } } static void putbattlement(long angle, long height) { /* calculate the lower border position of the battlement */ int upend = (SCREENHEI / 2) - (lev_towerrows() * SPR_SLICEHEI - height); /* if it's below the top of the screen, then blit the battlement */ if (upend > 0) scr_blit(restsprites.data((angle % SPR_BATTLFRAMES) + battlementstart), (SCREENWID / 2) - (SPR_BATTLWID / 2), upend - SPR_BATTLHEI); } static void putwater(long height) { static const char simple_waves[] = { 4, 4, 4, 4, 4, 4, 5, 5, 5, 5, 5, 5, 5, 6, 6, 6, 6, 6, 6, 6, 6, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 6, 6, 6, 6, 6, 6, 6, 6, 5, 5, 5, 5, 5, 5, 5, 4, 4, 4, 4, 4, 4, 3, 3, 3, 3, 3, 2, 2, 2, 2, 2, 2, 2, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 2, 2, 2, 2, 2, 2, 2, 3, 3, 3, 3, 3 }; static int wavetime = 0; height *= 4; if (height < (SCREENHEI / 2)) { switch(config.waves_type()) { case configuration::waves_expensive: { int source_line = (SCREENHEI / 2) + height - 1; Uint8 buffer[4] = {0,0,0,0}; for (int y = 0; y < (SCREENHEI / 2) - height; y++) { Uint8 * target = (Uint8*)display->pixels + ((SCREENHEI/2) + height + y) * display->pitch; for (int x = 0; x < SCREENWID; x++) { Sint16 dx = waves[(x+y+12*wavetime) & 0x7f] + waves[(2*x-y+11*wavetime) & 0x7f]; Sint16 dy = waves[(x-y+13*wavetime) & 0x7f] + waves[(2*x-3*y-14*wavetime) & 0x7f]; dx = dx * y / (SCREENHEI/2); dy = dy * y / (SCREENHEI/2); if ((x+dx < 0) || (x+dx > SCREENWID) || (source_line+dy < 0)) memcpy(target, &buffer, display->format->BytesPerPixel); else memcpy(target, (Uint8*)display->pixels + (x+dx) * display->format->BytesPerPixel + (source_line+dy) * display->pitch, display->format->BytesPerPixel); target += display->format->BytesPerPixel; } scr_putbar(0, (SCREENHEI/2) + height + y, SCREENWID, 1, 0, 0, y, 128); source_line --; } } break; case configuration::waves_simple: { int horizontal_shift; scr_putbar(0, (SCREENHEI / 2) + height, 10, (SCREENHEI / 2) - height, 0, 0, 0, 255); scr_putbar(SCREENWID-10, (SCREENHEI / 2) + height, 10, (SCREENHEI / 2) - height, 0, 0, 0, 255); for (int y = 0; y < (SCREENHEI / 2) - height; y++) { int target_line = (SCREENHEI / 2) + height + y; int source_line = (SCREENHEI / 2) + height - y - 1 - simple_waves[(wavetime * 4 + y * 2) & 0x7f]; if (source_line < 0) source_line = 0; int z = simple_waves[(wavetime*5 + y) & 0x7f]; if (abs(z - 4) > y) { if (z < 4) horizontal_shift = 4 - y; else horizontal_shift = 4 + y; } else { horizontal_shift = z; } SDL_Rect r1; SDL_Rect r2; r1.w = r2.w = SCREENWID; r1.h = r2.h = 1; r2.y = target_line; r1.y = source_line; if (horizontal_shift > 0) { r1.x = horizontal_shift; r2.x = 0; } else { r1.x = 0; r2.x = -horizontal_shift; } SDL_BlitSurface(display, &r1, display, &r2); scr_putbar(0, target_line, SCREENWID, 1, 0, 0, y, 128); } } break; case configuration::waves_nonreflecting: for (int y = 0; y < (SCREENHEI / 2) - height; y++) scr_putbar(0, SCREENHEI/2 + height + y, SCREENWID, 1, 0, 0, 30 + y/2, 255); break; } } wavetime++; } int scr_textlength(const char *s, int chars) { int len = 0; int pos = 0; mbstate_t state; memset (&state, '\0', sizeof (state)); wchar_t tmp; while (s[pos] && (chars > 0)) { size_t nbytes = mbrtowc (&tmp, &s[pos], chars, &state); if (nbytes <= 0) return 0; if (tmp == ' ') { len += FONTMINWID; } else { if (fontchars[tmp & 0xffff].width != 0) len += fontchars[tmp & 0xffff].width + 3; } pos += nbytes; chars -= nbytes; } return len; } void scr_writetext_center(long y, const char *s) { scr_writetext ((SCREENWID - scr_textlength(s)) / 2, y, s); } void scr_writetext_broken_center(long y, const char *s) { // ok, we try to break the text into several lines, if the lines are longer then the // screenwidth int len = strlen(s); int start = 0; int end = len; while (start < len) { while (scr_textlength(s+start, end-start+1) > SCREENWID) { end--; while ((end > start) && (s[end] != ' ')) end--; if (end == start) { while ((end < len) && (s[end] != ' ')) end++; break; } } if (s[end] == ' ') end--; scr_writetext((SCREENWID - scr_textlength(s+start, end-start+1)) / 2, y, s+start, end-start+1); start = end+1; end = len; while ((start < len) && (s[start] == ' ')) start++; y += 40; } } void scr_putbar(int x, int y, int br, int h, Uint8 colr, Uint8 colg, Uint8 colb, Uint8 alpha) { if (alpha != 255) { SDL_Surface *s = SDL_CreateRGBSurface(SDL_HWSURFACE | SDL_SRCALPHA, br, h, 16, display->format->Rmask, display->format->Gmask, display->format->Bmask, 0); SDL_SetAlpha(s, SDL_SRCALPHA, alpha); SDL_Rect r; r.w = br; r.h = h; r.x = 0; r.y = 0; SDL_FillRect(s, &r, SDL_MapRGB(display->format, colr, colg, colb)); scr_blit(s, x, y); SDL_FreeSurface(s); } else { SDL_Rect r; r.w = br; r.h = h; r.x = x; r.y = y; SDL_FillRect(display, &r, SDL_MapRGBA(display->format, colr, colg, colb, alpha)); } } void scr_putrect(int x, int y, int br, int h, Uint8 colr, Uint8 colg, Uint8 colb, Uint8 alpha) { scr_putbar(x, y, 1 , h, colr, colg, colb, alpha); scr_putbar(x, y, br , 1, colr, colg, colb, alpha); scr_putbar(x + br, y, 1 , h, colr, colg, colb, alpha); scr_putbar(x, y + h , br + 1, 1, colr, colg, colb, alpha); } /* exchange active and inactive page */ void scr_swap(void) { if (!tt_has_focus) { scr_darkenscreen(); SDL_UpdateRect(display, 0, 0, 0, 0); wait_for_focus(); } SDL_UpdateRect(display, 0, 0, 0, 0); } void scr_setclipping(int x, int y, int w, int h) { if (x < 0) SDL_SetClipRect(display, NULL); else { SDL_Rect r; r.x = x; r.y = y; r.w = w; r.h = h; SDL_SetClipRect(display, &r); } } void scr_blit(SDL_Surface * s, int x, int y) { SDL_Rect r; r.w = s->w; r.h = s->h; r.x = x; r.y = y; SDL_BlitSurface(s, NULL, display, &r); } /* draws the tower and the doors */ static void draw_tower(long vert, long angle) { puttower(angle, vert, lev_towerrows()); int slice = 0; int ypos = SCREENHEI / 2 - SPR_SLICEHEI + vert; while (ypos > SCREENHEI) { slice++; ypos -= SPR_SLICEHEI; } while ((ypos > -SPR_SLICEHEI) && (slice < lev_towerrows())) { for (int col = 0; col < 16; col++) { int a = (col * 8 + angle + 36) % TOWER_ANGLES; if ((a > 72) || !doors[a].width) continue; if (lev_is_door(slice, col)) { if (lev_is_door_upperend(slice, col)) scr_blit(restsprites.data(doors[a].s[2]), (SCREENWID / 2) + doors[a].xstart, ypos); else if (lev_is_door_upperend(slice - 1, col)) scr_blit(restsprites.data(doors[a].s[1]), (SCREENWID / 2) + doors[a].xstart, ypos); else scr_blit(restsprites.data(doors[a].s[0]), (SCREENWID / 2) + doors[a].xstart, ypos); } } slice++; ypos -= SPR_SLICEHEI; } } static void draw_tower_editor(long vert, long angle, int state) { puttower(angle, vert, lev_towerrows()); int slice = 0; int ypos = SCREENHEI / 2 - SPR_SLICEHEI + vert; while (ypos > SCREENHEI) { slice++; ypos -= SPR_SLICEHEI; } while ((ypos > -SPR_SLICEHEI) && (slice < lev_towerrows())) { for (int col = 0; col < 16; col++) { int a = (col * 8 + angle + 36) % TOWER_ANGLES; if ((a > 72) || !doors[a].width) continue; if (lev_is_door(slice, col)) { if (lev_is_targetdoor(slice, col) && (state & 1)) continue; if (lev_is_door_upperend(slice, col)) scr_blit(restsprites.data(doors[a].s[2]), (SCREENWID / 2) + doors[a].xstart, ypos); else if (lev_is_door_upperend(slice - 1, col)) scr_blit(restsprites.data(doors[a].s[1]), (SCREENWID / 2) + doors[a].xstart, ypos); else scr_blit(restsprites.data(doors[a].s[0]), (SCREENWID / 2) + doors[a].xstart, ypos); } } slice++; ypos -= SPR_SLICEHEI; } } /* draws something of the environment */ static void putcase(unsigned char w, long x, long h) { long angle = 0; switch (w) { case TB_EMPTY: /* blank case */ break; case TB_ELEV_BOTTOM: case TB_ELEV_TOP: case TB_ELEV_MIDDLE: scr_blit(restsprites.data((angle % SPR_ELEVAFRAMES) + elevatorsprite), x - (SPR_ELEVAWID / 2), h); break; case TB_STEP: case TB_STEP_VANISHER: case TB_STEP_LSLIDER: case TB_STEP_RSLIDER: scr_blit(restsprites.data((angle % SPR_STEPFRAMES) + step), x - (SPR_STEPWID / 2), h); break; case TB_STICK: case TB_STICK_BOTTOM: case TB_STICK_MIDDLE: case TB_STICK_DOOR: case TB_STICK_DOOR_TARGET: scr_blit(restsprites.data(stick), x - (SPR_STICKWID / 2), h); break; case TB_BOX: scr_blit(objectsprites.data(boxst + boxstate), x - (SPR_BOXWID / 2), h); break; } } static void putcase_editor(unsigned char w, long x, long h, int state) { long angle = 0; switch (w) { case TB_EMPTY: /* blank case */ break; case TB_ELEV_BOTTOM: scr_blit(restsprites.data((angle % SPR_ELEVAFRAMES) + elevatorsprite), x - (SPR_ELEVAWID / 2), h - (state % 4)); break; case TB_STATION_MIDDLE: scr_blit(restsprites.data((angle % SPR_ELEVAFRAMES) + elevatorsprite), x - (SPR_ELEVAWID / 2), h - SPR_SLICEHEI/2 + abs(state - 8)); break; case TB_STATION_TOP: scr_blit(restsprites.data((angle % SPR_ELEVAFRAMES) + elevatorsprite), x - (SPR_ELEVAWID / 2), h + (state % 4)); break; case TB_STEP: scr_blit(restsprites.data(((angle % SPR_STEPFRAMES) + step)), x - (SPR_STEPWID / 2), h); break; case TB_STEP_VANISHER: if (config.use_alpha_sprites()) { SDL_Surface *s = SDL_CreateRGBSurface(SDL_HWSURFACE | SDL_SRCALPHA, SPR_STEPWID, SPR_STEPHEI, 24, 0xff, 0xff00, 0xff0000, 0); SDL_Rect r; r.w = SPR_STEPWID; r.h = SPR_STEPHEI; r.x = 0; r.y = 0; SDL_BlitSurface(restsprites.data(((angle % SPR_STEPFRAMES) + step)), NULL, s, &r); SDL_SetAlpha(s, SDL_SRCALPHA, 96); scr_blit(s, x - (SPR_STEPWID / 2), h); SDL_FreeSurface(s); } else { if (state & 1) scr_blit(restsprites.data(((angle % SPR_STEPFRAMES) + step)), x - (SPR_STEPWID / 2), h); } break; case TB_STEP_LSLIDER: scr_blit(restsprites.data(((angle % SPR_STEPFRAMES) + step)), x - (SPR_STEPWID / 2) + state % 4, h); break; case TB_STEP_RSLIDER: scr_blit(restsprites.data(((angle % SPR_STEPFRAMES) + step)), x - (SPR_STEPWID / 2) - state % 4, h); break; case TB_STICK: scr_blit(restsprites.data(stick), x - (SPR_STICKWID / 2), h); break; case TB_BOX: scr_blit(objectsprites.data(boxst + boxstate), x - (SPR_BOXWID / 2), h); break; case TB_ROBOT1: scr_blit(objectsprites.data(ballst + 1), x - (SPR_ROBOTWID / 2), h - SPR_ROBOTHEI/2); break; case TB_ROBOT2: scr_blit(objectsprites.data(ballst), x - (SPR_ROBOTWID / 2) + state / 2, h - SPR_ROBOTHEI/2); break; case TB_ROBOT3: scr_blit(objectsprites.data(ballst), x - (SPR_ROBOTWID / 2), h - SPR_ROBOTHEI/2); break; case TB_ROBOT4: scr_blit(objectsprites.data(robots[lev_robotnr()].start + state % robots[lev_robotnr()].count), x - (SPR_ROBOTWID / 2), h - SPR_ROBOTHEI/2 + abs(state - 8)); break; case TB_ROBOT5: scr_blit(objectsprites.data(robots[lev_robotnr()].start + state % robots[lev_robotnr()].count), x - (SPR_ROBOTWID / 2), h - SPR_ROBOTHEI + abs(state - 8) * 2); break; case TB_ROBOT6: scr_blit(objectsprites.data(robots[lev_robotnr()].start + state % robots[lev_robotnr()].count), x - (SPR_ROBOTWID / 2) + abs(state - 8), h - SPR_SLICEHEI/2); break; case TB_ROBOT7: scr_blit(objectsprites.data(robots[lev_robotnr()].start + state % robots[lev_robotnr()].count), x - (SPR_ROBOTWID / 2) + 2 * abs(state - 8), h - SPR_SLICEHEI/2); break; } } /* draws a robot */ static void putrobot(int t, int m, long x, long h) { int nr; if (h > (SCREENHEI + SPR_ROBOTHEI)) return; switch (t) { case OBJ_KIND_JUMPBALL: nr = ballst; break; case OBJ_KIND_FREEZEBALL: case OBJ_KIND_FREEZEBALL_FROZEN: case OBJ_KIND_FREEZEBALL_FALLING: nr = ballst + 1; break; case OBJ_KIND_DISAPPEAR: nr = starst + m * 2; break; case OBJ_KIND_APPEAR: nr = starst - m * 2 + 16; break; case OBJ_KIND_ROBOT_VERT: case OBJ_KIND_ROBOT_HORIZ: nr = robots[lev_robotnr()].start + ((m / 2) % robots[lev_robotnr()].count); break; default: nr = 40; break; } scr_blit(objectsprites.data(nr), x + (SCREENWID / 2) - (SPR_ROBOTWID / 2), h - SPR_ROBOTHEI); } void scr_writetext(long x, long y, const char *s, int maxchars) { mbstate_t state; memset (&state, '\0', sizeof (state)); wchar_t tmp; int t = 0; if (maxchars == -1) maxchars = strlen(s); while (s[t] && (maxchars > 0)) { size_t nbytes = mbrtowc (&tmp, &s[t], maxchars, &state); if (nbytes >= (size_t) -2) { return; } if (tmp == ' ') { x += FONTMINWID; t += nbytes; maxchars -= nbytes; continue; } if (fontchars[tmp & 0xffff].width != 0) { scr_blit(fontsprites.data(fontchars[tmp & 0xffff].s), x, y-20); x += fontchars[tmp & 0xffff].width + 3; } t += nbytes; maxchars -= nbytes; } } void scr_writeformattext(long x, long y, const char *s) { mbstate_t state; memset (&state, '\0', sizeof (state)); wchar_t tmp; int len = strlen(s); int origx = x; int t = 0; Uint8 towerblock = 0; while (t < len) { size_t nbytes = mbrtowc (&tmp, &s[t], len-t, &state); if (nbytes >= (size_t) -2) { return; } t += nbytes; switch(tmp) { case ' ': x += FONTMINWID; break; case '~': nbytes = mbrtowc (&tmp, &s[t], len-t, &state); if (nbytes >= (size_t) -2) { return; } t += nbytes; switch(tmp) { case 't': nbytes = mbrtowc (&tmp, &s[t], len-t, &state); if (nbytes >= (size_t) -2) { return; } t += nbytes; x = (tmp - '0') * 100; nbytes = mbrtowc (&tmp, &s[t], len-t, &state); if (nbytes >= (size_t) -2) { return; } t += nbytes; x += (tmp - '0') * 10; nbytes = mbrtowc (&tmp, &s[t], len-t, &state); if (nbytes >= (size_t) -2) { return; } t += nbytes; x += (tmp - '0'); break; case 'T': nbytes = mbrtowc (&tmp, &s[t], len-t, &state); if (nbytes >= (size_t) -2) { return; } t += nbytes; x = origx + (tmp - '0') * 100; nbytes = mbrtowc (&tmp, &s[t], len-t, &state); if (nbytes >= (size_t) -2) { return; } t += nbytes; x += (tmp - '0') * 10; nbytes = mbrtowc (&tmp, &s[t], len-t, &state); if (nbytes >= (size_t) -2) { return; } t += nbytes; x += (tmp - '0'); break; case 'b': nbytes = mbrtowc (&tmp, &s[t], len-t, &state); if (nbytes >= (size_t) -2) { return; } t += nbytes; towerblock = conv_char2towercode(tmp); putcase(towerblock, x+16, y); x += 32; break; case 'e': nbytes = mbrtowc (&tmp, &s[t], len-t, &state); if (nbytes >= (size_t) -2) { return; } t += nbytes; towerblock = conv_char2towercode(tmp); putcase_editor(towerblock, x+16, y, boxstate); x += 32; break; default: assert_msg(0, "Wrong command in formatted text."); } break; default: if (fontchars[tmp & 0xffff].width != 0) { scr_blit(fontsprites.data(fontchars[tmp & 0xffff].s), x, y-20); x += fontchars[tmp & 0xffff].width + 3; } } } } long scr_formattextlength(long x, long y, const char *s) { mbstate_t state; memset (&state, '\0', sizeof (state)); wchar_t tmp; int len = strlen(s); int origx = x; int t = 0; while (t < len) { size_t nbytes = mbrtowc (&tmp, &s[t], len-t, &state); if (nbytes >= (size_t) -2) return 0; t += nbytes; switch(tmp) { case ' ': x += FONTMINWID; break; case '~': nbytes = mbrtowc (&tmp, &s[t], len-t, &state); if (nbytes >= (size_t) -2) return 0; t += nbytes; switch(tmp) { case 't': nbytes = mbrtowc (&tmp, &s[t], len-t, &state); if (nbytes >= (size_t) -2) return 0; t += nbytes; x = (tmp - '0') * 100; nbytes = mbrtowc (&tmp, &s[t], len-t, &state); if (nbytes >= (size_t) -2) return 0; t += nbytes; x += (tmp - '0') * 10; nbytes = mbrtowc (&tmp, &s[t], len-t, &state); if (nbytes >= (size_t) -2) return 0; t += nbytes; x += (tmp - '0'); break; case 'T': nbytes = mbrtowc (&tmp, &s[t], len-t, &state); if (nbytes >= (size_t) -2) return 0; t += nbytes; x = origx + (tmp - '0') * 100; nbytes = mbrtowc (&tmp, &s[t], len-t, &state); if (nbytes >= (size_t) -2) return 0; t += nbytes; x += (tmp - '0') * 10; nbytes = mbrtowc (&tmp, &s[t], len-t, &state); if (nbytes >= (size_t) -2) return 0; t += nbytes; x += (tmp - '0'); break; case 'b': nbytes = mbrtowc (&tmp, &s[t], len-t, &state); if (nbytes >= (size_t) -2) return 0; t += nbytes; x += 32; break; case 'e': nbytes = mbrtowc (&tmp, &s[t], len-t, &state); if (nbytes >= (size_t) -2) return 0; t += nbytes; x += 32; break; default: assert_msg(0, "Wrong command in formatted text."); } break; default: if (fontchars[tmp & 0xffff].width != 0) { x += fontchars[tmp & 0xffff].width + 3; } } } return (x-origx); } /* draws something of the tower */ /* vert is the vertical position of the tower * a is the angle on the tower to be drawn: 0 front, 32 right, ... * angle is the angle of the tower: 0 column 0 in front, 8, column 1, ... * hs, he are start and ending rows to be drawn */ static void putthings(long vert, long a, long angle) { /* ok, at first lets check if there is a column right at the angle to be drawn */ if (((a - angle) & 0x7) == 0) { /* yes there is one, find out wich one */ int col = ((a - angle) / TOWER_STEPS_PER_COLUMN) & (TOWER_COLUMNS - 1); /* calc the x pos where the thing has to be drawn */ int x = sintab[a % TOWER_ANGLES] + (SCREENWID/2); int slice = 0; int ypos = SCREENHEI / 2 - SPR_SLICEHEI + vert; while ((ypos > -SPR_SLICEHEI) && (slice < lev_towerrows())) { /* if we are over the bottom of the screen, draw the slice */ if (ypos < SCREENHEI) putcase(lev_tower(slice, col), x, ypos); slice++; ypos -= SPR_SLICEHEI; } } /* and now check for robots to be drawn */ for (int rob = 0; rob < 4; rob++) { /* if the the current robot is active and not the cross */ if (rob_kind(rob) != OBJ_KIND_NOTHING && rob_kind(rob) != OBJ_KIND_CROSS) { /* ok calc the angle the robots needs to be drawn at */ int rob_a = (rob_angle(rob) - 4 + angle) & (TOWER_ANGLES - 1); /* check if the robot is "inside" the current column */ if (rob_a > a - 2 && rob_a <= a + 2) putrobot(rob_kind(rob), rob_time(rob), sintab[rob_a], SCREENHEI / 2 + vert - rob_vertical(rob) * 4); } } } static void putthings_editor(long vert, long a, long angle, int state) { /* ok, at first lets check if there is a column right at the angle to be drawn */ if (((a - angle) & 0x7) == 0) { /* yes there is one, find out wich one */ int col = ((a - angle) / TOWER_STEPS_PER_COLUMN) & (TOWER_COLUMNS - 1); /* calc the x pos where the thing has to be drawn */ int x = sintab[a % TOWER_ANGLES] + (SCREENWID/2); int slice = 0; int ypos = SCREENHEI / 2 - SPR_SLICEHEI + vert; while ((ypos > -SPR_SLICEHEI) && (slice < lev_towerrows())) { /* if we are over the bottom of the screen, draw the slice */ if (ypos < SCREENHEI) putcase_editor(lev_tower(slice, col), x, ypos, state); slice++; ypos -= SPR_SLICEHEI; } } } /* draws everything behind the tower */ static void draw_behind(long vert, long angle) { for (int a = 0; a < 16; a ++) { /* angle 48 to 31 */ putthings(vert, 48 - a, angle); /* amgle 80 to 95 */ putthings(vert, 80 + a, angle); } } static void draw_behind_editor(long vert, long angle, int state) { for (int a = 0; a < 16; a ++) { putthings_editor(vert, 48 - a, angle, state); putthings_editor(vert, 80 + a, angle, state); } } /* draws everything in front of the tower */ static void draw_before(long vert, long angle) { for (int a = 0; a < 32; a ++) { putthings(vert, 32 - a, angle); putthings(vert, 96 + a, angle); } putthings(vert, 0, angle); } static void draw_before_editor(long vert, long angle, int state) { for (int a = 0; a < 32; a ++) { putthings_editor(vert, 32 - a, angle, state); putthings_editor(vert, 96 + a, angle, state); } putthings_editor(vert, 0, angle, state); } /* draws the cross that flies over the screen */ static void putcross(long vert) { long i, y; for (int t = 0; t < 4; t++) { if (rob_kind(t) == OBJ_KIND_CROSS) { i = (rob_angle(t) - 60) * 5; y = (vert - rob_vertical(t)) * 4 + (SCREENHEI / 2) - SPR_CROSSHEI; if (y > -SPR_CROSSHEI && y < SCREENHEI) scr_blit(objectsprites.data(crossst + labs(rob_time(t)) % 120), i + (SCREENWID - SPR_CROSSWID) / 2, y); return; } } } /* draws the points, time and lifes left */ static void draw_data(int time, screenflag flags) { char s[256]; int t; int y = config.status_top() ? 5 : SCREENHEI - FONTHEI; if (time > 0) { snprintf(s, 256, "%u", time); scr_writetext_center(y, s); } snprintf(s, 256, "%u", pts_points()); scr_writetext(5L, y, s); *s = '\0'; if (pts_lifes() < 4) for (t = 0; t < pts_lifes(); t++) snprintf(s + strlen(s), 256-strlen(s), "%c", fonttoppler); else snprintf(s, 256, "%ix%c", pts_lifes(), fonttoppler); scr_writetext(SCREENWID - scr_textlength(s) - 5, y, s); y = config.status_top() ? SCREENHEI - FONTHEI : 5; switch (flags) { case SF_REC: if (!(boxstate & 8)) scr_writetext_center(y, _("REC")); break; case SF_DEMO: scr_writetext_center(y, _("DEMO")); break; case SF_NONE: default: break; } } void scr_drawall(long vert, long angle, long time, bool svisible, int subshape, int substart, screenflag flags ) { cleardesk(vert); sts_blink(); sts_draw(); draw_behind(vert * 4, angle); draw_tower(vert * 4, angle); draw_before(vert * 4, angle); if (snb_exists()) scr_blit(objectsprites.data(snowballst), sintab[(snb_anglepos() + angle) % TOWER_ANGLES] + (SCREENWID / 2) - (SPR_HEROWID - SPR_AMMOWID), ((vert - snb_verticalpos()) * 4) + (SCREENHEI / 2) - SPR_AMMOHEI); if (top_visible()) { scr_blit(objectsprites.data(topplerstart + top_shape() + ((top_look_left()) ? mirror : 0)), (SCREENWID / 2) - (SPR_HEROWID / 2), (vert - top_verticalpos()) * 4 + (SCREENHEI / 2) - SPR_HEROHEI); if (top_onelevator()) scr_blit(restsprites.data((angle % SPR_ELEVAFRAMES) + elevatorsprite), (SCREENWID / 2) - (SPR_ELEVAWID / 2), vert - top_verticalpos() + (SCREENHEI / 2)); } if (svisible) { scr_blit(objectsprites.data(subst + subshape), (SCREENWID / 2) - 70, (SCREENHEI / 2) + 12 - substart + 16); } putcross(vert); putbattlement(angle, vert * 4); putwater(vert); draw_data(time, flags); if (dcl_wait_overflow()) scr_putbar(0, 0, 5, 5, 255, 0, 0, 255); boxstate = (boxstate + 1) & 0xf; } void scr_drawedit(long vpos, long apos, bool showtime) { long t; static long vert = 0, angle = 0; if (vpos != vert) { if (vpos > vert) { if (vpos > vert + 0x8) vert += 4; else vert += 1; } else { if (vpos < vert - 0x8) vert -= 4; else vert -= 1; } } apos &= 0x7f; t = (apos - angle) & (TOWER_ANGLES - 1); if (t != 0) { if (t < 0x3f) { if (t > 0x8) angle += 4; else angle += 1; } else { if (t < 0x7f-0x8) angle -= 4; else angle -= 1; } angle &= 0x7f; } cleardesk(vert); draw_behind_editor(vert * 4, angle, boxstate); draw_tower_editor(vert * 4, angle, boxstate); draw_before_editor(vert * 4, angle, boxstate); putbattlement(angle, vert * 4); putwater(vert); if (boxstate & 1) { scr_putrect((SCREENWID / 2) - (32 / 2), (SCREENHEI / 2) - 16, 32, 16, boxstate * 0xf, boxstate *0xf, boxstate *0xf, 128); } if (showtime) { char s[20]; snprintf(s, 20, "%u", lev_towertime()); scr_writetext_center(5, s); } boxstate = (boxstate + 1) & 0xf; } static void put_scrollerlayer(long horiz, int layer) { horiz += scroll_layers[layer].xpos; horiz %= scroll_layers[layer].xrepeat; scr_blit(layersprites.data(scroll_layers[layer].image), -horiz, scroll_layers[layer].ypos); if (horiz + SCREENWID > scroll_layers[layer].xrepeat) scr_blit(layersprites.data(scroll_layers[layer].image), scroll_layers[layer].width - horiz, scroll_layers[layer].ypos); } void scr_draw_bonus1(long horiz, long towerpos) { int l; if (config.use_full_scroller()) for (l = 0; (l < num_scrolllayers) && (l < sl_tower_depth); l++) put_scrollerlayer(scroll_layers[l].num*horiz/scroll_layers[l].den, l); else put_scrollerlayer(scroll_layers[0].num*horiz/scroll_layers[0].den, 0); puttower(0, SCREENHEI/2, SCREENHEI, sl_tower_num*towerpos/sl_tower_den); } void scr_draw_bonus2(long horiz, long towerpos) { int l; if (config.use_full_scroller()) for (l = sl_tower_depth; l < num_scrolllayers; l++) put_scrollerlayer(scroll_layers[l].num*horiz/scroll_layers[l].den, l); else put_scrollerlayer(scroll_layers[num_scrolllayers-1].num*horiz/scroll_layers[num_scrolllayers-1].den, num_scrolllayers-1); draw_data(-1, SF_NONE); } void scr_draw_submarine(long vert, long x, long number) { scr_blit(objectsprites.data(subst+number), x, vert); } void scr_draw_fish(long vert, long x, long number) { scr_blit(objectsprites.data(fishst+number), x, vert); } void scr_draw_torpedo(long vert, long x) { scr_blit(objectsprites.data(torb), x, vert); } toppler-1.1.6/highscore.h0000644000175000017500000000456312065311456012264 00000000000000/* Tower Toppler - Nebulus * Copyright (C) 2000-2012 Andreas Rver * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #ifndef HIGHSCORE_H #define HIGHSCORE_H #include /* this modules contains all the function for highscoretable access * because this is the only section that needs the sticky bit privileges * it's the one that handled the group id things as well */ /* the number of characters a name can be long in the highscoretable */ #define SCORENAMELEN 9 /* call this at init time, so that the program can desice on the * highscore table file to use. This files will then be used the * complete running time */ void hsc_init(void); /* selects one mission by name, if there is currently no table * for this mission the table is assumed to be empty */ void hsc_select(const char * mission); /* how many value entries has the selected table? */ Uint8 hsc_entries(void); /* fills name, points and tower with the values of the nr-th entry, * if you give 0 pointers the values are ignored, * name must be at least SCORENAMELEN+1 characters long */ void hsc_entry(Uint8 nr, char *name, Uint32 *points, Uint8 *tower); /* returns true, if the player will enter the highscore table with his points * you can use this function on locked and unlocked highscore tables * but of course the information may change until you have locked the table */ bool hsc_canEnter(Uint32 points); /* enters one user into the table with his number of points and the reached tower * the table gets locked, the entry written in and the unlocked * returned is the position in the table the user got, or 0xff if he didn't get in * the table will be saved automatically */ Uint8 hsc_enter(Uint32 points, Uint8 tower, char *name); #endif toppler-1.1.6/Makefile.am0000644000175000017500000000543512065311456012173 00000000000000AM_CXXFLAGS = -Wall -DTOP_DATADIR=\"$(pkgdatadir)\" -DHISCOREDIR=\"$(pkglocalstatedir)\" -DLOCALEDIR=\"$(localedir)\" SUBDIRS = po m4 ACLOCAL_AMFLAGS = -I m4 PACKAGE = toppler bin_PROGRAMS = toppler toppler_LDFLAGS = $(LIBINTL) toppler_SOURCES = \ archi.cc archi.h \ bonus.cc bonus.h \ configuration.cc configuration.h \ decl.cc decl.h \ elevators.cc elevators.h \ game.cc game.h \ highscore.cc highscore.h \ keyb.cc keyb.h \ level.cc level.h \ leveledit.cc leveledit.h \ menu.cc menu.h \ menusys.cc menusys.h \ main.cc \ points.cc points.h \ robots.cc robots.h \ screen.cc screen.h \ snowball.cc snowball.h \ sound.cc sound.h \ soundsys.cc soundsys.h \ sprites.cc sprites.h \ stars.cc stars.h \ toppler.cc toppler.h \ txtsys.cc txtsys.h \ qnxicon.c docdir = $(datadir)/doc pixmapsdir = $(datadir)/pixmaps applicationsdir = $(datadir)/applications pkgdocdir = $(docdir)/$(PACKAGE) pkglocalstatedir = $(localstatedir)/$(PACKAGE) dist_pixmaps_DATA = $(PACKAGE).xpm applications_DATA = $(PACKAGE).desktop dist_man_MANS = toppler.6 dist_pkgdoc_DATA = AUTHORS COPYING ChangeLog NEWS README dist_pkgdata_DATA = \ toppler.dat toppler.ogg dist_pkglocalstate_DATA = $(PACKAGE).hsc EXTRA_DIST = \ config.rpath mkinstalldirs \ $(PACKAGE).spec \ VERSION levelnames.txt \ toppler.qpg install-exec-hook: -chgrp games $(DESTDIR)$(bindir)/toppler -chmod 2755 $(DESTDIR)$(bindir)/toppler install-data-hook: -chgrp games $(DESTDIR)$(pkglocalstatedir)/$(PACKAGE).hsc -chmod 0664 $(DESTDIR)$(pkglocalstatedir)/$(PACKAGE).hsc abs_builddir = @abs_builddir@ win32dir = $(PACKAGE)-$(VERSION)-win32 dist-win32: $(PACKAGE).exe $(RM) -r $(win32dir) $(INSTALL) -d $(win32dir) $(INSTALL) -m755 .libs/$(PACKAGE).exe $(win32dir)/ $(STRIP) $(win32dir)/$(PACKAGE).exe upx --lzma $(win32dir)/$(PACKAGE).exe cd $(srcdir) && $(INSTALL) -m644 \ $(dist_pkgdata_DATA) $(dist_pkglocalstate_DATA) \ $(abs_builddir)/$(win32dir)/ cd $(srcdir) && for FILE in $(dist_pkgdoc_DATA); do \ sed 's,$$,\r,' < $$FILE > $(abs_builddir)/$(win32dir)/$$FILE.txt; \ done xpmtoppm --alphaout=$(PACKAGE)-alpha.pbm $(srcdir)/$(PACKAGE).xpm > $(PACKAGE).ppm ppmtowinicon -andpgms $(PACKAGE).ppm $(PACKAGE)-alpha.pbm > $(win32dir)/$(PACKAGE).ico $(RM) $(PACKAGE).ppm $(PACKAGE)-alpha.pbm $(MAKE) -C po install localedir=$(abs_builddir)/$(win32dir)/locale $(RM) $(win32dir).zip zip -r9 $(win32dir).zip $(win32dir) $(RM) -r $(win32dir) toppler-1.1.6/config.sub0000755000175000017500000010606012034302117012104 00000000000000#! /bin/sh # Configuration validation subroutine script. # Copyright (C) 1992, 1993, 1994, 1995, 1996, 1997, 1998, 1999, # 2000, 2001, 2002, 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2010, # 2011, 2012 Free Software Foundation, Inc. timestamp='2012-08-18' # This file is (in principle) common to ALL GNU software. # The presence of a machine in this file suggests that SOME GNU software # can handle that machine. It does not imply ALL GNU software can. # # This file is free software; you can redistribute it and/or modify # it under the terms of the GNU General Public License as published by # the Free Software Foundation; either version 2 of the License, or # (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program; if not, see . # # As a special exception to the GNU General Public License, if you # distribute this file as part of a program that contains a # configuration script generated by Autoconf, you may include it under # the same distribution terms that you use for the rest of that program. # Please send patches to . Submit a context # diff and a properly formatted GNU ChangeLog entry. # # Configuration subroutine to validate and canonicalize a configuration type. # Supply the specified configuration type as an argument. # If it is invalid, we print an error message on stderr and exit with code 1. # Otherwise, we print the canonical config type on stdout and succeed. # You can get the latest version of this script from: # http://git.savannah.gnu.org/gitweb/?p=config.git;a=blob_plain;f=config.sub;hb=HEAD # This file is supposed to be the same for all GNU packages # and recognize all the CPU types, system types and aliases # that are meaningful with *any* GNU software. # Each package is responsible for reporting which valid configurations # it does not support. The user should be able to distinguish # a failure to support a valid configuration from a meaningless # configuration. # The goal of this file is to map all the various variations of a given # machine specification into a single specification in the form: # CPU_TYPE-MANUFACTURER-OPERATING_SYSTEM # or in some cases, the newer four-part form: # CPU_TYPE-MANUFACTURER-KERNEL-OPERATING_SYSTEM # It is wrong to echo any other type of specification. me=`echo "$0" | sed -e 's,.*/,,'` usage="\ Usage: $0 [OPTION] CPU-MFR-OPSYS $0 [OPTION] ALIAS Canonicalize a configuration name. Operation modes: -h, --help print this help, then exit -t, --time-stamp print date of last modification, then exit -v, --version print version number, then exit Report bugs and patches to ." version="\ GNU config.sub ($timestamp) Copyright (C) 1992, 1993, 1994, 1995, 1996, 1997, 1998, 1999, 2000, 2001, 2002, 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2010, 2011, 2012 Free Software Foundation, Inc. This is free software; see the source for copying conditions. There is NO warranty; not even for MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE." help=" Try \`$me --help' for more information." # Parse command line while test $# -gt 0 ; do case $1 in --time-stamp | --time* | -t ) echo "$timestamp" ; exit ;; --version | -v ) echo "$version" ; exit ;; --help | --h* | -h ) echo "$usage"; exit ;; -- ) # Stop option processing shift; break ;; - ) # Use stdin as input. break ;; -* ) echo "$me: invalid option $1$help" exit 1 ;; *local*) # First pass through any local machine types. echo $1 exit ;; * ) break ;; esac done case $# in 0) echo "$me: missing argument$help" >&2 exit 1;; 1) ;; *) echo "$me: too many arguments$help" >&2 exit 1;; esac # Separate what the user gave into CPU-COMPANY and OS or KERNEL-OS (if any). # Here we must recognize all the valid KERNEL-OS combinations. maybe_os=`echo $1 | sed 's/^\(.*\)-\([^-]*-[^-]*\)$/\2/'` case $maybe_os in nto-qnx* | linux-gnu* | linux-android* | linux-dietlibc | linux-newlib* | \ linux-musl* | linux-uclibc* | uclinux-uclibc* | uclinux-gnu* | kfreebsd*-gnu* | \ knetbsd*-gnu* | netbsd*-gnu* | \ kopensolaris*-gnu* | \ storm-chaos* | os2-emx* | rtmk-nova*) os=-$maybe_os basic_machine=`echo $1 | sed 's/^\(.*\)-\([^-]*-[^-]*\)$/\1/'` ;; android-linux) os=-linux-android basic_machine=`echo $1 | sed 's/^\(.*\)-\([^-]*-[^-]*\)$/\1/'`-unknown ;; *) basic_machine=`echo $1 | sed 's/-[^-]*$//'` if [ $basic_machine != $1 ] then os=`echo $1 | sed 's/.*-/-/'` else os=; fi ;; esac ### Let's recognize common machines as not being operating systems so ### that things like config.sub decstation-3100 work. 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-sco5) os=-sco3.2v5 basic_machine=`echo $1 | sed -e 's/86-.*/86-pc/'` ;; -sco4) os=-sco3.2v4 basic_machine=`echo $1 | sed -e 's/86-.*/86-pc/'` ;; -sco3.2.[4-9]*) os=`echo $os | sed -e 's/sco3.2./sco3.2v/'` basic_machine=`echo $1 | sed -e 's/86-.*/86-pc/'` ;; -sco3.2v[4-9]*) # Don't forget version if it is 3.2v4 or newer. basic_machine=`echo $1 | sed -e 's/86-.*/86-pc/'` ;; -sco5v6*) # Don't forget version if it is 3.2v4 or newer. basic_machine=`echo $1 | sed -e 's/86-.*/86-pc/'` ;; -sco*) os=-sco3.2v2 basic_machine=`echo $1 | sed -e 's/86-.*/86-pc/'` ;; -udk*) basic_machine=`echo $1 | sed -e 's/86-.*/86-pc/'` ;; -isc) os=-isc2.2 basic_machine=`echo $1 | sed -e 's/86-.*/86-pc/'` ;; -clix*) basic_machine=clipper-intergraph ;; -isc*) basic_machine=`echo $1 | sed -e 's/86-.*/86-pc/'` ;; -lynx*178) os=-lynxos178 ;; -lynx*5) os=-lynxos5 ;; -lynx*) os=-lynxos ;; -ptx*) basic_machine=`echo $1 | sed -e 's/86-.*/86-sequent/'` ;; -windowsnt*) os=`echo $os | sed -e 's/windowsnt/winnt/'` ;; -psos*) os=-psos ;; -mint | -mint[0-9]*) basic_machine=m68k-atari os=-mint ;; esac # Decode aliases for certain CPU-COMPANY combinations. case $basic_machine in # Recognize the basic CPU types without company name. # Some are omitted here because they have special meanings below. 1750a | 580 \ | a29k \ | aarch64 | aarch64_be \ | alpha | alphaev[4-8] | alphaev56 | alphaev6[78] | alphapca5[67] \ | alpha64 | alpha64ev[4-8] | alpha64ev56 | alpha64ev6[78] | alpha64pca5[67] \ | am33_2.0 \ | arc | arm | arm[bl]e | arme[lb] | armv[2345] | armv[345][lb] | avr | avr32 \ | be32 | be64 \ | bfin \ | c4x | clipper \ | d10v | d30v | dlx | dsp16xx | dvp \ | epiphany \ | fido | fr30 | frv \ | h8300 | h8500 | hppa | hppa1.[01] | hppa2.0 | hppa2.0[nw] | hppa64 \ | hexagon \ | i370 | i860 | i960 | ia64 \ | ip2k | iq2000 \ | le32 | le64 \ | lm32 \ | m32c | m32r | m32rle | m68000 | m68k | m88k \ | maxq | mb | microblaze | mcore | mep | metag \ | mips | mipsbe | mipseb | mipsel | mipsle \ | mips16 \ | mips64 | mips64el \ | mips64octeon | mips64octeonel \ | mips64orion | mips64orionel \ | mips64r5900 | mips64r5900el \ | mips64vr | mips64vrel \ | mips64vr4100 | mips64vr4100el \ | mips64vr4300 | mips64vr4300el \ | mips64vr5000 | mips64vr5000el \ | mips64vr5900 | mips64vr5900el \ | mipsisa32 | mipsisa32el \ | mipsisa32r2 | mipsisa32r2el \ | mipsisa64 | mipsisa64el \ | mipsisa64r2 | mipsisa64r2el \ | mipsisa64sb1 | mipsisa64sb1el \ | mipsisa64sr71k | mipsisa64sr71kel \ | mipstx39 | mipstx39el \ | mn10200 | mn10300 \ | moxie \ | mt \ | msp430 \ | nds32 | nds32le | nds32be \ | nios | nios2 \ | ns16k | ns32k \ | open8 \ | or32 \ | pdp10 | pdp11 | pj | pjl \ | powerpc | powerpc64 | powerpc64le | powerpcle \ | pyramid \ | rl78 | rx \ | score \ | sh | sh[1234] | sh[24]a | sh[24]aeb | sh[23]e | sh[34]eb | sheb | shbe | shle | sh[1234]le | sh3ele \ | sh64 | sh64le \ | sparc | sparc64 | sparc64b | sparc64v | sparc86x | sparclet | sparclite \ | sparcv8 | sparcv9 | sparcv9b | sparcv9v \ | spu \ | tahoe | tic4x | tic54x | tic55x | tic6x | tic80 | tron \ | ubicom32 \ | v850 | v850e | v850e1 | v850e2 | v850es | v850e2v3 \ | we32k \ | x86 | xc16x | xstormy16 | xtensa \ | z8k | z80) basic_machine=$basic_machine-unknown ;; c54x) basic_machine=tic54x-unknown ;; c55x) basic_machine=tic55x-unknown ;; c6x) basic_machine=tic6x-unknown ;; m6811 | m68hc11 | m6812 | m68hc12 | m68hcs12x | picochip) basic_machine=$basic_machine-unknown os=-none ;; m88110 | m680[12346]0 | m683?2 | m68360 | m5200 | v70 | w65 | z8k) ;; ms1) basic_machine=mt-unknown ;; strongarm | thumb | xscale) basic_machine=arm-unknown ;; xgate) basic_machine=$basic_machine-unknown os=-none ;; xscaleeb) basic_machine=armeb-unknown ;; xscaleel) basic_machine=armel-unknown ;; # We use `pc' rather than `unknown' # because (1) that's what they normally are, and # (2) the word "unknown" tends to confuse beginning users. i*86 | x86_64) basic_machine=$basic_machine-pc ;; # Object if more than one company name word. *-*-*) echo Invalid configuration \`$1\': machine \`$basic_machine\' not recognized 1>&2 exit 1 ;; # Recognize the basic CPU types with company name. 580-* \ | a29k-* \ | aarch64-* | aarch64_be-* \ | alpha-* | alphaev[4-8]-* | alphaev56-* | alphaev6[78]-* \ | alpha64-* | alpha64ev[4-8]-* | alpha64ev56-* | alpha64ev6[78]-* \ | alphapca5[67]-* | alpha64pca5[67]-* | arc-* \ | arm-* | armbe-* | armle-* | armeb-* | armv*-* \ | avr-* | avr32-* \ | be32-* | be64-* \ | bfin-* | bs2000-* \ | c[123]* | c30-* | [cjt]90-* | c4x-* \ | clipper-* | craynv-* | cydra-* \ | d10v-* | d30v-* | dlx-* \ | elxsi-* \ | f30[01]-* | f700-* | fido-* | fr30-* | frv-* | fx80-* \ | h8300-* | h8500-* \ | hppa-* | hppa1.[01]-* | hppa2.0-* | hppa2.0[nw]-* | hppa64-* \ | hexagon-* \ | i*86-* | i860-* | i960-* | ia64-* \ | ip2k-* | iq2000-* \ | le32-* | le64-* \ | lm32-* \ | m32c-* | m32r-* | m32rle-* \ | m68000-* | m680[012346]0-* | m68360-* | m683?2-* | m68k-* \ | m88110-* | m88k-* | maxq-* | mcore-* | metag-* | microblaze-* \ | mips-* | mipsbe-* | mipseb-* | mipsel-* | mipsle-* \ | mips16-* \ | mips64-* | mips64el-* \ | mips64octeon-* | mips64octeonel-* \ | mips64orion-* | mips64orionel-* \ | mips64r5900-* | mips64r5900el-* \ | mips64vr-* | mips64vrel-* \ | mips64vr4100-* | mips64vr4100el-* \ | mips64vr4300-* | mips64vr4300el-* \ | mips64vr5000-* | mips64vr5000el-* \ | mips64vr5900-* | mips64vr5900el-* \ | mipsisa32-* | mipsisa32el-* \ | mipsisa32r2-* | mipsisa32r2el-* \ | mipsisa64-* | mipsisa64el-* \ | mipsisa64r2-* | mipsisa64r2el-* \ | mipsisa64sb1-* | mipsisa64sb1el-* \ | mipsisa64sr71k-* | mipsisa64sr71kel-* \ | mipstx39-* | mipstx39el-* \ | mmix-* \ | mt-* \ | msp430-* \ | nds32-* | nds32le-* | nds32be-* \ | nios-* | nios2-* \ | none-* | np1-* | ns16k-* | ns32k-* \ | open8-* \ | orion-* \ | pdp10-* | pdp11-* | pj-* | pjl-* | pn-* | power-* \ | powerpc-* | powerpc64-* | powerpc64le-* | powerpcle-* \ | pyramid-* \ | rl78-* | romp-* | rs6000-* | rx-* \ | sh-* | sh[1234]-* | sh[24]a-* | sh[24]aeb-* | sh[23]e-* | sh[34]eb-* | sheb-* | shbe-* \ | shle-* | sh[1234]le-* | sh3ele-* | sh64-* | sh64le-* \ | sparc-* | sparc64-* | sparc64b-* | sparc64v-* | sparc86x-* | sparclet-* \ | sparclite-* \ | sparcv8-* | sparcv9-* | sparcv9b-* | sparcv9v-* | sv1-* | sx?-* \ | tahoe-* \ | tic30-* | tic4x-* | tic54x-* | tic55x-* | tic6x-* | tic80-* \ | tile*-* \ | tron-* \ | ubicom32-* \ | v850-* | v850e-* | v850e1-* | v850es-* | v850e2-* | v850e2v3-* \ | vax-* \ | we32k-* \ | x86-* | x86_64-* | xc16x-* | xps100-* \ | xstormy16-* | xtensa*-* \ | ymp-* \ | z8k-* | z80-*) ;; # Recognize the basic CPU types without company name, with glob match. xtensa*) basic_machine=$basic_machine-unknown ;; # Recognize the various machine names and aliases which stand # for a CPU type and a company and sometimes even an OS. 386bsd) basic_machine=i386-unknown os=-bsd ;; 3b1 | 7300 | 7300-att | att-7300 | pc7300 | safari | unixpc) basic_machine=m68000-att ;; 3b*) basic_machine=we32k-att ;; a29khif) basic_machine=a29k-amd os=-udi ;; abacus) basic_machine=abacus-unknown ;; adobe68k) basic_machine=m68010-adobe os=-scout ;; alliant | fx80) basic_machine=fx80-alliant ;; altos | altos3068) basic_machine=m68k-altos ;; am29k) basic_machine=a29k-none os=-bsd ;; amd64) basic_machine=x86_64-pc ;; amd64-*) basic_machine=x86_64-`echo $basic_machine | sed 's/^[^-]*-//'` ;; amdahl) basic_machine=580-amdahl os=-sysv ;; amiga | amiga-*) basic_machine=m68k-unknown ;; amigaos | amigados) basic_machine=m68k-unknown os=-amigaos ;; amigaunix | amix) basic_machine=m68k-unknown os=-sysv4 ;; apollo68) basic_machine=m68k-apollo os=-sysv ;; apollo68bsd) basic_machine=m68k-apollo os=-bsd ;; aros) basic_machine=i386-pc os=-aros ;; aux) basic_machine=m68k-apple os=-aux ;; balance) basic_machine=ns32k-sequent os=-dynix ;; blackfin) basic_machine=bfin-unknown os=-linux ;; blackfin-*) basic_machine=bfin-`echo $basic_machine | sed 's/^[^-]*-//'` os=-linux ;; bluegene*) basic_machine=powerpc-ibm os=-cnk ;; c54x-*) basic_machine=tic54x-`echo $basic_machine | sed 's/^[^-]*-//'` ;; c55x-*) basic_machine=tic55x-`echo $basic_machine | sed 's/^[^-]*-//'` ;; c6x-*) basic_machine=tic6x-`echo $basic_machine | sed 's/^[^-]*-//'` ;; c90) basic_machine=c90-cray os=-unicos ;; cegcc) basic_machine=arm-unknown os=-cegcc ;; convex-c1) basic_machine=c1-convex os=-bsd ;; convex-c2) basic_machine=c2-convex os=-bsd ;; convex-c32) basic_machine=c32-convex os=-bsd ;; convex-c34) basic_machine=c34-convex os=-bsd ;; convex-c38) basic_machine=c38-convex os=-bsd ;; cray | j90) basic_machine=j90-cray os=-unicos ;; craynv) basic_machine=craynv-cray os=-unicosmp ;; cr16 | cr16-*) basic_machine=cr16-unknown os=-elf ;; crds | unos) basic_machine=m68k-crds ;; crisv32 | crisv32-* | etraxfs*) basic_machine=crisv32-axis ;; cris | cris-* | etrax*) basic_machine=cris-axis ;; crx) basic_machine=crx-unknown os=-elf ;; da30 | da30-*) basic_machine=m68k-da30 ;; decstation | decstation-3100 | pmax | pmax-* | pmin | dec3100 | decstatn) basic_machine=mips-dec ;; decsystem10* | dec10*) basic_machine=pdp10-dec os=-tops10 ;; decsystem20* | dec20*) basic_machine=pdp10-dec os=-tops20 ;; delta | 3300 | motorola-3300 | motorola-delta \ | 3300-motorola | delta-motorola) basic_machine=m68k-motorola ;; delta88) basic_machine=m88k-motorola os=-sysv3 ;; dicos) basic_machine=i686-pc os=-dicos ;; djgpp) basic_machine=i586-pc os=-msdosdjgpp ;; dpx20 | dpx20-*) basic_machine=rs6000-bull os=-bosx ;; dpx2* | dpx2*-bull) basic_machine=m68k-bull os=-sysv3 ;; ebmon29k) basic_machine=a29k-amd os=-ebmon ;; elxsi) basic_machine=elxsi-elxsi os=-bsd ;; encore | umax | mmax) basic_machine=ns32k-encore ;; es1800 | OSE68k | ose68k | ose | OSE) basic_machine=m68k-ericsson os=-ose ;; fx2800) basic_machine=i860-alliant ;; genix) basic_machine=ns32k-ns ;; gmicro) basic_machine=tron-gmicro os=-sysv ;; go32) basic_machine=i386-pc os=-go32 ;; h3050r* | hiux*) basic_machine=hppa1.1-hitachi os=-hiuxwe2 ;; h8300hms) basic_machine=h8300-hitachi os=-hms ;; h8300xray) basic_machine=h8300-hitachi os=-xray ;; h8500hms) basic_machine=h8500-hitachi os=-hms ;; harris) basic_machine=m88k-harris os=-sysv3 ;; hp300-*) basic_machine=m68k-hp ;; hp300bsd) basic_machine=m68k-hp os=-bsd ;; hp300hpux) basic_machine=m68k-hp os=-hpux ;; hp3k9[0-9][0-9] | hp9[0-9][0-9]) basic_machine=hppa1.0-hp ;; hp9k2[0-9][0-9] | hp9k31[0-9]) basic_machine=m68000-hp ;; hp9k3[2-9][0-9]) basic_machine=m68k-hp ;; hp9k6[0-9][0-9] | hp6[0-9][0-9]) basic_machine=hppa1.0-hp ;; hp9k7[0-79][0-9] | hp7[0-79][0-9]) basic_machine=hppa1.1-hp ;; hp9k78[0-9] | hp78[0-9]) # FIXME: really hppa2.0-hp basic_machine=hppa1.1-hp ;; hp9k8[67]1 | hp8[67]1 | hp9k80[24] | hp80[24] | hp9k8[78]9 | hp8[78]9 | hp9k893 | hp893) # FIXME: really hppa2.0-hp basic_machine=hppa1.1-hp ;; hp9k8[0-9][13679] | hp8[0-9][13679]) basic_machine=hppa1.1-hp ;; hp9k8[0-9][0-9] | hp8[0-9][0-9]) basic_machine=hppa1.0-hp ;; hppa-next) os=-nextstep3 ;; hppaosf) basic_machine=hppa1.1-hp os=-osf ;; hppro) basic_machine=hppa1.1-hp os=-proelf ;; i370-ibm* | ibm*) basic_machine=i370-ibm ;; i*86v32) basic_machine=`echo $1 | sed -e 's/86.*/86-pc/'` os=-sysv32 ;; i*86v4*) basic_machine=`echo $1 | sed -e 's/86.*/86-pc/'` os=-sysv4 ;; i*86v) basic_machine=`echo $1 | sed -e 's/86.*/86-pc/'` os=-sysv ;; i*86sol2) basic_machine=`echo $1 | sed -e 's/86.*/86-pc/'` os=-solaris2 ;; i386mach) basic_machine=i386-mach os=-mach ;; i386-vsta | vsta) basic_machine=i386-unknown os=-vsta ;; iris | iris4d) basic_machine=mips-sgi case $os in -irix*) ;; *) os=-irix4 ;; esac ;; isi68 | isi) basic_machine=m68k-isi os=-sysv ;; m68knommu) basic_machine=m68k-unknown os=-linux ;; m68knommu-*) basic_machine=m68k-`echo $basic_machine | sed 's/^[^-]*-//'` os=-linux ;; m88k-omron*) basic_machine=m88k-omron ;; magnum | m3230) basic_machine=mips-mips os=-sysv ;; merlin) basic_machine=ns32k-utek os=-sysv ;; microblaze) basic_machine=microblaze-xilinx ;; mingw64) basic_machine=x86_64-pc os=-mingw64 ;; mingw32) basic_machine=i386-pc os=-mingw32 ;; mingw32ce) basic_machine=arm-unknown os=-mingw32ce ;; miniframe) basic_machine=m68000-convergent ;; *mint | -mint[0-9]* | *MiNT | *MiNT[0-9]*) basic_machine=m68k-atari os=-mint ;; mipsEE* | ee | ps2) basic_machine=mips64r5900el-scei case $os in -linux*) ;; *) os=-elf ;; esac ;; iop) basic_machine=mipsel-scei os=-irx ;; dvp) basic_machine=dvp-scei os=-elf ;; mips3*-*) basic_machine=`echo $basic_machine | sed -e 's/mips3/mips64/'` ;; mips3*) basic_machine=`echo $basic_machine | sed -e 's/mips3/mips64/'`-unknown ;; monitor) basic_machine=m68k-rom68k os=-coff ;; morphos) basic_machine=powerpc-unknown os=-morphos ;; msdos) basic_machine=i386-pc os=-msdos ;; ms1-*) basic_machine=`echo $basic_machine | sed -e 's/ms1-/mt-/'` ;; msys) basic_machine=i386-pc os=-msys ;; mvs) basic_machine=i370-ibm os=-mvs ;; nacl) basic_machine=le32-unknown os=-nacl ;; ncr3000) basic_machine=i486-ncr os=-sysv4 ;; netbsd386) basic_machine=i386-unknown os=-netbsd ;; netwinder) basic_machine=armv4l-rebel os=-linux ;; news | news700 | news800 | news900) basic_machine=m68k-sony os=-newsos ;; news1000) basic_machine=m68030-sony os=-newsos ;; news-3600 | risc-news) basic_machine=mips-sony os=-newsos ;; necv70) basic_machine=v70-nec os=-sysv ;; next | m*-next ) basic_machine=m68k-next case $os in -nextstep* ) ;; -ns2*) os=-nextstep2 ;; *) os=-nextstep3 ;; esac ;; nh3000) basic_machine=m68k-harris os=-cxux ;; nh[45]000) basic_machine=m88k-harris os=-cxux ;; nindy960) basic_machine=i960-intel os=-nindy ;; mon960) basic_machine=i960-intel os=-mon960 ;; nonstopux) basic_machine=mips-compaq os=-nonstopux ;; np1) basic_machine=np1-gould ;; neo-tandem) basic_machine=neo-tandem ;; nse-tandem) basic_machine=nse-tandem ;; nsr-tandem) basic_machine=nsr-tandem ;; op50n-* | op60c-*) basic_machine=hppa1.1-oki os=-proelf ;; openrisc | openrisc-*) basic_machine=or32-unknown ;; os400) basic_machine=powerpc-ibm os=-os400 ;; OSE68000 | ose68000) basic_machine=m68000-ericsson os=-ose ;; os68k) basic_machine=m68k-none os=-os68k ;; pa-hitachi) basic_machine=hppa1.1-hitachi os=-hiuxwe2 ;; paragon) basic_machine=i860-intel os=-osf ;; parisc) basic_machine=hppa-unknown os=-linux ;; parisc-*) basic_machine=hppa-`echo $basic_machine | sed 's/^[^-]*-//'` os=-linux ;; pbd) basic_machine=sparc-tti ;; pbb) basic_machine=m68k-tti ;; pc532 | pc532-*) basic_machine=ns32k-pc532 ;; pc98) basic_machine=i386-pc ;; pc98-*) basic_machine=i386-`echo $basic_machine | sed 's/^[^-]*-//'` ;; pentium | p5 | k5 | k6 | nexgen | viac3) basic_machine=i586-pc ;; pentiumpro | p6 | 6x86 | athlon | athlon_*) basic_machine=i686-pc ;; pentiumii | pentium2 | pentiumiii | pentium3) basic_machine=i686-pc ;; pentium4) basic_machine=i786-pc ;; pentium-* | p5-* | k5-* | k6-* | nexgen-* | viac3-*) basic_machine=i586-`echo $basic_machine | sed 's/^[^-]*-//'` ;; pentiumpro-* | p6-* | 6x86-* | athlon-*) basic_machine=i686-`echo $basic_machine | sed 's/^[^-]*-//'` ;; pentiumii-* | pentium2-* | pentiumiii-* | pentium3-*) basic_machine=i686-`echo $basic_machine | sed 's/^[^-]*-//'` ;; pentium4-*) basic_machine=i786-`echo $basic_machine | sed 's/^[^-]*-//'` ;; pn) basic_machine=pn-gould ;; power) basic_machine=power-ibm ;; ppc | ppcbe) basic_machine=powerpc-unknown ;; ppc-* | ppcbe-*) basic_machine=powerpc-`echo $basic_machine | sed 's/^[^-]*-//'` ;; ppcle | powerpclittle | ppc-le | powerpc-little) basic_machine=powerpcle-unknown ;; ppcle-* | powerpclittle-*) basic_machine=powerpcle-`echo $basic_machine | sed 's/^[^-]*-//'` ;; ppc64) basic_machine=powerpc64-unknown ;; ppc64-*) basic_machine=powerpc64-`echo $basic_machine | sed 's/^[^-]*-//'` ;; ppc64le | powerpc64little | ppc64-le | powerpc64-little) basic_machine=powerpc64le-unknown ;; ppc64le-* | powerpc64little-*) basic_machine=powerpc64le-`echo $basic_machine | sed 's/^[^-]*-//'` ;; ps2) basic_machine=i386-ibm ;; pw32) basic_machine=i586-unknown os=-pw32 ;; rdos) basic_machine=i386-pc os=-rdos ;; rom68k) basic_machine=m68k-rom68k os=-coff ;; rm[46]00) basic_machine=mips-siemens ;; rtpc | rtpc-*) basic_machine=romp-ibm ;; s390 | s390-*) basic_machine=s390-ibm ;; s390x | s390x-*) basic_machine=s390x-ibm ;; sa29200) basic_machine=a29k-amd os=-udi ;; sb1) basic_machine=mipsisa64sb1-unknown ;; sb1el) basic_machine=mipsisa64sb1el-unknown ;; sde) basic_machine=mipsisa32-sde os=-elf ;; sei) basic_machine=mips-sei os=-seiux ;; sequent) basic_machine=i386-sequent ;; sh) basic_machine=sh-hitachi os=-hms ;; sh5el) basic_machine=sh5le-unknown ;; sh64) basic_machine=sh64-unknown ;; sparclite-wrs | simso-wrs) basic_machine=sparclite-wrs os=-vxworks ;; sps7) basic_machine=m68k-bull os=-sysv2 ;; spur) basic_machine=spur-unknown ;; st2000) basic_machine=m68k-tandem ;; stratus) basic_machine=i860-stratus os=-sysv4 ;; strongarm-* | thumb-*) basic_machine=arm-`echo $basic_machine | sed 's/^[^-]*-//'` ;; sun2) basic_machine=m68000-sun ;; sun2os3) basic_machine=m68000-sun os=-sunos3 ;; sun2os4) basic_machine=m68000-sun os=-sunos4 ;; sun3os3) basic_machine=m68k-sun os=-sunos3 ;; sun3os4) basic_machine=m68k-sun os=-sunos4 ;; sun4os3) basic_machine=sparc-sun os=-sunos3 ;; sun4os4) basic_machine=sparc-sun os=-sunos4 ;; sun4sol2) basic_machine=sparc-sun os=-solaris2 ;; sun3 | sun3-*) basic_machine=m68k-sun ;; sun4) basic_machine=sparc-sun ;; sun386 | sun386i | roadrunner) basic_machine=i386-sun ;; sv1) basic_machine=sv1-cray os=-unicos ;; symmetry) basic_machine=i386-sequent os=-dynix ;; t3e) basic_machine=alphaev5-cray os=-unicos ;; t90) basic_machine=t90-cray os=-unicos ;; tile*) basic_machine=$basic_machine-unknown os=-linux-gnu ;; tx39) basic_machine=mipstx39-unknown ;; tx39el) basic_machine=mipstx39el-unknown ;; toad1) basic_machine=pdp10-xkl os=-tops20 ;; tower | tower-32) basic_machine=m68k-ncr ;; tpf) basic_machine=s390x-ibm os=-tpf ;; udi29k) basic_machine=a29k-amd os=-udi ;; ultra3) basic_machine=a29k-nyu os=-sym1 ;; v810 | necv810) basic_machine=v810-nec os=-none ;; vaxv) basic_machine=vax-dec os=-sysv ;; vms) basic_machine=vax-dec os=-vms ;; vpp*|vx|vx-*) basic_machine=f301-fujitsu ;; vxworks960) basic_machine=i960-wrs os=-vxworks ;; vxworks68) basic_machine=m68k-wrs os=-vxworks ;; vxworks29k) basic_machine=a29k-wrs os=-vxworks ;; w65*) basic_machine=w65-wdc os=-none ;; w89k-*) basic_machine=hppa1.1-winbond os=-proelf ;; xbox) basic_machine=i686-pc os=-mingw32 ;; xps | xps100) basic_machine=xps100-honeywell ;; xscale-* | xscalee[bl]-*) basic_machine=`echo $basic_machine | sed 's/^xscale/arm/'` ;; ymp) basic_machine=ymp-cray os=-unicos ;; z8k-*-coff) basic_machine=z8k-unknown os=-sim ;; z80-*-coff) basic_machine=z80-unknown os=-sim ;; none) basic_machine=none-none os=-none ;; # Here we handle the default manufacturer of certain CPU types. It is in # some cases the only manufacturer, in others, it is the most popular. w89k) basic_machine=hppa1.1-winbond ;; op50n) basic_machine=hppa1.1-oki ;; op60c) basic_machine=hppa1.1-oki ;; romp) basic_machine=romp-ibm ;; mmix) basic_machine=mmix-knuth ;; rs6000) basic_machine=rs6000-ibm ;; vax) basic_machine=vax-dec ;; pdp10) # there are many clones, so DEC is not a safe bet basic_machine=pdp10-unknown ;; pdp11) basic_machine=pdp11-dec ;; we32k) basic_machine=we32k-att ;; sh[1234] | sh[24]a | sh[24]aeb | sh[34]eb | sh[1234]le | sh[23]ele) basic_machine=sh-unknown ;; sparc | sparcv8 | sparcv9 | sparcv9b | sparcv9v) basic_machine=sparc-sun ;; cydra) basic_machine=cydra-cydrome ;; orion) basic_machine=orion-highlevel ;; orion105) basic_machine=clipper-highlevel ;; mac | mpw | mac-mpw) basic_machine=m68k-apple ;; pmac | pmac-mpw) basic_machine=powerpc-apple ;; *-unknown) # Make sure to match an already-canonicalized machine name. ;; *) echo Invalid configuration \`$1\': machine \`$basic_machine\' not recognized 1>&2 exit 1 ;; esac # Here we canonicalize certain aliases for manufacturers. case $basic_machine in *-digital*) basic_machine=`echo $basic_machine | sed 's/digital.*/dec/'` ;; *-commodore*) basic_machine=`echo $basic_machine | sed 's/commodore.*/cbm/'` ;; *) ;; esac # Decode manufacturer-specific aliases for certain operating systems. if [ x"$os" != x"" ] then case $os in # First match some system type aliases # that might get confused with valid system types. # -solaris* is a basic system type, with this one exception. -auroraux) os=-auroraux ;; -solaris1 | -solaris1.*) os=`echo $os | sed -e 's|solaris1|sunos4|'` ;; -solaris) os=-solaris2 ;; -svr4*) os=-sysv4 ;; -unixware*) os=-sysv4.2uw ;; -gnu/linux*) os=`echo $os | sed -e 's|gnu/linux|linux-gnu|'` ;; # First accept the basic system types. # The portable systems comes first. # Each alternative MUST END IN A *, to match a version number. # -sysv* is not here because it comes later, after sysvr4. -gnu* | -bsd* | -mach* | -minix* | -genix* | -ultrix* | -irix* \ | -*vms* | -sco* | -esix* | -isc* | -aix* | -cnk* | -sunos | -sunos[34]*\ | -hpux* | -unos* | -osf* | -luna* | -dgux* | -auroraux* | -solaris* \ | -sym* | -kopensolaris* \ | -amigaos* | -amigados* | -msdos* | -newsos* | -unicos* | -aof* \ | -aos* | -aros* \ | -nindy* | -vxsim* | -vxworks* | -ebmon* | -hms* | -mvs* \ | -clix* | -riscos* | -uniplus* | -iris* | -rtu* | -xenix* \ | -hiux* | -386bsd* | -knetbsd* | -mirbsd* | -netbsd* \ | -bitrig* | -openbsd* | -solidbsd* \ | -ekkobsd* | -kfreebsd* | -freebsd* | -riscix* | -lynxos* \ | -bosx* | -nextstep* | -cxux* | -aout* | -elf* | -oabi* \ | -ptx* | -coff* | -ecoff* | -winnt* | -domain* | -vsta* \ | -udi* | -eabi* | -lites* | -ieee* | -go32* | -aux* \ | -chorusos* | -chorusrdb* | -cegcc* \ | -cygwin* | -msys* | -pe* | -psos* | -moss* | -proelf* | -rtems* \ | -mingw32* | -mingw64* | -linux-gnu* | -linux-android* \ | -linux-newlib* | -linux-musl* | -linux-uclibc* \ | -uxpv* | -beos* | -mpeix* | -udk* \ | -interix* | -uwin* | -mks* | -rhapsody* | -darwin* | -opened* \ | -openstep* | -oskit* | -conix* | -pw32* | -nonstopux* \ | -storm-chaos* | -tops10* | -tenex* | -tops20* | -its* | -irx* \ | -os2* | -vos* | -palmos* | -uclinux* | -nucleus* \ | -morphos* | -superux* | -rtmk* | -rtmk-nova* | -windiss* \ | -powermax* | -dnix* | -nx6 | -nx7 | -sei* | -dragonfly* \ | -skyos* | -haiku* | -rdos* | -toppers* | -drops* | -es*) # Remember, each alternative MUST END IN *, to match a version number. ;; -qnx*) case $basic_machine in x86-* | i*86-*) ;; *) os=-nto$os ;; esac ;; -nto-qnx*) ;; -nto*) os=`echo $os | sed -e 's|nto|nto-qnx|'` ;; -sim | -es1800* | -hms* | -xray | -os68k* | -none* | -v88r* \ | -windows* | -osx | -abug | -netware* | -os9* | -beos* | -haiku* \ | -macos* | -mpw* | -magic* | -mmixware* | -mon960* | -lnews*) ;; -mac*) os=`echo $os | sed -e 's|mac|macos|'` ;; -linux-dietlibc) os=-linux-dietlibc ;; -linux*) os=`echo $os | sed -e 's|linux|linux-gnu|'` ;; -sunos5*) os=`echo $os | sed -e 's|sunos5|solaris2|'` ;; -sunos6*) os=`echo $os | sed -e 's|sunos6|solaris3|'` ;; -opened*) os=-openedition ;; -os400*) os=-os400 ;; -wince*) os=-wince ;; -osfrose*) os=-osfrose ;; -osf*) os=-osf ;; -utek*) os=-bsd ;; -dynix*) os=-bsd ;; -acis*) os=-aos ;; -atheos*) os=-atheos ;; -syllable*) os=-syllable ;; -386bsd) os=-bsd ;; -ctix* | -uts*) os=-sysv ;; -nova*) os=-rtmk-nova ;; -ns2 ) os=-nextstep2 ;; -nsk*) os=-nsk ;; # Preserve the version number of sinix5. -sinix5.*) os=`echo $os | sed -e 's|sinix|sysv|'` ;; -sinix*) os=-sysv4 ;; -tpf*) os=-tpf ;; -triton*) os=-sysv3 ;; -oss*) os=-sysv3 ;; -svr4) os=-sysv4 ;; -svr3) os=-sysv3 ;; -sysvr4) os=-sysv4 ;; # This must come after -sysvr4. -sysv*) ;; -ose*) os=-ose ;; -es1800*) os=-ose ;; -xenix) os=-xenix ;; -*mint | -mint[0-9]* | -*MiNT | -MiNT[0-9]*) os=-mint ;; -aros*) os=-aros ;; -kaos*) os=-kaos ;; -zvmoe) os=-zvmoe ;; -dicos*) os=-dicos ;; -nacl*) ;; -none) ;; *) # Get rid of the `-' at the beginning of $os. os=`echo $os | sed 's/[^-]*-//'` echo Invalid configuration \`$1\': system \`$os\' not recognized 1>&2 exit 1 ;; esac else # Here we handle the default operating systems that come with various machines. # The value should be what the vendor currently ships out the door with their # machine or put another way, the most popular os provided with the machine. # Note that if you're going to try to match "-MANUFACTURER" here (say, # "-sun"), then you have to tell the case statement up towards the top # that MANUFACTURER isn't an operating system. Otherwise, code above # will signal an error saying that MANUFACTURER isn't an operating # system, and we'll never get to this point. case $basic_machine in score-*) os=-elf ;; spu-*) os=-elf ;; *-acorn) os=-riscix1.2 ;; arm*-rebel) os=-linux ;; arm*-semi) os=-aout ;; c4x-* | tic4x-*) os=-coff ;; hexagon-*) os=-elf ;; tic54x-*) os=-coff ;; tic55x-*) os=-coff ;; tic6x-*) os=-coff ;; # This must come before the *-dec entry. pdp10-*) os=-tops20 ;; pdp11-*) os=-none ;; *-dec | vax-*) os=-ultrix4.2 ;; m68*-apollo) os=-domain ;; i386-sun) os=-sunos4.0.2 ;; m68000-sun) os=-sunos3 ;; m68*-cisco) os=-aout ;; mep-*) os=-elf ;; mips*-cisco) os=-elf ;; mips*-*) os=-elf ;; or32-*) os=-coff ;; *-tti) # must be before sparc entry or we get the wrong os. os=-sysv3 ;; sparc-* | *-sun) os=-sunos4.1.1 ;; *-be) os=-beos ;; *-haiku) os=-haiku ;; *-ibm) os=-aix ;; *-knuth) os=-mmixware ;; *-wec) os=-proelf ;; *-winbond) os=-proelf ;; *-oki) os=-proelf ;; *-hp) os=-hpux ;; *-hitachi) os=-hiux ;; i860-* | *-att | *-ncr | *-altos | *-motorola | *-convergent) os=-sysv ;; *-cbm) os=-amigaos ;; *-dg) os=-dgux ;; *-dolphin) os=-sysv3 ;; m68k-ccur) os=-rtu ;; m88k-omron*) os=-luna ;; *-next ) os=-nextstep ;; *-sequent) os=-ptx ;; *-crds) os=-unos ;; *-ns) os=-genix ;; i370-*) os=-mvs ;; *-next) os=-nextstep3 ;; *-gould) os=-sysv ;; *-highlevel) os=-bsd ;; *-encore) os=-bsd ;; *-sgi) os=-irix ;; *-siemens) os=-sysv4 ;; *-masscomp) os=-rtu ;; f30[01]-fujitsu | f700-fujitsu) os=-uxpv ;; *-rom68k) os=-coff ;; *-*bug) os=-coff ;; *-apple) os=-macos ;; *-atari*) os=-mint ;; *) os=-none ;; esac fi # Here we handle the case where we know the os, and the CPU type, but not the # manufacturer. We pick the logical manufacturer. vendor=unknown case $basic_machine in *-unknown) case $os in -riscix*) vendor=acorn ;; -sunos*) vendor=sun ;; -cnk*|-aix*) vendor=ibm ;; -beos*) vendor=be ;; -hpux*) vendor=hp ;; -mpeix*) vendor=hp ;; -hiux*) vendor=hitachi ;; -unos*) vendor=crds ;; -dgux*) vendor=dg ;; -luna*) vendor=omron ;; -genix*) vendor=ns ;; -mvs* | -opened*) vendor=ibm ;; -os400*) vendor=ibm ;; -ptx*) vendor=sequent ;; -tpf*) vendor=ibm ;; -vxsim* | -vxworks* | -windiss*) vendor=wrs ;; -aux*) vendor=apple ;; -hms*) vendor=hitachi ;; -mpw* | -macos*) vendor=apple ;; -*mint | -mint[0-9]* | -*MiNT | -MiNT[0-9]*) vendor=atari ;; -vos*) vendor=stratus ;; esac basic_machine=`echo $basic_machine | sed "s/unknown/$vendor/"` ;; esac echo $basic_machine$os exit # Local variables: # eval: (add-hook 'write-file-hooks 'time-stamp) # time-stamp-start: "timestamp='" # time-stamp-format: "%:y-%02m-%02d" # time-stamp-end: "'" # End: toppler-1.1.6/sound.cc0000644000175000017500000000515112065311456011571 00000000000000/* Tower Toppler - Nebulus * Copyright (C) 2000-2012 Andreas Rver * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #include #include "sound.h" #include "decl.h" #include "archi.h" #include "configuration.h" static bool samplesloaded = false; void snd_init(void) { if (!config.nosound()) { ttsounds::instance()->opensound(); if (!samplesloaded) { ttsounds::instance()->addsound("water.wav", SND_WATER, 128, -1); ttsounds::instance()->addsound("tap.wav", SND_TAP, MIX_MAX_VOLUME, 0); ttsounds::instance()->addsound("boing.wav", SND_BOINK, 0, 0); ttsounds::instance()->addsound("hit.wav", SND_HIT, MIX_MAX_VOLUME, 0); ttsounds::instance()->addsound("honk.wav", SND_CROSS, MIX_MAX_VOLUME, 0); ttsounds::instance()->addsound("tick.wav", SND_TICK, MIX_MAX_VOLUME, 0); ttsounds::instance()->addsound("bubbles.wav", SND_DROWN, MIX_MAX_VOLUME, 2); ttsounds::instance()->addsound("splash.wav", SND_SPLASH, 0, 0); ttsounds::instance()->addsound("swoosh.wav", SND_SHOOT, MIX_MAX_VOLUME, 0); ttsounds::instance()->addsound("alarm.wav", SND_ALARM, MIX_MAX_VOLUME, 0); ttsounds::instance()->addsound("score.wav", SND_SCORE, MIX_MAX_VOLUME, 0); ttsounds::instance()->addsound("rumble.wav", SND_CRUMBLE, MIX_MAX_VOLUME, 0); ttsounds::instance()->addsound("fanfare.wav", SND_FANFARE, MIX_MAX_VOLUME, 0); ttsounds::instance()->addsound("sonar.wav", SND_SONAR, MIX_MAX_VOLUME/6, 0); ttsounds::instance()->addsound("torpedo.wav", SND_TORPEDO, MIX_MAX_VOLUME, 0); samplesloaded = true; } } } void snd_done(void) { ttsounds::instance()->closesound(); } void snd_playTitle(void) { ttsounds::instance()->playmusic("toppler.ogg"); } void snd_stopTitle(void) { ttsounds::instance()->stopmusic(); } void snd_musicVolume(int vol) { ttsounds::instance()->fadeToVol(vol); } toppler-1.1.6/leveledit.cc0000644000175000017500000006655312065311456012433 00000000000000/* Tower Toppler - Nebulus * Copyright (C) 2000-2012 Andreas Rver * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #include "leveledit.h" #include "decl.h" #include "level.h" #include "screen.h" #include "keyb.h" #include "game.h" #include "sound.h" #include "robots.h" #include "snowball.h" #include "menu.h" #include "txtsys.h" #include "configuration.h" #include #include /* Editor key actions. If you add here, change _ed_key_actions[] in leveledit.cc */ typedef enum { EDACT_QUIT, EDACT_MOVEUP, EDACT_MOVEDOWN, EDACT_MOVELEFT, EDACT_MOVERIGHT, EDACT_INSROW, EDACT_DELROW, EDACT_ROT180, EDACT_PUTSPACE, EDACT_PUTSTEP, EDACT_PUTVANISHER, EDACT_PUTSLIDERLEFT, EDACT_PUTSLIDERRIGHT, EDACT_PUTDOOR, EDACT_PUTGOAL, EDACT_CHECKTOWER, EDACT_PUTROBOT1, EDACT_PUTROBOT2, EDACT_PUTROBOT3, EDACT_PUTROBOT4, EDACT_PUTROBOT5, EDACT_PUTROBOT6, EDACT_PUTROBOT7, EDACT_PUTLIFT, EDACT_PUTLIFTMID, EDACT_PUTLIFTTOP, EDACT_PUTSTICK, EDACT_PUTBOX, EDACT_LOADTOWER, EDACT_SAVETOWER, EDACT_TESTTOWER, EDACT_SETTOWERCOLOR, EDACT_INCTIME, EDACT_DECTIME, EDACT_CREATEMISSION, EDACT_MOVEPAGEUP, EDACT_MOVEPAGEDOWN, EDACT_GOTOSTART, EDACT_SHOWKEYHELP, EDACT_NAMETOWER, EDACT_SETTIME, EDACT_REC_DEMO, EDACT_PLAY_DEMO, EDACT_ADJHEIGHT, EDACT_GOTOEND, EDACT_CUTROW, EDACT_PASTEROW, EDACT_TOGGLEROBOT, NUMEDITORACTIONS } key_actions; struct _ed_key { key_actions action; SDLKey key; char character; Uint16 mod; /* KMOD_NONE|KMOD_SHIFT|KMOD_CTRL|KMOD_ALT */ }; #define TOWERPAGESIZE 5 /* pageup/pagedown moving */ #define TOWERSTARTHEI 4 /* tower starting height */ const char *_ed_key_actions[NUMEDITORACTIONS] = { N_("Quit"), N_("Move up"), N_("Move down"), N_("Move left"), N_("Move right"), N_("Insert row"), N_("Delete row"), N_("Rotate 180"), N_("Put space"), N_("Put step"), N_("Put vanisher"), N_("Put slider left"), N_("Put slider right"), N_("Put door"), N_("Put goal"), N_("Check tower"), N_("Put rolling ball"), N_("Put jumping ball moving"), N_("Put jumping ball"), N_("Put robot up down"), N_("Put robot up down fast"), N_("Put robot left right"), N_("Put robot left right fast"), N_("Put lift"), N_("Lift middle stop"), N_("Lift top stop"), N_("Put pillar"), N_("Put box"), N_("Load tower"), N_("Save tower"), N_("Test tower"), N_("Set tower color"), N_("Increase time"), N_("Decrease time"), N_("Create mission"), N_("Move page up"), N_("Move page down"), N_("Go to start"), N_("Show this help"), N_("Name the tower"), N_("Set tower time"), N_("Record demo"), N_("Play demo"), N_("Adjust tower height"), N_("Go to end"), N_("Cut row"), N_("Paste row"), N_("Change robot type") }; const struct _ed_key _ed_keys[] = { {EDACT_QUIT, SDLK_ESCAPE}, {EDACT_SHOWKEYHELP, SDLK_F1}, {EDACT_SHOWKEYHELP, SDLK_h, 'h'}, {EDACT_MOVEUP, SDLK_UP}, {EDACT_MOVEDOWN, SDLK_DOWN}, {EDACT_MOVELEFT, SDLK_LEFT}, {EDACT_MOVERIGHT, SDLK_RIGHT}, {EDACT_MOVEPAGEUP, SDLK_PAGEUP}, {EDACT_MOVEPAGEDOWN, SDLK_PAGEDOWN}, {EDACT_GOTOSTART, SDLK_HOME}, {EDACT_GOTOEND, SDLK_END}, {EDACT_ROT180, SDLK_y, 'y'}, {EDACT_INSROW, SDLK_INSERT}, {EDACT_DELROW, SDLK_DELETE}, {EDACT_CUTROW, SDLK_MINUS, '-'}, {EDACT_PASTEROW, SDLK_PLUS, '+'}, {EDACT_PUTSPACE, SDLK_SPACE, ' '}, {EDACT_PUTSTEP, SDLK_w, 'w'}, {EDACT_PUTVANISHER, SDLK_s, 's'}, {EDACT_PUTSLIDERLEFT, SDLK_x, 'x'}, {EDACT_PUTSLIDERRIGHT,SDLK_x, 'X', KMOD_SHIFT}, {EDACT_PUTDOOR, SDLK_i, 'i'}, {EDACT_PUTGOAL, SDLK_k, 'k'}, {EDACT_PUTROBOT1, SDLK_1, '1'}, {EDACT_PUTROBOT2, SDLK_2, '2'}, {EDACT_PUTROBOT3, SDLK_3, '3'}, {EDACT_PUTROBOT4, SDLK_4, '4'}, {EDACT_PUTROBOT5, SDLK_5, '5'}, {EDACT_PUTROBOT6, SDLK_6, '6'}, {EDACT_PUTROBOT7, SDLK_7, '7'}, {EDACT_TOGGLEROBOT, SDLK_8, '8'}, {EDACT_PUTLIFT, SDLK_c, 'c'}, {EDACT_PUTLIFTMID, SDLK_d, 'd'}, {EDACT_PUTLIFTTOP, SDLK_e, 'e'}, {EDACT_PUTSTICK, SDLK_q, 'q'}, {EDACT_PUTBOX, SDLK_a, 'a'}, {EDACT_CHECKTOWER, SDLK_z, 'z'}, {EDACT_LOADTOWER, SDLK_l, 'l'}, {EDACT_SAVETOWER, SDLK_o, 'o'}, {EDACT_TESTTOWER, SDLK_p, 'p'}, {EDACT_SETTOWERCOLOR, SDLK_v, 'v'}, {EDACT_SETTIME, SDLK_b, 'b'}, {EDACT_INCTIME, SDLK_n, 'n'}, {EDACT_DECTIME, SDLK_n, 'N', KMOD_SHIFT}, {EDACT_CREATEMISSION, SDLK_m, 'm'}, {EDACT_NAMETOWER, SDLK_t, 't'}, {EDACT_REC_DEMO, SDLK_F10}, {EDACT_PLAY_DEMO, SDLK_F11}, {EDACT_ADJHEIGHT, SDLK_F8} }; static int bg_row; static int bg_col; static char *bg_text = NULL; static bool bg_darken = false; /* men_yn() background drawing callback proc */ static void editor_background_proc(void) { scr_drawedit(bg_row * 4, bg_col * 8, false); if (bg_darken) scr_darkenscreen(); if (bg_text) scr_writetext_center(5, bg_text); } static const char *editor_background_menu_proc(_menusystem *ms) { editor_background_proc(); return 0; } static bool really_quit(int row, int col) { bg_darken = true; if (men_yn(_("Tower changed, really quit"), false)) { return true; } else { return false; } bg_darken = false; } static bool really_load(int row, int col) { bg_darken = true; if (men_yn(_("Tower changed, really load"), false)) { return true; } else { return false; } bg_darken = false; } static bool edit_towercolor(int row, int col) { int activecol = 0, abg_r = 10, abg_g = 50, abg_b = 120; bool ende = false, oldpal = false; char cbuf[32]; int tmpcol, z, tmp; int oldc[3], newc[3], curc[3]; SDLKey c; const char *colorname[] = {_("Red"), _("Green"), _("Blue")}; curc[0] = newc[0] = oldc[0] = lev_towercol_red(); curc[1] = newc[1] = oldc[1] = lev_towercol_green(); curc[2] = newc[2] = oldc[2] = lev_towercol_blue(); bg_darken = false; do { scr_drawedit(row * 4, col * 8, false); scr_writetext_center(22, _("Tower Color")); for (tmp = 0 ; tmp < 3; tmp++) { scr_color_ramp(&abg_r, &abg_g, &abg_b); tmpcol = newc[tmp]; z = ((SCREENHEI * 2) / 3) + tmp * (FONTHEI + 2); if (tmp == activecol) { scr_putbar((SCREENWID / 2) - (128 + 8), z, 8, FONTHEI, abg_r, abg_g, abg_b, 255); scr_putbar((SCREENWID / 2) + 128 - 1, z, 8, FONTHEI, abg_r, abg_g, abg_b, 255); } else { scr_putbar((SCREENWID / 2) - (128 + 8), z, 8, FONTHEI, 66, 66, 66, 255); scr_putbar((SCREENWID / 2) + 128 - 1, z, 8, FONTHEI, 66, 66, 66, 255); } scr_putbar((SCREENWID / 2) - 128 + tmpcol, z, 255 - tmpcol, FONTHEI, 0,0,0, 255); switch (tmp) { default: case 0: scr_putbar((SCREENWID / 2) - 128, z, tmpcol, FONTHEI, tmpcol / 3 + 64, 0, 0, 255); break; case 1: scr_putbar((SCREENWID / 2) - 128, z, tmpcol, FONTHEI, 0, tmpcol / 3 + 64, 0, 255); break; case 2: scr_putbar((SCREENWID / 2) - 128, z, tmpcol, FONTHEI, 0, 0, tmpcol / 3 + 64, 255); break; } cbuf[0] = '\0'; snprintf(cbuf, 32, "%5s %.3d", colorname[tmp], tmpcol); scr_writetext_center(z, cbuf); } scr_swap(); dcl_wait(); c = key_sdlkey(); switch (c) { case SDLK_UP: if (activecol > 0) activecol--; break; case SDLK_DOWN: if (activecol < 2) activecol++; break; case SDLK_LEFT: if (newc[activecol] > 0) newc[activecol]--; break; case SDLK_RIGHT: if (newc[activecol] < 255) newc[activecol]++; break; case SDLK_PAGEDOWN: if (newc[activecol] > 10) newc[activecol] = newc[activecol] - 10; else newc[activecol] = 0; break; case SDLK_PAGEUP: if (newc[activecol] < 245) newc[activecol] = newc[activecol] + 10; else newc[activecol] = 255; break; case SDLK_0: case SDLK_1: case SDLK_2: case SDLK_3: case SDLK_4: case SDLK_5: case SDLK_6: case SDLK_7: case SDLK_8: case SDLK_9: newc[activecol] = (int) ((c - '0') * 256) / 10; break; case SDLK_PERIOD: for (tmp = 0; tmp < 3; tmp++) newc[tmp] = rand() % 256; break; case SDLK_r: activecol = 0; break; case SDLK_g: activecol = 1; break; case SDLK_b: activecol = 2; break; case SDLK_ESCAPE: ende = true; oldpal = true; break; case SDLK_SPACE: case SDLK_RETURN: ende = true; default: break; } if ((newc[0] != curc[0]) || (newc[1] != curc[1]) || (newc[2] != curc[2]) || oldpal) { if (oldpal) lev_set_towercol(oldc[0],oldc[1],oldc[2]); else lev_set_towercol(newc[0],newc[1],newc[2]); scr_settowercolor(lev_towercol_red(), lev_towercol_green(), lev_towercol_blue()); curc[0] = newc[0]; curc[1] = newc[1]; curc[2] = newc[2]; } } while (!ende); return (!oldpal && ((curc[0] != oldc[0]) || (curc[1] != oldc[1]) || (curc[2] != oldc[2]))); } static void edit_checktower(int &row, int &col) { int r, c, pr; r = row; c = -col; static char *problemstr[NUM_TPROBLEMS] = { _("No problems found"), _("No starting step"), _("Start is blocked"), _("Unknown block"), _("No elevator stop"), _("Elevator is blocked"), _("No opposing doorway"), _("Broken doorway"), _("No exit"), _("Exit is unreachable"), _("Not enough time"), _("Tower is too short"), _("Tower has no name") }; pr = lev_is_consistent(r, c); if ((r >= lev_towerrows()) && (lev_towerrows() > 0)) r = lev_towerrows() - 1; bg_row = r; bg_col = -c; bg_text = _("Tower check:"); bg_darken = true; men_info(problemstr[pr % NUM_TPROBLEMS], 50, 2); bg_darken = false; row = bg_row; col = bg_col; bg_text = NULL; } char *keymod2str(Uint16 kmod) { static char buf[256]; buf[0] = '\0'; if (kmod != KMOD_NONE) { if ((kmod & KMOD_LSHIFT) || (kmod & KMOD_RSHIFT)) snprintf(buf, 256, "shift+"); if ((kmod & KMOD_LCTRL) || (kmod & KMOD_RCTRL)) snprintf(&buf[strlen(buf)], 256-strlen(buf), "ctrl+"); if ((kmod & KMOD_LALT) || (kmod & KMOD_RALT)) snprintf(&buf[strlen(buf)], 256-strlen(buf), "alt+"); } return buf; } static void createMission(void) { scr_drawedit(0, 0, false); scr_writetext_center(30, _("Mission creation")); scr_writetext_center(80, _("enter mission name")); scr_writetext_center(110, _("empty to abort")); set_men_bgproc(NULL); char missionname[25]; missionname[0] = 0; while (!men_input(missionname, 15)) ; if (!missionname[0]) return; if (!lev_mission_new(missionname)) { scr_drawedit(0, 0, false); scr_writetext_center(30, _("Mission creation")); scr_writetext_center(80, _("could not create file")); scr_writetext_center(110, _("aborting")); scr_swap(); int inp; do { inp = key_chartyped(); } while (!inp); return; } int currenttower = 1; char towername[30]; while (true) { scr_drawedit(0, 0, false); scr_writetext_center(30, _("Mission creation")); scr_writetext_center(80, _("enter name of")); char s[30]; snprintf(s, 30, _("tower no %i"), currenttower); scr_writetext_center(110, s); towername[0] = 0; while (!men_input(towername, 25)) ; if (!towername[0]) break; lev_mission_addtower(towername); currenttower++; } lev_mission_finish(); lev_findmissions(); } static void le_showkeyhelp(int row, int col) { int k; int maxkeylen = 0; textsystem *ts = new textsystem(_("Editor Key Help"), editor_background_menu_proc); char tabbuf1[6], tabbuf2[6]; if (!ts) return; for (k = 0; k < SIZE(_ed_keys); k++) { char knam[256]; snprintf(knam, 256, "%s%s", keymod2str(_ed_keys[k].mod), SDL_GetKeyName(_ed_keys[k].key)); int l = scr_textlength(knam); if (l > maxkeylen) maxkeylen = l; } snprintf(tabbuf1, 6, "%3i", maxkeylen + FONTWID); if (tabbuf1[0] < '0') tabbuf1[0] = '0'; if (tabbuf1[1] < '0') tabbuf1[1] = '0'; if (tabbuf1[2] < '0') tabbuf1[2] = '0'; for (k = 0; k < SIZE(_ed_keys); k++) { char buf[256]; char tmpb[256]; char knam[256]; snprintf(knam, 256, "%s%s", keymod2str(_ed_keys[k].mod), SDL_GetKeyName(_ed_keys[k].key)); snprintf(tabbuf2, 6, "%3i", maxkeylen - scr_textlength(knam)); if (tabbuf2[0] < '0') tabbuf2[0] = '0'; if (tabbuf2[1] < '0') tabbuf2[1] = '0'; if (tabbuf2[2] < '0') tabbuf2[2] = '0'; snprintf(tmpb, 256, "~T%s%%s~T%s%%s", tabbuf2, tabbuf1); snprintf(buf, 256, tmpb, knam, _(_ed_key_actions[_ed_keys[k].action])); ts->addline(buf); } bg_darken = true; ts->run(); bg_darken = false; delete ts; } static int clipboard_rows = 0; static Uint8 clipboard_tower[256][16]; static bool cursor_moved = false; void le_tower_cut(int row, int col) { if (cursor_moved) clipboard_rows = 0; if (clipboard_rows < 255) { for (int i = 0; i < 16; i++) clipboard_tower[clipboard_rows][i] = lev_tower(row, (col+i) % 16); lev_deleterow(row); clipboard_rows++; } cursor_moved = false; } void le_tower_paste(int row, int col) { if (clipboard_rows > 0) { for (int z = 0; z < clipboard_rows; z++) { lev_insertrow(row); for (int i = 0; i < 16; i++) { lev_set_tower(row, (col+i) % 16, clipboard_tower[clipboard_rows - (z + 1)][i]); } } } else lev_insertrow(row); cursor_moved = false; } void le_edit(void) { bool ende = false; bool changed = false; SDLKey inp = SDLK_UNKNOWN; char inp_char; Uint16 keymod; int row = 0, col = 0; int tstep = 0; int blink_r = 70, blink_g = 40, blink_b = 10; char status[80]; int towerstarthei; int pagesize; if (config.editor_towerstarthei() < 0) towerstarthei = TOWERSTARTHEI + (rand() % abs(config.editor_towerstarthei())); else towerstarthei = TOWERSTARTHEI + config.editor_towerstarthei(); lev_new(towerstarthei % 256); if (config.editor_towerpagesize() < 1) { config.editor_towerpagesize(TOWERPAGESIZE); pagesize = TOWERPAGESIZE; } else pagesize = config.editor_towerpagesize(); set_men_bgproc(editor_background_proc); lev_set_towertime(100 + (rand() % 10) * 50); lev_set_towercol(rand() % 256,rand() % 256,rand() % 256); scr_settowercolor(lev_towercol_red(), lev_towercol_green(), lev_towercol_blue()); lev_set_towername(""); lev_set_towerdemo(0, NULL); while (!ende) { bg_row = row; bg_col = col; bg_darken = false; scr_drawedit(row * 4, col * 8, true); status[0] = '\0'; snprintf(status, 80, "%c~t050X%d~t150Y%d~t250%s:%d", changed ? '*' : ' ', -col & 0xf, row, _("cut#"), clipboard_rows); scr_putbar(SCREENWID-8, SCREENHEI-lev_towerrows(), 8, lev_towerrows(), lev_towercol_red(), lev_towercol_green(), lev_towercol_blue(), 255); scr_putbar(SCREENWID-8, SCREENHEI-row-1, 8, 1, blink_r, blink_g, blink_b, 128); scr_color_ramp(&blink_r, &blink_g, &blink_b); scr_writeformattext(0, SCREENHEI-FONTHEI, status); scr_swap(); dcl_wait(); inp_char = key_chartyped(); inp = key_sdlkey(); keymod = (SDL_GetModState() & ~(KMOD_NUM|KMOD_CAPS|KMOD_MODE)); if (keymod & KMOD_SHIFT) keymod |= KMOD_SHIFT; if (keymod & KMOD_CTRL) keymod |= KMOD_CTRL; if (keymod & KMOD_ALT) keymod |= KMOD_ALT; if (keymod & KMOD_META) keymod |= KMOD_META; int k, action = -1; if (inp_char != 0) for (k = 0; k < SIZE(_ed_keys); k++) if (_ed_keys[k].character == inp_char) { action = _ed_keys[k].action; break; } if ((inp != SDLK_UNKNOWN) && (action == -1)) for (k = 0; k < SIZE(_ed_keys); k++) if (_ed_keys[k].key == inp && _ed_keys[k].mod == keymod) { action = _ed_keys[k].action; break; } if ((action != -1) || (inp_char != 0) || (inp != SDLK_UNKNOWN)) debugprintf(3, _("key: %s, char: %c, action: %i\n"), SDL_GetKeyName(inp), inp_char, action); if (action != -1) { switch (action) { case EDACT_QUIT: if (changed) ende = really_quit(row, col); else ende = true; break; case EDACT_MOVEUP: if (row + 1 < lev_towerrows()) { row++; cursor_moved = true; } break; case EDACT_MOVEDOWN: if (row > 0) { row--; cursor_moved = true; } break; case EDACT_MOVELEFT: col++; cursor_moved = true; break; case EDACT_MOVERIGHT: col--; cursor_moved = true; break; case EDACT_ROT180: col += 8; cursor_moved = true; break; case EDACT_INSROW: lev_insertrow(row); changed = true; break; case EDACT_DELROW: lev_deleterow(row); changed = true; break; case EDACT_PASTEROW: le_tower_paste(row, -col & 0xf); changed = true; break; case EDACT_CUTROW: le_tower_cut(row, -col & 0xf); changed = true; break; case EDACT_PUTSPACE: lev_putspace(row, -col & 0xf); changed = true; break; case EDACT_PUTSTEP: lev_putstep(row, -col & 0xf); changed = true; break; case EDACT_PUTVANISHER: lev_putvanishingstep(row, -col & 0xf); changed = true; break; case EDACT_PUTSLIDERLEFT: lev_putslidingstep_left(row, -col & 0xf); changed = true; break; case EDACT_PUTSLIDERRIGHT: lev_putslidingstep_right(row, -col & 0xf); changed = true; break; case EDACT_PUTDOOR: lev_putdoor(row, -col & 0xf); changed = true; break; case EDACT_PUTGOAL: lev_puttarget(row, -col & 0xf); changed = true; break; case EDACT_CHECKTOWER: edit_checktower(row, col); break; case EDACT_PUTROBOT1: lev_putrobot1(row, -col & 0xf); changed = true; break; case EDACT_PUTROBOT2: lev_putrobot2(row, -col & 0xf); changed = true; break; case EDACT_PUTROBOT3: lev_putrobot3(row, -col & 0xf); changed = true; break; case EDACT_PUTROBOT4: lev_putrobot4(row, -col & 0xf); changed = true; break; case EDACT_PUTROBOT5: lev_putrobot5(row, -col & 0xf); changed = true; break; case EDACT_PUTROBOT6: lev_putrobot6(row, -col & 0xf); changed = true; break; case EDACT_PUTROBOT7: lev_putrobot7(row, -col & 0xf); changed = true; break; case EDACT_PUTLIFTTOP: lev_puttopstation(row, -col & 0xf); changed = true; break; case EDACT_PUTLIFTMID: lev_putmiddlestation(row, -col & 0xf); changed = true; break; case EDACT_PUTLIFT: lev_putelevator(row, -col & 0xf); changed = true; break; case EDACT_PUTSTICK: lev_putstick(row, -col & 0xf); changed = true; break; case EDACT_PUTBOX: lev_putbox(row, -col & 0xf); changed = true; break; case EDACT_LOADTOWER: if (changed) if (!really_load(row, col)) break; bg_text = _("Load tower:"); bg_darken = true; key_wait_for_none(editor_background_proc); { char name[TOWERNAMELEN+1]; strncpy(name, config.editor_towername(), TOWERNAMELEN); name[TOWERNAMELEN] = 0; while (!men_input(name, TOWERNAMELEN)) ; config.editor_towername(name); } bg_text = NULL; if ((strlen(config.editor_towername()) > 0) && lev_loadtower(config.editor_towername())) { scr_settowercolor(lev_towercol_red(), lev_towercol_green(), lev_towercol_blue()); changed = false; } if (row >= lev_towerrows()) row = lev_towerrows()-1; break; case EDACT_SAVETOWER: bg_text = _("Save tower:"); bg_darken = true; key_wait_for_none(editor_background_proc); { char name[TOWERNAMELEN+1]; strncpy(name, config.editor_towername(), TOWERNAMELEN); name[TOWERNAMELEN] = 0; while (!men_input(name, TOWERNAMELEN)) ; config.editor_towername(name); } bg_text = NULL; lev_savetower(config.editor_towername()); changed = false; break; case EDACT_REC_DEMO: { Uint8 dummy1; Uint16 dummy2; unsigned char *p; int demolen = -1; Uint16 *demobuf = NULL; int speed = dcl_update_speed(config.game_speed()); lev_set_towerdemo(0, NULL); lev_save(p); gam_newgame(); rob_initialize(); snb_init(); ttsounds::instance()->startsound(SND_WATER); gam_towergame(dummy1, dummy2, demolen, &demobuf); ttsounds::instance()->stopsound(SND_WATER); lev_restore(p); lev_set_towerdemo(demolen, demobuf); key_readkey(); set_men_bgproc(editor_background_proc); dcl_update_speed(speed); } break; case EDACT_PLAY_DEMO: { int demolen = 0; Uint16 *demobuf = NULL; lev_get_towerdemo(demolen, demobuf); if (demolen > 0) { Uint8 dummy1; Uint16 dummy2; unsigned char *p; int speed = dcl_update_speed(config.game_speed()); lev_save(p); gam_newgame(); rob_initialize(); snb_init(); ttsounds::instance()->startsound(SND_WATER); gam_towergame(dummy1, dummy2, demolen, &demobuf); ttsounds::instance()->stopsound(SND_WATER); lev_restore(p); key_readkey(); set_men_bgproc(editor_background_proc); dcl_update_speed(speed); } else { bg_darken = true; men_info(_("No recorded demo"), 150, 2); } } break; case EDACT_TESTTOWER: { Uint8 dummy1; Uint16 dummy2; int dummy3 = -2; int speed = dcl_update_speed(config.game_speed()); Uint16 *dummybuf = NULL; unsigned char *p; lev_save(p); gam_newgame(); rob_initialize(); snb_init(); ttsounds::instance()->startsound(SND_WATER); gam_towergame(dummy1, dummy2, dummy3, &dummybuf); ttsounds::instance()->stopsound(SND_WATER); lev_restore(p); key_readkey(); set_men_bgproc(editor_background_proc); dcl_update_speed(speed); } break; case EDACT_SETTOWERCOLOR: changed |= edit_towercolor(row, col); break; case EDACT_INCTIME: if (tstep <= 0) tstep = 1; lev_set_towertime(lev_towertime() + tstep); if (tstep < 10) tstep++; changed = true; break; case EDACT_DECTIME: if (tstep >= 0) tstep = -1; lev_set_towertime(lev_towertime() + tstep); if (tstep > -10) tstep--; changed = true; break; case EDACT_SETTIME: { char buf[64]; snprintf(buf, 64, "%d", lev_towertime()); bg_text = _("Enter tower time:"); bg_darken = true; key_wait_for_none(editor_background_proc); while (!men_input((char *)buf, 15, -1, -1, "0123456789")) ; bg_text = NULL; lev_set_towertime(atoi(buf)); } break; case EDACT_ADJHEIGHT: { char buf[64]; int i; snprintf(buf, 64, "0"); bg_text = _("Adjust tower height:"); bg_darken = true; key_wait_for_none(editor_background_proc); while (!men_input((char *)buf, 15, -1, -1, "-+0123456789")) ; bg_text = NULL; i = atoi(buf); if ((i > 0) && (buf[0] == '+')) { while (i-- > 0) lev_insertrow(row); } else if (i < 0) { i = abs(i); while (i-- > 0) lev_deleterow(row); } else if (i>0) { if (i < lev_towerrows()) { while ((i > 0) && (i < lev_towerrows())) { lev_deleterow(row); if ((row > 0) && (row >= lev_towerrows())) row--; } } else { while ((i < 255) && (i > lev_towerrows())) { lev_insertrow(row); } } } } break; case EDACT_CREATEMISSION: createMission(); break; case EDACT_MOVEPAGEUP: if (row + pagesize < lev_towerrows()) row += pagesize; else row = lev_towerrows() - 1; break; case EDACT_MOVEPAGEDOWN: if (row > pagesize) row -= pagesize; else row = 0; break; case EDACT_GOTOSTART: col = 0; row = 1; break; case EDACT_GOTOEND: { int trow = row; int tcol = col; int coladj = 0; int rowadj = 0; bool ende = false; bool skip = lev_is_targetdoor(trow, -tcol & 0xf); do { tcol++; coladj++; if (coladj >= 16) { tcol = col; trow = (trow + 1) % lev_towerrows(); coladj = 0; rowadj++; } if (rowadj >= lev_towerrows()) ende = true; else if (!skip && lev_is_targetdoor(trow, -tcol & 0xf) && lev_is_door_upperend(trow, -tcol & 0xf)) ende = true; skip = false; } while (!ende); if (rowadj < lev_towerrows()) { row = trow; col = tcol; } } break; case EDACT_NAMETOWER: bg_text = _("Name the tower:"); bg_darken = true; key_wait_for_none(editor_background_proc); while (!men_input(lev_towername(), TOWERNAMELEN)) ; bg_text = NULL; changed = true; break; case EDACT_SHOWKEYHELP: le_showkeyhelp(row, col); break; case EDACT_TOGGLEROBOT: lev_set_robotnr((lev_robotnr() + 1) % scr_numrobots()); break; default: break; } } } } toppler-1.1.6/txtsys.h0000644000175000017500000000311412065311456011656 00000000000000/* Tower Toppler - Nebulus * Copyright (C) 2000-2012 Andreas Rver * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #ifndef TXTSYS_H #define TXTSYS_H #include #include "menu.h" class textsystem { public: textsystem(char *title, menuopt_callback_proc pr); ~textsystem(); void addline(char *line); void run(); private: void draw(); char *title; int numlines; // # of lines int shownlines; // # of lines shown on screen int ystart; // screen y coord where text starts long max_length; // how long is the longest line? char **lines; menuopt_callback_proc mproc; // background drawing proc long xoffs; // current x offset long yoffs; // current y offset long disp_xoffs; // displayed x offset long disp_yoffs; // displayed y offset }; #endif /* TXTSYS_H */ toppler-1.1.6/txtsys.cc0000644000175000017500000001200212065311456012010 00000000000000/* Tower Toppler - Nebulus * Copyright (C) 2000-2012 Andreas Rver * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #include "txtsys.h" #include "screen.h" #include "keyb.h" #include "menu.h" #include #include textsystem::textsystem(char *title, menuopt_callback_proc pr) { if (title) { this->title = new char[strlen(title)+1]; strcpy(this->title, title); } else this->title = NULL; numlines = 0; max_length = 0; lines = NULL; mproc = pr; xoffs = yoffs = disp_xoffs = disp_yoffs = 0; ystart = (title) ? FONTHEI + 15 : 0; shownlines = ((SCREENHEI - ystart) / FONTHEI) + 1; } textsystem::~textsystem() { int i; if (lines && numlines) { for (i = 0; i < numlines; i++) if (lines[i]) delete [] lines[i]; delete [] lines; } if (title) delete [] title; } void textsystem::addline(char *line) { int olen; char **tmp = new char *[numlines+1]; if (!tmp) return; if (lines) { memcpy(tmp, lines, sizeof(char *) * numlines); delete [] lines; } if (line && (strlen(line)>0)) { tmp[numlines] = new char[strlen(line)+1]; strcpy(tmp[numlines], line); } else tmp[numlines] = NULL; lines = tmp; numlines++; if (line) { olen = scr_formattextlength(0,0,line); if (olen < 0) olen = 0; } else olen = 0; if (max_length < olen) max_length = olen; } void textsystem::run() { bool ende = false; SDLKey key = SDLK_UNKNOWN; do { (void)key_readkey(); draw(); key = key_sdlkey(); switch (key_sdlkey2conv(key, false)) { case up_key: if (yoffs >= FONTHEI) yoffs -= FONTHEI; else yoffs = 0; break; case down_key: if (yoffs + (shownlines*FONTHEI) < (numlines*FONTHEI)) yoffs += FONTHEI; else yoffs = (numlines - shownlines+1)*FONTHEI; break; case break_key: ende = true; break; case left_key: if (xoffs >= FONTWID) xoffs -= FONTWID; else xoffs = 0; break; case right_key: if (xoffs <= max_length-SCREENWID-FONTWID) xoffs += FONTWID; else xoffs = max_length-SCREENWID; break; default: switch (key) { case SDLK_PAGEUP: if (yoffs >= shownlines*FONTHEI) yoffs -= shownlines*FONTHEI; else yoffs = 0; break; case SDLK_SPACE: case SDLK_PAGEDOWN: if ((yoffs/FONTHEI) + (shownlines*2) <= numlines) yoffs += shownlines*FONTHEI; else yoffs = (numlines - shownlines+1)*FONTHEI; break; case SDLK_HOME: yoffs = 0; break; case SDLK_END: yoffs = (numlines - shownlines+1)*FONTHEI; break; case SDLK_RETURN: case SDLK_ESCAPE: ende = true; break; default: break; } } } while (!ende); } void textsystem::draw() { char pointup[2], pointdown[2], pointleft[2], pointright[2]; pointup[0] = fontptrup; pointup[1] = 0; pointdown[0] = fontptrdown; pointdown[1] = 0; pointleft[0] = fontptrleft; pointleft[1] = 0; pointright[0] = fontptrright; pointright[1] = 0; if (mproc) (*mproc) (NULL); if (title) scr_writetext_center(5, title); if (disp_yoffs < yoffs) { disp_yoffs += ((yoffs - disp_yoffs+3) / 4)+1; if (disp_yoffs > yoffs) disp_yoffs = yoffs; } else if (disp_yoffs > yoffs) { disp_yoffs -= ((disp_yoffs - yoffs+3) / 4)+1; if (disp_yoffs < yoffs) disp_yoffs = yoffs; } if (disp_xoffs < xoffs) { disp_xoffs += ((xoffs - disp_xoffs) / 4)+1; if (disp_xoffs > xoffs) disp_xoffs = xoffs; } else if (disp_xoffs > xoffs) { disp_xoffs -= ((disp_xoffs - xoffs) / 4)+1; if (disp_xoffs < xoffs) disp_xoffs = xoffs; } scr_setclipping(0, ystart, SCREENWID, SCREENHEI); for (int k = 0; k <= shownlines; k++) if (k+(disp_yoffs / FONTHEI) < numlines) { if (lines[k+(disp_yoffs / FONTHEI)]) scr_writeformattext(-disp_xoffs, k*FONTHEI + ystart - (disp_yoffs % FONTHEI), lines[k+(disp_yoffs / FONTHEI)]); } scr_setclipping(); if (disp_yoffs > 0) scr_writetext(SCREENWID-FONTWID, 34, pointup); if ((disp_yoffs / FONTHEI) + shownlines < numlines) scr_writetext(SCREENWID-FONTWID, SCREENHEI-FONTHEI, pointdown); if (disp_xoffs > 0) scr_writetext(FONTWID, 5, pointleft); if (disp_xoffs < max_length - SCREENWID) scr_writetext(SCREENWID-FONTWID, 5, pointright); scr_swap(); dcl_wait(); } toppler-1.1.6/sprites.h0000644000175000017500000000307012065311456011772 00000000000000/* Tower Toppler - Nebulus * Copyright (C) 2000-2012 Andreas Rver * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #ifndef SPRITES_H #define SPRITES_H #include /* coordinates a collection of sprites */ class spritecontainer { public: spritecontainer(void) : size(0), usage(0), array(0) {}; ~spritecontainer(void); void freedata(void); SDL_Surface * data(const Uint16 nr) const {if (nr < usage) return array[nr]; else return 0; } Uint16 save(SDL_Surface * s); private: Uint16 size; Uint16 usage; SDL_Surface ** array; }; extern spritecontainer fontsprites; // for all sprites that are alpha toggled with font option extern spritecontainer layersprites; // for all sprites that are alpha toggled with the layer option extern spritecontainer objectsprites; // for all sprites that are alpha toggled with the robots option extern spritecontainer restsprites; // for the rest #endif toppler-1.1.6/configuration.h0000644000175000017500000001115412065311456013152 00000000000000/* Tower Toppler - Nebulus * Copyright (C) 2000-2012 Andreas Rver * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #ifndef CONFIGURATION_H #define CONFIGURATION_H #include "decl.h" #include #define TOWERNAMELEN 19 #define PASSWORD_LEN 5 /* this module contains a class for configuration file * handling loading and saving is handled */ class configuration { public: configuration(FILE *glob, FILE *local); ~configuration(); bool fullscreen() const { return i_fullscreen; } void fullscreen(bool on) { need_save = true; i_fullscreen = on; } bool nosound() const { return i_nosound; } void nosound(bool on) { need_save = true; i_nosound = on; } bool nomusic() const { return i_nomusic; } void nomusic(bool on) { need_save = true; i_nomusic = on; } bool use_water() const { return i_use_water; } void use_water(bool on) { need_save = true; i_use_water = on; } const char *editor_towername() const { return i_editor_towername; } void editor_towername(char name[TOWERNAMELEN+1]); bool use_alpha_sprites() const { return i_use_alpha_sprites; } void use_alpha_sprites(bool on) { need_save = true; i_use_alpha_sprites = on; } bool use_alpha_layers() const { return i_use_alpha_layers; } void use_alpha_layers(bool on) { need_save = true; i_use_alpha_layers = on; } bool use_alpha_font() const { return i_use_alpha_font; } void use_alpha_font(bool on) { need_save = true; i_use_alpha_font = on; } bool use_alpha_darkening() const { return i_use_alpha_darkening; } void use_alpha_darkening(bool on) { need_save = true; i_use_alpha_darkening = on; } bool use_full_scroller() const { return i_use_full_scroller; } void use_full_scroller(bool on) { need_save = true; i_use_full_scroller = on; } /* the different types of waves used in waves_type */ enum { waves_nonreflecting, waves_simple, waves_expensive, num_waves }; int waves_type() const { return i_waves_type; } void waves_type(int type) { need_save = true; i_waves_type = type; } bool status_top() const { return i_status_top; } void status_top(bool on) { need_save = true; i_status_top = on; } int editor_towerpagesize() const { return i_editor_towerpagesize; } void editor_towerpagesize(int sz) { need_save = true; i_editor_towerpagesize = sz; } int editor_towerstarthei() const { return i_editor_towerstarthei; } void editor_towerstarthei(int sz) { need_save = true; i_editor_towerstarthei = sz; } int start_lives() const { return i_start_lives; } void start_lives(int lv) { need_save = true; i_start_lives = lv; } const char *curr_password() const { return i_curr_password; } void curr_password(char pwd[PASSWORD_LEN+1]); int debug_level() const { return i_debug_level; } void debug_level(int l) { need_save = true; i_debug_level = l; dcl_setdebuglevel(l); } int game_speed() const { return i_game_speed; } void game_speed(int spd) { need_save = true; i_game_speed = spd; } int nobonus() const { return i_nobonus; } void nobonus(bool on) { need_save = true; i_nobonus = on; } private: FILE *f; typedef enum { CT_BOOL, CT_STRING, CT_INT, CT_KEY } cnf_type; void parse(FILE *in); void register_entry(const char *cnf_name, cnf_type cnf_typ, void *cnf_var, long maxlen); typedef struct config_data { config_data *next; const char *cnf_name; cnf_type cnf_typ; void *cnf_var; long maxlen; } config_data; config_data *first_data; bool i_fullscreen; bool i_nosound; bool i_nomusic; bool i_use_water; char i_editor_towername[TOWERNAMELEN+1]; bool i_use_alpha_sprites; bool i_use_alpha_layers; bool i_use_alpha_font; bool i_use_alpha_darkening; bool i_use_full_scroller; int i_waves_type; bool i_status_top; int i_editor_towerpagesize; int i_editor_towerstarthei; int i_start_lives; char i_curr_password[PASSWORD_LEN+1]; int i_debug_level; int i_game_speed; int i_nobonus; bool need_save; }; extern configuration config; #endif toppler-1.1.6/m4/0000755000175000017500000000000012065312143010522 500000000000000toppler-1.1.6/m4/inttypes_h.m40000644000175000017500000000207312065311534013077 00000000000000# inttypes_h.m4 serial 4 (gettext-0.11.4) dnl Copyright (C) 1997-2002 Free Software Foundation, Inc. dnl This file is free software, distributed under the terms of the GNU dnl General Public License. As a special exception to the GNU General dnl Public License, this file may be distributed as part of a program dnl that contains a configuration script generated by Autoconf, under dnl the same distribution terms as the rest of that program. dnl From Paul Eggert. # Define HAVE_INTTYPES_H_WITH_UINTMAX if exists, # doesn't clash with , and declares uintmax_t. AC_DEFUN([jm_AC_HEADER_INTTYPES_H], [ AC_CACHE_CHECK([for inttypes.h], jm_ac_cv_header_inttypes_h, [AC_TRY_COMPILE( [#include #include ], [uintmax_t i = (uintmax_t) -1;], jm_ac_cv_header_inttypes_h=yes, jm_ac_cv_header_inttypes_h=no)]) if test $jm_ac_cv_header_inttypes_h = yes; then AC_DEFINE_UNQUOTED(HAVE_INTTYPES_H_WITH_UINTMAX, 1, [Define if exists, doesn't clash with , and declares uintmax_t. ]) fi ]) toppler-1.1.6/m4/iconv.m40000644000175000017500000000665312065311534012037 00000000000000# iconv.m4 serial AM4 (gettext-0.11.3) dnl Copyright (C) 2000-2002 Free Software Foundation, Inc. dnl This file is free software, distributed under the terms of the GNU dnl General Public License. As a special exception to the GNU General dnl Public License, this file may be distributed as part of a program dnl that contains a configuration script generated by Autoconf, under dnl the same distribution terms as the rest of that program. dnl From Bruno Haible. AC_DEFUN([AM_ICONV_LINKFLAGS_BODY], [ dnl Prerequisites of AC_LIB_LINKFLAGS_BODY. AC_REQUIRE([AC_LIB_PREPARE_PREFIX]) AC_REQUIRE([AC_LIB_RPATH]) dnl Search for libiconv and define LIBICONV, LTLIBICONV and INCICONV dnl accordingly. AC_LIB_LINKFLAGS_BODY([iconv]) ]) AC_DEFUN([AM_ICONV_LINK], [ dnl Some systems have iconv in libc, some have it in libiconv (OSF/1 and dnl those with the standalone portable GNU libiconv installed). dnl Search for libiconv and define LIBICONV, LTLIBICONV and INCICONV dnl accordingly. AC_REQUIRE([AM_ICONV_LINKFLAGS_BODY]) dnl Add $INCICONV to CPPFLAGS before performing the following checks, dnl because if the user has installed libiconv and not disabled its use dnl via --without-libiconv-prefix, he wants to use it. The first dnl AC_TRY_LINK will then fail, the second AC_TRY_LINK will succeed. am_save_CPPFLAGS="$CPPFLAGS" AC_LIB_APPENDTOVAR([CPPFLAGS], [$INCICONV]) AC_CACHE_CHECK(for iconv, am_cv_func_iconv, [ am_cv_func_iconv="no, consider installing GNU libiconv" am_cv_lib_iconv=no AC_TRY_LINK([#include #include ], [iconv_t cd = iconv_open("",""); iconv(cd,NULL,NULL,NULL,NULL); iconv_close(cd);], am_cv_func_iconv=yes) if test "$am_cv_func_iconv" != yes; then am_save_LIBS="$LIBS" LIBS="$LIBS $LIBICONV" AC_TRY_LINK([#include #include ], [iconv_t cd = iconv_open("",""); iconv(cd,NULL,NULL,NULL,NULL); iconv_close(cd);], am_cv_lib_iconv=yes am_cv_func_iconv=yes) LIBS="$am_save_LIBS" fi ]) if test "$am_cv_func_iconv" = yes; then AC_DEFINE(HAVE_ICONV, 1, [Define if you have the iconv() function.]) fi if test "$am_cv_lib_iconv" = yes; then AC_MSG_CHECKING([how to link with libiconv]) AC_MSG_RESULT([$LIBICONV]) else dnl If $LIBICONV didn't lead to a usable library, we don't need $INCICONV dnl either. CPPFLAGS="$am_save_CPPFLAGS" LIBICONV= LTLIBICONV= fi AC_SUBST(LIBICONV) AC_SUBST(LTLIBICONV) ]) AC_DEFUN([AM_ICONV], [ AM_ICONV_LINK if test "$am_cv_func_iconv" = yes; then AC_MSG_CHECKING([for iconv declaration]) AC_CACHE_VAL(am_cv_proto_iconv, [ AC_TRY_COMPILE([ #include #include extern #ifdef __cplusplus "C" #endif #if defined(__STDC__) || defined(__cplusplus) size_t iconv (iconv_t cd, char * *inbuf, size_t *inbytesleft, char * *outbuf, size_t *outbytesleft); #else size_t iconv(); #endif ], [], am_cv_proto_iconv_arg1="", am_cv_proto_iconv_arg1="const") am_cv_proto_iconv="extern size_t iconv (iconv_t cd, $am_cv_proto_iconv_arg1 char * *inbuf, size_t *inbytesleft, char * *outbuf, size_t *outbytesleft);"]) am_cv_proto_iconv=`echo "[$]am_cv_proto_iconv" | tr -s ' ' | sed -e 's/( /(/'` AC_MSG_RESULT([$]{ac_t:- }[$]am_cv_proto_iconv) AC_DEFINE_UNQUOTED(ICONV_CONST, $am_cv_proto_iconv_arg1, [Define as const if the declaration of iconv() needs const.]) fi ]) toppler-1.1.6/m4/Makefile.am0000644000175000017500000000033512065311534012502 00000000000000EXTRA_DIST = codeset.m4 gettext.m4 glibc21.m4 iconv.m4 intdiv0.m4 inttypes-pri.m4 inttypes.m4 inttypes_h.m4 isc-posix.m4 lcmessage.m4 lib-ld.m4 lib-link.m4 lib-prefix.m4 progtest.m4 stdint_h.m4 uintmax_t.m4 ulonglong.m4 toppler-1.1.6/m4/ulonglong.m40000644000175000017500000000200012065311534012703 00000000000000# ulonglong.m4 serial 2 (fileutils-4.0.32, gettext-0.10.40) dnl Copyright (C) 1999-2002 Free Software Foundation, Inc. dnl This file is free software, distributed under the terms of the GNU dnl General Public License. As a special exception to the GNU General dnl Public License, this file may be distributed as part of a program dnl that contains a configuration script generated by Autoconf, under dnl the same distribution terms as the rest of that program. dnl From Paul Eggert. AC_DEFUN([jm_AC_TYPE_UNSIGNED_LONG_LONG], [ AC_CACHE_CHECK([for unsigned long long], ac_cv_type_unsigned_long_long, [AC_TRY_LINK([unsigned long long ull = 1; int i = 63;], [unsigned long long ullmax = (unsigned long long) -1; return ull << i | ull >> i | ullmax / ull | ullmax % ull;], ac_cv_type_unsigned_long_long=yes, ac_cv_type_unsigned_long_long=no)]) if test $ac_cv_type_unsigned_long_long = yes; then AC_DEFINE(HAVE_UNSIGNED_LONG_LONG, 1, [Define if you have the unsigned long long type.]) fi ]) toppler-1.1.6/m4/codeset.m40000644000175000017500000000157612065311534012346 00000000000000# codeset.m4 serial AM1 (gettext-0.10.40) dnl Copyright (C) 2000-2002 Free Software Foundation, Inc. dnl This file is free software, distributed under the terms of the GNU dnl General Public License. As a special exception to the GNU General dnl Public License, this file may be distributed as part of a program dnl that contains a configuration script generated by Autoconf, under dnl the same distribution terms as the rest of that program. dnl From Bruno Haible. AC_DEFUN([AM_LANGINFO_CODESET], [ AC_CACHE_CHECK([for nl_langinfo and CODESET], am_cv_langinfo_codeset, [AC_TRY_LINK([#include ], [char* cs = nl_langinfo(CODESET);], am_cv_langinfo_codeset=yes, am_cv_langinfo_codeset=no) ]) if test $am_cv_langinfo_codeset = yes; then AC_DEFINE(HAVE_LANGINFO_CODESET, 1, [Define if you have and nl_langinfo(CODESET).]) fi ]) toppler-1.1.6/m4/progtest.m40000644000175000017500000000407412065311534012563 00000000000000# progtest.m4 serial 2 (gettext-0.10.40) dnl Copyright (C) 1996-2002 Free Software Foundation, Inc. dnl This file is free software, distributed under the terms of the GNU dnl General Public License. As a special exception to the GNU General dnl Public License, this file may be distributed as part of a program dnl that contains a configuration script generated by Autoconf, under dnl the same distribution terms as the rest of that program. dnl dnl This file can can be used in projects which are not available under dnl the GNU General Public License or the GNU Library General Public dnl License but which still want to provide support for the GNU gettext dnl functionality. dnl Please note that the actual code of the GNU gettext library is covered dnl by the GNU Library General Public License, and the rest of the GNU dnl gettext package package is covered by the GNU General Public License. dnl They are *not* in the public domain. dnl Authors: dnl Ulrich Drepper , 1996. # Search path for a program which passes the given test. dnl AM_PATH_PROG_WITH_TEST(VARIABLE, PROG-TO-CHECK-FOR, dnl TEST-PERFORMED-ON-FOUND_PROGRAM [, VALUE-IF-NOT-FOUND [, PATH]]) AC_DEFUN([AM_PATH_PROG_WITH_TEST], [# Extract the first word of "$2", so it can be a program name with args. set dummy $2; ac_word=[$]2 AC_MSG_CHECKING([for $ac_word]) AC_CACHE_VAL(ac_cv_path_$1, [case "[$]$1" in /*) ac_cv_path_$1="[$]$1" # Let the user override the test with a path. ;; *) IFS="${IFS= }"; ac_save_ifs="$IFS"; IFS="${IFS}:" for ac_dir in ifelse([$5], , $PATH, [$5]); do test -z "$ac_dir" && ac_dir=. if test -f $ac_dir/$ac_word; then if [$3]; then ac_cv_path_$1="$ac_dir/$ac_word" break fi fi done IFS="$ac_save_ifs" dnl If no 4th arg is given, leave the cache variable unset, dnl so AC_PATH_PROGS will keep looking. ifelse([$4], , , [ test -z "[$]ac_cv_path_$1" && ac_cv_path_$1="$4" ])dnl ;; esac])dnl $1="$ac_cv_path_$1" if test ifelse([$4], , [-n "[$]$1"], ["[$]$1" != "$4"]); then AC_MSG_RESULT([$]$1) else AC_MSG_RESULT(no) fi AC_SUBST($1)dnl ]) toppler-1.1.6/m4/inttypes.m40000644000175000017500000000171712065311534012574 00000000000000# inttypes.m4 serial 1 (gettext-0.11.4) dnl Copyright (C) 1997-2002 Free Software Foundation, Inc. dnl This file is free software, distributed under the terms of the GNU dnl General Public License. As a special exception to the GNU General dnl Public License, this file may be distributed as part of a program dnl that contains a configuration script generated by Autoconf, under dnl the same distribution terms as the rest of that program. dnl From Paul Eggert. # Define HAVE_INTTYPES_H if exists and doesn't clash with # . AC_DEFUN([gt_HEADER_INTTYPES_H], [ AC_CACHE_CHECK([for inttypes.h], gt_cv_header_inttypes_h, [ AC_TRY_COMPILE( [#include #include ], [], gt_cv_header_inttypes_h=yes, gt_cv_header_inttypes_h=no) ]) if test $gt_cv_header_inttypes_h = yes; then AC_DEFINE_UNQUOTED(HAVE_INTTYPES_H, 1, [Define if exists and doesn't clash with .]) fi ]) toppler-1.1.6/m4/glibc21.m40000644000175000017500000000172712065311534012141 00000000000000# glibc21.m4 serial 2 (fileutils-4.1.3, gettext-0.10.40) dnl Copyright (C) 2000-2002 Free Software Foundation, Inc. dnl This file is free software, distributed under the terms of the GNU dnl General Public License. As a special exception to the GNU General dnl Public License, this file may be distributed as part of a program dnl that contains a configuration script generated by Autoconf, under dnl the same distribution terms as the rest of that program. # Test for the GNU C Library, version 2.1 or newer. # From Bruno Haible. AC_DEFUN([jm_GLIBC21], [ AC_CACHE_CHECK(whether we are using the GNU C Library 2.1 or newer, ac_cv_gnu_library_2_1, [AC_EGREP_CPP([Lucky GNU user], [ #include #ifdef __GNU_LIBRARY__ #if (__GLIBC__ == 2 && __GLIBC_MINOR__ >= 1) || (__GLIBC__ > 2) Lucky GNU user #endif #endif ], ac_cv_gnu_library_2_1=yes, ac_cv_gnu_library_2_1=no) ] ) AC_SUBST(GLIBC21) GLIBC21="$ac_cv_gnu_library_2_1" ] ) toppler-1.1.6/m4/lib-prefix.m40000644000175000017500000001175512065311534012761 00000000000000# lib-prefix.m4 serial 1 (gettext-0.11) dnl Copyright (C) 2001-2002 Free Software Foundation, Inc. dnl This file is free software, distributed under the terms of the GNU dnl General Public License. As a special exception to the GNU General dnl Public License, this file may be distributed as part of a program dnl that contains a configuration script generated by Autoconf, under dnl the same distribution terms as the rest of that program. dnl From Bruno Haible. dnl AC_LIB_PREFIX adds to the CPPFLAGS and LDFLAGS the flags that are needed dnl to access previously installed libraries. The basic assumption is that dnl a user will want packages to use other packages he previously installed dnl with the same --prefix option. dnl This macro is not needed if only AC_LIB_LINKFLAGS is used to locate dnl libraries, but is otherwise very convenient. AC_DEFUN([AC_LIB_PREFIX], [ AC_BEFORE([$0], [AC_LIB_LINKFLAGS]) AC_REQUIRE([AC_PROG_CC]) AC_REQUIRE([AC_CANONICAL_HOST]) AC_REQUIRE([AC_LIB_PREPARE_PREFIX]) dnl By default, look in $includedir and $libdir. use_additional=yes AC_LIB_WITH_FINAL_PREFIX([ eval additional_includedir=\"$includedir\" eval additional_libdir=\"$libdir\" ]) AC_ARG_WITH([lib-prefix], [ --with-lib-prefix[=DIR] search for libraries in DIR/include and DIR/lib --without-lib-prefix don't search for libraries in includedir and libdir], [ if test "X$withval" = "Xno"; then use_additional=no else if test "X$withval" = "X"; then AC_LIB_WITH_FINAL_PREFIX([ eval additional_includedir=\"$includedir\" eval additional_libdir=\"$libdir\" ]) else additional_includedir="$withval/include" additional_libdir="$withval/lib" fi fi ]) if test $use_additional = yes; then dnl Potentially add $additional_includedir to $CPPFLAGS. dnl But don't add it dnl 1. if it's the standard /usr/include, dnl 2. if it's already present in $CPPFLAGS, dnl 3. if it's /usr/local/include and we are using GCC on Linux, dnl 4. if it doesn't exist as a directory. if test "X$additional_includedir" != "X/usr/include"; then haveit= for x in $CPPFLAGS; do AC_LIB_WITH_FINAL_PREFIX([eval x=\"$x\"]) if test "X$x" = "X-I$additional_includedir"; then haveit=yes break fi done if test -z "$haveit"; then if test "X$additional_includedir" = "X/usr/local/include"; then if test -n "$GCC"; then case $host_os in linux*) haveit=yes;; esac fi fi if test -z "$haveit"; then if test -d "$additional_includedir"; then dnl Really add $additional_includedir to $CPPFLAGS. CPPFLAGS="${CPPFLAGS}${CPPFLAGS:+ }-I$additional_includedir" fi fi fi fi dnl Potentially add $additional_libdir to $LDFLAGS. dnl But don't add it dnl 1. if it's the standard /usr/lib, dnl 2. if it's already present in $LDFLAGS, dnl 3. if it's /usr/local/lib and we are using GCC on Linux, dnl 4. if it doesn't exist as a directory. if test "X$additional_libdir" != "X/usr/lib"; then haveit= for x in $LDFLAGS; do AC_LIB_WITH_FINAL_PREFIX([eval x=\"$x\"]) if test "X$x" = "X-L$additional_libdir"; then haveit=yes break fi done if test -z "$haveit"; then if test "X$additional_libdir" = "X/usr/local/lib"; then if test -n "$GCC"; then case $host_os in linux*) haveit=yes;; esac fi fi if test -z "$haveit"; then if test -d "$additional_libdir"; then dnl Really add $additional_libdir to $LDFLAGS. LDFLAGS="${LDFLAGS}${LDFLAGS:+ }-L$additional_libdir" fi fi fi fi fi ]) dnl AC_LIB_PREPARE_PREFIX creates variables acl_final_prefix, dnl acl_final_exec_prefix, containing the values to which $prefix and dnl $exec_prefix will expand at the end of the configure script. AC_DEFUN([AC_LIB_PREPARE_PREFIX], [ dnl Unfortunately, prefix and exec_prefix get only finally determined dnl at the end of configure. if test "X$prefix" = "XNONE"; then acl_final_prefix="$ac_default_prefix" else acl_final_prefix="$prefix" fi if test "X$exec_prefix" = "XNONE"; then acl_final_exec_prefix='${prefix}' else acl_final_exec_prefix="$exec_prefix" fi acl_save_prefix="$prefix" prefix="$acl_final_prefix" eval acl_final_exec_prefix=\"$acl_final_exec_prefix\" prefix="$acl_save_prefix" ]) dnl AC_LIB_WITH_FINAL_PREFIX([statement]) evaluates statement, with the dnl variables prefix and exec_prefix bound to the values they will have dnl at the end of the configure script. AC_DEFUN([AC_LIB_WITH_FINAL_PREFIX], [ acl_save_prefix="$prefix" prefix="$acl_final_prefix" acl_save_exec_prefix="$exec_prefix" exec_prefix="$acl_final_exec_prefix" $1 exec_prefix="$acl_save_exec_prefix" prefix="$acl_save_prefix" ]) toppler-1.1.6/m4/uintmax_t.m40000644000175000017500000000211412065311534012715 00000000000000# uintmax_t.m4 serial 6 (gettext-0.11) dnl Copyright (C) 1997-2002 Free Software Foundation, Inc. dnl This file is free software, distributed under the terms of the GNU dnl General Public License. As a special exception to the GNU General dnl Public License, this file may be distributed as part of a program dnl that contains a configuration script generated by Autoconf, under dnl the same distribution terms as the rest of that program. dnl From Paul Eggert. AC_PREREQ(2.13) # Define uintmax_t to `unsigned long' or `unsigned long long' # if does not exist. AC_DEFUN([jm_AC_TYPE_UINTMAX_T], [ AC_REQUIRE([jm_AC_HEADER_INTTYPES_H]) AC_REQUIRE([jm_AC_HEADER_STDINT_H]) if test $jm_ac_cv_header_inttypes_h = no && test $jm_ac_cv_header_stdint_h = no; then AC_REQUIRE([jm_AC_TYPE_UNSIGNED_LONG_LONG]) test $ac_cv_type_unsigned_long_long = yes \ && ac_type='unsigned long long' \ || ac_type='unsigned long' AC_DEFINE_UNQUOTED(uintmax_t, $ac_type, [Define to unsigned long or unsigned long long if and don't define.]) fi ]) toppler-1.1.6/m4/inttypes-pri.m40000644000175000017500000000222712065311534013361 00000000000000# inttypes-pri.m4 serial 1 (gettext-0.11.4) dnl Copyright (C) 1997-2002 Free Software Foundation, Inc. dnl This file is free software, distributed under the terms of the GNU dnl General Public License. As a special exception to the GNU General dnl Public License, this file may be distributed as part of a program dnl that contains a configuration script generated by Autoconf, under dnl the same distribution terms as the rest of that program. dnl From Bruno Haible. # Define PRI_MACROS_BROKEN if exists and defines the PRI* # macros to non-string values. This is the case on AIX 4.3.3. AC_DEFUN([gt_INTTYPES_PRI], [ AC_REQUIRE([gt_HEADER_INTTYPES_H]) if test $gt_cv_header_inttypes_h = yes; then AC_CACHE_CHECK([whether the inttypes.h PRIxNN macros are broken], gt_cv_inttypes_pri_broken, [ AC_TRY_COMPILE([#include #ifdef PRId32 char *p = PRId32; #endif ], [], gt_cv_inttypes_pri_broken=no, gt_cv_inttypes_pri_broken=yes) ]) fi if test "$gt_cv_inttypes_pri_broken" = yes; then AC_DEFINE_UNQUOTED(PRI_MACROS_BROKEN, 1, [Define if exists and defines unusable PRI* macros.]) fi ]) toppler-1.1.6/m4/lib-link.m40000644000175000017500000005563312065311534012424 00000000000000# lib-link.m4 serial 3 (gettext-0.11.3) dnl Copyright (C) 2001-2002 Free Software Foundation, Inc. dnl This file is free software, distributed under the terms of the GNU dnl General Public License. As a special exception to the GNU General dnl Public License, this file may be distributed as part of a program dnl that contains a configuration script generated by Autoconf, under dnl the same distribution terms as the rest of that program. dnl From Bruno Haible. dnl AC_LIB_LINKFLAGS(name [, dependencies]) searches for libname and dnl the libraries corresponding to explicit and implicit dependencies. dnl Sets and AC_SUBSTs the LIB${NAME} and LTLIB${NAME} variables and dnl augments the CPPFLAGS variable. AC_DEFUN([AC_LIB_LINKFLAGS], [ AC_REQUIRE([AC_LIB_PREPARE_PREFIX]) AC_REQUIRE([AC_LIB_RPATH]) define([Name],[translit([$1],[./-], [___])]) define([NAME],[translit([$1],[abcdefghijklmnopqrstuvwxyz./-], [ABCDEFGHIJKLMNOPQRSTUVWXYZ___])]) AC_CACHE_CHECK([how to link with lib[]$1], [ac_cv_lib[]Name[]_libs], [ AC_LIB_LINKFLAGS_BODY([$1], [$2]) ac_cv_lib[]Name[]_libs="$LIB[]NAME" ac_cv_lib[]Name[]_ltlibs="$LTLIB[]NAME" ac_cv_lib[]Name[]_cppflags="$INC[]NAME" ]) LIB[]NAME="$ac_cv_lib[]Name[]_libs" LTLIB[]NAME="$ac_cv_lib[]Name[]_ltlibs" INC[]NAME="$ac_cv_lib[]Name[]_cppflags" AC_LIB_APPENDTOVAR([CPPFLAGS], [$INC]NAME) AC_SUBST([LIB]NAME) AC_SUBST([LTLIB]NAME) dnl Also set HAVE_LIB[]NAME so that AC_LIB_HAVE_LINKFLAGS can reuse the dnl results of this search when this library appears as a dependency. HAVE_LIB[]NAME=yes undefine([Name]) undefine([NAME]) ]) dnl AC_LIB_HAVE_LINKFLAGS(name, dependencies, includes, testcode) dnl searches for libname and the libraries corresponding to explicit and dnl implicit dependencies, together with the specified include files and dnl the ability to compile and link the specified testcode. If found, it dnl sets and AC_SUBSTs HAVE_LIB${NAME}=yes and the LIB${NAME} and dnl LTLIB${NAME} variables and augments the CPPFLAGS variable, and dnl #defines HAVE_LIB${NAME} to 1. Otherwise, it sets and AC_SUBSTs dnl HAVE_LIB${NAME}=no and LIB${NAME} and LTLIB${NAME} to empty. AC_DEFUN([AC_LIB_HAVE_LINKFLAGS], [ AC_REQUIRE([AC_LIB_PREPARE_PREFIX]) AC_REQUIRE([AC_LIB_RPATH]) define([Name],[translit([$1],[./-], [___])]) define([NAME],[translit([$1],[abcdefghijklmnopqrstuvwxyz./-], [ABCDEFGHIJKLMNOPQRSTUVWXYZ___])]) dnl Search for lib[]Name and define LIB[]NAME, LTLIB[]NAME and INC[]NAME dnl accordingly. AC_LIB_LINKFLAGS_BODY([$1], [$2]) dnl Add $INC[]NAME to CPPFLAGS before performing the following checks, dnl because if the user has installed lib[]Name and not disabled its use dnl via --without-lib[]Name-prefix, he wants to use it. ac_save_CPPFLAGS="$CPPFLAGS" AC_LIB_APPENDTOVAR([CPPFLAGS], [$INC]NAME) AC_CACHE_CHECK([for lib[]$1], [ac_cv_lib[]Name], [ ac_save_LIBS="$LIBS" LIBS="$LIBS $LIB[]NAME" AC_TRY_LINK([$3], [$4], [ac_cv_lib[]Name=yes], [ac_cv_lib[]Name=no]) LIBS="$ac_save_LIBS" ]) if test "$ac_cv_lib[]Name" = yes; then HAVE_LIB[]NAME=yes AC_DEFINE([HAVE_LIB]NAME, 1, [Define if you have the $1 library.]) AC_MSG_CHECKING([how to link with lib[]$1]) AC_MSG_RESULT([$LIB[]NAME]) else HAVE_LIB[]NAME=no dnl If $LIB[]NAME didn't lead to a usable library, we don't need dnl $INC[]NAME either. CPPFLAGS="$ac_save_CPPFLAGS" LIB[]NAME= LTLIB[]NAME= fi AC_SUBST([HAVE_LIB]NAME) AC_SUBST([LIB]NAME) AC_SUBST([LTLIB]NAME) undefine([Name]) undefine([NAME]) ]) dnl Determine the platform dependent parameters needed to use rpath: dnl libext, shlibext, hardcode_libdir_flag_spec, hardcode_libdir_separator, dnl hardcode_direct, hardcode_minus_L, dnl sys_lib_search_path_spec, sys_lib_dlsearch_path_spec. AC_DEFUN([AC_LIB_RPATH], [ AC_REQUIRE([AC_PROG_CC]) dnl we use $CC, $GCC, $LDFLAGS AC_REQUIRE([AC_LIB_PROG_LD]) dnl we use $LD, $with_gnu_ld AC_REQUIRE([AC_CANONICAL_HOST]) dnl we use $host AC_REQUIRE([AC_CONFIG_AUX_DIR_DEFAULT]) dnl we use $ac_aux_dir AC_CACHE_CHECK([for shared library run path origin], acl_cv_rpath, [ CC="$CC" GCC="$GCC" LDFLAGS="$LDFLAGS" LD="$LD" with_gnu_ld="$with_gnu_ld" \ ${CONFIG_SHELL-/bin/sh} "$ac_aux_dir/config.rpath" "$host" > conftest.sh . ./conftest.sh rm -f ./conftest.sh acl_cv_rpath=done ]) wl="$acl_cv_wl" libext="$acl_cv_libext" shlibext="$acl_cv_shlibext" hardcode_libdir_flag_spec="$acl_cv_hardcode_libdir_flag_spec" hardcode_libdir_separator="$acl_cv_hardcode_libdir_separator" hardcode_direct="$acl_cv_hardcode_direct" hardcode_minus_L="$acl_cv_hardcode_minus_L" sys_lib_search_path_spec="$acl_cv_sys_lib_search_path_spec" sys_lib_dlsearch_path_spec="$acl_cv_sys_lib_dlsearch_path_spec" dnl Determine whether the user wants rpath handling at all. AC_ARG_ENABLE(rpath, [ --disable-rpath do not hardcode runtime library paths], :, enable_rpath=yes) ]) dnl AC_LIB_LINKFLAGS_BODY(name [, dependencies]) searches for libname and dnl the libraries corresponding to explicit and implicit dependencies. dnl Sets the LIB${NAME}, LTLIB${NAME} and INC${NAME} variables. AC_DEFUN([AC_LIB_LINKFLAGS_BODY], [ define([NAME],[translit([$1],[abcdefghijklmnopqrstuvwxyz./-], [ABCDEFGHIJKLMNOPQRSTUVWXYZ___])]) dnl By default, look in $includedir and $libdir. use_additional=yes AC_LIB_WITH_FINAL_PREFIX([ eval additional_includedir=\"$includedir\" eval additional_libdir=\"$libdir\" ]) AC_ARG_WITH([lib$1-prefix], [ --with-lib$1-prefix[=DIR] search for lib$1 in DIR/include and DIR/lib --without-lib$1-prefix don't search for lib$1 in includedir and libdir], [ if test "X$withval" = "Xno"; then use_additional=no else if test "X$withval" = "X"; then AC_LIB_WITH_FINAL_PREFIX([ eval additional_includedir=\"$includedir\" eval additional_libdir=\"$libdir\" ]) else additional_includedir="$withval/include" additional_libdir="$withval/lib" fi fi ]) dnl Search the library and its dependencies in $additional_libdir and dnl $LDFLAGS. Using breadth-first-seach. LIB[]NAME= LTLIB[]NAME= INC[]NAME= rpathdirs= ltrpathdirs= names_already_handled= names_next_round='$1 $2' while test -n "$names_next_round"; do names_this_round="$names_next_round" names_next_round= for name in $names_this_round; do already_handled= for n in $names_already_handled; do if test "$n" = "$name"; then already_handled=yes break fi done if test -z "$already_handled"; then names_already_handled="$names_already_handled $name" dnl See if it was already located by an earlier AC_LIB_LINKFLAGS dnl or AC_LIB_HAVE_LINKFLAGS call. uppername=`echo "$name" | sed -e 'y|abcdefghijklmnopqrstuvwxyz./-|ABCDEFGHIJKLMNOPQRSTUVWXYZ___|'` eval value=\"\$HAVE_LIB$uppername\" if test -n "$value"; then if test "$value" = yes; then eval value=\"\$LIB$uppername\" test -z "$value" || LIB[]NAME="${LIB[]NAME}${LIB[]NAME:+ }$value" eval value=\"\$LTLIB$uppername\" test -z "$value" || LTLIB[]NAME="${LTLIB[]NAME}${LTLIB[]NAME:+ }$value" else dnl An earlier call to AC_LIB_HAVE_LINKFLAGS has determined dnl that this library doesn't exist. So just drop it. : fi else dnl Search the library lib$name in $additional_libdir and $LDFLAGS dnl and the already constructed $LIBNAME/$LTLIBNAME. found_dir= found_la= found_so= found_a= if test $use_additional = yes; then if test -n "$shlibext" && test -f "$additional_libdir/lib$name.$shlibext"; then found_dir="$additional_libdir" found_so="$additional_libdir/lib$name.$shlibext" if test -f "$additional_libdir/lib$name.la"; then found_la="$additional_libdir/lib$name.la" fi else if test -f "$additional_libdir/lib$name.$libext"; then found_dir="$additional_libdir" found_a="$additional_libdir/lib$name.$libext" if test -f "$additional_libdir/lib$name.la"; then found_la="$additional_libdir/lib$name.la" fi fi fi fi if test "X$found_dir" = "X"; then for x in $LDFLAGS $LTLIB[]NAME; do AC_LIB_WITH_FINAL_PREFIX([eval x=\"$x\"]) case "$x" in -L*) dir=`echo "X$x" | sed -e 's/^X-L//'` if test -n "$shlibext" && test -f "$dir/lib$name.$shlibext"; then found_dir="$dir" found_so="$dir/lib$name.$shlibext" if test -f "$dir/lib$name.la"; then found_la="$dir/lib$name.la" fi else if test -f "$dir/lib$name.$libext"; then found_dir="$dir" found_a="$dir/lib$name.$libext" if test -f "$dir/lib$name.la"; then found_la="$dir/lib$name.la" fi fi fi ;; esac if test "X$found_dir" != "X"; then break fi done fi if test "X$found_dir" != "X"; then dnl Found the library. LTLIB[]NAME="${LTLIB[]NAME}${LTLIB[]NAME:+ }-L$found_dir -l$name" if test "X$found_so" != "X"; then dnl Linking with a shared library. We attempt to hardcode its dnl directory into the executable's runpath, unless it's the dnl standard /usr/lib. if test "$enable_rpath" = no || test "X$found_dir" = "X/usr/lib"; then dnl No hardcoding is needed. LIB[]NAME="${LIB[]NAME}${LIB[]NAME:+ }$found_so" else dnl Use an explicit option to hardcode DIR into the resulting dnl binary. dnl Potentially add DIR to ltrpathdirs. dnl The ltrpathdirs will be appended to $LTLIBNAME at the end. haveit= for x in $ltrpathdirs; do if test "X$x" = "X$found_dir"; then haveit=yes break fi done if test -z "$haveit"; then ltrpathdirs="$ltrpathdirs $found_dir" fi dnl The hardcoding into $LIBNAME is system dependent. if test "$hardcode_direct" = yes; then dnl Using DIR/libNAME.so during linking hardcodes DIR into the dnl resulting binary. LIB[]NAME="${LIB[]NAME}${LIB[]NAME:+ }$found_so" else if test -n "$hardcode_libdir_flag_spec" && test "$hardcode_minus_L" = no; then dnl Use an explicit option to hardcode DIR into the resulting dnl binary. LIB[]NAME="${LIB[]NAME}${LIB[]NAME:+ }$found_so" dnl Potentially add DIR to rpathdirs. dnl The rpathdirs will be appended to $LIBNAME at the end. haveit= for x in $rpathdirs; do if test "X$x" = "X$found_dir"; then haveit=yes break fi done if test -z "$haveit"; then rpathdirs="$rpathdirs $found_dir" fi else dnl Rely on "-L$found_dir". dnl But don't add it if it's already contained in the LDFLAGS dnl or the already constructed $LIBNAME haveit= for x in $LDFLAGS $LIB[]NAME; do AC_LIB_WITH_FINAL_PREFIX([eval x=\"$x\"]) if test "X$x" = "X-L$found_dir"; then haveit=yes break fi done if test -z "$haveit"; then LIB[]NAME="${LIB[]NAME}${LIB[]NAME:+ }-L$found_dir" fi if test "$hardcode_minus_L" != no; then dnl FIXME: Not sure whether we should use dnl "-L$found_dir -l$name" or "-L$found_dir $found_so" dnl here. LIB[]NAME="${LIB[]NAME}${LIB[]NAME:+ }$found_so" else dnl We cannot use $hardcode_runpath_var and LD_RUN_PATH dnl here, because this doesn't fit in flags passed to the dnl compiler. So give up. No hardcoding. This affects only dnl very old systems. dnl FIXME: Not sure whether we should use dnl "-L$found_dir -l$name" or "-L$found_dir $found_so" dnl here. LIB[]NAME="${LIB[]NAME}${LIB[]NAME:+ }-l$name" fi fi fi fi else if test "X$found_a" != "X"; then dnl Linking with a static library. LIB[]NAME="${LIB[]NAME}${LIB[]NAME:+ }$found_a" else dnl We shouldn't come here, but anyway it's good to have a dnl fallback. LIB[]NAME="${LIB[]NAME}${LIB[]NAME:+ }-L$found_dir -l$name" fi fi dnl Assume the include files are nearby. additional_includedir= case "$found_dir" in */lib | */lib/) basedir=`echo "X$found_dir" | sed -e 's,^X,,' -e 's,/lib/*$,,'` additional_includedir="$basedir/include" ;; esac if test "X$additional_includedir" != "X"; then dnl Potentially add $additional_includedir to $INCNAME. dnl But don't add it dnl 1. if it's the standard /usr/include, dnl 2. if it's /usr/local/include and we are using GCC on Linux, dnl 3. if it's already present in $CPPFLAGS or the already dnl constructed $INCNAME, dnl 4. if it doesn't exist as a directory. if test "X$additional_includedir" != "X/usr/include"; then haveit= if test "X$additional_includedir" = "X/usr/local/include"; then if test -n "$GCC"; then case $host_os in linux*) haveit=yes;; esac fi fi if test -z "$haveit"; then for x in $CPPFLAGS $INC[]NAME; do AC_LIB_WITH_FINAL_PREFIX([eval x=\"$x\"]) if test "X$x" = "X-I$additional_includedir"; then haveit=yes break fi done if test -z "$haveit"; then if test -d "$additional_includedir"; then dnl Really add $additional_includedir to $INCNAME. INC[]NAME="${INC[]NAME}${INC[]NAME:+ }-I$additional_includedir" fi fi fi fi fi dnl Look for dependencies. if test -n "$found_la"; then dnl Read the .la file. It defines the variables dnl dlname, library_names, old_library, dependency_libs, current, dnl age, revision, installed, dlopen, dlpreopen, libdir. save_libdir="$libdir" case "$found_la" in */* | *\\*) . "$found_la" ;; *) . "./$found_la" ;; esac libdir="$save_libdir" dnl We use only dependency_libs. for dep in $dependency_libs; do case "$dep" in -L*) additional_libdir=`echo "X$dep" | sed -e 's/^X-L//'` dnl Potentially add $additional_libdir to $LIBNAME and $LTLIBNAME. dnl But don't add it dnl 1. if it's the standard /usr/lib, dnl 2. if it's /usr/local/lib and we are using GCC on Linux, dnl 3. if it's already present in $LDFLAGS or the already dnl constructed $LIBNAME, dnl 4. if it doesn't exist as a directory. if test "X$additional_libdir" != "X/usr/lib"; then haveit= if test "X$additional_libdir" = "X/usr/local/lib"; then if test -n "$GCC"; then case $host_os in linux*) haveit=yes;; esac fi fi if test -z "$haveit"; then haveit= for x in $LDFLAGS $LIB[]NAME; do AC_LIB_WITH_FINAL_PREFIX([eval x=\"$x\"]) if test "X$x" = "X-L$additional_libdir"; then haveit=yes break fi done if test -z "$haveit"; then if test -d "$additional_libdir"; then dnl Really add $additional_libdir to $LIBNAME. LIB[]NAME="${LIB[]NAME}${LIB[]NAME:+ }-L$additional_libdir" fi fi haveit= for x in $LDFLAGS $LTLIB[]NAME; do AC_LIB_WITH_FINAL_PREFIX([eval x=\"$x\"]) if test "X$x" = "X-L$additional_libdir"; then haveit=yes break fi done if test -z "$haveit"; then if test -d "$additional_libdir"; then dnl Really add $additional_libdir to $LTLIBNAME. LTLIB[]NAME="${LTLIB[]NAME}${LTLIB[]NAME:+ }-L$additional_libdir" fi fi fi fi ;; -R*) dir=`echo "X$dep" | sed -e 's/^X-R//'` if test "$enable_rpath" != no; then dnl Potentially add DIR to rpathdirs. dnl The rpathdirs will be appended to $LIBNAME at the end. haveit= for x in $rpathdirs; do if test "X$x" = "X$dir"; then haveit=yes break fi done if test -z "$haveit"; then rpathdirs="$rpathdirs $dir" fi dnl Potentially add DIR to ltrpathdirs. dnl The ltrpathdirs will be appended to $LTLIBNAME at the end. haveit= for x in $ltrpathdirs; do if test "X$x" = "X$dir"; then haveit=yes break fi done if test -z "$haveit"; then ltrpathdirs="$ltrpathdirs $dir" fi fi ;; -l*) dnl Handle this in the next round. names_next_round="$names_next_round "`echo "X$dep" | sed -e 's/^X-l//'` ;; *.la) dnl Handle this in the next round. Throw away the .la's dnl directory; it is already contained in a preceding -L dnl option. names_next_round="$names_next_round "`echo "X$dep" | sed -e 's,^X.*/,,' -e 's,^lib,,' -e 's,\.la$,,'` ;; *) dnl Most likely an immediate library name. LIB[]NAME="${LIB[]NAME}${LIB[]NAME:+ }$dep" LTLIB[]NAME="${LTLIB[]NAME}${LTLIB[]NAME:+ }$dep" ;; esac done fi else dnl Didn't find the library; assume it is in the system directories dnl known to the linker and runtime loader. (All the system dnl directories known to the linker should also be known to the dnl runtime loader, otherwise the system is severely misconfigured.) LIB[]NAME="${LIB[]NAME}${LIB[]NAME:+ }-l$name" LTLIB[]NAME="${LTLIB[]NAME}${LTLIB[]NAME:+ }-l$name" fi fi fi done done if test "X$rpathdirs" != "X"; then if test -n "$hardcode_libdir_separator"; then dnl Weird platform: only the last -rpath option counts, the user must dnl pass all path elements in one option. We can arrange that for a dnl single library, but not when more than one $LIBNAMEs are used. alldirs= for found_dir in $rpathdirs; do alldirs="${alldirs}${alldirs:+$hardcode_libdir_separator}$found_dir" done dnl Note: hardcode_libdir_flag_spec uses $libdir and $wl. acl_save_libdir="$libdir" libdir="$alldirs" eval flag=\"$hardcode_libdir_flag_spec\" libdir="$acl_save_libdir" LIB[]NAME="${LIB[]NAME}${LIB[]NAME:+ }$flag" else dnl The -rpath options are cumulative. for found_dir in $rpathdirs; do acl_save_libdir="$libdir" libdir="$found_dir" eval flag=\"$hardcode_libdir_flag_spec\" libdir="$acl_save_libdir" LIB[]NAME="${LIB[]NAME}${LIB[]NAME:+ }$flag" done fi fi if test "X$ltrpathdirs" != "X"; then dnl When using libtool, the option that works for both libraries and dnl executables is -R. The -R options are cumulative. for found_dir in $ltrpathdirs; do LTLIB[]NAME="${LTLIB[]NAME}${LTLIB[]NAME:+ }-R$found_dir" done fi ]) dnl AC_LIB_APPENDTOVAR(VAR, CONTENTS) appends the elements of CONTENTS to VAR, dnl unless already present in VAR. dnl Works only for CPPFLAGS, not for LIB* variables because that sometimes dnl contains two or three consecutive elements that belong together. AC_DEFUN([AC_LIB_APPENDTOVAR], [ for element in [$2]; do haveit= for x in $[$1]; do AC_LIB_WITH_FINAL_PREFIX([eval x=\"$x\"]) if test "X$x" = "X$element"; then haveit=yes break fi done if test -z "$haveit"; then [$1]="${[$1]}${[$1]:+ }$element" fi done ]) toppler-1.1.6/m4/intdiv0.m40000644000175000017500000000356512065311534012275 00000000000000# intdiv0.m4 serial 1 (gettext-0.11.3) dnl Copyright (C) 2002 Free Software Foundation, Inc. dnl This file is free software, distributed under the terms of the GNU dnl General Public License. As a special exception to the GNU General dnl Public License, this file may be distributed as part of a program dnl that contains a configuration script generated by Autoconf, under dnl the same distribution terms as the rest of that program. dnl From Bruno Haible. 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As a special exception to the GNU General dnl Public License, this file may be distributed as part of a program dnl that contains a configuration script generated by Autoconf, under dnl the same distribution terms as the rest of that program. # This file is not needed with autoconf-2.53 and newer. Remove it in 2005. # This test replaces the one in autoconf. # Currently this macro should have the same name as the autoconf macro # because gettext's gettext.m4 (distributed in the automake package) # still uses it. Otherwise, the use in gettext.m4 makes autoheader # give these diagnostics: # configure.in:556: AC_TRY_COMPILE was called before AC_ISC_POSIX # configure.in:556: AC_TRY_RUN was called before AC_ISC_POSIX undefine([AC_ISC_POSIX]) AC_DEFUN([AC_ISC_POSIX], [ dnl This test replaces the obsolescent AC_ISC_POSIX kludge. 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As a special exception to the GNU General dnl Public License, this file may be distributed as part of a program dnl that contains a configuration script generated by Autoconf, under dnl the same distribution terms as the rest of that program. dnl From Paul Eggert. # Define HAVE_STDINT_H_WITH_UINTMAX if exists, # doesn't clash with , and declares uintmax_t. 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As a special exception to the GNU General dnl Public License, this file may be distributed as part of a program dnl that contains a configuration script generated by Autoconf, under dnl the same distribution terms as the rest of that program. dnl dnl This file can can be used in projects which are not available under dnl the GNU General Public License or the GNU Library General Public dnl License but which still want to provide support for the GNU gettext dnl functionality. dnl Please note that the actual code of the GNU gettext library is covered dnl by the GNU Library General Public License, and the rest of the GNU dnl gettext package package is covered by the GNU General Public License. dnl They are *not* in the public domain. dnl Authors: dnl Ulrich Drepper , 1995. # Check whether LC_MESSAGES is available in . 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As a special exception to the GNU General dnl Public License, this file may be distributed as part of a program dnl that contains a configuration script generated by Autoconf, under dnl the same distribution terms as the rest of that program. dnl dnl This file can can be used in projects which are not available under dnl the GNU General Public License or the GNU Library General Public dnl License but which still want to provide support for the GNU gettext dnl functionality. dnl Please note that the actual code of the GNU gettext library is covered dnl by the GNU Library General Public License, and the rest of the GNU dnl gettext package package is covered by the GNU General Public License. dnl They are *not* in the public domain. dnl Authors: dnl Ulrich Drepper , 1995-2000. dnl Bruno Haible , 2000-2002. dnl Macro to add for using GNU gettext. dnl Usage: AM_GNU_GETTEXT([INTLSYMBOL], [NEEDSYMBOL], [INTLDIR]). dnl INTLSYMBOL can be one of 'external', 'no-libtool', 'use-libtool'. 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If empty, dnl the value `$(top_builddir)/intl/' is used. dnl dnl The result of the configuration is one of three cases: dnl 1) GNU gettext, as included in the intl subdirectory, will be compiled dnl and used. dnl Catalog format: GNU --> install in $(datadir) dnl Catalog extension: .mo after installation, .gmo in source tree dnl 2) GNU gettext has been found in the system's C library. dnl Catalog format: GNU --> install in $(datadir) dnl Catalog extension: .mo after installation, .gmo in source tree dnl 3) No internationalization, always use English msgid. dnl Catalog format: none dnl Catalog extension: none dnl If INTLSYMBOL is 'external', only cases 2 and 3 can occur. dnl The use of .gmo is historical (it was needed to avoid overwriting the dnl GNU format catalogs when building on a platform with an X/Open gettext), dnl but we keep it in order not to force irrelevant filename changes on the dnl maintainers. dnl AC_DEFUN([AM_GNU_GETTEXT], [ dnl Argument checking. ifelse([$1], [], , [ifelse([$1], [external], , [ifelse([$1], [no-libtool], , [ifelse([$1], [use-libtool], , [errprint([ERROR: invalid first argument to AM_GNU_GETTEXT ])])])])]) ifelse([$2], [], , [ifelse([$2], [need-ngettext], , [ifelse([$2], [need-formatstring-macros], , [errprint([ERROR: invalid second argument to AM_GNU_GETTEXT ])])])]) define(gt_included_intl, ifelse([$1], [external], [no], [yes])) define(gt_libtool_suffix_prefix, ifelse([$1], [use-libtool], [l], [])) AC_REQUIRE([AM_PO_SUBDIRS])dnl ifelse(gt_included_intl, yes, [ AC_REQUIRE([AM_INTL_SUBDIR])dnl ]) dnl Prerequisites of AC_LIB_LINKFLAGS_BODY. AC_REQUIRE([AC_LIB_PREPARE_PREFIX]) AC_REQUIRE([AC_LIB_RPATH]) dnl Sometimes libintl requires libiconv, so first search for libiconv. dnl Ideally we would do this search only after the dnl if test "$USE_NLS" = "yes"; then dnl if test "$gt_cv_func_gnugettext_libc" != "yes"; then dnl tests. But if configure.in invokes AM_ICONV after AM_GNU_GETTEXT dnl the configure script would need to contain the same shell code dnl again, outside any 'if'. There are two solutions: dnl - Invoke AM_ICONV_LINKFLAGS_BODY here, outside any 'if'. dnl - Control the expansions in more detail using AC_PROVIDE_IFELSE. dnl Since AC_PROVIDE_IFELSE is only in autoconf >= 2.52 and not dnl documented, we avoid it. ifelse(gt_included_intl, yes, , [ AC_REQUIRE([AM_ICONV_LINKFLAGS_BODY]) ]) AC_MSG_CHECKING([whether NLS is requested]) dnl Default is enabled NLS AC_ARG_ENABLE(nls, [ --disable-nls do not use Native Language Support], USE_NLS=$enableval, USE_NLS=yes) AC_MSG_RESULT($USE_NLS) AC_SUBST(USE_NLS) ifelse(gt_included_intl, yes, [ BUILD_INCLUDED_LIBINTL=no USE_INCLUDED_LIBINTL=no ]) LIBINTL= LTLIBINTL= POSUB= dnl If we use NLS figure out what method if test "$USE_NLS" = "yes"; then gt_use_preinstalled_gnugettext=no ifelse(gt_included_intl, yes, [ AC_MSG_CHECKING([whether included gettext is requested]) AC_ARG_WITH(included-gettext, [ --with-included-gettext use the GNU gettext library included here], nls_cv_force_use_gnu_gettext=$withval, nls_cv_force_use_gnu_gettext=no) AC_MSG_RESULT($nls_cv_force_use_gnu_gettext) nls_cv_use_gnu_gettext="$nls_cv_force_use_gnu_gettext" if test "$nls_cv_force_use_gnu_gettext" != "yes"; then ]) dnl User does not insist on using GNU NLS library. Figure out what dnl to use. If GNU gettext is available we use this. Else we have dnl to fall back to GNU NLS library. dnl Add a version number to the cache macros. define([gt_api_version], ifelse([$2], [need-formatstring-macros], 3, ifelse([$2], [need-ngettext], 2, 1))) define([gt_cv_func_gnugettext_libc], [gt_cv_func_gnugettext]gt_api_version[_libc]) define([gt_cv_func_gnugettext_libintl], [gt_cv_func_gnugettext]gt_api_version[_libintl]) AC_CACHE_CHECK([for GNU gettext in libc], gt_cv_func_gnugettext_libc, [AC_TRY_LINK([#include ]ifelse([$2], [need-formatstring-macros], [#ifndef __GNU_GETTEXT_SUPPORTED_REVISION #define __GNU_GETTEXT_SUPPORTED_REVISION(major) ((major) == 0 ? 0 : -1) #endif changequote(,)dnl typedef int array [2 * (__GNU_GETTEXT_SUPPORTED_REVISION(0) >= 1) - 1]; changequote([,])dnl ], [])[extern int _nl_msg_cat_cntr; extern int *_nl_domain_bindings;], [bindtextdomain ("", ""); return (int) gettext ("")]ifelse([$2], [need-ngettext], [ + (int) ngettext ("", "", 0)], [])[ + _nl_msg_cat_cntr + *_nl_domain_bindings], gt_cv_func_gnugettext_libc=yes, gt_cv_func_gnugettext_libc=no)]) if test "$gt_cv_func_gnugettext_libc" != "yes"; then dnl Sometimes libintl requires libiconv, so first search for libiconv. ifelse(gt_included_intl, yes, , [ AM_ICONV_LINK ]) dnl Search for libintl and define LIBINTL, LTLIBINTL and INCINTL dnl accordingly. Don't use AC_LIB_LINKFLAGS_BODY([intl],[iconv]) dnl because that would add "-liconv" to LIBINTL and LTLIBINTL dnl even if libiconv doesn't exist. AC_LIB_LINKFLAGS_BODY([intl]) AC_CACHE_CHECK([for GNU gettext in libintl], gt_cv_func_gnugettext_libintl, [gt_save_CPPFLAGS="$CPPFLAGS" CPPFLAGS="$CPPFLAGS $INCINTL" gt_save_LIBS="$LIBS" LIBS="$LIBS $LIBINTL" dnl Now see whether libintl exists and does not depend on libiconv. AC_TRY_LINK([#include ]ifelse([$2], [need-formatstring-macros], [#ifndef __GNU_GETTEXT_SUPPORTED_REVISION #define __GNU_GETTEXT_SUPPORTED_REVISION(major) ((major) == 0 ? 0 : -1) #endif changequote(,)dnl typedef int array [2 * (__GNU_GETTEXT_SUPPORTED_REVISION(0) >= 1) - 1]; changequote([,])dnl ], [])[extern int _nl_msg_cat_cntr; extern #ifdef __cplusplus "C" #endif const char *_nl_expand_alias ();], [bindtextdomain ("", ""); return (int) gettext ("")]ifelse([$2], [need-ngettext], [ + (int) ngettext ("", "", 0)], [])[ + _nl_msg_cat_cntr + *_nl_expand_alias (0)], gt_cv_func_gnugettext_libintl=yes, gt_cv_func_gnugettext_libintl=no) dnl Now see whether libintl exists and depends on libiconv. if test "$gt_cv_func_gnugettext_libintl" != yes && test -n "$LIBICONV"; then LIBS="$LIBS $LIBICONV" AC_TRY_LINK([#include ]ifelse([$2], [need-formatstring-macros], [#ifndef __GNU_GETTEXT_SUPPORTED_REVISION #define __GNU_GETTEXT_SUPPORTED_REVISION(major) ((major) == 0 ? 0 : -1) #endif changequote(,)dnl typedef int array [2 * (__GNU_GETTEXT_SUPPORTED_REVISION(0) >= 1) - 1]; changequote([,])dnl ], [])[extern int _nl_msg_cat_cntr; extern #ifdef __cplusplus "C" #endif const char *_nl_expand_alias ();], [bindtextdomain ("", ""); return (int) gettext ("")]ifelse([$2], [need-ngettext], [ + (int) ngettext ("", "", 0)], [])[ + _nl_msg_cat_cntr + *_nl_expand_alias (0)], [LIBINTL="$LIBINTL $LIBICONV" LTLIBINTL="$LTLIBINTL $LTLIBICONV" gt_cv_func_gnugettext_libintl=yes ]) fi CPPFLAGS="$gt_save_CPPFLAGS" LIBS="$gt_save_LIBS"]) fi dnl If an already present or preinstalled GNU gettext() is found, dnl use it. But if this macro is used in GNU gettext, and GNU dnl gettext is already preinstalled in libintl, we update this dnl libintl. (Cf. the install rule in intl/Makefile.in.) if test "$gt_cv_func_gnugettext_libc" = "yes" \ || { test "$gt_cv_func_gnugettext_libintl" = "yes" \ && test "$PACKAGE" != gettext; }; then gt_use_preinstalled_gnugettext=yes else dnl Reset the values set by searching for libintl. LIBINTL= LTLIBINTL= INCINTL= fi ifelse(gt_included_intl, yes, [ if test "$gt_use_preinstalled_gnugettext" != "yes"; then dnl GNU gettext is not found in the C library. dnl Fall back on included GNU gettext library. nls_cv_use_gnu_gettext=yes fi fi if test "$nls_cv_use_gnu_gettext" = "yes"; then dnl Mark actions used to generate GNU NLS library. INTLOBJS="\$(GETTOBJS)" BUILD_INCLUDED_LIBINTL=yes USE_INCLUDED_LIBINTL=yes LIBINTL="ifelse([$3],[],\${top_builddir}/intl,[$3])/libintl.[]gt_libtool_suffix_prefix[]a $LIBICONV" LTLIBINTL="ifelse([$3],[],\${top_builddir}/intl,[$3])/libintl.[]gt_libtool_suffix_prefix[]a $LTLIBICONV" LIBS=`echo " $LIBS " | sed -e 's/ -lintl / /' -e 's/^ //' -e 's/ $//'` fi if test "$gt_use_preinstalled_gnugettext" = "yes" \ || test "$nls_cv_use_gnu_gettext" = "yes"; then dnl Mark actions to use GNU gettext tools. CATOBJEXT=.gmo fi ]) if test "$gt_use_preinstalled_gnugettext" = "yes" \ || test "$nls_cv_use_gnu_gettext" = "yes"; then AC_DEFINE(ENABLE_NLS, 1, [Define to 1 if translation of program messages to the user's native language is requested.]) else USE_NLS=no fi fi if test "$USE_NLS" = "yes"; then if test "$gt_use_preinstalled_gnugettext" = "yes"; then if test "$gt_cv_func_gnugettext_libintl" = "yes"; then AC_MSG_CHECKING([how to link with libintl]) AC_MSG_RESULT([$LIBINTL]) AC_LIB_APPENDTOVAR([CPPFLAGS], [$INCINTL]) fi dnl For backward compatibility. Some packages may be using this. AC_DEFINE(HAVE_GETTEXT, 1, [Define if the GNU gettext() function is already present or preinstalled.]) AC_DEFINE(HAVE_DCGETTEXT, 1, [Define if the GNU dcgettext() function is already present or preinstalled.]) fi dnl We need to process the po/ directory. POSUB=po fi ifelse(gt_included_intl, yes, [ dnl If this is used in GNU gettext we have to set BUILD_INCLUDED_LIBINTL dnl to 'yes' because some of the testsuite requires it. if test "$PACKAGE" = gettext; then BUILD_INCLUDED_LIBINTL=yes fi dnl Make all variables we use known to autoconf. AC_SUBST(BUILD_INCLUDED_LIBINTL) AC_SUBST(USE_INCLUDED_LIBINTL) AC_SUBST(CATOBJEXT) AC_SUBST(INTLOBJS) dnl For backward compatibility. Some configure.ins may be using this. nls_cv_header_intl= nls_cv_header_libgt= dnl For backward compatibility. Some Makefiles may be using this. DATADIRNAME=share AC_SUBST(DATADIRNAME) dnl For backward compatibility. Some Makefiles may be using this. INSTOBJEXT=.mo AC_SUBST(INSTOBJEXT) dnl For backward compatibility. Some Makefiles may be using this. GENCAT=gencat AC_SUBST(GENCAT) dnl Enable libtool support if the surrounding package wishes it. INTL_LIBTOOL_SUFFIX_PREFIX=gt_libtool_suffix_prefix AC_SUBST(INTL_LIBTOOL_SUFFIX_PREFIX) ]) dnl For backward compatibility. Some Makefiles may be using this. INTLLIBS="$LIBINTL" AC_SUBST(INTLLIBS) dnl Make all documented variables known to autoconf. AC_SUBST(LIBINTL) AC_SUBST(LTLIBINTL) AC_SUBST(POSUB) ]) dnl Checks for all prerequisites of the po subdirectory, dnl except for USE_NLS. AC_DEFUN([AM_PO_SUBDIRS], [ AC_REQUIRE([AC_PROG_MAKE_SET])dnl AC_REQUIRE([AC_PROG_INSTALL])dnl AC_REQUIRE([AM_MKINSTALLDIRS])dnl dnl Perform the following tests also if --disable-nls has been given, dnl because they are needed for "make dist" to work. dnl Search for GNU msgfmt in the PATH. dnl The first test excludes Solaris msgfmt and early GNU msgfmt versions. dnl The second test excludes FreeBSD msgfmt. AM_PATH_PROG_WITH_TEST(MSGFMT, msgfmt, [$ac_dir/$ac_word --statistics /dev/null >/dev/null 2>&1 && (if $ac_dir/$ac_word --statistics /dev/null 2>&1 >/dev/null | grep usage >/dev/null; then exit 1; else exit 0; fi)], :) AC_PATH_PROG(GMSGFMT, gmsgfmt, $MSGFMT) dnl Search for GNU xgettext 0.11 or newer in the PATH. dnl The first test excludes Solaris xgettext and early GNU xgettext versions. dnl The second test excludes FreeBSD xgettext. AM_PATH_PROG_WITH_TEST(XGETTEXT, xgettext, [$ac_dir/$ac_word --omit-header --copyright-holder= /dev/null >/dev/null 2>&1 && (if $ac_dir/$ac_word --omit-header --copyright-holder= /dev/null 2>&1 >/dev/null | grep usage >/dev/null; then exit 1; else exit 0; fi)], :) dnl Remove leftover from FreeBSD xgettext call. rm -f messages.po dnl Search for GNU msgmerge 0.11 or newer in the PATH. AM_PATH_PROG_WITH_TEST(MSGMERGE, msgmerge, [$ac_dir/$ac_word --update -q /dev/null /dev/null >/dev/null 2>&1], :) dnl This could go away some day; the PATH_PROG_WITH_TEST already does it. dnl Test whether we really found GNU msgfmt. if test "$GMSGFMT" != ":"; then dnl If it is no GNU msgfmt we define it as : so that the dnl Makefiles still can work. if $GMSGFMT --statistics /dev/null >/dev/null 2>&1 && (if $GMSGFMT --statistics /dev/null 2>&1 >/dev/null | grep usage >/dev/null; then exit 1; else exit 0; fi); then : ; else GMSGFMT=`echo "$GMSGFMT" | sed -e 's,^.*/,,'` AC_MSG_RESULT( [found $GMSGFMT program is not GNU msgfmt; ignore it]) GMSGFMT=":" fi fi dnl This could go away some day; the PATH_PROG_WITH_TEST already does it. dnl Test whether we really found GNU xgettext. if test "$XGETTEXT" != ":"; then dnl If it is no GNU xgettext we define it as : so that the dnl Makefiles still can work. if $XGETTEXT --omit-header --copyright-holder= /dev/null >/dev/null 2>&1 && (if $XGETTEXT --omit-header --copyright-holder= /dev/null 2>&1 >/dev/null | grep usage >/dev/null; then exit 1; else exit 0; fi); then : ; else AC_MSG_RESULT( [found xgettext program is not GNU xgettext; ignore it]) XGETTEXT=":" fi dnl Remove leftover from FreeBSD xgettext call. rm -f messages.po fi AC_OUTPUT_COMMANDS([ for ac_file in $CONFIG_FILES; do # Support "outfile[:infile[:infile...]]" case "$ac_file" in *:*) ac_file=`echo "$ac_file"|sed 's%:.*%%'` ;; esac # PO directories have a Makefile.in generated from Makefile.in.in. case "$ac_file" in */Makefile.in) # Adjust a relative srcdir. ac_dir=`echo "$ac_file"|sed 's%/[^/][^/]*$%%'` ac_dir_suffix="/`echo "$ac_dir"|sed 's%^\./%%'`" ac_dots=`echo "$ac_dir_suffix"|sed 's%/[^/]*%../%g'` # In autoconf-2.13 it is called $ac_given_srcdir. # In autoconf-2.50 it is called $srcdir. test -n "$ac_given_srcdir" || ac_given_srcdir="$srcdir" case "$ac_given_srcdir" in .) top_srcdir=`echo $ac_dots|sed 's%/$%%'` ;; /*) top_srcdir="$ac_given_srcdir" ;; *) top_srcdir="$ac_dots$ac_given_srcdir" ;; esac if test -f "$ac_given_srcdir/$ac_dir/POTFILES.in"; then rm -f "$ac_dir/POTFILES" test -n "$as_me" && echo "$as_me: creating $ac_dir/POTFILES" || echo "creating $ac_dir/POTFILES" cat "$ac_given_srcdir/$ac_dir/POTFILES.in" | sed -e "/^#/d" -e "/^[ ]*\$/d" -e "s,.*, $top_srcdir/& \\\\," | sed -e "\$s/\(.*\) \\\\/\1/" > "$ac_dir/POTFILES" # ALL_LINGUAS, POFILES, GMOFILES, UPDATEPOFILES, DUMMYPOFILES depend # on $ac_dir but don't depend on user-specified configuration # parameters. if test -f "$ac_given_srcdir/$ac_dir/LINGUAS"; then # The LINGUAS file contains the set of available languages. if test -n "$ALL_LINGUAS"; then test -n "$as_me" && echo "$as_me: setting ALL_LINGUAS in configure.in is obsolete" || echo "setting ALL_LINGUAS in configure.in is obsolete" fi ALL_LINGUAS_=`sed -e "/^#/d" "$ac_given_srcdir/$ac_dir/LINGUAS"` # Hide the ALL_LINGUAS assigment from automake. eval 'ALL_LINGUAS''=$ALL_LINGUAS_' fi case "$ac_given_srcdir" in .) srcdirpre= ;; *) srcdirpre='$(srcdir)/' ;; esac POFILES= GMOFILES= UPDATEPOFILES= DUMMYPOFILES= for lang in $ALL_LINGUAS; do POFILES="$POFILES $srcdirpre$lang.po" GMOFILES="$GMOFILES $srcdirpre$lang.gmo" UPDATEPOFILES="$UPDATEPOFILES $lang.po-update" DUMMYPOFILES="$DUMMYPOFILES $lang.nop" done # CATALOGS depends on both $ac_dir and the user's LINGUAS # environment variable. INST_LINGUAS= if test -n "$ALL_LINGUAS"; then for presentlang in $ALL_LINGUAS; do useit=no if test "%UNSET%" != "$LINGUAS"; then desiredlanguages="$LINGUAS" else desiredlanguages="$ALL_LINGUAS" fi for desiredlang in $desiredlanguages; do # Use the presentlang catalog if desiredlang is # a. equal to presentlang, or # b. a variant of presentlang (because in this case, # presentlang can be used as a fallback for messages # which are not translated in the desiredlang catalog). case "$desiredlang" in "$presentlang"*) useit=yes;; esac done if test $useit = yes; then INST_LINGUAS="$INST_LINGUAS $presentlang" fi done fi CATALOGS= if test -n "$INST_LINGUAS"; then for lang in $INST_LINGUAS; do CATALOGS="$CATALOGS $lang.gmo" done fi test -n "$as_me" && echo "$as_me: creating $ac_dir/Makefile" || echo "creating $ac_dir/Makefile" sed -e "/^POTFILES =/r $ac_dir/POTFILES" -e "/^# Makevars/r $ac_given_srcdir/$ac_dir/Makevars" -e "s|@POFILES@|$POFILES|g" -e "s|@GMOFILES@|$GMOFILES|g" -e "s|@UPDATEPOFILES@|$UPDATEPOFILES|g" -e "s|@DUMMYPOFILES@|$DUMMYPOFILES|g" -e "s|@CATALOGS@|$CATALOGS|g" "$ac_dir/Makefile.in" > "$ac_dir/Makefile" for f in "$ac_given_srcdir/$ac_dir"/Rules-*; do if test -f "$f"; then case "$f" in *.orig | *.bak | *~) ;; *) cat "$f" >> "$ac_dir/Makefile" ;; esac fi done fi ;; esac done], [# Capture the value of obsolete ALL_LINGUAS because we need it to compute # POFILES, GMOFILES, UPDATEPOFILES, DUMMYPOFILES, CATALOGS. But hide it # from automake. eval 'ALL_LINGUAS''="$ALL_LINGUAS"' # Capture the value of LINGUAS because we need it to compute CATALOGS. LINGUAS="${LINGUAS-%UNSET%}" ]) ]) dnl Checks for all prerequisites of the intl subdirectory, dnl except for INTL_LIBTOOL_SUFFIX_PREFIX (and possibly LIBTOOL), INTLOBJS, dnl USE_INCLUDED_LIBINTL, BUILD_INCLUDED_LIBINTL. AC_DEFUN([AM_INTL_SUBDIR], [ AC_REQUIRE([AC_PROG_INSTALL])dnl AC_REQUIRE([AM_MKINSTALLDIRS])dnl AC_REQUIRE([AC_PROG_CC])dnl AC_REQUIRE([AC_CANONICAL_HOST])dnl AC_REQUIRE([AC_PROG_RANLIB])dnl AC_REQUIRE([AC_ISC_POSIX])dnl AC_REQUIRE([AC_HEADER_STDC])dnl AC_REQUIRE([AC_C_CONST])dnl AC_REQUIRE([AC_C_INLINE])dnl AC_REQUIRE([AC_TYPE_OFF_T])dnl AC_REQUIRE([AC_TYPE_SIZE_T])dnl AC_REQUIRE([AC_FUNC_ALLOCA])dnl AC_REQUIRE([AC_FUNC_MMAP])dnl AC_REQUIRE([jm_GLIBC21])dnl AC_REQUIRE([gt_INTDIV0])dnl AC_REQUIRE([jm_AC_TYPE_UINTMAX_T])dnl AC_REQUIRE([gt_HEADER_INTTYPES_H])dnl AC_REQUIRE([gt_INTTYPES_PRI])dnl AC_CHECK_HEADERS([argz.h limits.h locale.h nl_types.h malloc.h stddef.h \ stdlib.h string.h unistd.h sys/param.h]) AC_CHECK_FUNCS([feof_unlocked fgets_unlocked getc_unlocked getcwd getegid \ geteuid getgid getuid mempcpy munmap putenv setenv setlocale stpcpy \ strcasecmp strdup strtoul tsearch __argz_count __argz_stringify __argz_next]) AM_ICONV AM_LANGINFO_CODESET if test $ac_cv_header_locale_h = yes; then AM_LC_MESSAGES fi dnl intl/plural.c is generated from intl/plural.y. It requires bison, dnl because plural.y uses bison specific features. It requires at least dnl bison-1.26 because earlier versions generate a plural.c that doesn't dnl compile. dnl bison is only needed for the maintainer (who touches plural.y). But in dnl order to avoid separate Makefiles or --enable-maintainer-mode, we put dnl the rule in general Makefile. Now, some people carelessly touch the dnl files or have a broken "make" program, hence the plural.c rule will dnl sometimes fire. To avoid an error, defines BISON to ":" if it is not dnl present or too old. AC_CHECK_PROGS([INTLBISON], [bison]) if test -z "$INTLBISON"; then ac_verc_fail=yes else dnl Found it, now check the version. 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MKINSTALLDIRS= if test -n "$ac_aux_dir"; then MKINSTALLDIRS="$ac_aux_dir/mkinstalldirs" fi if test -z "$MKINSTALLDIRS"; then MKINSTALLDIRS="\$(top_srcdir)/mkinstalldirs" fi AC_SUBST(MKINSTALLDIRS) ]) dnl Usage: AM_GNU_GETTEXT_VERSION([gettext-version]) AC_DEFUN([AM_GNU_GETTEXT_VERSION], []) toppler-1.1.6/aclocal.m40000644000175000017500000153330112065311547011777 00000000000000# generated automatically by aclocal 1.11.6 -*- Autoconf -*- # Copyright (C) 1996, 1997, 1998, 1999, 2000, 2001, 2002, 2003, 2004, # 2005, 2006, 2007, 2008, 2009, 2010, 2011 Free Software Foundation, # Inc. # This file is free software; the Free Software Foundation # gives unlimited permission to copy and/or distribute it, # with or without modifications, as long as this notice is preserved. # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY, to the extent permitted by law; without # even the implied warranty of MERCHANTABILITY or FITNESS FOR A # PARTICULAR PURPOSE. m4_ifndef([AC_AUTOCONF_VERSION], [m4_copy([m4_PACKAGE_VERSION], [AC_AUTOCONF_VERSION])])dnl m4_if(m4_defn([AC_AUTOCONF_VERSION]), [2.69],, [m4_warning([this file was generated for autoconf 2.69. You have another version of autoconf. It may work, but is not guaranteed to. If you have problems, you may need to regenerate the build system entirely. To do so, use the procedure documented by the package, typically `autoreconf'.])]) # gettext.m4 serial 63 (gettext-0.18) dnl Copyright (C) 1995-2010 Free Software Foundation, Inc. dnl This file is free software; the Free Software Foundation dnl gives unlimited permission to copy and/or distribute it, dnl with or without modifications, as long as this notice is preserved. dnl dnl This file can can be used in projects which are not available under dnl the GNU General Public License or the GNU Library General Public dnl License but which still want to provide support for the GNU gettext dnl functionality. dnl Please note that the actual code of the GNU gettext library is covered dnl by the GNU Library General Public License, and the rest of the GNU dnl gettext package package is covered by the GNU General Public License. dnl They are *not* in the public domain. dnl Authors: dnl Ulrich Drepper , 1995-2000. dnl Bruno Haible , 2000-2006, 2008-2010. dnl Macro to add for using GNU gettext. dnl Usage: AM_GNU_GETTEXT([INTLSYMBOL], [NEEDSYMBOL], [INTLDIR]). dnl INTLSYMBOL can be one of 'external', 'no-libtool', 'use-libtool'. The dnl default (if it is not specified or empty) is 'no-libtool'. dnl INTLSYMBOL should be 'external' for packages with no intl directory, dnl and 'no-libtool' or 'use-libtool' for packages with an intl directory. dnl If INTLSYMBOL is 'use-libtool', then a libtool library dnl $(top_builddir)/intl/libintl.la will be created (shared and/or static, dnl depending on --{enable,disable}-{shared,static} and on the presence of dnl AM-DISABLE-SHARED). If INTLSYMBOL is 'no-libtool', a static library dnl $(top_builddir)/intl/libintl.a will be created. dnl If NEEDSYMBOL is specified and is 'need-ngettext', then GNU gettext dnl implementations (in libc or libintl) without the ngettext() function dnl will be ignored. If NEEDSYMBOL is specified and is dnl 'need-formatstring-macros', then GNU gettext implementations that don't dnl support the ISO C 99 formatstring macros will be ignored. dnl INTLDIR is used to find the intl libraries. If empty, dnl the value `$(top_builddir)/intl/' is used. dnl dnl The result of the configuration is one of three cases: dnl 1) GNU gettext, as included in the intl subdirectory, will be compiled dnl and used. dnl Catalog format: GNU --> install in $(datadir) dnl Catalog extension: .mo after installation, .gmo in source tree dnl 2) GNU gettext has been found in the system's C library. dnl Catalog format: GNU --> install in $(datadir) dnl Catalog extension: .mo after installation, .gmo in source tree dnl 3) No internationalization, always use English msgid. dnl Catalog format: none dnl Catalog extension: none dnl If INTLSYMBOL is 'external', only cases 2 and 3 can occur. dnl The use of .gmo is historical (it was needed to avoid overwriting the dnl GNU format catalogs when building on a platform with an X/Open gettext), dnl but we keep it in order not to force irrelevant filename changes on the dnl maintainers. dnl AC_DEFUN([AM_GNU_GETTEXT], [ dnl Argument checking. ifelse([$1], [], , [ifelse([$1], [external], , [ifelse([$1], [no-libtool], , [ifelse([$1], [use-libtool], , [errprint([ERROR: invalid first argument to AM_GNU_GETTEXT ])])])])]) ifelse(ifelse([$1], [], [old])[]ifelse([$1], [no-libtool], [old]), [old], [AC_DIAGNOSE([obsolete], [Use of AM_GNU_GETTEXT without [external] argument is deprecated.])]) ifelse([$2], [], , [ifelse([$2], [need-ngettext], , [ifelse([$2], [need-formatstring-macros], , [errprint([ERROR: invalid second argument to AM_GNU_GETTEXT ])])])]) define([gt_included_intl], ifelse([$1], [external], ifdef([AM_GNU_GETTEXT_][INTL_SUBDIR], [yes], [no]), [yes])) define([gt_libtool_suffix_prefix], ifelse([$1], [use-libtool], [l], [])) gt_NEEDS_INIT AM_GNU_GETTEXT_NEED([$2]) AC_REQUIRE([AM_PO_SUBDIRS])dnl ifelse(gt_included_intl, yes, [ AC_REQUIRE([AM_INTL_SUBDIR])dnl ]) dnl Prerequisites of AC_LIB_LINKFLAGS_BODY. AC_REQUIRE([AC_LIB_PREPARE_PREFIX]) AC_REQUIRE([AC_LIB_RPATH]) dnl Sometimes libintl requires libiconv, so first search for libiconv. dnl Ideally we would do this search only after the dnl if test "$USE_NLS" = "yes"; then dnl if { eval "gt_val=\$$gt_func_gnugettext_libc"; test "$gt_val" != "yes"; }; then dnl tests. But if configure.in invokes AM_ICONV after AM_GNU_GETTEXT dnl the configure script would need to contain the same shell code dnl again, outside any 'if'. There are two solutions: dnl - Invoke AM_ICONV_LINKFLAGS_BODY here, outside any 'if'. dnl - Control the expansions in more detail using AC_PROVIDE_IFELSE. dnl Since AC_PROVIDE_IFELSE is only in autoconf >= 2.52 and not dnl documented, we avoid it. ifelse(gt_included_intl, yes, , [ AC_REQUIRE([AM_ICONV_LINKFLAGS_BODY]) ]) dnl Sometimes, on MacOS X, libintl requires linking with CoreFoundation. gt_INTL_MACOSX dnl Set USE_NLS. AC_REQUIRE([AM_NLS]) ifelse(gt_included_intl, yes, [ BUILD_INCLUDED_LIBINTL=no USE_INCLUDED_LIBINTL=no ]) LIBINTL= LTLIBINTL= POSUB= dnl Add a version number to the cache macros. case " $gt_needs " in *" need-formatstring-macros "*) gt_api_version=3 ;; *" need-ngettext "*) gt_api_version=2 ;; *) gt_api_version=1 ;; esac gt_func_gnugettext_libc="gt_cv_func_gnugettext${gt_api_version}_libc" gt_func_gnugettext_libintl="gt_cv_func_gnugettext${gt_api_version}_libintl" dnl If we use NLS figure out what method if test "$USE_NLS" = "yes"; then gt_use_preinstalled_gnugettext=no ifelse(gt_included_intl, yes, [ AC_MSG_CHECKING([whether included gettext is requested]) AC_ARG_WITH([included-gettext], [ --with-included-gettext use the GNU gettext library included here], nls_cv_force_use_gnu_gettext=$withval, nls_cv_force_use_gnu_gettext=no) AC_MSG_RESULT([$nls_cv_force_use_gnu_gettext]) nls_cv_use_gnu_gettext="$nls_cv_force_use_gnu_gettext" if test "$nls_cv_force_use_gnu_gettext" != "yes"; then ]) dnl User does not insist on using GNU NLS library. Figure out what dnl to use. If GNU gettext is available we use this. Else we have dnl to fall back to GNU NLS library. if test $gt_api_version -ge 3; then gt_revision_test_code=' #ifndef __GNU_GETTEXT_SUPPORTED_REVISION #define __GNU_GETTEXT_SUPPORTED_REVISION(major) ((major) == 0 ? 0 : -1) #endif changequote(,)dnl typedef int array [2 * (__GNU_GETTEXT_SUPPORTED_REVISION(0) >= 1) - 1]; changequote([,])dnl ' else gt_revision_test_code= fi if test $gt_api_version -ge 2; then gt_expression_test_code=' + * ngettext ("", "", 0)' else gt_expression_test_code= fi AC_CACHE_CHECK([for GNU gettext in libc], [$gt_func_gnugettext_libc], [AC_TRY_LINK([#include $gt_revision_test_code extern int _nl_msg_cat_cntr; extern int *_nl_domain_bindings;], [bindtextdomain ("", ""); return * gettext ("")$gt_expression_test_code + _nl_msg_cat_cntr + *_nl_domain_bindings], [eval "$gt_func_gnugettext_libc=yes"], [eval "$gt_func_gnugettext_libc=no"])]) if { eval "gt_val=\$$gt_func_gnugettext_libc"; test "$gt_val" != "yes"; }; then dnl Sometimes libintl requires libiconv, so first search for libiconv. ifelse(gt_included_intl, yes, , [ AM_ICONV_LINK ]) dnl Search for libintl and define LIBINTL, LTLIBINTL and INCINTL dnl accordingly. Don't use AC_LIB_LINKFLAGS_BODY([intl],[iconv]) dnl because that would add "-liconv" to LIBINTL and LTLIBINTL dnl even if libiconv doesn't exist. AC_LIB_LINKFLAGS_BODY([intl]) AC_CACHE_CHECK([for GNU gettext in libintl], [$gt_func_gnugettext_libintl], [gt_save_CPPFLAGS="$CPPFLAGS" CPPFLAGS="$CPPFLAGS $INCINTL" gt_save_LIBS="$LIBS" LIBS="$LIBS $LIBINTL" dnl Now see whether libintl exists and does not depend on libiconv. AC_TRY_LINK([#include $gt_revision_test_code extern int _nl_msg_cat_cntr; extern #ifdef __cplusplus "C" #endif const char *_nl_expand_alias (const char *);], [bindtextdomain ("", ""); return * gettext ("")$gt_expression_test_code + _nl_msg_cat_cntr + *_nl_expand_alias ("")], [eval "$gt_func_gnugettext_libintl=yes"], [eval "$gt_func_gnugettext_libintl=no"]) dnl Now see whether libintl exists and depends on libiconv. if { eval "gt_val=\$$gt_func_gnugettext_libintl"; test "$gt_val" != yes; } && test -n "$LIBICONV"; then LIBS="$LIBS $LIBICONV" AC_TRY_LINK([#include $gt_revision_test_code extern int _nl_msg_cat_cntr; extern #ifdef __cplusplus "C" #endif const char *_nl_expand_alias (const char *);], [bindtextdomain ("", ""); return * gettext ("")$gt_expression_test_code + _nl_msg_cat_cntr + *_nl_expand_alias ("")], [LIBINTL="$LIBINTL $LIBICONV" LTLIBINTL="$LTLIBINTL $LTLIBICONV" eval "$gt_func_gnugettext_libintl=yes" ]) fi CPPFLAGS="$gt_save_CPPFLAGS" LIBS="$gt_save_LIBS"]) fi dnl If an already present or preinstalled GNU gettext() is found, dnl use it. But if this macro is used in GNU gettext, and GNU dnl gettext is already preinstalled in libintl, we update this dnl libintl. (Cf. the install rule in intl/Makefile.in.) if { eval "gt_val=\$$gt_func_gnugettext_libc"; test "$gt_val" = "yes"; } \ || { { eval "gt_val=\$$gt_func_gnugettext_libintl"; test "$gt_val" = "yes"; } \ && test "$PACKAGE" != gettext-runtime \ && test "$PACKAGE" != gettext-tools; }; then gt_use_preinstalled_gnugettext=yes else dnl Reset the values set by searching for libintl. LIBINTL= LTLIBINTL= INCINTL= fi ifelse(gt_included_intl, yes, [ if test "$gt_use_preinstalled_gnugettext" != "yes"; then dnl GNU gettext is not found in the C library. dnl Fall back on included GNU gettext library. nls_cv_use_gnu_gettext=yes fi fi if test "$nls_cv_use_gnu_gettext" = "yes"; then dnl Mark actions used to generate GNU NLS library. BUILD_INCLUDED_LIBINTL=yes USE_INCLUDED_LIBINTL=yes LIBINTL="ifelse([$3],[],\${top_builddir}/intl,[$3])/libintl.[]gt_libtool_suffix_prefix[]a $LIBICONV $LIBTHREAD" LTLIBINTL="ifelse([$3],[],\${top_builddir}/intl,[$3])/libintl.[]gt_libtool_suffix_prefix[]a $LTLIBICONV $LTLIBTHREAD" LIBS=`echo " $LIBS " | sed -e 's/ -lintl / /' -e 's/^ //' -e 's/ $//'` fi CATOBJEXT= if test "$gt_use_preinstalled_gnugettext" = "yes" \ || test "$nls_cv_use_gnu_gettext" = "yes"; then dnl Mark actions to use GNU gettext tools. CATOBJEXT=.gmo fi ]) if test -n "$INTL_MACOSX_LIBS"; then if test "$gt_use_preinstalled_gnugettext" = "yes" \ || test "$nls_cv_use_gnu_gettext" = "yes"; then dnl Some extra flags are needed during linking. LIBINTL="$LIBINTL $INTL_MACOSX_LIBS" LTLIBINTL="$LTLIBINTL $INTL_MACOSX_LIBS" fi fi if test "$gt_use_preinstalled_gnugettext" = "yes" \ || test "$nls_cv_use_gnu_gettext" = "yes"; then AC_DEFINE([ENABLE_NLS], [1], [Define to 1 if translation of program messages to the user's native language is requested.]) else USE_NLS=no fi fi AC_MSG_CHECKING([whether to use NLS]) AC_MSG_RESULT([$USE_NLS]) if test "$USE_NLS" = "yes"; then AC_MSG_CHECKING([where the gettext function comes from]) if test "$gt_use_preinstalled_gnugettext" = "yes"; then if { eval "gt_val=\$$gt_func_gnugettext_libintl"; test "$gt_val" = "yes"; }; then gt_source="external libintl" else gt_source="libc" fi else gt_source="included intl directory" fi AC_MSG_RESULT([$gt_source]) fi if test "$USE_NLS" = "yes"; then if test "$gt_use_preinstalled_gnugettext" = "yes"; then if { eval "gt_val=\$$gt_func_gnugettext_libintl"; test "$gt_val" = "yes"; }; then AC_MSG_CHECKING([how to link with libintl]) AC_MSG_RESULT([$LIBINTL]) AC_LIB_APPENDTOVAR([CPPFLAGS], [$INCINTL]) fi dnl For backward compatibility. Some packages may be using this. AC_DEFINE([HAVE_GETTEXT], [1], [Define if the GNU gettext() function is already present or preinstalled.]) AC_DEFINE([HAVE_DCGETTEXT], [1], [Define if the GNU dcgettext() function is already present or preinstalled.]) fi dnl We need to process the po/ directory. POSUB=po fi ifelse(gt_included_intl, yes, [ dnl If this is used in GNU gettext we have to set BUILD_INCLUDED_LIBINTL dnl to 'yes' because some of the testsuite requires it. if test "$PACKAGE" = gettext-runtime || test "$PACKAGE" = gettext-tools; then BUILD_INCLUDED_LIBINTL=yes fi dnl Make all variables we use known to autoconf. AC_SUBST([BUILD_INCLUDED_LIBINTL]) AC_SUBST([USE_INCLUDED_LIBINTL]) AC_SUBST([CATOBJEXT]) dnl For backward compatibility. Some configure.ins may be using this. nls_cv_header_intl= nls_cv_header_libgt= dnl For backward compatibility. Some Makefiles may be using this. DATADIRNAME=share AC_SUBST([DATADIRNAME]) dnl For backward compatibility. Some Makefiles may be using this. INSTOBJEXT=.mo AC_SUBST([INSTOBJEXT]) dnl For backward compatibility. Some Makefiles may be using this. GENCAT=gencat AC_SUBST([GENCAT]) dnl For backward compatibility. Some Makefiles may be using this. INTLOBJS= if test "$USE_INCLUDED_LIBINTL" = yes; then INTLOBJS="\$(GETTOBJS)" fi AC_SUBST([INTLOBJS]) dnl Enable libtool support if the surrounding package wishes it. INTL_LIBTOOL_SUFFIX_PREFIX=gt_libtool_suffix_prefix AC_SUBST([INTL_LIBTOOL_SUFFIX_PREFIX]) ]) dnl For backward compatibility. Some Makefiles may be using this. INTLLIBS="$LIBINTL" AC_SUBST([INTLLIBS]) dnl Make all documented variables known to autoconf. AC_SUBST([LIBINTL]) AC_SUBST([LTLIBINTL]) AC_SUBST([POSUB]) ]) dnl gt_NEEDS_INIT ensures that the gt_needs variable is initialized. m4_define([gt_NEEDS_INIT], [ m4_divert_text([DEFAULTS], [gt_needs=]) m4_define([gt_NEEDS_INIT], []) ]) dnl Usage: AM_GNU_GETTEXT_NEED([NEEDSYMBOL]) AC_DEFUN([AM_GNU_GETTEXT_NEED], [ m4_divert_text([INIT_PREPARE], [gt_needs="$gt_needs $1"]) ]) dnl Usage: AM_GNU_GETTEXT_VERSION([gettext-version]) AC_DEFUN([AM_GNU_GETTEXT_VERSION], []) # iconv.m4 serial 11 (gettext-0.18.1) dnl Copyright (C) 2000-2002, 2007-2010 Free Software Foundation, Inc. dnl This file is free software; the Free Software Foundation dnl gives unlimited permission to copy and/or distribute it, dnl with or without modifications, as long as this notice is preserved. dnl From Bruno Haible. AC_DEFUN([AM_ICONV_LINKFLAGS_BODY], [ dnl Prerequisites of AC_LIB_LINKFLAGS_BODY. AC_REQUIRE([AC_LIB_PREPARE_PREFIX]) AC_REQUIRE([AC_LIB_RPATH]) dnl Search for libiconv and define LIBICONV, LTLIBICONV and INCICONV dnl accordingly. AC_LIB_LINKFLAGS_BODY([iconv]) ]) AC_DEFUN([AM_ICONV_LINK], [ dnl Some systems have iconv in libc, some have it in libiconv (OSF/1 and dnl those with the standalone portable GNU libiconv installed). AC_REQUIRE([AC_CANONICAL_HOST]) dnl for cross-compiles dnl Search for libiconv and define LIBICONV, LTLIBICONV and INCICONV dnl accordingly. AC_REQUIRE([AM_ICONV_LINKFLAGS_BODY]) dnl Add $INCICONV to CPPFLAGS before performing the following checks, dnl because if the user has installed libiconv and not disabled its use dnl via --without-libiconv-prefix, he wants to use it. The first dnl AC_TRY_LINK will then fail, the second AC_TRY_LINK will succeed. am_save_CPPFLAGS="$CPPFLAGS" AC_LIB_APPENDTOVAR([CPPFLAGS], [$INCICONV]) AC_CACHE_CHECK([for iconv], [am_cv_func_iconv], [ am_cv_func_iconv="no, consider installing GNU libiconv" am_cv_lib_iconv=no AC_TRY_LINK([#include #include ], [iconv_t cd = iconv_open("",""); iconv(cd,NULL,NULL,NULL,NULL); iconv_close(cd);], [am_cv_func_iconv=yes]) if test "$am_cv_func_iconv" != yes; then am_save_LIBS="$LIBS" LIBS="$LIBS $LIBICONV" AC_TRY_LINK([#include #include ], [iconv_t cd = iconv_open("",""); iconv(cd,NULL,NULL,NULL,NULL); iconv_close(cd);], [am_cv_lib_iconv=yes] [am_cv_func_iconv=yes]) LIBS="$am_save_LIBS" fi ]) if test "$am_cv_func_iconv" = yes; then AC_CACHE_CHECK([for working iconv], [am_cv_func_iconv_works], [ dnl This tests against bugs in AIX 5.1, HP-UX 11.11, Solaris 10. am_save_LIBS="$LIBS" if test $am_cv_lib_iconv = yes; then LIBS="$LIBS $LIBICONV" fi AC_TRY_RUN([ #include #include int main () { /* Test against AIX 5.1 bug: Failures are not distinguishable from successful returns. */ { iconv_t cd_utf8_to_88591 = iconv_open ("ISO8859-1", "UTF-8"); if (cd_utf8_to_88591 != (iconv_t)(-1)) { static const char input[] = "\342\202\254"; /* EURO SIGN */ char buf[10]; const char *inptr = input; size_t inbytesleft = strlen (input); char *outptr = buf; size_t outbytesleft = sizeof (buf); size_t res = iconv (cd_utf8_to_88591, (char **) &inptr, &inbytesleft, &outptr, &outbytesleft); if (res == 0) return 1; } } /* Test against Solaris 10 bug: Failures are not distinguishable from successful returns. */ { iconv_t cd_ascii_to_88591 = iconv_open ("ISO8859-1", "646"); if (cd_ascii_to_88591 != (iconv_t)(-1)) { static const char input[] = "\263"; char buf[10]; const char *inptr = input; size_t inbytesleft = strlen (input); char *outptr = buf; size_t outbytesleft = sizeof (buf); size_t res = iconv (cd_ascii_to_88591, (char **) &inptr, &inbytesleft, &outptr, &outbytesleft); if (res == 0) return 1; } } #if 0 /* This bug could be worked around by the caller. */ /* Test against HP-UX 11.11 bug: Positive return value instead of 0. */ { iconv_t cd_88591_to_utf8 = iconv_open ("utf8", "iso88591"); if (cd_88591_to_utf8 != (iconv_t)(-1)) { static const char input[] = "\304rger mit b\366sen B\374bchen ohne Augenma\337"; char buf[50]; const char *inptr = input; size_t inbytesleft = strlen (input); char *outptr = buf; size_t outbytesleft = sizeof (buf); size_t res = iconv (cd_88591_to_utf8, (char **) &inptr, &inbytesleft, &outptr, &outbytesleft); if ((int)res > 0) return 1; } } #endif /* Test against HP-UX 11.11 bug: No converter from EUC-JP to UTF-8 is provided. */ if (/* Try standardized names. */ iconv_open ("UTF-8", "EUC-JP") == (iconv_t)(-1) /* Try IRIX, OSF/1 names. */ && iconv_open ("UTF-8", "eucJP") == (iconv_t)(-1) /* Try AIX names. */ && iconv_open ("UTF-8", "IBM-eucJP") == (iconv_t)(-1) /* Try HP-UX names. */ && iconv_open ("utf8", "eucJP") == (iconv_t)(-1)) return 1; return 0; }], [am_cv_func_iconv_works=yes], [am_cv_func_iconv_works=no], [case "$host_os" in aix* | hpux*) am_cv_func_iconv_works="guessing no" ;; *) am_cv_func_iconv_works="guessing yes" ;; esac]) LIBS="$am_save_LIBS" ]) case "$am_cv_func_iconv_works" in *no) am_func_iconv=no am_cv_lib_iconv=no ;; *) am_func_iconv=yes ;; esac else am_func_iconv=no am_cv_lib_iconv=no fi if test "$am_func_iconv" = yes; then AC_DEFINE([HAVE_ICONV], [1], [Define if you have the iconv() function and it works.]) fi if test "$am_cv_lib_iconv" = yes; then AC_MSG_CHECKING([how to link with libiconv]) AC_MSG_RESULT([$LIBICONV]) else dnl If $LIBICONV didn't lead to a usable library, we don't need $INCICONV dnl either. CPPFLAGS="$am_save_CPPFLAGS" LIBICONV= LTLIBICONV= fi AC_SUBST([LIBICONV]) AC_SUBST([LTLIBICONV]) ]) dnl Define AM_ICONV using AC_DEFUN_ONCE for Autoconf >= 2.64, in order to dnl avoid warnings like dnl "warning: AC_REQUIRE: `AM_ICONV' was expanded before it was required". dnl This is tricky because of the way 'aclocal' is implemented: dnl - It requires defining an auxiliary macro whose name ends in AC_DEFUN. dnl Otherwise aclocal's initial scan pass would miss the macro definition. dnl - It requires a line break inside the AC_DEFUN_ONCE and AC_DEFUN expansions. dnl Otherwise aclocal would emit many "Use of uninitialized value $1" dnl warnings. m4_define([gl_iconv_AC_DEFUN], m4_version_prereq([2.64], [[AC_DEFUN_ONCE( [$1], [$2])]], [[AC_DEFUN( [$1], [$2])]])) gl_iconv_AC_DEFUN([AM_ICONV], [ AM_ICONV_LINK if test "$am_cv_func_iconv" = yes; then AC_MSG_CHECKING([for iconv declaration]) AC_CACHE_VAL([am_cv_proto_iconv], [ AC_TRY_COMPILE([ #include #include extern #ifdef __cplusplus "C" #endif #if defined(__STDC__) || defined(__cplusplus) size_t iconv (iconv_t cd, char * *inbuf, size_t *inbytesleft, char * *outbuf, size_t *outbytesleft); #else size_t iconv(); #endif ], [], [am_cv_proto_iconv_arg1=""], [am_cv_proto_iconv_arg1="const"]) am_cv_proto_iconv="extern size_t iconv (iconv_t cd, $am_cv_proto_iconv_arg1 char * *inbuf, size_t *inbytesleft, char * *outbuf, size_t *outbytesleft);"]) am_cv_proto_iconv=`echo "[$]am_cv_proto_iconv" | tr -s ' ' | sed -e 's/( /(/'` AC_MSG_RESULT([ $am_cv_proto_iconv]) AC_DEFINE_UNQUOTED([ICONV_CONST], [$am_cv_proto_iconv_arg1], [Define as const if the declaration of iconv() needs const.]) fi ]) # intlmacosx.m4 serial 3 (gettext-0.18) dnl Copyright (C) 2004-2010 Free Software Foundation, Inc. dnl This file is free software; the Free Software Foundation dnl gives unlimited permission to copy and/or distribute it, dnl with or without modifications, as long as this notice is preserved. dnl dnl This file can can be used in projects which are not available under dnl the GNU General Public License or the GNU Library General Public dnl License but which still want to provide support for the GNU gettext dnl functionality. dnl Please note that the actual code of the GNU gettext library is covered dnl by the GNU Library General Public License, and the rest of the GNU dnl gettext package package is covered by the GNU General Public License. dnl They are *not* in the public domain. dnl Checks for special options needed on MacOS X. dnl Defines INTL_MACOSX_LIBS. AC_DEFUN([gt_INTL_MACOSX], [ dnl Check for API introduced in MacOS X 10.2. AC_CACHE_CHECK([for CFPreferencesCopyAppValue], [gt_cv_func_CFPreferencesCopyAppValue], [gt_save_LIBS="$LIBS" LIBS="$LIBS -Wl,-framework -Wl,CoreFoundation" AC_TRY_LINK([#include ], [CFPreferencesCopyAppValue(NULL, NULL)], [gt_cv_func_CFPreferencesCopyAppValue=yes], [gt_cv_func_CFPreferencesCopyAppValue=no]) LIBS="$gt_save_LIBS"]) if test $gt_cv_func_CFPreferencesCopyAppValue = yes; then AC_DEFINE([HAVE_CFPREFERENCESCOPYAPPVALUE], [1], [Define to 1 if you have the MacOS X function CFPreferencesCopyAppValue in the CoreFoundation framework.]) fi dnl Check for API introduced in MacOS X 10.3. AC_CACHE_CHECK([for CFLocaleCopyCurrent], [gt_cv_func_CFLocaleCopyCurrent], [gt_save_LIBS="$LIBS" LIBS="$LIBS -Wl,-framework -Wl,CoreFoundation" AC_TRY_LINK([#include ], [CFLocaleCopyCurrent();], [gt_cv_func_CFLocaleCopyCurrent=yes], [gt_cv_func_CFLocaleCopyCurrent=no]) LIBS="$gt_save_LIBS"]) if test $gt_cv_func_CFLocaleCopyCurrent = yes; then AC_DEFINE([HAVE_CFLOCALECOPYCURRENT], [1], [Define to 1 if you have the MacOS X function CFLocaleCopyCurrent in the CoreFoundation framework.]) fi INTL_MACOSX_LIBS= if test $gt_cv_func_CFPreferencesCopyAppValue = yes || test $gt_cv_func_CFLocaleCopyCurrent = yes; then INTL_MACOSX_LIBS="-Wl,-framework -Wl,CoreFoundation" fi AC_SUBST([INTL_MACOSX_LIBS]) ]) # lib-ld.m4 serial 4 (gettext-0.18) dnl Copyright (C) 1996-2003, 2009-2010 Free Software Foundation, Inc. dnl This file is free software; the Free Software Foundation dnl gives unlimited permission to copy and/or distribute it, dnl with or without modifications, as long as this notice is preserved. dnl Subroutines of libtool.m4, dnl with replacements s/AC_/AC_LIB/ and s/lt_cv/acl_cv/ to avoid collision dnl with libtool.m4. dnl From libtool-1.4. Sets the variable with_gnu_ld to yes or no. AC_DEFUN([AC_LIB_PROG_LD_GNU], [AC_CACHE_CHECK([if the linker ($LD) is GNU ld], [acl_cv_prog_gnu_ld], [# I'd rather use --version here, but apparently some GNU ld's only accept -v. case `$LD -v 2>&1 conf$$.sh echo "exit 0" >>conf$$.sh chmod +x conf$$.sh if (PATH="/nonexistent;."; conf$$.sh) >/dev/null 2>&1; then PATH_SEPARATOR=';' else PATH_SEPARATOR=: fi rm -f conf$$.sh fi ac_prog=ld if test "$GCC" = yes; then # Check if gcc -print-prog-name=ld gives a path. AC_MSG_CHECKING([for ld used by GCC]) case $host in *-*-mingw*) # gcc leaves a trailing carriage return which upsets mingw ac_prog=`($CC -print-prog-name=ld) 2>&5 | tr -d '\015'` ;; *) ac_prog=`($CC -print-prog-name=ld) 2>&5` ;; esac case $ac_prog in # Accept absolute paths. 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I'd rather use --version, # but apparently some GNU ld's only accept -v. # Break only if it was the GNU/non-GNU ld that we prefer. case `"$acl_cv_path_LD" -v 2>&1 < /dev/null` in *GNU* | *'with BFD'*) test "$with_gnu_ld" != no && break ;; *) test "$with_gnu_ld" != yes && break ;; esac fi done IFS="$ac_save_ifs" else acl_cv_path_LD="$LD" # Let the user override the test with a path. fi]) LD="$acl_cv_path_LD" if test -n "$LD"; then AC_MSG_RESULT([$LD]) else AC_MSG_RESULT([no]) fi test -z "$LD" && AC_MSG_ERROR([no acceptable ld found in \$PATH]) AC_LIB_PROG_LD_GNU ]) # lib-link.m4 serial 21 (gettext-0.18) dnl Copyright (C) 2001-2010 Free Software Foundation, Inc. dnl This file is free software; the Free Software Foundation dnl gives unlimited permission to copy and/or distribute it, dnl with or without modifications, as long as this notice is preserved. dnl From Bruno Haible. AC_PREREQ([2.54]) dnl AC_LIB_LINKFLAGS(name [, dependencies]) searches for libname and dnl the libraries corresponding to explicit and implicit dependencies. dnl Sets and AC_SUBSTs the LIB${NAME} and LTLIB${NAME} variables and dnl augments the CPPFLAGS variable. dnl Sets and AC_SUBSTs the LIB${NAME}_PREFIX variable to nonempty if libname dnl was found in ${LIB${NAME}_PREFIX}/$acl_libdirstem. AC_DEFUN([AC_LIB_LINKFLAGS], [ AC_REQUIRE([AC_LIB_PREPARE_PREFIX]) AC_REQUIRE([AC_LIB_RPATH]) pushdef([Name],[translit([$1],[./-], [___])]) pushdef([NAME],[translit([$1],[abcdefghijklmnopqrstuvwxyz./-], [ABCDEFGHIJKLMNOPQRSTUVWXYZ___])]) AC_CACHE_CHECK([how to link with lib[]$1], [ac_cv_lib[]Name[]_libs], [ AC_LIB_LINKFLAGS_BODY([$1], [$2]) ac_cv_lib[]Name[]_libs="$LIB[]NAME" ac_cv_lib[]Name[]_ltlibs="$LTLIB[]NAME" ac_cv_lib[]Name[]_cppflags="$INC[]NAME" ac_cv_lib[]Name[]_prefix="$LIB[]NAME[]_PREFIX" ]) LIB[]NAME="$ac_cv_lib[]Name[]_libs" LTLIB[]NAME="$ac_cv_lib[]Name[]_ltlibs" INC[]NAME="$ac_cv_lib[]Name[]_cppflags" LIB[]NAME[]_PREFIX="$ac_cv_lib[]Name[]_prefix" AC_LIB_APPENDTOVAR([CPPFLAGS], [$INC]NAME) AC_SUBST([LIB]NAME) AC_SUBST([LTLIB]NAME) AC_SUBST([LIB]NAME[_PREFIX]) dnl Also set HAVE_LIB[]NAME so that AC_LIB_HAVE_LINKFLAGS can reuse the dnl results of this search when this library appears as a dependency. HAVE_LIB[]NAME=yes popdef([NAME]) popdef([Name]) ]) dnl AC_LIB_HAVE_LINKFLAGS(name, dependencies, includes, testcode, [missing-message]) dnl searches for libname and the libraries corresponding to explicit and dnl implicit dependencies, together with the specified include files and dnl the ability to compile and link the specified testcode. The missing-message dnl defaults to 'no' and may contain additional hints for the user. dnl If found, it sets and AC_SUBSTs HAVE_LIB${NAME}=yes and the LIB${NAME} dnl and LTLIB${NAME} variables and augments the CPPFLAGS variable, and dnl #defines HAVE_LIB${NAME} to 1. Otherwise, it sets and AC_SUBSTs dnl HAVE_LIB${NAME}=no and LIB${NAME} and LTLIB${NAME} to empty. dnl Sets and AC_SUBSTs the LIB${NAME}_PREFIX variable to nonempty if libname dnl was found in ${LIB${NAME}_PREFIX}/$acl_libdirstem. AC_DEFUN([AC_LIB_HAVE_LINKFLAGS], [ AC_REQUIRE([AC_LIB_PREPARE_PREFIX]) AC_REQUIRE([AC_LIB_RPATH]) pushdef([Name],[translit([$1],[./-], [___])]) pushdef([NAME],[translit([$1],[abcdefghijklmnopqrstuvwxyz./-], [ABCDEFGHIJKLMNOPQRSTUVWXYZ___])]) dnl Search for lib[]Name and define LIB[]NAME, LTLIB[]NAME and INC[]NAME dnl accordingly. AC_LIB_LINKFLAGS_BODY([$1], [$2]) dnl Add $INC[]NAME to CPPFLAGS before performing the following checks, dnl because if the user has installed lib[]Name and not disabled its use dnl via --without-lib[]Name-prefix, he wants to use it. ac_save_CPPFLAGS="$CPPFLAGS" AC_LIB_APPENDTOVAR([CPPFLAGS], [$INC]NAME) AC_CACHE_CHECK([for lib[]$1], [ac_cv_lib[]Name], [ ac_save_LIBS="$LIBS" dnl If $LIB[]NAME contains some -l options, add it to the end of LIBS, dnl because these -l options might require -L options that are present in dnl LIBS. -l options benefit only from the -L options listed before it. dnl Otherwise, add it to the front of LIBS, because it may be a static dnl library that depends on another static library that is present in LIBS. dnl Static libraries benefit only from the static libraries listed after dnl it. case " $LIB[]NAME" in *" -l"*) LIBS="$LIBS $LIB[]NAME" ;; *) LIBS="$LIB[]NAME $LIBS" ;; esac AC_TRY_LINK([$3], [$4], [ac_cv_lib[]Name=yes], [ac_cv_lib[]Name='m4_if([$5], [], [no], [[$5]])']) LIBS="$ac_save_LIBS" ]) if test "$ac_cv_lib[]Name" = yes; then HAVE_LIB[]NAME=yes AC_DEFINE([HAVE_LIB]NAME, 1, [Define if you have the lib][$1 library.]) AC_MSG_CHECKING([how to link with lib[]$1]) AC_MSG_RESULT([$LIB[]NAME]) else HAVE_LIB[]NAME=no dnl If $LIB[]NAME didn't lead to a usable library, we don't need dnl $INC[]NAME either. CPPFLAGS="$ac_save_CPPFLAGS" LIB[]NAME= LTLIB[]NAME= LIB[]NAME[]_PREFIX= fi AC_SUBST([HAVE_LIB]NAME) AC_SUBST([LIB]NAME) AC_SUBST([LTLIB]NAME) AC_SUBST([LIB]NAME[_PREFIX]) popdef([NAME]) popdef([Name]) ]) dnl Determine the platform dependent parameters needed to use rpath: dnl acl_libext, dnl acl_shlibext, dnl acl_hardcode_libdir_flag_spec, dnl acl_hardcode_libdir_separator, dnl acl_hardcode_direct, dnl acl_hardcode_minus_L. AC_DEFUN([AC_LIB_RPATH], [ dnl Tell automake >= 1.10 to complain if config.rpath is missing. m4_ifdef([AC_REQUIRE_AUX_FILE], [AC_REQUIRE_AUX_FILE([config.rpath])]) AC_REQUIRE([AC_PROG_CC]) dnl we use $CC, $GCC, $LDFLAGS AC_REQUIRE([AC_LIB_PROG_LD]) dnl we use $LD, $with_gnu_ld AC_REQUIRE([AC_CANONICAL_HOST]) dnl we use $host AC_REQUIRE([AC_CONFIG_AUX_DIR_DEFAULT]) dnl we use $ac_aux_dir AC_CACHE_CHECK([for shared library run path origin], [acl_cv_rpath], [ CC="$CC" GCC="$GCC" LDFLAGS="$LDFLAGS" LD="$LD" with_gnu_ld="$with_gnu_ld" \ ${CONFIG_SHELL-/bin/sh} "$ac_aux_dir/config.rpath" "$host" > conftest.sh . ./conftest.sh rm -f ./conftest.sh acl_cv_rpath=done ]) wl="$acl_cv_wl" acl_libext="$acl_cv_libext" acl_shlibext="$acl_cv_shlibext" acl_libname_spec="$acl_cv_libname_spec" acl_library_names_spec="$acl_cv_library_names_spec" acl_hardcode_libdir_flag_spec="$acl_cv_hardcode_libdir_flag_spec" acl_hardcode_libdir_separator="$acl_cv_hardcode_libdir_separator" acl_hardcode_direct="$acl_cv_hardcode_direct" acl_hardcode_minus_L="$acl_cv_hardcode_minus_L" dnl Determine whether the user wants rpath handling at all. AC_ARG_ENABLE([rpath], [ --disable-rpath do not hardcode runtime library paths], :, enable_rpath=yes) ]) dnl AC_LIB_FROMPACKAGE(name, package) dnl declares that libname comes from the given package. The configure file dnl will then not have a --with-libname-prefix option but a dnl --with-package-prefix option. Several libraries can come from the same dnl package. This declaration must occur before an AC_LIB_LINKFLAGS or similar dnl macro call that searches for libname. AC_DEFUN([AC_LIB_FROMPACKAGE], [ pushdef([NAME],[translit([$1],[abcdefghijklmnopqrstuvwxyz./-], [ABCDEFGHIJKLMNOPQRSTUVWXYZ___])]) define([acl_frompackage_]NAME, [$2]) popdef([NAME]) pushdef([PACK],[$2]) pushdef([PACKUP],[translit(PACK,[abcdefghijklmnopqrstuvwxyz./-], [ABCDEFGHIJKLMNOPQRSTUVWXYZ___])]) define([acl_libsinpackage_]PACKUP, m4_ifdef([acl_libsinpackage_]PACKUP, [acl_libsinpackage_]PACKUP[[, ]],)[lib$1]) popdef([PACKUP]) popdef([PACK]) ]) dnl AC_LIB_LINKFLAGS_BODY(name [, dependencies]) searches for libname and dnl the libraries corresponding to explicit and implicit dependencies. dnl Sets the LIB${NAME}, LTLIB${NAME} and INC${NAME} variables. dnl Also, sets the LIB${NAME}_PREFIX variable to nonempty if libname was found dnl in ${LIB${NAME}_PREFIX}/$acl_libdirstem. AC_DEFUN([AC_LIB_LINKFLAGS_BODY], [ AC_REQUIRE([AC_LIB_PREPARE_MULTILIB]) pushdef([NAME],[translit([$1],[abcdefghijklmnopqrstuvwxyz./-], [ABCDEFGHIJKLMNOPQRSTUVWXYZ___])]) pushdef([PACK],[m4_ifdef([acl_frompackage_]NAME, [acl_frompackage_]NAME, lib[$1])]) pushdef([PACKUP],[translit(PACK,[abcdefghijklmnopqrstuvwxyz./-], [ABCDEFGHIJKLMNOPQRSTUVWXYZ___])]) pushdef([PACKLIBS],[m4_ifdef([acl_frompackage_]NAME, [acl_libsinpackage_]PACKUP, lib[$1])]) dnl Autoconf >= 2.61 supports dots in --with options. pushdef([P_A_C_K],[m4_if(m4_version_compare(m4_defn([m4_PACKAGE_VERSION]),[2.61]),[-1],[translit(PACK,[.],[_])],PACK)]) dnl By default, look in $includedir and $libdir. use_additional=yes AC_LIB_WITH_FINAL_PREFIX([ eval additional_includedir=\"$includedir\" eval additional_libdir=\"$libdir\" ]) AC_ARG_WITH(P_A_C_K[-prefix], [[ --with-]]P_A_C_K[[-prefix[=DIR] search for ]PACKLIBS[ in DIR/include and DIR/lib --without-]]P_A_C_K[[-prefix don't search for ]PACKLIBS[ in includedir and libdir]], [ if test "X$withval" = "Xno"; then use_additional=no else if test "X$withval" = "X"; then AC_LIB_WITH_FINAL_PREFIX([ eval additional_includedir=\"$includedir\" eval additional_libdir=\"$libdir\" ]) else additional_includedir="$withval/include" additional_libdir="$withval/$acl_libdirstem" if test "$acl_libdirstem2" != "$acl_libdirstem" \ && ! test -d "$withval/$acl_libdirstem"; then additional_libdir="$withval/$acl_libdirstem2" fi fi fi ]) dnl Search the library and its dependencies in $additional_libdir and dnl $LDFLAGS. Using breadth-first-seach. LIB[]NAME= LTLIB[]NAME= INC[]NAME= LIB[]NAME[]_PREFIX= dnl HAVE_LIB${NAME} is an indicator that LIB${NAME}, LTLIB${NAME} have been dnl computed. So it has to be reset here. HAVE_LIB[]NAME= rpathdirs= ltrpathdirs= names_already_handled= names_next_round='$1 $2' while test -n "$names_next_round"; do names_this_round="$names_next_round" names_next_round= for name in $names_this_round; do already_handled= for n in $names_already_handled; do if test "$n" = "$name"; then already_handled=yes break fi done if test -z "$already_handled"; then names_already_handled="$names_already_handled $name" dnl See if it was already located by an earlier AC_LIB_LINKFLAGS dnl or AC_LIB_HAVE_LINKFLAGS call. uppername=`echo "$name" | sed -e 'y|abcdefghijklmnopqrstuvwxyz./-|ABCDEFGHIJKLMNOPQRSTUVWXYZ___|'` eval value=\"\$HAVE_LIB$uppername\" if test -n "$value"; then if test "$value" = yes; then eval value=\"\$LIB$uppername\" test -z "$value" || LIB[]NAME="${LIB[]NAME}${LIB[]NAME:+ }$value" eval value=\"\$LTLIB$uppername\" test -z "$value" || LTLIB[]NAME="${LTLIB[]NAME}${LTLIB[]NAME:+ }$value" else dnl An earlier call to AC_LIB_HAVE_LINKFLAGS has determined dnl that this library doesn't exist. So just drop it. : fi else dnl Search the library lib$name in $additional_libdir and $LDFLAGS dnl and the already constructed $LIBNAME/$LTLIBNAME. found_dir= found_la= found_so= found_a= eval libname=\"$acl_libname_spec\" # typically: libname=lib$name if test -n "$acl_shlibext"; then shrext=".$acl_shlibext" # typically: shrext=.so else shrext= fi if test $use_additional = yes; then dir="$additional_libdir" dnl The same code as in the loop below: dnl First look for a shared library. if test -n "$acl_shlibext"; then if test -f "$dir/$libname$shrext"; then found_dir="$dir" found_so="$dir/$libname$shrext" else if test "$acl_library_names_spec" = '$libname$shrext$versuffix'; then ver=`(cd "$dir" && \ for f in "$libname$shrext".*; do echo "$f"; done \ | sed -e "s,^$libname$shrext\\\\.,," \ | sort -t '.' -n -r -k1,1 -k2,2 -k3,3 -k4,4 -k5,5 \ | sed 1q ) 2>/dev/null` if test -n "$ver" && test -f "$dir/$libname$shrext.$ver"; then found_dir="$dir" found_so="$dir/$libname$shrext.$ver" fi else eval library_names=\"$acl_library_names_spec\" for f in $library_names; do if test -f "$dir/$f"; then found_dir="$dir" found_so="$dir/$f" break fi done fi fi fi dnl Then look for a static library. if test "X$found_dir" = "X"; then if test -f "$dir/$libname.$acl_libext"; then found_dir="$dir" found_a="$dir/$libname.$acl_libext" fi fi if test "X$found_dir" != "X"; then if test -f "$dir/$libname.la"; then found_la="$dir/$libname.la" fi fi fi if test "X$found_dir" = "X"; then for x in $LDFLAGS $LTLIB[]NAME; do AC_LIB_WITH_FINAL_PREFIX([eval x=\"$x\"]) case "$x" in -L*) dir=`echo "X$x" | sed -e 's/^X-L//'` dnl First look for a shared library. if test -n "$acl_shlibext"; then if test -f "$dir/$libname$shrext"; then found_dir="$dir" found_so="$dir/$libname$shrext" else if test "$acl_library_names_spec" = '$libname$shrext$versuffix'; then ver=`(cd "$dir" && \ for f in "$libname$shrext".*; do echo "$f"; done \ | sed -e "s,^$libname$shrext\\\\.,," \ | sort -t '.' -n -r -k1,1 -k2,2 -k3,3 -k4,4 -k5,5 \ | sed 1q ) 2>/dev/null` if test -n "$ver" && test -f "$dir/$libname$shrext.$ver"; then found_dir="$dir" found_so="$dir/$libname$shrext.$ver" fi else eval library_names=\"$acl_library_names_spec\" for f in $library_names; do if test -f "$dir/$f"; then found_dir="$dir" found_so="$dir/$f" break fi done fi fi fi dnl Then look for a static library. if test "X$found_dir" = "X"; then if test -f "$dir/$libname.$acl_libext"; then found_dir="$dir" found_a="$dir/$libname.$acl_libext" fi fi if test "X$found_dir" != "X"; then if test -f "$dir/$libname.la"; then found_la="$dir/$libname.la" fi fi ;; esac if test "X$found_dir" != "X"; then break fi done fi if test "X$found_dir" != "X"; then dnl Found the library. LTLIB[]NAME="${LTLIB[]NAME}${LTLIB[]NAME:+ }-L$found_dir -l$name" if test "X$found_so" != "X"; then dnl Linking with a shared library. We attempt to hardcode its dnl directory into the executable's runpath, unless it's the dnl standard /usr/lib. if test "$enable_rpath" = no \ || test "X$found_dir" = "X/usr/$acl_libdirstem" \ || test "X$found_dir" = "X/usr/$acl_libdirstem2"; then dnl No hardcoding is needed. LIB[]NAME="${LIB[]NAME}${LIB[]NAME:+ }$found_so" else dnl Use an explicit option to hardcode DIR into the resulting dnl binary. dnl Potentially add DIR to ltrpathdirs. dnl The ltrpathdirs will be appended to $LTLIBNAME at the end. haveit= for x in $ltrpathdirs; do if test "X$x" = "X$found_dir"; then haveit=yes break fi done if test -z "$haveit"; then ltrpathdirs="$ltrpathdirs $found_dir" fi dnl The hardcoding into $LIBNAME is system dependent. if test "$acl_hardcode_direct" = yes; then dnl Using DIR/libNAME.so during linking hardcodes DIR into the dnl resulting binary. LIB[]NAME="${LIB[]NAME}${LIB[]NAME:+ }$found_so" else if test -n "$acl_hardcode_libdir_flag_spec" && test "$acl_hardcode_minus_L" = no; then dnl Use an explicit option to hardcode DIR into the resulting dnl binary. LIB[]NAME="${LIB[]NAME}${LIB[]NAME:+ }$found_so" dnl Potentially add DIR to rpathdirs. dnl The rpathdirs will be appended to $LIBNAME at the end. haveit= for x in $rpathdirs; do if test "X$x" = "X$found_dir"; then haveit=yes break fi done if test -z "$haveit"; then rpathdirs="$rpathdirs $found_dir" fi else dnl Rely on "-L$found_dir". dnl But don't add it if it's already contained in the LDFLAGS dnl or the already constructed $LIBNAME haveit= for x in $LDFLAGS $LIB[]NAME; do AC_LIB_WITH_FINAL_PREFIX([eval x=\"$x\"]) if test "X$x" = "X-L$found_dir"; then haveit=yes break fi done if test -z "$haveit"; then LIB[]NAME="${LIB[]NAME}${LIB[]NAME:+ }-L$found_dir" fi if test "$acl_hardcode_minus_L" != no; then dnl FIXME: Not sure whether we should use dnl "-L$found_dir -l$name" or "-L$found_dir $found_so" dnl here. LIB[]NAME="${LIB[]NAME}${LIB[]NAME:+ }$found_so" else dnl We cannot use $acl_hardcode_runpath_var and LD_RUN_PATH dnl here, because this doesn't fit in flags passed to the dnl compiler. So give up. No hardcoding. This affects only dnl very old systems. dnl FIXME: Not sure whether we should use dnl "-L$found_dir -l$name" or "-L$found_dir $found_so" dnl here. LIB[]NAME="${LIB[]NAME}${LIB[]NAME:+ }-l$name" fi fi fi fi else if test "X$found_a" != "X"; then dnl Linking with a static library. LIB[]NAME="${LIB[]NAME}${LIB[]NAME:+ }$found_a" else dnl We shouldn't come here, but anyway it's good to have a dnl fallback. LIB[]NAME="${LIB[]NAME}${LIB[]NAME:+ }-L$found_dir -l$name" fi fi dnl Assume the include files are nearby. additional_includedir= case "$found_dir" in */$acl_libdirstem | */$acl_libdirstem/) basedir=`echo "X$found_dir" | sed -e 's,^X,,' -e "s,/$acl_libdirstem/"'*$,,'` if test "$name" = '$1'; then LIB[]NAME[]_PREFIX="$basedir" fi additional_includedir="$basedir/include" ;; */$acl_libdirstem2 | */$acl_libdirstem2/) basedir=`echo "X$found_dir" | sed -e 's,^X,,' -e "s,/$acl_libdirstem2/"'*$,,'` if test "$name" = '$1'; then LIB[]NAME[]_PREFIX="$basedir" fi additional_includedir="$basedir/include" ;; esac if test "X$additional_includedir" != "X"; then dnl Potentially add $additional_includedir to $INCNAME. dnl But don't add it dnl 1. if it's the standard /usr/include, dnl 2. if it's /usr/local/include and we are using GCC on Linux, dnl 3. if it's already present in $CPPFLAGS or the already dnl constructed $INCNAME, dnl 4. if it doesn't exist as a directory. if test "X$additional_includedir" != "X/usr/include"; then haveit= if test "X$additional_includedir" = "X/usr/local/include"; then if test -n "$GCC"; then case $host_os in linux* | gnu* | k*bsd*-gnu) haveit=yes;; esac fi fi if test -z "$haveit"; then for x in $CPPFLAGS $INC[]NAME; do AC_LIB_WITH_FINAL_PREFIX([eval x=\"$x\"]) if test "X$x" = "X-I$additional_includedir"; then haveit=yes break fi done if test -z "$haveit"; then if test -d "$additional_includedir"; then dnl Really add $additional_includedir to $INCNAME. INC[]NAME="${INC[]NAME}${INC[]NAME:+ }-I$additional_includedir" fi fi fi fi fi dnl Look for dependencies. if test -n "$found_la"; then dnl Read the .la file. It defines the variables dnl dlname, library_names, old_library, dependency_libs, current, dnl age, revision, installed, dlopen, dlpreopen, libdir. save_libdir="$libdir" case "$found_la" in */* | *\\*) . "$found_la" ;; *) . "./$found_la" ;; esac libdir="$save_libdir" dnl We use only dependency_libs. for dep in $dependency_libs; do case "$dep" in -L*) additional_libdir=`echo "X$dep" | sed -e 's/^X-L//'` dnl Potentially add $additional_libdir to $LIBNAME and $LTLIBNAME. dnl But don't add it dnl 1. if it's the standard /usr/lib, dnl 2. if it's /usr/local/lib and we are using GCC on Linux, dnl 3. if it's already present in $LDFLAGS or the already dnl constructed $LIBNAME, dnl 4. if it doesn't exist as a directory. if test "X$additional_libdir" != "X/usr/$acl_libdirstem" \ && test "X$additional_libdir" != "X/usr/$acl_libdirstem2"; then haveit= if test "X$additional_libdir" = "X/usr/local/$acl_libdirstem" \ || test "X$additional_libdir" = "X/usr/local/$acl_libdirstem2"; then if test -n "$GCC"; then case $host_os in linux* | gnu* | k*bsd*-gnu) haveit=yes;; esac fi fi if test -z "$haveit"; then haveit= for x in $LDFLAGS $LIB[]NAME; do AC_LIB_WITH_FINAL_PREFIX([eval x=\"$x\"]) if test "X$x" = "X-L$additional_libdir"; then haveit=yes break fi done if test -z "$haveit"; then if test -d "$additional_libdir"; then dnl Really add $additional_libdir to $LIBNAME. LIB[]NAME="${LIB[]NAME}${LIB[]NAME:+ }-L$additional_libdir" fi fi haveit= for x in $LDFLAGS $LTLIB[]NAME; do AC_LIB_WITH_FINAL_PREFIX([eval x=\"$x\"]) if test "X$x" = "X-L$additional_libdir"; then haveit=yes break fi done if test -z "$haveit"; then if test -d "$additional_libdir"; then dnl Really add $additional_libdir to $LTLIBNAME. LTLIB[]NAME="${LTLIB[]NAME}${LTLIB[]NAME:+ }-L$additional_libdir" fi fi fi fi ;; -R*) dir=`echo "X$dep" | sed -e 's/^X-R//'` if test "$enable_rpath" != no; then dnl Potentially add DIR to rpathdirs. dnl The rpathdirs will be appended to $LIBNAME at the end. haveit= for x in $rpathdirs; do if test "X$x" = "X$dir"; then haveit=yes break fi done if test -z "$haveit"; then rpathdirs="$rpathdirs $dir" fi dnl Potentially add DIR to ltrpathdirs. dnl The ltrpathdirs will be appended to $LTLIBNAME at the end. haveit= for x in $ltrpathdirs; do if test "X$x" = "X$dir"; then haveit=yes break fi done if test -z "$haveit"; then ltrpathdirs="$ltrpathdirs $dir" fi fi ;; -l*) dnl Handle this in the next round. names_next_round="$names_next_round "`echo "X$dep" | sed -e 's/^X-l//'` ;; *.la) dnl Handle this in the next round. Throw away the .la's dnl directory; it is already contained in a preceding -L dnl option. names_next_round="$names_next_round "`echo "X$dep" | sed -e 's,^X.*/,,' -e 's,^lib,,' -e 's,\.la$,,'` ;; *) dnl Most likely an immediate library name. LIB[]NAME="${LIB[]NAME}${LIB[]NAME:+ }$dep" LTLIB[]NAME="${LTLIB[]NAME}${LTLIB[]NAME:+ }$dep" ;; esac done fi else dnl Didn't find the library; assume it is in the system directories dnl known to the linker and runtime loader. (All the system dnl directories known to the linker should also be known to the dnl runtime loader, otherwise the system is severely misconfigured.) LIB[]NAME="${LIB[]NAME}${LIB[]NAME:+ }-l$name" LTLIB[]NAME="${LTLIB[]NAME}${LTLIB[]NAME:+ }-l$name" fi fi fi done done if test "X$rpathdirs" != "X"; then if test -n "$acl_hardcode_libdir_separator"; then dnl Weird platform: only the last -rpath option counts, the user must dnl pass all path elements in one option. We can arrange that for a dnl single library, but not when more than one $LIBNAMEs are used. alldirs= for found_dir in $rpathdirs; do alldirs="${alldirs}${alldirs:+$acl_hardcode_libdir_separator}$found_dir" done dnl Note: acl_hardcode_libdir_flag_spec uses $libdir and $wl. acl_save_libdir="$libdir" libdir="$alldirs" eval flag=\"$acl_hardcode_libdir_flag_spec\" libdir="$acl_save_libdir" LIB[]NAME="${LIB[]NAME}${LIB[]NAME:+ }$flag" else dnl The -rpath options are cumulative. for found_dir in $rpathdirs; do acl_save_libdir="$libdir" libdir="$found_dir" eval flag=\"$acl_hardcode_libdir_flag_spec\" libdir="$acl_save_libdir" LIB[]NAME="${LIB[]NAME}${LIB[]NAME:+ }$flag" done fi fi if test "X$ltrpathdirs" != "X"; then dnl When using libtool, the option that works for both libraries and dnl executables is -R. The -R options are cumulative. for found_dir in $ltrpathdirs; do LTLIB[]NAME="${LTLIB[]NAME}${LTLIB[]NAME:+ }-R$found_dir" done fi popdef([P_A_C_K]) popdef([PACKLIBS]) popdef([PACKUP]) popdef([PACK]) popdef([NAME]) ]) dnl AC_LIB_APPENDTOVAR(VAR, CONTENTS) appends the elements of CONTENTS to VAR, dnl unless already present in VAR. dnl Works only for CPPFLAGS, not for LIB* variables because that sometimes dnl contains two or three consecutive elements that belong together. AC_DEFUN([AC_LIB_APPENDTOVAR], [ for element in [$2]; do haveit= for x in $[$1]; do AC_LIB_WITH_FINAL_PREFIX([eval x=\"$x\"]) if test "X$x" = "X$element"; then haveit=yes break fi done if test -z "$haveit"; then [$1]="${[$1]}${[$1]:+ }$element" fi done ]) dnl For those cases where a variable contains several -L and -l options dnl referring to unknown libraries and directories, this macro determines the dnl necessary additional linker options for the runtime path. dnl AC_LIB_LINKFLAGS_FROM_LIBS([LDADDVAR], [LIBSVALUE], [USE-LIBTOOL]) dnl sets LDADDVAR to linker options needed together with LIBSVALUE. dnl If USE-LIBTOOL evaluates to non-empty, linking with libtool is assumed, dnl otherwise linking without libtool is assumed. AC_DEFUN([AC_LIB_LINKFLAGS_FROM_LIBS], [ AC_REQUIRE([AC_LIB_RPATH]) AC_REQUIRE([AC_LIB_PREPARE_MULTILIB]) $1= if test "$enable_rpath" != no; then if test -n "$acl_hardcode_libdir_flag_spec" && test "$acl_hardcode_minus_L" = no; then dnl Use an explicit option to hardcode directories into the resulting dnl binary. rpathdirs= next= for opt in $2; do if test -n "$next"; then dir="$next" dnl No need to hardcode the standard /usr/lib. if test "X$dir" != "X/usr/$acl_libdirstem" \ && test "X$dir" != "X/usr/$acl_libdirstem2"; then rpathdirs="$rpathdirs $dir" fi next= else case $opt in -L) next=yes ;; -L*) dir=`echo "X$opt" | sed -e 's,^X-L,,'` dnl No need to hardcode the standard /usr/lib. if test "X$dir" != "X/usr/$acl_libdirstem" \ && test "X$dir" != "X/usr/$acl_libdirstem2"; then rpathdirs="$rpathdirs $dir" fi next= ;; *) next= ;; esac fi done if test "X$rpathdirs" != "X"; then if test -n ""$3""; then dnl libtool is used for linking. Use -R options. for dir in $rpathdirs; do $1="${$1}${$1:+ }-R$dir" done else dnl The linker is used for linking directly. if test -n "$acl_hardcode_libdir_separator"; then dnl Weird platform: only the last -rpath option counts, the user dnl must pass all path elements in one option. alldirs= for dir in $rpathdirs; do alldirs="${alldirs}${alldirs:+$acl_hardcode_libdir_separator}$dir" done acl_save_libdir="$libdir" libdir="$alldirs" eval flag=\"$acl_hardcode_libdir_flag_spec\" libdir="$acl_save_libdir" $1="$flag" else dnl The -rpath options are cumulative. for dir in $rpathdirs; do acl_save_libdir="$libdir" libdir="$dir" eval flag=\"$acl_hardcode_libdir_flag_spec\" libdir="$acl_save_libdir" $1="${$1}${$1:+ }$flag" done fi fi fi fi fi AC_SUBST([$1]) ]) # lib-prefix.m4 serial 7 (gettext-0.18) dnl Copyright (C) 2001-2005, 2008-2010 Free Software Foundation, Inc. dnl This file is free software; the Free Software Foundation dnl gives unlimited permission to copy and/or distribute it, dnl with or without modifications, as long as this notice is preserved. dnl From Bruno Haible. dnl AC_LIB_ARG_WITH is synonymous to AC_ARG_WITH in autoconf-2.13, and dnl similar to AC_ARG_WITH in autoconf 2.52...2.57 except that is doesn't dnl require excessive bracketing. ifdef([AC_HELP_STRING], [AC_DEFUN([AC_LIB_ARG_WITH], [AC_ARG_WITH([$1],[[$2]],[$3],[$4])])], [AC_DEFUN([AC_][LIB_ARG_WITH], [AC_ARG_WITH([$1],[$2],[$3],[$4])])]) dnl AC_LIB_PREFIX adds to the CPPFLAGS and LDFLAGS the flags that are needed dnl to access previously installed libraries. The basic assumption is that dnl a user will want packages to use other packages he previously installed dnl with the same --prefix option. dnl This macro is not needed if only AC_LIB_LINKFLAGS is used to locate dnl libraries, but is otherwise very convenient. AC_DEFUN([AC_LIB_PREFIX], [ AC_BEFORE([$0], [AC_LIB_LINKFLAGS]) AC_REQUIRE([AC_PROG_CC]) AC_REQUIRE([AC_CANONICAL_HOST]) AC_REQUIRE([AC_LIB_PREPARE_MULTILIB]) AC_REQUIRE([AC_LIB_PREPARE_PREFIX]) dnl By default, look in $includedir and $libdir. use_additional=yes AC_LIB_WITH_FINAL_PREFIX([ eval additional_includedir=\"$includedir\" eval additional_libdir=\"$libdir\" ]) AC_LIB_ARG_WITH([lib-prefix], [ --with-lib-prefix[=DIR] search for libraries in DIR/include and DIR/lib --without-lib-prefix don't search for libraries in includedir and libdir], [ if test "X$withval" = "Xno"; then use_additional=no else if test "X$withval" = "X"; then AC_LIB_WITH_FINAL_PREFIX([ eval additional_includedir=\"$includedir\" eval additional_libdir=\"$libdir\" ]) else additional_includedir="$withval/include" additional_libdir="$withval/$acl_libdirstem" fi fi ]) if test $use_additional = yes; then dnl Potentially add $additional_includedir to $CPPFLAGS. dnl But don't add it dnl 1. if it's the standard /usr/include, dnl 2. if it's already present in $CPPFLAGS, dnl 3. if it's /usr/local/include and we are using GCC on Linux, dnl 4. if it doesn't exist as a directory. if test "X$additional_includedir" != "X/usr/include"; then haveit= for x in $CPPFLAGS; do AC_LIB_WITH_FINAL_PREFIX([eval x=\"$x\"]) if test "X$x" = "X-I$additional_includedir"; then haveit=yes break fi done if test -z "$haveit"; then if test "X$additional_includedir" = "X/usr/local/include"; then if test -n "$GCC"; then case $host_os in linux* | gnu* | k*bsd*-gnu) haveit=yes;; esac fi fi if test -z "$haveit"; then if test -d "$additional_includedir"; then dnl Really add $additional_includedir to $CPPFLAGS. CPPFLAGS="${CPPFLAGS}${CPPFLAGS:+ }-I$additional_includedir" fi fi fi fi dnl Potentially add $additional_libdir to $LDFLAGS. dnl But don't add it dnl 1. if it's the standard /usr/lib, dnl 2. if it's already present in $LDFLAGS, dnl 3. if it's /usr/local/lib and we are using GCC on Linux, dnl 4. if it doesn't exist as a directory. if test "X$additional_libdir" != "X/usr/$acl_libdirstem"; then haveit= for x in $LDFLAGS; do AC_LIB_WITH_FINAL_PREFIX([eval x=\"$x\"]) if test "X$x" = "X-L$additional_libdir"; then haveit=yes break fi done if test -z "$haveit"; then if test "X$additional_libdir" = "X/usr/local/$acl_libdirstem"; then if test -n "$GCC"; then case $host_os in linux*) haveit=yes;; esac fi fi if test -z "$haveit"; then if test -d "$additional_libdir"; then dnl Really add $additional_libdir to $LDFLAGS. LDFLAGS="${LDFLAGS}${LDFLAGS:+ }-L$additional_libdir" fi fi fi fi fi ]) dnl AC_LIB_PREPARE_PREFIX creates variables acl_final_prefix, dnl acl_final_exec_prefix, containing the values to which $prefix and dnl $exec_prefix will expand at the end of the configure script. AC_DEFUN([AC_LIB_PREPARE_PREFIX], [ dnl Unfortunately, prefix and exec_prefix get only finally determined dnl at the end of configure. if test "X$prefix" = "XNONE"; then acl_final_prefix="$ac_default_prefix" else acl_final_prefix="$prefix" fi if test "X$exec_prefix" = "XNONE"; then acl_final_exec_prefix='${prefix}' else acl_final_exec_prefix="$exec_prefix" fi acl_save_prefix="$prefix" prefix="$acl_final_prefix" eval acl_final_exec_prefix=\"$acl_final_exec_prefix\" prefix="$acl_save_prefix" ]) dnl AC_LIB_WITH_FINAL_PREFIX([statement]) evaluates statement, with the dnl variables prefix and exec_prefix bound to the values they will have dnl at the end of the configure script. AC_DEFUN([AC_LIB_WITH_FINAL_PREFIX], [ acl_save_prefix="$prefix" prefix="$acl_final_prefix" acl_save_exec_prefix="$exec_prefix" exec_prefix="$acl_final_exec_prefix" $1 exec_prefix="$acl_save_exec_prefix" prefix="$acl_save_prefix" ]) dnl AC_LIB_PREPARE_MULTILIB creates dnl - a variable acl_libdirstem, containing the basename of the libdir, either dnl "lib" or "lib64" or "lib/64", dnl - a variable acl_libdirstem2, as a secondary possible value for dnl acl_libdirstem, either the same as acl_libdirstem or "lib/sparcv9" or dnl "lib/amd64". AC_DEFUN([AC_LIB_PREPARE_MULTILIB], [ dnl There is no formal standard regarding lib and lib64. dnl On glibc systems, the current practice is that on a system supporting dnl 32-bit and 64-bit instruction sets or ABIs, 64-bit libraries go under dnl $prefix/lib64 and 32-bit libraries go under $prefix/lib. We determine dnl the compiler's default mode by looking at the compiler's library search dnl path. If at least one of its elements ends in /lib64 or points to a dnl directory whose absolute pathname ends in /lib64, we assume a 64-bit ABI. dnl Otherwise we use the default, namely "lib". dnl On Solaris systems, the current practice is that on a system supporting dnl 32-bit and 64-bit instruction sets or ABIs, 64-bit libraries go under dnl $prefix/lib/64 (which is a symlink to either $prefix/lib/sparcv9 or dnl $prefix/lib/amd64) and 32-bit libraries go under $prefix/lib. AC_REQUIRE([AC_CANONICAL_HOST]) acl_libdirstem=lib acl_libdirstem2= case "$host_os" in solaris*) dnl See Solaris 10 Software Developer Collection > Solaris 64-bit Developer's Guide > The Development Environment dnl . dnl "Portable Makefiles should refer to any library directories using the 64 symbolic link." dnl But we want to recognize the sparcv9 or amd64 subdirectory also if the dnl symlink is missing, so we set acl_libdirstem2 too. AC_CACHE_CHECK([for 64-bit host], [gl_cv_solaris_64bit], [AC_EGREP_CPP([sixtyfour bits], [ #ifdef _LP64 sixtyfour bits #endif ], [gl_cv_solaris_64bit=yes], [gl_cv_solaris_64bit=no]) ]) if test $gl_cv_solaris_64bit = yes; then acl_libdirstem=lib/64 case "$host_cpu" in sparc*) acl_libdirstem2=lib/sparcv9 ;; i*86 | x86_64) acl_libdirstem2=lib/amd64 ;; esac fi ;; *) searchpath=`(LC_ALL=C $CC -print-search-dirs) 2>/dev/null | sed -n -e 's,^libraries: ,,p' | sed -e 's,^=,,'` if test -n "$searchpath"; then acl_save_IFS="${IFS= }"; IFS=":" for searchdir in $searchpath; do if test -d "$searchdir"; then case "$searchdir" in */lib64/ | */lib64 ) acl_libdirstem=lib64 ;; */../ | */.. ) # Better ignore directories of this form. 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See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with GNU Libtool; see the file COPYING. If not, a copy # can be downloaded from http://www.gnu.org/licenses/gpl.html, or # obtained by writing to the Free Software Foundation, Inc., # 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. ]) # serial 57 LT_INIT # LT_PREREQ(VERSION) # ------------------ # Complain and exit if this libtool version is less that VERSION. m4_defun([LT_PREREQ], [m4_if(m4_version_compare(m4_defn([LT_PACKAGE_VERSION]), [$1]), -1, [m4_default([$3], [m4_fatal([Libtool version $1 or higher is required], 63)])], [$2])]) # _LT_CHECK_BUILDDIR # ------------------ # Complain if the absolute build directory name contains unusual characters m4_defun([_LT_CHECK_BUILDDIR], [case `pwd` in *\ * | *\ *) AC_MSG_WARN([Libtool does not cope well with whitespace in `pwd`]) ;; esac ]) # LT_INIT([OPTIONS]) # ------------------ AC_DEFUN([LT_INIT], [AC_PREREQ([2.58])dnl We use AC_INCLUDES_DEFAULT AC_REQUIRE([AC_CONFIG_AUX_DIR_DEFAULT])dnl AC_BEFORE([$0], [LT_LANG])dnl AC_BEFORE([$0], [LT_OUTPUT])dnl AC_BEFORE([$0], [LTDL_INIT])dnl m4_require([_LT_CHECK_BUILDDIR])dnl dnl Autoconf doesn't catch unexpanded LT_ macros by default: m4_pattern_forbid([^_?LT_[A-Z_]+$])dnl m4_pattern_allow([^(_LT_EOF|LT_DLGLOBAL|LT_DLLAZY_OR_NOW|LT_MULTI_MODULE)$])dnl dnl aclocal doesn't pull ltoptions.m4, ltsugar.m4, or ltversion.m4 dnl unless we require an AC_DEFUNed macro: AC_REQUIRE([LTOPTIONS_VERSION])dnl AC_REQUIRE([LTSUGAR_VERSION])dnl AC_REQUIRE([LTVERSION_VERSION])dnl AC_REQUIRE([LTOBSOLETE_VERSION])dnl m4_require([_LT_PROG_LTMAIN])dnl _LT_SHELL_INIT([SHELL=${CONFIG_SHELL-/bin/sh}]) dnl Parse OPTIONS _LT_SET_OPTIONS([$0], [$1]) # This can be used to rebuild libtool when needed LIBTOOL_DEPS="$ltmain" # Always use our own libtool. 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Likely further. if test -x /sbin/sysctl; then lt_cv_sys_max_cmd_len=`/sbin/sysctl -n kern.argmax` elif test -x /usr/sbin/sysctl; then lt_cv_sys_max_cmd_len=`/usr/sbin/sysctl -n kern.argmax` else lt_cv_sys_max_cmd_len=65536 # usable default for all BSDs fi # And add a safety zone lt_cv_sys_max_cmd_len=`expr $lt_cv_sys_max_cmd_len \/ 4` lt_cv_sys_max_cmd_len=`expr $lt_cv_sys_max_cmd_len \* 3` ;; interix*) # We know the value 262144 and hardcode it with a safety zone (like BSD) lt_cv_sys_max_cmd_len=196608 ;; osf*) # Dr. Hans Ekkehard Plesser reports seeing a kernel panic running configure # due to this test when exec_disable_arg_limit is 1 on Tru64. It is not # nice to cause kernel panics so lets avoid the loop below. # First set a reasonable default. lt_cv_sys_max_cmd_len=16384 # if test -x /sbin/sysconfig; then case `/sbin/sysconfig -q proc exec_disable_arg_limit` in *1*) lt_cv_sys_max_cmd_len=-1 ;; esac fi ;; sco3.2v5*) lt_cv_sys_max_cmd_len=102400 ;; sysv5* | sco5v6* | sysv4.2uw2*) kargmax=`grep ARG_MAX /etc/conf/cf.d/stune 2>/dev/null` if test -n "$kargmax"; then lt_cv_sys_max_cmd_len=`echo $kargmax | sed 's/.*[[ ]]//'` else lt_cv_sys_max_cmd_len=32768 fi ;; *) lt_cv_sys_max_cmd_len=`(getconf ARG_MAX) 2> /dev/null` if test -n "$lt_cv_sys_max_cmd_len"; then lt_cv_sys_max_cmd_len=`expr $lt_cv_sys_max_cmd_len \/ 4` lt_cv_sys_max_cmd_len=`expr $lt_cv_sys_max_cmd_len \* 3` else # Make teststring a little bigger before we do anything with it. # a 1K string should be a reasonable start. for i in 1 2 3 4 5 6 7 8 ; do teststring=$teststring$teststring done SHELL=${SHELL-${CONFIG_SHELL-/bin/sh}} # If test is not a shell built-in, we'll probably end up computing a # maximum length that is only half of the actual maximum length, but # we can't tell. while { test "X"`func_fallback_echo "$teststring$teststring" 2>/dev/null` \ = "X$teststring$teststring"; } >/dev/null 2>&1 && test $i != 17 # 1/2 MB should be enough do i=`expr $i + 1` teststring=$teststring$teststring done # Only check the string length outside the loop. lt_cv_sys_max_cmd_len=`expr "X$teststring" : ".*" 2>&1` teststring= # Add a significant safety factor because C++ compilers can tack on # massive amounts of additional arguments before passing them to the # linker. It appears as though 1/2 is a usable value. lt_cv_sys_max_cmd_len=`expr $lt_cv_sys_max_cmd_len \/ 2` fi ;; esac ]) if test -n $lt_cv_sys_max_cmd_len ; then AC_MSG_RESULT($lt_cv_sys_max_cmd_len) else AC_MSG_RESULT(none) fi max_cmd_len=$lt_cv_sys_max_cmd_len _LT_DECL([], [max_cmd_len], [0], [What is the maximum length of a command?]) ])# LT_CMD_MAX_LEN # Old name: AU_ALIAS([AC_LIBTOOL_SYS_MAX_CMD_LEN], [LT_CMD_MAX_LEN]) dnl aclocal-1.4 backwards compatibility: dnl AC_DEFUN([AC_LIBTOOL_SYS_MAX_CMD_LEN], []) # _LT_HEADER_DLFCN # ---------------- m4_defun([_LT_HEADER_DLFCN], [AC_CHECK_HEADERS([dlfcn.h], [], [], [AC_INCLUDES_DEFAULT])dnl ])# _LT_HEADER_DLFCN # _LT_TRY_DLOPEN_SELF (ACTION-IF-TRUE, ACTION-IF-TRUE-W-USCORE, # ACTION-IF-FALSE, ACTION-IF-CROSS-COMPILING) # ---------------------------------------------------------------- m4_defun([_LT_TRY_DLOPEN_SELF], [m4_require([_LT_HEADER_DLFCN])dnl if test "$cross_compiling" = yes; then : [$4] else lt_dlunknown=0; lt_dlno_uscore=1; lt_dlneed_uscore=2 lt_status=$lt_dlunknown cat > conftest.$ac_ext <<_LT_EOF [#line $LINENO "configure" #include "confdefs.h" #if HAVE_DLFCN_H #include #endif #include #ifdef RTLD_GLOBAL # define LT_DLGLOBAL RTLD_GLOBAL #else # ifdef DL_GLOBAL # define LT_DLGLOBAL DL_GLOBAL # else # define LT_DLGLOBAL 0 # endif #endif /* We may have to define LT_DLLAZY_OR_NOW in the command line if we find out it does not work in some platform. */ #ifndef LT_DLLAZY_OR_NOW # ifdef RTLD_LAZY # define LT_DLLAZY_OR_NOW RTLD_LAZY # else # ifdef DL_LAZY # define LT_DLLAZY_OR_NOW DL_LAZY # else # ifdef RTLD_NOW # define LT_DLLAZY_OR_NOW RTLD_NOW # else # ifdef DL_NOW # define LT_DLLAZY_OR_NOW DL_NOW # else # define LT_DLLAZY_OR_NOW 0 # endif # endif # endif # endif #endif /* When -fvisbility=hidden is used, assume the code has been annotated correspondingly for the symbols needed. */ #if defined(__GNUC__) && (((__GNUC__ == 3) && (__GNUC_MINOR__ >= 3)) || (__GNUC__ > 3)) int fnord () __attribute__((visibility("default"))); #endif int fnord () { return 42; } int main () { void *self = dlopen (0, LT_DLGLOBAL|LT_DLLAZY_OR_NOW); int status = $lt_dlunknown; if (self) { if (dlsym (self,"fnord")) status = $lt_dlno_uscore; else { if (dlsym( self,"_fnord")) status = $lt_dlneed_uscore; else puts (dlerror ()); } /* dlclose (self); */ } else puts (dlerror ()); return status; }] _LT_EOF if AC_TRY_EVAL(ac_link) && test -s conftest${ac_exeext} 2>/dev/null; then (./conftest; exit; ) >&AS_MESSAGE_LOG_FD 2>/dev/null lt_status=$? case x$lt_status in x$lt_dlno_uscore) $1 ;; x$lt_dlneed_uscore) $2 ;; x$lt_dlunknown|x*) $3 ;; esac else : # compilation failed $3 fi fi rm -fr conftest* ])# _LT_TRY_DLOPEN_SELF # LT_SYS_DLOPEN_SELF # ------------------ AC_DEFUN([LT_SYS_DLOPEN_SELF], [m4_require([_LT_HEADER_DLFCN])dnl if test "x$enable_dlopen" != xyes; then enable_dlopen=unknown enable_dlopen_self=unknown enable_dlopen_self_static=unknown else lt_cv_dlopen=no lt_cv_dlopen_libs= case $host_os in beos*) lt_cv_dlopen="load_add_on" lt_cv_dlopen_libs= lt_cv_dlopen_self=yes ;; mingw* | pw32* | cegcc*) lt_cv_dlopen="LoadLibrary" lt_cv_dlopen_libs= ;; cygwin*) lt_cv_dlopen="dlopen" lt_cv_dlopen_libs= ;; darwin*) # if libdl is installed we need to link against it AC_CHECK_LIB([dl], [dlopen], [lt_cv_dlopen="dlopen" lt_cv_dlopen_libs="-ldl"],[ lt_cv_dlopen="dyld" lt_cv_dlopen_libs= lt_cv_dlopen_self=yes ]) ;; *) AC_CHECK_FUNC([shl_load], [lt_cv_dlopen="shl_load"], [AC_CHECK_LIB([dld], [shl_load], [lt_cv_dlopen="shl_load" lt_cv_dlopen_libs="-ldld"], [AC_CHECK_FUNC([dlopen], [lt_cv_dlopen="dlopen"], [AC_CHECK_LIB([dl], [dlopen], [lt_cv_dlopen="dlopen" lt_cv_dlopen_libs="-ldl"], [AC_CHECK_LIB([svld], [dlopen], [lt_cv_dlopen="dlopen" lt_cv_dlopen_libs="-lsvld"], [AC_CHECK_LIB([dld], [dld_link], [lt_cv_dlopen="dld_link" lt_cv_dlopen_libs="-ldld"]) ]) ]) ]) ]) ]) ;; esac if test "x$lt_cv_dlopen" != xno; then enable_dlopen=yes else enable_dlopen=no fi case $lt_cv_dlopen in dlopen) save_CPPFLAGS="$CPPFLAGS" test "x$ac_cv_header_dlfcn_h" = xyes && CPPFLAGS="$CPPFLAGS -DHAVE_DLFCN_H" save_LDFLAGS="$LDFLAGS" wl=$lt_prog_compiler_wl eval LDFLAGS=\"\$LDFLAGS $export_dynamic_flag_spec\" save_LIBS="$LIBS" LIBS="$lt_cv_dlopen_libs $LIBS" AC_CACHE_CHECK([whether a program can dlopen itself], lt_cv_dlopen_self, [dnl _LT_TRY_DLOPEN_SELF( lt_cv_dlopen_self=yes, lt_cv_dlopen_self=yes, lt_cv_dlopen_self=no, lt_cv_dlopen_self=cross) ]) if test "x$lt_cv_dlopen_self" = xyes; then wl=$lt_prog_compiler_wl eval LDFLAGS=\"\$LDFLAGS $lt_prog_compiler_static\" AC_CACHE_CHECK([whether a statically linked program can dlopen itself], lt_cv_dlopen_self_static, [dnl _LT_TRY_DLOPEN_SELF( lt_cv_dlopen_self_static=yes, lt_cv_dlopen_self_static=yes, lt_cv_dlopen_self_static=no, lt_cv_dlopen_self_static=cross) ]) fi CPPFLAGS="$save_CPPFLAGS" LDFLAGS="$save_LDFLAGS" LIBS="$save_LIBS" ;; esac case $lt_cv_dlopen_self in yes|no) enable_dlopen_self=$lt_cv_dlopen_self ;; *) enable_dlopen_self=unknown ;; esac case $lt_cv_dlopen_self_static in yes|no) enable_dlopen_self_static=$lt_cv_dlopen_self_static ;; *) enable_dlopen_self_static=unknown ;; esac fi _LT_DECL([dlopen_support], [enable_dlopen], [0], [Whether dlopen is supported]) _LT_DECL([dlopen_self], [enable_dlopen_self], [0], [Whether dlopen of programs is supported]) _LT_DECL([dlopen_self_static], [enable_dlopen_self_static], [0], [Whether dlopen of statically linked programs is supported]) ])# LT_SYS_DLOPEN_SELF # Old name: AU_ALIAS([AC_LIBTOOL_DLOPEN_SELF], [LT_SYS_DLOPEN_SELF]) dnl aclocal-1.4 backwards compatibility: dnl AC_DEFUN([AC_LIBTOOL_DLOPEN_SELF], []) # _LT_COMPILER_C_O([TAGNAME]) # --------------------------- # Check to see if options -c and -o are simultaneously supported by compiler. # This macro does not hard code the compiler like AC_PROG_CC_C_O. m4_defun([_LT_COMPILER_C_O], [m4_require([_LT_DECL_SED])dnl m4_require([_LT_FILEUTILS_DEFAULTS])dnl m4_require([_LT_TAG_COMPILER])dnl AC_CACHE_CHECK([if $compiler supports -c -o file.$ac_objext], [_LT_TAGVAR(lt_cv_prog_compiler_c_o, $1)], [_LT_TAGVAR(lt_cv_prog_compiler_c_o, $1)=no $RM -r conftest 2>/dev/null mkdir conftest cd conftest mkdir out echo "$lt_simple_compile_test_code" > conftest.$ac_ext lt_compiler_flag="-o out/conftest2.$ac_objext" # Insert the option either (1) after the last *FLAGS variable, or # (2) before a word containing "conftest.", or (3) at the end. # Note that $ac_compile itself does not contain backslashes and begins # with a dollar sign (not a hyphen), so the echo should work correctly. lt_compile=`echo "$ac_compile" | $SED \ -e 's:.*FLAGS}\{0,1\} :&$lt_compiler_flag :; t' \ -e 's: [[^ ]]*conftest\.: $lt_compiler_flag&:; t' \ -e 's:$: $lt_compiler_flag:'` (eval echo "\"\$as_me:$LINENO: $lt_compile\"" >&AS_MESSAGE_LOG_FD) (eval "$lt_compile" 2>out/conftest.err) ac_status=$? cat out/conftest.err >&AS_MESSAGE_LOG_FD echo "$as_me:$LINENO: \$? = $ac_status" >&AS_MESSAGE_LOG_FD if (exit $ac_status) && test -s out/conftest2.$ac_objext then # The compiler can only warn and ignore the option if not recognized # So say no if there are warnings $ECHO "$_lt_compiler_boilerplate" | $SED '/^$/d' > out/conftest.exp $SED '/^$/d; /^ *+/d' out/conftest.err >out/conftest.er2 if test ! -s out/conftest.er2 || diff out/conftest.exp out/conftest.er2 >/dev/null; then _LT_TAGVAR(lt_cv_prog_compiler_c_o, $1)=yes fi fi chmod u+w . 2>&AS_MESSAGE_LOG_FD $RM conftest* # SGI C++ compiler will create directory out/ii_files/ for # template instantiation test -d out/ii_files && $RM out/ii_files/* && rmdir out/ii_files $RM out/* && rmdir out cd .. $RM -r conftest $RM conftest* ]) _LT_TAGDECL([compiler_c_o], [lt_cv_prog_compiler_c_o], [1], [Does compiler simultaneously support -c and -o options?]) ])# _LT_COMPILER_C_O # _LT_COMPILER_FILE_LOCKS([TAGNAME]) # ---------------------------------- # Check to see if we can do hard links to lock some files if needed m4_defun([_LT_COMPILER_FILE_LOCKS], [m4_require([_LT_ENABLE_LOCK])dnl m4_require([_LT_FILEUTILS_DEFAULTS])dnl _LT_COMPILER_C_O([$1]) hard_links="nottested" if test "$_LT_TAGVAR(lt_cv_prog_compiler_c_o, $1)" = no && test "$need_locks" != no; 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then lt_ld_extra=`awk '/^include / { system(sprintf("cd /etc; cat %s 2>/dev/null", \[$]2)); skip = 1; } { if (!skip) print \[$]0; skip = 0; }' < /etc/ld.so.conf | $SED -e 's/#.*//;/^[ ]*hwcap[ ]/d;s/[:, ]/ /g;s/=[^=]*$//;s/=[^= ]* / /g;s/"//g;/^$/d' | tr '\n' ' '` sys_lib_dlsearch_path_spec="/lib /usr/lib $lt_ld_extra" fi # We used to test for /lib/ld.so.1 and disable shared libraries on # powerpc, because MkLinux only supported shared libraries with the # GNU dynamic linker. Since this was broken with cross compilers, # most powerpc-linux boxes support dynamic linking these days and # people can always --disable-shared, the test was removed, and we # assume the GNU/Linux dynamic linker is in use. dynamic_linker='GNU/Linux ld.so' ;; netbsd*) version_type=sunos need_lib_prefix=no need_version=no if echo __ELF__ | $CC -E - | $GREP __ELF__ >/dev/null; then library_names_spec='${libname}${release}${shared_ext}$versuffix ${libname}${shared_ext}$versuffix' finish_cmds='PATH="\$PATH:/sbin" ldconfig -m $libdir' dynamic_linker='NetBSD (a.out) ld.so' else library_names_spec='${libname}${release}${shared_ext}$versuffix ${libname}${release}${shared_ext}$major ${libname}${shared_ext}' soname_spec='${libname}${release}${shared_ext}$major' dynamic_linker='NetBSD ld.elf_so' fi shlibpath_var=LD_LIBRARY_PATH shlibpath_overrides_runpath=yes hardcode_into_libs=yes ;; newsos6) version_type=linux library_names_spec='${libname}${release}${shared_ext}$versuffix ${libname}${release}${shared_ext}$major $libname${shared_ext}' shlibpath_var=LD_LIBRARY_PATH shlibpath_overrides_runpath=yes ;; *nto* | *qnx*) version_type=qnx need_lib_prefix=no need_version=no library_names_spec='${libname}${release}${shared_ext}$versuffix ${libname}${release}${shared_ext}$major $libname${shared_ext}' soname_spec='${libname}${release}${shared_ext}$major' shlibpath_var=LD_LIBRARY_PATH shlibpath_overrides_runpath=no hardcode_into_libs=yes dynamic_linker='ldqnx.so' ;; openbsd*) version_type=sunos sys_lib_dlsearch_path_spec="/usr/lib" need_lib_prefix=no # Some older versions of OpenBSD (3.3 at least) *do* need versioned libs. case $host_os in openbsd3.3 | openbsd3.3.*) need_version=yes ;; *) need_version=no ;; esac library_names_spec='${libname}${release}${shared_ext}$versuffix ${libname}${shared_ext}$versuffix' finish_cmds='PATH="\$PATH:/sbin" ldconfig -m $libdir' shlibpath_var=LD_LIBRARY_PATH if test -z "`echo __ELF__ | $CC -E - | $GREP __ELF__`" || test "$host_os-$host_cpu" = "openbsd2.8-powerpc"; then case $host_os in openbsd2.[[89]] | openbsd2.[[89]].*) shlibpath_overrides_runpath=no ;; *) shlibpath_overrides_runpath=yes ;; esac else shlibpath_overrides_runpath=yes fi ;; os2*) libname_spec='$name' shrext_cmds=".dll" need_lib_prefix=no library_names_spec='$libname${shared_ext} $libname.a' dynamic_linker='OS/2 ld.exe' shlibpath_var=LIBPATH ;; osf3* | osf4* | osf5*) version_type=osf need_lib_prefix=no need_version=no soname_spec='${libname}${release}${shared_ext}$major' library_names_spec='${libname}${release}${shared_ext}$versuffix ${libname}${release}${shared_ext}$major $libname${shared_ext}' shlibpath_var=LD_LIBRARY_PATH sys_lib_search_path_spec="/usr/shlib /usr/ccs/lib /usr/lib/cmplrs/cc /usr/lib /usr/local/lib /var/shlib" sys_lib_dlsearch_path_spec="$sys_lib_search_path_spec" ;; rdos*) dynamic_linker=no ;; solaris*) version_type=linux need_lib_prefix=no need_version=no library_names_spec='${libname}${release}${shared_ext}$versuffix ${libname}${release}${shared_ext}$major $libname${shared_ext}' soname_spec='${libname}${release}${shared_ext}$major' shlibpath_var=LD_LIBRARY_PATH shlibpath_overrides_runpath=yes hardcode_into_libs=yes # ldd complains unless libraries are executable postinstall_cmds='chmod +x $lib' ;; sunos4*) version_type=sunos library_names_spec='${libname}${release}${shared_ext}$versuffix ${libname}${shared_ext}$versuffix' finish_cmds='PATH="\$PATH:/usr/etc" ldconfig $libdir' shlibpath_var=LD_LIBRARY_PATH shlibpath_overrides_runpath=yes if test "$with_gnu_ld" = yes; then need_lib_prefix=no fi need_version=yes ;; sysv4 | sysv4.3*) version_type=linux library_names_spec='${libname}${release}${shared_ext}$versuffix ${libname}${release}${shared_ext}$major $libname${shared_ext}' soname_spec='${libname}${release}${shared_ext}$major' shlibpath_var=LD_LIBRARY_PATH case $host_vendor in sni) shlibpath_overrides_runpath=no need_lib_prefix=no runpath_var=LD_RUN_PATH ;; siemens) need_lib_prefix=no ;; motorola) need_lib_prefix=no need_version=no shlibpath_overrides_runpath=no sys_lib_search_path_spec='/lib /usr/lib /usr/ccs/lib' ;; esac ;; sysv4*MP*) if test -d /usr/nec ;then version_type=linux library_names_spec='$libname${shared_ext}.$versuffix $libname${shared_ext}.$major $libname${shared_ext}' soname_spec='$libname${shared_ext}.$major' shlibpath_var=LD_LIBRARY_PATH fi ;; sysv5* | sco3.2v5* | sco5v6* | unixware* | OpenUNIX* | sysv4*uw2*) version_type=freebsd-elf need_lib_prefix=no need_version=no library_names_spec='${libname}${release}${shared_ext}$versuffix ${libname}${release}${shared_ext} $libname${shared_ext}' soname_spec='${libname}${release}${shared_ext}$major' shlibpath_var=LD_LIBRARY_PATH shlibpath_overrides_runpath=yes hardcode_into_libs=yes if test "$with_gnu_ld" = yes; then sys_lib_search_path_spec='/usr/local/lib /usr/gnu/lib /usr/ccs/lib /usr/lib /lib' else sys_lib_search_path_spec='/usr/ccs/lib /usr/lib' case $host_os in sco3.2v5*) sys_lib_search_path_spec="$sys_lib_search_path_spec /lib" ;; esac fi sys_lib_dlsearch_path_spec='/usr/lib' ;; tpf*) # TPF is a cross-target only. Preferred cross-host = GNU/Linux. version_type=linux need_lib_prefix=no need_version=no library_names_spec='${libname}${release}${shared_ext}$versuffix ${libname}${release}${shared_ext}$major $libname${shared_ext}' shlibpath_var=LD_LIBRARY_PATH shlibpath_overrides_runpath=no hardcode_into_libs=yes ;; uts4*) version_type=linux library_names_spec='${libname}${release}${shared_ext}$versuffix ${libname}${release}${shared_ext}$major $libname${shared_ext}' soname_spec='${libname}${release}${shared_ext}$major' shlibpath_var=LD_LIBRARY_PATH ;; *) dynamic_linker=no ;; esac AC_MSG_RESULT([$dynamic_linker]) test "$dynamic_linker" = no && can_build_shared=no variables_saved_for_relink="PATH $shlibpath_var $runpath_var" if test "$GCC" = yes; then variables_saved_for_relink="$variables_saved_for_relink GCC_EXEC_PREFIX COMPILER_PATH LIBRARY_PATH" fi if test "${lt_cv_sys_lib_search_path_spec+set}" = set; then sys_lib_search_path_spec="$lt_cv_sys_lib_search_path_spec" fi if test "${lt_cv_sys_lib_dlsearch_path_spec+set}" = set; then sys_lib_dlsearch_path_spec="$lt_cv_sys_lib_dlsearch_path_spec" fi _LT_DECL([], [variables_saved_for_relink], [1], [Variables whose values should be saved in libtool wrapper scripts and restored at link time]) _LT_DECL([], [need_lib_prefix], [0], [Do we need the "lib" prefix for modules?]) _LT_DECL([], [need_version], [0], [Do we need a version for libraries?]) _LT_DECL([], [version_type], [0], [Library versioning type]) _LT_DECL([], [runpath_var], [0], [Shared library runtime path variable]) _LT_DECL([], [shlibpath_var], [0],[Shared library path variable]) _LT_DECL([], [shlibpath_overrides_runpath], [0], [Is shlibpath searched before the hard-coded library search path?]) _LT_DECL([], [libname_spec], [1], [Format of library name prefix]) _LT_DECL([], [library_names_spec], [1], [[List of archive names. First name is the real one, the rest are links. 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Nevertheless, you *** may want to report the problem to your system manager and/or to *** bug-libtool@gnu.org _LT_EOF fi ;; esac fi break fi done IFS="$lt_save_ifs" MAGIC_CMD="$lt_save_MAGIC_CMD" ;; esac]) MAGIC_CMD="$lt_cv_path_MAGIC_CMD" if test -n "$MAGIC_CMD"; then AC_MSG_RESULT($MAGIC_CMD) else AC_MSG_RESULT(no) fi _LT_DECL([], [MAGIC_CMD], [0], [Used to examine libraries when file_magic_cmd begins with "file"])dnl ])# _LT_PATH_TOOL_PREFIX # Old name: AU_ALIAS([AC_PATH_TOOL_PREFIX], [_LT_PATH_TOOL_PREFIX]) dnl aclocal-1.4 backwards compatibility: dnl AC_DEFUN([AC_PATH_TOOL_PREFIX], []) # _LT_PATH_MAGIC # -------------- # find a file program which can recognize a shared library m4_defun([_LT_PATH_MAGIC], [_LT_PATH_TOOL_PREFIX(${ac_tool_prefix}file, /usr/bin$PATH_SEPARATOR$PATH) if test -z "$lt_cv_path_MAGIC_CMD"; then if test -n "$ac_tool_prefix"; then _LT_PATH_TOOL_PREFIX(file, /usr/bin$PATH_SEPARATOR$PATH) else MAGIC_CMD=: fi fi ])# _LT_PATH_MAGIC # LT_PATH_LD # ---------- # find the pathname to the GNU or non-GNU linker AC_DEFUN([LT_PATH_LD], [AC_REQUIRE([AC_PROG_CC])dnl AC_REQUIRE([AC_CANONICAL_HOST])dnl AC_REQUIRE([AC_CANONICAL_BUILD])dnl m4_require([_LT_DECL_SED])dnl m4_require([_LT_DECL_EGREP])dnl m4_require([_LT_PROG_ECHO_BACKSLASH])dnl AC_ARG_WITH([gnu-ld], [AS_HELP_STRING([--with-gnu-ld], [assume the C compiler uses GNU ld @<:@default=no@:>@])], [test "$withval" = no || with_gnu_ld=yes], [with_gnu_ld=no])dnl ac_prog=ld if test "$GCC" = yes; then # Check if gcc -print-prog-name=ld gives a path. 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ncr) lt_cv_deplibs_check_method=pass_all ;; sequent) lt_cv_file_magic_cmd='/bin/file' lt_cv_deplibs_check_method='file_magic ELF [[0-9]][[0-9]]*-bit [[LM]]SB (shared object|dynamic lib )' ;; sni) lt_cv_file_magic_cmd='/bin/file' lt_cv_deplibs_check_method="file_magic ELF [[0-9]][[0-9]]*-bit [[LM]]SB dynamic lib" lt_cv_file_magic_test_file=/lib/libc.so ;; siemens) lt_cv_deplibs_check_method=pass_all ;; pc) lt_cv_deplibs_check_method=pass_all ;; esac ;; tpf*) lt_cv_deplibs_check_method=pass_all ;; esac ]) file_magic_glob= want_nocaseglob=no if test "$build" = "$host"; then case $host_os in mingw* | pw32*) if ( shopt | grep nocaseglob ) >/dev/null 2>&1; then want_nocaseglob=yes else file_magic_glob=`echo aAbBcCdDeEfFgGhHiIjJkKlLmMnNoOpPqQrRsStTuUvVwWxXyYzZ | $SED -e "s/\(..\)/s\/[[\1]]\/[[\1]]\/g;/g"` fi ;; esac fi file_magic_cmd=$lt_cv_file_magic_cmd deplibs_check_method=$lt_cv_deplibs_check_method test -z "$deplibs_check_method" && deplibs_check_method=unknown _LT_DECL([], [deplibs_check_method], [1], [Method to check whether dependent libraries are shared objects]) _LT_DECL([], [file_magic_cmd], [1], [Command to use when deplibs_check_method = "file_magic"]) _LT_DECL([], [file_magic_glob], [1], [How to find potential files when deplibs_check_method = "file_magic"]) _LT_DECL([], [want_nocaseglob], [1], [Find potential files using nocaseglob when deplibs_check_method = "file_magic"]) ])# _LT_CHECK_MAGIC_METHOD # LT_PATH_NM # ---------- # find the pathname to a BSD- or MS-compatible name lister AC_DEFUN([LT_PATH_NM], [AC_REQUIRE([AC_PROG_CC])dnl AC_CACHE_CHECK([for BSD- or MS-compatible name lister (nm)], lt_cv_path_NM, [if test -n "$NM"; then # Let the user override the test. lt_cv_path_NM="$NM" else lt_nm_to_check="${ac_tool_prefix}nm" if test -n "$ac_tool_prefix" && test "$build" = "$host"; then lt_nm_to_check="$lt_nm_to_check nm" fi for lt_tmp_nm in $lt_nm_to_check; do lt_save_ifs="$IFS"; IFS=$PATH_SEPARATOR for ac_dir in $PATH /usr/ccs/bin/elf /usr/ccs/bin /usr/ucb /bin; do IFS="$lt_save_ifs" test -z "$ac_dir" && ac_dir=. tmp_nm="$ac_dir/$lt_tmp_nm" if test -f "$tmp_nm" || test -f "$tmp_nm$ac_exeext" ; then # Check to see if the nm accepts a BSD-compat flag. # Adding the `sed 1q' prevents false positives on HP-UX, which says: # nm: unknown option "B" ignored # Tru64's nm complains that /dev/null is an invalid object file case `"$tmp_nm" -B /dev/null 2>&1 | sed '1q'` in */dev/null* | *'Invalid file or object type'*) lt_cv_path_NM="$tmp_nm -B" break ;; *) case `"$tmp_nm" -p /dev/null 2>&1 | sed '1q'` in */dev/null*) lt_cv_path_NM="$tmp_nm -p" break ;; *) lt_cv_path_NM=${lt_cv_path_NM="$tmp_nm"} # keep the first match, but continue # so that we can try to find one that supports BSD flags ;; esac ;; esac fi done IFS="$lt_save_ifs" done : ${lt_cv_path_NM=no} fi]) if test "$lt_cv_path_NM" != "no"; then NM="$lt_cv_path_NM" else # Didn't find any BSD compatible name lister, look for dumpbin. if test -n "$DUMPBIN"; then : # Let the user override the test. else AC_CHECK_TOOLS(DUMPBIN, [dumpbin "link -dump"], :) case `$DUMPBIN -symbols /dev/null 2>&1 | sed '1q'` in *COFF*) DUMPBIN="$DUMPBIN -symbols" ;; *) DUMPBIN=: ;; esac fi AC_SUBST([DUMPBIN]) if test "$DUMPBIN" != ":"; then NM="$DUMPBIN" fi fi test -z "$NM" && NM=nm AC_SUBST([NM]) _LT_DECL([], [NM], [1], [A BSD- or MS-compatible name lister])dnl AC_CACHE_CHECK([the name lister ($NM) interface], [lt_cv_nm_interface], [lt_cv_nm_interface="BSD nm" echo "int some_variable = 0;" > conftest.$ac_ext (eval echo "\"\$as_me:$LINENO: $ac_compile\"" >&AS_MESSAGE_LOG_FD) (eval "$ac_compile" 2>conftest.err) cat conftest.err >&AS_MESSAGE_LOG_FD (eval echo "\"\$as_me:$LINENO: $NM \\\"conftest.$ac_objext\\\"\"" >&AS_MESSAGE_LOG_FD) (eval "$NM \"conftest.$ac_objext\"" 2>conftest.err > conftest.out) cat conftest.err >&AS_MESSAGE_LOG_FD (eval echo "\"\$as_me:$LINENO: output\"" >&AS_MESSAGE_LOG_FD) cat conftest.out >&AS_MESSAGE_LOG_FD if $GREP 'External.*some_variable' conftest.out > /dev/null; then lt_cv_nm_interface="MS dumpbin" fi rm -f conftest*]) ])# LT_PATH_NM # Old names: AU_ALIAS([AM_PROG_NM], [LT_PATH_NM]) AU_ALIAS([AC_PROG_NM], [LT_PATH_NM]) dnl aclocal-1.4 backwards compatibility: dnl AC_DEFUN([AM_PROG_NM], []) dnl AC_DEFUN([AC_PROG_NM], []) # _LT_CHECK_SHAREDLIB_FROM_LINKLIB # -------------------------------- # how to determine the name of the shared library # associated with a specific link library. # -- PORTME fill in with the dynamic library characteristics m4_defun([_LT_CHECK_SHAREDLIB_FROM_LINKLIB], [m4_require([_LT_DECL_EGREP]) m4_require([_LT_DECL_OBJDUMP]) m4_require([_LT_DECL_DLLTOOL]) AC_CACHE_CHECK([how to associate runtime and link libraries], lt_cv_sharedlib_from_linklib_cmd, [lt_cv_sharedlib_from_linklib_cmd='unknown' case $host_os in cygwin* | mingw* | pw32* | cegcc*) # two different shell functions defined in ltmain.sh # decide which to use based on capabilities of $DLLTOOL case `$DLLTOOL --help 2>&1` in *--identify-strict*) lt_cv_sharedlib_from_linklib_cmd=func_cygming_dll_for_implib ;; *) lt_cv_sharedlib_from_linklib_cmd=func_cygming_dll_for_implib_fallback ;; esac ;; *) # fallback: assume linklib IS sharedlib lt_cv_sharedlib_from_linklib_cmd="$ECHO" ;; esac ]) sharedlib_from_linklib_cmd=$lt_cv_sharedlib_from_linklib_cmd test -z "$sharedlib_from_linklib_cmd" && sharedlib_from_linklib_cmd=$ECHO _LT_DECL([], [sharedlib_from_linklib_cmd], [1], [Command to associate shared and link libraries]) ])# _LT_CHECK_SHAREDLIB_FROM_LINKLIB # _LT_PATH_MANIFEST_TOOL # ---------------------- # locate the manifest tool m4_defun([_LT_PATH_MANIFEST_TOOL], [AC_CHECK_TOOL(MANIFEST_TOOL, mt, :) test -z "$MANIFEST_TOOL" && MANIFEST_TOOL=mt AC_CACHE_CHECK([if $MANIFEST_TOOL is a manifest tool], [lt_cv_path_mainfest_tool], [lt_cv_path_mainfest_tool=no echo "$as_me:$LINENO: $MANIFEST_TOOL '-?'" >&AS_MESSAGE_LOG_FD $MANIFEST_TOOL '-?' 2>conftest.err > conftest.out cat conftest.err >&AS_MESSAGE_LOG_FD if $GREP 'Manifest Tool' conftest.out > /dev/null; then lt_cv_path_mainfest_tool=yes fi rm -f conftest*]) if test "x$lt_cv_path_mainfest_tool" != xyes; then MANIFEST_TOOL=: fi _LT_DECL([], [MANIFEST_TOOL], [1], [Manifest tool])dnl ])# _LT_PATH_MANIFEST_TOOL # LT_LIB_M # -------- # check for math library AC_DEFUN([LT_LIB_M], [AC_REQUIRE([AC_CANONICAL_HOST])dnl LIBM= case $host in *-*-beos* | *-*-cegcc* | *-*-cygwin* | *-*-haiku* | *-*-pw32* | *-*-darwin*) # These system don't have libm, or don't need it ;; *-ncr-sysv4.3*) AC_CHECK_LIB(mw, _mwvalidcheckl, LIBM="-lmw") AC_CHECK_LIB(m, cos, LIBM="$LIBM -lm") ;; *) AC_CHECK_LIB(m, cos, LIBM="-lm") ;; esac AC_SUBST([LIBM]) ])# LT_LIB_M # Old name: AU_ALIAS([AC_CHECK_LIBM], [LT_LIB_M]) dnl aclocal-1.4 backwards compatibility: dnl AC_DEFUN([AC_CHECK_LIBM], []) # _LT_COMPILER_NO_RTTI([TAGNAME]) # ------------------------------- m4_defun([_LT_COMPILER_NO_RTTI], [m4_require([_LT_TAG_COMPILER])dnl _LT_TAGVAR(lt_prog_compiler_no_builtin_flag, $1)= if test "$GCC" = yes; then case $cc_basename in nvcc*) _LT_TAGVAR(lt_prog_compiler_no_builtin_flag, $1)=' -Xcompiler -fno-builtin' ;; *) _LT_TAGVAR(lt_prog_compiler_no_builtin_flag, $1)=' -fno-builtin' ;; esac _LT_COMPILER_OPTION([if $compiler supports -fno-rtti -fno-exceptions], lt_cv_prog_compiler_rtti_exceptions, [-fno-rtti -fno-exceptions], [], [_LT_TAGVAR(lt_prog_compiler_no_builtin_flag, $1)="$_LT_TAGVAR(lt_prog_compiler_no_builtin_flag, $1) -fno-rtti -fno-exceptions"]) fi _LT_TAGDECL([no_builtin_flag], [lt_prog_compiler_no_builtin_flag], [1], [Compiler flag to turn off builtin functions]) ])# _LT_COMPILER_NO_RTTI # _LT_CMD_GLOBAL_SYMBOLS # ---------------------- m4_defun([_LT_CMD_GLOBAL_SYMBOLS], [AC_REQUIRE([AC_CANONICAL_HOST])dnl AC_REQUIRE([AC_PROG_CC])dnl AC_REQUIRE([AC_PROG_AWK])dnl AC_REQUIRE([LT_PATH_NM])dnl AC_REQUIRE([LT_PATH_LD])dnl m4_require([_LT_DECL_SED])dnl m4_require([_LT_DECL_EGREP])dnl m4_require([_LT_TAG_COMPILER])dnl # Check for command to grab the raw symbol name followed by C symbol from nm. AC_MSG_CHECKING([command to parse $NM output from $compiler object]) AC_CACHE_VAL([lt_cv_sys_global_symbol_pipe], [ # These are sane defaults that work on at least a few old systems. # [They come from Ultrix. What could be older than Ultrix?!! ;)] # Character class describing NM global symbol codes. symcode='[[BCDEGRST]]' # Regexp to match symbols that can be accessed directly from C. sympat='\([[_A-Za-z]][[_A-Za-z0-9]]*\)' # Define system-specific variables. case $host_os in aix*) symcode='[[BCDT]]' ;; cygwin* | mingw* | pw32* | cegcc*) symcode='[[ABCDGISTW]]' ;; hpux*) if test "$host_cpu" = ia64; then symcode='[[ABCDEGRST]]' fi ;; irix* | nonstopux*) symcode='[[BCDEGRST]]' ;; osf*) symcode='[[BCDEGQRST]]' ;; solaris*) symcode='[[BDRT]]' ;; sco3.2v5*) symcode='[[DT]]' ;; sysv4.2uw2*) symcode='[[DT]]' ;; sysv5* | sco5v6* | unixware* | OpenUNIX*) symcode='[[ABDT]]' ;; sysv4) symcode='[[DFNSTU]]' ;; esac # If we're using GNU nm, then use its standard symbol codes. case `$NM -V 2>&1` in *GNU* | *'with BFD'*) symcode='[[ABCDGIRSTW]]' ;; esac # Transform an extracted symbol line into a proper C declaration. # Some systems (esp. on ia64) link data and code symbols differently, # so use this general approach. lt_cv_sys_global_symbol_to_cdecl="sed -n -e 's/^T .* \(.*\)$/extern int \1();/p' -e 's/^$symcode* .* \(.*\)$/extern char \1;/p'" # Transform an extracted symbol line into symbol name and symbol address lt_cv_sys_global_symbol_to_c_name_address="sed -n -e 's/^: \([[^ ]]*\)[[ ]]*$/ {\\\"\1\\\", (void *) 0},/p' -e 's/^$symcode* \([[^ ]]*\) \([[^ ]]*\)$/ {\"\2\", (void *) \&\2},/p'" lt_cv_sys_global_symbol_to_c_name_address_lib_prefix="sed -n -e 's/^: \([[^ ]]*\)[[ ]]*$/ {\\\"\1\\\", (void *) 0},/p' -e 's/^$symcode* \([[^ ]]*\) \(lib[[^ ]]*\)$/ {\"\2\", (void *) \&\2},/p' -e 's/^$symcode* \([[^ ]]*\) \([[^ ]]*\)$/ {\"lib\2\", (void *) \&\2},/p'" # Handle CRLF in mingw tool chain opt_cr= case $build_os in mingw*) opt_cr=`$ECHO 'x\{0,1\}' | tr x '\015'` # option cr in regexp ;; esac # Try without a prefix underscore, then with it. for ac_symprfx in "" "_"; do # Transform symcode, sympat, and symprfx into a raw symbol and a C symbol. symxfrm="\\1 $ac_symprfx\\2 \\2" # Write the raw and C identifiers. if test "$lt_cv_nm_interface" = "MS dumpbin"; then # Fake it for dumpbin and say T for any non-static function # and D for any global variable. # Also find C++ and __fastcall symbols from MSVC++, # which start with @ or ?. lt_cv_sys_global_symbol_pipe="$AWK ['"\ " {last_section=section; section=\$ 3};"\ " /Section length .*#relocs.*(pick any)/{hide[last_section]=1};"\ " \$ 0!~/External *\|/{next};"\ " / 0+ UNDEF /{next}; / UNDEF \([^|]\)*()/{next};"\ " {if(hide[section]) next};"\ " {f=0}; \$ 0~/\(\).*\|/{f=1}; {printf f ? \"T \" : \"D \"};"\ " {split(\$ 0, a, /\||\r/); split(a[2], s)};"\ " s[1]~/^[@?]/{print s[1], s[1]; next};"\ " s[1]~prfx {split(s[1],t,\"@\"); print t[1], substr(t[1],length(prfx))}"\ " ' prfx=^$ac_symprfx]" else lt_cv_sys_global_symbol_pipe="sed -n -e 's/^.*[[ ]]\($symcode$symcode*\)[[ ]][[ ]]*$ac_symprfx$sympat$opt_cr$/$symxfrm/p'" fi lt_cv_sys_global_symbol_pipe="$lt_cv_sys_global_symbol_pipe | sed '/ __gnu_lto/d'" # Check to see that the pipe works correctly. pipe_works=no rm -f conftest* cat > conftest.$ac_ext <<_LT_EOF #ifdef __cplusplus extern "C" { #endif char nm_test_var; void nm_test_func(void); void nm_test_func(void){} #ifdef __cplusplus } #endif int main(){nm_test_var='a';nm_test_func();return(0);} _LT_EOF if AC_TRY_EVAL(ac_compile); then # Now try to grab the symbols. nlist=conftest.nm if AC_TRY_EVAL(NM conftest.$ac_objext \| "$lt_cv_sys_global_symbol_pipe" \> $nlist) && test -s "$nlist"; then # Try sorting and uniquifying the output. if sort "$nlist" | uniq > "$nlist"T; then mv -f "$nlist"T "$nlist" else rm -f "$nlist"T fi # Make sure that we snagged all the symbols we need. if $GREP ' nm_test_var$' "$nlist" >/dev/null; then if $GREP ' nm_test_func$' "$nlist" >/dev/null; then cat <<_LT_EOF > conftest.$ac_ext /* Keep this code in sync between libtool.m4, ltmain, lt_system.h, and tests. */ #if defined(_WIN32) || defined(__CYGWIN__) || defined(_WIN32_WCE) /* DATA imports from DLLs on WIN32 con't be const, because runtime relocations are performed -- see ld's documentation on pseudo-relocs. */ # define LT@&t@_DLSYM_CONST #elif defined(__osf__) /* This system does not cope well with relocations in const data. */ # define LT@&t@_DLSYM_CONST #else # define LT@&t@_DLSYM_CONST const #endif #ifdef __cplusplus extern "C" { #endif _LT_EOF # Now generate the symbol file. eval "$lt_cv_sys_global_symbol_to_cdecl"' < "$nlist" | $GREP -v main >> conftest.$ac_ext' cat <<_LT_EOF >> conftest.$ac_ext /* The mapping between symbol names and symbols. */ LT@&t@_DLSYM_CONST struct { const char *name; void *address; } lt__PROGRAM__LTX_preloaded_symbols[[]] = { { "@PROGRAM@", (void *) 0 }, _LT_EOF $SED "s/^$symcode$symcode* \(.*\) \(.*\)$/ {\"\2\", (void *) \&\2},/" < "$nlist" | $GREP -v main >> conftest.$ac_ext cat <<\_LT_EOF >> conftest.$ac_ext {0, (void *) 0} }; /* This works around a problem in FreeBSD linker */ #ifdef FREEBSD_WORKAROUND static const void *lt_preloaded_setup() { return lt__PROGRAM__LTX_preloaded_symbols; } #endif #ifdef __cplusplus } #endif _LT_EOF # Now try linking the two files. mv conftest.$ac_objext conftstm.$ac_objext lt_globsym_save_LIBS=$LIBS lt_globsym_save_CFLAGS=$CFLAGS LIBS="conftstm.$ac_objext" CFLAGS="$CFLAGS$_LT_TAGVAR(lt_prog_compiler_no_builtin_flag, $1)" if AC_TRY_EVAL(ac_link) && test -s conftest${ac_exeext}; then pipe_works=yes fi LIBS=$lt_globsym_save_LIBS CFLAGS=$lt_globsym_save_CFLAGS else echo "cannot find nm_test_func in $nlist" >&AS_MESSAGE_LOG_FD fi else echo "cannot find nm_test_var in $nlist" >&AS_MESSAGE_LOG_FD fi else echo "cannot run $lt_cv_sys_global_symbol_pipe" >&AS_MESSAGE_LOG_FD fi else echo "$progname: failed program was:" >&AS_MESSAGE_LOG_FD cat conftest.$ac_ext >&5 fi rm -rf conftest* conftst* # Do not use the global_symbol_pipe unless it works. if test "$pipe_works" = yes; then break else lt_cv_sys_global_symbol_pipe= fi done ]) if test -z "$lt_cv_sys_global_symbol_pipe"; then lt_cv_sys_global_symbol_to_cdecl= fi if test -z "$lt_cv_sys_global_symbol_pipe$lt_cv_sys_global_symbol_to_cdecl"; then AC_MSG_RESULT(failed) else AC_MSG_RESULT(ok) fi # Response file support. if test "$lt_cv_nm_interface" = "MS dumpbin"; then nm_file_list_spec='@' elif $NM --help 2>/dev/null | grep '[[@]]FILE' >/dev/null; then nm_file_list_spec='@' fi _LT_DECL([global_symbol_pipe], [lt_cv_sys_global_symbol_pipe], [1], [Take the output of nm and produce a listing of raw symbols and C names]) _LT_DECL([global_symbol_to_cdecl], [lt_cv_sys_global_symbol_to_cdecl], [1], [Transform the output of nm in a proper C declaration]) _LT_DECL([global_symbol_to_c_name_address], [lt_cv_sys_global_symbol_to_c_name_address], [1], [Transform the output of nm in a C name address pair]) _LT_DECL([global_symbol_to_c_name_address_lib_prefix], [lt_cv_sys_global_symbol_to_c_name_address_lib_prefix], [1], [Transform the output of nm in a C name address pair when lib prefix is needed]) _LT_DECL([], [nm_file_list_spec], [1], [Specify filename containing input files for $NM]) ]) # _LT_CMD_GLOBAL_SYMBOLS # _LT_COMPILER_PIC([TAGNAME]) # --------------------------- m4_defun([_LT_COMPILER_PIC], [m4_require([_LT_TAG_COMPILER])dnl _LT_TAGVAR(lt_prog_compiler_wl, $1)= _LT_TAGVAR(lt_prog_compiler_pic, $1)= _LT_TAGVAR(lt_prog_compiler_static, $1)= m4_if([$1], [CXX], [ # C++ specific cases for pic, static, wl, etc. if test "$GXX" = yes; then _LT_TAGVAR(lt_prog_compiler_wl, $1)='-Wl,' _LT_TAGVAR(lt_prog_compiler_static, $1)='-static' case $host_os in aix*) # All AIX code is PIC. if test "$host_cpu" = ia64; then # AIX 5 now supports IA64 processor _LT_TAGVAR(lt_prog_compiler_static, $1)='-Bstatic' fi ;; amigaos*) case $host_cpu in powerpc) # see comment about AmigaOS4 .so support _LT_TAGVAR(lt_prog_compiler_pic, $1)='-fPIC' ;; m68k) # FIXME: we need at least 68020 code to build shared libraries, but # adding the `-m68020' flag to GCC prevents building anything better, # like `-m68040'. _LT_TAGVAR(lt_prog_compiler_pic, $1)='-m68020 -resident32 -malways-restore-a4' ;; esac ;; beos* | irix5* | irix6* | nonstopux* | osf3* | osf4* | osf5*) # PIC is the default for these OSes. ;; mingw* | cygwin* | os2* | pw32* | cegcc*) # This hack is so that the source file can tell whether it is being # built for inclusion in a dll (and should export symbols for example). # Although the cygwin gcc ignores -fPIC, still need this for old-style # (--disable-auto-import) libraries m4_if([$1], [GCJ], [], [_LT_TAGVAR(lt_prog_compiler_pic, $1)='-DDLL_EXPORT']) ;; darwin* | rhapsody*) # PIC is the default on this platform # Common symbols not allowed in MH_DYLIB files _LT_TAGVAR(lt_prog_compiler_pic, $1)='-fno-common' ;; *djgpp*) # DJGPP does not support shared libraries at all _LT_TAGVAR(lt_prog_compiler_pic, $1)= ;; haiku*) # PIC is the default for Haiku. # The "-static" flag exists, but is broken. _LT_TAGVAR(lt_prog_compiler_static, $1)= ;; interix[[3-9]]*) # Interix 3.x gcc -fpic/-fPIC options generate broken code. # Instead, we relocate shared libraries at runtime. ;; sysv4*MP*) if test -d /usr/nec; then _LT_TAGVAR(lt_prog_compiler_pic, $1)=-Kconform_pic fi ;; hpux*) # PIC is the default for 64-bit PA HP-UX, but not for 32-bit # PA HP-UX. 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It appears that all Alpha # Linux and Compaq Tru64 Unix objects are PIC. _LT_TAGVAR(lt_prog_compiler_pic, $1)= _LT_TAGVAR(lt_prog_compiler_static, $1)='-non_shared' ;; xlc* | xlC* | bgxl[[cC]]* | mpixl[[cC]]*) # IBM XL 8.0, 9.0 on PPC and BlueGene _LT_TAGVAR(lt_prog_compiler_wl, $1)='-Wl,' _LT_TAGVAR(lt_prog_compiler_pic, $1)='-qpic' _LT_TAGVAR(lt_prog_compiler_static, $1)='-qstaticlink' ;; *) case `$CC -V 2>&1 | sed 5q` in *Sun\ C*) # Sun C++ 5.9 _LT_TAGVAR(lt_prog_compiler_pic, $1)='-KPIC' _LT_TAGVAR(lt_prog_compiler_static, $1)='-Bstatic' _LT_TAGVAR(lt_prog_compiler_wl, $1)='-Qoption ld ' ;; esac ;; esac ;; lynxos*) ;; m88k*) ;; mvs*) case $cc_basename in cxx*) _LT_TAGVAR(lt_prog_compiler_pic, $1)='-W c,exportall' ;; *) ;; esac ;; netbsd*) ;; *qnx* | *nto*) # QNX uses GNU C++, but need to define -shared option too, otherwise # it will coredump. _LT_TAGVAR(lt_prog_compiler_pic, $1)='-fPIC -shared' ;; osf3* | osf4* | osf5*) case $cc_basename in KCC*) _LT_TAGVAR(lt_prog_compiler_wl, $1)='--backend -Wl,' ;; RCC*) # Rational C++ 2.4.1 _LT_TAGVAR(lt_prog_compiler_pic, $1)='-pic' ;; cxx*) # Digital/Compaq C++ _LT_TAGVAR(lt_prog_compiler_wl, $1)='-Wl,' # Make sure the PIC flag is empty. 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esac else # PORTME Check for flag to pass linker flags through the system compiler. case $host_os in aix*) _LT_TAGVAR(lt_prog_compiler_wl, $1)='-Wl,' if test "$host_cpu" = ia64; then # AIX 5 now supports IA64 processor _LT_TAGVAR(lt_prog_compiler_static, $1)='-Bstatic' else _LT_TAGVAR(lt_prog_compiler_static, $1)='-bnso -bI:/lib/syscalls.exp' fi ;; mingw* | cygwin* | pw32* | os2* | cegcc*) # This hack is so that the source file can tell whether it is being # built for inclusion in a dll (and should export symbols for example). m4_if([$1], [GCJ], [], [_LT_TAGVAR(lt_prog_compiler_pic, $1)='-DDLL_EXPORT']) ;; hpux9* | hpux10* | hpux11*) _LT_TAGVAR(lt_prog_compiler_wl, $1)='-Wl,' # PIC is the default for IA64 HP-UX and 64-bit HP-UX, but # not for PA HP-UX. case $host_cpu in hppa*64*|ia64*) # +Z the default ;; *) _LT_TAGVAR(lt_prog_compiler_pic, $1)='+Z' ;; esac # Is there a better lt_prog_compiler_static that works with the bundled CC? _LT_TAGVAR(lt_prog_compiler_static, $1)='${wl}-a ${wl}archive' ;; irix5* | irix6* | nonstopux*) _LT_TAGVAR(lt_prog_compiler_wl, $1)='-Wl,' # PIC (with -KPIC) is the default. _LT_TAGVAR(lt_prog_compiler_static, $1)='-non_shared' ;; linux* | k*bsd*-gnu | kopensolaris*-gnu) case $cc_basename in # old Intel for x86_64 which still supported -KPIC. ecc*) _LT_TAGVAR(lt_prog_compiler_wl, $1)='-Wl,' _LT_TAGVAR(lt_prog_compiler_pic, $1)='-KPIC' _LT_TAGVAR(lt_prog_compiler_static, $1)='-static' ;; # icc used to be incompatible with GCC. # ICC 10 doesn't accept -KPIC any more. icc* | ifort*) _LT_TAGVAR(lt_prog_compiler_wl, $1)='-Wl,' _LT_TAGVAR(lt_prog_compiler_pic, $1)='-fPIC' _LT_TAGVAR(lt_prog_compiler_static, $1)='-static' ;; # Lahey Fortran 8.1. lf95*) _LT_TAGVAR(lt_prog_compiler_wl, $1)='-Wl,' _LT_TAGVAR(lt_prog_compiler_pic, $1)='--shared' _LT_TAGVAR(lt_prog_compiler_static, $1)='--static' ;; nagfor*) # NAG Fortran compiler _LT_TAGVAR(lt_prog_compiler_wl, $1)='-Wl,-Wl,,' _LT_TAGVAR(lt_prog_compiler_pic, $1)='-PIC' _LT_TAGVAR(lt_prog_compiler_static, $1)='-Bstatic' ;; pgcc* | pgf77* | pgf90* | pgf95* | pgfortran*) # Portland Group compilers (*not* the Pentium gcc compiler, # which looks to be a dead project) _LT_TAGVAR(lt_prog_compiler_wl, $1)='-Wl,' _LT_TAGVAR(lt_prog_compiler_pic, $1)='-fpic' _LT_TAGVAR(lt_prog_compiler_static, $1)='-Bstatic' ;; ccc*) _LT_TAGVAR(lt_prog_compiler_wl, $1)='-Wl,' # All Alpha code is PIC. _LT_TAGVAR(lt_prog_compiler_static, $1)='-non_shared' ;; xl* | bgxl* | bgf* | mpixl*) # IBM XL C 8.0/Fortran 10.1, 11.1 on PPC and BlueGene _LT_TAGVAR(lt_prog_compiler_wl, $1)='-Wl,' _LT_TAGVAR(lt_prog_compiler_pic, $1)='-qpic' _LT_TAGVAR(lt_prog_compiler_static, $1)='-qstaticlink' ;; *) case `$CC -V 2>&1 | sed 5q` in *Sun\ F* | *Sun*Fortran*) # Sun Fortran 8.3 passes all unrecognized flags to the linker _LT_TAGVAR(lt_prog_compiler_pic, $1)='-KPIC' _LT_TAGVAR(lt_prog_compiler_static, $1)='-Bstatic' _LT_TAGVAR(lt_prog_compiler_wl, $1)='' ;; *Sun\ C*) # Sun C 5.9 _LT_TAGVAR(lt_prog_compiler_pic, $1)='-KPIC' _LT_TAGVAR(lt_prog_compiler_static, $1)='-Bstatic' _LT_TAGVAR(lt_prog_compiler_wl, $1)='-Wl,' ;; esac ;; esac ;; newsos6) _LT_TAGVAR(lt_prog_compiler_pic, $1)='-KPIC' _LT_TAGVAR(lt_prog_compiler_static, $1)='-Bstatic' ;; *nto* | *qnx*) # QNX uses GNU C++, but need to define -shared option too, otherwise # it will coredump. _LT_TAGVAR(lt_prog_compiler_pic, $1)='-fPIC -shared' ;; osf3* | osf4* | osf5*) _LT_TAGVAR(lt_prog_compiler_wl, $1)='-Wl,' # All OSF/1 code is PIC. _LT_TAGVAR(lt_prog_compiler_static, $1)='-non_shared' ;; rdos*) _LT_TAGVAR(lt_prog_compiler_static, $1)='-non_shared' ;; solaris*) _LT_TAGVAR(lt_prog_compiler_pic, $1)='-KPIC' _LT_TAGVAR(lt_prog_compiler_static, $1)='-Bstatic' case $cc_basename in f77* | f90* | f95* | sunf77* | sunf90* | sunf95*) _LT_TAGVAR(lt_prog_compiler_wl, $1)='-Qoption ld ';; *) _LT_TAGVAR(lt_prog_compiler_wl, $1)='-Wl,';; esac ;; sunos4*) _LT_TAGVAR(lt_prog_compiler_wl, $1)='-Qoption ld ' _LT_TAGVAR(lt_prog_compiler_pic, $1)='-PIC' _LT_TAGVAR(lt_prog_compiler_static, $1)='-Bstatic' ;; sysv4 | sysv4.2uw2* | sysv4.3*) _LT_TAGVAR(lt_prog_compiler_wl, $1)='-Wl,' _LT_TAGVAR(lt_prog_compiler_pic, $1)='-KPIC' _LT_TAGVAR(lt_prog_compiler_static, $1)='-Bstatic' ;; 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then sed -n -e 's/\\\\\\\(.*\\\\\\\)/-link\\\ -EXPORT:\\\\\\\1/' -e '1\\\!p' < $export_symbols > $output_objdir/$soname.exp; else sed -e 's/\\\\\\\(.*\\\\\\\)/-link\\\ -EXPORT:\\\\\\\1/' < $export_symbols > $output_objdir/$soname.exp; fi~ $CC -o $tool_output_objdir$soname $libobjs $compiler_flags $deplibs "@$tool_output_objdir$soname.exp" -Wl,-DLL,-IMPLIB:"$tool_output_objdir$libname.dll.lib"~ linknames=' # The linker will not automatically build a static lib if we build a DLL. # _LT_TAGVAR(old_archive_from_new_cmds, $1)='true' _LT_TAGVAR(enable_shared_with_static_runtimes, $1)=yes _LT_TAGVAR(export_symbols_cmds, $1)='$NM $libobjs $convenience | $global_symbol_pipe | $SED -e '\''/^[[BCDGRS]][[ ]]/s/.*[[ ]]\([[^ ]]*\)/\1,DATA/'\'' | $SED -e '\''/^[[AITW]][[ ]]/s/.*[[ ]]//'\'' | sort | uniq > $export_symbols' # Don't use ranlib _LT_TAGVAR(old_postinstall_cmds, $1)='chmod 644 $oldlib' _LT_TAGVAR(postlink_cmds, $1)='lt_outputfile="@OUTPUT@"~ lt_tool_outputfile="@TOOL_OUTPUT@"~ case $lt_outputfile in *.exe|*.EXE) ;; *) lt_outputfile="$lt_outputfile.exe" lt_tool_outputfile="$lt_tool_outputfile.exe" ;; esac~ if test "$MANIFEST_TOOL" != ":" && test -f "$lt_outputfile.manifest"; then $MANIFEST_TOOL -manifest "$lt_tool_outputfile.manifest" -outputresource:"$lt_tool_outputfile" || exit 1; $RM "$lt_outputfile.manifest"; fi' ;; *) # Assume MSVC wrapper _LT_TAGVAR(hardcode_libdir_flag_spec, $1)=' ' _LT_TAGVAR(allow_undefined_flag, $1)=unsupported # Tell ltmain to make .lib files, not .a files. libext=lib # Tell ltmain to make .dll files, not .so files. shrext_cmds=".dll" # FIXME: Setting linknames here is a bad hack. _LT_TAGVAR(archive_cmds, $1)='$CC -o $lib $libobjs $compiler_flags `func_echo_all "$deplibs" | $SED '\''s/ -lc$//'\''` -link -dll~linknames=' # The linker will automatically build a .lib file if we build a DLL. _LT_TAGVAR(old_archive_from_new_cmds, $1)='true' # FIXME: Should let the user specify the lib program. _LT_TAGVAR(old_archive_cmds, $1)='lib -OUT:$oldlib$oldobjs$old_deplibs' _LT_TAGVAR(enable_shared_with_static_runtimes, $1)=yes ;; esac ;; darwin* | rhapsody*) _LT_DARWIN_LINKER_FEATURES($1) ;; dgux*) _LT_TAGVAR(archive_cmds, $1)='$LD -G -h $soname -o $lib $libobjs $deplibs $linker_flags' _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='-L$libdir' _LT_TAGVAR(hardcode_shlibpath_var, $1)=no ;; freebsd1*) _LT_TAGVAR(ld_shlibs, $1)=no ;; # FreeBSD 2.2.[012] allows us to include c++rt0.o to get C++ constructor # support. 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hpux9*) if test "$GCC" = yes; then _LT_TAGVAR(archive_cmds, $1)='$RM $output_objdir/$soname~$CC -shared $pic_flag ${wl}+b ${wl}$install_libdir -o $output_objdir/$soname $libobjs $deplibs $compiler_flags~test $output_objdir/$soname = $lib || mv $output_objdir/$soname $lib' else _LT_TAGVAR(archive_cmds, $1)='$RM $output_objdir/$soname~$LD -b +b $install_libdir -o $output_objdir/$soname $libobjs $deplibs $linker_flags~test $output_objdir/$soname = $lib || mv $output_objdir/$soname $lib' fi _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='${wl}+b ${wl}$libdir' _LT_TAGVAR(hardcode_libdir_separator, $1)=: _LT_TAGVAR(hardcode_direct, $1)=yes # hardcode_minus_L: Not really in the search PATH, # but as the default location of the library. _LT_TAGVAR(hardcode_minus_L, $1)=yes _LT_TAGVAR(export_dynamic_flag_spec, $1)='${wl}-E' ;; hpux10*) if test "$GCC" = yes && test "$with_gnu_ld" = no; then _LT_TAGVAR(archive_cmds, $1)='$CC -shared $pic_flag ${wl}+h ${wl}$soname ${wl}+b ${wl}$install_libdir -o $lib $libobjs $deplibs $compiler_flags' else _LT_TAGVAR(archive_cmds, $1)='$LD -b +h $soname +b $install_libdir -o $lib $libobjs $deplibs $linker_flags' fi if test "$with_gnu_ld" = no; then _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='${wl}+b ${wl}$libdir' _LT_TAGVAR(hardcode_libdir_flag_spec_ld, $1)='+b $libdir' _LT_TAGVAR(hardcode_libdir_separator, $1)=: _LT_TAGVAR(hardcode_direct, $1)=yes _LT_TAGVAR(hardcode_direct_absolute, $1)=yes _LT_TAGVAR(export_dynamic_flag_spec, $1)='${wl}-E' # hardcode_minus_L: Not really in the search PATH, # but as the default location of the library. _LT_TAGVAR(hardcode_minus_L, $1)=yes fi ;; hpux11*) if test "$GCC" = yes && test "$with_gnu_ld" = no; then case $host_cpu in hppa*64*) _LT_TAGVAR(archive_cmds, $1)='$CC -shared ${wl}+h ${wl}$soname -o $lib $libobjs $deplibs $compiler_flags' ;; ia64*) _LT_TAGVAR(archive_cmds, $1)='$CC -shared $pic_flag ${wl}+h ${wl}$soname ${wl}+nodefaultrpath -o $lib $libobjs $deplibs $compiler_flags' ;; *) _LT_TAGVAR(archive_cmds, $1)='$CC -shared $pic_flag ${wl}+h ${wl}$soname ${wl}+b ${wl}$install_libdir -o $lib $libobjs $deplibs $compiler_flags' ;; esac else case $host_cpu in hppa*64*) _LT_TAGVAR(archive_cmds, $1)='$CC -b ${wl}+h ${wl}$soname -o $lib $libobjs $deplibs $compiler_flags' ;; ia64*) _LT_TAGVAR(archive_cmds, $1)='$CC -b ${wl}+h ${wl}$soname ${wl}+nodefaultrpath -o $lib $libobjs $deplibs $compiler_flags' ;; *) m4_if($1, [], [ # Older versions of the 11.00 compiler do not understand -b yet # (HP92453-01 A.11.01.20 doesn't, HP92453-01 B.11.X.35175-35176.GP does) _LT_LINKER_OPTION([if $CC understands -b], _LT_TAGVAR(lt_cv_prog_compiler__b, $1), [-b], [_LT_TAGVAR(archive_cmds, $1)='$CC -b ${wl}+h ${wl}$soname ${wl}+b ${wl}$install_libdir -o $lib $libobjs $deplibs $compiler_flags'], [_LT_TAGVAR(archive_cmds, $1)='$LD -b +h $soname +b $install_libdir -o $lib $libobjs $deplibs $linker_flags'])], [_LT_TAGVAR(archive_cmds, $1)='$CC -b ${wl}+h ${wl}$soname ${wl}+b ${wl}$install_libdir -o $lib $libobjs $deplibs $compiler_flags']) ;; esac fi if test "$with_gnu_ld" = no; then _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='${wl}+b ${wl}$libdir' _LT_TAGVAR(hardcode_libdir_separator, $1)=: case $host_cpu in hppa*64*|ia64*) _LT_TAGVAR(hardcode_direct, $1)=no _LT_TAGVAR(hardcode_shlibpath_var, $1)=no ;; *) _LT_TAGVAR(hardcode_direct, $1)=yes _LT_TAGVAR(hardcode_direct_absolute, $1)=yes _LT_TAGVAR(export_dynamic_flag_spec, $1)='${wl}-E' # hardcode_minus_L: Not really in the search PATH, # but as the default location of the library. _LT_TAGVAR(hardcode_minus_L, $1)=yes ;; esac fi ;; irix5* | irix6* | nonstopux*) if test "$GCC" = yes; then _LT_TAGVAR(archive_cmds, $1)='$CC -shared $pic_flag $libobjs $deplibs $compiler_flags ${wl}-soname ${wl}$soname `test -n "$verstring" && func_echo_all "${wl}-set_version ${wl}$verstring"` ${wl}-update_registry ${wl}${output_objdir}/so_locations -o $lib' # Try to use the -exported_symbol ld option, if it does not # work, assume that -exports_file does not work either and # implicitly export all symbols. # This should be the same for all languages, so no per-tag cache variable. 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FIXME _LT_TAGVAR(archive_cmds, $1)='$CC -nostart $libobjs $deplibs $compiler_flags ${wl}-soname $wl$soname -o $lib' else _LT_TAGVAR(ld_shlibs, $1)=no fi ;; chorus*) case $cc_basename in *) # FIXME: insert proper C++ library support _LT_TAGVAR(ld_shlibs, $1)=no ;; esac ;; cygwin* | mingw* | pw32* | cegcc*) case $GXX,$cc_basename in ,cl* | no,cl*) # Native MSVC # hardcode_libdir_flag_spec is actually meaningless, as there is # no search path for DLLs. _LT_TAGVAR(hardcode_libdir_flag_spec, $1)=' ' _LT_TAGVAR(allow_undefined_flag, $1)=unsupported _LT_TAGVAR(always_export_symbols, $1)=yes _LT_TAGVAR(file_list_spec, $1)='@' # Tell ltmain to make .lib files, not .a files. libext=lib # Tell ltmain to make .dll files, not .so files. shrext_cmds=".dll" # FIXME: Setting linknames here is a bad hack. _LT_TAGVAR(archive_cmds, $1)='$CC -o $output_objdir/$soname $libobjs $compiler_flags $deplibs -Wl,-dll~linknames=' _LT_TAGVAR(archive_expsym_cmds, $1)='if test "x`$SED 1q $export_symbols`" = xEXPORTS; 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To avoid this, we pick a random, # 256 KiB-aligned image base between 0x50000000 and 0x6FFC0000 at link # time. 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See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #ifndef ELEVATORS_H #define ELEVATORS_H #include /* this module handles all the necessities for up to 10 elevators */ /* initializes the elevator structures */ void ele_init(void); /* activates the elevator. there can be only one active elevator */ void ele_select(Uint16 row, Uint8 col); /* the elevator gets started */ void ele_activate(Sint8 dir); /* moves the elevator one level up */ void ele_move(void); /* return true, if the elevator is at a station */ bool ele_is_atstop(void); /* the animal leaves the elevator or got thrown off. after a timeout the elevator will automatically fall down */ void ele_deactivate(void); /* call once per update to check elevator falldown */ void ele_update(void); #endif toppler-1.1.6/robots.cc0000644000175000017500000003745612065311456011766 00000000000000/* Tower Toppler - Nebulus * Copyright (C) 2000-2012 Andreas Rver * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #include "robots.h" #include "decl.h" #include "level.h" #include "screen.h" #include "toppler.h" #include "sound.h" #include #define MAX_OBJECTS 4 /* this field contains the robots */ static struct { /* the position of the robot */ int anglepos; long verticalpos; /* what kind of robot it is, an under classification and what kind it will be after the appearing animation */ rob_kinds kind; long subKind; rob_kinds futureKind; /* a timer for the animations of the robots */ long time; } object[MAX_OBJECTS]; /* the position up to where the robots are worked out */ static int robots_ready; static int robots_angle; /* the data for the next cross that will appear */ static int next_cross_timer; static int cross_direction; static int nextcrosscolor; /******** PRIVATE FUNCTIONS ********/ /* returns the index of the figure the given figure (nr) collides with or -1 if there is no such object */ static int figurecollision(int nr) { /* help field for collisions between two objects */ static unsigned char collision[16] = { 0x1c, 0x3e, 0x3e, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x3e, 0x3e, 0x1c, 0x00 }; int t; long i, j; for (t = 0; t < MAX_OBJECTS; t++) { if (t != nr && object[t].kind != OBJ_KIND_CROSS && object[t].kind != OBJ_KIND_NOTHING && object[t].kind != OBJ_KIND_DISAPPEAR && object[t].kind != OBJ_KIND_APPEAR) { i = object[nr].anglepos - object[t].anglepos; j = object[t].verticalpos - object[nr].verticalpos; if ((-4 < i) && (i < 4) && (-8 < j) && (j < 8)) { if ((collision[j + 7] >> (i + 3)) & 1) return t; else return -1; } } } return -1; } /* returns true, if the robot cannot be at the given position without colliding with an element from the tower */ static bool testroboter(int nr) { return (!lev_testfigure((long)object[nr].anglepos, object[nr].verticalpos, -2L, 1L, 1L, 1L, 7L)); } /* makes the robot disappear when it falls into water */ static void drown_robot(int nr) { object[nr].verticalpos = 0; object[nr].time = 0; object[nr].kind = OBJ_KIND_DISAPPEAR; } /* tests the underground of the given object (only used for freeze ball) returns 0 if nothing needs to be done 1 for falling 2 for reverse direction */ static int test_robot_undergr(int nr) { int row, col; row = object[nr].verticalpos / 4 - 1; col = (object[nr].anglepos / 8) & 0xf; if (lev_is_box(row, col)) return 0; if (lev_is_platform(row, col) || lev_is_stick(row, col)) { if (lev_is_elevator(row, col)) return 2; else return 0; } if ((object[nr].anglepos & 7) < 2) { if (lev_is_empty(row, (col - 1) & 0xf)) return 1; if (lev_is_door(row, (col - 1) & 0xf)) return 1; if ((object[nr].subKind & 0x80) == 0) return 2; else return 0; } if ((object[nr].anglepos & 7) > 6) { if (lev_is_empty(row, (col + 1) & 0xf)) return 1; if (lev_is_door(row, (col + 1) & 0xf)) return 1; if ((object[nr].subKind & 0x80) == 0) return 0; else return 2; } return 1; } /* update the position for the cross */ static void updatecross(int t) { object[t].anglepos += object[t].subKind; object[t].time -= object[t].subKind; /* after the cross reached the middle speed it up */ if (object[t].anglepos == 60) object[t].subKind *= 2; /* if cross reached screenedge, remove it an reinitialize counter for next one */ if (((object[t].subKind > 0) && (object[t].anglepos >= 120)) || ((object[t].subKind < 0) && (object[t].anglepos <= 0))) { object[t].kind = OBJ_KIND_NOTHING; next_cross_timer = 125; } } /* remove objects that drop below the screen */ static bool checkverticalposition(int verticalpos, int t) { if (object[t].verticalpos + 48 < verticalpos) { object[t].kind = OBJ_KIND_DISAPPEAR; object[t].time = 0; return true; } else return false; } /* checks if the robot is at a position that it can not be if not remove it */ static bool checkvalidposition(int t) { if (testroboter(t)) { object[t].kind = OBJ_KIND_DISAPPEAR; object[t].time = 0; return true; } else return false; } /* move the robot a the horizontal amount, if this places it at an impossible position, reverse its direction and don't move it */ static void moverobothorizontal(int t) { object[t].anglepos += object[t].subKind; object[t].anglepos &= 0x7f; if (testroboter(t) || (figurecollision(t) != -1)) { object[t].subKind = -object[t].subKind; object[t].anglepos += object[t].subKind; object[t].anglepos &= 0x7f; } } /******* PUBLIC FUNCTIONS *********/ rob_kinds rob_kind(int nr) { return object[nr].kind; } int rob_time(int nr) { return object[nr].time; } int rob_angle(int nr) { return object[nr].anglepos; } int rob_vertical(int nr) { return object[nr].verticalpos; } void rob_initialize(void) { for (int b = 0; b < MAX_OBJECTS; b++) { object[b].kind = OBJ_KIND_NOTHING; object[b].time = -1; } next_cross_timer = 125; nextcrosscolor = rand() / (RAND_MAX / 8); cross_direction = 1; robots_ready = 0; robots_angle = 0; } int rob_topplercollision(int angle, int vertical) { long i, j; for (int t = 0; t < MAX_OBJECTS; t++) { if (object[t].kind != OBJ_KIND_CROSS && object[t].kind != OBJ_KIND_NOTHING && object[t].kind != OBJ_KIND_DISAPPEAR && object[t].kind != OBJ_KIND_APPEAR) { i = angle - object[t].anglepos; j = object[t].verticalpos - vertical; if ((-4 < i) && (i < 4) && (-8 < j) && (j < 8)) return t; } else if (object[t].kind == OBJ_KIND_CROSS) { if (object[t].anglepos >= 53 && object[t].anglepos <= 67 && object[t].verticalpos + 7 >= vertical && vertical + 9 >= object[t].verticalpos) return t; } } return -1; } int rob_snowballcollision(int angle, int vertical) { /* help field for collisions between two objects */ static unsigned char collision[16] = { 0x00, 0x1c, 0x1c, 0x3e, 0x3e, 0x3e, 0x3e, 0x3e, 0x3e, 0x3e, 0x1c, 0x1c, 0x00, 0x00, 0x00, 0x10 }; long i, j; for (int t = 0; t < MAX_OBJECTS; t++) { if (object[t].kind != OBJ_KIND_CROSS && object[t].kind != OBJ_KIND_NOTHING && object[t].kind != OBJ_KIND_DISAPPEAR && object[t].kind != OBJ_KIND_APPEAR) { i = angle - object[t].anglepos; j = object[t].verticalpos - vertical; if ((-4 < i) && (i < 4) && (-8 < j) && (j < 8)) { if ((collision[j + 7] >> (i + 3)) & 1) return t; else return -1; } } } return -1; } void rob_new(int verticalpos) { static struct { unsigned char r, g, b; } crosscols[8] = { { 0xff, 0x00, 0x00 }, { 0x00, 0xff, 0x00 }, { 0x00, 0x00, 0xff }, { 0xff, 0xff, 0x00 }, { 0x00, 0xff, 0xff }, { 0xff, 0x00, 0xff }, { 0x80, 0x80, 0x80 }, { 0xff, 0xff, 0xff } }; int a, b; int h = verticalpos / 4 + 9; for (int t = 0; t < MAX_OBJECTS; t++) { if (object[t].kind == OBJ_KIND_NOTHING) { /* if there is currently no chance for a new robot check for a cross */ if ((robots_ready == lev_towerrows() * 8) || (h <= robots_ready)) { /* check if time is ripe */ if (next_cross_timer == -1) return; next_cross_timer--; if (next_cross_timer != -1) return; /* set colors for the cross */ scr_setcrosscolor(crosscols[nextcrosscolor].r, crosscols[nextcrosscolor].g, crosscols[nextcrosscolor].b); nextcrosscolor = (nextcrosscolor + 1) & 7; /* fill in the data for the robot */ object[t].kind = OBJ_KIND_CROSS; object[t].time = 0; cross_direction *= -1; object[t].subKind = cross_direction; if (cross_direction > 0) object[t].anglepos = 0; else object[t].anglepos = 120; object[t].verticalpos = verticalpos; ttsounds::instance()->startsound(SND_CROSS); } else { bool is_robo = false; /* find next robot */ do { b = lev_tower(robots_ready, robots_angle); is_robo = lev_is_robot(robots_ready, robots_angle); a = robots_angle; h = robots_ready; robots_angle = (robots_angle + 1) & 0xf; } while ((!is_robo) && robots_angle != 0); if (robots_angle == 0) robots_ready++; /* no robot found */ if (!is_robo) return; /* fill in data for robot */ switch (b) { case TB_ROBOT1: object[t].subKind = 1; object[t].futureKind = OBJ_KIND_FREEZEBALL; break; case TB_ROBOT2: object[t].subKind = 1; object[t].futureKind = OBJ_KIND_JUMPBALL; break; case TB_ROBOT3: object[t].subKind = 0; object[t].futureKind = OBJ_KIND_JUMPBALL; break; case TB_ROBOT4: object[t].subKind = 1; object[t].futureKind = OBJ_KIND_ROBOT_VERT; break; case TB_ROBOT5: object[t].subKind = 2; object[t].futureKind = OBJ_KIND_ROBOT_VERT; break; case TB_ROBOT6: object[t].subKind = 1; object[t].futureKind = OBJ_KIND_ROBOT_HORIZ; break; case TB_ROBOT7: object[t].subKind = 2; object[t].futureKind = OBJ_KIND_ROBOT_HORIZ; break; } object[t].anglepos = (a * 8) + 4; object[t].verticalpos = h * 4; object[t].kind = OBJ_KIND_APPEAR; object[t].time = 0; /* empty the field in the level datastructure */ lev_clear(h, a); } return; } } } void rob_update(void) { /* the vertical movement of the jumping ball */ static long jumping_ball[11] = { 2, 2, 1, 1, 0, 0, -1, -1, -2, -2, -4 }; int h; for (int t = 0; t < MAX_OBJECTS; t++) { switch (object[t].kind) { case OBJ_KIND_NOTHING: break; case OBJ_KIND_CROSS: updatecross(t); break; case OBJ_KIND_DISAPPEAR: if (object[t].time == 6) object[t].kind = OBJ_KIND_NOTHING; else object[t].time++; break; case OBJ_KIND_APPEAR: if (object[t].time == 6) { object[t].kind = object[t].futureKind; object[t].time = 0; } else object[t].time++; break; case OBJ_KIND_FREEZEBALL_FROZEN: object[t].time--; if (object[t].time > 0) break; object[t].kind = OBJ_KIND_FREEZEBALL; case OBJ_KIND_FREEZEBALL: if (checkverticalposition(top_verticalpos(), t) || checkvalidposition(t)) break; switch (test_robot_undergr(t)) { case 1: object[t].kind = OBJ_KIND_FREEZEBALL_FALLING; object[t].time = 10; break; case 2: object[t].subKind = -object[t].subKind; break; } moverobothorizontal(t); break; case OBJ_KIND_FREEZEBALL_FALLING: if (checkverticalposition(top_verticalpos(), t) || checkvalidposition(t)) break; moverobothorizontal(t); if (object[t].verticalpos + jumping_ball[object[t].time] < 0) { drown_robot(t); break; } h = jumping_ball[object[t].time]; while (h != 0) { object[t].verticalpos += h; if (!testroboter(t) || (figurecollision(t) != -1)) break; object[t].verticalpos -= h; if (h > 0) h--; else h++; } if ((h == 0) && (jumping_ball[object[t].time] < 0)) { object[t].kind = OBJ_KIND_FREEZEBALL; object[t].time = 0; } break; case OBJ_KIND_JUMPBALL: if (checkverticalposition(top_verticalpos(), t) || checkvalidposition(t)) break; h = object[t].subKind; moverobothorizontal(t); if (h * object[t].subKind < 0) { unsigned char w = (object[t].anglepos - top_anglepos()) & 0x7f; if (w >= 0x40) w |= 0x80; if (w >= 0x80) w = 0xff & (~w + 1); ttsounds::instance()->setsoundvol(SND_BOINK, 120-w); ttsounds::instance()->startsound(SND_BOINK); } if (object[t].verticalpos + jumping_ball[object[t].time] < 0) { drown_robot(t); break; } h = jumping_ball[object[t].time]; while (h != 0) { object[t].verticalpos += h; if (!testroboter(t) || (figurecollision(t) != -1)) break; object[t].verticalpos -= h; if (h > 0) h--; else h++; } /* ball is bouncing */ if ((h == 0) && (jumping_ball[object[t].time] < 0)) { unsigned char w = (object[t].anglepos - top_anglepos()) & 0x7f; if (w >= 0x40) w |= 0x80; if (w >= 0x80) w = 0xff & (~w + 1); ttsounds::instance()->setsoundvol(SND_BOINK, 128-2*w); ttsounds::instance()->startsound(SND_BOINK); /* restart bounce cyclus */ object[t].time = 0; /* start the bounding ball moving sideways in direction of the animal */ if (object[t].subKind == 0 && top_visible() && top_walking() && object[t].verticalpos == top_verticalpos()) { /* check if the animal is near enough to the ball */ unsigned char w = (object[t].anglepos - top_anglepos()) & 0x7f; h = -1; if (w >= 0x40) w |= 0x80; if (w >= 0x80) { w = 0xff & (~w + 1); h = 1; } if (w < 0x20) object[t].subKind = h; } break; } object[t].time++; if (object[t].time > 10) object[t].time = 10; break; case OBJ_KIND_ROBOT_HORIZ: if (checkverticalposition(top_verticalpos(), t) || checkvalidposition(t)) break; moverobothorizontal(t); object[t].time = (object[t].time + 1) & 0x1f; break; case OBJ_KIND_ROBOT_VERT: if (checkverticalposition(top_verticalpos(), t) || checkvalidposition(t)) break; if ((object[t].verticalpos + object[t].subKind) < 0) drown_robot(t); else { object[t].verticalpos += object[t].subKind; if (testroboter(t) || (figurecollision(t) != -1)) { object[t].subKind *= -1; object[t].verticalpos += object[t].subKind; } } object[t].time = (object[t].time + 1) & 0x1f; break; } } } int rob_gothit(int nr) { if (object[nr].kind == OBJ_KIND_FREEZEBALL) { object[nr].time = 0x4b; object[nr].kind = OBJ_KIND_FREEZEBALL_FROZEN; return 0; } else if (object[nr].kind == OBJ_KIND_JUMPBALL) { object[nr].kind = OBJ_KIND_DISAPPEAR; object[nr].time = 0; return 100; } else return 0; } void rob_disappearall(void) { for (int t = 0; t < MAX_OBJECTS; t++) { if (object[t].kind != OBJ_KIND_NOTHING) { object[t].kind = OBJ_KIND_DISAPPEAR; object[t].time = 0; } } } toppler-1.1.6/bonus.cc0000644000175000017500000001577712065311456011606 00000000000000/* Tower Toppler - Nebulus * Copyright (C) 2000-2012 Andreas Rver * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #include "bonus.h" #include "keyb.h" #include "screen.h" #include "menu.h" #include "decl.h" #include "points.h" #include "level.h" #include "sound.h" #include #define fishcnt 16 #define gametime 500 #define scrollerspeed 2 /* position, status and movement direction * of all the fishes */ static struct { Sint32 x; Sint32 y; Sint32 state; Sint32 ydir; } fish[fishcnt]; /* position of the submarine and the torpedo, * the state is taken from time */ static Sint32 torpedox, torpedoy, subposx, subposy; /* current game time */ static Sint32 time; /* current xposition, this is ongoing from tower to * tower so that you continue where you've left of in * the last bonus game */ static Uint32 xpos = 0; /* this function displays everything of the bonus game */ static void show() { /* lets first calc the position of the tower on the screen */ Sint32 towerpos; if (time < gametime/2) towerpos = -(4*time); else towerpos = gametime * scrollerspeed - 4*time + SCREENWID + (SPR_SLICEWID*2); /* draw the background layers */ scr_draw_bonus1(xpos, towerpos); /* if the torpedo is visible, draw it */ if (torpedox != -1) scr_draw_torpedo(torpedoy, torpedox); /* output the submarine */ scr_draw_submarine(subposy - 20, subposx, time % 9); /* and the fishes */ for (int b = 0; b < fishcnt; b++) if (fish[b].x >= -SPR_FISHWID) scr_draw_fish(fish[b].y, fish[b].x, fish[b].state); /* and finally the forground layers of the scroller */ scr_draw_bonus2(xpos, towerpos); } /* callback proc for menu drawing the current state and dim that picture */ static void bonus_background_proc(void) { show(); scr_darkenscreen(); } static bool escape(void) { set_men_bgproc(bonus_background_proc); return men_game(); } static void pause(void) { set_men_bgproc(bonus_background_proc); men_info(_("Pause"), -1, 1); } void bns_restart(void) { xpos = 0; } bool bns_game(void) { /* game local x position, moved since the start of * this bonus game */ Uint32 xpos_ofs = 0; /* when will the next fish appear */ Uint32 nextfish = 30; /* when automatic is switched on the submarine will move * automatically to the tower base */ bool automatic = false; /* the newtowercol is true, the towercolor has already been switched * to the color of the tower we're going to arrive at */ bool newtowercol = false; Uint8 b; subposx = SUBM_TARGET_X; subposy = SUBM_TARGET_Y; /* no fished and no torpedo visible at game start */ for (b = 0; b < fishcnt; b++) fish[b].x = -(SPR_FISHWID+1); torpedox = -1; /* restart timer */ time = 0; key_readkey(); do { /* move torpedo */ if (torpedox >= 0) { torpedox += 8; if (torpedox > (SCREENWID+SPR_TORPWID)) torpedox = -1; for (b = 0; b < fishcnt; b++) { if (fish[b].x > 0 && fish[b].state >= 32) { if ((torpedox + SPR_TORPWID > fish[b].x) && (torpedox < fish[b].x + SPR_FISHWID) && (torpedoy + SPR_TORPHEI > fish[b].y) && (torpedoy < fish[b].y + SPR_FISHHEI)) { torpedox = -1; fish[b].state -= 32; ttsounds::instance()->stopsound(SND_TORPEDO); } } } } /* move submarine */ if (!automatic) { if (key_keypressed(fire_key)) { if (torpedox == -1) { torpedox = subposx + TORPEDO_OFS_X; torpedoy = subposy + TORPEDO_OFS_Y; ttsounds::instance()->startsound(SND_TORPEDO); } } if ((key_keystat() & down_key) != 0) { if (subposy < SUBM_MAX_Y) subposy += 4; } else { if ((key_keystat() & up_key) != 0) { if (subposy > SUBM_MIN_Y) subposy -= 4; } } if ((key_keystat() & left_key) != 0) { if (subposx > SUBM_MIN_X) subposx -= 8; } else { if ((key_keystat() & right_key) != 0) { if (subposx < SUBM_MAX_X) subposx += 4; } } } else { if (subposx > SUBM_TARGET_X) subposx -= 8; else if (subposx < SUBM_TARGET_X) subposx += 4; if (subposy > SUBM_TARGET_Y) subposy -= 4; } /* escape or pausekey pressed */ if (key_keypressed(break_key)) if (escape()) { return false; } if (key_keypressed(pause_key)) pause(); key_readkey(); /* move the fish */ for (b = 0; b < fishcnt; b++) { if (fish[b].x >= -SPR_FISHWID) { fish[b].x -= 8; fish[b].y += fish[b].ydir; if (fish[b].y > 300 || fish[b].y < 80) fish[b].ydir = -fish[b].ydir; if (fish[b].state >= 32) fish[b].state = ((fish[b].state + 1) & 31) + 32; else fish[b].state = (fish[b].state + 1) & 31; if ((fish[b].state < 32) && (fish[b].x > subposx - 40) && (fish[b].x < subposx + 120) && (fish[b].y > subposy - 40) && (fish[b].y < subposy + 40)) { pts_add(50); ttsounds::instance()->startsound(SND_HIT); fish[b].x = - (SPR_FISHWID + 1); } } } /* nexfish handling */ if (nextfish > 0) nextfish--; else { for (b = 0; b < fishcnt; b++) { if (fish[b].x < -SPR_FISHWID) { fish[b].x = SCREENWID; fish[b].y = rand() / (RAND_MAX / 140) + 120; fish[b].state = 32; do { fish[b].ydir = rand() / (RAND_MAX / 10) - 5; } while (fish[b].ydir == 0); nextfish = rand() / (RAND_MAX / 20) + 5; break; } } } /* change towercolor in the middle of the game */ if ((time > gametime/2) && !newtowercol) { scr_settowercolor(lev_towercol_red(), lev_towercol_green(), lev_towercol_blue()); newtowercol = true; } /* end of game, switch to automatic, stop scrolling */ if (time == gametime) { automatic = true; if ((subposx == SUBM_TARGET_X) && (subposy == SUBM_TARGET_Y)) break; } else { xpos +=4; xpos_ofs += 4; time++; } if (!((time + 20) & 0x3f)) ttsounds::instance()->startsound(SND_SONAR); /* display screen and wait */ show(); scr_swap(); ttsounds::instance()->play(); dcl_wait(); } while (true); return true; } toppler-1.1.6/elevators.cc0000644000175000017500000001073112065311456012445 00000000000000/* Tower Toppler - Nebulus * Copyright (C) 2000-2012 Andreas Rver * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #include "elevators.h" #include "level.h" #include "decl.h" #include "toppler.h" #include #define MAX_ELE 10 /* elevators are handled in a quite complicated way: while the toppler is moving on the elevator the platform is invisible and drawn together with the toppler. The stick below the elevator is always drawn in such a way that the last one will appear or disappear below the platform under the toppler */ static struct { /* the current position of the platform */ Uint8 angle; Uint16 vertical; /* time until the elevator falls down */ Sint8 time; /* background value necessary because in between the stations it is impossible to show a platform so we save the actual value there and force a station at the position, when the elevator moves further down we restore the value there */ Uint8 bg; } elevators[MAX_ELE]; static Sint8 active_ele; static Sint8 ele_dir; void ele_init(void) { for (Uint8 t = 0; t < MAX_ELE; t++) elevators[t].time = -1; active_ele = -1; } void ele_select(Uint16 row, Uint8 col) { assert_msg(active_ele == -1, "Select more than one elevator."); Uint8 what = 0; col /= 8; row /= 4; row--; for (int t = 0; t < MAX_ELE; t++) { if ((elevators[t].time == -1) && (what == 0)) { what = 1; active_ele = t; } if ((elevators[t].angle == col) && (elevators[t].vertical == row)) { what = 2; active_ele = t; } } elevators[active_ele].angle = col; elevators[active_ele].vertical = row; elevators[active_ele].time = -1; } void ele_activate(Sint8 dir) { assert_msg(active_ele != -1, "Work with unselected elevator, activate."); lev_platform2stick(elevators[active_ele].vertical, elevators[active_ele].angle); ele_dir = dir; if (dir == -1) ele_move(); } void ele_move(void) { assert_msg(active_ele != -1, "Work with unselected elevator, move."); if (ele_dir == 1) { elevators[active_ele].vertical++; lev_empty2stick(elevators[active_ele].vertical, elevators[active_ele].angle); } else { lev_stick2empty(elevators[active_ele].vertical, elevators[active_ele].angle); elevators[active_ele].vertical--; } } bool ele_is_atstop(void) { assert_msg(active_ele != -1, "Work with unselected elevator, is_atstop."); if (ele_dir == 1) return lev_is_station(elevators[active_ele].vertical + 1, elevators[active_ele].angle); else return lev_is_station(elevators[active_ele].vertical, elevators[active_ele].angle); } void ele_deactivate(void) { assert_msg(active_ele != -1, "Deselected an inactive elevator."); if (ele_dir == 1) ele_move(); lev_stick2platform(elevators[active_ele].vertical, elevators[active_ele].angle); Uint8 ae = active_ele; active_ele = -1; if (!lev_is_station(elevators[ae].vertical, elevators[ae].angle)) elevators[ae].bg = lev_putplatform(elevators[ae].vertical, elevators[ae].angle); else if (lev_is_bottom_station(elevators[ae].vertical, elevators[ae].angle)) return; else elevators[ae].bg = lev_tower(elevators[ae].vertical, elevators[ae].angle); elevators[ae].time = 0x7d; } void ele_update(void) { for (Uint8 t = 0; t < MAX_ELE; t++) { if (elevators[t].time == 0) { lev_restore(elevators[t].vertical, elevators[t].angle, elevators[t].bg); lev_platform2empty(elevators[t].vertical, elevators[t].angle); elevators[t].vertical--; lev_stick2platform(elevators[t].vertical, elevators[t].angle); if (lev_is_bottom_station(elevators[t].vertical, elevators[t].angle)) { elevators[t].time = -1; top_sidemove(); } else elevators[t].bg = lev_putplatform(elevators[t].vertical, elevators[t].angle); } if (elevators[t].time > 0) elevators[t].time--; } } toppler-1.1.6/VERSION0000644000175000017500000000000612065311456011174 000000000000001.1.6 toppler-1.1.6/INSTALL0000644000175000017500000003660012034314522011157 00000000000000Installation Instructions ************************* Copyright (C) 1994-1996, 1999-2002, 2004-2011 Free Software Foundation, Inc. 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Until the bug is fixed you can use this workaround: CONFIG_SHELL=/bin/bash /bin/bash ./configure CONFIG_SHELL=/bin/bash `configure' Invocation ====================== `configure' recognizes the following options to control how it operates. `--help' `-h' Print a summary of all of the options to `configure', and exit. `--help=short' `--help=recursive' Print a summary of the options unique to this package's `configure', and exit. The `short' variant lists options used only in the top level, while the `recursive' variant lists options also present in any nested packages. `--version' `-V' Print the version of Autoconf used to generate the `configure' script, and exit. `--cache-file=FILE' Enable the cache: use and save the results of the tests in FILE, traditionally `config.cache'. FILE defaults to `/dev/null' to disable caching. `--config-cache' `-C' Alias for `--cache-file=config.cache'. `--quiet' `--silent' `-q' Do not print messages saying which checks are being made. To suppress all normal output, redirect it to `/dev/null' (any error messages will still be shown). `--srcdir=DIR' Look for the package's source code in directory DIR. Usually `configure' can determine that directory automatically. `--prefix=DIR' Use DIR as the installation prefix. *note Installation Names:: for more details, including other options available for fine-tuning the installation locations. `--no-create' `-n' Run the configure checks, but stop before creating any output files. `configure' also accepts some other, not widely useful, options. Run `configure --help' for more details. toppler-1.1.6/toppler.qpg.in0000644000175000017500000001726612065311456012747 00000000000000 QNX.ORG.RU Community R and D QNX.ORG.RU Team Mike Gorchak mike@malva.ua Application 2.6 Toppler toppler roever@users.sf.net Public public http://toppler.soureforge.net roever@users.sf.net Andreas Rver Reimplementation of the old game (aka Nebulous) Reimplementation of the old game (aka Nebulous). In the game you have to climb a tower with lots of strange inhabitants that try to push you down. Your only defence is a snowball you can throw and your skill to avoid these beings. http://toppler.soureforge.net @VERSION@ Medium Stable GNU General Public License Games and Diversions/Action Adventure Games games,toppler,nebulus,nebulous qnx6 none Photon User repdata://LicenseUrl/COPYING /usr/photon/bin/launchmenu_notify Post Use /usr/photon/bin/launchmenu_notify Post Unuse toppler-1.1.6/keyb.h0000644000175000017500000000455312065311456011242 00000000000000/* Tower Toppler - Nebulus * Copyright (C) 2000-2012 Andreas Rver * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #ifndef KEYB_H #define KEYB_H #include "decl.h" #include #include typedef enum { no_key = 0x0000, up_key = 0x0001, down_key = 0x0002, left_key = 0x0004, right_key = 0x0008, fire_key = 0x0010, break_key = 0x0020, pause_key = 0x0040, any_key = 0xFFFF } ttkey; typedef void FDECL((*keyb_wait_proc), (void)); void key_init(void); void key_done(void); /* waits until the game window gets focus */ void wait_for_focus(void); /* returns bitmask with currently pressed keys */ Uint16 key_keystat(void); /* true, if key is pressed */ bool key_keypressed(ttkey key); /* returns if a key has been pushed and released (typed) but only for the keys in the list */ ttkey key_readkey(void); /* Returns the last pressed key, in SDLKey format */ SDLKey key_sdlkey(void); /* Converts sdlkey to internal key representation, or returns no_key if SDLKey cannot be converted. */ ttkey key_sdlkey2conv(SDLKey k, bool game); /* Converts internal key to sdlkey, or returns SDLK_UNKNOWN. */ SDLKey key_conv2sdlkey(ttkey k, bool game); /* returns a typed character */ char key_chartyped(void); /* combines key_sdlkey(), key_readkey() and key_chartyped() */ void key_keydatas(SDLKey &sdlkey, ttkey &tkey, char &ch); /* waits until no key is pressed, calling bg while waiting */ void key_wait_for_none(keyb_wait_proc bg); /* returns the current mouse coordinate and button pressed. */ bool key_mouse(Uint16 *x, Uint16 *y, ttkey *bttn); /* redefine a key, so that it returns code */ void key_redefine(ttkey code, SDLKey key); #endif toppler-1.1.6/points.cc0000644000175000017500000000266012065311456011757 00000000000000/* Tower Toppler - Nebulus * Copyright (C) 2000-2012 Andreas Rver * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #include "points.h" #include "decl.h" #include "configuration.h" static unsigned int points; static unsigned long nextlife; static int lifes; #define LIFE_INCREMENT 5000 void pts_reset(void) { points = 0; lifes = config.start_lives(); nextlife = LIFE_INCREMENT; } void pts_add(int add) { points += add; while (points >= nextlife) { nextlife += LIFE_INCREMENT; lives_add(); } } void lives_add(void) { lifes++; if (lifes > 8) lifes = 8; } unsigned int pts_points(void) { return points; } unsigned char pts_lifes(void) { return lifes; } void pts_died(void) { lifes--; } bool pts_lifesleft(void) { return lifes != 0; } toppler-1.1.6/soundsys.cc0000644000175000017500000001243312065311456012331 00000000000000/* Tower Toppler - Nebulus * Copyright (C) 2000-2012 Andreas Röver * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #include "decl.h" #include "soundsys.h" #include "archi.h" #include #include ttsounds::ttsounds(void) { #ifdef HAVE_LIBSDL_MIXER useSound = false; n_sounds = 0; sounds = NULL; debugprintf(9, "ttsounds::ttsounds\n"); title = 0; #endif } ttsounds::~ttsounds(void) { #ifdef HAVE_LIBSDL_MIXER closesound(); for (int t = 0; t < n_sounds; t++) if (sounds[t].sound) Mix_FreeChunk(sounds[t].sound); delete [] sounds; debugprintf(9, "ttsounds::~ttsounds\n"); #endif } void ttsounds::addsound(const char *fname, int id, int vol, int loops) { #ifdef HAVE_LIBSDL_MIXER struct ttsnddat *tmp; bool need_add = true; int add_pos = n_sounds; if (sounds && n_sounds) for (int t = 0; t < n_sounds; t++) if (!sounds[t].in_use) { need_add = false; add_pos = t; break; } if (need_add) { tmp = new struct ttsnddat [n_sounds + 1]; if (!tmp) return; if (n_sounds) { memcpy(tmp, sounds, sizeof(struct ttsnddat) * n_sounds); delete [] sounds; } sounds = tmp; } file f(dataarchive, fname); sounds[add_pos].sound = Mix_LoadWAV_RW(f.rwOps(), 1); if (sounds[add_pos].sound) { sounds[add_pos].in_use = true; sounds[add_pos].play = false; sounds[add_pos].id_num = id; sounds[add_pos].channel = -1; sounds[add_pos].volume = vol; sounds[add_pos].loops = loops; debugprintf(8,"ttsounds::addsound(\"%s\", %i, %i) = %i\n", fname, vol, loops, add_pos); } else debugprintf(0,"ttsounds::addsound(): No such file as '%s'\n", fname); n_sounds++; return; #endif } void ttsounds::play(void) { #ifdef HAVE_LIBSDL_MIXER if (!useSound) return; for (int t = 0; t < n_sounds; t++) if (sounds[t].in_use && sounds[t].play) { sounds[t].channel = Mix_PlayChannel(-1, sounds[t].sound, sounds[t].loops); Mix_Volume(sounds[t].channel, sounds[t].volume); sounds[t].play = false; } debugprintf(9,"ttsounds::play()\n"); #endif } void ttsounds::stop(void) { #ifdef HAVE_LIBSDL_MIXER for (int t = 0; t < n_sounds; t++) stopsound(t); #endif } void ttsounds::stopsound(int snd) { #ifdef HAVE_LIBSDL_MIXER if (useSound) { if ((snd >= 0) && (snd < n_sounds)) { if (sounds[snd].channel != -1) { Mix_HaltChannel(sounds[snd].channel); sounds[snd].channel = -1; } sounds[snd].play = false; } } debugprintf(9,"ttsounds::stopsound(%i)\n", snd); #endif } void ttsounds::startsound(int snd) { #ifdef HAVE_LIBSDL_MIXER if (!useSound) return; if ((snd >= 0) && (snd < n_sounds)) sounds[snd].play = true; debugprintf(9,"ttsounds::startsound(%i)\n", snd); #endif } void ttsounds::setsoundvol(int snd, int vol) { #ifdef HAVE_LIBSDL_MIXER if (useSound) { if ((snd >= 0) && (snd < n_sounds)) { if (sounds[snd].channel != -1) { Mix_Volume(sounds[snd].channel, vol); } sounds[snd].volume = vol; } debugprintf(9,"ttsounds::setsoundvol(%i, %i)\n", snd, vol); } #endif } ttsounds * ttsounds::instance(void) { if (!inst) inst = new ttsounds(); return inst; } class ttsounds *ttsounds::inst = 0; void ttsounds::opensound(void) { #ifdef HAVE_LIBSDL_MIXER if(SDL_InitSubSystem(SDL_INIT_AUDIO) != 0) { debugprintf(0, "Couldn't init the sound system, muting.\n"); return; } if (Mix_OpenAudio(22050, MIX_DEFAULT_FORMAT, 2, 1024) < 0) { debugprintf(0, "Could not open audio, muting.\n"); SDL_QuitSubSystem(SDL_INIT_AUDIO); return; } useSound = true; #endif } void ttsounds::closesound(void) { #ifdef HAVE_LIBSDL_MIXER if (!useSound) return; while (Mix_Playing(-1)) dcl_wait(); Mix_CloseAudio(); SDL_QuitSubSystem(SDL_INIT_AUDIO); useSound = false; #endif } void ttsounds::playmusic(const char * fname) { #ifdef HAVE_LIBSDL_MIXER if (!useSound) return; char f[500]; if (get_data_file_path(fname, f, 500)) { title = Mix_LoadMUS(f); Mix_PlayMusic(title, -1); musicVolume = MIX_MAX_VOLUME; } #endif } void ttsounds::stopmusic(void) { #ifdef HAVE_LIBSDL_MIXER if (!useSound) return; if (title) { Mix_FadeOutMusic(1000); while (Mix_FadingMusic() != MIX_NO_FADING) dcl_wait(); } #endif } void ttsounds::fadeToVol(int vol) { #ifdef HAVE_LIBSDL_MIXER if (!title) return; while (musicVolume != vol) { if (musicVolume > vol) { musicVolume -= 4; if (musicVolume < vol) musicVolume = vol; } else { musicVolume += 4; if (musicVolume > vol) musicVolume = vol; } Mix_VolumeMusic(musicVolume); dcl_wait(); } #endif } toppler-1.1.6/bonus.h0000644000175000017500000000217112065311456011430 00000000000000/* Tower Toppler - Nebulus * Copyright (C) 2000-2012 Andreas Rver * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #ifndef BONUS_H #define BONUS_H /* this module contains the bonus game with the submarine and fish catching it is currently not very well tuned */ /* returns true, if the game can go on, false on user break */ bool bns_game(void); /* needs to be called bevore every new game, to (re)initialize the * datastructures */ void bns_restart(void); #endif toppler-1.1.6/NEWS0000644000175000017500000000000012065311456010615 00000000000000toppler-1.1.6/points.h0000644000175000017500000000235112065311456011616 00000000000000/* Tower Toppler - Nebulus * Copyright (C) 2000-2012 Andreas Rver * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #ifndef POINTS_H #define POINTS_H /* handles points and lives */ /* reset points to 0 and lives to 3 */ void pts_reset(void); /* add points, updating the life counter, if necessary */ void pts_add(int add); /* returns the current points and lives */ unsigned int pts_points(void); unsigned char pts_lifes(void); /* adds one life */ void lives_add(); /* removes one life */ void pts_died(void); /* returns true, if lifes != 0 */ bool pts_lifesleft(void); #endif toppler-1.1.6/snowball.cc0000644000175000017500000000367112065311456012267 00000000000000/* Tower Toppler - Nebulus * Copyright (C) 2000-2012 Andreas Rver * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #include "robots.h" #include "level.h" #include "points.h" #include "sound.h" static int an; static long subKind; static long ve; static long time; void snb_init(void) { time = -1; } /* move the snowball and check if it hits something */ void snb_movesnowball(void) { /* the snowball moves up this fiels specifies by how much */ static long schusshoch[12] = { 0, 1, 0, 1, 0, 1, 0, 0, 1, 0, 0, 0 }; int nr; if (time < 0) return; if (time == 12) { time = -1; return; } time++; an = (an + subKind * 2) & 0x7f; ve += schusshoch[time - 1]; if (!lev_testfigure(an, ve, -1, 0, 2, 2, 5)) { time = -1; return; } nr = rob_snowballcollision(an, ve); if (nr == -1) return; else { ttsounds::instance()->startsound(SND_HIT); pts_add(rob_gothit(nr)); time = -1; } } bool snb_exists(void) { return time != -1; } void snb_start(int verticalpos, int anglepos, bool look_left) { ve = verticalpos; if (!look_left) { an = anglepos - 1; subKind = -1; } else { an = anglepos + 1; subKind = 1; } an &= 0x7f; time = 0; } int snb_verticalpos(void) { return ve; } int snb_anglepos(void) { return an; } toppler-1.1.6/menu.h0000644000175000017500000000223412065311456011246 00000000000000/* Tower Toppler - Nebulus * Copyright (C) 2000-2012 Andreas Rver * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #ifndef MENU_H #define MENU_H #include "decl.h" #include #include #include "menusys.h" /* load graphics */ void men_init(void); /* the main menu */ void men_main(void); /* free graphics */ void men_done(void); #ifdef GAME_DEBUG_KEYS void run_debug_menu(void); #endif /* menu shown to user when he presses esc during play */ bool men_game(void); #endif toppler-1.1.6/game.h0000644000175000017500000000366712065311456011226 00000000000000/* Tower Toppler - Nebulus * Copyright (C) 2000-2012 Andreas Rver * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #ifndef GAME_H #define GAME_H #include /* return values of towergame */ typedef enum { GAME_FINISHED, // the tower has been finished successfully GAME_DIED, // the toppler died GAME_ABORTED // the game was aborted (ESC) } gam_result; /* load data */ void gam_init(void); /* free data */ void gam_done(void); /* initialize a completely new game, points to zero, ... */ void gam_newgame(void); /* initializes the tower specific data structures */ void gam_loadtower(Uint8 tow); /* leave toppler at the base of the tower */ void gam_arrival(void); /* plays the towergame. if demo is > 0, then demo == demo length, shows demo, getting keys from demobuf. if demo == -1, then records a demo, and returns the demo length in demo, and the allocated buffer in demobuf. if demo == -2, then a testplay is done, just like demo recording, but without the recording if demo == 0, normal game */ gam_result gam_towergame(Uint8 &anglepos, Uint16 &resttime, int &demo, void *demobuf); /* pick up the toppler at the base of the tower */ void gam_pick_up(Uint8 anglepos, Uint16 time); #endif toppler-1.1.6/toppler.h0000644000175000017500000000511312065311456011766 00000000000000/* Tower Toppler - Nebulus * Copyright (C) 2000-2012 Andreas Rver * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #ifndef toppler_h #define toppler_h /* this modules handles the the green animal, updates its position on the tower and its shape corresponding to the shape of the tower */ /* initializes the variables, call this function each time you start at the tower. */ void top_init(void); /* actualizes the position and shape of the toppler considering the given keyposition */ void top_updatetoppler(int left_right, int up_down, bool space); /* tests, if the toppler collides with something while it is on the elevator */ void top_testcollision(void); /* the following functions return several of the necessary variables for the toppler */ /* its vertial position on the tower */ int top_verticalpos(void); /* the angle position on the tower */ int top_anglepos(void); /* is it visible */ bool top_visible(void); /* does it look left (or right) */ bool top_look_left(void); /* the shape, independent of the direction */ int top_shape(void); /* is it on an elevator */ bool top_onelevator(void); /* technique bonus points, how often got it thrown down */ int top_technic(void); /* the actual state of the toppler */ /* drowned */ bool top_died(void); /* reached target */ bool top_targetreached(void); /* the game ended, either drowned or reached target */ bool top_ended(void); /* the animal is currently drowning */ bool top_dying(void); /* it is moving */ bool top_walking(void); /* needed for destruction of tower, to drop the toppler one layer of the tower */ void top_drop1layer(void); /* hide the toppler */ void top_hide(void); /* show it and set its shape, vertical and angular position */ void top_show(int shape, int vpos, int apos); /* move the toppler to the side until it is at a valid position this function is necessary for the downfalling elevators to push the animal aside */ void top_sidemove(void); #endif toppler-1.1.6/archi.cc0000644000175000017500000001070012065311456011523 00000000000000/* Tower Toppler - Nebulus * Copyright (C) 2000-2012 Andreas Rver * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #include "archi.h" #include "decl.h" #include #include #include /* this value is used as a sanity check for filnename lengths */ #define FNAMELEN 250 archive::archive(FILE *stream) : f(stream) { assert_msg(f, "Data file not found"); /* find out the number of files inside the archive * alloce the neccessary memory */ fread(&filecount, 1, 1, f); files = new fileindex[filecount]; assert_msg(files, "Failed to alloc memory for archive index."); /* read the information for each file */ for (Uint8 file = 0; file < filecount; file++) { Uint8 strlen = 0; /* find ut the length of the name string */ { char c; long currentpos = ftell(f); do { strlen++; assert_msg(strlen <= FNAMELEN, "Filename too long, datafile corrupt?"); fread(&c, 1, 1, f); } while (c); fseek(f, currentpos, SEEK_SET); } /* alloc memory for string and read it */ files[file].name = new char[strlen]; for (int pos = 0; pos < strlen; pos++) fread(&files[file].name[pos], 1, 1, f); Uint8 tmp; /* load start from archive */ fread(&tmp, 1, 1, f); files[file].start = ((Uint32)(tmp)) << 0; fread(&tmp, 1, 1, f); files[file].start |= ((Uint32)(tmp)) << 8; fread(&tmp, 1, 1, f); files[file].start |= ((Uint32)(tmp)) << 16; fread(&tmp, 1, 1, f); files[file].start |= ((Uint32)(tmp)) << 24; /* load filesize from archive */ fread(&tmp, 1, 1, f); files[file].size = ((Uint32)(tmp)) << 0; fread(&tmp, 1, 1, f); files[file].size |= ((Uint32)(tmp)) << 8; fread(&tmp, 1, 1, f); files[file].size |= ((Uint32)(tmp)) << 16; fread(&tmp, 1, 1, f); files[file].size |= ((Uint32)(tmp)) << 24; /* load compressed size from archive */ fread(&tmp, 1, 1, f); files[file].compress = ((Uint32)(tmp)) << 0; fread(&tmp, 1, 1, f); files[file].compress |= ((Uint32)(tmp)) << 8; fread(&tmp, 1, 1, f); files[file].compress |= ((Uint32)(tmp)) << 16; fread(&tmp, 1, 1, f); files[file].compress |= ((Uint32)(tmp)) << 24; } } archive::~archive() { /* free memory allocated for filenames */ for (int i = 0; i < filecount; i++) delete [] files[i].name; /* free the file header array */ delete [] files; fclose(f); } file::file(const archive *arc, const char *name) : bufferpos(0) { for (Uint8 i = 0; i < arc->filecount; i++) { if (strncmp(name, arc->files[i].name, FNAMELEN) == 0) { /* allocate buffer for compressed data */ Uint8 *b = new Uint8[arc->files[i].compress]; /* allocate buffer for uncompressed data */ fsize = arc->files[i].size; buffer = new Uint8[fsize]; /* read the compressed data */ fseek(arc->f, arc->files[i].start, SEEK_SET); fread(b, arc->files[i].compress, 1, arc->f); /* decompress it and check results */ assert_msg(uncompress(buffer, &fsize, b, arc->files[i].compress) == Z_OK, "Decompression problem, data file corrupt?"); assert_msg(fsize == arc->files[i].size, "Data file corrupt."); /* free temporary buffer */ delete [] b; return; } } /* if we arrive here we couldn't find the file we looked for */ assert_msg(0, "File not found in archive!"); } file::~file() { delete [] buffer; } Uint32 file::read(void *buf, Uint32 size) { memcpy(buf, &buffer[bufferpos], size); bufferpos += size; return size; } Uint8 file::getbyte(void) { return buffer[bufferpos++]; } Uint16 file::getword(void) { Uint16 w = (Uint16)buffer[bufferpos] + ((Uint16)buffer[bufferpos+1] << 8); bufferpos+=2; return w; } SDL_RWops *file::rwOps(void) { return SDL_RWFromMem(buffer, fsize); } archive * dataarchive; toppler-1.1.6/toppler.nsi.in0000644000175000017500000000674212065311456012746 00000000000000!define NAME "@FULLNAME@" !define PACKAGE "@PACKAGE@" !define VERSION "@VERSION@" !define URL "@URL@" !define FLATDIR "@PACKAGE@-@VERSION@-win32" !define OUTFILE "${FLATDIR}.exe" !define MAINPROG "${PACKAGE}.exe" !define MAINICON "${PACKAGE}.ico" !define SMDIR "$SMPROGRAMS\${NAME}" !define UNINSTPROG "uninstall.exe" !define LICENSE "COPYING.txt" Name "${NAME}" OutFile "${OUTFILE}" InstallDir "$PROGRAMFILES\${PACKAGE}" InstallDirRegKey HKLM "Software\${PACKAGE}" "Install_Dir" SetCompressor LZMA XPStyle off Page license Page components Page directory Page instfiles UninstPage uninstConfirm UninstPage instfiles LicenseData "${FLATDIR}\${LICENSE}" InstType "Full" Section "-Install Uninstaller" SetOutPath "$INSTDIR" WriteUninstaller "$INSTDIR\${UNINSTPROG}" WriteRegStr HKLM \ "Software\Microsoft\Windows\CurrentVersion\Uninstall\${PACKAGE}" \ "DisplayName" "${NAME}" WriteRegStr HKLM \ "Software\Microsoft\Windows\CurrentVersion\Uninstall\${PACKAGE}" \ "UninstallString" '"$INSTDIR\${UNINSTPROG}"' SectionEnd Section "!${NAME} - ${VERSION}" SectionIn 1 SetOutPath "$INSTDIR" File "${FLATDIR}\*.exe" File "${FLATDIR}\*.ico" File "${FLATDIR}\*.ttm" File "${FLATDIR}\*.dat" File "${FLATDIR}\*.ogg" File "${FLATDIR}\*.hsc" File "${FLATDIR}\*.txt" SetOutPath "$INSTDIR\locale\cz\LC_MESSAGES" File "${FLATDIR}\locale\cz\LC_MESSAGES\${PACKAGE}.mo" SetOutPath "$INSTDIR\locale\de\LC_MESSAGES" File "${FLATDIR}\locale\de\LC_MESSAGES\${PACKAGE}.mo" SetOutPath "$INSTDIR\locale\eu\LC_MESSAGES" File "${FLATDIR}\locale\eu\LC_MESSAGES\${PACKAGE}.mo" SetOutPath "$INSTDIR\locale\fi\LC_MESSAGES" File "${FLATDIR}\locale\fi\LC_MESSAGES\${PACKAGE}.mo" SetOutPath "$INSTDIR\locale\fr\LC_MESSAGES" File "${FLATDIR}\locale\fr\LC_MESSAGES\${PACKAGE}.mo" SetOutPath "$INSTDIR\locale\pt\LC_MESSAGES" File "${FLATDIR}\locale\pt\LC_MESSAGES\${PACKAGE}.mo" SetOutPath "$INSTDIR\locale\sv\LC_MESSAGES" File "${FLATDIR}\locale\sv\LC_MESSAGES\${PACKAGE}.mo" SetOutPath "$INSTDIR\locale\ro\LC_MESSAGES" File "${FLATDIR}\locale\ro\LC_MESSAGES\${PACKAGE}.mo" SectionEnd Section "Start Menu Entry" SectionIn 1 SetOutPath "$INSTDIR" CreateDirectory "${SMDIR}" CreateShortCut "${SMDIR}\${NAME}.lnk" "$INSTDIR\${MAINPROG}" "" "$INSTDIR\${MAINICON}" WriteINIStr "${SMDIR}\Homepage.url" "InternetShortcut" "URL" "${URL}" CreateShortCut "${SMDIR}\Read Me.lnk" "$INSTDIR\README.txt" CreateShortCut "${SMDIR}\Uninstall.lnk" "$INSTDIR\${UNINSTPROG}" SectionEnd Section "Desktop Entry" SectionIn 1 SetOutPath "$INSTDIR" CreateShortCut "$DESKTOP\${NAME}.lnk" "$INSTDIR\${MAINPROG}" "" "$INSTDIR\${MAINICON}" SectionEnd UninstallText "This will uninstall ${NAME} from your system:" Section "Uninstall" Delete "$DESKTOP\${NAME}.lnk" Delete "${SMDIR}\${NAME}.lnk" Delete "${SMDIR}\Homepage.url" Delete "${SMDIR}\Read Me.lnk" Delete "${SMDIR}\Uninstall.lnk" RMDir "${SMDIR}" Delete $INSTDIR\*.exe Delete $INSTDIR\*.ico Delete $INSTDIR\*.ttm Delete $INSTDIR\*.dat Delete $INSTDIR\*.ogg Delete $INSTDIR\*.hsc Delete $INSTDIR\*.txt Delete $INSTDIR\.${PACKAGE}.rc RMDir /r $INSTDIR\locale Delete $INSTDIR\${UNINSTPROG} RMDir $INSTDIR DeleteRegKey HKLM \ "Software\Microsoft\Windows\CurrentVersion\Uninstall\${PACKAGE}" SectionEnd Function .onInstSuccess SetOutPath "$INSTDIR" ExecShell open "$INSTDIR\README.txt" FunctionEnd toppler-1.1.6/menusys.cc0000644000175000017500000003607312065311456012153 00000000000000/* Tower Toppler - Nebulus * Copyright (C) 2000-2012 Andreas Rver * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #include "menusys.h" #include "string.h" #include "screen.h" #include "sprites.h" #include "configuration.h" #include "keyb.h" #include static menubg_callback_proc menu_background_proc = NULL; void set_men_bgproc(menubg_callback_proc proc) { menu_background_proc = proc; } _menusystem *new_menu_system(const char *title, menuopt_callback_proc pr, int molen, int ystart) { _menusystem *ms = new _menusystem; if (ms) { memset(ms->title, '\0', MENUTITLELEN); if (title) { memcpy(ms->title, title, (strlen(title) < MENUTITLELEN) ? strlen(title) + 1 : (MENUTITLELEN-1)); } ms->numoptions = 0; ms->moption = NULL; ms->mstate = 0; ms->mproc = pr; ms->maxoptlen = molen; ms->exitmenu = false; ms->wraparound = false; ms->curr_mtime = ms->hilited = 0; ms->ystart = ystart; ms->key = SDLK_UNKNOWN; ms->mtime = ms->yhilitpos = ms->opt_steal_control = -1; ms->timeproc = NULL; } return ms; } _menusystem * add_menu_option(_menusystem *ms, const char *name, menuopt_callback_proc pr, SDLKey quickkey, menuoptflags flags, int state) { _menuoption *tmp; int olen = 0; if (!ms) return ms; tmp = new _menuoption[ms->numoptions+1]; if (!tmp) return ms; memcpy(tmp, ms->moption, sizeof(_menuoption)*ms->numoptions); delete [] ms->moption; memset(tmp[ms->numoptions].oname, '\0', MENUOPTIONLEN); /* if no name, but has callback proc, query name from it. */ if (!name && pr) name = (*pr) (NULL); if (name) { olen = strlen(name); memcpy(tmp[ms->numoptions].oname, name, (olen < MENUOPTIONLEN) ? olen + 1 : (MENUOPTIONLEN-1)); } tmp[ms->numoptions].oproc = pr; tmp[ms->numoptions].ostate = state; tmp[ms->numoptions].oflags = flags; tmp[ms->numoptions].quickkey = quickkey; ms->moption = tmp; ms->numoptions++; if (name) olen = scr_textlength(name); else olen = 0; if (ms->maxoptlen < olen) ms->maxoptlen = olen; return ms; } void free_menu_system(_menusystem *ms) { if (!ms) return; delete [] ms->moption; ms->numoptions = 0; ms->mstate = 0; ms->mproc = NULL; delete ms; } static void draw_background(_menusystem *ms) { while (!ms->mproc && ms->parent) ms = ms->parent; if (ms->mproc) (*ms->mproc)(ms); else if (menu_background_proc) (*menu_background_proc) (); } void draw_menu_system(_menusystem *ms, Uint16 dx, Uint16 dy) { static int color_r = 0, color_g = 20, color_b = 70; if (!ms) return; int y, offs = 0, len, realy, minx, miny, maxx, maxy, scrlen, newhilite = -1, yz, titlehei; bool has_title = (ms->title) && (strlen(ms->title) != 0); if (ms->wraparound) { if (ms->hilited < 0) ms->hilited = ms->numoptions - 1; else if (ms->hilited >= ms->numoptions) ms->hilited = 0; } else { if (ms->hilited < 0) ms->hilited = 0; else if (ms->hilited >= ms->numoptions) ms->hilited = ms->numoptions - 1; } draw_background(ms); titlehei = 0; if (has_title) { int pos = 0; int start = 0; int len = strlen(ms->title); while (pos <= len) { if ((ms->title[pos] == '\n') || (ms->title[pos] == 0)) { bool end = ms->title[pos] == 0; ms->title[pos] = 0; scr_writetext_center(ms->ystart + titlehei * FONTHEI, ms->title + start); titlehei ++; if (!end) ms->title[pos] = '\n'; start = pos + 1; } pos++; } titlehei++; } /* TODO: Calculate offs from ms->hilited. * TODO: Put slider if more options than fits in screen. */ yz = ms->ystart + (titlehei) * FONTHEI; for (y = 0; (yz+y+1 < SCREENHEI) && (y+offs < ms->numoptions); y++) { realy = yz + y * FONTHEI; len = strlen(ms->moption[y+offs].oname); scrlen = scr_textlength(ms->moption[y+offs].oname, len); minx = (SCREENWID - scrlen) / 2; miny = realy; maxx = (SCREENWID + scrlen) / 2; maxy = realy + FONTHEI; if (len) { if (dx >= minx && dx <= maxx && dy >= miny && dy <= maxy) { newhilite = y + offs; ms->curr_mtime = 0; } if (y + offs == ms->hilited) { if (ms->yhilitpos == -1) { ms->yhilitpos = miny; } else { if (ms->yhilitpos < miny) { ms->yhilitpos += ((miny - ms->yhilitpos + 3) / 4)+1; if (ms->yhilitpos > miny) ms->yhilitpos = miny; } else if (ms->yhilitpos > miny) { ms->yhilitpos -= ((ms->yhilitpos - miny + 3) / 4)+1; if (ms->yhilitpos < miny) ms->yhilitpos = miny; } } scr_putbar((SCREENWID - ms->maxoptlen - 8) / 2, ms->yhilitpos - 3, ms->maxoptlen + 8, FONTHEI + 3, color_r, color_g, color_b, (config.use_alpha_darkening())?128:255); } } } maxy = y; for (y = 0; y < maxy; y++) { if (strlen(ms->moption[y+offs].oname)) { miny = ms->ystart + (y + titlehei)*FONTHEI; if ((ms->moption[y+offs].oflags & MOF_LEFT)) scr_writetext((SCREENWID - ms->maxoptlen) / 2 + 4, miny, ms->moption[y+offs].oname); else if ((ms->moption[y+offs].oflags & MOF_RIGHT)) scr_writetext((SCREENWID + ms->maxoptlen) / 2 - 4 - scr_textlength(ms->moption[y+offs].oname), miny, ms->moption[y+offs].oname); else scr_writetext_center(miny, ms->moption[y+offs].oname); } } if (newhilite >= 0) ms->hilited = newhilite; scr_color_ramp(&color_r, &color_g, &color_b); scr_swap(); dcl_wait(); } void menu_system_caller(_menusystem *ms) { const char *tmpbuf = (*ms->moption[ms->hilited].oproc) (ms); if (tmpbuf) { int olen = strlen(tmpbuf); memset(ms->moption[ms->hilited].oname, '\0', MENUOPTIONLEN); memcpy(ms->moption[ms->hilited].oname, tmpbuf, (olen < MENUOPTIONLEN) ? olen + 1 : (MENUOPTIONLEN-1)); olen = scr_textlength(tmpbuf); if (ms->maxoptlen < olen) ms->maxoptlen = olen; ms->key = SDLK_UNKNOWN; } } _menusystem * run_menu_system(_menusystem *ms, _menusystem *parent) { Uint16 x,y; ttkey bttn; bool stolen = false; if (!ms) return ms; ms->parent = parent; /* find the first option with text */ if (!strlen(ms->moption[ms->hilited].oname)) do { ms->hilited = (ms->hilited + 1) % ms->numoptions; } while (!strlen(ms->moption[ms->hilited].oname)); (void)key_sdlkey(); do { stolen = false; bttn = no_key; x = y = 0; ms->key = SDLK_UNKNOWN; if ((ms->curr_mtime++ >= ms->mtime) && ms->timeproc) { (void) (*ms->timeproc) (ms); ms->curr_mtime = 0; } if ((ms->opt_steal_control >= 0) && (ms->opt_steal_control < ms->numoptions) && ms->moption[ms->opt_steal_control].oproc) { ms->key = key_sdlkey(); ms->hilited = ms->opt_steal_control; stolen = true; } else { if (!config.fullscreen() && !key_mouse(&x, &y, &bttn) && bttn) ms->key = key_conv2sdlkey(bttn, false); else ms->key = key_sdlkey(); } draw_menu_system(ms, x, y); if ((ms->key != SDLK_UNKNOWN) || stolen) { if (!stolen) { ms->curr_mtime = 0; for (int tmpz = 0; tmpz < ms->numoptions; tmpz++) if (ms->moption[tmpz].quickkey == ms->key) { ms->hilited = tmpz; ms->key = SDLK_UNKNOWN; break; } } if ((((ms->moption[ms->hilited].oflags & MOF_PASSKEYS)) || stolen) && (ms->moption[ms->hilited].oproc) && ((ms->key != SDLK_UNKNOWN) || stolen)) { menu_system_caller(ms); } if (!stolen) { switch (key_sdlkey2conv(ms->key, false)) { case down_key: if (ms->wraparound) { do { ms->hilited = (ms->hilited + 1) % ms->numoptions; } while (!strlen(ms->moption[ms->hilited].oname)); } else { if (ms->hilited < ms->numoptions) { ms->hilited++; if (!strlen(ms->moption[ms->hilited].oname)) ms->hilited++; } } break; case up_key: if (ms->wraparound) { do { ms->hilited--; if (ms->hilited < 0) ms->hilited = ms->numoptions - 1; } while (!strlen(ms->moption[ms->hilited].oname)); } else { int tmpz = ms->hilited; if (ms->hilited > 0) { do { if (ms->hilited < 0) { ms->hilited = tmpz; break; } ms->hilited--; } while (!strlen(ms->moption[ms->hilited].oname)); } } break; case fire_key: if ((ms->hilited >= 0) && (ms->hilited < ms->numoptions) && ms->moption[ms->hilited].oproc) { const char *tmpbuf = (*ms->moption[ms->hilited].oproc) (ms); if (tmpbuf) { int olen = strlen(tmpbuf); memset(ms->moption[ms->hilited].oname, '\0', MENUOPTIONLEN); memcpy(ms->moption[ms->hilited].oname, tmpbuf, (olen < MENUOPTIONLEN) ? olen + 1 : (MENUOPTIONLEN-1)); olen = scr_textlength(tmpbuf); if (ms->maxoptlen < olen) ms->maxoptlen = olen; } break; } case break_key : ms->exitmenu = true; break; default: break; } } } } while (!ms->exitmenu); return ms; } void men_info(char *s, long timeout, int fire) { bool ende = false; do { if (menu_background_proc) (*menu_background_proc) (); scr_writetext_center((SCREENHEI / 5), s); if (fire) scr_writetext_center((SCREENHEI / 5) + 2 * FONTHEI, (fire == 1) ? _("Press fire") : _("Press space")); scr_swap(); dcl_wait(); if (timeout > 0) timeout--; if (!timeout) ende = true; else if ((fire == 2) && (key_chartyped() == ' ')) ende = true; else if ((fire != 2) && key_keypressed(fire_key)) ende = true; } while (!ende); (void)key_sdlkey(); } static int input_box_cursor_state = 0; void draw_input_box(int x, int y, int len, int cursor, char *txt) { static int col_r = 0, col_g = 200, col_b = 120; int nlen = len, slen = len; int arrows = 0; if ((len+3)*FONTMAXWID > SCREENWID) nlen = (SCREENWID / FONTMAXWID) - 3; if (x < 0) x = (SCREENWID / 2) - nlen * (FONTMAXWID / 2); if (x < 0) x = 0; if (y < 0) y = (SCREENHEI / 2) - (FONTHEI / 2); scr_putbar(x, y, nlen * FONTMAXWID, FONTHEI, 0, 0, 0, (config.use_alpha_darkening())?128:255); if (scr_textlength(txt) >= nlen*FONTMAXWID) { while ((cursor >= 0) && (scr_textlength(txt, cursor+(nlen/2)) >= (nlen)*FONTMAXWID)) { cursor--; txt++; arrows = 1; } } if (scr_textlength(txt) >= nlen*FONTMAXWID) { arrows |= 2; while ((slen > 0) && (scr_textlength(txt, slen) >= nlen*FONTMAXWID)) slen--; } scr_writetext(x+1,y, txt, slen); if ((input_box_cursor_state & 4) && (cursor >= 0)) scr_putbar(x + scr_textlength(txt, cursor) + 1, y, FONTMINWID, FONTHEI, col_r, col_g, col_b, (config.use_alpha_darkening())?128:255); scr_putrect(x,y, nlen * FONTMAXWID, FONTHEI, col_r, col_g, col_b, 255); if ((arrows & 1)) scr_writetext(x-FONTMAXWID,y, "\x08"); //fontptrright if ((arrows & 2)) scr_writetext(x+(nlen*FONTMAXWID),y, "\x06"); //fontptrleft input_box_cursor_state++; scr_color_ramp(&col_r, &col_g, &col_b); } bool men_input(char *origs, int max_len, int xpos, int ypos, const char *allowed) { SDLKey sdlinp; char inpc; ttkey inptt; static int pos = strlen(origs); int ztmp; static char s[256]; static bool copy_origs = true; bool restore_origs = false; bool ende = false; if ((strlen(origs) >= 256)) return true; if (copy_origs) { strcpy(s, origs); copy_origs = false; pos = strlen(origs); } (void)key_readkey(); if (menu_background_proc) (*menu_background_proc) (); draw_input_box(xpos,ypos, max_len, pos, s); scr_swap(); dcl_wait(); key_keydatas(sdlinp, inptt, inpc); switch (sdlinp) { case SDLK_RIGHT: if ((unsigned)pos < strlen(s)) pos++; break; case SDLK_LEFT: if (pos > 0) pos--; break; case SDLK_ESCAPE:if (strlen(s)) { s[0] = '\0'; pos = 0; restore_origs = false; } else { restore_origs = true; ende = true; } break; case SDLK_RETURN: restore_origs = false; copy_origs = true; ende = true; break; case SDLK_DELETE: if (strlen(s) >= (unsigned)pos) { for (ztmp = pos; ztmp < max_len-1; ztmp++) s[ztmp] = s[ztmp+1]; s[ztmp] = '\0'; } break; case SDLK_BACKSPACE: if (pos > 0) { if (pos <= max_len) { for (ztmp = pos-1; ztmp < max_len-1; ztmp++) s[ztmp] = s[ztmp+1]; s[ztmp] = '\0'; } pos--; } break; default: if (pos >= max_len || (inpc < ' ')) break; if (allowed) { if (!strchr(allowed, inpc)) { if (strchr(allowed, toupper(inpc))) inpc = toupper(inpc); else if (strchr(allowed, tolower(inpc))) inpc = tolower(inpc); else break; } } else { if (inpc < ' ' || inpc > 'z') break; } if ((strlen(s) >= (unsigned)pos) && (strlen(s) < (unsigned)max_len)) { for (ztmp = max_len-1; ztmp >= pos; ztmp--) s[ztmp+1] = s[ztmp]; s[pos] = inpc; s[max_len] = '\0'; pos++; } break; } if (ende) { if (!restore_origs) strcpy(origs, s); s[0] = 0; copy_origs = true; } else { copy_origs = false; } return ende; } _menusystem * set_menu_system_timeproc(_menusystem *ms, long t, menuopt_callback_proc pr) { if (!ms) return ms; ms->timeproc = pr; ms->mtime = t; return ms; } static const char * men_yn_option_yes(_menusystem *ms) { if (ms) { ms->mstate = 1; ms->exitmenu = true; return NULL; } else return _("Yes"); } static const char * men_yn_option_no(_menusystem *ms) { if (ms) { ms->mstate = 0; ms->exitmenu = true; return NULL; } else return _("No"); } unsigned char men_yn(char *s, bool defchoice, menuopt_callback_proc pr) { _menusystem *ms = new_menu_system(s, pr, 0, SCREENHEI / 5); bool doquit = false; if (!ms) return defchoice; ms = add_menu_option(ms, NULL, men_yn_option_no, SDLK_n); ms = add_menu_option(ms, NULL, men_yn_option_yes, SDLK_y); ms->mstate = defchoice ? 1 : 0; ms = run_menu_system(ms, 0); doquit = (ms->mstate != 0); free_menu_system(ms); return ((doquit == 0) ? 0 : 1); } toppler-1.1.6/toppler.spec.in0000644000175000017500000000215412065311456013100 00000000000000Name: @PACKAGE@ Version: @VERSION@ Release: 1 URL: @URL@ License: GPL Group: Amusements/Games BuildRoot: %{_tmppath}/%{name}-root Requires: SDL >= 1.2.2, SDL_mixer >= 1.2.2, zlib, libstdc++ BuildRequires: SDL-devel >= 1.2.2 AutoReqProv: no Source0: %{name}-%{version}.tar.gz #Patch0: %{name}-%{version}-patch0.diff.gz #Patch1: %{name}-%{version}-patch1.diff.gz Summary: @FULLNAME@ %description Reimplementation of the old game (aka Nebulous). In the game you have to climb a tower with lots of strange inhabitants that try to push you down. Your only defence is a snowball you can throw and your skill to avoid these beings. %prep %setup -q #%patch0 -p1 #%patch1 -p1 %build %configure --program-prefix= --localstatedir=/var %{__make} %install rm -rf $RPM_BUILD_ROOT %makeinstall %clean rm -rf $RPM_BUILD_ROOT %files %defattr(-,root,root) %{_bindir}/* %{_datadir}/* %{_localstatedir}/* %changelog * Sun Oct 6 2002 Chong Kai Xiong - Initial build. %post chgrp games /usr/bin/toppler chmod 2755 /usr/bin/toppler chgrp games /var/toppler/toppler.hsc chmod 0664 /var/toppler/toppler.hsc toppler-1.1.6/config.rpath0000755000175000017500000003343412065311534012444 00000000000000#! /bin/sh # Output a system dependent set of variables, describing how to set the # run time search path of shared libraries in an executable. # # Copyright 1996-2002 Free Software Foundation, Inc. # Taken from GNU libtool, 2001 # Originally by Gordon Matzigkeit , 1996 # # This program is free software; you can redistribute it and/or modify # it under the terms of the GNU General Public License as published by # the Free Software Foundation; either version 2 of the License, or # (at your option) any later version. # # This program is distributed in the hope that it will be useful, but # WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU # General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program; if not, write to the Free Software # Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. # # As a special exception to the GNU General Public License, if you # distribute this file as part of a program that contains a # configuration script generated by Autoconf, you may include it under # the same distribution terms that you use for the rest of that program. # # The first argument passed to this file is the canonical host specification, # CPU_TYPE-MANUFACTURER-OPERATING_SYSTEM # or # CPU_TYPE-MANUFACTURER-KERNEL-OPERATING_SYSTEM # The environment variables CC, GCC, LDFLAGS, LD, with_gnu_ld # should be set by the caller. # # The set of defined variables is at the end of this script. # All known linkers require a `.a' archive for static linking (except M$VC, # which needs '.lib'). libext=a shlibext= host="$1" host_cpu=`echo "$host" | sed 's/^\([^-]*\)-\([^-]*\)-\(.*\)$/\1/'` host_vendor=`echo "$host" | sed 's/^\([^-]*\)-\([^-]*\)-\(.*\)$/\2/'` host_os=`echo "$host" | sed 's/^\([^-]*\)-\([^-]*\)-\(.*\)$/\3/'` wl= if test "$GCC" = yes; then wl='-Wl,' else case "$host_os" in aix3* | aix4* | aix5*) wl='-Wl,' ;; hpux9* | hpux10* | hpux11*) wl='-Wl,' ;; irix5* | irix6*) wl='-Wl,' ;; linux*) echo '__INTEL_COMPILER' > conftest.$ac_ext if $CC -E conftest.$ac_ext >/dev/null | grep __INTEL_COMPILER >/dev/null then : else # Intel icc wl='-Qoption,ld,' fi ;; osf3* | osf4* | osf5*) wl='-Wl,' ;; solaris*) wl='-Wl,' ;; sunos4*) wl='-Qoption ld ' ;; sysv4 | sysv4.2uw2* | sysv4.3* | sysv5*) if test "x$host_vendor" = xsni; then wl='-LD' else wl='-Wl,' fi ;; esac fi hardcode_libdir_flag_spec= hardcode_libdir_separator= hardcode_direct=no hardcode_minus_L=no case "$host_os" in cygwin* | mingw* | pw32*) # FIXME: the MSVC++ port hasn't been tested in a loooong time # When not using gcc, we currently assume that we are using # Microsoft Visual C++. if test "$GCC" != yes; then with_gnu_ld=no fi ;; openbsd*) with_gnu_ld=no ;; esac ld_shlibs=yes if test "$with_gnu_ld" = yes; then case "$host_os" in aix3* | aix4* | aix5*) # On AIX, the GNU linker is very broken ld_shlibs=no ;; amigaos*) hardcode_libdir_flag_spec='-L$libdir' hardcode_minus_L=yes # Samuel A. 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There is NO # warranty; not even for MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. # GNU Libtool is free software; you can redistribute it and/or modify # it under the terms of the GNU General Public License as published by # the Free Software Foundation; either version 2 of the License, or # (at your option) any later version. # # As a special exception to the GNU General Public License, # if you distribute this file as part of a program or library that # is built using GNU Libtool, you may include this file under the # same distribution terms that you use for the rest of that program. # # GNU Libtool is distributed in the hope that it will be useful, but # WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU # General Public License for more details. # # You should have received a copy of the GNU General Public License # along with GNU Libtool; see the file COPYING. 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If bindir is libdir, return empty string, # else relative path ending with a slash; either way, target # file name can be directly appended. if test ! -z "$func_relative_path_result"; then func_stripname './' '' "$func_relative_path_result/" func_relative_path_result=$func_stripname_result fi } # The name of this program: func_dirname_and_basename "$progpath" progname=$func_basename_result # Make sure we have an absolute path for reexecution: case $progpath in [\\/]*|[A-Za-z]:\\*) ;; *[\\/]*) progdir=$func_dirname_result progdir=`cd "$progdir" && pwd` progpath="$progdir/$progname" ;; *) save_IFS="$IFS" IFS=: for progdir in $PATH; do IFS="$save_IFS" test -x "$progdir/$progname" && break done IFS="$save_IFS" test -n "$progdir" || progdir=`pwd` progpath="$progdir/$progname" ;; esac # Sed substitution that helps us do robust quoting. It backslashifies # metacharacters that are still active within double-quoted strings. Xsed="${SED}"' -e 1s/^X//' sed_quote_subst='s/\([`"$\\]\)/\\\1/g' # Same as above, but do not quote variable references. double_quote_subst='s/\(["`\\]\)/\\\1/g' # Sed substitution that turns a string into a regex matching for the # string literally. sed_make_literal_regex='s,[].[^$\\*\/],\\&,g' # Sed substitution that converts a w32 file name or path # which contains forward slashes, into one that contains # (escaped) backslashes. A very naive implementation. lt_sed_naive_backslashify='s|\\\\*|\\|g;s|/|\\|g;s|\\|\\\\|g' # Re-`\' parameter expansions in output of double_quote_subst that were # `\'-ed in input to the same. If an odd number of `\' preceded a '$' # in input to double_quote_subst, that '$' was protected from expansion. # Since each input `\' is now two `\'s, look for any number of runs of # four `\'s followed by two `\'s and then a '$'. `\' that '$'. bs='\\' bs2='\\\\' bs4='\\\\\\\\' dollar='\$' sed_double_backslash="\ s/$bs4/&\\ /g s/^$bs2$dollar/$bs&/ s/\\([^$bs]\\)$bs2$dollar/\\1$bs2$bs$dollar/g s/\n//g" # Standard options: opt_dry_run=false opt_help=false opt_quiet=false opt_verbose=false opt_warning=: # func_echo arg... # Echo program name prefixed message, along with the current mode # name if it has been set yet. func_echo () { $ECHO "$progname: ${opt_mode+$opt_mode: }$*" } # func_verbose arg... # Echo program name prefixed message in verbose mode only. func_verbose () { $opt_verbose && func_echo ${1+"$@"} # A bug in bash halts the script if the last line of a function # fails when set -e is in force, so we need another command to # work around that: : } # func_echo_all arg... # Invoke $ECHO with all args, space-separated. func_echo_all () { $ECHO "$*" } # func_error arg... # Echo program name prefixed message to standard error. func_error () { $ECHO "$progname: ${opt_mode+$opt_mode: }"${1+"$@"} 1>&2 } # func_warning arg... # Echo program name prefixed warning message to standard error. func_warning () { $opt_warning && $ECHO "$progname: ${opt_mode+$opt_mode: }warning: "${1+"$@"} 1>&2 # bash bug again: : } # func_fatal_error arg... # Echo program name prefixed message to standard error, and exit. func_fatal_error () { func_error ${1+"$@"} exit $EXIT_FAILURE } # func_fatal_help arg... # Echo program name prefixed message to standard error, followed by # a help hint, and exit. func_fatal_help () { func_error ${1+"$@"} func_fatal_error "$help" } help="Try \`$progname --help' for more information." ## default # func_grep expression filename # Check whether EXPRESSION matches any line of FILENAME, without output. func_grep () { $GREP "$1" "$2" >/dev/null 2>&1 } # func_mkdir_p directory-path # Make sure the entire path to DIRECTORY-PATH is available. func_mkdir_p () { my_directory_path="$1" my_dir_list= if test -n "$my_directory_path" && test "$opt_dry_run" != ":"; then # Protect directory names starting with `-' case $my_directory_path in -*) my_directory_path="./$my_directory_path" ;; esac # While some portion of DIR does not yet exist... while test ! -d "$my_directory_path"; do # ...make a list in topmost first order. Use a colon delimited # list incase some portion of path contains whitespace. my_dir_list="$my_directory_path:$my_dir_list" # If the last portion added has no slash in it, the list is done case $my_directory_path in */*) ;; *) break ;; esac # ...otherwise throw away the child directory and loop my_directory_path=`$ECHO "$my_directory_path" | $SED -e "$dirname"` done my_dir_list=`$ECHO "$my_dir_list" | $SED 's,:*$,,'` save_mkdir_p_IFS="$IFS"; IFS=':' for my_dir in $my_dir_list; do IFS="$save_mkdir_p_IFS" # mkdir can fail with a `File exist' error if two processes # try to create one of the directories concurrently. Don't # stop in that case! $MKDIR "$my_dir" 2>/dev/null || : done IFS="$save_mkdir_p_IFS" # Bail out if we (or some other process) failed to create a directory. test -d "$my_directory_path" || \ func_fatal_error "Failed to create \`$1'" fi } # func_mktempdir [string] # Make a temporary directory that won't clash with other running # libtool processes, and avoids race conditions if possible. If # given, STRING is the basename for that directory. func_mktempdir () { my_template="${TMPDIR-/tmp}/${1-$progname}" if test "$opt_dry_run" = ":"; then # Return a directory name, but don't create it in dry-run mode my_tmpdir="${my_template}-$$" else # If mktemp works, use that first and foremost my_tmpdir=`mktemp -d "${my_template}-XXXXXXXX" 2>/dev/null` if test ! -d "$my_tmpdir"; then # Failing that, at least try and use $RANDOM to avoid a race my_tmpdir="${my_template}-${RANDOM-0}$$" save_mktempdir_umask=`umask` umask 0077 $MKDIR "$my_tmpdir" umask $save_mktempdir_umask fi # If we're not in dry-run mode, bomb out on failure test -d "$my_tmpdir" || \ func_fatal_error "cannot create temporary directory \`$my_tmpdir'" fi $ECHO "$my_tmpdir" } # func_quote_for_eval arg # Aesthetically quote ARG to be evaled later. # This function returns two values: FUNC_QUOTE_FOR_EVAL_RESULT # is double-quoted, suitable for a subsequent eval, whereas # FUNC_QUOTE_FOR_EVAL_UNQUOTED_RESULT has merely all characters # which are still active within double quotes backslashified. func_quote_for_eval () { case $1 in *[\\\`\"\$]*) func_quote_for_eval_unquoted_result=`$ECHO "$1" | $SED "$sed_quote_subst"` ;; *) func_quote_for_eval_unquoted_result="$1" ;; esac case $func_quote_for_eval_unquoted_result in # Double-quote args containing shell metacharacters to delay # word splitting, command substitution and and variable # expansion for a subsequent eval. # Many Bourne shells cannot handle close brackets correctly # in scan sets, so we specify it separately. *[\[\~\#\^\&\*\(\)\{\}\|\;\<\>\?\'\ \ ]*|*]*|"") func_quote_for_eval_result="\"$func_quote_for_eval_unquoted_result\"" ;; *) func_quote_for_eval_result="$func_quote_for_eval_unquoted_result" esac } # func_quote_for_expand arg # Aesthetically quote ARG to be evaled later; same as above, # but do not quote variable references. func_quote_for_expand () { case $1 in *[\\\`\"]*) my_arg=`$ECHO "$1" | $SED \ -e "$double_quote_subst" -e "$sed_double_backslash"` ;; *) my_arg="$1" ;; esac case $my_arg in # Double-quote args containing shell metacharacters to delay # word splitting and command substitution for a subsequent eval. # Many Bourne shells cannot handle close brackets correctly # in scan sets, so we specify it separately. *[\[\~\#\^\&\*\(\)\{\}\|\;\<\>\?\'\ \ ]*|*]*|"") my_arg="\"$my_arg\"" ;; esac func_quote_for_expand_result="$my_arg" } # func_show_eval cmd [fail_exp] # Unless opt_silent is true, then output CMD. Then, if opt_dryrun is # not true, evaluate CMD. If the evaluation of CMD fails, and FAIL_EXP # is given, then evaluate it. func_show_eval () { my_cmd="$1" my_fail_exp="${2-:}" ${opt_silent-false} || { func_quote_for_expand "$my_cmd" eval "func_echo $func_quote_for_expand_result" } if ${opt_dry_run-false}; then :; else eval "$my_cmd" my_status=$? if test "$my_status" -eq 0; then :; else eval "(exit $my_status); $my_fail_exp" fi fi } # func_show_eval_locale cmd [fail_exp] # Unless opt_silent is true, then output CMD. Then, if opt_dryrun is # not true, evaluate CMD. If the evaluation of CMD fails, and FAIL_EXP # is given, then evaluate it. Use the saved locale for evaluation. func_show_eval_locale () { my_cmd="$1" my_fail_exp="${2-:}" ${opt_silent-false} || { func_quote_for_expand "$my_cmd" eval "func_echo $func_quote_for_expand_result" } if ${opt_dry_run-false}; then :; else eval "$lt_user_locale $my_cmd" my_status=$? eval "$lt_safe_locale" if test "$my_status" -eq 0; then :; else eval "(exit $my_status); $my_fail_exp" fi fi } # func_tr_sh # Turn $1 into a string suitable for a shell variable name. # Result is stored in $func_tr_sh_result. All characters # not in the set a-zA-Z0-9_ are replaced with '_'. Further, # if $1 begins with a digit, a '_' is prepended as well. func_tr_sh () { case $1 in [0-9]* | *[!a-zA-Z0-9_]*) func_tr_sh_result=`$ECHO "$1" | $SED 's/^\([0-9]\)/_\1/; s/[^a-zA-Z0-9_]/_/g'` ;; * ) func_tr_sh_result=$1 ;; esac } # func_version # Echo version message to standard output and exit. func_version () { $opt_debug $SED -n '/(C)/!b go :more /\./!{ N s/\n# / / b more } :go /^# '$PROGRAM' (GNU /,/# warranty; / { s/^# // s/^# *$// s/\((C)\)[ 0-9,-]*\( [1-9][0-9]*\)/\1\2/ p }' < "$progpath" exit $? } # func_usage # Echo short help message to standard output and exit. func_usage () { $opt_debug $SED -n '/^# Usage:/,/^# *.*--help/ { s/^# // s/^# *$// s/\$progname/'$progname'/ p }' < "$progpath" echo $ECHO "run \`$progname --help | more' for full usage" exit $? } # func_help [NOEXIT] # Echo long help message to standard output and exit, # unless 'noexit' is passed as argument. func_help () { $opt_debug $SED -n '/^# Usage:/,/# Report bugs to/ { :print s/^# // s/^# *$// s*\$progname*'$progname'* s*\$host*'"$host"'* s*\$SHELL*'"$SHELL"'* s*\$LTCC*'"$LTCC"'* s*\$LTCFLAGS*'"$LTCFLAGS"'* s*\$LD*'"$LD"'* s/\$with_gnu_ld/'"$with_gnu_ld"'/ s/\$automake_version/'"`(automake --version) 2>/dev/null |$SED 1q`"'/ s/\$autoconf_version/'"`(autoconf --version) 2>/dev/null |$SED 1q`"'/ p d } /^# .* home page:/b print /^# General help using/b print ' < "$progpath" ret=$? if test -z "$1"; then exit $ret fi } # func_missing_arg argname # Echo program name prefixed message to standard error and set global # exit_cmd. func_missing_arg () { $opt_debug func_error "missing argument for $1." exit_cmd=exit } # func_split_short_opt shortopt # Set func_split_short_opt_name and func_split_short_opt_arg shell # variables after splitting SHORTOPT after the 2nd character. func_split_short_opt () { my_sed_short_opt='1s/^\(..\).*$/\1/;q' my_sed_short_rest='1s/^..\(.*\)$/\1/;q' func_split_short_opt_name=`$ECHO "$1" | $SED "$my_sed_short_opt"` func_split_short_opt_arg=`$ECHO "$1" | $SED "$my_sed_short_rest"` } # func_split_short_opt may be replaced by extended shell implementation # func_split_long_opt longopt # Set func_split_long_opt_name and func_split_long_opt_arg shell # variables after splitting LONGOPT at the `=' sign. func_split_long_opt () { my_sed_long_opt='1s/^\(--[^=]*\)=.*/\1/;q' my_sed_long_arg='1s/^--[^=]*=//' func_split_long_opt_name=`$ECHO "$1" | $SED "$my_sed_long_opt"` func_split_long_opt_arg=`$ECHO "$1" | $SED "$my_sed_long_arg"` } # func_split_long_opt may be replaced by extended shell implementation exit_cmd=: magic="%%%MAGIC variable%%%" magic_exe="%%%MAGIC EXE variable%%%" # Global variables. nonopt= preserve_args= lo2o="s/\\.lo\$/.${objext}/" o2lo="s/\\.${objext}\$/.lo/" extracted_archives= extracted_serial=0 # If this variable is set in any of the actions, the command in it # will be execed at the end. This prevents here-documents from being # left over by shells. exec_cmd= # func_append var value # Append VALUE to the end of shell variable VAR. func_append () { eval "${1}=\$${1}\${2}" } # func_append may be replaced by extended shell implementation # func_append_quoted var value # Quote VALUE and append to the end of shell variable VAR, separated # by a space. func_append_quoted () { func_quote_for_eval "${2}" eval "${1}=\$${1}\\ \$func_quote_for_eval_result" } # func_append_quoted may be replaced by extended shell implementation # func_arith arithmetic-term... func_arith () { func_arith_result=`expr "${@}"` } # func_arith may be replaced by extended shell implementation # func_len string # STRING may not start with a hyphen. func_len () { func_len_result=`expr "${1}" : ".*" 2>/dev/null || echo $max_cmd_len` } # func_len may be replaced by extended shell implementation # func_lo2o object func_lo2o () { func_lo2o_result=`$ECHO "${1}" | $SED "$lo2o"` } # func_lo2o may be replaced by extended shell implementation # func_xform libobj-or-source func_xform () { func_xform_result=`$ECHO "${1}" | $SED 's/\.[^.]*$/.lo/'` } # func_xform may be replaced by extended shell implementation # func_fatal_configuration arg... # Echo program name prefixed message to standard error, followed by # a configuration failure hint, and exit. func_fatal_configuration () { func_error ${1+"$@"} func_error "See the $PACKAGE documentation for more information." func_fatal_error "Fatal configuration error." } # func_config # Display the configuration for all the tags in this script. func_config () { re_begincf='^# ### BEGIN LIBTOOL' re_endcf='^# ### END LIBTOOL' # Default configuration. $SED "1,/$re_begincf CONFIG/d;/$re_endcf CONFIG/,\$d" < "$progpath" # Now print the configurations for the tags. for tagname in $taglist; do $SED -n "/$re_begincf TAG CONFIG: $tagname\$/,/$re_endcf TAG CONFIG: $tagname\$/p" < "$progpath" done exit $? } # func_features # Display the features supported by this script. func_features () { echo "host: $host" if test "$build_libtool_libs" = yes; then echo "enable shared libraries" else echo "disable shared libraries" fi if test "$build_old_libs" = yes; then echo "enable static libraries" else echo "disable static libraries" fi exit $? } # func_enable_tag tagname # Verify that TAGNAME is valid, and either flag an error and exit, or # enable the TAGNAME tag. We also add TAGNAME to the global $taglist # variable here. func_enable_tag () { # Global variable: tagname="$1" re_begincf="^# ### BEGIN LIBTOOL TAG CONFIG: $tagname\$" re_endcf="^# ### END LIBTOOL TAG CONFIG: $tagname\$" sed_extractcf="/$re_begincf/,/$re_endcf/p" # Validate tagname. case $tagname in *[!-_A-Za-z0-9,/]*) func_fatal_error "invalid tag name: $tagname" ;; esac # Don't test for the "default" C tag, as we know it's # there but not specially marked. case $tagname in CC) ;; *) if $GREP "$re_begincf" "$progpath" >/dev/null 2>&1; then taglist="$taglist $tagname" # Evaluate the configuration. Be careful to quote the path # and the sed script, to avoid splitting on whitespace, but # also don't use non-portable quotes within backquotes within # quotes we have to do it in 2 steps: extractedcf=`$SED -n -e "$sed_extractcf" < "$progpath"` eval "$extractedcf" else func_error "ignoring unknown tag $tagname" fi ;; esac } # func_check_version_match # Ensure that we are using m4 macros, and libtool script from the same # release of libtool. func_check_version_match () { if test "$package_revision" != "$macro_revision"; then if test "$VERSION" != "$macro_version"; then if test -z "$macro_version"; then cat >&2 <<_LT_EOF $progname: Version mismatch error. This is $PACKAGE $VERSION, but the $progname: definition of this LT_INIT comes from an older release. $progname: You should recreate aclocal.m4 with macros from $PACKAGE $VERSION $progname: and run autoconf again. _LT_EOF else cat >&2 <<_LT_EOF $progname: Version mismatch error. This is $PACKAGE $VERSION, but the $progname: definition of this LT_INIT comes from $PACKAGE $macro_version. $progname: You should recreate aclocal.m4 with macros from $PACKAGE $VERSION $progname: and run autoconf again. _LT_EOF fi else cat >&2 <<_LT_EOF $progname: Version mismatch error. This is $PACKAGE $VERSION, revision $package_revision, $progname: but the definition of this LT_INIT comes from revision $macro_revision. $progname: You should recreate aclocal.m4 with macros from revision $package_revision $progname: of $PACKAGE $VERSION and run autoconf again. _LT_EOF fi exit $EXIT_MISMATCH fi } # Shorthand for --mode=foo, only valid as the first argument case $1 in clean|clea|cle|cl) shift; set dummy --mode clean ${1+"$@"}; shift ;; compile|compil|compi|comp|com|co|c) shift; set dummy --mode compile ${1+"$@"}; shift ;; execute|execut|execu|exec|exe|ex|e) shift; set dummy --mode execute ${1+"$@"}; shift ;; finish|finis|fini|fin|fi|f) shift; set dummy --mode finish ${1+"$@"}; shift ;; install|instal|insta|inst|ins|in|i) shift; set dummy --mode install ${1+"$@"}; shift ;; link|lin|li|l) shift; set dummy --mode link ${1+"$@"}; shift ;; uninstall|uninstal|uninsta|uninst|unins|unin|uni|un|u) shift; set dummy --mode uninstall ${1+"$@"}; shift ;; esac # Option defaults: opt_debug=: opt_dry_run=false opt_config=false opt_preserve_dup_deps=false opt_features=false opt_finish=false opt_help=false opt_help_all=false opt_silent=: opt_verbose=: opt_silent=false opt_verbose=false # Parse options once, thoroughly. This comes as soon as possible in the # script to make things like `--version' happen as quickly as we can. { # this just eases exit handling while test $# -gt 0; do opt="$1" shift case $opt in --debug|-x) opt_debug='set -x' func_echo "enabling shell trace mode" $opt_debug ;; --dry-run|--dryrun|-n) opt_dry_run=: ;; --config) opt_config=: func_config ;; --dlopen|-dlopen) optarg="$1" opt_dlopen="${opt_dlopen+$opt_dlopen }$optarg" shift ;; --preserve-dup-deps) opt_preserve_dup_deps=: ;; --features) opt_features=: func_features ;; --finish) opt_finish=: set dummy --mode finish ${1+"$@"}; shift ;; --help) opt_help=: ;; --help-all) opt_help_all=: opt_help=': help-all' ;; --mode) test $# = 0 && func_missing_arg $opt && break optarg="$1" opt_mode="$optarg" case $optarg in # Valid mode arguments: clean|compile|execute|finish|install|link|relink|uninstall) ;; # Catch anything else as an error *) func_error "invalid argument for $opt" exit_cmd=exit break ;; esac shift ;; --no-silent|--no-quiet) opt_silent=false func_append preserve_args " $opt" ;; --no-verbose) opt_verbose=false func_append preserve_args " $opt" ;; --silent|--quiet) opt_silent=: func_append preserve_args " $opt" opt_verbose=false ;; --verbose|-v) opt_verbose=: func_append preserve_args " $opt" opt_silent=false ;; --tag) test $# = 0 && func_missing_arg $opt && break optarg="$1" opt_tag="$optarg" func_append preserve_args " $opt $optarg" func_enable_tag "$optarg" shift ;; -\?|-h) func_usage ;; --help) func_help ;; --version) func_version ;; # Separate optargs to long options: --*=*) func_split_long_opt "$opt" set dummy "$func_split_long_opt_name" "$func_split_long_opt_arg" ${1+"$@"} shift ;; # Separate non-argument short options: -\?*|-h*|-n*|-v*) func_split_short_opt "$opt" set dummy "$func_split_short_opt_name" "-$func_split_short_opt_arg" ${1+"$@"} shift ;; --) break ;; -*) func_fatal_help "unrecognized option \`$opt'" ;; *) set dummy "$opt" ${1+"$@"}; shift; break ;; esac done # Validate options: # save first non-option argument if test "$#" -gt 0; then nonopt="$opt" shift fi # preserve --debug test "$opt_debug" = : || func_append preserve_args " --debug" case $host in *cygwin* | *mingw* | *pw32* | *cegcc*) # don't eliminate duplications in $postdeps and $predeps opt_duplicate_compiler_generated_deps=: ;; *) opt_duplicate_compiler_generated_deps=$opt_preserve_dup_deps ;; esac $opt_help || { # Sanity checks first: func_check_version_match if test "$build_libtool_libs" != yes && test "$build_old_libs" != yes; then func_fatal_configuration "not configured to build any kind of library" fi # Darwin sucks eval std_shrext=\"$shrext_cmds\" # Only execute mode is allowed to have -dlopen flags. if test -n "$opt_dlopen" && test "$opt_mode" != execute; then func_error "unrecognized option \`-dlopen'" $ECHO "$help" 1>&2 exit $EXIT_FAILURE fi # Change the help message to a mode-specific one. generic_help="$help" help="Try \`$progname --help --mode=$opt_mode' for more information." } # Bail if the options were screwed $exit_cmd $EXIT_FAILURE } ## ----------- ## ## Main. ## ## ----------- ## # func_lalib_p file # True iff FILE is a libtool `.la' library or `.lo' object file. # This function is only a basic sanity check; it will hardly flush out # determined imposters. func_lalib_p () { test -f "$1" && $SED -e 4q "$1" 2>/dev/null \ | $GREP "^# Generated by .*$PACKAGE" > /dev/null 2>&1 } # func_lalib_unsafe_p file # True iff FILE is a libtool `.la' library or `.lo' object file. # This function implements the same check as func_lalib_p without # resorting to external programs. To this end, it redirects stdin and # closes it afterwards, without saving the original file descriptor. # As a safety measure, use it only where a negative result would be # fatal anyway. Works if `file' does not exist. func_lalib_unsafe_p () { lalib_p=no if test -f "$1" && test -r "$1" && exec 5<&0 <"$1"; then for lalib_p_l in 1 2 3 4 do read lalib_p_line case "$lalib_p_line" in \#\ Generated\ by\ *$PACKAGE* ) lalib_p=yes; break;; esac done exec 0<&5 5<&- fi test "$lalib_p" = yes } # func_ltwrapper_script_p file # True iff FILE is a libtool wrapper script # This function is only a basic sanity check; it will hardly flush out # determined imposters. func_ltwrapper_script_p () { func_lalib_p "$1" } # func_ltwrapper_executable_p file # True iff FILE is a libtool wrapper executable # This function is only a basic sanity check; it will hardly flush out # determined imposters. func_ltwrapper_executable_p () { func_ltwrapper_exec_suffix= case $1 in *.exe) ;; *) func_ltwrapper_exec_suffix=.exe ;; esac $GREP "$magic_exe" "$1$func_ltwrapper_exec_suffix" >/dev/null 2>&1 } # func_ltwrapper_scriptname file # Assumes file is an ltwrapper_executable # uses $file to determine the appropriate filename for a # temporary ltwrapper_script. func_ltwrapper_scriptname () { func_dirname_and_basename "$1" "" "." func_stripname '' '.exe' "$func_basename_result" func_ltwrapper_scriptname_result="$func_dirname_result/$objdir/${func_stripname_result}_ltshwrapper" } # func_ltwrapper_p file # True iff FILE is a libtool wrapper script or wrapper executable # This function is only a basic sanity check; it will hardly flush out # determined imposters. func_ltwrapper_p () { func_ltwrapper_script_p "$1" || func_ltwrapper_executable_p "$1" } # func_execute_cmds commands fail_cmd # Execute tilde-delimited COMMANDS. # If FAIL_CMD is given, eval that upon failure. # FAIL_CMD may read-access the current command in variable CMD! func_execute_cmds () { $opt_debug save_ifs=$IFS; IFS='~' for cmd in $1; do IFS=$save_ifs eval cmd=\"$cmd\" func_show_eval "$cmd" "${2-:}" done IFS=$save_ifs } # func_source file # Source FILE, adding directory component if necessary. # Note that it is not necessary on cygwin/mingw to append a dot to # FILE even if both FILE and FILE.exe exist: automatic-append-.exe # behavior happens only for exec(3), not for open(2)! Also, sourcing # `FILE.' does not work on cygwin managed mounts. func_source () { $opt_debug case $1 in */* | *\\*) . "$1" ;; *) . "./$1" ;; esac } # func_resolve_sysroot PATH # Replace a leading = in PATH with a sysroot. Store the result into # func_resolve_sysroot_result func_resolve_sysroot () { func_resolve_sysroot_result=$1 case $func_resolve_sysroot_result in =*) func_stripname '=' '' "$func_resolve_sysroot_result" func_resolve_sysroot_result=$lt_sysroot$func_stripname_result ;; esac } # func_replace_sysroot PATH # If PATH begins with the sysroot, replace it with = and # store the result into func_replace_sysroot_result. func_replace_sysroot () { case "$lt_sysroot:$1" in ?*:"$lt_sysroot"*) func_stripname "$lt_sysroot" '' "$1" func_replace_sysroot_result="=$func_stripname_result" ;; *) # Including no sysroot. func_replace_sysroot_result=$1 ;; esac } # func_infer_tag arg # Infer tagged configuration to use if any are available and # if one wasn't chosen via the "--tag" command line option. # Only attempt this if the compiler in the base compile # command doesn't match the default compiler. # arg is usually of the form 'gcc ...' func_infer_tag () { $opt_debug if test -n "$available_tags" && test -z "$tagname"; then CC_quoted= for arg in $CC; do func_append_quoted CC_quoted "$arg" done CC_expanded=`func_echo_all $CC` CC_quoted_expanded=`func_echo_all $CC_quoted` case $@ in # Blanks in the command may have been stripped by the calling shell, # but not from the CC environment variable when configure was run. " $CC "* | "$CC "* | " $CC_expanded "* | "$CC_expanded "* | \ " $CC_quoted"* | "$CC_quoted "* | " $CC_quoted_expanded "* | "$CC_quoted_expanded "*) ;; # Blanks at the start of $base_compile will cause this to fail # if we don't check for them as well. *) for z in $available_tags; do if $GREP "^# ### BEGIN LIBTOOL TAG CONFIG: $z$" < "$progpath" > /dev/null; then # Evaluate the configuration. eval "`${SED} -n -e '/^# ### BEGIN LIBTOOL TAG CONFIG: '$z'$/,/^# ### END LIBTOOL TAG CONFIG: '$z'$/p' < $progpath`" CC_quoted= for arg in $CC; do # Double-quote args containing other shell metacharacters. func_append_quoted CC_quoted "$arg" done CC_expanded=`func_echo_all $CC` CC_quoted_expanded=`func_echo_all $CC_quoted` case "$@ " in " $CC "* | "$CC "* | " $CC_expanded "* | "$CC_expanded "* | \ " $CC_quoted"* | "$CC_quoted "* | " $CC_quoted_expanded "* | "$CC_quoted_expanded "*) # The compiler in the base compile command matches # the one in the tagged configuration. # Assume this is the tagged configuration we want. tagname=$z break ;; esac fi done # If $tagname still isn't set, then no tagged configuration # was found and let the user know that the "--tag" command # line option must be used. if test -z "$tagname"; then func_echo "unable to infer tagged configuration" func_fatal_error "specify a tag with \`--tag'" # else # func_verbose "using $tagname tagged configuration" fi ;; esac fi } # func_write_libtool_object output_name pic_name nonpic_name # Create a libtool object file (analogous to a ".la" file), # but don't create it if we're doing a dry run. func_write_libtool_object () { write_libobj=${1} if test "$build_libtool_libs" = yes; then write_lobj=\'${2}\' else write_lobj=none fi if test "$build_old_libs" = yes; then write_oldobj=\'${3}\' else write_oldobj=none fi $opt_dry_run || { cat >${write_libobj}T </dev/null` if test "$?" -eq 0 && test -n "${func_convert_core_file_wine_to_w32_tmp}"; then func_convert_core_file_wine_to_w32_result=`$ECHO "$func_convert_core_file_wine_to_w32_tmp" | $SED -e "$lt_sed_naive_backslashify"` else func_convert_core_file_wine_to_w32_result= fi fi } # end: func_convert_core_file_wine_to_w32 # func_convert_core_path_wine_to_w32 ARG # Helper function used by path conversion functions when $build is *nix, and # $host is mingw, cygwin, or some other w32 environment. Relies on a correctly # configured wine environment available, with the winepath program in $build's # $PATH. Assumes ARG has no leading or trailing path separator characters. # # ARG is path to be converted from $build format to win32. # Result is available in $func_convert_core_path_wine_to_w32_result. # Unconvertible file (directory) names in ARG are skipped; if no directory names # are convertible, then the result may be empty. func_convert_core_path_wine_to_w32 () { $opt_debug # unfortunately, winepath doesn't convert paths, only file names func_convert_core_path_wine_to_w32_result="" if test -n "$1"; then oldIFS=$IFS IFS=: for func_convert_core_path_wine_to_w32_f in $1; do IFS=$oldIFS func_convert_core_file_wine_to_w32 "$func_convert_core_path_wine_to_w32_f" if test -n "$func_convert_core_file_wine_to_w32_result" ; then if test -z "$func_convert_core_path_wine_to_w32_result"; then func_convert_core_path_wine_to_w32_result="$func_convert_core_file_wine_to_w32_result" else func_append func_convert_core_path_wine_to_w32_result ";$func_convert_core_file_wine_to_w32_result" fi fi done IFS=$oldIFS fi } # end: func_convert_core_path_wine_to_w32 # func_cygpath ARGS... # Wrapper around calling the cygpath program via LT_CYGPATH. This is used when # when (1) $build is *nix and Cygwin is hosted via a wine environment; or (2) # $build is MSYS and $host is Cygwin, or (3) $build is Cygwin. In case (1) or # (2), returns the Cygwin file name or path in func_cygpath_result (input # file name or path is assumed to be in w32 format, as previously converted # from $build's *nix or MSYS format). In case (3), returns the w32 file name # or path in func_cygpath_result (input file name or path is assumed to be in # Cygwin format). Returns an empty string on error. # # ARGS are passed to cygpath, with the last one being the file name or path to # be converted. # # Specify the absolute *nix (or w32) name to cygpath in the LT_CYGPATH # environment variable; do not put it in $PATH. func_cygpath () { $opt_debug if test -n "$LT_CYGPATH" && test -f "$LT_CYGPATH"; then func_cygpath_result=`$LT_CYGPATH "$@" 2>/dev/null` if test "$?" -ne 0; then # on failure, ensure result is empty func_cygpath_result= fi else func_cygpath_result= func_error "LT_CYGPATH is empty or specifies non-existent file: \`$LT_CYGPATH'" fi } #end: func_cygpath # func_convert_core_msys_to_w32 ARG # Convert file name or path ARG from MSYS format to w32 format. Return # result in func_convert_core_msys_to_w32_result. func_convert_core_msys_to_w32 () { $opt_debug # awkward: cmd appends spaces to result func_convert_core_msys_to_w32_result=`( cmd //c echo "$1" ) 2>/dev/null | $SED -e 's/[ ]*$//' -e "$lt_sed_naive_backslashify"` } #end: func_convert_core_msys_to_w32 # func_convert_file_check ARG1 ARG2 # Verify that ARG1 (a file name in $build format) was converted to $host # format in ARG2. Otherwise, emit an error message, but continue (resetting # func_to_host_file_result to ARG1). func_convert_file_check () { $opt_debug if test -z "$2" && test -n "$1" ; then func_error "Could not determine host file name corresponding to" func_error " \`$1'" func_error "Continuing, but uninstalled executables may not work." # Fallback: func_to_host_file_result="$1" fi } # end func_convert_file_check # func_convert_path_check FROM_PATHSEP TO_PATHSEP FROM_PATH TO_PATH # Verify that FROM_PATH (a path in $build format) was converted to $host # format in TO_PATH. Otherwise, emit an error message, but continue, resetting # func_to_host_file_result to a simplistic fallback value (see below). func_convert_path_check () { $opt_debug if test -z "$4" && test -n "$3"; then func_error "Could not determine the host path corresponding to" func_error " \`$3'" func_error "Continuing, but uninstalled executables may not work." # Fallback. This is a deliberately simplistic "conversion" and # should not be "improved". See libtool.info. if test "x$1" != "x$2"; then lt_replace_pathsep_chars="s|$1|$2|g" func_to_host_path_result=`echo "$3" | $SED -e "$lt_replace_pathsep_chars"` else func_to_host_path_result="$3" fi fi } # end func_convert_path_check # func_convert_path_front_back_pathsep FRONTPAT BACKPAT REPL ORIG # Modifies func_to_host_path_result by prepending REPL if ORIG matches FRONTPAT # and appending REPL if ORIG matches BACKPAT. func_convert_path_front_back_pathsep () { $opt_debug case $4 in $1 ) func_to_host_path_result="$3$func_to_host_path_result" ;; esac case $4 in $2 ) func_append func_to_host_path_result "$3" ;; esac } # end func_convert_path_front_back_pathsep ################################################## # $build to $host FILE NAME CONVERSION FUNCTIONS # ################################################## # invoked via `$to_host_file_cmd ARG' # # In each case, ARG is the path to be converted from $build to $host format. # Result will be available in $func_to_host_file_result. # func_to_host_file ARG # Converts the file name ARG from $build format to $host format. Return result # in func_to_host_file_result. func_to_host_file () { $opt_debug $to_host_file_cmd "$1" } # end func_to_host_file # func_to_tool_file ARG LAZY # converts the file name ARG from $build format to toolchain format. Return # result in func_to_tool_file_result. If the conversion in use is listed # in (the comma separated) LAZY, no conversion takes place. func_to_tool_file () { $opt_debug case ,$2, in *,"$to_tool_file_cmd",*) func_to_tool_file_result=$1 ;; *) $to_tool_file_cmd "$1" func_to_tool_file_result=$func_to_host_file_result ;; esac } # end func_to_tool_file # func_convert_file_noop ARG # Copy ARG to func_to_host_file_result. func_convert_file_noop () { func_to_host_file_result="$1" } # end func_convert_file_noop # func_convert_file_msys_to_w32 ARG # Convert file name ARG from (mingw) MSYS to (mingw) w32 format; automatic # conversion to w32 is not available inside the cwrapper. Returns result in # func_to_host_file_result. func_convert_file_msys_to_w32 () { $opt_debug func_to_host_file_result="$1" if test -n "$1"; then func_convert_core_msys_to_w32 "$1" func_to_host_file_result="$func_convert_core_msys_to_w32_result" fi func_convert_file_check "$1" "$func_to_host_file_result" } # end func_convert_file_msys_to_w32 # func_convert_file_cygwin_to_w32 ARG # Convert file name ARG from Cygwin to w32 format. Returns result in # func_to_host_file_result. func_convert_file_cygwin_to_w32 () { $opt_debug func_to_host_file_result="$1" if test -n "$1"; then # because $build is cygwin, we call "the" cygpath in $PATH; no need to use # LT_CYGPATH in this case. func_to_host_file_result=`cygpath -m "$1"` fi func_convert_file_check "$1" "$func_to_host_file_result" } # end func_convert_file_cygwin_to_w32 # func_convert_file_nix_to_w32 ARG # Convert file name ARG from *nix to w32 format. Requires a wine environment # and a working winepath. Returns result in func_to_host_file_result. func_convert_file_nix_to_w32 () { $opt_debug func_to_host_file_result="$1" if test -n "$1"; then func_convert_core_file_wine_to_w32 "$1" func_to_host_file_result="$func_convert_core_file_wine_to_w32_result" fi func_convert_file_check "$1" "$func_to_host_file_result" } # end func_convert_file_nix_to_w32 # func_convert_file_msys_to_cygwin ARG # Convert file name ARG from MSYS to Cygwin format. Requires LT_CYGPATH set. # Returns result in func_to_host_file_result. func_convert_file_msys_to_cygwin () { $opt_debug func_to_host_file_result="$1" if test -n "$1"; then func_convert_core_msys_to_w32 "$1" func_cygpath -u "$func_convert_core_msys_to_w32_result" func_to_host_file_result="$func_cygpath_result" fi func_convert_file_check "$1" "$func_to_host_file_result" } # end func_convert_file_msys_to_cygwin # func_convert_file_nix_to_cygwin ARG # Convert file name ARG from *nix to Cygwin format. Requires Cygwin installed # in a wine environment, working winepath, and LT_CYGPATH set. Returns result # in func_to_host_file_result. func_convert_file_nix_to_cygwin () { $opt_debug func_to_host_file_result="$1" if test -n "$1"; then # convert from *nix to w32, then use cygpath to convert from w32 to cygwin. func_convert_core_file_wine_to_w32 "$1" func_cygpath -u "$func_convert_core_file_wine_to_w32_result" func_to_host_file_result="$func_cygpath_result" fi func_convert_file_check "$1" "$func_to_host_file_result" } # end func_convert_file_nix_to_cygwin ############################################# # $build to $host PATH CONVERSION FUNCTIONS # ############################################# # invoked via `$to_host_path_cmd ARG' # # In each case, ARG is the path to be converted from $build to $host format. # The result will be available in $func_to_host_path_result. # # Path separators are also converted from $build format to $host format. If # ARG begins or ends with a path separator character, it is preserved (but # converted to $host format) on output. # # All path conversion functions are named using the following convention: # file name conversion function : func_convert_file_X_to_Y () # path conversion function : func_convert_path_X_to_Y () # where, for any given $build/$host combination the 'X_to_Y' value is the # same. If conversion functions are added for new $build/$host combinations, # the two new functions must follow this pattern, or func_init_to_host_path_cmd # will break. # func_init_to_host_path_cmd # Ensures that function "pointer" variable $to_host_path_cmd is set to the # appropriate value, based on the value of $to_host_file_cmd. to_host_path_cmd= func_init_to_host_path_cmd () { $opt_debug if test -z "$to_host_path_cmd"; then func_stripname 'func_convert_file_' '' "$to_host_file_cmd" to_host_path_cmd="func_convert_path_${func_stripname_result}" fi } # func_to_host_path ARG # Converts the path ARG from $build format to $host format. Return result # in func_to_host_path_result. func_to_host_path () { $opt_debug func_init_to_host_path_cmd $to_host_path_cmd "$1" } # end func_to_host_path # func_convert_path_noop ARG # Copy ARG to func_to_host_path_result. func_convert_path_noop () { func_to_host_path_result="$1" } # end func_convert_path_noop # func_convert_path_msys_to_w32 ARG # Convert path ARG from (mingw) MSYS to (mingw) w32 format; automatic # conversion to w32 is not available inside the cwrapper. Returns result in # func_to_host_path_result. func_convert_path_msys_to_w32 () { $opt_debug func_to_host_path_result="$1" if test -n "$1"; then # Remove leading and trailing path separator characters from ARG. MSYS # behavior is inconsistent here; cygpath turns them into '.;' and ';.'; # and winepath ignores them completely. func_stripname : : "$1" func_to_host_path_tmp1=$func_stripname_result func_convert_core_msys_to_w32 "$func_to_host_path_tmp1" func_to_host_path_result="$func_convert_core_msys_to_w32_result" func_convert_path_check : ";" \ "$func_to_host_path_tmp1" "$func_to_host_path_result" func_convert_path_front_back_pathsep ":*" "*:" ";" "$1" fi } # end func_convert_path_msys_to_w32 # func_convert_path_cygwin_to_w32 ARG # Convert path ARG from Cygwin to w32 format. Returns result in # func_to_host_file_result. func_convert_path_cygwin_to_w32 () { $opt_debug func_to_host_path_result="$1" if test -n "$1"; then # See func_convert_path_msys_to_w32: func_stripname : : "$1" func_to_host_path_tmp1=$func_stripname_result func_to_host_path_result=`cygpath -m -p "$func_to_host_path_tmp1"` func_convert_path_check : ";" \ "$func_to_host_path_tmp1" "$func_to_host_path_result" func_convert_path_front_back_pathsep ":*" "*:" ";" "$1" fi } # end func_convert_path_cygwin_to_w32 # func_convert_path_nix_to_w32 ARG # Convert path ARG from *nix to w32 format. Requires a wine environment and # a working winepath. Returns result in func_to_host_file_result. func_convert_path_nix_to_w32 () { $opt_debug func_to_host_path_result="$1" if test -n "$1"; then # See func_convert_path_msys_to_w32: func_stripname : : "$1" func_to_host_path_tmp1=$func_stripname_result func_convert_core_path_wine_to_w32 "$func_to_host_path_tmp1" func_to_host_path_result="$func_convert_core_path_wine_to_w32_result" func_convert_path_check : ";" \ "$func_to_host_path_tmp1" "$func_to_host_path_result" func_convert_path_front_back_pathsep ":*" "*:" ";" "$1" fi } # end func_convert_path_nix_to_w32 # func_convert_path_msys_to_cygwin ARG # Convert path ARG from MSYS to Cygwin format. Requires LT_CYGPATH set. # Returns result in func_to_host_file_result. func_convert_path_msys_to_cygwin () { $opt_debug func_to_host_path_result="$1" if test -n "$1"; then # See func_convert_path_msys_to_w32: func_stripname : : "$1" func_to_host_path_tmp1=$func_stripname_result func_convert_core_msys_to_w32 "$func_to_host_path_tmp1" func_cygpath -u -p "$func_convert_core_msys_to_w32_result" func_to_host_path_result="$func_cygpath_result" func_convert_path_check : : \ "$func_to_host_path_tmp1" "$func_to_host_path_result" func_convert_path_front_back_pathsep ":*" "*:" : "$1" fi } # end func_convert_path_msys_to_cygwin # func_convert_path_nix_to_cygwin ARG # Convert path ARG from *nix to Cygwin format. Requires Cygwin installed in a # a wine environment, working winepath, and LT_CYGPATH set. Returns result in # func_to_host_file_result. func_convert_path_nix_to_cygwin () { $opt_debug func_to_host_path_result="$1" if test -n "$1"; then # Remove leading and trailing path separator characters from # ARG. msys behavior is inconsistent here, cygpath turns them # into '.;' and ';.', and winepath ignores them completely. func_stripname : : "$1" func_to_host_path_tmp1=$func_stripname_result func_convert_core_path_wine_to_w32 "$func_to_host_path_tmp1" func_cygpath -u -p "$func_convert_core_path_wine_to_w32_result" func_to_host_path_result="$func_cygpath_result" func_convert_path_check : : \ "$func_to_host_path_tmp1" "$func_to_host_path_result" func_convert_path_front_back_pathsep ":*" "*:" : "$1" fi } # end func_convert_path_nix_to_cygwin # func_mode_compile arg... func_mode_compile () { $opt_debug # Get the compilation command and the source file. base_compile= srcfile="$nonopt" # always keep a non-empty value in "srcfile" suppress_opt=yes suppress_output= arg_mode=normal libobj= later= pie_flag= for arg do case $arg_mode in arg ) # do not "continue". Instead, add this to base_compile lastarg="$arg" arg_mode=normal ;; target ) libobj="$arg" arg_mode=normal continue ;; normal ) # Accept any command-line options. case $arg in -o) test -n "$libobj" && \ func_fatal_error "you cannot specify \`-o' more than once" arg_mode=target continue ;; -pie | -fpie | -fPIE) func_append pie_flag " $arg" continue ;; -shared | -static | -prefer-pic | -prefer-non-pic) func_append later " $arg" continue ;; -no-suppress) suppress_opt=no continue ;; -Xcompiler) arg_mode=arg # the next one goes into the "base_compile" arg list continue # The current "srcfile" will either be retained or ;; # replaced later. I would guess that would be a bug. -Wc,*) func_stripname '-Wc,' '' "$arg" args=$func_stripname_result lastarg= save_ifs="$IFS"; IFS=',' for arg in $args; do IFS="$save_ifs" func_append_quoted lastarg "$arg" done IFS="$save_ifs" func_stripname ' ' '' "$lastarg" lastarg=$func_stripname_result # Add the arguments to base_compile. func_append base_compile " $lastarg" continue ;; *) # Accept the current argument as the source file. # The previous "srcfile" becomes the current argument. # lastarg="$srcfile" srcfile="$arg" ;; esac # case $arg ;; esac # case $arg_mode # Aesthetically quote the previous argument. func_append_quoted base_compile "$lastarg" done # for arg case $arg_mode in arg) func_fatal_error "you must specify an argument for -Xcompile" ;; target) func_fatal_error "you must specify a target with \`-o'" ;; *) # Get the name of the library object. test -z "$libobj" && { func_basename "$srcfile" libobj="$func_basename_result" } ;; esac # Recognize several different file suffixes. # If the user specifies -o file.o, it is replaced with file.lo case $libobj in *.[cCFSifmso] | \ *.ada | *.adb | *.ads | *.asm | \ *.c++ | *.cc | *.ii | *.class | *.cpp | *.cxx | \ *.[fF][09]? | *.for | *.java | *.obj | *.sx | *.cu | *.cup) func_xform "$libobj" libobj=$func_xform_result ;; esac case $libobj in *.lo) func_lo2o "$libobj"; obj=$func_lo2o_result ;; *) func_fatal_error "cannot determine name of library object from \`$libobj'" ;; esac func_infer_tag $base_compile for arg in $later; do case $arg in -shared) test "$build_libtool_libs" != yes && \ func_fatal_configuration "can not build a shared library" build_old_libs=no continue ;; -static) build_libtool_libs=no build_old_libs=yes continue ;; -prefer-pic) pic_mode=yes continue ;; -prefer-non-pic) pic_mode=no continue ;; esac done func_quote_for_eval "$libobj" test "X$libobj" != "X$func_quote_for_eval_result" \ && $ECHO "X$libobj" | $GREP '[]~#^*{};<>?"'"'"' &()|`$[]' \ && func_warning "libobj name \`$libobj' may not contain shell special characters." func_dirname_and_basename "$obj" "/" "" objname="$func_basename_result" xdir="$func_dirname_result" lobj=${xdir}$objdir/$objname test -z "$base_compile" && \ func_fatal_help "you must specify a compilation command" # Delete any leftover library objects. if test "$build_old_libs" = yes; then removelist="$obj $lobj $libobj ${libobj}T" else removelist="$lobj $libobj ${libobj}T" fi # On Cygwin there's no "real" PIC flag so we must build both object types case $host_os in cygwin* | mingw* | pw32* | os2* | cegcc*) pic_mode=default ;; esac if test "$pic_mode" = no && test "$deplibs_check_method" != pass_all; then # non-PIC code in shared libraries is not supported pic_mode=default fi # Calculate the filename of the output object if compiler does # not support -o with -c if test "$compiler_c_o" = no; then output_obj=`$ECHO "$srcfile" | $SED 's%^.*/%%; s%\.[^.]*$%%'`.${objext} lockfile="$output_obj.lock" else output_obj= need_locks=no lockfile= fi # Lock this critical section if it is needed # We use this script file to make the link, it avoids creating a new file if test "$need_locks" = yes; then until $opt_dry_run || ln "$progpath" "$lockfile" 2>/dev/null; do func_echo "Waiting for $lockfile to be removed" sleep 2 done elif test "$need_locks" = warn; then if test -f "$lockfile"; then $ECHO "\ *** ERROR, $lockfile exists and contains: `cat $lockfile 2>/dev/null` This indicates that another process is trying to use the same temporary object file, and libtool could not work around it because your compiler does not support \`-c' and \`-o' together. If you repeat this compilation, it may succeed, by chance, but you had better avoid parallel builds (make -j) in this platform, or get a better compiler." $opt_dry_run || $RM $removelist exit $EXIT_FAILURE fi func_append removelist " $output_obj" $ECHO "$srcfile" > "$lockfile" fi $opt_dry_run || $RM $removelist func_append removelist " $lockfile" trap '$opt_dry_run || $RM $removelist; exit $EXIT_FAILURE' 1 2 15 func_to_tool_file "$srcfile" func_convert_file_msys_to_w32 srcfile=$func_to_tool_file_result func_quote_for_eval "$srcfile" qsrcfile=$func_quote_for_eval_result # Only build a PIC object if we are building libtool libraries. if test "$build_libtool_libs" = yes; then # Without this assignment, base_compile gets emptied. fbsd_hideous_sh_bug=$base_compile if test "$pic_mode" != no; then command="$base_compile $qsrcfile $pic_flag" else # Don't build PIC code command="$base_compile $qsrcfile" fi func_mkdir_p "$xdir$objdir" if test -z "$output_obj"; then # Place PIC objects in $objdir func_append command " -o $lobj" fi func_show_eval_locale "$command" \ 'test -n "$output_obj" && $RM $removelist; exit $EXIT_FAILURE' if test "$need_locks" = warn && test "X`cat $lockfile 2>/dev/null`" != "X$srcfile"; then $ECHO "\ *** ERROR, $lockfile contains: `cat $lockfile 2>/dev/null` but it should contain: $srcfile This indicates that another process is trying to use the same temporary object file, and libtool could not work around it because your compiler does not support \`-c' and \`-o' together. If you repeat this compilation, it may succeed, by chance, but you had better avoid parallel builds (make -j) in this platform, or get a better compiler." $opt_dry_run || $RM $removelist exit $EXIT_FAILURE fi # Just move the object if needed, then go on to compile the next one if test -n "$output_obj" && test "X$output_obj" != "X$lobj"; then func_show_eval '$MV "$output_obj" "$lobj"' \ 'error=$?; $opt_dry_run || $RM $removelist; exit $error' fi # Allow error messages only from the first compilation. if test "$suppress_opt" = yes; then suppress_output=' >/dev/null 2>&1' fi fi # Only build a position-dependent object if we build old libraries. if test "$build_old_libs" = yes; then if test "$pic_mode" != yes; then # Don't build PIC code command="$base_compile $qsrcfile$pie_flag" else command="$base_compile $qsrcfile $pic_flag" fi if test "$compiler_c_o" = yes; then func_append command " -o $obj" fi # Suppress compiler output if we already did a PIC compilation. func_append command "$suppress_output" func_show_eval_locale "$command" \ '$opt_dry_run || $RM $removelist; exit $EXIT_FAILURE' if test "$need_locks" = warn && test "X`cat $lockfile 2>/dev/null`" != "X$srcfile"; then $ECHO "\ *** ERROR, $lockfile contains: `cat $lockfile 2>/dev/null` but it should contain: $srcfile This indicates that another process is trying to use the same temporary object file, and libtool could not work around it because your compiler does not support \`-c' and \`-o' together. If you repeat this compilation, it may succeed, by chance, but you had better avoid parallel builds (make -j) in this platform, or get a better compiler." $opt_dry_run || $RM $removelist exit $EXIT_FAILURE fi # Just move the object if needed if test -n "$output_obj" && test "X$output_obj" != "X$obj"; then func_show_eval '$MV "$output_obj" "$obj"' \ 'error=$?; $opt_dry_run || $RM $removelist; exit $error' fi fi $opt_dry_run || { func_write_libtool_object "$libobj" "$objdir/$objname" "$objname" # Unlock the critical section if it was locked if test "$need_locks" != no; then removelist=$lockfile $RM "$lockfile" fi } exit $EXIT_SUCCESS } $opt_help || { test "$opt_mode" = compile && func_mode_compile ${1+"$@"} } func_mode_help () { # We need to display help for each of the modes. case $opt_mode in "") # Generic help is extracted from the usage comments # at the start of this file. func_help ;; clean) $ECHO \ "Usage: $progname [OPTION]... --mode=clean RM [RM-OPTION]... FILE... Remove files from the build directory. RM is the name of the program to use to delete files associated with each FILE (typically \`/bin/rm'). RM-OPTIONS are options (such as \`-f') to be passed to RM. If FILE is a libtool library, object or program, all the files associated with it are deleted. Otherwise, only FILE itself is deleted using RM." ;; compile) $ECHO \ "Usage: $progname [OPTION]... --mode=compile COMPILE-COMMAND... SOURCEFILE Compile a source file into a libtool library object. This mode accepts the following additional options: -o OUTPUT-FILE set the output file name to OUTPUT-FILE -no-suppress do not suppress compiler output for multiple passes -prefer-pic try to build PIC objects only -prefer-non-pic try to build non-PIC objects only -shared do not build a \`.o' file suitable for static linking -static only build a \`.o' file suitable for static linking -Wc,FLAG pass FLAG directly to the compiler COMPILE-COMMAND is a command to be used in creating a \`standard' object file from the given SOURCEFILE. The output file name is determined by removing the directory component from SOURCEFILE, then substituting the C source code suffix \`.c' with the library object suffix, \`.lo'." ;; execute) $ECHO \ "Usage: $progname [OPTION]... --mode=execute COMMAND [ARGS]... Automatically set library path, then run a program. This mode accepts the following additional options: -dlopen FILE add the directory containing FILE to the library path This mode sets the library path environment variable according to \`-dlopen' flags. If any of the ARGS are libtool executable wrappers, then they are translated into their corresponding uninstalled binary, and any of their required library directories are added to the library path. Then, COMMAND is executed, with ARGS as arguments." ;; finish) $ECHO \ "Usage: $progname [OPTION]... --mode=finish [LIBDIR]... Complete the installation of libtool libraries. Each LIBDIR is a directory that contains libtool libraries. The commands that this mode executes may require superuser privileges. Use the \`--dry-run' option if you just want to see what would be executed." ;; install) $ECHO \ "Usage: $progname [OPTION]... --mode=install INSTALL-COMMAND... Install executables or libraries. INSTALL-COMMAND is the installation command. The first component should be either the \`install' or \`cp' program. The following components of INSTALL-COMMAND are treated specially: -inst-prefix-dir PREFIX-DIR Use PREFIX-DIR as a staging area for installation The rest of the components are interpreted as arguments to that command (only BSD-compatible install options are recognized)." ;; link) $ECHO \ "Usage: $progname [OPTION]... --mode=link LINK-COMMAND... Link object files or libraries together to form another library, or to create an executable program. LINK-COMMAND is a command using the C compiler that you would use to create a program from several object files. The following components of LINK-COMMAND are treated specially: -all-static do not do any dynamic linking at all -avoid-version do not add a version suffix if possible -bindir BINDIR specify path to binaries directory (for systems where libraries must be found in the PATH setting at runtime) -dlopen FILE \`-dlpreopen' FILE if it cannot be dlopened at runtime -dlpreopen FILE link in FILE and add its symbols to lt_preloaded_symbols -export-dynamic allow symbols from OUTPUT-FILE to be resolved with dlsym(3) -export-symbols SYMFILE try to export only the symbols listed in SYMFILE -export-symbols-regex REGEX try to export only the symbols matching REGEX -LLIBDIR search LIBDIR for required installed libraries -lNAME OUTPUT-FILE requires the installed library libNAME -module build a library that can dlopened -no-fast-install disable the fast-install mode -no-install link a not-installable executable -no-undefined declare that a library does not refer to external symbols -o OUTPUT-FILE create OUTPUT-FILE from the specified objects -objectlist FILE Use a list of object files found in FILE to specify objects -precious-files-regex REGEX don't remove output files matching REGEX -release RELEASE specify package release information -rpath LIBDIR the created library will eventually be installed in LIBDIR -R[ ]LIBDIR add LIBDIR to the runtime path of programs and libraries -shared only do dynamic linking of libtool libraries -shrext SUFFIX override the standard shared library file extension -static do not do any dynamic linking of uninstalled libtool libraries -static-libtool-libs do not do any dynamic linking of libtool libraries -version-info CURRENT[:REVISION[:AGE]] specify library version info [each variable defaults to 0] -weak LIBNAME declare that the target provides the LIBNAME interface -Wc,FLAG -Xcompiler FLAG pass linker-specific FLAG directly to the compiler -Wl,FLAG -Xlinker FLAG pass linker-specific FLAG directly to the linker -XCClinker FLAG pass link-specific FLAG to the compiler driver (CC) All other options (arguments beginning with \`-') are ignored. Every other argument is treated as a filename. Files ending in \`.la' are treated as uninstalled libtool libraries, other files are standard or library object files. If the OUTPUT-FILE ends in \`.la', then a libtool library is created, only library objects (\`.lo' files) may be specified, and \`-rpath' is required, except when creating a convenience library. If OUTPUT-FILE ends in \`.a' or \`.lib', then a standard library is created using \`ar' and \`ranlib', or on Windows using \`lib'. If OUTPUT-FILE ends in \`.lo' or \`.${objext}', then a reloadable object file is created, otherwise an executable program is created." ;; uninstall) $ECHO \ "Usage: $progname [OPTION]... --mode=uninstall RM [RM-OPTION]... FILE... Remove libraries from an installation directory. RM is the name of the program to use to delete files associated with each FILE (typically \`/bin/rm'). RM-OPTIONS are options (such as \`-f') to be passed to RM. If FILE is a libtool library, all the files associated with it are deleted. Otherwise, only FILE itself is deleted using RM." ;; *) func_fatal_help "invalid operation mode \`$opt_mode'" ;; esac echo $ECHO "Try \`$progname --help' for more information about other modes." } # Now that we've collected a possible --mode arg, show help if necessary if $opt_help; then if test "$opt_help" = :; then func_mode_help else { func_help noexit for opt_mode in compile link execute install finish uninstall clean; do func_mode_help done } | sed -n '1p; 2,$s/^Usage:/ or: /p' { func_help noexit for opt_mode in compile link execute install finish uninstall clean; do echo func_mode_help done } | sed '1d /^When reporting/,/^Report/{ H d } $x /information about other modes/d /more detailed .*MODE/d s/^Usage:.*--mode=\([^ ]*\) .*/Description of \1 mode:/' fi exit $? fi # func_mode_execute arg... func_mode_execute () { $opt_debug # The first argument is the command name. cmd="$nonopt" test -z "$cmd" && \ func_fatal_help "you must specify a COMMAND" # Handle -dlopen flags immediately. for file in $opt_dlopen; do test -f "$file" \ || func_fatal_help "\`$file' is not a file" dir= case $file in *.la) func_resolve_sysroot "$file" file=$func_resolve_sysroot_result # Check to see that this really is a libtool archive. func_lalib_unsafe_p "$file" \ || func_fatal_help "\`$lib' is not a valid libtool archive" # Read the libtool library. dlname= library_names= func_source "$file" # Skip this library if it cannot be dlopened. if test -z "$dlname"; then # Warn if it was a shared library. test -n "$library_names" && \ func_warning "\`$file' was not linked with \`-export-dynamic'" continue fi func_dirname "$file" "" "." dir="$func_dirname_result" if test -f "$dir/$objdir/$dlname"; then func_append dir "/$objdir" else if test ! -f "$dir/$dlname"; then func_fatal_error "cannot find \`$dlname' in \`$dir' or \`$dir/$objdir'" fi fi ;; *.lo) # Just add the directory containing the .lo file. func_dirname "$file" "" "." dir="$func_dirname_result" ;; *) func_warning "\`-dlopen' is ignored for non-libtool libraries and objects" continue ;; esac # Get the absolute pathname. absdir=`cd "$dir" && pwd` test -n "$absdir" && dir="$absdir" # Now add the directory to shlibpath_var. if eval "test -z \"\$$shlibpath_var\""; then eval "$shlibpath_var=\"\$dir\"" else eval "$shlibpath_var=\"\$dir:\$$shlibpath_var\"" fi done # This variable tells wrapper scripts just to set shlibpath_var # rather than running their programs. libtool_execute_magic="$magic" # Check if any of the arguments is a wrapper script. args= for file do case $file in -* | *.la | *.lo ) ;; *) # Do a test to see if this is really a libtool program. if func_ltwrapper_script_p "$file"; then func_source "$file" # Transform arg to wrapped name. file="$progdir/$program" elif func_ltwrapper_executable_p "$file"; then func_ltwrapper_scriptname "$file" func_source "$func_ltwrapper_scriptname_result" # Transform arg to wrapped name. file="$progdir/$program" fi ;; esac # Quote arguments (to preserve shell metacharacters). func_append_quoted args "$file" done if test "X$opt_dry_run" = Xfalse; then if test -n "$shlibpath_var"; then # Export the shlibpath_var. eval "export $shlibpath_var" fi # Restore saved environment variables for lt_var in LANG LANGUAGE LC_ALL LC_CTYPE LC_COLLATE LC_MESSAGES do eval "if test \"\${save_$lt_var+set}\" = set; then $lt_var=\$save_$lt_var; export $lt_var else $lt_unset $lt_var fi" done # Now prepare to actually exec the command. exec_cmd="\$cmd$args" else # Display what would be done. if test -n "$shlibpath_var"; then eval "\$ECHO \"\$shlibpath_var=\$$shlibpath_var\"" echo "export $shlibpath_var" fi $ECHO "$cmd$args" exit $EXIT_SUCCESS fi } test "$opt_mode" = execute && func_mode_execute ${1+"$@"} # func_mode_finish arg... func_mode_finish () { $opt_debug libs= libdirs= admincmds= for opt in "$nonopt" ${1+"$@"} do if test -d "$opt"; then func_append libdirs " $opt" elif test -f "$opt"; then if func_lalib_unsafe_p "$opt"; then func_append libs " $opt" else func_warning "\`$opt' is not a valid libtool archive" fi else func_fatal_error "invalid argument \`$opt'" fi done if test -n "$libs"; then if test -n "$lt_sysroot"; then sysroot_regex=`$ECHO "$lt_sysroot" | $SED "$sed_make_literal_regex"` sysroot_cmd="s/\([ ']\)$sysroot_regex/\1/g;" else sysroot_cmd= fi # Remove sysroot references if $opt_dry_run; then for lib in $libs; do echo "removing references to $lt_sysroot and \`=' prefixes from $lib" done else tmpdir=`func_mktempdir` for lib in $libs; do sed -e "${sysroot_cmd} s/\([ ']-[LR]\)=/\1/g; s/\([ ']\)=/\1/g" $lib \ > $tmpdir/tmp-la mv -f $tmpdir/tmp-la $lib done ${RM}r "$tmpdir" fi fi if test -n "$finish_cmds$finish_eval" && test -n "$libdirs"; then for libdir in $libdirs; do if test -n "$finish_cmds"; then # Do each command in the finish commands. func_execute_cmds "$finish_cmds" 'admincmds="$admincmds '"$cmd"'"' fi if test -n "$finish_eval"; then # Do the single finish_eval. eval cmds=\"$finish_eval\" $opt_dry_run || eval "$cmds" || func_append admincmds " $cmds" fi done fi # Exit here if they wanted silent mode. $opt_silent && exit $EXIT_SUCCESS if test -n "$finish_cmds$finish_eval" && test -n "$libdirs"; then echo "----------------------------------------------------------------------" echo "Libraries have been installed in:" for libdir in $libdirs; do $ECHO " $libdir" done echo echo "If you ever happen to want to link against installed libraries" echo "in a given directory, LIBDIR, you must either use libtool, and" echo "specify the full pathname of the library, or use the \`-LLIBDIR'" echo "flag during linking and do at least one of the following:" if test -n "$shlibpath_var"; then echo " - add LIBDIR to the \`$shlibpath_var' environment variable" echo " during execution" fi if test -n "$runpath_var"; then echo " - add LIBDIR to the \`$runpath_var' environment variable" echo " during linking" fi if test -n "$hardcode_libdir_flag_spec"; then libdir=LIBDIR eval flag=\"$hardcode_libdir_flag_spec\" $ECHO " - use the \`$flag' linker flag" fi if test -n "$admincmds"; then $ECHO " - have your system administrator run these commands:$admincmds" fi if test -f /etc/ld.so.conf; then echo " - have your system administrator add LIBDIR to \`/etc/ld.so.conf'" fi echo echo "See any operating system documentation about shared libraries for" case $host in solaris2.[6789]|solaris2.1[0-9]) echo "more information, such as the ld(1), crle(1) and ld.so(8) manual" echo "pages." ;; *) echo "more information, such as the ld(1) and ld.so(8) manual pages." ;; esac echo "----------------------------------------------------------------------" fi exit $EXIT_SUCCESS } test "$opt_mode" = finish && func_mode_finish ${1+"$@"} # func_mode_install arg... func_mode_install () { $opt_debug # There may be an optional sh(1) argument at the beginning of # install_prog (especially on Windows NT). if test "$nonopt" = "$SHELL" || test "$nonopt" = /bin/sh || # Allow the use of GNU shtool's install command. case $nonopt in *shtool*) :;; *) false;; esac; then # Aesthetically quote it. func_quote_for_eval "$nonopt" install_prog="$func_quote_for_eval_result " arg=$1 shift else install_prog= arg=$nonopt fi # The real first argument should be the name of the installation program. # Aesthetically quote it. func_quote_for_eval "$arg" func_append install_prog "$func_quote_for_eval_result" install_shared_prog=$install_prog case " $install_prog " in *[\\\ /]cp\ *) install_cp=: ;; *) install_cp=false ;; esac # We need to accept at least all the BSD install flags. dest= files= opts= prev= install_type= isdir=no stripme= no_mode=: for arg do arg2= if test -n "$dest"; then func_append files " $dest" dest=$arg continue fi case $arg in -d) isdir=yes ;; -f) if $install_cp; then :; else prev=$arg fi ;; -g | -m | -o) prev=$arg ;; -s) stripme=" -s" continue ;; -*) ;; *) # If the previous option needed an argument, then skip it. if test -n "$prev"; then if test "x$prev" = x-m && test -n "$install_override_mode"; then arg2=$install_override_mode no_mode=false fi prev= else dest=$arg continue fi ;; esac # Aesthetically quote the argument. func_quote_for_eval "$arg" func_append install_prog " $func_quote_for_eval_result" if test -n "$arg2"; then func_quote_for_eval "$arg2" fi func_append install_shared_prog " $func_quote_for_eval_result" done test -z "$install_prog" && \ func_fatal_help "you must specify an install program" test -n "$prev" && \ func_fatal_help "the \`$prev' option requires an argument" if test -n "$install_override_mode" && $no_mode; then if $install_cp; then :; else func_quote_for_eval "$install_override_mode" func_append install_shared_prog " -m $func_quote_for_eval_result" fi fi if test -z "$files"; then if test -z "$dest"; then func_fatal_help "no file or destination specified" else func_fatal_help "you must specify a destination" fi fi # Strip any trailing slash from the destination. func_stripname '' '/' "$dest" dest=$func_stripname_result # Check to see that the destination is a directory. test -d "$dest" && isdir=yes if test "$isdir" = yes; then destdir="$dest" destname= else func_dirname_and_basename "$dest" "" "." destdir="$func_dirname_result" destname="$func_basename_result" # Not a directory, so check to see that there is only one file specified. set dummy $files; shift test "$#" -gt 1 && \ func_fatal_help "\`$dest' is not a directory" fi case $destdir in [\\/]* | [A-Za-z]:[\\/]*) ;; *) for file in $files; do case $file in *.lo) ;; *) func_fatal_help "\`$destdir' must be an absolute directory name" ;; esac done ;; esac # This variable tells wrapper scripts just to set variables rather # than running their programs. libtool_install_magic="$magic" staticlibs= future_libdirs= current_libdirs= for file in $files; do # Do each installation. case $file in *.$libext) # Do the static libraries later. func_append staticlibs " $file" ;; *.la) func_resolve_sysroot "$file" file=$func_resolve_sysroot_result # Check to see that this really is a libtool archive. func_lalib_unsafe_p "$file" \ || func_fatal_help "\`$file' is not a valid libtool archive" library_names= old_library= relink_command= func_source "$file" # Add the libdir to current_libdirs if it is the destination. if test "X$destdir" = "X$libdir"; then case "$current_libdirs " in *" $libdir "*) ;; *) func_append current_libdirs " $libdir" ;; esac else # Note the libdir as a future libdir. case "$future_libdirs " in *" $libdir "*) ;; *) func_append future_libdirs " $libdir" ;; esac fi func_dirname "$file" "/" "" dir="$func_dirname_result" func_append dir "$objdir" if test -n "$relink_command"; then # Determine the prefix the user has applied to our future dir. inst_prefix_dir=`$ECHO "$destdir" | $SED -e "s%$libdir\$%%"` # Don't allow the user to place us outside of our expected # location b/c this prevents finding dependent libraries that # are installed to the same prefix. # At present, this check doesn't affect windows .dll's that # are installed into $libdir/../bin (currently, that works fine) # but it's something to keep an eye on. test "$inst_prefix_dir" = "$destdir" && \ func_fatal_error "error: cannot install \`$file' to a directory not ending in $libdir" if test -n "$inst_prefix_dir"; then # Stick the inst_prefix_dir data into the link command. relink_command=`$ECHO "$relink_command" | $SED "s%@inst_prefix_dir@%-inst-prefix-dir $inst_prefix_dir%"` else relink_command=`$ECHO "$relink_command" | $SED "s%@inst_prefix_dir@%%"` fi func_warning "relinking \`$file'" func_show_eval "$relink_command" \ 'func_fatal_error "error: relink \`$file'\'' with the above command before installing it"' fi # See the names of the shared library. set dummy $library_names; shift if test -n "$1"; then realname="$1" shift srcname="$realname" test -n "$relink_command" && srcname="$realname"T # Install the shared library and build the symlinks. func_show_eval "$install_shared_prog $dir/$srcname $destdir/$realname" \ 'exit $?' tstripme="$stripme" case $host_os in cygwin* | mingw* | pw32* | cegcc*) case $realname in *.dll.a) tstripme="" ;; esac ;; esac if test -n "$tstripme" && test -n "$striplib"; then func_show_eval "$striplib $destdir/$realname" 'exit $?' fi if test "$#" -gt 0; then # Delete the old symlinks, and create new ones. # Try `ln -sf' first, because the `ln' binary might depend on # the symlink we replace! Solaris /bin/ln does not understand -f, # so we also need to try rm && ln -s. for linkname do test "$linkname" != "$realname" \ && func_show_eval "(cd $destdir && { $LN_S -f $realname $linkname || { $RM $linkname && $LN_S $realname $linkname; }; })" done fi # Do each command in the postinstall commands. lib="$destdir/$realname" func_execute_cmds "$postinstall_cmds" 'exit $?' fi # Install the pseudo-library for information purposes. func_basename "$file" name="$func_basename_result" instname="$dir/$name"i func_show_eval "$install_prog $instname $destdir/$name" 'exit $?' # Maybe install the static library, too. test -n "$old_library" && func_append staticlibs " $dir/$old_library" ;; *.lo) # Install (i.e. copy) a libtool object. # Figure out destination file name, if it wasn't already specified. if test -n "$destname"; then destfile="$destdir/$destname" else func_basename "$file" destfile="$func_basename_result" destfile="$destdir/$destfile" fi # Deduce the name of the destination old-style object file. case $destfile in *.lo) func_lo2o "$destfile" staticdest=$func_lo2o_result ;; *.$objext) staticdest="$destfile" destfile= ;; *) func_fatal_help "cannot copy a libtool object to \`$destfile'" ;; esac # Install the libtool object if requested. test -n "$destfile" && \ func_show_eval "$install_prog $file $destfile" 'exit $?' # Install the old object if enabled. if test "$build_old_libs" = yes; then # Deduce the name of the old-style object file. func_lo2o "$file" staticobj=$func_lo2o_result func_show_eval "$install_prog \$staticobj \$staticdest" 'exit $?' fi exit $EXIT_SUCCESS ;; *) # Figure out destination file name, if it wasn't already specified. if test -n "$destname"; then destfile="$destdir/$destname" else func_basename "$file" destfile="$func_basename_result" destfile="$destdir/$destfile" fi # If the file is missing, and there is a .exe on the end, strip it # because it is most likely a libtool script we actually want to # install stripped_ext="" case $file in *.exe) if test ! -f "$file"; then func_stripname '' '.exe' "$file" file=$func_stripname_result stripped_ext=".exe" fi ;; esac # Do a test to see if this is really a libtool program. case $host in *cygwin* | *mingw*) if func_ltwrapper_executable_p "$file"; then func_ltwrapper_scriptname "$file" wrapper=$func_ltwrapper_scriptname_result else func_stripname '' '.exe' "$file" wrapper=$func_stripname_result fi ;; *) wrapper=$file ;; esac if func_ltwrapper_script_p "$wrapper"; then notinst_deplibs= relink_command= func_source "$wrapper" # Check the variables that should have been set. test -z "$generated_by_libtool_version" && \ func_fatal_error "invalid libtool wrapper script \`$wrapper'" finalize=yes for lib in $notinst_deplibs; do # Check to see that each library is installed. libdir= if test -f "$lib"; then func_source "$lib" fi libfile="$libdir/"`$ECHO "$lib" | $SED 's%^.*/%%g'` ### testsuite: skip nested quoting test if test -n "$libdir" && test ! -f "$libfile"; then func_warning "\`$lib' has not been installed in \`$libdir'" finalize=no fi done relink_command= func_source "$wrapper" outputname= if test "$fast_install" = no && test -n "$relink_command"; then $opt_dry_run || { if test "$finalize" = yes; then tmpdir=`func_mktempdir` func_basename "$file$stripped_ext" file="$func_basename_result" outputname="$tmpdir/$file" # Replace the output file specification. relink_command=`$ECHO "$relink_command" | $SED 's%@OUTPUT@%'"$outputname"'%g'` $opt_silent || { func_quote_for_expand "$relink_command" eval "func_echo $func_quote_for_expand_result" } if eval "$relink_command"; then : else func_error "error: relink \`$file' with the above command before installing it" $opt_dry_run || ${RM}r "$tmpdir" continue fi file="$outputname" else func_warning "cannot relink \`$file'" fi } else # Install the binary that we compiled earlier. file=`$ECHO "$file$stripped_ext" | $SED "s%\([^/]*\)$%$objdir/\1%"` fi fi # remove .exe since cygwin /usr/bin/install will append another # one anyway case $install_prog,$host in */usr/bin/install*,*cygwin*) case $file:$destfile in *.exe:*.exe) # this is ok ;; *.exe:*) destfile=$destfile.exe ;; *:*.exe) func_stripname '' '.exe' "$destfile" destfile=$func_stripname_result ;; esac ;; esac func_show_eval "$install_prog\$stripme \$file \$destfile" 'exit $?' $opt_dry_run || if test -n "$outputname"; then ${RM}r "$tmpdir" fi ;; esac done for file in $staticlibs; do func_basename "$file" name="$func_basename_result" # Set up the ranlib parameters. oldlib="$destdir/$name" func_show_eval "$install_prog \$file \$oldlib" 'exit $?' if test -n "$stripme" && test -n "$old_striplib"; then func_show_eval "$old_striplib $oldlib" 'exit $?' fi # Do each command in the postinstall commands. func_execute_cmds "$old_postinstall_cmds" 'exit $?' done test -n "$future_libdirs" && \ func_warning "remember to run \`$progname --finish$future_libdirs'" if test -n "$current_libdirs"; then # Maybe just do a dry run. $opt_dry_run && current_libdirs=" -n$current_libdirs" exec_cmd='$SHELL $progpath $preserve_args --finish$current_libdirs' else exit $EXIT_SUCCESS fi } test "$opt_mode" = install && func_mode_install ${1+"$@"} # func_generate_dlsyms outputname originator pic_p # Extract symbols from dlprefiles and create ${outputname}S.o with # a dlpreopen symbol table. func_generate_dlsyms () { $opt_debug my_outputname="$1" my_originator="$2" my_pic_p="${3-no}" my_prefix=`$ECHO "$my_originator" | sed 's%[^a-zA-Z0-9]%_%g'` my_dlsyms= if test -n "$dlfiles$dlprefiles" || test "$dlself" != no; then if test -n "$NM" && test -n "$global_symbol_pipe"; then my_dlsyms="${my_outputname}S.c" else func_error "not configured to extract global symbols from dlpreopened files" fi fi if test -n "$my_dlsyms"; then case $my_dlsyms in "") ;; *.c) # Discover the nlist of each of the dlfiles. nlist="$output_objdir/${my_outputname}.nm" func_show_eval "$RM $nlist ${nlist}S ${nlist}T" # Parse the name list into a source file. func_verbose "creating $output_objdir/$my_dlsyms" $opt_dry_run || $ECHO > "$output_objdir/$my_dlsyms" "\ /* $my_dlsyms - symbol resolution table for \`$my_outputname' dlsym emulation. */ /* Generated by $PROGRAM (GNU $PACKAGE$TIMESTAMP) $VERSION */ #ifdef __cplusplus extern \"C\" { #endif #if defined(__GNUC__) && (((__GNUC__ == 4) && (__GNUC_MINOR__ >= 4)) || (__GNUC__ > 4)) #pragma GCC diagnostic ignored \"-Wstrict-prototypes\" #endif /* Keep this code in sync between libtool.m4, ltmain, lt_system.h, and tests. */ #if defined(_WIN32) || defined(__CYGWIN__) || defined(_WIN32_WCE) /* DATA imports from DLLs on WIN32 con't be const, because runtime relocations are performed -- see ld's documentation on pseudo-relocs. */ # define LT_DLSYM_CONST #elif defined(__osf__) /* This system does not cope well with relocations in const data. */ # define LT_DLSYM_CONST #else # define LT_DLSYM_CONST const #endif /* External symbol declarations for the compiler. */\ " if test "$dlself" = yes; then func_verbose "generating symbol list for \`$output'" $opt_dry_run || echo ': @PROGRAM@ ' > "$nlist" # Add our own program objects to the symbol list. progfiles=`$ECHO "$objs$old_deplibs" | $SP2NL | $SED "$lo2o" | $NL2SP` for progfile in $progfiles; do func_to_tool_file "$progfile" func_convert_file_msys_to_w32 func_verbose "extracting global C symbols from \`$func_to_tool_file_result'" $opt_dry_run || eval "$NM $func_to_tool_file_result | $global_symbol_pipe >> '$nlist'" done if test -n "$exclude_expsyms"; then $opt_dry_run || { eval '$EGREP -v " ($exclude_expsyms)$" "$nlist" > "$nlist"T' eval '$MV "$nlist"T "$nlist"' } fi if test -n "$export_symbols_regex"; then $opt_dry_run || { eval '$EGREP -e "$export_symbols_regex" "$nlist" > "$nlist"T' eval '$MV "$nlist"T "$nlist"' } fi # Prepare the list of exported symbols if test -z "$export_symbols"; then export_symbols="$output_objdir/$outputname.exp" $opt_dry_run || { $RM $export_symbols eval "${SED} -n -e '/^: @PROGRAM@ $/d' -e 's/^.* \(.*\)$/\1/p' "'< "$nlist" > "$export_symbols"' case $host in *cygwin* | *mingw* | *cegcc* ) eval "echo EXPORTS "'> "$output_objdir/$outputname.def"' eval 'cat "$export_symbols" >> "$output_objdir/$outputname.def"' ;; esac } else $opt_dry_run || { eval "${SED} -e 's/\([].[*^$]\)/\\\\\1/g' -e 's/^/ /' -e 's/$/$/'"' < "$export_symbols" > "$output_objdir/$outputname.exp"' eval '$GREP -f "$output_objdir/$outputname.exp" < "$nlist" > "$nlist"T' eval '$MV "$nlist"T "$nlist"' case $host in *cygwin* | *mingw* | *cegcc* ) eval "echo EXPORTS "'> "$output_objdir/$outputname.def"' eval 'cat "$nlist" >> "$output_objdir/$outputname.def"' ;; esac } fi fi for dlprefile in $dlprefiles; do func_verbose "extracting global C symbols from \`$dlprefile'" func_basename "$dlprefile" name="$func_basename_result" case $host in *cygwin* | *mingw* | *cegcc* ) # if an import library, we need to obtain dlname if func_win32_import_lib_p "$dlprefile"; then func_tr_sh "$dlprefile" eval "curr_lafile=\$libfile_$func_tr_sh_result" dlprefile_dlbasename="" if test -n "$curr_lafile" && func_lalib_p "$curr_lafile"; then # Use subshell, to avoid clobbering current variable values dlprefile_dlname=`source "$curr_lafile" && echo "$dlname"` if test -n "$dlprefile_dlname" ; then func_basename "$dlprefile_dlname" dlprefile_dlbasename="$func_basename_result" else # no lafile. user explicitly requested -dlpreopen . $sharedlib_from_linklib_cmd "$dlprefile" dlprefile_dlbasename=$sharedlib_from_linklib_result fi fi $opt_dry_run || { if test -n "$dlprefile_dlbasename" ; then eval '$ECHO ": $dlprefile_dlbasename" >> "$nlist"' else func_warning "Could not compute DLL name from $name" eval '$ECHO ": $name " >> "$nlist"' fi func_to_tool_file "$dlprefile" func_convert_file_msys_to_w32 eval "$NM \"$func_to_tool_file_result\" 2>/dev/null | $global_symbol_pipe | $SED -e '/I __imp/d' -e 's/I __nm_/D /;s/_nm__//' >> '$nlist'" } else # not an import lib $opt_dry_run || { eval '$ECHO ": $name " >> "$nlist"' func_to_tool_file "$dlprefile" func_convert_file_msys_to_w32 eval "$NM \"$func_to_tool_file_result\" 2>/dev/null | $global_symbol_pipe >> '$nlist'" } fi ;; *) $opt_dry_run || { eval '$ECHO ": $name " >> "$nlist"' func_to_tool_file "$dlprefile" func_convert_file_msys_to_w32 eval "$NM \"$func_to_tool_file_result\" 2>/dev/null | $global_symbol_pipe >> '$nlist'" } ;; esac done $opt_dry_run || { # Make sure we have at least an empty file. test -f "$nlist" || : > "$nlist" if test -n "$exclude_expsyms"; then $EGREP -v " ($exclude_expsyms)$" "$nlist" > "$nlist"T $MV "$nlist"T "$nlist" fi # Try sorting and uniquifying the output. if $GREP -v "^: " < "$nlist" | if sort -k 3 /dev/null 2>&1; then sort -k 3 else sort +2 fi | uniq > "$nlist"S; then : else $GREP -v "^: " < "$nlist" > "$nlist"S fi if test -f "$nlist"S; then eval "$global_symbol_to_cdecl"' < "$nlist"S >> "$output_objdir/$my_dlsyms"' else echo '/* NONE */' >> "$output_objdir/$my_dlsyms" fi echo >> "$output_objdir/$my_dlsyms" "\ /* The mapping between symbol names and symbols. */ typedef struct { const char *name; void *address; } lt_dlsymlist; extern LT_DLSYM_CONST lt_dlsymlist lt_${my_prefix}_LTX_preloaded_symbols[]; LT_DLSYM_CONST lt_dlsymlist lt_${my_prefix}_LTX_preloaded_symbols[] = {\ { \"$my_originator\", (void *) 0 }," case $need_lib_prefix in no) eval "$global_symbol_to_c_name_address" < "$nlist" >> "$output_objdir/$my_dlsyms" ;; *) eval "$global_symbol_to_c_name_address_lib_prefix" < "$nlist" >> "$output_objdir/$my_dlsyms" ;; esac echo >> "$output_objdir/$my_dlsyms" "\ {0, (void *) 0} }; /* This works around a problem in FreeBSD linker */ #ifdef FREEBSD_WORKAROUND static const void *lt_preloaded_setup() { return lt_${my_prefix}_LTX_preloaded_symbols; } #endif #ifdef __cplusplus } #endif\ " } # !$opt_dry_run pic_flag_for_symtable= case "$compile_command " in *" -static "*) ;; *) case $host in # compiling the symbol table file with pic_flag works around # a FreeBSD bug that causes programs to crash when -lm is # linked before any other PIC object. But we must not use # pic_flag when linking with -static. The problem exists in # FreeBSD 2.2.6 and is fixed in FreeBSD 3.1. *-*-freebsd2*|*-*-freebsd3.0*|*-*-freebsdelf3.0*) pic_flag_for_symtable=" $pic_flag -DFREEBSD_WORKAROUND" ;; *-*-hpux*) pic_flag_for_symtable=" $pic_flag" ;; *) if test "X$my_pic_p" != Xno; then pic_flag_for_symtable=" $pic_flag" fi ;; esac ;; esac symtab_cflags= for arg in $LTCFLAGS; do case $arg in -pie | -fpie | -fPIE) ;; *) func_append symtab_cflags " $arg" ;; esac done # Now compile the dynamic symbol file. func_show_eval '(cd $output_objdir && $LTCC$symtab_cflags -c$no_builtin_flag$pic_flag_for_symtable "$my_dlsyms")' 'exit $?' # Clean up the generated files. func_show_eval '$RM "$output_objdir/$my_dlsyms" "$nlist" "${nlist}S" "${nlist}T"' # Transform the symbol file into the correct name. symfileobj="$output_objdir/${my_outputname}S.$objext" case $host in *cygwin* | *mingw* | *cegcc* ) if test -f "$output_objdir/$my_outputname.def"; then compile_command=`$ECHO "$compile_command" | $SED "s%@SYMFILE@%$output_objdir/$my_outputname.def $symfileobj%"` finalize_command=`$ECHO "$finalize_command" | $SED "s%@SYMFILE@%$output_objdir/$my_outputname.def $symfileobj%"` else compile_command=`$ECHO "$compile_command" | $SED "s%@SYMFILE@%$symfileobj%"` finalize_command=`$ECHO "$finalize_command" | $SED "s%@SYMFILE@%$symfileobj%"` fi ;; *) compile_command=`$ECHO "$compile_command" | $SED "s%@SYMFILE@%$symfileobj%"` finalize_command=`$ECHO "$finalize_command" | $SED "s%@SYMFILE@%$symfileobj%"` ;; esac ;; *) func_fatal_error "unknown suffix for \`$my_dlsyms'" ;; esac else # We keep going just in case the user didn't refer to # lt_preloaded_symbols. The linker will fail if global_symbol_pipe # really was required. # Nullify the symbol file. compile_command=`$ECHO "$compile_command" | $SED "s% @SYMFILE@%%"` finalize_command=`$ECHO "$finalize_command" | $SED "s% @SYMFILE@%%"` fi } # func_win32_libid arg # return the library type of file 'arg' # # Need a lot of goo to handle *both* DLLs and import libs # Has to be a shell function in order to 'eat' the argument # that is supplied when $file_magic_command is called. # Despite the name, also deal with 64 bit binaries. func_win32_libid () { $opt_debug win32_libid_type="unknown" win32_fileres=`file -L $1 2>/dev/null` case $win32_fileres in *ar\ archive\ import\ library*) # definitely import win32_libid_type="x86 archive import" ;; *ar\ archive*) # could be an import, or static # Keep the egrep pattern in sync with the one in _LT_CHECK_MAGIC_METHOD. if eval $OBJDUMP -f $1 | $SED -e '10q' 2>/dev/null | $EGREP 'file format (pei*-i386(.*architecture: i386)?|pe-arm-wince|pe-x86-64)' >/dev/null; then func_to_tool_file "$1" func_convert_file_msys_to_w32 win32_nmres=`eval $NM -f posix -A \"$func_to_tool_file_result\" | $SED -n -e ' 1,100{ / I /{ s,.*,import, p q } }'` case $win32_nmres in import*) win32_libid_type="x86 archive import";; *) win32_libid_type="x86 archive static";; esac fi ;; *DLL*) win32_libid_type="x86 DLL" ;; *executable*) # but shell scripts are "executable" too... case $win32_fileres in *MS\ Windows\ PE\ Intel*) win32_libid_type="x86 DLL" ;; esac ;; esac $ECHO "$win32_libid_type" } # func_cygming_dll_for_implib ARG # # Platform-specific function to extract the # name of the DLL associated with the specified # import library ARG. # Invoked by eval'ing the libtool variable # $sharedlib_from_linklib_cmd # Result is available in the variable # $sharedlib_from_linklib_result func_cygming_dll_for_implib () { $opt_debug sharedlib_from_linklib_result=`$DLLTOOL --identify-strict --identify "$1"` } # func_cygming_dll_for_implib_fallback_core SECTION_NAME LIBNAMEs # # The is the core of a fallback implementation of a # platform-specific function to extract the name of the # DLL associated with the specified import library LIBNAME. # # SECTION_NAME is either .idata$6 or .idata$7, depending # on the platform and compiler that created the implib. # # Echos the name of the DLL associated with the # specified import library. func_cygming_dll_for_implib_fallback_core () { $opt_debug match_literal=`$ECHO "$1" | $SED "$sed_make_literal_regex"` $OBJDUMP -s --section "$1" "$2" 2>/dev/null | $SED '/^Contents of section '"$match_literal"':/{ # Place marker at beginning of archive member dllname section s/.*/====MARK====/ p d } # These lines can sometimes be longer than 43 characters, but # are always uninteresting /:[ ]*file format pe[i]\{,1\}-/d /^In archive [^:]*:/d # Ensure marker is printed /^====MARK====/p # Remove all lines with less than 43 characters /^.\{43\}/!d # From remaining lines, remove first 43 characters s/^.\{43\}//' | $SED -n ' # Join marker and all lines until next marker into a single line /^====MARK====/ b para H $ b para b :para x s/\n//g # Remove the marker s/^====MARK====// # Remove trailing dots and whitespace s/[\. \t]*$// # Print /./p' | # we now have a list, one entry per line, of the stringified # contents of the appropriate section of all members of the # archive which possess that section. Heuristic: eliminate # all those which have a first or second character that is # a '.' (that is, objdump's representation of an unprintable # character.) This should work for all archives with less than # 0x302f exports -- but will fail for DLLs whose name actually # begins with a literal '.' or a single character followed by # a '.'. # # Of those that remain, print the first one. $SED -e '/^\./d;/^.\./d;q' } # func_cygming_gnu_implib_p ARG # This predicate returns with zero status (TRUE) if # ARG is a GNU/binutils-style import library. Returns # with nonzero status (FALSE) otherwise. func_cygming_gnu_implib_p () { $opt_debug func_to_tool_file "$1" func_convert_file_msys_to_w32 func_cygming_gnu_implib_tmp=`$NM "$func_to_tool_file_result" | eval "$global_symbol_pipe" | $EGREP ' (_head_[A-Za-z0-9_]+_[ad]l*|[A-Za-z0-9_]+_[ad]l*_iname)$'` test -n "$func_cygming_gnu_implib_tmp" } # func_cygming_ms_implib_p ARG # This predicate returns with zero status (TRUE) if # ARG is an MS-style import library. Returns # with nonzero status (FALSE) otherwise. func_cygming_ms_implib_p () { $opt_debug func_to_tool_file "$1" func_convert_file_msys_to_w32 func_cygming_ms_implib_tmp=`$NM "$func_to_tool_file_result" | eval "$global_symbol_pipe" | $GREP '_NULL_IMPORT_DESCRIPTOR'` test -n "$func_cygming_ms_implib_tmp" } # func_cygming_dll_for_implib_fallback ARG # Platform-specific function to extract the # name of the DLL associated with the specified # import library ARG. # # This fallback implementation is for use when $DLLTOOL # does not support the --identify-strict option. # Invoked by eval'ing the libtool variable # $sharedlib_from_linklib_cmd # Result is available in the variable # $sharedlib_from_linklib_result func_cygming_dll_for_implib_fallback () { $opt_debug if func_cygming_gnu_implib_p "$1" ; then # binutils import library sharedlib_from_linklib_result=`func_cygming_dll_for_implib_fallback_core '.idata$7' "$1"` elif func_cygming_ms_implib_p "$1" ; then # ms-generated import library sharedlib_from_linklib_result=`func_cygming_dll_for_implib_fallback_core '.idata$6' "$1"` else # unknown sharedlib_from_linklib_result="" fi } # func_extract_an_archive dir oldlib func_extract_an_archive () { $opt_debug f_ex_an_ar_dir="$1"; shift f_ex_an_ar_oldlib="$1" if test "$lock_old_archive_extraction" = yes; then lockfile=$f_ex_an_ar_oldlib.lock until $opt_dry_run || ln "$progpath" "$lockfile" 2>/dev/null; do func_echo "Waiting for $lockfile to be removed" sleep 2 done fi func_show_eval "(cd \$f_ex_an_ar_dir && $AR x \"\$f_ex_an_ar_oldlib\")" \ 'stat=$?; rm -f "$lockfile"; exit $stat' if test "$lock_old_archive_extraction" = yes; then $opt_dry_run || rm -f "$lockfile" fi if ($AR t "$f_ex_an_ar_oldlib" | sort | sort -uc >/dev/null 2>&1); then : else func_fatal_error "object name conflicts in archive: $f_ex_an_ar_dir/$f_ex_an_ar_oldlib" fi } # func_extract_archives gentop oldlib ... func_extract_archives () { $opt_debug my_gentop="$1"; shift my_oldlibs=${1+"$@"} my_oldobjs="" my_xlib="" my_xabs="" my_xdir="" for my_xlib in $my_oldlibs; do # Extract the objects. case $my_xlib in [\\/]* | [A-Za-z]:[\\/]*) my_xabs="$my_xlib" ;; *) my_xabs=`pwd`"/$my_xlib" ;; esac func_basename "$my_xlib" my_xlib="$func_basename_result" my_xlib_u=$my_xlib while :; do case " $extracted_archives " in *" $my_xlib_u "*) func_arith $extracted_serial + 1 extracted_serial=$func_arith_result my_xlib_u=lt$extracted_serial-$my_xlib ;; *) break ;; esac done extracted_archives="$extracted_archives $my_xlib_u" my_xdir="$my_gentop/$my_xlib_u" func_mkdir_p "$my_xdir" case $host in *-darwin*) func_verbose "Extracting $my_xabs" # Do not bother doing anything if just a dry run $opt_dry_run || { darwin_orig_dir=`pwd` cd $my_xdir || exit $? darwin_archive=$my_xabs darwin_curdir=`pwd` darwin_base_archive=`basename "$darwin_archive"` darwin_arches=`$LIPO -info "$darwin_archive" 2>/dev/null | $GREP Architectures 2>/dev/null || true` if test -n "$darwin_arches"; then darwin_arches=`$ECHO "$darwin_arches" | $SED -e 's/.*are://'` darwin_arch= func_verbose "$darwin_base_archive has multiple architectures $darwin_arches" for darwin_arch in $darwin_arches ; do func_mkdir_p "unfat-$$/${darwin_base_archive}-${darwin_arch}" $LIPO -thin $darwin_arch -output "unfat-$$/${darwin_base_archive}-${darwin_arch}/${darwin_base_archive}" "${darwin_archive}" cd "unfat-$$/${darwin_base_archive}-${darwin_arch}" func_extract_an_archive "`pwd`" "${darwin_base_archive}" cd "$darwin_curdir" $RM "unfat-$$/${darwin_base_archive}-${darwin_arch}/${darwin_base_archive}" done # $darwin_arches ## Okay now we've a bunch of thin objects, gotta fatten them up :) darwin_filelist=`find unfat-$$ -type f -name \*.o -print -o -name \*.lo -print | $SED -e "$basename" | sort -u` darwin_file= darwin_files= for darwin_file in $darwin_filelist; do darwin_files=`find unfat-$$ -name $darwin_file -print | sort | $NL2SP` $LIPO -create -output "$darwin_file" $darwin_files done # $darwin_filelist $RM -rf unfat-$$ cd "$darwin_orig_dir" else cd $darwin_orig_dir func_extract_an_archive "$my_xdir" "$my_xabs" fi # $darwin_arches } # !$opt_dry_run ;; *) func_extract_an_archive "$my_xdir" "$my_xabs" ;; esac my_oldobjs="$my_oldobjs "`find $my_xdir -name \*.$objext -print -o -name \*.lo -print | sort | $NL2SP` done func_extract_archives_result="$my_oldobjs" } # func_emit_wrapper [arg=no] # # Emit a libtool wrapper script on stdout. # Don't directly open a file because we may want to # incorporate the script contents within a cygwin/mingw # wrapper executable. Must ONLY be called from within # func_mode_link because it depends on a number of variables # set therein. # # ARG is the value that the WRAPPER_SCRIPT_BELONGS_IN_OBJDIR # variable will take. If 'yes', then the emitted script # will assume that the directory in which it is stored is # the $objdir directory. This is a cygwin/mingw-specific # behavior. func_emit_wrapper () { func_emit_wrapper_arg1=${1-no} $ECHO "\ #! $SHELL # $output - temporary wrapper script for $objdir/$outputname # Generated by $PROGRAM (GNU $PACKAGE$TIMESTAMP) $VERSION # # The $output program cannot be directly executed until all the libtool # libraries that it depends on are installed. # # This wrapper script should never be moved out of the build directory. # If it is, it will not operate correctly. # Sed substitution that helps us do robust quoting. It backslashifies # metacharacters that are still active within double-quoted strings. sed_quote_subst='$sed_quote_subst' # Be Bourne compatible if test -n \"\${ZSH_VERSION+set}\" && (emulate sh) >/dev/null 2>&1; then emulate sh NULLCMD=: # Zsh 3.x and 4.x performs word splitting on \${1+\"\$@\"}, which # is contrary to our usage. Disable this feature. alias -g '\${1+\"\$@\"}'='\"\$@\"' setopt NO_GLOB_SUBST else case \`(set -o) 2>/dev/null\` in *posix*) set -o posix;; esac fi BIN_SH=xpg4; export BIN_SH # for Tru64 DUALCASE=1; export DUALCASE # for MKS sh # The HP-UX ksh and POSIX shell print the target directory to stdout # if CDPATH is set. (unset CDPATH) >/dev/null 2>&1 && unset CDPATH relink_command=\"$relink_command\" # This environment variable determines our operation mode. if test \"\$libtool_install_magic\" = \"$magic\"; then # install mode needs the following variables: generated_by_libtool_version='$macro_version' notinst_deplibs='$notinst_deplibs' else # When we are sourced in execute mode, \$file and \$ECHO are already set. if test \"\$libtool_execute_magic\" != \"$magic\"; then file=\"\$0\"" qECHO=`$ECHO "$ECHO" | $SED "$sed_quote_subst"` $ECHO "\ # A function that is used when there is no print builtin or printf. func_fallback_echo () { eval 'cat <<_LTECHO_EOF \$1 _LTECHO_EOF' } ECHO=\"$qECHO\" fi # Very basic option parsing. These options are (a) specific to # the libtool wrapper, (b) are identical between the wrapper # /script/ and the wrapper /executable/ which is used only on # windows platforms, and (c) all begin with the string "--lt-" # (application programs are unlikely to have options which match # this pattern). # # There are only two supported options: --lt-debug and # --lt-dump-script. There is, deliberately, no --lt-help. # # The first argument to this parsing function should be the # script's $0 value, followed by "$@". lt_option_debug= func_parse_lt_options () { lt_script_arg0=\$0 shift for lt_opt do case \"\$lt_opt\" in --lt-debug) lt_option_debug=1 ;; --lt-dump-script) lt_dump_D=\`\$ECHO \"X\$lt_script_arg0\" | $SED -e 's/^X//' -e 's%/[^/]*$%%'\` test \"X\$lt_dump_D\" = \"X\$lt_script_arg0\" && lt_dump_D=. lt_dump_F=\`\$ECHO \"X\$lt_script_arg0\" | $SED -e 's/^X//' -e 's%^.*/%%'\` cat \"\$lt_dump_D/\$lt_dump_F\" exit 0 ;; --lt-*) \$ECHO \"Unrecognized --lt- option: '\$lt_opt'\" 1>&2 exit 1 ;; esac done # Print the debug banner immediately: if test -n \"\$lt_option_debug\"; then echo \"${outputname}:${output}:\${LINENO}: libtool wrapper (GNU $PACKAGE$TIMESTAMP) $VERSION\" 1>&2 fi } # Used when --lt-debug. Prints its arguments to stdout # (redirection is the responsibility of the caller) func_lt_dump_args () { lt_dump_args_N=1; for lt_arg do \$ECHO \"${outputname}:${output}:\${LINENO}: newargv[\$lt_dump_args_N]: \$lt_arg\" lt_dump_args_N=\`expr \$lt_dump_args_N + 1\` done } # Core function for launching the target application func_exec_program_core () { " case $host in # Backslashes separate directories on plain windows *-*-mingw | *-*-os2* | *-cegcc*) $ECHO "\ if test -n \"\$lt_option_debug\"; then \$ECHO \"${outputname}:${output}:\${LINENO}: newargv[0]: \$progdir\\\\\$program\" 1>&2 func_lt_dump_args \${1+\"\$@\"} 1>&2 fi exec \"\$progdir\\\\\$program\" \${1+\"\$@\"} " ;; *) $ECHO "\ if test -n \"\$lt_option_debug\"; then \$ECHO \"${outputname}:${output}:\${LINENO}: newargv[0]: \$progdir/\$program\" 1>&2 func_lt_dump_args \${1+\"\$@\"} 1>&2 fi exec \"\$progdir/\$program\" \${1+\"\$@\"} " ;; esac $ECHO "\ \$ECHO \"\$0: cannot exec \$program \$*\" 1>&2 exit 1 } # A function to encapsulate launching the target application # Strips options in the --lt-* namespace from \$@ and # launches target application with the remaining arguments. func_exec_program () { for lt_wr_arg do case \$lt_wr_arg in --lt-*) ;; *) set x \"\$@\" \"\$lt_wr_arg\"; shift;; esac shift done func_exec_program_core \${1+\"\$@\"} } # Parse options func_parse_lt_options \"\$0\" \${1+\"\$@\"} # Find the directory that this script lives in. thisdir=\`\$ECHO \"\$file\" | $SED 's%/[^/]*$%%'\` test \"x\$thisdir\" = \"x\$file\" && thisdir=. # Follow symbolic links until we get to the real thisdir. file=\`ls -ld \"\$file\" | $SED -n 's/.*-> //p'\` while test -n \"\$file\"; do destdir=\`\$ECHO \"\$file\" | $SED 's%/[^/]*\$%%'\` # If there was a directory component, then change thisdir. if test \"x\$destdir\" != \"x\$file\"; then case \"\$destdir\" in [\\\\/]* | [A-Za-z]:[\\\\/]*) thisdir=\"\$destdir\" ;; *) thisdir=\"\$thisdir/\$destdir\" ;; esac fi file=\`\$ECHO \"\$file\" | $SED 's%^.*/%%'\` file=\`ls -ld \"\$thisdir/\$file\" | $SED -n 's/.*-> //p'\` done # Usually 'no', except on cygwin/mingw when embedded into # the cwrapper. WRAPPER_SCRIPT_BELONGS_IN_OBJDIR=$func_emit_wrapper_arg1 if test \"\$WRAPPER_SCRIPT_BELONGS_IN_OBJDIR\" = \"yes\"; then # special case for '.' if test \"\$thisdir\" = \".\"; then thisdir=\`pwd\` fi # remove .libs from thisdir case \"\$thisdir\" in *[\\\\/]$objdir ) thisdir=\`\$ECHO \"\$thisdir\" | $SED 's%[\\\\/][^\\\\/]*$%%'\` ;; $objdir ) thisdir=. ;; esac fi # Try to get the absolute directory name. absdir=\`cd \"\$thisdir\" && pwd\` test -n \"\$absdir\" && thisdir=\"\$absdir\" " if test "$fast_install" = yes; then $ECHO "\ program=lt-'$outputname'$exeext progdir=\"\$thisdir/$objdir\" if test ! -f \"\$progdir/\$program\" || { file=\`ls -1dt \"\$progdir/\$program\" \"\$progdir/../\$program\" 2>/dev/null | ${SED} 1q\`; \\ test \"X\$file\" != \"X\$progdir/\$program\"; }; then file=\"\$\$-\$program\" if test ! -d \"\$progdir\"; then $MKDIR \"\$progdir\" else $RM \"\$progdir/\$file\" fi" $ECHO "\ # relink executable if necessary if test -n \"\$relink_command\"; then if relink_command_output=\`eval \$relink_command 2>&1\`; then : else $ECHO \"\$relink_command_output\" >&2 $RM \"\$progdir/\$file\" exit 1 fi fi $MV \"\$progdir/\$file\" \"\$progdir/\$program\" 2>/dev/null || { $RM \"\$progdir/\$program\"; $MV \"\$progdir/\$file\" \"\$progdir/\$program\"; } $RM \"\$progdir/\$file\" fi" else $ECHO "\ program='$outputname' progdir=\"\$thisdir/$objdir\" " fi $ECHO "\ if test -f \"\$progdir/\$program\"; then" # fixup the dll searchpath if we need to. # # Fix the DLL searchpath if we need to. Do this before prepending # to shlibpath, because on Windows, both are PATH and uninstalled # libraries must come first. if test -n "$dllsearchpath"; then $ECHO "\ # Add the dll search path components to the executable PATH PATH=$dllsearchpath:\$PATH " fi # Export our shlibpath_var if we have one. if test "$shlibpath_overrides_runpath" = yes && test -n "$shlibpath_var" && test -n "$temp_rpath"; then $ECHO "\ # Add our own library path to $shlibpath_var $shlibpath_var=\"$temp_rpath\$$shlibpath_var\" # Some systems cannot cope with colon-terminated $shlibpath_var # The second colon is a workaround for a bug in BeOS R4 sed $shlibpath_var=\`\$ECHO \"\$$shlibpath_var\" | $SED 's/::*\$//'\` export $shlibpath_var " fi $ECHO "\ if test \"\$libtool_execute_magic\" != \"$magic\"; then # Run the actual program with our arguments. func_exec_program \${1+\"\$@\"} fi else # The program doesn't exist. \$ECHO \"\$0: error: \\\`\$progdir/\$program' does not exist\" 1>&2 \$ECHO \"This script is just a wrapper for \$program.\" 1>&2 \$ECHO \"See the $PACKAGE documentation for more information.\" 1>&2 exit 1 fi fi\ " } # func_emit_cwrapperexe_src # emit the source code for a wrapper executable on stdout # Must ONLY be called from within func_mode_link because # it depends on a number of variable set therein. func_emit_cwrapperexe_src () { cat < #include #ifdef _MSC_VER # include # include # include #else # include # include # ifdef __CYGWIN__ # include # endif #endif #include #include #include #include #include #include #include #include /* declarations of non-ANSI functions */ #if defined(__MINGW32__) # ifdef __STRICT_ANSI__ int _putenv (const char *); # endif #elif defined(__CYGWIN__) # ifdef __STRICT_ANSI__ char *realpath (const char *, char *); int putenv (char *); int setenv (const char *, const char *, int); # endif /* #elif defined (other platforms) ... */ #endif /* portability defines, excluding path handling macros */ #if defined(_MSC_VER) # define setmode _setmode # define stat _stat # define chmod _chmod # define getcwd _getcwd # define putenv _putenv # define S_IXUSR _S_IEXEC # ifndef _INTPTR_T_DEFINED # define _INTPTR_T_DEFINED # define intptr_t int # endif #elif defined(__MINGW32__) # define setmode _setmode # define stat _stat # define chmod _chmod # define getcwd _getcwd # define putenv _putenv #elif defined(__CYGWIN__) # define HAVE_SETENV # define FOPEN_WB "wb" /* #elif defined (other platforms) ... */ #endif #if defined(PATH_MAX) # define LT_PATHMAX PATH_MAX #elif defined(MAXPATHLEN) # define LT_PATHMAX MAXPATHLEN #else # define LT_PATHMAX 1024 #endif #ifndef S_IXOTH # define S_IXOTH 0 #endif #ifndef S_IXGRP # define S_IXGRP 0 #endif /* path handling portability macros */ #ifndef DIR_SEPARATOR # define DIR_SEPARATOR '/' # define PATH_SEPARATOR ':' #endif #if defined (_WIN32) || defined (__MSDOS__) || defined (__DJGPP__) || \ defined (__OS2__) # define HAVE_DOS_BASED_FILE_SYSTEM # define FOPEN_WB "wb" # ifndef DIR_SEPARATOR_2 # define DIR_SEPARATOR_2 '\\' # endif # ifndef PATH_SEPARATOR_2 # define PATH_SEPARATOR_2 ';' # endif #endif #ifndef DIR_SEPARATOR_2 # define IS_DIR_SEPARATOR(ch) ((ch) == DIR_SEPARATOR) #else /* DIR_SEPARATOR_2 */ # define IS_DIR_SEPARATOR(ch) \ (((ch) == DIR_SEPARATOR) || ((ch) == DIR_SEPARATOR_2)) #endif /* DIR_SEPARATOR_2 */ #ifndef PATH_SEPARATOR_2 # define IS_PATH_SEPARATOR(ch) ((ch) == PATH_SEPARATOR) #else /* PATH_SEPARATOR_2 */ # define IS_PATH_SEPARATOR(ch) ((ch) == PATH_SEPARATOR_2) #endif /* PATH_SEPARATOR_2 */ #ifndef FOPEN_WB # define FOPEN_WB "w" #endif #ifndef _O_BINARY # define _O_BINARY 0 #endif #define XMALLOC(type, num) ((type *) xmalloc ((num) * sizeof(type))) #define XFREE(stale) do { \ if (stale) { free ((void *) stale); stale = 0; } \ } while (0) #if defined(LT_DEBUGWRAPPER) static int lt_debug = 1; #else static int lt_debug = 0; #endif const char *program_name = "libtool-wrapper"; /* in case xstrdup fails */ void *xmalloc (size_t num); char *xstrdup (const char *string); const char *base_name (const char *name); char *find_executable (const char *wrapper); char *chase_symlinks (const char *pathspec); int make_executable (const char *path); int check_executable (const char *path); char *strendzap (char *str, const char *pat); void lt_debugprintf (const char *file, int line, const char *fmt, ...); void lt_fatal (const char *file, int line, const char *message, ...); static const char *nonnull (const char *s); static const char *nonempty (const char *s); void lt_setenv (const char *name, const char *value); char *lt_extend_str (const char *orig_value, const char *add, int to_end); void lt_update_exe_path (const char *name, const char *value); void lt_update_lib_path (const char *name, const char *value); char **prepare_spawn (char **argv); void lt_dump_script (FILE *f); EOF cat <= 0) && (st.st_mode & (S_IXUSR | S_IXGRP | S_IXOTH))) return 1; else return 0; } int make_executable (const char *path) { int rval = 0; struct stat st; lt_debugprintf (__FILE__, __LINE__, "(make_executable): %s\n", nonempty (path)); if ((!path) || (!*path)) return 0; if (stat (path, &st) >= 0) { rval = chmod (path, st.st_mode | S_IXOTH | S_IXGRP | S_IXUSR); } return rval; } /* Searches for the full path of the wrapper. Returns newly allocated full path name if found, NULL otherwise Does not chase symlinks, even on platforms that support them. */ char * find_executable (const char *wrapper) { int has_slash = 0; const char *p; const char *p_next; /* static buffer for getcwd */ char tmp[LT_PATHMAX + 1]; int tmp_len; char *concat_name; lt_debugprintf (__FILE__, __LINE__, "(find_executable): %s\n", nonempty (wrapper)); if ((wrapper == NULL) || (*wrapper == '\0')) return NULL; /* Absolute path? */ #if defined (HAVE_DOS_BASED_FILE_SYSTEM) if (isalpha ((unsigned char) wrapper[0]) && wrapper[1] == ':') { concat_name = xstrdup (wrapper); if (check_executable (concat_name)) return concat_name; XFREE (concat_name); } else { #endif if (IS_DIR_SEPARATOR (wrapper[0])) { concat_name = xstrdup (wrapper); if (check_executable (concat_name)) return concat_name; XFREE (concat_name); } #if defined (HAVE_DOS_BASED_FILE_SYSTEM) } #endif for (p = wrapper; *p; p++) if (*p == '/') { has_slash = 1; break; } if (!has_slash) { /* no slashes; search PATH */ const char *path = getenv ("PATH"); if (path != NULL) { for (p = path; *p; p = p_next) { const char *q; size_t p_len; for (q = p; *q; q++) if (IS_PATH_SEPARATOR (*q)) break; p_len = q - p; p_next = (*q == '\0' ? q : q + 1); if (p_len == 0) { /* empty path: current directory */ if (getcwd (tmp, LT_PATHMAX) == NULL) lt_fatal (__FILE__, __LINE__, "getcwd failed: %s", nonnull (strerror (errno))); tmp_len = strlen (tmp); concat_name = XMALLOC (char, tmp_len + 1 + strlen (wrapper) + 1); memcpy (concat_name, tmp, tmp_len); concat_name[tmp_len] = '/'; strcpy (concat_name + tmp_len + 1, wrapper); } else { concat_name = XMALLOC (char, p_len + 1 + strlen (wrapper) + 1); memcpy (concat_name, p, p_len); concat_name[p_len] = '/'; strcpy (concat_name + p_len + 1, wrapper); } if (check_executable (concat_name)) return concat_name; XFREE (concat_name); } } /* not found in PATH; assume curdir */ } /* Relative path | not found in path: prepend cwd */ if (getcwd (tmp, LT_PATHMAX) == NULL) lt_fatal (__FILE__, __LINE__, "getcwd failed: %s", nonnull (strerror (errno))); tmp_len = strlen (tmp); concat_name = XMALLOC (char, tmp_len + 1 + strlen (wrapper) + 1); memcpy (concat_name, tmp, tmp_len); concat_name[tmp_len] = '/'; strcpy (concat_name + tmp_len + 1, wrapper); if (check_executable (concat_name)) return concat_name; XFREE (concat_name); return NULL; } char * chase_symlinks (const char *pathspec) { #ifndef S_ISLNK return xstrdup (pathspec); #else char buf[LT_PATHMAX]; struct stat s; char *tmp_pathspec = xstrdup (pathspec); char *p; int has_symlinks = 0; while (strlen (tmp_pathspec) && !has_symlinks) { lt_debugprintf (__FILE__, __LINE__, "checking path component for symlinks: %s\n", tmp_pathspec); if (lstat (tmp_pathspec, &s) == 0) { if (S_ISLNK (s.st_mode) != 0) { has_symlinks = 1; break; } /* search backwards for last DIR_SEPARATOR */ p = tmp_pathspec + strlen (tmp_pathspec) - 1; while ((p > tmp_pathspec) && (!IS_DIR_SEPARATOR (*p))) p--; if ((p == tmp_pathspec) && (!IS_DIR_SEPARATOR (*p))) { /* no more DIR_SEPARATORS left */ break; } *p = '\0'; } else { lt_fatal (__FILE__, __LINE__, "error accessing file \"%s\": %s", tmp_pathspec, nonnull (strerror (errno))); } } XFREE (tmp_pathspec); if (!has_symlinks) { return xstrdup (pathspec); } tmp_pathspec = realpath (pathspec, buf); if (tmp_pathspec == 0) { lt_fatal (__FILE__, __LINE__, "could not follow symlinks for %s", pathspec); } return xstrdup (tmp_pathspec); #endif } char * strendzap (char *str, const char *pat) { size_t len, patlen; assert (str != NULL); assert (pat != NULL); len = strlen (str); patlen = strlen (pat); if (patlen <= len) { str += len - patlen; if (strcmp (str, pat) == 0) *str = '\0'; } return str; } void lt_debugprintf (const char *file, int line, const char *fmt, ...) { va_list args; if (lt_debug) { (void) fprintf (stderr, "%s:%s:%d: ", program_name, file, line); va_start (args, fmt); (void) vfprintf (stderr, fmt, args); va_end (args); } } static void lt_error_core (int exit_status, const char *file, int line, const char *mode, const char *message, va_list ap) { fprintf (stderr, "%s:%s:%d: %s: ", program_name, file, line, mode); vfprintf (stderr, message, ap); fprintf (stderr, ".\n"); if (exit_status >= 0) exit (exit_status); } void lt_fatal (const char *file, int line, const char *message, ...) { va_list ap; va_start (ap, message); lt_error_core (EXIT_FAILURE, file, line, "FATAL", message, ap); va_end (ap); } static const char * nonnull (const char *s) { return s ? s : "(null)"; } static const char * nonempty (const char *s) { return (s && !*s) ? "(empty)" : nonnull (s); } void lt_setenv (const char *name, const char *value) { lt_debugprintf (__FILE__, __LINE__, "(lt_setenv) setting '%s' to '%s'\n", nonnull (name), nonnull (value)); { #ifdef HAVE_SETENV /* always make a copy, for consistency with !HAVE_SETENV */ char *str = xstrdup (value); setenv (name, str, 1); #else int len = strlen (name) + 1 + strlen (value) + 1; char *str = XMALLOC (char, len); sprintf (str, "%s=%s", name, value); if (putenv (str) != EXIT_SUCCESS) { XFREE (str); } #endif } } char * lt_extend_str (const char *orig_value, const char *add, int to_end) { char *new_value; if (orig_value && *orig_value) { int orig_value_len = strlen (orig_value); int add_len = strlen (add); new_value = XMALLOC (char, add_len + orig_value_len + 1); if (to_end) { strcpy (new_value, orig_value); strcpy (new_value + orig_value_len, add); } else { strcpy (new_value, add); strcpy (new_value + add_len, orig_value); } } else { new_value = xstrdup (add); } return new_value; } void lt_update_exe_path (const char *name, const char *value) { lt_debugprintf (__FILE__, __LINE__, "(lt_update_exe_path) modifying '%s' by prepending '%s'\n", nonnull (name), nonnull (value)); if (name && *name && value && *value) { char *new_value = lt_extend_str (getenv (name), value, 0); /* some systems can't cope with a ':'-terminated path #' */ int len = strlen (new_value); while (((len = strlen (new_value)) > 0) && IS_PATH_SEPARATOR (new_value[len-1])) { new_value[len-1] = '\0'; } lt_setenv (name, new_value); XFREE (new_value); } } void lt_update_lib_path (const char *name, const char *value) { lt_debugprintf (__FILE__, __LINE__, "(lt_update_lib_path) modifying '%s' by prepending '%s'\n", nonnull (name), nonnull (value)); if (name && *name && value && *value) { char *new_value = lt_extend_str (getenv (name), value, 0); lt_setenv (name, new_value); XFREE (new_value); } } EOF case $host_os in mingw*) cat <<"EOF" /* Prepares an argument vector before calling spawn(). Note that spawn() does not by itself call the command interpreter (getenv ("COMSPEC") != NULL ? getenv ("COMSPEC") : ({ OSVERSIONINFO v; v.dwOSVersionInfoSize = sizeof(OSVERSIONINFO); GetVersionEx(&v); v.dwPlatformId == VER_PLATFORM_WIN32_NT; }) ? "cmd.exe" : "command.com"). Instead it simply concatenates the arguments, separated by ' ', and calls CreateProcess(). We must quote the arguments since Win32 CreateProcess() interprets characters like ' ', '\t', '\\', '"' (but not '<' and '>') in a special way: - Space and tab are interpreted as delimiters. They are not treated as delimiters if they are surrounded by double quotes: "...". - Unescaped double quotes are removed from the input. Their only effect is that within double quotes, space and tab are treated like normal characters. - Backslashes not followed by double quotes are not special. - But 2*n+1 backslashes followed by a double quote become n backslashes followed by a double quote (n >= 0): \" -> " \\\" -> \" \\\\\" -> \\" */ #define SHELL_SPECIAL_CHARS "\"\\ \001\002\003\004\005\006\007\010\011\012\013\014\015\016\017\020\021\022\023\024\025\026\027\030\031\032\033\034\035\036\037" #define SHELL_SPACE_CHARS " \001\002\003\004\005\006\007\010\011\012\013\014\015\016\017\020\021\022\023\024\025\026\027\030\031\032\033\034\035\036\037" char ** prepare_spawn (char **argv) { size_t argc; char **new_argv; size_t i; /* Count number of arguments. */ for (argc = 0; argv[argc] != NULL; argc++) ; /* Allocate new argument vector. */ new_argv = XMALLOC (char *, argc + 1); /* Put quoted arguments into the new argument vector. */ for (i = 0; i < argc; i++) { const char *string = argv[i]; if (string[0] == '\0') new_argv[i] = xstrdup ("\"\""); else if (strpbrk (string, SHELL_SPECIAL_CHARS) != NULL) { int quote_around = (strpbrk (string, SHELL_SPACE_CHARS) != NULL); size_t length; unsigned int backslashes; const char *s; char *quoted_string; char *p; length = 0; backslashes = 0; if (quote_around) length++; for (s = string; *s != '\0'; s++) { char c = *s; if (c == '"') length += backslashes + 1; length++; if (c == '\\') backslashes++; else backslashes = 0; } if (quote_around) length += backslashes + 1; quoted_string = XMALLOC (char, length + 1); p = quoted_string; backslashes = 0; if (quote_around) *p++ = '"'; for (s = string; *s != '\0'; s++) { char c = *s; if (c == '"') { unsigned int j; for (j = backslashes + 1; j > 0; j--) *p++ = '\\'; } *p++ = c; if (c == '\\') backslashes++; else backslashes = 0; } if (quote_around) { unsigned int j; for (j = backslashes; j > 0; j--) *p++ = '\\'; *p++ = '"'; } *p = '\0'; new_argv[i] = quoted_string; } else new_argv[i] = (char *) string; } new_argv[argc] = NULL; return new_argv; } EOF ;; esac cat <<"EOF" void lt_dump_script (FILE* f) { EOF func_emit_wrapper yes | $SED -e 's/\([\\"]\)/\\\1/g' \ -e 's/^/ fputs ("/' -e 's/$/\\n", f);/' cat <<"EOF" } EOF } # end: func_emit_cwrapperexe_src # func_win32_import_lib_p ARG # True if ARG is an import lib, as indicated by $file_magic_cmd func_win32_import_lib_p () { $opt_debug case `eval $file_magic_cmd \"\$1\" 2>/dev/null | $SED -e 10q` in *import*) : ;; *) false ;; esac } # func_mode_link arg... func_mode_link () { $opt_debug case $host in *-*-cygwin* | *-*-mingw* | *-*-pw32* | *-*-os2* | *-cegcc*) # It is impossible to link a dll without this setting, and # we shouldn't force the makefile maintainer to figure out # which system we are compiling for in order to pass an extra # flag for every libtool invocation. # allow_undefined=no # FIXME: Unfortunately, there are problems with the above when trying # to make a dll which has undefined symbols, in which case not # even a static library is built. For now, we need to specify # -no-undefined on the libtool link line when we can be certain # that all symbols are satisfied, otherwise we get a static library. allow_undefined=yes ;; *) allow_undefined=yes ;; esac libtool_args=$nonopt base_compile="$nonopt $@" compile_command=$nonopt finalize_command=$nonopt compile_rpath= finalize_rpath= compile_shlibpath= finalize_shlibpath= convenience= old_convenience= deplibs= old_deplibs= compiler_flags= linker_flags= dllsearchpath= lib_search_path=`pwd` inst_prefix_dir= new_inherited_linker_flags= avoid_version=no bindir= dlfiles= dlprefiles= dlself=no export_dynamic=no export_symbols= export_symbols_regex= generated= libobjs= ltlibs= module=no no_install=no objs= non_pic_objects= precious_files_regex= prefer_static_libs=no preload=no prev= prevarg= release= rpath= xrpath= perm_rpath= temp_rpath= thread_safe=no vinfo= vinfo_number=no weak_libs= single_module="${wl}-single_module" func_infer_tag $base_compile # We need to know -static, to get the right output filenames. for arg do case $arg in -shared) test "$build_libtool_libs" != yes && \ func_fatal_configuration "can not build a shared library" build_old_libs=no break ;; -all-static | -static | -static-libtool-libs) case $arg in -all-static) if test "$build_libtool_libs" = yes && test -z "$link_static_flag"; then func_warning "complete static linking is impossible in this configuration" fi if test -n "$link_static_flag"; then dlopen_self=$dlopen_self_static fi prefer_static_libs=yes ;; -static) if test -z "$pic_flag" && test -n "$link_static_flag"; then dlopen_self=$dlopen_self_static fi prefer_static_libs=built ;; -static-libtool-libs) if test -z "$pic_flag" && test -n "$link_static_flag"; then dlopen_self=$dlopen_self_static fi prefer_static_libs=yes ;; esac build_libtool_libs=no build_old_libs=yes break ;; esac done # See if our shared archives depend on static archives. test -n "$old_archive_from_new_cmds" && build_old_libs=yes # Go through the arguments, transforming them on the way. while test "$#" -gt 0; do arg="$1" shift func_quote_for_eval "$arg" qarg=$func_quote_for_eval_unquoted_result func_append libtool_args " $func_quote_for_eval_result" # If the previous option needs an argument, assign it. if test -n "$prev"; then case $prev in output) func_append compile_command " @OUTPUT@" func_append finalize_command " @OUTPUT@" ;; esac case $prev in bindir) bindir="$arg" prev= continue ;; dlfiles|dlprefiles) if test "$preload" = no; then # Add the symbol object into the linking commands. func_append compile_command " @SYMFILE@" func_append finalize_command " @SYMFILE@" preload=yes fi case $arg in *.la | *.lo) ;; # We handle these cases below. force) if test "$dlself" = no; then dlself=needless export_dynamic=yes fi prev= continue ;; self) if test "$prev" = dlprefiles; then dlself=yes elif test "$prev" = dlfiles && test "$dlopen_self" != yes; then dlself=yes else dlself=needless export_dynamic=yes fi prev= continue ;; *) if test "$prev" = dlfiles; then func_append dlfiles " $arg" else func_append dlprefiles " $arg" fi prev= continue ;; esac ;; expsyms) export_symbols="$arg" test -f "$arg" \ || func_fatal_error "symbol file \`$arg' does not exist" prev= continue ;; expsyms_regex) export_symbols_regex="$arg" prev= continue ;; framework) case $host in *-*-darwin*) case "$deplibs " in *" $qarg.ltframework "*) ;; *) func_append deplibs " $qarg.ltframework" # this is fixed later ;; esac ;; esac prev= continue ;; inst_prefix) inst_prefix_dir="$arg" prev= continue ;; objectlist) if test -f "$arg"; then save_arg=$arg moreargs= for fil in `cat "$save_arg"` do # func_append moreargs " $fil" arg=$fil # A libtool-controlled object. # Check to see that this really is a libtool object. if func_lalib_unsafe_p "$arg"; then pic_object= non_pic_object= # Read the .lo file func_source "$arg" if test -z "$pic_object" || test -z "$non_pic_object" || test "$pic_object" = none && test "$non_pic_object" = none; then func_fatal_error "cannot find name of object for \`$arg'" fi # Extract subdirectory from the argument. func_dirname "$arg" "/" "" xdir="$func_dirname_result" if test "$pic_object" != none; then # Prepend the subdirectory the object is found in. pic_object="$xdir$pic_object" if test "$prev" = dlfiles; then if test "$build_libtool_libs" = yes && test "$dlopen_support" = yes; then func_append dlfiles " $pic_object" prev= continue else # If libtool objects are unsupported, then we need to preload. prev=dlprefiles fi fi # CHECK ME: I think I busted this. -Ossama if test "$prev" = dlprefiles; then # Preload the old-style object. func_append dlprefiles " $pic_object" prev= fi # A PIC object. func_append libobjs " $pic_object" arg="$pic_object" fi # Non-PIC object. if test "$non_pic_object" != none; then # Prepend the subdirectory the object is found in. non_pic_object="$xdir$non_pic_object" # A standard non-PIC object func_append non_pic_objects " $non_pic_object" if test -z "$pic_object" || test "$pic_object" = none ; then arg="$non_pic_object" fi else # If the PIC object exists, use it instead. # $xdir was prepended to $pic_object above. non_pic_object="$pic_object" func_append non_pic_objects " $non_pic_object" fi else # Only an error if not doing a dry-run. if $opt_dry_run; then # Extract subdirectory from the argument. func_dirname "$arg" "/" "" xdir="$func_dirname_result" func_lo2o "$arg" pic_object=$xdir$objdir/$func_lo2o_result non_pic_object=$xdir$func_lo2o_result func_append libobjs " $pic_object" func_append non_pic_objects " $non_pic_object" else func_fatal_error "\`$arg' is not a valid libtool object" fi fi done else func_fatal_error "link input file \`$arg' does not exist" fi arg=$save_arg prev= continue ;; precious_regex) precious_files_regex="$arg" prev= continue ;; release) release="-$arg" prev= continue ;; rpath | xrpath) # We need an absolute path. case $arg in [\\/]* | [A-Za-z]:[\\/]*) ;; *) func_fatal_error "only absolute run-paths are allowed" ;; esac if test "$prev" = rpath; then case "$rpath " in *" $arg "*) ;; *) func_append rpath " $arg" ;; esac else case "$xrpath " in *" $arg "*) ;; *) func_append xrpath " $arg" ;; esac fi prev= continue ;; shrext) shrext_cmds="$arg" prev= continue ;; weak) func_append weak_libs " $arg" prev= continue ;; xcclinker) func_append linker_flags " $qarg" func_append compiler_flags " $qarg" prev= func_append compile_command " $qarg" func_append finalize_command " $qarg" continue ;; xcompiler) func_append compiler_flags " $qarg" prev= func_append compile_command " $qarg" func_append finalize_command " $qarg" continue ;; xlinker) func_append linker_flags " $qarg" func_append compiler_flags " $wl$qarg" prev= func_append compile_command " $wl$qarg" func_append finalize_command " $wl$qarg" continue ;; *) eval "$prev=\"\$arg\"" prev= continue ;; esac fi # test -n "$prev" prevarg="$arg" case $arg in -all-static) if test -n "$link_static_flag"; then # See comment for -static flag below, for more details. func_append compile_command " $link_static_flag" func_append finalize_command " $link_static_flag" fi continue ;; -allow-undefined) # FIXME: remove this flag sometime in the future. func_fatal_error "\`-allow-undefined' must not be used because it is the default" ;; -avoid-version) avoid_version=yes continue ;; -bindir) prev=bindir continue ;; -dlopen) prev=dlfiles continue ;; -dlpreopen) prev=dlprefiles continue ;; -export-dynamic) export_dynamic=yes continue ;; -export-symbols | -export-symbols-regex) if test -n "$export_symbols" || test -n "$export_symbols_regex"; then func_fatal_error "more than one -exported-symbols argument is not allowed" fi if test "X$arg" = "X-export-symbols"; then prev=expsyms else prev=expsyms_regex fi continue ;; -framework) prev=framework continue ;; -inst-prefix-dir) prev=inst_prefix continue ;; # The native IRIX linker understands -LANG:*, -LIST:* and -LNO:* # so, if we see these flags be careful not to treat them like -L -L[A-Z][A-Z]*:*) case $with_gcc/$host in no/*-*-irix* | /*-*-irix*) func_append compile_command " $arg" func_append finalize_command " $arg" ;; esac continue ;; -L*) func_stripname "-L" '' "$arg" if test -z "$func_stripname_result"; then if test "$#" -gt 0; then func_fatal_error "require no space between \`-L' and \`$1'" else func_fatal_error "need path for \`-L' option" fi fi func_resolve_sysroot "$func_stripname_result" dir=$func_resolve_sysroot_result # We need an absolute path. case $dir in [\\/]* | [A-Za-z]:[\\/]*) ;; *) absdir=`cd "$dir" && pwd` test -z "$absdir" && \ func_fatal_error "cannot determine absolute directory name of \`$dir'" dir="$absdir" ;; esac case "$deplibs " in *" -L$dir "* | *" $arg "*) # Will only happen for absolute or sysroot arguments ;; *) # Preserve sysroot, but never include relative directories case $dir in [\\/]* | [A-Za-z]:[\\/]* | =*) func_append deplibs " $arg" ;; *) func_append deplibs " -L$dir" ;; esac func_append lib_search_path " $dir" ;; esac case $host in *-*-cygwin* | *-*-mingw* | *-*-pw32* | *-*-os2* | *-cegcc*) testbindir=`$ECHO "$dir" | $SED 's*/lib$*/bin*'` case :$dllsearchpath: in *":$dir:"*) ;; ::) dllsearchpath=$dir;; *) func_append dllsearchpath ":$dir";; esac case :$dllsearchpath: in *":$testbindir:"*) ;; ::) dllsearchpath=$testbindir;; *) func_append dllsearchpath ":$testbindir";; esac ;; esac continue ;; -l*) if test "X$arg" = "X-lc" || test "X$arg" = "X-lm"; then case $host in *-*-cygwin* | *-*-mingw* | *-*-pw32* | *-*-beos* | *-cegcc* | *-*-haiku*) # These systems don't actually have a C or math library (as such) continue ;; *-*-os2*) # These systems don't actually have a C library (as such) test "X$arg" = "X-lc" && continue ;; *-*-openbsd* | *-*-freebsd* | *-*-dragonfly*) # Do not include libc due to us having libc/libc_r. test "X$arg" = "X-lc" && continue ;; *-*-rhapsody* | *-*-darwin1.[012]) # Rhapsody C and math libraries are in the System framework func_append deplibs " System.ltframework" continue ;; *-*-sco3.2v5* | *-*-sco5v6*) # Causes problems with __ctype test "X$arg" = "X-lc" && continue ;; *-*-sysv4.2uw2* | *-*-sysv5* | *-*-unixware* | *-*-OpenUNIX*) # Compiler inserts libc in the correct place for threads to work test "X$arg" = "X-lc" && continue ;; esac elif test "X$arg" = "X-lc_r"; then case $host in *-*-openbsd* | *-*-freebsd* | *-*-dragonfly*) # Do not include libc_r directly, use -pthread flag. continue ;; esac fi func_append deplibs " $arg" continue ;; -module) module=yes continue ;; # Tru64 UNIX uses -model [arg] to determine the layout of C++ # classes, name mangling, and exception handling. # Darwin uses the -arch flag to determine output architecture. -model|-arch|-isysroot|--sysroot) func_append compiler_flags " $arg" func_append compile_command " $arg" func_append finalize_command " $arg" prev=xcompiler continue ;; -mt|-mthreads|-kthread|-Kthread|-pthread|-pthreads|--thread-safe|-threads) func_append compiler_flags " $arg" func_append compile_command " $arg" func_append finalize_command " $arg" case "$new_inherited_linker_flags " in *" $arg "*) ;; * ) func_append new_inherited_linker_flags " $arg" ;; esac continue ;; -multi_module) single_module="${wl}-multi_module" continue ;; -no-fast-install) fast_install=no continue ;; -no-install) case $host in *-*-cygwin* | *-*-mingw* | *-*-pw32* | *-*-os2* | *-*-darwin* | *-cegcc*) # The PATH hackery in wrapper scripts is required on Windows # and Darwin in order for the loader to find any dlls it needs. func_warning "\`-no-install' is ignored for $host" func_warning "assuming \`-no-fast-install' instead" fast_install=no ;; *) no_install=yes ;; esac continue ;; -no-undefined) allow_undefined=no continue ;; -objectlist) prev=objectlist continue ;; -o) prev=output ;; -precious-files-regex) prev=precious_regex continue ;; -release) prev=release continue ;; -rpath) prev=rpath continue ;; -R) prev=xrpath continue ;; -R*) func_stripname '-R' '' "$arg" dir=$func_stripname_result # We need an absolute path. case $dir in [\\/]* | [A-Za-z]:[\\/]*) ;; =*) func_stripname '=' '' "$dir" dir=$lt_sysroot$func_stripname_result ;; *) func_fatal_error "only absolute run-paths are allowed" ;; esac case "$xrpath " in *" $dir "*) ;; *) func_append xrpath " $dir" ;; esac continue ;; -shared) # The effects of -shared are defined in a previous loop. continue ;; -shrext) prev=shrext continue ;; -static | -static-libtool-libs) # The effects of -static are defined in a previous loop. # We used to do the same as -all-static on platforms that # didn't have a PIC flag, but the assumption that the effects # would be equivalent was wrong. It would break on at least # Digital Unix and AIX. continue ;; -thread-safe) thread_safe=yes continue ;; -version-info) prev=vinfo continue ;; -version-number) prev=vinfo vinfo_number=yes continue ;; -weak) prev=weak continue ;; -Wc,*) func_stripname '-Wc,' '' "$arg" args=$func_stripname_result arg= save_ifs="$IFS"; IFS=',' for flag in $args; do IFS="$save_ifs" func_quote_for_eval "$flag" func_append arg " $func_quote_for_eval_result" func_append compiler_flags " $func_quote_for_eval_result" done IFS="$save_ifs" func_stripname ' ' '' "$arg" arg=$func_stripname_result ;; -Wl,*) func_stripname '-Wl,' '' "$arg" args=$func_stripname_result arg= save_ifs="$IFS"; IFS=',' for flag in $args; do IFS="$save_ifs" func_quote_for_eval "$flag" func_append arg " $wl$func_quote_for_eval_result" func_append compiler_flags " $wl$func_quote_for_eval_result" func_append linker_flags " $func_quote_for_eval_result" done IFS="$save_ifs" func_stripname ' ' '' "$arg" arg=$func_stripname_result ;; -Xcompiler) prev=xcompiler continue ;; -Xlinker) prev=xlinker continue ;; -XCClinker) prev=xcclinker continue ;; # -msg_* for osf cc -msg_*) func_quote_for_eval "$arg" arg="$func_quote_for_eval_result" ;; # Flags to be passed through unchanged, with rationale: # -64, -mips[0-9] enable 64-bit mode for the SGI compiler # -r[0-9][0-9]* specify processor for the SGI compiler # -xarch=*, -xtarget=* enable 64-bit mode for the Sun compiler # +DA*, +DD* enable 64-bit mode for the HP compiler # -q* compiler args for the IBM compiler # -m*, -t[45]*, -txscale* architecture-specific flags for GCC # -F/path path to uninstalled frameworks, gcc on darwin # -p, -pg, --coverage, -fprofile-* profiling flags for GCC # @file GCC response files # -tp=* Portland pgcc target processor selection # --sysroot=* for sysroot support # -O*, -flto*, -fwhopr*, -fuse-linker-plugin GCC link-time optimization -64|-mips[0-9]|-r[0-9][0-9]*|-xarch=*|-xtarget=*|+DA*|+DD*|-q*|-m*| \ -t[45]*|-txscale*|-p|-pg|--coverage|-fprofile-*|-F*|@*|-tp=*|--sysroot=*| \ -O*|-flto*|-fwhopr*|-fuse-linker-plugin) func_quote_for_eval "$arg" arg="$func_quote_for_eval_result" func_append compile_command " $arg" func_append finalize_command " $arg" func_append compiler_flags " $arg" continue ;; # Some other compiler flag. -* | +*) func_quote_for_eval "$arg" arg="$func_quote_for_eval_result" ;; *.$objext) # A standard object. func_append objs " $arg" ;; *.lo) # A libtool-controlled object. # Check to see that this really is a libtool object. if func_lalib_unsafe_p "$arg"; then pic_object= non_pic_object= # Read the .lo file func_source "$arg" if test -z "$pic_object" || test -z "$non_pic_object" || test "$pic_object" = none && test "$non_pic_object" = none; then func_fatal_error "cannot find name of object for \`$arg'" fi # Extract subdirectory from the argument. func_dirname "$arg" "/" "" xdir="$func_dirname_result" if test "$pic_object" != none; then # Prepend the subdirectory the object is found in. pic_object="$xdir$pic_object" if test "$prev" = dlfiles; then if test "$build_libtool_libs" = yes && test "$dlopen_support" = yes; then func_append dlfiles " $pic_object" prev= continue else # If libtool objects are unsupported, then we need to preload. prev=dlprefiles fi fi # CHECK ME: I think I busted this. -Ossama if test "$prev" = dlprefiles; then # Preload the old-style object. func_append dlprefiles " $pic_object" prev= fi # A PIC object. func_append libobjs " $pic_object" arg="$pic_object" fi # Non-PIC object. if test "$non_pic_object" != none; then # Prepend the subdirectory the object is found in. non_pic_object="$xdir$non_pic_object" # A standard non-PIC object func_append non_pic_objects " $non_pic_object" if test -z "$pic_object" || test "$pic_object" = none ; then arg="$non_pic_object" fi else # If the PIC object exists, use it instead. # $xdir was prepended to $pic_object above. non_pic_object="$pic_object" func_append non_pic_objects " $non_pic_object" fi else # Only an error if not doing a dry-run. if $opt_dry_run; then # Extract subdirectory from the argument. func_dirname "$arg" "/" "" xdir="$func_dirname_result" func_lo2o "$arg" pic_object=$xdir$objdir/$func_lo2o_result non_pic_object=$xdir$func_lo2o_result func_append libobjs " $pic_object" func_append non_pic_objects " $non_pic_object" else func_fatal_error "\`$arg' is not a valid libtool object" fi fi ;; *.$libext) # An archive. func_append deplibs " $arg" func_append old_deplibs " $arg" continue ;; *.la) # A libtool-controlled library. func_resolve_sysroot "$arg" if test "$prev" = dlfiles; then # This library was specified with -dlopen. func_append dlfiles " $func_resolve_sysroot_result" prev= elif test "$prev" = dlprefiles; then # The library was specified with -dlpreopen. func_append dlprefiles " $func_resolve_sysroot_result" prev= else func_append deplibs " $func_resolve_sysroot_result" fi continue ;; # Some other compiler argument. *) # Unknown arguments in both finalize_command and compile_command need # to be aesthetically quoted because they are evaled later. func_quote_for_eval "$arg" arg="$func_quote_for_eval_result" ;; esac # arg # Now actually substitute the argument into the commands. if test -n "$arg"; then func_append compile_command " $arg" func_append finalize_command " $arg" fi done # argument parsing loop test -n "$prev" && \ func_fatal_help "the \`$prevarg' option requires an argument" if test "$export_dynamic" = yes && test -n "$export_dynamic_flag_spec"; then eval arg=\"$export_dynamic_flag_spec\" func_append compile_command " $arg" func_append finalize_command " $arg" fi oldlibs= # calculate the name of the file, without its directory func_basename "$output" outputname="$func_basename_result" libobjs_save="$libobjs" if test -n "$shlibpath_var"; then # get the directories listed in $shlibpath_var eval shlib_search_path=\`\$ECHO \"\${$shlibpath_var}\" \| \$SED \'s/:/ /g\'\` else shlib_search_path= fi eval sys_lib_search_path=\"$sys_lib_search_path_spec\" eval sys_lib_dlsearch_path=\"$sys_lib_dlsearch_path_spec\" func_dirname "$output" "/" "" output_objdir="$func_dirname_result$objdir" func_to_tool_file "$output_objdir/" tool_output_objdir=$func_to_tool_file_result # Create the object directory. func_mkdir_p "$output_objdir" # Determine the type of output case $output in "") func_fatal_help "you must specify an output file" ;; *.$libext) linkmode=oldlib ;; *.lo | *.$objext) linkmode=obj ;; *.la) linkmode=lib ;; *) linkmode=prog ;; # Anything else should be a program. esac specialdeplibs= libs= # Find all interdependent deplibs by searching for libraries # that are linked more than once (e.g. -la -lb -la) for deplib in $deplibs; do if $opt_preserve_dup_deps ; then case "$libs " in *" $deplib "*) func_append specialdeplibs " $deplib" ;; esac fi func_append libs " $deplib" done if test "$linkmode" = lib; then libs="$predeps $libs $compiler_lib_search_path $postdeps" # Compute libraries that are listed more than once in $predeps # $postdeps and mark them as special (i.e., whose duplicates are # not to be eliminated). pre_post_deps= if $opt_duplicate_compiler_generated_deps; then for pre_post_dep in $predeps $postdeps; do case "$pre_post_deps " in *" $pre_post_dep "*) func_append specialdeplibs " $pre_post_deps" ;; esac func_append pre_post_deps " $pre_post_dep" done fi pre_post_deps= fi deplibs= newdependency_libs= newlib_search_path= need_relink=no # whether we're linking any uninstalled libtool libraries notinst_deplibs= # not-installed libtool libraries notinst_path= # paths that contain not-installed libtool libraries case $linkmode in lib) passes="conv dlpreopen link" for file in $dlfiles $dlprefiles; do case $file in *.la) ;; *) func_fatal_help "libraries can \`-dlopen' only libtool libraries: $file" ;; esac done ;; prog) compile_deplibs= finalize_deplibs= alldeplibs=no newdlfiles= newdlprefiles= passes="conv scan dlopen dlpreopen link" ;; *) passes="conv" ;; esac for pass in $passes; do # The preopen pass in lib mode reverses $deplibs; put it back here # so that -L comes before libs that need it for instance... if test "$linkmode,$pass" = "lib,link"; then ## FIXME: Find the place where the list is rebuilt in the wrong ## order, and fix it there properly tmp_deplibs= for deplib in $deplibs; do tmp_deplibs="$deplib $tmp_deplibs" done deplibs="$tmp_deplibs" fi if test "$linkmode,$pass" = "lib,link" || test "$linkmode,$pass" = "prog,scan"; then libs="$deplibs" deplibs= fi if test "$linkmode" = prog; then case $pass in dlopen) libs="$dlfiles" ;; dlpreopen) libs="$dlprefiles" ;; link) libs="$deplibs %DEPLIBS% $dependency_libs" ;; esac fi if test "$linkmode,$pass" = "lib,dlpreopen"; then # Collect and forward deplibs of preopened libtool libs for lib in $dlprefiles; do # Ignore non-libtool-libs dependency_libs= func_resolve_sysroot "$lib" case $lib in *.la) func_source "$func_resolve_sysroot_result" ;; esac # Collect preopened libtool deplibs, except any this library # has declared as weak libs for deplib in $dependency_libs; do func_basename "$deplib" deplib_base=$func_basename_result case " $weak_libs " in *" $deplib_base "*) ;; *) func_append deplibs " $deplib" ;; esac done done libs="$dlprefiles" fi if test "$pass" = dlopen; then # Collect dlpreopened libraries save_deplibs="$deplibs" deplibs= fi for deplib in $libs; do lib= found=no case $deplib in -mt|-mthreads|-kthread|-Kthread|-pthread|-pthreads|--thread-safe|-threads) if test "$linkmode,$pass" = "prog,link"; then compile_deplibs="$deplib $compile_deplibs" finalize_deplibs="$deplib $finalize_deplibs" else func_append compiler_flags " $deplib" if test "$linkmode" = lib ; then case "$new_inherited_linker_flags " in *" $deplib "*) ;; * ) func_append new_inherited_linker_flags " $deplib" ;; esac fi fi continue ;; -l*) if test "$linkmode" != lib && test "$linkmode" != prog; then func_warning "\`-l' is ignored for archives/objects" continue fi func_stripname '-l' '' "$deplib" name=$func_stripname_result if test "$linkmode" = lib; then searchdirs="$newlib_search_path $lib_search_path $compiler_lib_search_dirs $sys_lib_search_path $shlib_search_path" else searchdirs="$newlib_search_path $lib_search_path $sys_lib_search_path $shlib_search_path" fi for searchdir in $searchdirs; do for search_ext in .la $std_shrext .so .a; do # Search the libtool library lib="$searchdir/lib${name}${search_ext}" if test -f "$lib"; then if test "$search_ext" = ".la"; then found=yes else found=no fi break 2 fi done done if test "$found" != yes; then # deplib doesn't seem to be a libtool library if test "$linkmode,$pass" = "prog,link"; then compile_deplibs="$deplib $compile_deplibs" finalize_deplibs="$deplib $finalize_deplibs" else deplibs="$deplib $deplibs" test "$linkmode" = lib && newdependency_libs="$deplib $newdependency_libs" fi continue else # deplib is a libtool library # If $allow_libtool_libs_with_static_runtimes && $deplib is a stdlib, # We need to do some special things here, and not later. if test "X$allow_libtool_libs_with_static_runtimes" = "Xyes" ; then case " $predeps $postdeps " in *" $deplib "*) if func_lalib_p "$lib"; then library_names= old_library= func_source "$lib" for l in $old_library $library_names; do ll="$l" done if test "X$ll" = "X$old_library" ; then # only static version available found=no func_dirname "$lib" "" "." ladir="$func_dirname_result" lib=$ladir/$old_library if test "$linkmode,$pass" = "prog,link"; then compile_deplibs="$deplib $compile_deplibs" finalize_deplibs="$deplib $finalize_deplibs" else deplibs="$deplib $deplibs" test "$linkmode" = lib && newdependency_libs="$deplib $newdependency_libs" fi continue fi fi ;; *) ;; esac fi fi ;; # -l *.ltframework) if test "$linkmode,$pass" = "prog,link"; then compile_deplibs="$deplib $compile_deplibs" finalize_deplibs="$deplib $finalize_deplibs" else deplibs="$deplib $deplibs" if test "$linkmode" = lib ; then case "$new_inherited_linker_flags " in *" $deplib "*) ;; * ) func_append new_inherited_linker_flags " $deplib" ;; esac fi fi continue ;; -L*) case $linkmode in lib) deplibs="$deplib $deplibs" test "$pass" = conv && continue newdependency_libs="$deplib $newdependency_libs" func_stripname '-L' '' "$deplib" func_resolve_sysroot "$func_stripname_result" func_append newlib_search_path " $func_resolve_sysroot_result" ;; prog) if test "$pass" = conv; then deplibs="$deplib $deplibs" continue fi if test "$pass" = scan; then deplibs="$deplib $deplibs" else compile_deplibs="$deplib $compile_deplibs" finalize_deplibs="$deplib $finalize_deplibs" fi func_stripname '-L' '' "$deplib" func_resolve_sysroot "$func_stripname_result" func_append newlib_search_path " $func_resolve_sysroot_result" ;; *) func_warning "\`-L' is ignored for archives/objects" ;; esac # linkmode continue ;; # -L -R*) if test "$pass" = link; then func_stripname '-R' '' "$deplib" func_resolve_sysroot "$func_stripname_result" dir=$func_resolve_sysroot_result # Make sure the xrpath contains only unique directories. case "$xrpath " in *" $dir "*) ;; *) func_append xrpath " $dir" ;; esac fi deplibs="$deplib $deplibs" continue ;; *.la) func_resolve_sysroot "$deplib" lib=$func_resolve_sysroot_result ;; *.$libext) if test "$pass" = conv; then deplibs="$deplib $deplibs" continue fi case $linkmode in lib) # Linking convenience modules into shared libraries is allowed, # but linking other static libraries is non-portable. case " $dlpreconveniencelibs " in *" $deplib "*) ;; *) valid_a_lib=no case $deplibs_check_method in match_pattern*) set dummy $deplibs_check_method; shift match_pattern_regex=`expr "$deplibs_check_method" : "$1 \(.*\)"` if eval "\$ECHO \"$deplib\"" 2>/dev/null | $SED 10q \ | $EGREP "$match_pattern_regex" > /dev/null; then valid_a_lib=yes fi ;; pass_all) valid_a_lib=yes ;; esac if test "$valid_a_lib" != yes; then echo $ECHO "*** Warning: Trying to link with static lib archive $deplib." echo "*** I have the capability to make that library automatically link in when" echo "*** you link to this library. But I can only do this if you have a" echo "*** shared version of the library, which you do not appear to have" echo "*** because the file extensions .$libext of this argument makes me believe" echo "*** that it is just a static archive that I should not use here." else echo $ECHO "*** Warning: Linking the shared library $output against the" $ECHO "*** static library $deplib is not portable!" deplibs="$deplib $deplibs" fi ;; esac continue ;; prog) if test "$pass" != link; then deplibs="$deplib $deplibs" else compile_deplibs="$deplib $compile_deplibs" finalize_deplibs="$deplib $finalize_deplibs" fi continue ;; esac # linkmode ;; # *.$libext *.lo | *.$objext) if test "$pass" = conv; then deplibs="$deplib $deplibs" elif test "$linkmode" = prog; then if test "$pass" = dlpreopen || test "$dlopen_support" != yes || test "$build_libtool_libs" = no; then # If there is no dlopen support or we're linking statically, # we need to preload. func_append newdlprefiles " $deplib" compile_deplibs="$deplib $compile_deplibs" finalize_deplibs="$deplib $finalize_deplibs" else func_append newdlfiles " $deplib" fi fi continue ;; %DEPLIBS%) alldeplibs=yes continue ;; esac # case $deplib if test "$found" = yes || test -f "$lib"; then : else func_fatal_error "cannot find the library \`$lib' or unhandled argument \`$deplib'" fi # Check to see that this really is a libtool archive. func_lalib_unsafe_p "$lib" \ || func_fatal_error "\`$lib' is not a valid libtool archive" func_dirname "$lib" "" "." ladir="$func_dirname_result" dlname= dlopen= dlpreopen= libdir= library_names= old_library= inherited_linker_flags= # If the library was installed with an old release of libtool, # it will not redefine variables installed, or shouldnotlink installed=yes shouldnotlink=no avoidtemprpath= # Read the .la file func_source "$lib" # Convert "-framework foo" to "foo.ltframework" if test -n "$inherited_linker_flags"; then tmp_inherited_linker_flags=`$ECHO "$inherited_linker_flags" | $SED 's/-framework \([^ $]*\)/\1.ltframework/g'` for tmp_inherited_linker_flag in $tmp_inherited_linker_flags; do case " $new_inherited_linker_flags " in *" $tmp_inherited_linker_flag "*) ;; *) func_append new_inherited_linker_flags " $tmp_inherited_linker_flag";; esac done fi dependency_libs=`$ECHO " $dependency_libs" | $SED 's% \([^ $]*\).ltframework% -framework \1%g'` if test "$linkmode,$pass" = "lib,link" || test "$linkmode,$pass" = "prog,scan" || { test "$linkmode" != prog && test "$linkmode" != lib; }; then test -n "$dlopen" && func_append dlfiles " $dlopen" test -n "$dlpreopen" && func_append dlprefiles " $dlpreopen" fi if test "$pass" = conv; then # Only check for convenience libraries deplibs="$lib $deplibs" if test -z "$libdir"; then if test -z "$old_library"; then func_fatal_error "cannot find name of link library for \`$lib'" fi # It is a libtool convenience library, so add in its objects. func_append convenience " $ladir/$objdir/$old_library" func_append old_convenience " $ladir/$objdir/$old_library" elif test "$linkmode" != prog && test "$linkmode" != lib; then func_fatal_error "\`$lib' is not a convenience library" fi tmp_libs= for deplib in $dependency_libs; do deplibs="$deplib $deplibs" if $opt_preserve_dup_deps ; then case "$tmp_libs " in *" $deplib "*) func_append specialdeplibs " $deplib" ;; esac fi func_append tmp_libs " $deplib" done continue fi # $pass = conv # Get the name of the library we link against. linklib= if test -n "$old_library" && { test "$prefer_static_libs" = yes || test "$prefer_static_libs,$installed" = "built,no"; }; then linklib=$old_library else for l in $old_library $library_names; do linklib="$l" done fi if test -z "$linklib"; then func_fatal_error "cannot find name of link library for \`$lib'" fi # This library was specified with -dlopen. if test "$pass" = dlopen; then if test -z "$libdir"; then func_fatal_error "cannot -dlopen a convenience library: \`$lib'" fi if test -z "$dlname" || test "$dlopen_support" != yes || test "$build_libtool_libs" = no; then # If there is no dlname, no dlopen support or we're linking # statically, we need to preload. We also need to preload any # dependent libraries so libltdl's deplib preloader doesn't # bomb out in the load deplibs phase. func_append dlprefiles " $lib $dependency_libs" else func_append newdlfiles " $lib" fi continue fi # $pass = dlopen # We need an absolute path. case $ladir in [\\/]* | [A-Za-z]:[\\/]*) abs_ladir="$ladir" ;; *) abs_ladir=`cd "$ladir" && pwd` if test -z "$abs_ladir"; then func_warning "cannot determine absolute directory name of \`$ladir'" func_warning "passing it literally to the linker, although it might fail" abs_ladir="$ladir" fi ;; esac func_basename "$lib" laname="$func_basename_result" # Find the relevant object directory and library name. if test "X$installed" = Xyes; then if test ! -f "$lt_sysroot$libdir/$linklib" && test -f "$abs_ladir/$linklib"; then func_warning "library \`$lib' was moved." dir="$ladir" absdir="$abs_ladir" libdir="$abs_ladir" else dir="$lt_sysroot$libdir" absdir="$lt_sysroot$libdir" fi test "X$hardcode_automatic" = Xyes && avoidtemprpath=yes else if test ! -f "$ladir/$objdir/$linklib" && test -f "$abs_ladir/$linklib"; then dir="$ladir" absdir="$abs_ladir" # Remove this search path later func_append notinst_path " $abs_ladir" else dir="$ladir/$objdir" absdir="$abs_ladir/$objdir" # Remove this search path later func_append notinst_path " $abs_ladir" fi fi # $installed = yes func_stripname 'lib' '.la' "$laname" name=$func_stripname_result # This library was specified with -dlpreopen. if test "$pass" = dlpreopen; then if test -z "$libdir" && test "$linkmode" = prog; then func_fatal_error "only libraries may -dlpreopen a convenience library: \`$lib'" fi case "$host" in # special handling for platforms with PE-DLLs. *cygwin* | *mingw* | *cegcc* ) # Linker will automatically link against shared library if both # static and shared are present. Therefore, ensure we extract # symbols from the import library if a shared library is present # (otherwise, the dlopen module name will be incorrect). We do # this by putting the import library name into $newdlprefiles. # We recover the dlopen module name by 'saving' the la file # name in a special purpose variable, and (later) extracting the # dlname from the la file. if test -n "$dlname"; then func_tr_sh "$dir/$linklib" eval "libfile_$func_tr_sh_result=\$abs_ladir/\$laname" func_append newdlprefiles " $dir/$linklib" else func_append newdlprefiles " $dir/$old_library" # Keep a list of preopened convenience libraries to check # that they are being used correctly in the link pass. test -z "$libdir" && \ func_append dlpreconveniencelibs " $dir/$old_library" fi ;; * ) # Prefer using a static library (so that no silly _DYNAMIC symbols # are required to link). if test -n "$old_library"; then func_append newdlprefiles " $dir/$old_library" # Keep a list of preopened convenience libraries to check # that they are being used correctly in the link pass. test -z "$libdir" && \ func_append dlpreconveniencelibs " $dir/$old_library" # Otherwise, use the dlname, so that lt_dlopen finds it. elif test -n "$dlname"; then func_append newdlprefiles " $dir/$dlname" else func_append newdlprefiles " $dir/$linklib" fi ;; esac fi # $pass = dlpreopen if test -z "$libdir"; then # Link the convenience library if test "$linkmode" = lib; then deplibs="$dir/$old_library $deplibs" elif test "$linkmode,$pass" = "prog,link"; then compile_deplibs="$dir/$old_library $compile_deplibs" finalize_deplibs="$dir/$old_library $finalize_deplibs" else deplibs="$lib $deplibs" # used for prog,scan pass fi continue fi if test "$linkmode" = prog && test "$pass" != link; then func_append newlib_search_path " $ladir" deplibs="$lib $deplibs" linkalldeplibs=no if test "$link_all_deplibs" != no || test -z "$library_names" || test "$build_libtool_libs" = no; then linkalldeplibs=yes fi tmp_libs= for deplib in $dependency_libs; do case $deplib in -L*) func_stripname '-L' '' "$deplib" func_resolve_sysroot "$func_stripname_result" func_append newlib_search_path " $func_resolve_sysroot_result" ;; esac # Need to link against all dependency_libs? if test "$linkalldeplibs" = yes; then deplibs="$deplib $deplibs" else # Need to hardcode shared library paths # or/and link against static libraries newdependency_libs="$deplib $newdependency_libs" fi if $opt_preserve_dup_deps ; then case "$tmp_libs " in *" $deplib "*) func_append specialdeplibs " $deplib" ;; esac fi func_append tmp_libs " $deplib" done # for deplib continue fi # $linkmode = prog... if test "$linkmode,$pass" = "prog,link"; then if test -n "$library_names" && { { test "$prefer_static_libs" = no || test "$prefer_static_libs,$installed" = "built,yes"; } || test -z "$old_library"; }; then # We need to hardcode the library path if test -n "$shlibpath_var" && test -z "$avoidtemprpath" ; then # Make sure the rpath contains only unique directories. case "$temp_rpath:" in *"$absdir:"*) ;; *) func_append temp_rpath "$absdir:" ;; esac fi # Hardcode the library path. # Skip directories that are in the system default run-time # search path. case " $sys_lib_dlsearch_path " in *" $absdir "*) ;; *) case "$compile_rpath " in *" $absdir "*) ;; *) func_append compile_rpath " $absdir" ;; esac ;; esac case " $sys_lib_dlsearch_path " in *" $libdir "*) ;; *) case "$finalize_rpath " in *" $libdir "*) ;; *) func_append finalize_rpath " $libdir" ;; esac ;; esac fi # $linkmode,$pass = prog,link... if test "$alldeplibs" = yes && { test "$deplibs_check_method" = pass_all || { test "$build_libtool_libs" = yes && test -n "$library_names"; }; }; then # We only need to search for static libraries continue fi fi link_static=no # Whether the deplib will be linked statically use_static_libs=$prefer_static_libs if test "$use_static_libs" = built && test "$installed" = yes; then use_static_libs=no fi if test -n "$library_names" && { test "$use_static_libs" = no || test -z "$old_library"; }; then case $host in *cygwin* | *mingw* | *cegcc*) # No point in relinking DLLs because paths are not encoded func_append notinst_deplibs " $lib" need_relink=no ;; *) if test "$installed" = no; then func_append notinst_deplibs " $lib" need_relink=yes fi ;; esac # This is a shared library # Warn about portability, can't link against -module's on some # systems (darwin). Don't bleat about dlopened modules though! dlopenmodule="" for dlpremoduletest in $dlprefiles; do if test "X$dlpremoduletest" = "X$lib"; then dlopenmodule="$dlpremoduletest" break fi done if test -z "$dlopenmodule" && test "$shouldnotlink" = yes && test "$pass" = link; then echo if test "$linkmode" = prog; then $ECHO "*** Warning: Linking the executable $output against the loadable module" else $ECHO "*** Warning: Linking the shared library $output against the loadable module" fi $ECHO "*** $linklib is not portable!" fi if test "$linkmode" = lib && test "$hardcode_into_libs" = yes; then # Hardcode the library path. # Skip directories that are in the system default run-time # search path. case " $sys_lib_dlsearch_path " in *" $absdir "*) ;; *) case "$compile_rpath " in *" $absdir "*) ;; *) func_append compile_rpath " $absdir" ;; esac ;; esac case " $sys_lib_dlsearch_path " in *" $libdir "*) ;; *) case "$finalize_rpath " in *" $libdir "*) ;; *) func_append finalize_rpath " $libdir" ;; esac ;; esac fi if test -n "$old_archive_from_expsyms_cmds"; then # figure out the soname set dummy $library_names shift realname="$1" shift libname=`eval "\\$ECHO \"$libname_spec\""` # use dlname if we got it. it's perfectly good, no? if test -n "$dlname"; then soname="$dlname" elif test -n "$soname_spec"; then # bleh windows case $host in *cygwin* | mingw* | *cegcc*) func_arith $current - $age major=$func_arith_result versuffix="-$major" ;; esac eval soname=\"$soname_spec\" else soname="$realname" fi # Make a new name for the extract_expsyms_cmds to use soroot="$soname" func_basename "$soroot" soname="$func_basename_result" func_stripname 'lib' '.dll' "$soname" newlib=libimp-$func_stripname_result.a # If the library has no export list, then create one now if test -f "$output_objdir/$soname-def"; then : else func_verbose "extracting exported symbol list from \`$soname'" func_execute_cmds "$extract_expsyms_cmds" 'exit $?' fi # Create $newlib if test -f "$output_objdir/$newlib"; then :; else func_verbose "generating import library for \`$soname'" func_execute_cmds "$old_archive_from_expsyms_cmds" 'exit $?' fi # make sure the library variables are pointing to the new library dir=$output_objdir linklib=$newlib fi # test -n "$old_archive_from_expsyms_cmds" if test "$linkmode" = prog || test "$opt_mode" != relink; then add_shlibpath= add_dir= add= lib_linked=yes case $hardcode_action in immediate | unsupported) if test "$hardcode_direct" = no; then add="$dir/$linklib" case $host in *-*-sco3.2v5.0.[024]*) add_dir="-L$dir" ;; *-*-sysv4*uw2*) add_dir="-L$dir" ;; *-*-sysv5OpenUNIX* | *-*-sysv5UnixWare7.[01].[10]* | \ *-*-unixware7*) add_dir="-L$dir" ;; *-*-darwin* ) # if the lib is a (non-dlopened) module then we can not # link against it, someone is ignoring the earlier warnings if /usr/bin/file -L $add 2> /dev/null | $GREP ": [^:]* bundle" >/dev/null ; then if test "X$dlopenmodule" != "X$lib"; then $ECHO "*** Warning: lib $linklib is a module, not a shared library" if test -z "$old_library" ; then echo echo "*** And there doesn't seem to be a static archive available" echo "*** The link will probably fail, sorry" else add="$dir/$old_library" fi elif test -n "$old_library"; then add="$dir/$old_library" fi fi esac elif test "$hardcode_minus_L" = no; then case $host in *-*-sunos*) add_shlibpath="$dir" ;; esac add_dir="-L$dir" add="-l$name" elif test "$hardcode_shlibpath_var" = no; then add_shlibpath="$dir" add="-l$name" else lib_linked=no fi ;; relink) if test "$hardcode_direct" = yes && test "$hardcode_direct_absolute" = no; then add="$dir/$linklib" elif test "$hardcode_minus_L" = yes; then add_dir="-L$dir" # Try looking first in the location we're being installed to. if test -n "$inst_prefix_dir"; then case $libdir in [\\/]*) func_append add_dir " -L$inst_prefix_dir$libdir" ;; esac fi add="-l$name" elif test "$hardcode_shlibpath_var" = yes; then add_shlibpath="$dir" add="-l$name" else lib_linked=no fi ;; *) lib_linked=no ;; esac if test "$lib_linked" != yes; then func_fatal_configuration "unsupported hardcode properties" fi if test -n "$add_shlibpath"; then case :$compile_shlibpath: in *":$add_shlibpath:"*) ;; *) func_append compile_shlibpath "$add_shlibpath:" ;; esac fi if test "$linkmode" = prog; then test -n "$add_dir" && compile_deplibs="$add_dir $compile_deplibs" test -n "$add" && compile_deplibs="$add $compile_deplibs" else test -n "$add_dir" && deplibs="$add_dir $deplibs" test -n "$add" && deplibs="$add $deplibs" if test "$hardcode_direct" != yes && test "$hardcode_minus_L" != yes && test "$hardcode_shlibpath_var" = yes; then case :$finalize_shlibpath: in *":$libdir:"*) ;; *) func_append finalize_shlibpath "$libdir:" ;; esac fi fi fi if test "$linkmode" = prog || test "$opt_mode" = relink; then add_shlibpath= add_dir= add= # Finalize command for both is simple: just hardcode it. if test "$hardcode_direct" = yes && test "$hardcode_direct_absolute" = no; then add="$libdir/$linklib" elif test "$hardcode_minus_L" = yes; then add_dir="-L$libdir" add="-l$name" elif test "$hardcode_shlibpath_var" = yes; then case :$finalize_shlibpath: in *":$libdir:"*) ;; *) func_append finalize_shlibpath "$libdir:" ;; esac add="-l$name" elif test "$hardcode_automatic" = yes; then if test -n "$inst_prefix_dir" && test -f "$inst_prefix_dir$libdir/$linklib" ; then add="$inst_prefix_dir$libdir/$linklib" else add="$libdir/$linklib" fi else # We cannot seem to hardcode it, guess we'll fake it. add_dir="-L$libdir" # Try looking first in the location we're being installed to. if test -n "$inst_prefix_dir"; then case $libdir in [\\/]*) func_append add_dir " -L$inst_prefix_dir$libdir" ;; esac fi add="-l$name" fi if test "$linkmode" = prog; then test -n "$add_dir" && finalize_deplibs="$add_dir $finalize_deplibs" test -n "$add" && finalize_deplibs="$add $finalize_deplibs" else test -n "$add_dir" && deplibs="$add_dir $deplibs" test -n "$add" && deplibs="$add $deplibs" fi fi elif test "$linkmode" = prog; then # Here we assume that one of hardcode_direct or hardcode_minus_L # is not unsupported. This is valid on all known static and # shared platforms. if test "$hardcode_direct" != unsupported; then test -n "$old_library" && linklib="$old_library" compile_deplibs="$dir/$linklib $compile_deplibs" finalize_deplibs="$dir/$linklib $finalize_deplibs" else compile_deplibs="-l$name -L$dir $compile_deplibs" finalize_deplibs="-l$name -L$dir $finalize_deplibs" fi elif test "$build_libtool_libs" = yes; then # Not a shared library if test "$deplibs_check_method" != pass_all; then # We're trying link a shared library against a static one # but the system doesn't support it. # Just print a warning and add the library to dependency_libs so # that the program can be linked against the static library. echo $ECHO "*** Warning: This system can not link to static lib archive $lib." echo "*** I have the capability to make that library automatically link in when" echo "*** you link to this library. But I can only do this if you have a" echo "*** shared version of the library, which you do not appear to have." if test "$module" = yes; then echo "*** But as you try to build a module library, libtool will still create " echo "*** a static module, that should work as long as the dlopening application" echo "*** is linked with the -dlopen flag to resolve symbols at runtime." if test -z "$global_symbol_pipe"; then echo echo "*** However, this would only work if libtool was able to extract symbol" echo "*** lists from a program, using \`nm' or equivalent, but libtool could" echo "*** not find such a program. So, this module is probably useless." echo "*** \`nm' from GNU binutils and a full rebuild may help." fi if test "$build_old_libs" = no; then build_libtool_libs=module build_old_libs=yes else build_libtool_libs=no fi fi else deplibs="$dir/$old_library $deplibs" link_static=yes fi fi # link shared/static library? if test "$linkmode" = lib; then if test -n "$dependency_libs" && { test "$hardcode_into_libs" != yes || test "$build_old_libs" = yes || test "$link_static" = yes; }; then # Extract -R from dependency_libs temp_deplibs= for libdir in $dependency_libs; do case $libdir in -R*) func_stripname '-R' '' "$libdir" temp_xrpath=$func_stripname_result case " $xrpath " in *" $temp_xrpath "*) ;; *) func_append xrpath " $temp_xrpath";; esac;; *) func_append temp_deplibs " $libdir";; esac done dependency_libs="$temp_deplibs" fi func_append newlib_search_path " $absdir" # Link against this library test "$link_static" = no && newdependency_libs="$abs_ladir/$laname $newdependency_libs" # ... and its dependency_libs tmp_libs= for deplib in $dependency_libs; do newdependency_libs="$deplib $newdependency_libs" case $deplib in -L*) func_stripname '-L' '' "$deplib" func_resolve_sysroot "$func_stripname_result";; *) func_resolve_sysroot "$deplib" ;; esac if $opt_preserve_dup_deps ; then case "$tmp_libs " in *" $func_resolve_sysroot_result "*) func_append specialdeplibs " $func_resolve_sysroot_result" ;; esac fi func_append tmp_libs " $func_resolve_sysroot_result" done if test "$link_all_deplibs" != no; then # Add the search paths of all dependency libraries for deplib in $dependency_libs; do path= case $deplib in -L*) path="$deplib" ;; *.la) func_resolve_sysroot "$deplib" deplib=$func_resolve_sysroot_result func_dirname "$deplib" "" "." dir=$func_dirname_result # We need an absolute path. case $dir in [\\/]* | [A-Za-z]:[\\/]*) absdir="$dir" ;; *) absdir=`cd "$dir" && pwd` if test -z "$absdir"; then func_warning "cannot determine absolute directory name of \`$dir'" absdir="$dir" fi ;; esac if $GREP "^installed=no" $deplib > /dev/null; then case $host in *-*-darwin*) depdepl= eval deplibrary_names=`${SED} -n -e 's/^library_names=\(.*\)$/\1/p' $deplib` if test -n "$deplibrary_names" ; then for tmp in $deplibrary_names ; do depdepl=$tmp done if test -f "$absdir/$objdir/$depdepl" ; then depdepl="$absdir/$objdir/$depdepl" darwin_install_name=`${OTOOL} -L $depdepl | awk '{if (NR == 2) {print $1;exit}}'` if test -z "$darwin_install_name"; then darwin_install_name=`${OTOOL64} -L $depdepl | awk '{if (NR == 2) {print $1;exit}}'` fi func_append compiler_flags " ${wl}-dylib_file ${wl}${darwin_install_name}:${depdepl}" func_append linker_flags " -dylib_file ${darwin_install_name}:${depdepl}" path= fi fi ;; *) path="-L$absdir/$objdir" ;; esac else eval libdir=`${SED} -n -e 's/^libdir=\(.*\)$/\1/p' $deplib` test -z "$libdir" && \ func_fatal_error "\`$deplib' is not a valid libtool archive" test "$absdir" != "$libdir" && \ func_warning "\`$deplib' seems to be moved" path="-L$absdir" fi ;; esac case " $deplibs " in *" $path "*) ;; *) deplibs="$path $deplibs" ;; esac done fi # link_all_deplibs != no fi # linkmode = lib done # for deplib in $libs if test "$pass" = link; then if test "$linkmode" = "prog"; then compile_deplibs="$new_inherited_linker_flags $compile_deplibs" finalize_deplibs="$new_inherited_linker_flags $finalize_deplibs" else compiler_flags="$compiler_flags "`$ECHO " $new_inherited_linker_flags" | $SED 's% \([^ $]*\).ltframework% -framework \1%g'` fi fi dependency_libs="$newdependency_libs" if test "$pass" = dlpreopen; then # Link the dlpreopened libraries before other libraries for deplib in $save_deplibs; do deplibs="$deplib $deplibs" done fi if test "$pass" != dlopen; then if test "$pass" != conv; then # Make sure lib_search_path contains only unique directories. lib_search_path= for dir in $newlib_search_path; do case "$lib_search_path " in *" $dir "*) ;; *) func_append lib_search_path " $dir" ;; esac done newlib_search_path= fi if test "$linkmode,$pass" != "prog,link"; then vars="deplibs" else vars="compile_deplibs finalize_deplibs" fi for var in $vars dependency_libs; do # Add libraries to $var in reverse order eval tmp_libs=\"\$$var\" new_libs= for deplib in $tmp_libs; do # FIXME: Pedantically, this is the right thing to do, so # that some nasty dependency loop isn't accidentally # broken: #new_libs="$deplib $new_libs" # Pragmatically, this seems to cause very few problems in # practice: case $deplib in -L*) new_libs="$deplib $new_libs" ;; -R*) ;; *) # And here is the reason: when a library appears more # than once as an explicit dependence of a library, or # is implicitly linked in more than once by the # compiler, it is considered special, and multiple # occurrences thereof are not removed. Compare this # with having the same library being listed as a # dependency of multiple other libraries: in this case, # we know (pedantically, we assume) the library does not # need to be listed more than once, so we keep only the # last copy. This is not always right, but it is rare # enough that we require users that really mean to play # such unportable linking tricks to link the library # using -Wl,-lname, so that libtool does not consider it # for duplicate removal. case " $specialdeplibs " in *" $deplib "*) new_libs="$deplib $new_libs" ;; *) case " $new_libs " in *" $deplib "*) ;; *) new_libs="$deplib $new_libs" ;; esac ;; esac ;; esac done tmp_libs= for deplib in $new_libs; do case $deplib in -L*) case " $tmp_libs " in *" $deplib "*) ;; *) func_append tmp_libs " $deplib" ;; esac ;; *) func_append tmp_libs " $deplib" ;; esac done eval $var=\"$tmp_libs\" done # for var fi # Last step: remove runtime libs from dependency_libs # (they stay in deplibs) tmp_libs= for i in $dependency_libs ; do case " $predeps $postdeps $compiler_lib_search_path " in *" $i "*) i="" ;; esac if test -n "$i" ; then func_append tmp_libs " $i" fi done dependency_libs=$tmp_libs done # for pass if test "$linkmode" = prog; then dlfiles="$newdlfiles" fi if test "$linkmode" = prog || test "$linkmode" = lib; then dlprefiles="$newdlprefiles" fi case $linkmode in oldlib) if test -n "$dlfiles$dlprefiles" || test "$dlself" != no; then func_warning "\`-dlopen' is ignored for archives" fi case " $deplibs" in *\ -l* | *\ -L*) func_warning "\`-l' and \`-L' are ignored for archives" ;; esac test -n "$rpath" && \ func_warning "\`-rpath' is ignored for archives" test -n "$xrpath" && \ func_warning "\`-R' is ignored for archives" test -n "$vinfo" && \ func_warning "\`-version-info/-version-number' is ignored for archives" test -n "$release" && \ func_warning "\`-release' is ignored for archives" test -n "$export_symbols$export_symbols_regex" && \ func_warning "\`-export-symbols' is ignored for archives" # Now set the variables for building old libraries. build_libtool_libs=no oldlibs="$output" func_append objs "$old_deplibs" ;; lib) # Make sure we only generate libraries of the form `libNAME.la'. case $outputname in lib*) func_stripname 'lib' '.la' "$outputname" name=$func_stripname_result eval shared_ext=\"$shrext_cmds\" eval libname=\"$libname_spec\" ;; *) test "$module" = no && \ func_fatal_help "libtool library \`$output' must begin with \`lib'" if test "$need_lib_prefix" != no; then # Add the "lib" prefix for modules if required func_stripname '' '.la' "$outputname" name=$func_stripname_result eval shared_ext=\"$shrext_cmds\" eval libname=\"$libname_spec\" else func_stripname '' '.la' "$outputname" libname=$func_stripname_result fi ;; esac if test -n "$objs"; then if test "$deplibs_check_method" != pass_all; then func_fatal_error "cannot build libtool library \`$output' from non-libtool objects on this host:$objs" else echo $ECHO "*** Warning: Linking the shared library $output against the non-libtool" $ECHO "*** objects $objs is not portable!" func_append libobjs " $objs" fi fi test "$dlself" != no && \ func_warning "\`-dlopen self' is ignored for libtool libraries" set dummy $rpath shift test "$#" -gt 1 && \ func_warning "ignoring multiple \`-rpath's for a libtool library" install_libdir="$1" oldlibs= if test -z "$rpath"; then if test "$build_libtool_libs" = yes; then # Building a libtool convenience library. # Some compilers have problems with a `.al' extension so # convenience libraries should have the same extension an # archive normally would. oldlibs="$output_objdir/$libname.$libext $oldlibs" build_libtool_libs=convenience build_old_libs=yes fi test -n "$vinfo" && \ func_warning "\`-version-info/-version-number' is ignored for convenience libraries" test -n "$release" && \ func_warning "\`-release' is ignored for convenience libraries" else # Parse the version information argument. save_ifs="$IFS"; IFS=':' set dummy $vinfo 0 0 0 shift IFS="$save_ifs" test -n "$7" && \ func_fatal_help "too many parameters to \`-version-info'" # convert absolute version numbers to libtool ages # this retains compatibility with .la files and attempts # to make the code below a bit more comprehensible case $vinfo_number in yes) number_major="$1" number_minor="$2" number_revision="$3" # # There are really only two kinds -- those that # use the current revision as the major version # and those that subtract age and use age as # a minor version. But, then there is irix # which has an extra 1 added just for fun # case $version_type in darwin|linux|osf|windows|none) func_arith $number_major + $number_minor current=$func_arith_result age="$number_minor" revision="$number_revision" ;; freebsd-aout|freebsd-elf|qnx|sunos) current="$number_major" revision="$number_minor" age="0" ;; irix|nonstopux) func_arith $number_major + $number_minor current=$func_arith_result age="$number_minor" revision="$number_minor" lt_irix_increment=no ;; esac ;; no) current="$1" revision="$2" age="$3" ;; esac # Check that each of the things are valid numbers. case $current in 0|[1-9]|[1-9][0-9]|[1-9][0-9][0-9]|[1-9][0-9][0-9][0-9]|[1-9][0-9][0-9][0-9][0-9]) ;; *) func_error "CURRENT \`$current' must be a nonnegative integer" func_fatal_error "\`$vinfo' is not valid version information" ;; esac case $revision in 0|[1-9]|[1-9][0-9]|[1-9][0-9][0-9]|[1-9][0-9][0-9][0-9]|[1-9][0-9][0-9][0-9][0-9]) ;; *) func_error "REVISION \`$revision' must be a nonnegative integer" func_fatal_error "\`$vinfo' is not valid version information" ;; esac case $age in 0|[1-9]|[1-9][0-9]|[1-9][0-9][0-9]|[1-9][0-9][0-9][0-9]|[1-9][0-9][0-9][0-9][0-9]) ;; *) func_error "AGE \`$age' must be a nonnegative integer" func_fatal_error "\`$vinfo' is not valid version information" ;; esac if test "$age" -gt "$current"; then func_error "AGE \`$age' is greater than the current interface number \`$current'" func_fatal_error "\`$vinfo' is not valid version information" fi # Calculate the version variables. major= versuffix= verstring= case $version_type in none) ;; darwin) # Like Linux, but with the current version available in # verstring for coding it into the library header func_arith $current - $age major=.$func_arith_result versuffix="$major.$age.$revision" # Darwin ld doesn't like 0 for these options... func_arith $current + 1 minor_current=$func_arith_result xlcverstring="${wl}-compatibility_version ${wl}$minor_current ${wl}-current_version ${wl}$minor_current.$revision" verstring="-compatibility_version $minor_current -current_version $minor_current.$revision" ;; freebsd-aout) major=".$current" versuffix=".$current.$revision"; ;; freebsd-elf) major=".$current" versuffix=".$current" ;; irix | nonstopux) if test "X$lt_irix_increment" = "Xno"; then func_arith $current - $age else func_arith $current - $age + 1 fi major=$func_arith_result case $version_type in nonstopux) verstring_prefix=nonstopux ;; *) verstring_prefix=sgi ;; esac verstring="$verstring_prefix$major.$revision" # Add in all the interfaces that we are compatible with. loop=$revision while test "$loop" -ne 0; do func_arith $revision - $loop iface=$func_arith_result func_arith $loop - 1 loop=$func_arith_result verstring="$verstring_prefix$major.$iface:$verstring" done # Before this point, $major must not contain `.'. major=.$major versuffix="$major.$revision" ;; linux) func_arith $current - $age major=.$func_arith_result versuffix="$major.$age.$revision" ;; osf) func_arith $current - $age major=.$func_arith_result versuffix=".$current.$age.$revision" verstring="$current.$age.$revision" # Add in all the interfaces that we are compatible with. loop=$age while test "$loop" -ne 0; do func_arith $current - $loop iface=$func_arith_result func_arith $loop - 1 loop=$func_arith_result verstring="$verstring:${iface}.0" done # Make executables depend on our current version. func_append verstring ":${current}.0" ;; qnx) major=".$current" versuffix=".$current" ;; sunos) major=".$current" versuffix=".$current.$revision" ;; windows) # Use '-' rather than '.', since we only want one # extension on DOS 8.3 filesystems. func_arith $current - $age major=$func_arith_result versuffix="-$major" ;; *) func_fatal_configuration "unknown library version type \`$version_type'" ;; esac # Clear the version info if we defaulted, and they specified a release. if test -z "$vinfo" && test -n "$release"; then major= case $version_type in darwin) # we can't check for "0.0" in archive_cmds due to quoting # problems, so we reset it completely verstring= ;; *) verstring="0.0" ;; esac if test "$need_version" = no; then versuffix= else versuffix=".0.0" fi fi # Remove version info from name if versioning should be avoided if test "$avoid_version" = yes && test "$need_version" = no; then major= versuffix= verstring="" fi # Check to see if the archive will have undefined symbols. if test "$allow_undefined" = yes; then if test "$allow_undefined_flag" = unsupported; then func_warning "undefined symbols not allowed in $host shared libraries" build_libtool_libs=no build_old_libs=yes fi else # Don't allow undefined symbols. allow_undefined_flag="$no_undefined_flag" fi fi func_generate_dlsyms "$libname" "$libname" "yes" func_append libobjs " $symfileobj" test "X$libobjs" = "X " && libobjs= if test "$opt_mode" != relink; then # Remove our outputs, but don't remove object files since they # may have been created when compiling PIC objects. removelist= tempremovelist=`$ECHO "$output_objdir/*"` for p in $tempremovelist; do case $p in *.$objext | *.gcno) ;; $output_objdir/$outputname | $output_objdir/$libname.* | $output_objdir/${libname}${release}.*) if test "X$precious_files_regex" != "X"; then if $ECHO "$p" | $EGREP -e "$precious_files_regex" >/dev/null 2>&1 then continue fi fi func_append removelist " $p" ;; *) ;; esac done test -n "$removelist" && \ func_show_eval "${RM}r \$removelist" fi # Now set the variables for building old libraries. if test "$build_old_libs" = yes && test "$build_libtool_libs" != convenience ; then func_append oldlibs " $output_objdir/$libname.$libext" # Transform .lo files to .o files. oldobjs="$objs "`$ECHO "$libobjs" | $SP2NL | $SED "/\.${libext}$/d; $lo2o" | $NL2SP` fi # Eliminate all temporary directories. #for path in $notinst_path; do # lib_search_path=`$ECHO "$lib_search_path " | $SED "s% $path % %g"` # deplibs=`$ECHO "$deplibs " | $SED "s% -L$path % %g"` # dependency_libs=`$ECHO "$dependency_libs " | $SED "s% -L$path % %g"` #done if test -n "$xrpath"; then # If the user specified any rpath flags, then add them. temp_xrpath= for libdir in $xrpath; do func_replace_sysroot "$libdir" func_append temp_xrpath " -R$func_replace_sysroot_result" case "$finalize_rpath " in *" $libdir "*) ;; *) func_append finalize_rpath " $libdir" ;; esac done if test "$hardcode_into_libs" != yes || test "$build_old_libs" = yes; then dependency_libs="$temp_xrpath $dependency_libs" fi fi # Make sure dlfiles contains only unique files that won't be dlpreopened old_dlfiles="$dlfiles" dlfiles= for lib in $old_dlfiles; do case " $dlprefiles $dlfiles " in *" $lib "*) ;; *) func_append dlfiles " $lib" ;; esac done # Make sure dlprefiles contains only unique files old_dlprefiles="$dlprefiles" dlprefiles= for lib in $old_dlprefiles; do case "$dlprefiles " in *" $lib "*) ;; *) func_append dlprefiles " $lib" ;; esac done if test "$build_libtool_libs" = yes; then if test -n "$rpath"; then case $host in *-*-cygwin* | *-*-mingw* | *-*-pw32* | *-*-os2* | *-*-beos* | *-cegcc* | *-*-haiku*) # these systems don't actually have a c library (as such)! ;; *-*-rhapsody* | *-*-darwin1.[012]) # Rhapsody C library is in the System framework func_append deplibs " System.ltframework" ;; *-*-netbsd*) # Don't link with libc until the a.out ld.so is fixed. ;; *-*-openbsd* | *-*-freebsd* | *-*-dragonfly*) # Do not include libc due to us having libc/libc_r. ;; *-*-sco3.2v5* | *-*-sco5v6*) # Causes problems with __ctype ;; *-*-sysv4.2uw2* | *-*-sysv5* | *-*-unixware* | *-*-OpenUNIX*) # Compiler inserts libc in the correct place for threads to work ;; *) # Add libc to deplibs on all other systems if necessary. if test "$build_libtool_need_lc" = "yes"; then func_append deplibs " -lc" fi ;; esac fi # Transform deplibs into only deplibs that can be linked in shared. name_save=$name libname_save=$libname release_save=$release versuffix_save=$versuffix major_save=$major # I'm not sure if I'm treating the release correctly. I think # release should show up in the -l (ie -lgmp5) so we don't want to # add it in twice. Is that correct? release="" versuffix="" major="" newdeplibs= droppeddeps=no case $deplibs_check_method in pass_all) # Don't check for shared/static. Everything works. # This might be a little naive. We might want to check # whether the library exists or not. But this is on # osf3 & osf4 and I'm not really sure... Just # implementing what was already the behavior. newdeplibs=$deplibs ;; test_compile) # This code stresses the "libraries are programs" paradigm to its # limits. Maybe even breaks it. We compile a program, linking it # against the deplibs as a proxy for the library. Then we can check # whether they linked in statically or dynamically with ldd. $opt_dry_run || $RM conftest.c cat > conftest.c </dev/null` $nocaseglob else potential_libs=`ls $i/$libnameglob[.-]* 2>/dev/null` fi for potent_lib in $potential_libs; do # Follow soft links. if ls -lLd "$potent_lib" 2>/dev/null | $GREP " -> " >/dev/null; then continue fi # The statement above tries to avoid entering an # endless loop below, in case of cyclic links. # We might still enter an endless loop, since a link # loop can be closed while we follow links, # but so what? potlib="$potent_lib" while test -h "$potlib" 2>/dev/null; do potliblink=`ls -ld $potlib | ${SED} 's/.* -> //'` case $potliblink in [\\/]* | [A-Za-z]:[\\/]*) potlib="$potliblink";; *) potlib=`$ECHO "$potlib" | $SED 's,[^/]*$,,'`"$potliblink";; esac done if eval $file_magic_cmd \"\$potlib\" 2>/dev/null | $SED -e 10q | $EGREP "$file_magic_regex" > /dev/null; then func_append newdeplibs " $a_deplib" a_deplib="" break 2 fi done done fi if test -n "$a_deplib" ; then droppeddeps=yes echo $ECHO "*** Warning: linker path does not have real file for library $a_deplib." echo "*** I have the capability to make that library automatically link in when" echo "*** you link to this library. But I can only do this if you have a" echo "*** shared version of the library, which you do not appear to have" echo "*** because I did check the linker path looking for a file starting" if test -z "$potlib" ; then $ECHO "*** with $libname but no candidates were found. (...for file magic test)" else $ECHO "*** with $libname and none of the candidates passed a file format test" $ECHO "*** using a file magic. 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But I can only do this if you have a" echo "*** shared version of the library, which you do not appear to have" echo "*** because I did check the linker path looking for a file starting" if test -z "$potlib" ; then $ECHO "*** with $libname but no candidates were found. (...for regex pattern test)" else $ECHO "*** with $libname and none of the candidates passed a file format test" $ECHO "*** using a regex pattern. Last file checked: $potlib" fi fi ;; *) # Add a -L argument. func_append newdeplibs " $a_deplib" ;; esac done # Gone through all deplibs. ;; none | unknown | *) newdeplibs="" tmp_deplibs=`$ECHO " $deplibs" | $SED 's/ -lc$//; s/ -[LR][^ ]*//g'` if test "X$allow_libtool_libs_with_static_runtimes" = "Xyes" ; then for i in $predeps $postdeps ; do # can't use Xsed below, because $i might contain '/' tmp_deplibs=`$ECHO " $tmp_deplibs" | $SED "s,$i,,"` done fi case $tmp_deplibs in *[!\ \ ]*) echo if test "X$deplibs_check_method" = "Xnone"; then echo "*** Warning: inter-library dependencies are not supported in this platform." else echo "*** Warning: inter-library dependencies are not known to be supported." fi echo "*** All declared inter-library dependencies are being dropped." droppeddeps=yes ;; esac ;; esac versuffix=$versuffix_save major=$major_save release=$release_save libname=$libname_save name=$name_save case $host in *-*-rhapsody* | *-*-darwin1.[012]) # On Rhapsody replace the C library with the System framework newdeplibs=`$ECHO " $newdeplibs" | $SED 's/ -lc / System.ltframework /'` ;; esac if test "$droppeddeps" = yes; then if test "$module" = yes; then echo echo "*** Warning: libtool could not satisfy all declared inter-library" $ECHO "*** dependencies of module $libname. Therefore, libtool will create" echo "*** a static module, that should work as long as the dlopening" echo "*** application is linked with the -dlopen flag." if test -z "$global_symbol_pipe"; then echo echo "*** However, this would only work if libtool was able to extract symbol" echo "*** lists from a program, using \`nm' or equivalent, but libtool could" echo "*** not find such a program. So, this module is probably useless." echo "*** \`nm' from GNU binutils and a full rebuild may help." fi if test "$build_old_libs" = no; then oldlibs="$output_objdir/$libname.$libext" build_libtool_libs=module build_old_libs=yes else build_libtool_libs=no fi else echo "*** The inter-library dependencies that have been dropped here will be" echo "*** automatically added whenever a program is linked with this library" echo "*** or is declared to -dlopen it." if test "$allow_undefined" = no; then echo echo "*** Since this library must not contain undefined symbols," echo "*** because either the platform does not support them or" echo "*** it was explicitly requested with -no-undefined," echo "*** libtool will only create a static version of it." if test "$build_old_libs" = no; then oldlibs="$output_objdir/$libname.$libext" build_libtool_libs=module build_old_libs=yes else build_libtool_libs=no fi fi fi fi # Done checking deplibs! deplibs=$newdeplibs fi # Time to change all our "foo.ltframework" stuff back to "-framework foo" case $host in *-*-darwin*) newdeplibs=`$ECHO " $newdeplibs" | $SED 's% \([^ $]*\).ltframework% -framework \1%g'` new_inherited_linker_flags=`$ECHO " $new_inherited_linker_flags" | $SED 's% \([^ $]*\).ltframework% -framework \1%g'` deplibs=`$ECHO " $deplibs" | $SED 's% \([^ $]*\).ltframework% -framework \1%g'` ;; esac # move library search paths that coincide with paths to not yet # installed libraries to the beginning of the library search list new_libs= for path in $notinst_path; do case " $new_libs " in *" -L$path/$objdir "*) ;; *) case " $deplibs " in *" -L$path/$objdir "*) func_append new_libs " -L$path/$objdir" ;; esac ;; esac done for deplib in $deplibs; do case $deplib in -L*) case " $new_libs " in *" $deplib "*) ;; *) func_append new_libs " $deplib" ;; esac ;; *) func_append new_libs " $deplib" ;; esac done deplibs="$new_libs" # All the library-specific variables (install_libdir is set above). library_names= old_library= dlname= # Test again, we may have decided not to build it any more if test "$build_libtool_libs" = yes; then if test "$hardcode_into_libs" = yes; then # Hardcode the library paths hardcode_libdirs= dep_rpath= rpath="$finalize_rpath" test "$opt_mode" != relink && rpath="$compile_rpath$rpath" for libdir in $rpath; do if test -n "$hardcode_libdir_flag_spec"; then if test -n "$hardcode_libdir_separator"; then func_replace_sysroot "$libdir" libdir=$func_replace_sysroot_result if test -z "$hardcode_libdirs"; then hardcode_libdirs="$libdir" else # Just accumulate the unique libdirs. case $hardcode_libdir_separator$hardcode_libdirs$hardcode_libdir_separator in *"$hardcode_libdir_separator$libdir$hardcode_libdir_separator"*) ;; *) func_append hardcode_libdirs "$hardcode_libdir_separator$libdir" ;; esac fi else eval flag=\"$hardcode_libdir_flag_spec\" func_append dep_rpath " $flag" fi elif test -n "$runpath_var"; then case "$perm_rpath " in *" $libdir "*) ;; *) func_apped perm_rpath " $libdir" ;; esac fi done # Substitute the hardcoded libdirs into the rpath. if test -n "$hardcode_libdir_separator" && test -n "$hardcode_libdirs"; then libdir="$hardcode_libdirs" if test -n "$hardcode_libdir_flag_spec_ld"; then eval dep_rpath=\"$hardcode_libdir_flag_spec_ld\" else eval dep_rpath=\"$hardcode_libdir_flag_spec\" fi fi if test -n "$runpath_var" && test -n "$perm_rpath"; then # We should set the runpath_var. rpath= for dir in $perm_rpath; do func_append rpath "$dir:" done eval "$runpath_var='$rpath\$$runpath_var'; export $runpath_var" fi test -n "$dep_rpath" && deplibs="$dep_rpath $deplibs" fi shlibpath="$finalize_shlibpath" test "$opt_mode" != relink && shlibpath="$compile_shlibpath$shlibpath" if test -n "$shlibpath"; then eval "$shlibpath_var='$shlibpath\$$shlibpath_var'; export $shlibpath_var" fi # Get the real and link names of the library. eval shared_ext=\"$shrext_cmds\" eval library_names=\"$library_names_spec\" set dummy $library_names shift realname="$1" shift if test -n "$soname_spec"; then eval soname=\"$soname_spec\" else soname="$realname" fi if test -z "$dlname"; then dlname=$soname fi lib="$output_objdir/$realname" linknames= for link do func_append linknames " $link" done # Use standard objects if they are pic test -z "$pic_flag" && libobjs=`$ECHO "$libobjs" | $SP2NL | $SED "$lo2o" | $NL2SP` test "X$libobjs" = "X " && libobjs= delfiles= if test -n "$export_symbols" && test -n "$include_expsyms"; then $opt_dry_run || cp "$export_symbols" "$output_objdir/$libname.uexp" export_symbols="$output_objdir/$libname.uexp" func_append delfiles " $export_symbols" fi orig_export_symbols= case $host_os in cygwin* | mingw* | cegcc*) if test -n "$export_symbols" && test -z "$export_symbols_regex"; then # exporting using user supplied symfile if test "x`$SED 1q $export_symbols`" != xEXPORTS; then # and it's NOT already a .def file. Must figure out # which of the given symbols are data symbols and tag # them as such. So, trigger use of export_symbols_cmds. # export_symbols gets reassigned inside the "prepare # the list of exported symbols" if statement, so the # include_expsyms logic still works. orig_export_symbols="$export_symbols" export_symbols= always_export_symbols=yes fi fi ;; esac # Prepare the list of exported symbols if test -z "$export_symbols"; then if test "$always_export_symbols" = yes || test -n "$export_symbols_regex"; then func_verbose "generating symbol list for \`$libname.la'" export_symbols="$output_objdir/$libname.exp" $opt_dry_run || $RM $export_symbols cmds=$export_symbols_cmds save_ifs="$IFS"; IFS='~' for cmd1 in $cmds; do IFS="$save_ifs" # Take the normal branch if the nm_file_list_spec branch # doesn't work or if tool conversion is not needed. case $nm_file_list_spec~$to_tool_file_cmd in *~func_convert_file_noop | *~func_convert_file_msys_to_w32 | ~*) try_normal_branch=yes eval cmd=\"$cmd1\" func_len " $cmd" len=$func_len_result ;; *) try_normal_branch=no ;; esac if test "$try_normal_branch" = yes \ && { test "$len" -lt "$max_cmd_len" \ || test "$max_cmd_len" -le -1; } then func_show_eval "$cmd" 'exit $?' skipped_export=false elif test -n "$nm_file_list_spec"; then func_basename "$output" output_la=$func_basename_result save_libobjs=$libobjs save_output=$output output=${output_objdir}/${output_la}.nm func_to_tool_file "$output" libobjs=$nm_file_list_spec$func_to_tool_file_result func_append delfiles " $output" func_verbose "creating $NM input file list: $output" for obj in $save_libobjs; do func_to_tool_file "$obj" $ECHO "$func_to_tool_file_result" done > "$output" eval cmd=\"$cmd1\" func_show_eval "$cmd" 'exit $?' output=$save_output libobjs=$save_libobjs skipped_export=false else # The command line is too long to execute in one step. func_verbose "using reloadable object file for export list..." skipped_export=: # Break out early, otherwise skipped_export may be # set to false by a later but shorter cmd. break fi done IFS="$save_ifs" if test -n "$export_symbols_regex" && test "X$skipped_export" != "X:"; then func_show_eval '$EGREP -e "$export_symbols_regex" "$export_symbols" > "${export_symbols}T"' func_show_eval '$MV "${export_symbols}T" "$export_symbols"' fi fi fi if test -n "$export_symbols" && test -n "$include_expsyms"; then tmp_export_symbols="$export_symbols" test -n "$orig_export_symbols" && tmp_export_symbols="$orig_export_symbols" $opt_dry_run || eval '$ECHO "$include_expsyms" | $SP2NL >> "$tmp_export_symbols"' fi if test "X$skipped_export" != "X:" && test -n "$orig_export_symbols"; then # The given exports_symbols file has to be filtered, so filter it. func_verbose "filter symbol list for \`$libname.la' to tag DATA exports" # FIXME: $output_objdir/$libname.filter potentially contains lots of # 's' commands which not all seds can handle. GNU sed should be fine # though. Also, the filter scales superlinearly with the number of # global variables. join(1) would be nice here, but unfortunately # isn't a blessed tool. $opt_dry_run || $SED -e '/[ ,]DATA/!d;s,\(.*\)\([ \,].*\),s|^\1$|\1\2|,' < $export_symbols > $output_objdir/$libname.filter func_append delfiles " $export_symbols $output_objdir/$libname.filter" export_symbols=$output_objdir/$libname.def $opt_dry_run || $SED -f $output_objdir/$libname.filter < $orig_export_symbols > $export_symbols fi tmp_deplibs= for test_deplib in $deplibs; do case " $convenience " in *" $test_deplib "*) ;; *) func_append tmp_deplibs " $test_deplib" ;; esac done deplibs="$tmp_deplibs" if test -n "$convenience"; then if test -n "$whole_archive_flag_spec" && test "$compiler_needs_object" = yes && test -z "$libobjs"; then # extract the archives, so we have objects to list. # TODO: could optimize this to just extract one archive. whole_archive_flag_spec= fi if test -n "$whole_archive_flag_spec"; then save_libobjs=$libobjs eval libobjs=\"\$libobjs $whole_archive_flag_spec\" test "X$libobjs" = "X " && libobjs= else gentop="$output_objdir/${outputname}x" func_append generated " $gentop" func_extract_archives $gentop $convenience func_append libobjs " $func_extract_archives_result" test "X$libobjs" = "X " && libobjs= fi fi if test "$thread_safe" = yes && test -n "$thread_safe_flag_spec"; then eval flag=\"$thread_safe_flag_spec\" func_append linker_flags " $flag" fi # Make a backup of the uninstalled library when relinking if test "$opt_mode" = relink; then $opt_dry_run || eval '(cd $output_objdir && $RM ${realname}U && $MV $realname ${realname}U)' || exit $? fi # Do each of the archive commands. if test "$module" = yes && test -n "$module_cmds" ; then if test -n "$export_symbols" && test -n "$module_expsym_cmds"; then eval test_cmds=\"$module_expsym_cmds\" cmds=$module_expsym_cmds else eval test_cmds=\"$module_cmds\" cmds=$module_cmds fi else if test -n "$export_symbols" && test -n "$archive_expsym_cmds"; then eval test_cmds=\"$archive_expsym_cmds\" cmds=$archive_expsym_cmds else eval test_cmds=\"$archive_cmds\" cmds=$archive_cmds fi fi if test "X$skipped_export" != "X:" && func_len " $test_cmds" && len=$func_len_result && test "$len" -lt "$max_cmd_len" || test "$max_cmd_len" -le -1; then : else # The command line is too long to link in one step, link piecewise # or, if using GNU ld and skipped_export is not :, use a linker # script. # Save the value of $output and $libobjs because we want to # use them later. If we have whole_archive_flag_spec, we # want to use save_libobjs as it was before # whole_archive_flag_spec was expanded, because we can't # assume the linker understands whole_archive_flag_spec. # This may have to be revisited, in case too many # convenience libraries get linked in and end up exceeding # the spec. if test -z "$convenience" || test -z "$whole_archive_flag_spec"; then save_libobjs=$libobjs fi save_output=$output func_basename "$output" output_la=$func_basename_result # Clear the reloadable object creation command queue and # initialize k to one. test_cmds= concat_cmds= objlist= last_robj= k=1 if test -n "$save_libobjs" && test "X$skipped_export" != "X:" && test "$with_gnu_ld" = yes; then output=${output_objdir}/${output_la}.lnkscript func_verbose "creating GNU ld script: $output" echo 'INPUT (' > $output for obj in $save_libobjs do func_to_tool_file "$obj" $ECHO "$func_to_tool_file_result" >> $output done echo ')' >> $output func_append delfiles " $output" func_to_tool_file "$output" output=$func_to_tool_file_result elif test -n "$save_libobjs" && test "X$skipped_export" != "X:" && test "X$file_list_spec" != X; then output=${output_objdir}/${output_la}.lnk func_verbose "creating linker input file list: $output" : > $output set x $save_libobjs shift firstobj= if test "$compiler_needs_object" = yes; then firstobj="$1 " shift fi for obj do func_to_tool_file "$obj" $ECHO "$func_to_tool_file_result" >> $output done func_append delfiles " $output" func_to_tool_file "$output" output=$firstobj\"$file_list_spec$func_to_tool_file_result\" else if test -n "$save_libobjs"; then func_verbose "creating reloadable object files..." output=$output_objdir/$output_la-${k}.$objext eval test_cmds=\"$reload_cmds\" func_len " $test_cmds" len0=$func_len_result len=$len0 # Loop over the list of objects to be linked. for obj in $save_libobjs do func_len " $obj" func_arith $len + $func_len_result len=$func_arith_result if test "X$objlist" = X || test "$len" -lt "$max_cmd_len"; then func_append objlist " $obj" else # The command $test_cmds is almost too long, add a # command to the queue. if test "$k" -eq 1 ; then # The first file doesn't have a previous command to add. reload_objs=$objlist eval concat_cmds=\"$reload_cmds\" else # All subsequent reloadable object files will link in # the last one created. reload_objs="$objlist $last_robj" eval concat_cmds=\"\$concat_cmds~$reload_cmds~\$RM $last_robj\" fi last_robj=$output_objdir/$output_la-${k}.$objext func_arith $k + 1 k=$func_arith_result output=$output_objdir/$output_la-${k}.$objext objlist=" $obj" func_len " $last_robj" func_arith $len0 + $func_len_result len=$func_arith_result fi done # Handle the remaining objects by creating one last # reloadable object file. All subsequent reloadable object # files will link in the last one created. test -z "$concat_cmds" || concat_cmds=$concat_cmds~ reload_objs="$objlist $last_robj" eval concat_cmds=\"\${concat_cmds}$reload_cmds\" if test -n "$last_robj"; then eval concat_cmds=\"\${concat_cmds}~\$RM $last_robj\" fi func_append delfiles " $output" else output= fi if ${skipped_export-false}; then func_verbose "generating symbol list for \`$libname.la'" export_symbols="$output_objdir/$libname.exp" $opt_dry_run || $RM $export_symbols libobjs=$output # Append the command to create the export file. test -z "$concat_cmds" || concat_cmds=$concat_cmds~ eval concat_cmds=\"\$concat_cmds$export_symbols_cmds\" if test -n "$last_robj"; then eval concat_cmds=\"\$concat_cmds~\$RM $last_robj\" fi fi test -n "$save_libobjs" && func_verbose "creating a temporary reloadable object file: $output" # Loop through the commands generated above and execute them. save_ifs="$IFS"; IFS='~' for cmd in $concat_cmds; do IFS="$save_ifs" $opt_silent || { func_quote_for_expand "$cmd" eval "func_echo $func_quote_for_expand_result" } $opt_dry_run || eval "$cmd" || { lt_exit=$? # Restore the uninstalled library and exit if test "$opt_mode" = relink; then ( cd "$output_objdir" && \ $RM "${realname}T" && \ $MV "${realname}U" "$realname" ) fi exit $lt_exit } done IFS="$save_ifs" if test -n "$export_symbols_regex" && ${skipped_export-false}; then func_show_eval '$EGREP -e "$export_symbols_regex" "$export_symbols" > "${export_symbols}T"' func_show_eval '$MV "${export_symbols}T" "$export_symbols"' fi fi if ${skipped_export-false}; then if test -n "$export_symbols" && test -n "$include_expsyms"; then tmp_export_symbols="$export_symbols" test -n "$orig_export_symbols" && tmp_export_symbols="$orig_export_symbols" $opt_dry_run || eval '$ECHO "$include_expsyms" | $SP2NL >> "$tmp_export_symbols"' fi if test -n "$orig_export_symbols"; then # The given exports_symbols file has to be filtered, so filter it. func_verbose "filter symbol list for \`$libname.la' to tag DATA exports" # FIXME: $output_objdir/$libname.filter potentially contains lots of # 's' commands which not all seds can handle. GNU sed should be fine # though. Also, the filter scales superlinearly with the number of # global variables. join(1) would be nice here, but unfortunately # isn't a blessed tool. $opt_dry_run || $SED -e '/[ ,]DATA/!d;s,\(.*\)\([ \,].*\),s|^\1$|\1\2|,' < $export_symbols > $output_objdir/$libname.filter func_append delfiles " $export_symbols $output_objdir/$libname.filter" export_symbols=$output_objdir/$libname.def $opt_dry_run || $SED -f $output_objdir/$libname.filter < $orig_export_symbols > $export_symbols fi fi libobjs=$output # Restore the value of output. output=$save_output if test -n "$convenience" && test -n "$whole_archive_flag_spec"; then eval libobjs=\"\$libobjs $whole_archive_flag_spec\" test "X$libobjs" = "X " && libobjs= fi # Expand the library linking commands again to reset the # value of $libobjs for piecewise linking. # Do each of the archive commands. if test "$module" = yes && test -n "$module_cmds" ; then if test -n "$export_symbols" && test -n "$module_expsym_cmds"; then cmds=$module_expsym_cmds else cmds=$module_cmds fi else if test -n "$export_symbols" && test -n "$archive_expsym_cmds"; then cmds=$archive_expsym_cmds else cmds=$archive_cmds fi fi fi if test -n "$delfiles"; then # Append the command to remove temporary files to $cmds. eval cmds=\"\$cmds~\$RM $delfiles\" fi # Add any objects from preloaded convenience libraries if test -n "$dlprefiles"; then gentop="$output_objdir/${outputname}x" func_append generated " $gentop" func_extract_archives $gentop $dlprefiles func_append libobjs " $func_extract_archives_result" test "X$libobjs" = "X " && libobjs= fi save_ifs="$IFS"; IFS='~' for cmd in $cmds; do IFS="$save_ifs" eval cmd=\"$cmd\" $opt_silent || { func_quote_for_expand "$cmd" eval "func_echo $func_quote_for_expand_result" } $opt_dry_run || eval "$cmd" || { lt_exit=$? # Restore the uninstalled library and exit if test "$opt_mode" = relink; then ( cd "$output_objdir" && \ $RM "${realname}T" && \ $MV "${realname}U" "$realname" ) fi exit $lt_exit } done IFS="$save_ifs" # Restore the uninstalled library and exit if test "$opt_mode" = relink; then $opt_dry_run || eval '(cd $output_objdir && $RM ${realname}T && $MV $realname ${realname}T && $MV ${realname}U $realname)' || exit $? if test -n "$convenience"; then if test -z "$whole_archive_flag_spec"; then func_show_eval '${RM}r "$gentop"' fi fi exit $EXIT_SUCCESS fi # Create links to the real library. for linkname in $linknames; do if test "$realname" != "$linkname"; then func_show_eval '(cd "$output_objdir" && $RM "$linkname" && $LN_S "$realname" "$linkname")' 'exit $?' fi done # If -module or -export-dynamic was specified, set the dlname. if test "$module" = yes || test "$export_dynamic" = yes; then # On all known operating systems, these are identical. dlname="$soname" fi fi ;; obj) if test -n "$dlfiles$dlprefiles" || test "$dlself" != no; then func_warning "\`-dlopen' is ignored for objects" fi case " $deplibs" in *\ -l* | *\ -L*) func_warning "\`-l' and \`-L' are ignored for objects" ;; esac test -n "$rpath" && \ func_warning "\`-rpath' is ignored for objects" test -n "$xrpath" && \ func_warning "\`-R' is ignored for objects" test -n "$vinfo" && \ func_warning "\`-version-info' is ignored for objects" test -n "$release" && \ func_warning "\`-release' is ignored for objects" case $output in *.lo) test -n "$objs$old_deplibs" && \ func_fatal_error "cannot build library object \`$output' from non-libtool objects" libobj=$output func_lo2o "$libobj" obj=$func_lo2o_result ;; *) libobj= obj="$output" ;; esac # Delete the old objects. $opt_dry_run || $RM $obj $libobj # Objects from convenience libraries. This assumes # single-version convenience libraries. Whenever we create # different ones for PIC/non-PIC, this we'll have to duplicate # the extraction. reload_conv_objs= gentop= # reload_cmds runs $LD directly, so let us get rid of # -Wl from whole_archive_flag_spec and hope we can get by with # turning comma into space.. wl= if test -n "$convenience"; then if test -n "$whole_archive_flag_spec"; then eval tmp_whole_archive_flags=\"$whole_archive_flag_spec\" reload_conv_objs=$reload_objs\ `$ECHO "$tmp_whole_archive_flags" | $SED 's|,| |g'` else gentop="$output_objdir/${obj}x" func_append generated " $gentop" func_extract_archives $gentop $convenience reload_conv_objs="$reload_objs $func_extract_archives_result" fi fi # If we're not building shared, we need to use non_pic_objs test "$build_libtool_libs" != yes && libobjs="$non_pic_objects" # Create the old-style object. reload_objs="$objs$old_deplibs "`$ECHO "$libobjs" | $SP2NL | $SED "/\.${libext}$/d; /\.lib$/d; $lo2o" | $NL2SP`" $reload_conv_objs" ### testsuite: skip nested quoting test output="$obj" func_execute_cmds "$reload_cmds" 'exit $?' # Exit if we aren't doing a library object file. if test -z "$libobj"; then if test -n "$gentop"; then func_show_eval '${RM}r "$gentop"' fi exit $EXIT_SUCCESS fi if test "$build_libtool_libs" != yes; then if test -n "$gentop"; then func_show_eval '${RM}r "$gentop"' fi # Create an invalid libtool object if no PIC, so that we don't # accidentally link it into a program. # $show "echo timestamp > $libobj" # $opt_dry_run || eval "echo timestamp > $libobj" || exit $? exit $EXIT_SUCCESS fi if test -n "$pic_flag" || test "$pic_mode" != default; then # Only do commands if we really have different PIC objects. reload_objs="$libobjs $reload_conv_objs" output="$libobj" func_execute_cmds "$reload_cmds" 'exit $?' fi if test -n "$gentop"; then func_show_eval '${RM}r "$gentop"' fi exit $EXIT_SUCCESS ;; prog) case $host in *cygwin*) func_stripname '' '.exe' "$output" output=$func_stripname_result.exe;; esac test -n "$vinfo" && \ func_warning "\`-version-info' is ignored for programs" test -n "$release" && \ func_warning "\`-release' is ignored for programs" test "$preload" = yes \ && test "$dlopen_support" = unknown \ && test "$dlopen_self" = unknown \ && test "$dlopen_self_static" = unknown && \ func_warning "\`LT_INIT([dlopen])' not used. Assuming no dlopen support." case $host in *-*-rhapsody* | *-*-darwin1.[012]) # On Rhapsody replace the C library is the System framework compile_deplibs=`$ECHO " $compile_deplibs" | $SED 's/ -lc / System.ltframework /'` finalize_deplibs=`$ECHO " $finalize_deplibs" | $SED 's/ -lc / System.ltframework /'` ;; esac case $host in *-*-darwin*) # Don't allow lazy linking, it breaks C++ global constructors # But is supposedly fixed on 10.4 or later (yay!). if test "$tagname" = CXX ; then case ${MACOSX_DEPLOYMENT_TARGET-10.0} in 10.[0123]) func_append compile_command " ${wl}-bind_at_load" func_append finalize_command " ${wl}-bind_at_load" ;; esac fi # Time to change all our "foo.ltframework" stuff back to "-framework foo" compile_deplibs=`$ECHO " $compile_deplibs" | $SED 's% \([^ $]*\).ltframework% -framework \1%g'` finalize_deplibs=`$ECHO " $finalize_deplibs" | $SED 's% \([^ $]*\).ltframework% -framework \1%g'` ;; esac # move library search paths that coincide with paths to not yet # installed libraries to the beginning of the library search list new_libs= for path in $notinst_path; do case " $new_libs " in *" -L$path/$objdir "*) ;; *) case " $compile_deplibs " in *" -L$path/$objdir "*) func_append new_libs " -L$path/$objdir" ;; esac ;; esac done for deplib in $compile_deplibs; do case $deplib in -L*) case " $new_libs " in *" $deplib "*) ;; *) func_append new_libs " $deplib" ;; esac ;; *) func_append new_libs " $deplib" ;; esac done compile_deplibs="$new_libs" func_append compile_command " $compile_deplibs" func_append finalize_command " $finalize_deplibs" if test -n "$rpath$xrpath"; then # If the user specified any rpath flags, then add them. for libdir in $rpath $xrpath; do # This is the magic to use -rpath. case "$finalize_rpath " in *" $libdir "*) ;; *) func_append finalize_rpath " $libdir" ;; esac done fi # Now hardcode the library paths rpath= hardcode_libdirs= for libdir in $compile_rpath $finalize_rpath; do if test -n "$hardcode_libdir_flag_spec"; then if test -n "$hardcode_libdir_separator"; then if test -z "$hardcode_libdirs"; then hardcode_libdirs="$libdir" else # Just accumulate the unique libdirs. case $hardcode_libdir_separator$hardcode_libdirs$hardcode_libdir_separator in *"$hardcode_libdir_separator$libdir$hardcode_libdir_separator"*) ;; *) func_append hardcode_libdirs "$hardcode_libdir_separator$libdir" ;; esac fi else eval flag=\"$hardcode_libdir_flag_spec\" func_append rpath " $flag" fi elif test -n "$runpath_var"; then case "$perm_rpath " in *" $libdir "*) ;; *) func_append perm_rpath " $libdir" ;; esac fi case $host in *-*-cygwin* | *-*-mingw* | *-*-pw32* | *-*-os2* | *-cegcc*) testbindir=`${ECHO} "$libdir" | ${SED} -e 's*/lib$*/bin*'` case :$dllsearchpath: in *":$libdir:"*) ;; ::) dllsearchpath=$libdir;; *) func_append dllsearchpath ":$libdir";; esac case :$dllsearchpath: in *":$testbindir:"*) ;; ::) dllsearchpath=$testbindir;; *) func_append dllsearchpath ":$testbindir";; esac ;; esac done # Substitute the hardcoded libdirs into the rpath. if test -n "$hardcode_libdir_separator" && test -n "$hardcode_libdirs"; then libdir="$hardcode_libdirs" eval rpath=\" $hardcode_libdir_flag_spec\" fi compile_rpath="$rpath" rpath= hardcode_libdirs= for libdir in $finalize_rpath; do if test -n "$hardcode_libdir_flag_spec"; then if test -n "$hardcode_libdir_separator"; then if test -z "$hardcode_libdirs"; then hardcode_libdirs="$libdir" else # Just accumulate the unique libdirs. case $hardcode_libdir_separator$hardcode_libdirs$hardcode_libdir_separator in *"$hardcode_libdir_separator$libdir$hardcode_libdir_separator"*) ;; *) func_append hardcode_libdirs "$hardcode_libdir_separator$libdir" ;; esac fi else eval flag=\"$hardcode_libdir_flag_spec\" func_append rpath " $flag" fi elif test -n "$runpath_var"; then case "$finalize_perm_rpath " in *" $libdir "*) ;; *) func_append finalize_perm_rpath " $libdir" ;; esac fi done # Substitute the hardcoded libdirs into the rpath. if test -n "$hardcode_libdir_separator" && test -n "$hardcode_libdirs"; then libdir="$hardcode_libdirs" eval rpath=\" $hardcode_libdir_flag_spec\" fi finalize_rpath="$rpath" if test -n "$libobjs" && test "$build_old_libs" = yes; then # Transform all the library objects into standard objects. compile_command=`$ECHO "$compile_command" | $SP2NL | $SED "$lo2o" | $NL2SP` finalize_command=`$ECHO "$finalize_command" | $SP2NL | $SED "$lo2o" | $NL2SP` fi func_generate_dlsyms "$outputname" "@PROGRAM@" "no" # template prelinking step if test -n "$prelink_cmds"; then func_execute_cmds "$prelink_cmds" 'exit $?' fi wrappers_required=yes case $host in *cegcc* | *mingw32ce*) # Disable wrappers for cegcc and mingw32ce hosts, we are cross compiling anyway. wrappers_required=no ;; *cygwin* | *mingw* ) if test "$build_libtool_libs" != yes; then wrappers_required=no fi ;; *) if test "$need_relink" = no || test "$build_libtool_libs" != yes; then wrappers_required=no fi ;; esac if test "$wrappers_required" = no; then # Replace the output file specification. compile_command=`$ECHO "$compile_command" | $SED 's%@OUTPUT@%'"$output"'%g'` link_command="$compile_command$compile_rpath" # We have no uninstalled library dependencies, so finalize right now. exit_status=0 func_show_eval "$link_command" 'exit_status=$?' if test -n "$postlink_cmds"; then func_to_tool_file "$output" postlink_cmds=`func_echo_all "$postlink_cmds" | $SED -e 's%@OUTPUT@%'"$output"'%g' -e 's%@TOOL_OUTPUT@%'"$func_to_tool_file_result"'%g'` func_execute_cmds "$postlink_cmds" 'exit $?' fi # Delete the generated files. if test -f "$output_objdir/${outputname}S.${objext}"; then func_show_eval '$RM "$output_objdir/${outputname}S.${objext}"' fi exit $exit_status fi if test -n "$compile_shlibpath$finalize_shlibpath"; then compile_command="$shlibpath_var=\"$compile_shlibpath$finalize_shlibpath\$$shlibpath_var\" $compile_command" fi if test -n "$finalize_shlibpath"; then finalize_command="$shlibpath_var=\"$finalize_shlibpath\$$shlibpath_var\" $finalize_command" fi compile_var= finalize_var= if test -n "$runpath_var"; then if test -n "$perm_rpath"; then # We should set the runpath_var. rpath= for dir in $perm_rpath; do func_append rpath "$dir:" done compile_var="$runpath_var=\"$rpath\$$runpath_var\" " fi if test -n "$finalize_perm_rpath"; then # We should set the runpath_var. rpath= for dir in $finalize_perm_rpath; do func_append rpath "$dir:" done finalize_var="$runpath_var=\"$rpath\$$runpath_var\" " fi fi if test "$no_install" = yes; then # We don't need to create a wrapper script. link_command="$compile_var$compile_command$compile_rpath" # Replace the output file specification. link_command=`$ECHO "$link_command" | $SED 's%@OUTPUT@%'"$output"'%g'` # Delete the old output file. $opt_dry_run || $RM $output # Link the executable and exit func_show_eval "$link_command" 'exit $?' if test -n "$postlink_cmds"; then func_to_tool_file "$output" postlink_cmds=`func_echo_all "$postlink_cmds" | $SED -e 's%@OUTPUT@%'"$output"'%g' -e 's%@TOOL_OUTPUT@%'"$func_to_tool_file_result"'%g'` func_execute_cmds "$postlink_cmds" 'exit $?' fi exit $EXIT_SUCCESS fi if test "$hardcode_action" = relink; then # Fast installation is not supported link_command="$compile_var$compile_command$compile_rpath" relink_command="$finalize_var$finalize_command$finalize_rpath" func_warning "this platform does not like uninstalled shared libraries" func_warning "\`$output' will be relinked during installation" else if test "$fast_install" != no; then link_command="$finalize_var$compile_command$finalize_rpath" if test "$fast_install" = yes; then relink_command=`$ECHO "$compile_var$compile_command$compile_rpath" | $SED 's%@OUTPUT@%\$progdir/\$file%g'` else # fast_install is set to needless relink_command= fi else link_command="$compile_var$compile_command$compile_rpath" relink_command="$finalize_var$finalize_command$finalize_rpath" fi fi # Replace the output file specification. link_command=`$ECHO "$link_command" | $SED 's%@OUTPUT@%'"$output_objdir/$outputname"'%g'` # Delete the old output files. $opt_dry_run || $RM $output $output_objdir/$outputname $output_objdir/lt-$outputname func_show_eval "$link_command" 'exit $?' if test -n "$postlink_cmds"; then func_to_tool_file "$output_objdir/$outputname" postlink_cmds=`func_echo_all "$postlink_cmds" | $SED -e 's%@OUTPUT@%'"$output_objdir/$outputname"'%g' -e 's%@TOOL_OUTPUT@%'"$func_to_tool_file_result"'%g'` func_execute_cmds "$postlink_cmds" 'exit $?' fi # Now create the wrapper script. func_verbose "creating $output" # Quote the relink command for shipping. if test -n "$relink_command"; then # Preserve any variables that may affect compiler behavior for var in $variables_saved_for_relink; do if eval test -z \"\${$var+set}\"; then relink_command="{ test -z \"\${$var+set}\" || $lt_unset $var || { $var=; export $var; }; }; $relink_command" elif eval var_value=\$$var; test -z "$var_value"; then relink_command="$var=; export $var; $relink_command" else func_quote_for_eval "$var_value" relink_command="$var=$func_quote_for_eval_result; export $var; $relink_command" fi done relink_command="(cd `pwd`; $relink_command)" relink_command=`$ECHO "$relink_command" | $SED "$sed_quote_subst"` fi # Only actually do things if not in dry run mode. $opt_dry_run || { # win32 will think the script is a binary if it has # a .exe suffix, so we strip it off here. case $output in *.exe) func_stripname '' '.exe' "$output" output=$func_stripname_result ;; esac # test for cygwin because mv fails w/o .exe extensions case $host in *cygwin*) exeext=.exe func_stripname '' '.exe' "$outputname" outputname=$func_stripname_result ;; *) exeext= ;; esac case $host in *cygwin* | *mingw* ) func_dirname_and_basename "$output" "" "." output_name=$func_basename_result output_path=$func_dirname_result cwrappersource="$output_path/$objdir/lt-$output_name.c" cwrapper="$output_path/$output_name.exe" $RM $cwrappersource $cwrapper trap "$RM $cwrappersource $cwrapper; exit $EXIT_FAILURE" 1 2 15 func_emit_cwrapperexe_src > $cwrappersource # The wrapper executable is built using the $host compiler, # because it contains $host paths and files. If cross- # compiling, it, like the target executable, must be # executed on the $host or under an emulation environment. $opt_dry_run || { $LTCC $LTCFLAGS -o $cwrapper $cwrappersource $STRIP $cwrapper } # Now, create the wrapper script for func_source use: func_ltwrapper_scriptname $cwrapper $RM $func_ltwrapper_scriptname_result trap "$RM $func_ltwrapper_scriptname_result; exit $EXIT_FAILURE" 1 2 15 $opt_dry_run || { # note: this script will not be executed, so do not chmod. if test "x$build" = "x$host" ; then $cwrapper --lt-dump-script > $func_ltwrapper_scriptname_result else func_emit_wrapper no > $func_ltwrapper_scriptname_result fi } ;; * ) $RM $output trap "$RM $output; exit $EXIT_FAILURE" 1 2 15 func_emit_wrapper no > $output chmod +x $output ;; esac } exit $EXIT_SUCCESS ;; esac # See if we need to build an old-fashioned archive. for oldlib in $oldlibs; do if test "$build_libtool_libs" = convenience; then oldobjs="$libobjs_save $symfileobj" addlibs="$convenience" build_libtool_libs=no else if test "$build_libtool_libs" = module; then oldobjs="$libobjs_save" build_libtool_libs=no else oldobjs="$old_deplibs $non_pic_objects" if test "$preload" = yes && test -f "$symfileobj"; then func_append oldobjs " $symfileobj" fi fi addlibs="$old_convenience" fi if test -n "$addlibs"; then gentop="$output_objdir/${outputname}x" func_append generated " $gentop" func_extract_archives $gentop $addlibs func_append oldobjs " $func_extract_archives_result" fi # Do each command in the archive commands. if test -n "$old_archive_from_new_cmds" && test "$build_libtool_libs" = yes; then cmds=$old_archive_from_new_cmds else # Add any objects from preloaded convenience libraries if test -n "$dlprefiles"; then gentop="$output_objdir/${outputname}x" func_append generated " $gentop" func_extract_archives $gentop $dlprefiles func_append oldobjs " $func_extract_archives_result" fi # POSIX demands no paths to be encoded in archives. We have # to avoid creating archives with duplicate basenames if we # might have to extract them afterwards, e.g., when creating a # static archive out of a convenience library, or when linking # the entirety of a libtool archive into another (currently # not supported by libtool). if (for obj in $oldobjs do func_basename "$obj" $ECHO "$func_basename_result" done | sort | sort -uc >/dev/null 2>&1); then : else echo "copying selected object files to avoid basename conflicts..." gentop="$output_objdir/${outputname}x" func_append generated " $gentop" func_mkdir_p "$gentop" save_oldobjs=$oldobjs oldobjs= counter=1 for obj in $save_oldobjs do func_basename "$obj" objbase="$func_basename_result" case " $oldobjs " in " ") oldobjs=$obj ;; *[\ /]"$objbase "*) while :; do # Make sure we don't pick an alternate name that also # overlaps. newobj=lt$counter-$objbase func_arith $counter + 1 counter=$func_arith_result case " $oldobjs " in *[\ /]"$newobj "*) ;; *) if test ! -f "$gentop/$newobj"; then break; fi ;; esac done func_show_eval "ln $obj $gentop/$newobj || cp $obj $gentop/$newobj" func_append oldobjs " $gentop/$newobj" ;; *) func_append oldobjs " $obj" ;; esac done fi eval cmds=\"$old_archive_cmds\" func_len " $cmds" len=$func_len_result if test "$len" -lt "$max_cmd_len" || test "$max_cmd_len" -le -1; then cmds=$old_archive_cmds elif test -n "$archiver_list_spec"; then func_verbose "using command file archive linking..." for obj in $oldobjs do func_to_tool_file "$obj" $ECHO "$func_to_tool_file_result" done > $output_objdir/$libname.libcmd func_to_tool_file "$output_objdir/$libname.libcmd" oldobjs=" $archiver_list_spec$func_to_tool_file_result" cmds=$old_archive_cmds else # the command line is too long to link in one step, link in parts func_verbose "using piecewise archive linking..." save_RANLIB=$RANLIB RANLIB=: objlist= concat_cmds= save_oldobjs=$oldobjs oldobjs= # Is there a better way of finding the last object in the list? for obj in $save_oldobjs do last_oldobj=$obj done eval test_cmds=\"$old_archive_cmds\" func_len " $test_cmds" len0=$func_len_result len=$len0 for obj in $save_oldobjs do func_len " $obj" func_arith $len + $func_len_result len=$func_arith_result func_append objlist " $obj" if test "$len" -lt "$max_cmd_len"; then : else # the above command should be used before it gets too long oldobjs=$objlist if test "$obj" = "$last_oldobj" ; then RANLIB=$save_RANLIB fi test -z "$concat_cmds" || concat_cmds=$concat_cmds~ eval concat_cmds=\"\${concat_cmds}$old_archive_cmds\" objlist= len=$len0 fi done RANLIB=$save_RANLIB oldobjs=$objlist if test "X$oldobjs" = "X" ; then eval cmds=\"\$concat_cmds\" else eval cmds=\"\$concat_cmds~\$old_archive_cmds\" fi fi fi func_execute_cmds "$cmds" 'exit $?' done test -n "$generated" && \ func_show_eval "${RM}r$generated" # Now create the libtool archive. case $output in *.la) old_library= test "$build_old_libs" = yes && old_library="$libname.$libext" func_verbose "creating $output" # Preserve any variables that may affect compiler behavior for var in $variables_saved_for_relink; do if eval test -z \"\${$var+set}\"; then relink_command="{ test -z \"\${$var+set}\" || $lt_unset $var || { $var=; export $var; }; }; $relink_command" elif eval var_value=\$$var; test -z "$var_value"; then relink_command="$var=; export $var; $relink_command" else func_quote_for_eval "$var_value" relink_command="$var=$func_quote_for_eval_result; export $var; $relink_command" fi done # Quote the link command for shipping. relink_command="(cd `pwd`; $SHELL $progpath $preserve_args --mode=relink $libtool_args @inst_prefix_dir@)" relink_command=`$ECHO "$relink_command" | $SED "$sed_quote_subst"` if test "$hardcode_automatic" = yes ; then relink_command= fi # Only create the output if not a dry run. $opt_dry_run || { for installed in no yes; do if test "$installed" = yes; then if test -z "$install_libdir"; then break fi output="$output_objdir/$outputname"i # Replace all uninstalled libtool libraries with the installed ones newdependency_libs= for deplib in $dependency_libs; do case $deplib in *.la) func_basename "$deplib" name="$func_basename_result" eval libdir=`${SED} -n -e 's/^libdir=\(.*\)$/\1/p' $deplib` test -z "$libdir" && \ func_fatal_error "\`$deplib' is not a valid libtool archive" func_append newdependency_libs " ${lt_sysroot:+=}$libdir/$name" ;; -L*) func_stripname -L '' "$deplib" func_replace_sysroot "$func_stripname_result" func_append newdependency_libs " -L$func_replace_sysroot_result" ;; -R*) func_stripname -R '' "$deplib" func_replace_sysroot "$func_stripname_result" func_append newdependency_libs " -R$func_replace_sysroot_result" ;; *) func_append newdependency_libs " $deplib" ;; esac done dependency_libs="$newdependency_libs" newdlfiles= for lib in $dlfiles; do case $lib in *.la) func_basename "$lib" name="$func_basename_result" eval libdir=`${SED} -n -e 's/^libdir=\(.*\)$/\1/p' $lib` test -z "$libdir" && \ func_fatal_error "\`$lib' is not a valid libtool archive" func_append newdlfiles " ${lt_sysroot:+=}$libdir/$name" ;; *) func_append newdlfiles " $lib" ;; esac done dlfiles="$newdlfiles" newdlprefiles= for lib in $dlprefiles; do case $lib in *.la) # Only pass preopened files to the pseudo-archive (for # eventual linking with the app. that links it) if we # didn't already link the preopened objects directly into # the library: func_basename "$lib" name="$func_basename_result" eval libdir=`${SED} -n -e 's/^libdir=\(.*\)$/\1/p' $lib` test -z "$libdir" && \ func_fatal_error "\`$lib' is not a valid libtool archive" func_append newdlprefiles " ${lt_sysroot:+=}$libdir/$name" ;; esac done dlprefiles="$newdlprefiles" else newdlfiles= for lib in $dlfiles; do case $lib in [\\/]* | [A-Za-z]:[\\/]*) abs="$lib" ;; *) abs=`pwd`"/$lib" ;; esac func_append newdlfiles " $abs" done dlfiles="$newdlfiles" newdlprefiles= for lib in $dlprefiles; do case $lib in [\\/]* | [A-Za-z]:[\\/]*) abs="$lib" ;; *) abs=`pwd`"/$lib" ;; esac func_append newdlprefiles " $abs" done dlprefiles="$newdlprefiles" fi $RM $output # place dlname in correct position for cygwin # In fact, it would be nice if we could use this code for all target # systems that can't hard-code library paths into their executables # and that have no shared library path variable independent of PATH, # but it turns out we can't easily determine that from inspecting # libtool variables, so we have to hard-code the OSs to which it # applies here; at the moment, that means platforms that use the PE # object format with DLL files. See the long comment at the top of # tests/bindir.at for full details. tdlname=$dlname case $host,$output,$installed,$module,$dlname in *cygwin*,*lai,yes,no,*.dll | *mingw*,*lai,yes,no,*.dll | *cegcc*,*lai,yes,no,*.dll) # If a -bindir argument was supplied, place the dll there. if test "x$bindir" != x ; then func_relative_path "$install_libdir" "$bindir" tdlname=$func_relative_path_result$dlname else # Otherwise fall back on heuristic. tdlname=../bin/$dlname fi ;; esac $ECHO > $output "\ # $outputname - a libtool library file # Generated by $PROGRAM (GNU $PACKAGE$TIMESTAMP) $VERSION # # Please DO NOT delete this file! # It is necessary for linking the library. # The name that we can dlopen(3). dlname='$tdlname' # Names of this library. library_names='$library_names' # The name of the static archive. old_library='$old_library' # Linker flags that can not go in dependency_libs. inherited_linker_flags='$new_inherited_linker_flags' # Libraries that this one depends upon. dependency_libs='$dependency_libs' # Names of additional weak libraries provided by this library weak_library_names='$weak_libs' # Version information for $libname. current=$current age=$age revision=$revision # Is this an already installed library? installed=$installed # Should we warn about portability when linking against -modules? shouldnotlink=$module # Files to dlopen/dlpreopen dlopen='$dlfiles' dlpreopen='$dlprefiles' # Directory that this library needs to be installed in: libdir='$install_libdir'" if test "$installed" = no && test "$need_relink" = yes; then $ECHO >> $output "\ relink_command=\"$relink_command\"" fi done } # Do a symbolic link so that the libtool archive can be found in # LD_LIBRARY_PATH before the program is installed. func_show_eval '( cd "$output_objdir" && $RM "$outputname" && $LN_S "../$outputname" "$outputname" )' 'exit $?' ;; esac exit $EXIT_SUCCESS } { test "$opt_mode" = link || test "$opt_mode" = relink; } && func_mode_link ${1+"$@"} # func_mode_uninstall arg... func_mode_uninstall () { $opt_debug RM="$nonopt" files= rmforce= exit_status=0 # This variable tells wrapper scripts just to set variables rather # than running their programs. libtool_install_magic="$magic" for arg do case $arg in -f) func_append RM " $arg"; rmforce=yes ;; -*) func_append RM " $arg" ;; *) func_append files " $arg" ;; esac done test -z "$RM" && \ func_fatal_help "you must specify an RM program" rmdirs= for file in $files; do func_dirname "$file" "" "." dir="$func_dirname_result" if test "X$dir" = X.; then odir="$objdir" else odir="$dir/$objdir" fi func_basename "$file" name="$func_basename_result" test "$opt_mode" = uninstall && odir="$dir" # Remember odir for removal later, being careful to avoid duplicates if test "$opt_mode" = clean; then case " $rmdirs " in *" $odir "*) ;; *) func_append rmdirs " $odir" ;; esac fi # Don't error if the file doesn't exist and rm -f was used. if { test -L "$file"; } >/dev/null 2>&1 || { test -h "$file"; } >/dev/null 2>&1 || test -f "$file"; then : elif test -d "$file"; then exit_status=1 continue elif test "$rmforce" = yes; then continue fi rmfiles="$file" case $name in *.la) # Possibly a libtool archive, so verify it. if func_lalib_p "$file"; then func_source $dir/$name # Delete the libtool libraries and symlinks. for n in $library_names; do func_append rmfiles " $odir/$n" done test -n "$old_library" && func_append rmfiles " $odir/$old_library" case "$opt_mode" in clean) case " $library_names " in *" $dlname "*) ;; *) test -n "$dlname" && func_append rmfiles " $odir/$dlname" ;; esac test -n "$libdir" && func_append rmfiles " $odir/$name $odir/${name}i" ;; uninstall) if test -n "$library_names"; then # Do each command in the postuninstall commands. func_execute_cmds "$postuninstall_cmds" 'test "$rmforce" = yes || exit_status=1' fi if test -n "$old_library"; then # Do each command in the old_postuninstall commands. func_execute_cmds "$old_postuninstall_cmds" 'test "$rmforce" = yes || exit_status=1' fi # FIXME: should reinstall the best remaining shared library. ;; esac fi ;; *.lo) # Possibly a libtool object, so verify it. if func_lalib_p "$file"; then # Read the .lo file func_source $dir/$name # Add PIC object to the list of files to remove. if test -n "$pic_object" && test "$pic_object" != none; then func_append rmfiles " $dir/$pic_object" fi # Add non-PIC object to the list of files to remove. if test -n "$non_pic_object" && test "$non_pic_object" != none; then func_append rmfiles " $dir/$non_pic_object" fi fi ;; *) if test "$opt_mode" = clean ; then noexename=$name case $file in *.exe) func_stripname '' '.exe' "$file" file=$func_stripname_result func_stripname '' '.exe' "$name" noexename=$func_stripname_result # $file with .exe has already been added to rmfiles, # add $file without .exe func_append rmfiles " $file" ;; esac # Do a test to see if this is a libtool program. if func_ltwrapper_p "$file"; then if func_ltwrapper_executable_p "$file"; then func_ltwrapper_scriptname "$file" relink_command= func_source $func_ltwrapper_scriptname_result func_append rmfiles " $func_ltwrapper_scriptname_result" else relink_command= func_source $dir/$noexename fi # note $name still contains .exe if it was in $file originally # as does the version of $file that was added into $rmfiles func_append rmfiles " $odir/$name $odir/${name}S.${objext}" if test "$fast_install" = yes && test -n "$relink_command"; then func_append rmfiles " $odir/lt-$name" fi if test "X$noexename" != "X$name" ; then func_append rmfiles " $odir/lt-${noexename}.c" fi fi fi ;; esac func_show_eval "$RM $rmfiles" 'exit_status=1' done # Try to remove the ${objdir}s in the directories where we deleted files for dir in $rmdirs; do if test -d "$dir"; then func_show_eval "rmdir $dir >/dev/null 2>&1" fi done exit $exit_status } { test "$opt_mode" = uninstall || test "$opt_mode" = clean; } && func_mode_uninstall ${1+"$@"} test -z "$opt_mode" && { help="$generic_help" func_fatal_help "you must specify a MODE" } test -z "$exec_cmd" && \ func_fatal_help "invalid operation mode \`$opt_mode'" if test -n "$exec_cmd"; then eval exec "$exec_cmd" exit $EXIT_FAILURE fi exit $exit_status # The TAGs below are defined such that we never get into a situation # in which we disable both kinds of libraries. Given conflicting # choices, we go for a static library, that is the most portable, # since we can't tell whether shared libraries were disabled because # the user asked for that or because the platform doesn't support # them. This is particularly important on AIX, because we don't # support having both static and shared libraries enabled at the same # time on that platform, so we default to a shared-only configuration. # If a disable-shared tag is given, we'll fallback to a static-only # configuration. But we'll never go from static-only to shared-only. # ### BEGIN LIBTOOL TAG CONFIG: disable-shared build_libtool_libs=no build_old_libs=yes # ### END LIBTOOL TAG CONFIG: disable-shared # ### BEGIN LIBTOOL TAG CONFIG: disable-static build_old_libs=`case $build_libtool_libs in yes) echo no;; *) echo yes;; esac` # ### END LIBTOOL TAG CONFIG: disable-static # Local Variables: # mode:shell-script # sh-indentation:2 # End: # vi:sw=2 toppler-1.1.6/stars.cc0000644000175000017500000000556612065311456011607 00000000000000/* Tower Toppler - Nebulus * Copyright (C) 2000-2012 Andreas Rver * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #include "stars.h" #include "decl.h" #include "sprites.h" #include "screen.h" #include "SDL.h" #include "stdlib.h" #define starstep 5 typedef struct { long x, y; int state; int size; } _star; static unsigned short star_spr_nr; static int num_stars; static _star *stars = (_star *)0; void sts_draw(void) { for (int t = 0; t < num_stars; t++) scr_blit(objectsprites.data((long)star_spr_nr + stars[t].size - (stars[t].state != 0)), stars[t].x, stars[t].y); } void sts_init(int sn, int nstar) { if (stars) { if (nstar <= num_stars) { star_spr_nr = sn; num_stars = nstar; return; } else sts_done(); } assert_msg(nstar > 1, "sts_init with too few stars!"); stars = new _star[nstar]; assert_msg(stars, "Failed to alloc memory!"); num_stars = nstar; for (int t = 0; t < num_stars; t++) { stars[t].x = rand() / (RAND_MAX / SCREENWID) - SPR_STARWID; stars[t].y = rand() / (RAND_MAX / SCREENHEI) - SPR_STARHEI; stars[t].state = 0; stars[t].size = rand() / (RAND_MAX / 7); } star_spr_nr = sn; } void sts_done(void) { if (stars) delete [] stars; num_stars = 0; stars = 0; } void sts_blink(void) { for (int t = 0; t < num_stars; t++) { if (stars[t].state > 0) stars[t].state = (stars[t].state + 1) % 4; else if (!(rand() & 0xff)) stars[t].state++; } } void sts_move(long x, long y) { int t; for (t = 0; t < num_stars; t++) { stars[t].x += starstep * x; stars[t].y += y; if (stars[t].x > SCREENWID) { stars[t].x = rand() / (RAND_MAX / starstep) - SPR_STARWID; stars[t].y = rand() / (RAND_MAX / SCREENHEI); } else { if (stars[t].x < -SPR_STARWID) { stars[t].x = SCREENWID - rand() / (RAND_MAX / starstep); stars[t].y = rand() / (RAND_MAX / SCREENHEI); } } if (stars[t].y > SCREENHEI) { stars[t].y = -SPR_STARHEI; stars[t].x = rand() / (RAND_MAX / (SCREENWID + SPR_STARWID)) - SPR_STARWID; } else { if (stars[t].y < -SPR_STARHEI) { stars[t].y = SCREENHEI; stars[t].x = rand() / (RAND_MAX / (SCREENWID + SPR_STARWID)) - SPR_STARWID; } } } } toppler-1.1.6/stars.h0000644000175000017500000000173312065311456011441 00000000000000/* Tower Toppler - Nebulus * Copyright (C) 2000-2012 Andreas Rver * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #ifndef STARS_H #define STARS_H /* handles the stars */ void sts_draw(void); void sts_blink(void); void sts_init(int sn, int nstar); void sts_done(void); void sts_move(long x, long y); #endif toppler-1.1.6/archi.h0000644000175000017500000000723212065311456011373 00000000000000/* Tower Toppler - Nebulus * Copyright (C) 2000-2012 Andreas Rver * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #ifndef ARCHI_H #define ARCHI_H #include /* this module contains a simple archive access class. an archive * is a collection of zlib compressed files with a header defining * compressed, uncompressed size and the start of the data inside * the archive * * because the file gets decompressed in one run and saved inside a * memory block be careful not to create too big files */ class archive; /* this class is used to handle the access to the different files inside * the archive(s) */ class file { public: /* you need to give the archive with your file and * the name of the file you want to open to the * constructor */ file(const archive *arc, const char *name); /* close the file and free memory */ ~file(); /* returns the size of the currently opened file */ Uint32 size(void) { return fsize; } /* returns true if the current file is completely read */ bool eof(void) { return bufferpos >= fsize; } /* reads up to size bytes into the buffer, returning in result * the real number read */ Uint32 read(void *buf, Uint32 size); /* read one byte from currently opened file */ Uint8 getbyte(void); /* read one word from currently opened file this read is endian save */ Uint16 getword(void); /* chreates an RW operation type from this file */ SDL_RWops *rwOps(void); private: /* the buffer containing the uncompressed file data */ Uint8* buffer; /* current position inside the file data */ Uint32 bufferpos; /* size of the file */ unsigned long fsize; }; /* this class handles one archive, each archive can contain any number of * files with 0 terminated names. */ class archive { public: /* opens the archive, you must give the FILE handle to the * file that is the archive to this constructor */ archive(FILE *file); /* closes the archive and frees memory */ ~archive(); /* number of files inside the archive */ Uint8 fileNumber(void) { return filecount; } /* name of the n-th file */ const char * fname(Uint8 idx) { return files[idx].name; } private: FILE *f; /* this structur contains all the information inside the * header for one file, it's used build an array of * files upon archive opening */ typedef struct { char *name; Uint32 start, size, compress; } fileindex; /* the pointer to the file array */ fileindex *files; /* number of files inside the archive */ Uint8 filecount; /* the constructor for the archive file must access the files and * filecount members, so it must be a friend */ friend file::file(const archive *arc, const char *name); }; /* it is arguably, if this is the right place for this declaration, but * if you assume that everybody who wants to access an archive does need the * class definition and this global variable at the same time, it's not so wrong * either */ extern archive * dataarchive; #endif toppler-1.1.6/level.cc0000644000175000017500000012067312065311456011557 00000000000000/* Tower Toppler - Nebulus * Copyright (C) 2000-2012 Andreas Rver * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #ifndef CREATOR #include "level.h" #include "points.h" #include "archi.h" #include "configuration.h" #include "screen.h" #endif #include "decl.h" #include #include #include #define TOWERWID 16 /* tower block flags */ #define TBF_NONE 0x0000 #define TBF_EMPTY 0x0001 /* block is not solid */ #define TBF_PLATFORM 0x0002 /* block is a platform */ #define TBF_STATION 0x0004 /* block is a lift station */ #define TBF_DEADLY 0x0008 /* block is deadly */ #define TBF_ROBOT 0x0010 /* block is a robot */ struct _tblockdata { const char *nam; /* name */ char ch; /* representation in saved tower file */ Uint16 tf; /* flags; TBF_foo */ } static towerblockdata[NUM_TBLOCKS] = { { "space", ' ', TBF_EMPTY }, { "lift top stop", 'v', TBF_EMPTY|TBF_STATION }, { "lift middle stop", '+', TBF_EMPTY|TBF_STATION }, { "lift bottom stop", 0, TBF_EMPTY|TBF_STATION }, { "robot 1", '1', TBF_EMPTY|TBF_DEADLY|TBF_ROBOT }, { "robot 2", '2', TBF_EMPTY|TBF_DEADLY|TBF_ROBOT }, { "robot 3", '3', TBF_EMPTY|TBF_DEADLY|TBF_ROBOT }, { "robot 4", '4', TBF_EMPTY|TBF_DEADLY|TBF_ROBOT }, { "robot 5", '5', TBF_EMPTY|TBF_DEADLY|TBF_ROBOT }, { "robot 6", '6', TBF_EMPTY|TBF_DEADLY|TBF_ROBOT }, { "robot 7", '7', TBF_EMPTY|TBF_DEADLY|TBF_ROBOT }, { "stick", '!', /*TBF_PLATFORM*/ }, { "step", '-', TBF_PLATFORM }, { "vanisher step", '.', TBF_PLATFORM }, { "slider > step", '>', TBF_PLATFORM }, { "slider < step", '<', TBF_PLATFORM }, { "box", 'b', TBF_NONE }, { "door", '#', TBF_EMPTY }, { "target door", 'T', TBF_EMPTY }, { "stick top", 0, TBF_STATION/*|TBF_PLATFORM*/ }, { "stick middle", 0, TBF_STATION/*|TBF_PLATFORM*/ }, { "stick bottom", 0, TBF_STATION/*|TBF_PLATFORM*/ }, { "lift top", 0, TBF_STATION|TBF_PLATFORM }, { "lift middle", 0, TBF_STATION|TBF_PLATFORM }, { "lift bottom", '^', TBF_STATION|TBF_PLATFORM }, { "stick at door", 0, }, { "stick at target", 0, }, { "lift at door", 0 , TBF_STATION|TBF_PLATFORM }, { "lift at target", 0 , TBF_STATION|TBF_PLATFORM }, }; /* Sections in the data files; do not change the order, * and always add new ones to the end, so that we keep * compatibility with old towers/missions. * (the loader silently ignores unrecognized sections) */ enum towersection { TSS_END, TSS_TOWERNAME, TSS_TOWERTIME, TSS_TOWERCOLOR, TSS_TOWERDATA, TSS_DEMO, TSS_ROBOT }; char tss_string_name[] = "name"; char tss_string_time[] = "time"; char tss_string_color[] = "color"; char tss_string_data[] = "data"; char tss_string_demo[] = "demo"; char tss_string_robot[] = "robot"; static Uint8 * mission = NULL; static Uint8 towerheight; static Uint8 towerrobot; static Uint8 tower[256][TOWERWID]; static char towername[TOWERNAMELEN+1]; static Uint8 towernumber; static Uint8 towercolor_red, towercolor_green, towercolor_blue; static Uint16 towertime; static Uint16 *towerdemo = NULL; static int towerdemo_len = 0; typedef struct mission_node { char name[30]; char fname[100]; bool archive; // is the mission inside the archive, or not Uint8 prio; // the lower prio, the further in front the mission will be in the list mission_node *next; } mission_node; mission_node * missions; #ifndef CREATOR static int missionfiles (const struct dirent *file) { int len = strlen(file->d_name); return ((len > 4) && (file->d_name[len - 1] == 'm') && (file->d_name[len - 2] == 't') && (file->d_name[len - 3] == 't') && (file->d_name[len - 4] == '.')); } #endif Uint8 conv_char2towercode(wchar_t ch) { if (ch) for (int x = 0; x < NUM_TBLOCKS; x++) // we can do that because we use only chars below 128 if (ch == towerblockdata[x].ch) return x; return TB_EMPTY; } char conv_towercode2char(Uint8 code) { if ((code < NUM_TBLOCKS) && (towerblockdata[code].ch)) return towerblockdata[code].ch; return towerblockdata[TB_EMPTY].ch; } static void add_mission(const char *fname, bool archive = false) { char mname[30]; Uint8 prio; if (archive) { file f(dataarchive, fname); unsigned char mnamelength; f.read(&mnamelength, 1); if (mnamelength > 29) mnamelength = 29; f.read(mname, mnamelength); mname[mnamelength] = 0; f.read(&prio, 1); } else { FILE * f = fopen(fname, "rb"); if (!f) return; unsigned char mnamelength; fread(&mnamelength, 1, 1, f); if (mnamelength > 29) mnamelength = 29; fread(mname, mnamelength, 1, f); mname[mnamelength] = 0; fread(&prio, 1, 1, f); fclose(f); } mission_node * m = missions; mission_node * l = NULL; /* first check if the mission is already there */ while (m) { int erg = strcmp(m->name, mname); /* no two missions with the same name */ if (erg == 0) { return; } l = m; m = m->next; } m = missions; l = NULL; while (m) { /* we have passed our target, the current mission must * be inserted before this mission */ if (m->prio > prio) { mission_node * n = new mission_node; strcpy(n->name, mname); strcpy(n->fname, fname); n->prio = prio; n->next = m; n->archive = archive; if (l) l->next = n; else missions = n; return; } l = m; m = m->next; } /* insert at the end */ m = new mission_node; strcpy(m->name, mname); strcpy(m->fname, fname); m->prio = prio; m->next = NULL; m->archive = archive; if (l) l->next = m; else missions = m; } #ifndef CREATOR void lev_findmissions() { char pathname[100]; struct dirent **eps = NULL; missions = NULL; /* check if already called, if so free the old list */ while (missions) { mission_node *n = missions; missions = missions->next; delete n; } /* first check inside the archive */ for (int fn = 0; fn < dataarchive->fileNumber(); fn++) { const char * n = dataarchive->fname(fn); int len = strlen(n); if ((len > 4) && (n[len - 1] == 'm') && (n[len - 2] == 't') && (n[len - 3] == 't') && (n[len - 4] == '.')) add_mission(n, true); } #ifdef WIN32 { char n[100]; getcwd(n, 100); sprintf(pathname, "%s\\", n); } #else sprintf(pathname, "%s", "./"); #endif int n = alpha_scandir(pathname, &eps, missionfiles); if (n >= 0) { for (int i = 0; i < n; i++) { char fname[200]; sprintf(fname, "%s%s", pathname, eps[i]->d_name); add_mission(fname); free(eps[i]); } } free(eps); eps = NULL; #ifndef WIN32 snprintf(pathname, 100, "%s/.toppler/", homedir()); n = alpha_scandir(pathname, &eps, missionfiles); if (n >= 0) { for (int i = 0; i < n; i++) { char fname[200]; snprintf(fname, 200, "%s%s", pathname, eps[i]->d_name); add_mission(fname); } } free(eps); eps = NULL; snprintf(pathname, 100, "%s/", TOP_DATADIR); n = alpha_scandir(pathname, &eps, missionfiles); if (n >= 0) { for (int i = 0; i < n; i++) { char fname[200]; snprintf(fname, 200, "%s%s", pathname, eps[i]->d_name); add_mission(fname); } } free(eps); eps = NULL; #endif } #endif void lev_done() { if (mission) { delete [] mission; mission = NULL; } mission_node * m = missions; while (m) { m = m->next; delete missions; missions = m; } if (towerdemo) delete [] towerdemo; } Uint16 lev_missionnumber() { int num = 0; mission_node * m = missions; while (m) { num++; m = m->next; } return num; } const char * lev_missionname(Uint16 num) { mission_node * m = missions; while (num) { m = m->next; num--; } return m->name; } bool lev_loadmission(Uint16 num) { mission_node *m = missions; while (num) { num--; m = m->next; } if (mission) delete [] mission; if (m->archive) { file f(dataarchive, m->fname); int fsize = f.size(); mission = new unsigned char[fsize]; f.read(mission, fsize); } else { FILE * in = fopen(m->fname, "rb"); /* find out file size */ fseek(in, 0, SEEK_END); int fsize = ftell(in); /* get enough memory and load the whole file into memory */ mission = new unsigned char[fsize]; fseek(in, 0, SEEK_SET); fread(mission, fsize, 1, in); fclose(in); } for (int t = 0; t < lev_towercount(); t++) { lev_selecttower(t); for (int r = 0; r < towerheight; r++) for (int c = 0; c < TOWERWID; c++) if (tower[r][c] >= NUM_TBLOCKS) return false; } return true; } Uint8 lev_towercount(void) { return mission[mission[0] + 2]; } void lev_selecttower(Uint8 number) { Uint32 towerstart; towernumber = number; towerrobot = number; Uint8 section; Uint32 section_len; lev_set_towerdemo(0, NULL); // find start of towerdata in mission { Uint32 idxpos = 0; idxpos += mission[mission[0] + 3]; idxpos += long(mission[mission[0] + 4]) << 8; idxpos += long(mission[mission[0] + 5]) << 16; idxpos += long(mission[mission[0] + 6]) << 24; towerstart = mission[idxpos + 4 * number]; towerstart += long(mission[idxpos + 4 * number + 1]) << 8; towerstart += long(mission[idxpos + 4 * number + 2]) << 16; towerstart += long(mission[idxpos + 4 * number + 3]) << 24; } do { section = mission[towerstart++]; section_len = mission[towerstart++]; section_len += Uint32(mission[towerstart++]) << 8; section_len += Uint32(mission[towerstart++]) << 16; section_len += Uint32(mission[towerstart++]) << 24; switch ((towersection)section) { case TSS_TOWERNAME: memmove(towername, &mission[towerstart], section_len); towername[section_len] = 0; break; case TSS_TOWERTIME: towertime = mission[towerstart] + (int(mission[towerstart + 1]) << 8); break; case TSS_TOWERCOLOR: towercolor_red = mission[towerstart]; towercolor_green = mission[towerstart + 1]; towercolor_blue = mission[towerstart + 2]; break; case TSS_TOWERDATA: { towerheight = mission[towerstart]; Uint32 bitstart = towerstart + 1; Uint32 bytestart = bitstart + 2 * towerheight; Uint16 wpos = 0; Uint16 bpos = 0; lev_clear_tower(); for (Uint8 row = 0; row < towerheight; row++) { for (Uint8 col = 0; col < TOWERWID; col++) { if ((mission[bitstart + (bpos >> 3)] << (bpos & 7)) & 0x80) tower[row][col] = mission[bytestart + wpos++]; else tower[row][col] = 0; bpos++; } } break; } case TSS_DEMO: { // get tower demo Uint16 *tmpbuf = NULL; Uint16 tmpbuf_len = mission[towerstart]; tmpbuf_len += Uint16(mission[towerstart+1]) << 8; Uint16 ofs = 2; if (tmpbuf_len) { tmpbuf = new Uint16[tmpbuf_len]; Uint16 idx = 0; while (idx < tmpbuf_len) { Uint8 run = mission[towerstart + ofs++]; Uint16 data = mission[towerstart + ofs++]; data += Uint16(mission[towerstart + ofs++]) << 8; while (run) { tmpbuf[idx++] = data; run--; } } } lev_set_towerdemo(tmpbuf_len, tmpbuf); break; } case TSS_ROBOT: towerrobot = mission[towerstart]; #ifndef CREATOR towerrobot %= scr_numrobots(); #endif break; case TSS_END: default: break; } towerstart += section_len; } while ((towersection)section != TSS_END); } char * gen_passwd(int pwlen, const char *allowed, int buflen, char *buf) { static char passwd[PASSWORD_LEN + 1]; int len = buflen; int alen; int i; if (!allowed) return NULL; alen = strlen(allowed); if (pwlen > PASSWORD_LEN) pwlen = PASSWORD_LEN; if (buflen < (pwlen*5)) len = pwlen*5; (void)memset(passwd, 0, PASSWORD_LEN); for (i = 0; i < len; i++) { passwd[i % pwlen] += buf[i % buflen]; if (passwd[i % pwlen] > alen) passwd[(i+1) % pwlen]++; } for (i = 0; i < pwlen; i++) passwd[i] = allowed[abs(passwd[i]) % alen]; passwd[pwlen] = '\0'; return passwd; } char *lev_get_passwd(void) { return gen_passwd(PASSWORD_LEN, PASSWORD_CHARS, 256*TOWERWID, (char *)tower); } bool lev_show_passwd(int levnum) { return ((levnum > 0) && (levnum < lev_towercount()) && ((levnum % 3) == 0)); } int lev_tower_passwd_entry(const char *passwd) { int i; if (!passwd) return 0; for (i = 0; i < lev_towercount(); i++) { lev_selecttower(i); if (!strcmp(passwd,lev_get_passwd())) return i; } return 0; } void lev_clear_tower(void) { memset(&tower, TB_EMPTY, 256*TOWERWID); } void lev_set_towercol(Uint8 r, Uint8 g, Uint8 b) { towercolor_red = r; towercolor_green = g; towercolor_blue = b; } Uint8 lev_towercol_red() { return towercolor_red; } Uint8 lev_towercol_green() { return towercolor_green; } Uint8 lev_towercol_blue() { return towercolor_blue; } Uint8 lev_tower(Uint16 row, Uint8 column) { return tower[row][column]; } Uint8 lev_set_tower(Uint16 row, Uint8 column, Uint8 block) { Uint8 tmp = tower[row][column]; tower[row][column] = block; return tmp; } Uint8 lev_towerrows(void) { return towerheight; } char * lev_towername(void) { return towername; } void lev_set_towerdemo(int demolen, Uint16 *demobuf) { if (towerdemo) delete [] towerdemo; towerdemo = demobuf; towerdemo_len = demolen; } void lev_get_towerdemo(int &demolen, Uint16 *&demobuf) { demobuf = towerdemo; demolen = towerdemo_len; } void lev_set_towername(const char *str) { (void) strncpy(towername, str, TOWERNAMELEN); towername[TOWERNAMELEN] = '\0'; } Uint8 lev_towernr(void) { return towernumber; } bool lev_lasttower(void) { return (towernumber+1) == lev_towercount(); } Uint8 lev_robotnr(void) { return towerrobot; } void lev_set_robotnr(Uint8 robot) { towerrobot = robot; } Uint16 lev_towertime(void) { return towertime; } void lev_set_towertime(Uint16 time) { towertime = time; } void lev_removelayer(Uint8 layer) { while (layer < towerheight) { for (Uint8 c = 0; c < TOWERWID; c++) tower[layer][c] = tower[layer + 1][c]; layer++; } towerheight--; } /* empties a cell in the tower */ void lev_clear(int row, int col) { tower[row][col] = TB_EMPTY; } /* if the given position contains a vanishing step, remove it */ void lev_removevanishstep(int row, int col) { if (tower[row][col] == TB_STEP_VANISHER) tower[row][col] = TB_EMPTY; } /********** everything for doors ********/ /* returns true, if the given position is the upper end of a door (a door is always 3 layers) */ bool lev_is_door_upperend(int row, int col) { return lev_is_door(row, col) && lev_is_door(row + 1, col) && lev_is_door(row + 2, col); } /* returns true if the given position contains a door */ bool lev_is_door(int row, int col) { return (tower[row][col] == TB_DOOR || tower[row][col] == TB_DOOR_TARGET || tower[row][col] == TB_STICK_DOOR); } /* returns true, if the given fiels contains a target door */ bool lev_is_targetdoor(int row, int col) { return tower[row][col] == TB_DOOR_TARGET; } /**************** everything for elevators ******************/ bool lev_is_station(int row, int col) { return ((towerblockdata[tower[row][col]].tf & TBF_STATION) != 0); } bool lev_is_up_station(int row, int col) { return ((tower[row][col] == TB_ELEV_BOTTOM) || (tower[row][col] == TB_ELEV_MIDDLE)); } bool lev_is_down_station(int row, int col) { return ((tower[row][col] == TB_ELEV_TOP) || (tower[row][col] == TB_ELEV_MIDDLE)); } bool lev_is_bottom_station(int row, int col) { return (tower[row][col] == TB_ELEV_BOTTOM); } bool lev_is_platform(int row, int col) { return ((towerblockdata[tower[row][col]].tf & TBF_PLATFORM) != 0); } bool lev_is_stick(int row, int col) { return ((tower[row][col] == TB_STICK) || (tower[row][col] == TB_STICK_TOP) || (tower[row][col] == TB_STICK_MIDDLE) || (tower[row][col] == TB_STICK_BOTTOM) || (tower[row][col] == TB_STICK_DOOR) || (tower[row][col] == TB_STICK_DOOR_TARGET)); } bool lev_is_elevator(int row, int col) { return ((tower[row][col] == TB_STICK_BOTTOM) || (tower[row][col] == TB_STICK_MIDDLE) || (tower[row][col] == TB_STICK_TOP) || (tower[row][col] == TB_ELEV_BOTTOM) || (tower[row][col] == TB_ELEV_MIDDLE) || (tower[row][col] == TB_ELEV_TOP)); } void lev_platform2stick(int row, int col) { if (tower[row][col] == TB_ELEV_TOP) tower[row][col] = TB_STICK_TOP; else if (tower[row][col] == TB_ELEV_MIDDLE) tower[row][col] = TB_STICK_MIDDLE; else if (tower[row][col] == TB_ELEV_BOTTOM) tower[row][col] = TB_STICK_BOTTOM; else if (tower[row][col] == TB_STEP) tower[row][col] = TB_STICK; } void lev_stick2platform(int row, int col) { if (tower[row][col] == TB_STICK_TOP) tower[row][col] = TB_ELEV_TOP; else if (tower[row][col] == TB_STICK_MIDDLE) tower[row][col] = TB_ELEV_MIDDLE; else if (tower[row][col] == TB_STICK_BOTTOM) tower[row][col] = TB_ELEV_BOTTOM; else if (tower[row][col] == TB_STICK_DOOR) tower[row][col] = TB_ELEV_DOOR; else if (tower[row][col] == TB_STICK_DOOR_TARGET) tower[row][col] = TB_ELEV_DOOR_TARGET; else if (tower[row][col] == TB_STICK) tower[row][col] = TB_STEP; } void lev_stick2empty(int row, int col) { if (tower[row][col] == TB_STICK_TOP) tower[row][col] = TB_STATION_TOP; else if (tower[row][col] == TB_STICK_MIDDLE) tower[row][col] = TB_STATION_MIDDLE; else if (tower[row][col] == TB_STICK_BOTTOM) tower[row][col] = TB_STATION_BOTTOM; else if (tower[row][col] == TB_STICK_DOOR_TARGET) tower[row][col] = TB_DOOR_TARGET; else if (tower[row][col] == TB_STICK_DOOR) tower[row][col] = TB_DOOR; else if (tower[row][col] == TB_STICK) tower[row][col] = TB_EMPTY; } void lev_empty2stick(int row, int col) { if (tower[row][col] == TB_STATION_TOP) tower[row][col] = TB_STICK_TOP; else if (tower[row][col] == TB_STATION_MIDDLE) tower[row][col] = TB_STICK_MIDDLE; else if (tower[row][col] == TB_STATION_BOTTOM) tower[row][col] = TB_STICK_BOTTOM; else if (tower[row][col] == TB_DOOR) tower[row][col] = TB_STICK_DOOR; else if (tower[row][col] == TB_DOOR_TARGET) tower[row][col] = TB_STICK_DOOR_TARGET; else if (tower[row][col] == TB_EMPTY) tower[row][col] = TB_STICK; } void lev_platform2empty(int row, int col) { if (tower[row][col] == TB_ELEV_TOP) tower[row][col] = TB_STATION_TOP; else if (tower[row][col] == TB_ELEV_MIDDLE) tower[row][col] = TB_STATION_MIDDLE; else if (tower[row][col] == TB_ELEV_BOTTOM) tower[row][col] = TB_STATION_BOTTOM; else if (tower[row][col] == TB_ELEV_DOOR_TARGET) tower[row][col] = TB_DOOR_TARGET; else if (tower[row][col] == TB_ELEV_DOOR) tower[row][col] = TB_DOOR; else if (tower[row][col] == TB_STEP) tower[row][col] = TB_EMPTY; } /* misc questions */ bool lev_is_empty(int row, int col) { return ((towerblockdata[tower[row][col]].tf & TBF_EMPTY)); } bool lev_is_box(int row, int col) { return tower[row][col] == TB_BOX; } int lev_is_sliding(int row, int col) { return ((tower[row][col] == TB_STEP_LSLIDER) ? 1 : (tower[row][col] == TB_STEP_RSLIDER) ? -1 : 0); } bool lev_is_robot(int row, int col) { return ((towerblockdata[tower[row][col]].tf & TBF_ROBOT) != 0); } static bool inside_cyclic_intervall(int x, int start, int end, int cycle) { while (x < start) x += cycle; while (x >= end) x -= cycle; return (x >= start) && (x < end); } #ifndef CREATOR /* returns true, if the given figure can be at the given position without colliding with fixed objects of the tower */ bool lev_testfigure(long angle, long vert, long back, long fore, long typ, long height, long width) { long hinten, vorn, y, x = 0, k, t; hinten = ((angle + back) >> 3) & 0xf; vorn = (((angle + fore) >> 3) + 1) & 0xf; y = vert / 4; vert &= 3; switch (typ) { case 0: /* toppler */ x = (vert == 3) ? 3 : 2; break; case 1: /* robot */ x = (vert == 0) ? 1 : 2; break; case 2: /* snowball */ x = (vert == 0) ? 0 : 1; break; } do { k = x; do { if (lev_is_platform(k + y, hinten)) { return false; } else if (lev_is_stick(k + y, hinten)) { t = hinten * 8 + height; if (inside_cyclic_intervall(angle, t, t+width, 0x80)) return false; } else if (lev_is_box(k + y, hinten)) { t = hinten * 8 + height; if (inside_cyclic_intervall(angle, t, t+width, 0x80)) { if (typ == 2) { // the snowball removes the box lev_clear(k + y, hinten); pts_add(50); } return false; } } k--; } while (k != -1); hinten = (hinten + 1) & 0xf; } while (hinten != vorn); return true; } #endif unsigned char lev_putplatform(int row, int col) { unsigned char erg = tower[row][col]; tower[row][col] = TB_ELEV_BOTTOM; return erg; } void lev_restore(int row, int col, unsigned char bg) { tower[row][col] = bg; } /* load and save a tower */ bool lev_loadtower(const char *fname) { FILE *in = open_local_data_file(fname); char line[200]; if (in == NULL) return false; lev_clear_tower(); lev_set_towerdemo(0, NULL); towertime = 0; towerheight = 0; towerrobot = 0; while (true) { if (feof(in)) break; /* look for next section start */ fgets(line, 200, in); if (line[0] != '[') continue; if (strncmp(&line[1], tss_string_name, strlen(tss_string_name)) == 0) { fgets(towername, TOWERNAMELEN+1, in); /* remove not allowed characters */ { int inp = 0; int outp = 0; while(towername[inp]) { if ((towername[inp] >= 32) && (towername[inp] < 127)) towername[outp++] = towername[inp]; inp++; } towername[outp] = 0; } } else if (strncmp(&line[1], tss_string_color, strlen(tss_string_color)) == 0) { fgets(line, 200, in); sscanf(line, "%hhu, %hhu, %hhu\n", &towercolor_red, &towercolor_green, &towercolor_blue); } else if (strncmp(&line[1], tss_string_time, strlen(tss_string_time)) == 0) { fgets(line, 200, in); sscanf(line, "%hu\n", &towertime); } else if (strncmp(&line[1], tss_string_data, strlen(tss_string_data)) == 0) { fgets(line, 200, in); sscanf(line, "%hhu\n", &towerheight); for (int row = towerheight - 1; row >= 0; row--) { fgets(line, 200, in); for (int col = 0; col < TOWERWID; col++) tower[row][col] = conv_char2towercode(line[col]); } } else if (strncmp(&line[1], tss_string_demo, strlen(tss_string_demo)) == 0) { if (fgets(line, 200, in)) { sscanf(line, "%i\n", &towerdemo_len); if (towerdemo_len > 0) { towerdemo = new Uint16[towerdemo_len]; for (int idx = 0; idx < towerdemo_len; idx++) { fgets(line, 200, in); sscanf(line, "%hu\n", &towerdemo[idx]); } } else towerdemo = NULL; } } else if (strncmp(&line[1], tss_string_robot, strlen(tss_string_robot)) == 0) { fgets(line, 200, in); { int i; sscanf(line, "%u\n", &i); #ifdef CREATOR towerrobot = i & 0xFF; #else towerrobot = (i & 0xFF) % scr_numrobots(); #endif } } } fclose(in); return true; } #ifndef CREATOR bool lev_savetower(const char *fname) { FILE *out = create_local_data_file(fname); if (out == NULL) return false; fprintf(out, "[%s]\n", tss_string_name); fprintf(out, "%s\n", towername); fprintf(out, "[%s]\n", tss_string_color); fprintf(out, "%hhu, %hhu, %hhu\n", towercolor_red, towercolor_green, towercolor_blue); fprintf(out, "[%s]\n", tss_string_time); fprintf(out, "%hu\n", towertime); fprintf(out, "[%s]\n", tss_string_robot); fprintf(out, "%hhu\n", towerrobot); fprintf(out, "[%s]\n", tss_string_data); fprintf(out, "%hhu\n", towerheight); for (int row = towerheight - 1; row >= 0; row--) { char line[TOWERWID+2]; for (int col = 0; col < TOWERWID; col++) line[col] = conv_towercode2char(tower[row][col]); line[TOWERWID] = '|'; line[TOWERWID+1] = 0; fprintf(out, "%s\n", line); } fprintf(out, "[%s]\n", tss_string_demo); fprintf(out, "%i\n", towerdemo_len); if (towerdemo && (towerdemo_len > 0)) { for (int idx = 0; idx < towerdemo_len; idx++) { fprintf(out, "%hu\n", towerdemo[idx]); } } fclose(out); return true; } #endif /* rotate row clock and counter clockwise */ void lev_rotaterow(int row, bool clockwise) { if (clockwise) { int k = tower[row][0]; for (int i = 1; i < TOWERWID; i++) tower[row][i - 1] = tower[row][i]; tower[row][TOWERWID-1] = k; } else { int k = tower[row][TOWERWID-1]; for (int i = TOWERWID-1; i >= 0; i++) tower[row][i] = tower[row][i - 1]; tower[row][0] = k; } } /* insert and delete one row */ void lev_insertrow(int position) { if ((towerheight < 255) && (position < towerheight)) { int k = towerheight - 1; while (k >= position) { for (int i = 0; i < TOWERWID; i++) tower[k + 1][i] = tower[k][i]; k--; } for (int i = 0; i < TOWERWID; i++) tower[position][i] = 0; towerheight++; return; } if (towerheight == 0) { for (int i = 0; i < TOWERWID; i++) tower[0][i] = 0; towerheight = 1; } } void lev_deleterow(int position) { if ((position < towerheight) && (position >= 0)) { int k = position + 1; while (k < towerheight) { for (int i = 0; i < TOWERWID; i++) tower[k - 1][i] = tower[k][i]; k++; } towerheight--; } } void lev_new(Uint8 hei) { towerheight = hei; lev_clear_tower(); } void lev_putspace(int row, int col) { // always delete the whole door if (lev_is_door(row, col)) { int r = row - 1; while (lev_is_door(r, col)) { tower[r][col] = TB_EMPTY; r--; } r = row + 1; while (lev_is_door(r, col)) { tower[r][col] = TB_EMPTY; r++; } } tower[row][col] = TB_EMPTY; } void lev_putrobot1(int row, int col) { tower[row][col] = TB_ROBOT1; } void lev_putrobot2(int row, int col) { tower[row][col] = TB_ROBOT2; } void lev_putrobot3(int row, int col) { tower[row][col] = TB_ROBOT3; } void lev_putrobot4(int row, int col) { tower[row][col] = TB_ROBOT4; } void lev_putrobot5(int row, int col) { tower[row][col] = TB_ROBOT5; } void lev_putrobot6(int row, int col) { tower[row][col] = TB_ROBOT6; } void lev_putrobot7(int row, int col) { tower[row][col] = TB_ROBOT7; } void lev_putstep(int row, int col) { tower[row][col] = TB_STEP; } void lev_putvanishingstep(int row, int col) { tower[row][col] = TB_STEP_VANISHER; } void lev_putslidingstep_left(int row, int col) { tower[row][col] = TB_STEP_LSLIDER; } void lev_putslidingstep_right(int row, int col) { tower[row][col] = TB_STEP_RSLIDER; } void lev_putdoor(int row, int col) { if (row + 2 < towerheight) { tower[row][col] = TB_DOOR; tower[row + 1][col] = TB_DOOR; tower[row + 2][col] = TB_DOOR; if ((tower[row][(col + (TOWERWID/2)) % TOWERWID] == 0) && (tower[row + 1][(col + (TOWERWID/2)) % TOWERWID] == 0) && (tower[row + 2][(col + (TOWERWID/2)) % TOWERWID] == 0)) { tower[row][(col + (TOWERWID/2)) % TOWERWID] = TB_DOOR; tower[row + 1][(col + (TOWERWID/2)) % TOWERWID] = TB_DOOR; tower[row + 2][(col + (TOWERWID/2)) % TOWERWID] = TB_DOOR; } } } void lev_puttarget(int row, int col) { if (row + 2 < towerheight) { tower[row][col] = TB_DOOR_TARGET; tower[row + 1][col] = TB_DOOR_TARGET; tower[row + 2][col] = TB_DOOR_TARGET; } } void lev_putstick(int row, int col) { tower[row][col] = TB_STICK; } void lev_putbox(int row, int col) { tower[row][col] = TB_BOX; } void lev_putelevator(int row, int col) { tower[row][col] = TB_ELEV_BOTTOM; } void lev_putmiddlestation(int row, int col) { tower[row][col] = TB_STATION_MIDDLE; } void lev_puttopstation(int row, int col) { tower[row][col] = TB_STATION_TOP; } void lev_save(unsigned char *&data) { data = new unsigned char[256*TOWERWID+1]; data[0] = towerheight; memmove(&data[1], tower, 256 * TOWERWID); } void lev_restore(unsigned char *&data) { memmove(tower, &data[1], 256 * TOWERWID); towerheight = data[0]; delete [] data; } lev_problem lev_is_consistent(int &row, int &col) { int y; bool has_exit = false; // check first, if the starting point is correctly organized // so that there is no obstacle and we can survive there if ((tower[1][0] != TB_STICK) && (tower[1][0] != TB_STEP) && (tower[1][0] != TB_STEP_LSLIDER) && (tower[1][0] != TB_STEP_RSLIDER) && (tower[1][0] != TB_BOX) && (tower[1][0] != TB_ELEV_BOTTOM) && (tower[0][0] != TB_STICK) && (tower[0][0] != TB_STEP) && (tower[0][0] != TB_STEP_LSLIDER) && (tower[0][0] != TB_STEP_RSLIDER) && (tower[0][0] != TB_BOX) && (tower[0][0] != TB_ELEV_BOTTOM)) { row = 1; col = 0; return TPROB_NOSTARTSTEP; } for (y = 2; y < 5; y++) if ((towerblockdata[tower[y][0]].tf & TBF_DEADLY) || !(towerblockdata[tower[y][0]].tf & TBF_EMPTY)) { row = y; col = 0; return TPROB_STARTBLOCKED; } if (towerheight < 4) return TPROB_SHORTTOWER; for (int r = 0; r < towerheight; r++) for (int c = 0; c < TOWERWID; c++) { // check for undefined symbols if (tower[r][c] >= NUM_TBLOCKS) { row = r; col = c; return TPROB_UNDEFBLOCK; } // check if elevators always have an opposing end without unremovable // obstacles if (tower[r][c] == TB_ELEV_BOTTOM) { int d = r + 1; while ((tower[d][c] != TB_STATION_TOP) && (d < towerheight)) { if ((tower[d][c] != TB_EMPTY) && (tower[d][c] != TB_ROBOT1) && (tower[d][c] != TB_ROBOT2) && (tower[d][c] != TB_ROBOT3) && (tower[d][c] != TB_ROBOT4) && (tower[d][c] != TB_ROBOT5) && (tower[d][c] != TB_ROBOT6) && (tower[d][c] != TB_ROBOT7) && (tower[d][c] != TB_BOX) && (tower[d][c] != TB_STATION_MIDDLE) && (tower[d][c] != TB_STEP_VANISHER) && (tower[d][c] != TB_DOOR) && (tower[d][c] != TB_DOOR_TARGET)) { row = r; col = c; return TPROB_ELEVATORBLOCKED; } d++; } if (d >= towerheight) { row = r; col = c; return TPROB_NOELEVATORSTOP; } } if (tower[r][c] == TB_STATION_MIDDLE) { int d = r + 1; while ((tower[d][c] != TB_STATION_TOP) && (d < towerheight)) { if ((tower[d][c] != TB_EMPTY) && (tower[d][c] != TB_ROBOT1) && (tower[d][c] != TB_ROBOT2) && (tower[d][c] != TB_ROBOT3) && (tower[d][c] != TB_ROBOT4) && (tower[d][c] != TB_ROBOT5) && (tower[d][c] != TB_ROBOT6) && (tower[d][c] != TB_ROBOT7) && (tower[d][c] != TB_BOX) && (tower[d][c] != TB_STATION_MIDDLE) && (tower[d][c] != TB_DOOR) && (tower[d][c] != TB_DOOR_TARGET) && (tower[d][c] != TB_STEP_VANISHER)) { row = r; col = c; return TPROB_ELEVATORBLOCKED; } d++; } if (d >= towerheight) { row = r; col = c; return TPROB_NOELEVATORSTOP; } d = r - 1; while ((tower[d][c] != TB_ELEV_BOTTOM) && (d >= 0)) { if ((tower[d][c] != TB_EMPTY) && (tower[d][c] != TB_ROBOT1) && (tower[d][c] != TB_ROBOT2) && (tower[d][c] != TB_ROBOT3) && (tower[d][c] != TB_ROBOT4) && (tower[d][c] != TB_ROBOT5) && (tower[d][c] != TB_ROBOT6) && (tower[d][c] != TB_ROBOT7) && (tower[d][c] != TB_BOX) && (tower[d][c] != TB_STATION_MIDDLE) && (tower[d][c] != TB_DOOR) && (tower[d][c] != TB_DOOR_TARGET) && (tower[d][c] != TB_STEP_VANISHER)) { row = r; col = c; return TPROB_ELEVATORBLOCKED; } d--; } if (d < 0) { row = r; col = c; return TPROB_NOELEVATORSTOP; } } if (tower[r][c] == TB_STATION_TOP) { int d = r - 1; while ((tower[d][c] != TB_ELEV_BOTTOM) && (d >= 0)) { if ((tower[d][c] != TB_EMPTY) && (tower[d][c] != TB_ROBOT1) && (tower[d][c] != TB_ROBOT2) && (tower[d][c] != TB_ROBOT3) && (tower[d][c] != TB_ROBOT4) && (tower[d][c] != TB_ROBOT5) && (tower[d][c] != TB_ROBOT6) && (tower[d][c] != TB_ROBOT7) && (tower[d][c] != TB_BOX) && (tower[d][c] != TB_STATION_MIDDLE) && (tower[d][c] != TB_DOOR) && (tower[d][c] != TB_DOOR_TARGET) && (tower[d][c] != TB_STEP_VANISHER)) { row = r; col = c; return TPROB_ELEVATORBLOCKED; } d--; } if (d < 0) { row = r; col = c; return TPROB_NOELEVATORSTOP; } } /* check for exit, and that it's reachable */ if (tower[r][c] == TB_DOOR_TARGET) { int d = r - 1; if (d < 0) { row = 0; col = c; return TPROB_UNREACHABLEEXIT; } while ((d >= 0) && (tower[d][c] == TB_DOOR_TARGET)) d--; if (d >= 0) { if ((tower[d][c] != TB_STICK) && (tower[d][c] != TB_STEP) && (tower[d][c] != TB_BOX) && (tower[d][c] != TB_ELEV_BOTTOM) && (tower[d][c] != TB_STICK)) { row = r; col = c; return TPROB_UNREACHABLEEXIT; } } has_exit = true; } // check doors if ((tower[r][c] == TB_DOOR) && !lev_is_door(r, (c + (TOWERWID/2)) % TOWERWID)) { row = r; col = c; return TPROB_NOOTHERDOOR; } if (lev_is_door(r,c)) { bool A = (r > 0) && (tower[r-1][c] == tower[r][c]); bool B = (r > 1) && (tower[r-2][c] == tower[r][c]); bool D = (r + 1 < towerheight) && (tower[r+1][c] == tower[r][c]); bool E = (r + 2 < towerheight) && (tower[r+2][c] == tower[r][c]); if (!((A&&B)||(A&&D)||(D&&E))) { row = r; col = c; return TPROB_BROKENDOOR; } } } if (!has_exit) return TPROB_NOEXIT; /* other, non-tower related problems */ if (lev_towertime() < 5) return TPROB_SHORTTIME; if (!strlen(lev_towername())) return TPROB_NONAME; return TPROB_NONE; } /* the functions for mission creation */ static FILE * fmission = NULL; static Uint8 nmission = 0; static Uint32 missionidx[256]; bool lev_mission_new(char * name, Uint8 prio) { assert_msg(!fmission, "called mission_finish twice"); char fname[200]; snprintf(fname, 200, "%s.ttm", name); fmission = create_local_data_file(fname); if (!fmission) return false; unsigned char tmp = strlen(name); /* write out name */ fwrite(&tmp, 1 ,1, fmission); fwrite(name, 1, tmp, fmission); fwrite(&prio, 1, 1, fmission); /* placeholders for towernumber and indexstart */ fwrite(&tmp, 1, 1, fmission); fwrite(&tmp, 1, 4, fmission); nmission = 0; return true; } void write_fmission_section(Uint8 section, Uint32 section_len) { Uint8 tmp; fwrite(§ion, 1, 1, fmission); tmp = section_len & 0xff; fwrite(&tmp, 1, 1, fmission); tmp = (section_len >> 8) & 0xff; fwrite(&tmp, 1, 1, fmission); tmp = (section_len >> 16) & 0xff; fwrite(&tmp, 1, 1, fmission); tmp = (section_len >> 24) & 0xff; fwrite(&tmp, 1, 1, fmission); } void lev_mission_addtower(char * name) { assert_msg(fmission, "called mission_addtower without mission_new"); Uint8 rows, col; Sint16 row; Uint8 namelen, tmp; Uint32 section_len; int idx; missionidx[nmission] = ftell(fmission); nmission++; if (!lev_loadtower(name)) return; namelen = strlen(towername); write_fmission_section(TSS_TOWERNAME, namelen); fwrite(towername, 1, namelen, fmission); write_fmission_section(TSS_ROBOT, 1); fwrite(&towerrobot, 1, 1, fmission); write_fmission_section(TSS_TOWERTIME, 2); tmp = towertime & 0xff; fwrite(&tmp, 1, 1, fmission); tmp = (towertime >> 8) & 0xff; fwrite(&tmp, 1, 1, fmission); write_fmission_section(TSS_TOWERCOLOR, 3); fwrite(&towercolor_red, 1, 1, fmission); fwrite(&towercolor_green, 1, 1, fmission); fwrite(&towercolor_blue, 1, 1, fmission); rows = towerheight; /* calculate tower data section length */ section_len = 2*towerheight; for (row = 0; row < rows; row++) for (col = 0; col < TOWERWID; col++) if (tower[row][col]) section_len++; write_fmission_section(TSS_TOWERDATA, section_len + 1); fwrite(&towerheight, 1, 1, fmission); /* output bitmap */ for (row = 0; row < rows; row++) { Uint8 c = 0; for (col = 0; col < 8; col ++) if (tower[row][col]) c |= (0x80 >> col); fwrite(&c, 1, 1, fmission); c = 0; for (col = 0; col < 8; col ++) if (tower[row][col + 8]) c |= (0x80 >> col); fwrite(&c, 1, 1, fmission); } /* output bytemap */ for (row = 0; row < rows; row++) for (col = 0; col < TOWERWID; col++) if (tower[row][col]) fwrite(&tower[row][col], 1, 1, fmission); /* output towerdemo */ if (towerdemo && (towerdemo_len > 0)) { Uint8 run; Uint16 data; /* calc data length */ run = 1; data = towerdemo[0]; section_len = 2; for (idx = 1; idx < towerdemo_len; idx++) { if ((data != towerdemo[idx]) || (run == 0xff)) { section_len += 3; data = towerdemo[idx]; run = 1; } else run ++; } if (run) section_len += 3; write_fmission_section(TSS_DEMO, section_len); /* output length */ tmp = towerdemo_len & 0xff; fwrite(&tmp, 1, 1, fmission); tmp = (towerdemo_len >> 8) & 0xff; fwrite(&tmp, 1, 1, fmission); /* output data using a simple runlength encoder */ run = 1; data = towerdemo[0]; for (idx = 1; idx < towerdemo_len; idx++) { if ((data != towerdemo[idx]) || (run == 0xff)) { fwrite(&run, 1, 1, fmission); tmp = data & 0xff; fwrite(&tmp, 1, 1, fmission); tmp = (data >> 8) & 0xff; fwrite(&tmp, 1, 1, fmission); data = towerdemo[idx]; run = 1; } else run ++; } if (run) { fwrite(&run, 1, 1, fmission); tmp = data & 0xff; fwrite(&tmp, 1, 1, fmission); tmp = (data >> 8) & 0xff; fwrite(&tmp, 1, 1, fmission); } } write_fmission_section(TSS_END, 0); } void lev_mission_finish() { assert_msg(fmission, "called mission_finish without mission_new"); Uint8 c; /* save indexstart and write out index */ Uint32 idxpos = ftell(fmission); for (Uint8 i = 0; i < nmission; i++) { c = missionidx[i] & 0xff; fwrite(&c, 1, 1, fmission); c = (missionidx[i] >> 8) & 0xff; fwrite(&c, 1, 1, fmission); c = (missionidx[i] >> 16) & 0xff; fwrite(&c, 1, 1, fmission); c = (missionidx[i] >> 24) & 0xff; fwrite(&c, 1, 1, fmission); } /* write out the number of towers in this mission */ fseek(fmission, 0, SEEK_SET); fread(&c, 1, 1, fmission); fseek(fmission, c + 2, SEEK_SET); fwrite(&nmission, 1, 1, fmission); /* write out index position */ c = idxpos & 0xff; fwrite(&c, 1, 1, fmission); c = (idxpos >> 8) & 0xff; fwrite(&c, 1, 1, fmission); c = (idxpos >> 16) & 0xff; fwrite(&c, 1, 1, fmission); c = (idxpos >> 24) & 0xff; fwrite(&c, 1, 1, fmission); fclose(fmission); fmission = NULL; } toppler-1.1.6/screen.h0000644000175000017500000001152412065311456011563 00000000000000/* Tower Toppler - Nebulus * Copyright (C) 2000-2012 Andreas Rver * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #ifndef SCREEN_H #define SCREEN_H #include "archi.h" #include "sprites.h" #include /* this module handles nearly all the output onto the screen */ /* screen flags for scr_drawall() */ typedef enum { SF_NONE, SF_REC, /* display blinking "REC" */ SF_DEMO /* display "DEMO" */ } screenflag; void scr_color_ramp(int *r, int *g, int *b); void scr_savedisplaybmp(char *fname); void scr_setclipping(int x = -1, int y = -1, int w = -1, int h = -1); /* initializes the module, loads the graphics, sets up the display */ void scr_init(void); /* call this when changing from windowed to fullscreen */ void scr_reinit(void); /* call this when the sprites need to be reloaded */ /* the flags for the sprites that need to be reloaded */ enum { RL_FONT = 1, RL_OBJECTS = 2, RL_SCROLLER = 4 }; void scr_reload_sprites(Uint8 what); /* frees graphics */ void scr_done(void); /* loads a number of sprites, enters them into the sprite collection and returns the index of the first sprite */ void scr_read_palette(file * fi, Uint8 *pal); Uint16 scr_loadsprites(spritecontainer *spr, file * fi, int num, int w, int h, bool sprite, const Uint8 *pal, bool usealpha); /* changes the colors of the slices, doors and battlement */ void scr_settowercolor(Uint8 red, Uint8 green, Uint8 blue); void scr_setcrosscolor(Uint8 red, Uint8 green, Uint8 blue); /* all paint routines paint onto an invisible surface, to show this surface call scr_swap() */ /* writes some text onto the screen */ void scr_writetext(long x, long y, const char *s, int maxchars = -1); /* centers the text horizontally */ void scr_writetext_center(long y, const char *s); /* like scr_writetext_center, but tries to break the lines of text so * that they are not longer than the screen is wide */ void scr_writetext_broken_center(long y, const char *s); /* output text that can be interleaved with commands. these commands have the form ~ followed by letter followed by a fixed set of parameters. currently the following command(s) are defined: t###: moves the x position to the given coordinate, relative to the screen. The number must have 3 digits T###: moves the x position to the given coordinate, relative to the starting x position. The number must have 3 digits. b# : displays a tower block. The '#' is a character, as represented in towerblockdata[].ch. Does NOT show robots. e# : displays tower blocks in level editor style. The '#' is a character, as represented in towerblockdata[].ch. */ void scr_writeformattext(long x, long y, const char *s); /* returns the length of formatted text in pixels. */ long scr_formattextlength(long x, long y, const char *s); /* returns the number of pixels the first chars characters in text needs in the display (if the string is only n chars long then only n chars are calculated) */ int scr_textlength(const char *s, int chars = 32000); /* draws a filled rectangle with color col */ void scr_putbar(int x, int y, int br, int h, Uint8 colr, Uint8 colg, Uint8 col, Uint8 alpha); /* darkens all the pixels on the screen a bit */ void scr_darkenscreen(void); /* draws a rectangle */ void scr_putrect(int x, int y, int br, int h, Uint8 colr, Uint8 colg, Uint8 col, Uint8 alpha); /* put the drawing surface onto a visible surface */ void scr_swap(void); /* blits a sprite onto the invisible surface */ void scr_blit(SDL_Surface * s, int x, int y); /* draws everything necessary for the towergame */ void scr_drawall(long vert, long angle, long time, bool svisible, int subshape, int substart, screenflag flags); /* draws everything for the edit mode */ void scr_drawedit(long vert, long angle, bool showtime); /* draws the bonus game layers behind the tower */ void scr_draw_bonus1(long horiz, long towerpos); /* draws the bonus game layers before the tower */ void scr_draw_bonus2(long horiz, long towerpos); void scr_draw_submarine(long vert, long x, long number); void scr_draw_fish(long vert, long x, long number); void scr_draw_torpedo(long vert, long x); /* returns the number of robots in the currently loaded data set */ Uint8 scr_numrobots(void); #endif toppler-1.1.6/main.cc0000644000175000017500000000633012065311456011365 00000000000000/* Tower Toppler - Nebulus * Copyright (C) 2000-2012 Andreas Rver * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #include "game.h" #include "archi.h" #include "menu.h" #include "decl.h" #include "sound.h" #include "level.h" #include "configuration.h" #include "highscore.h" #include #include #include #include #include #if ENABLE_NLS == 1 #include #include #include #endif static void printhelp(void) { printf(_("\n\tOptions:\n\n -f\tEnable fullscreen mode\n -s\tSilence, disable all sound\n -dX\tSet debug level to X (default: %i)\n"), config.debug_level()); } static bool parse_arguments(int argc, char *argv[]) { for (int t = 1; t < argc; t++) { if (!strncmp(argv[t], "-f", 2)) config.fullscreen(true); else if (!strncmp(argv[t], "-s", 2)) config.nosound(true); else if (strstr(argv[t], "-d") == argv[t]) { char parm = argv[t][2]; if (parm >= '0' && parm <= '9') { printf(_("Debug level is now %c.\n"), parm); config.debug_level(parm - '0'); } else printf(_("Illegal debug level value, using default.\n")); } else { printhelp(); return false; } } return true; } static void startgame(void) { lev_findmissions(); gam_init(); men_init(); snd_init(); if (!config.nomusic()) snd_playTitle(); men_main(); if (!config.nomusic()) snd_stopTitle(); lev_done(); snd_done(); gam_done(); } static void QuitFunction(void) { SDL_Quit(); } int main(int argc, char *argv[]) { // The following line was moved from a global variable to a pointer. // This was to allow the Mac OS X version of SDL to reposition the current // working directory so that the hardcoded paths in the binary to point // to the right spot without a lot of jiggery pokery. // - jasonk@toast442.org dataarchive = new archive(open_data_file("toppler.dat")); #if ENABLE_NLS == 1 setlocale(LC_MESSAGES, ""); setlocale(LC_CTYPE, ""); DIR *dir = opendir("locale"); bindtextdomain("toppler", dir == NULL ? LOCALEDIR : "locale"); closedir(dir); textdomain("toppler"); #endif printf(_("Nebulous version %s"), VERSION); printf("\n"); hsc_init(); if (parse_arguments(argc, argv)) { SDL_InitSubSystem(SDL_INIT_VIDEO); SDL_WM_SetCaption(_("Nebulous"), NULL); int mouse = SDL_ShowCursor(config.fullscreen() ? 0 : 1); tt_has_focus = true; atexit(QuitFunction); srand(time(0)); startgame(); printf(_("Thanks for playing!\n")); SDL_ShowCursor(mouse); SDL_Quit(); } return 0; } toppler-1.1.6/toppler.cc0000644000175000017500000004400212065311456012124 00000000000000/* Tower Toppler - Nebulus * Copyright (C) 2000-2012 Andreas Rver * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #include "toppler.h" #include "robots.h" #include "elevators.h" #include "snowball.h" #include "level.h" #include "sound.h" /* the position of the animal on the tower */ int anglepos; long verticalpos; /* the state of the toppler */ int state, substate; /* have we entered the target door */ bool targetdoor; /* some help variables for the falling toppler */ int falling_howmuch; long falling_direction; int falling_minimum; /* some variables defining how to jump */ int jumping_direction, jumping_how, jumping_howlong; /* used to time the turning of the tower when a door was entered */ int door_turner; long elevator_direction; /* how much must the toppler topple down */ int topple_min; /* used when on an elevator to delay the toppling until we reached the next brick layer */ bool topple_delay; /* technique points; is decreased each time the toppler gets thrown down */ int technic; /* true if the toppler is visible */ static bool tvisible; /* should the output routine put an elevator platform below the toppler ? */ static bool on_elevator; /* the actual shape of the toppler */ static int topplershape; /* the direction the toppler is looking at */ static bool look_left; /* values for status */ #define STATE_STANDING 0 #define STATE_JUMPING 1 #define STATE_FALLING 2 #define STATE_TURNING 3 #define STATE_DOOR 4 #define STATE_SHOOTING 5 #define STATE_ELEVATOR 6 #define STATE_TOPPLING 7 #define STATE_DROWN 8 #define STATE_DROWNED 9 #define STATE_FINISHED 10 void top_init(void) { anglepos = 4; verticalpos = 8; state = 0; substate = 0; tvisible = true; on_elevator = false; look_left = true; targetdoor = false; topple_delay = false; door_turner = 0; technic = 0x100; } /* tests the underground of the animal at the given position returning 0 if everything is all right 1 if there is no underground below us (fall vertical) 2 if there is no underground behind us (fall backwards) 3 if there is no underground in front of us (fall forwards) */ static int testunderground(int verticalpos, int anglepos, bool look_left) { static unsigned char unter[32] = { 0x11, 0x20, 0x02, 0x00, 0x11, 0x00, 0x32, 0x00, 0x11, 0x00, 0x32, 0x00, 0x11, 0x00, 0x11, 0x00, 0x11, 0x00, 0x11, 0x00, 0x11, 0x00, 0x11, 0x00, 0x11, 0x23, 0x00, 0x00, 0x11, 0x23, 0x00, 0x00 }; int erg; int r = (verticalpos / 4) - 1; int c = ((anglepos + 0x7a) / 8) & 0xf; erg = (lev_is_empty(r, c) || lev_is_door(r, c)) ? 0 : 2; c = ((anglepos + 0x7a) / 8 + 1) & 0xf; if ((!lev_is_empty(r, c)) && (!lev_is_door(r, c))) erg++; erg = unter[(anglepos & 0x7) * 4 + erg]; if (look_left) return erg >> 4; else return erg & 0xf; } /* makes the toppler fall down, the parameter specifies in which direction: 0 = down start falling 1 = backwards 2 = forwards 3 = down but already at a high speed (e.g. after a jump) */ static void falling(int nr) { state = STATE_FALLING; substate = 0; switch (nr) { case 0: topplershape = 0; falling_direction = 0; falling_minimum = -1; falling_howmuch = 1; break; case 1: topplershape = 0xf; falling_direction = look_left ? -1 : 1; falling_minimum = -1; falling_howmuch = 1; break; case 2: topplershape = 0xe; falling_direction = look_left ? 1 : -1; falling_minimum = -1; falling_howmuch = 1; break; case 3: topplershape = 0; falling_direction = 0; falling_minimum = -1; falling_howmuch = 3; break; } } static void walking(void) { state = STATE_STANDING; substate = 0; } static void elevator(long dir) { elevator_direction = dir; substate = 0; state = STATE_ELEVATOR; ele_select((Uint16)verticalpos, anglepos); } static void shooting(void) { if (snb_exists()) { walking(); return; } state = STATE_SHOOTING; substate = 0; topplershape = 0; ttsounds::instance()->startsound(SND_SHOOT); } static void door(void) { state = STATE_DOOR; substate = 0; } static void turn(void) { state = STATE_TURNING; substate = 0; } static void jump(int left_right) { state = STATE_JUMPING; substate = 0; jumping_direction = left_right; jumping_how = 0; jumping_howlong = 0xc; } static void step(int left_right) { state = STATE_JUMPING; substate = 0; jumping_direction = left_right; jumping_how = 1; jumping_howlong = 0x7; } static void drown(void) { state = STATE_DROWN; substate = 0; verticalpos = 0; ttsounds::instance()->setsoundvol(SND_SPLASH, 128); ttsounds::instance()->startsound(SND_SPLASH); } static void topple(void) { state = STATE_TOPPLING; substate = 0; targetdoor = false; technic -= 2; if (technic < 0) technic = 0; } /* tries to move the toppler by the given amount, returns true on success and false if the move is not possible (collision with a tower element) */ static bool movetoppler(long x, long y) { if (verticalpos + y < 0) { drown(); return false; } if (!lev_testfigure((anglepos + x) & 0x7f, verticalpos + y, -3, 2, 0, 0, 9)) return false; anglepos = (anglepos + x) & 0x7f; verticalpos += y; return true; } static void slidestep(int left_right, bool look_left) { if (left_right) return; int dir; if (look_left) dir = lev_is_sliding(verticalpos / 4 - 1, (anglepos) / 8); else dir = lev_is_sliding(verticalpos / 4 - 1, (anglepos-1) / 8); movetoppler((long)dir, 0); } /* the state machine of the animal */ void top_updatetoppler(int left_right, int up_down, bool space) { /* table specifying the number for the animal sprite if it is turning around */ static unsigned char umdreh[7] = { 0x8, 0x9, 0xa, 0xb, 0xa, 0x9, 0x8 }; /* the sprites if the animal turns to enter the door */ static unsigned char door1[4] = { 0x10, 0x11, 0x12, 0x13 }; /* and when it enters the door */ static unsigned char door2[6] = { 0x13, 0x14, 0x14, 0x15, 0x15, 0x16 }; /* when it leaves the door */ static unsigned char door3[6] = { 0x17, 0x18, 0x18, 0x19, 0x19, 0xb }; /* the shapes of the toppler when it turns after leaving a door*/ static unsigned char door4[4] = { 0xa, 0x9, 0x8, 0x0 }; /* the height differences for jumping */ static long jump0[12] = { 3, 2, 2, 1, 1, 0, 0, -1, -1, -2, -2, -3 }; static long jump1[7] = { 2, 2, 1, 0, -1, -2, -2 }; /* sprites for throwing the snowball */ static unsigned char schiessen[3] = { 0x00, 0x1a, 0x1b }; /* the sprites for toppling over */ static unsigned char toppler1[4] = { 0x00, 0x1c, 0x1d, 0x1e }; /* the vertical movement for toppling */ static long toppler2[16] = { 3, 2, 1, 1, 1, 0, 0, -1, -2, -2, -3, -3, -3, -3, -3, -4 }; int inh, b; switch (state) { case STATE_STANDING: lev_removevanishstep(verticalpos / 4 - 1, anglepos / 8); switch (testunderground(verticalpos, anglepos, look_left)) { case 0: if (left_right == 0) { if (space) shooting(); else { if (lev_is_up_station(verticalpos / 4 - 1, anglepos / 8) && (up_down == 1)) { elevator(up_down); break; } if (lev_is_down_station(verticalpos / 4 - 1, anglepos / 8) && (up_down == -1)) { elevator(up_down); break; } if (lev_is_door_upperend(verticalpos / 4, anglepos / 8) && (up_down == 1)) { targetdoor = lev_is_targetdoor(verticalpos / 4, anglepos / 8); door(); break; } slidestep(left_right, look_left); topplershape = 0xc; } } else { if ((substate == 2) || (substate == 6)) ttsounds::instance()->startsound(SND_TAP); if (left_right == -1) { if (look_left) turn(); else { if (space) jump(left_right); else { if (!movetoppler(left_right, 0L)) step(left_right); else { substate = (substate + 1) & 0x7; topplershape = substate; } } } } else { if (!look_left) turn(); else { if (space) jump(left_right); else { if (!movetoppler(left_right, 0L)) step(left_right); else { substate = (substate + 1) & 0x7; topplershape = substate; } } } } } break; case 1: falling(0); break; case 2: falling(1); break; case 3: falling(2); break; } break; case STATE_JUMPING: topplershape = substate & 7; movetoppler(jumping_direction, 0L); if (jumping_how == 0) inh = jump0[substate]; else inh = jump1[substate]; if (movetoppler(0, inh)) { substate++; if (substate >= jumping_howlong) { if (movetoppler(0, -1)) falling(3); else { state = STATE_FALLING; substate = 1; } } } else { b = inh; do { if (inh < 0) inh++; else inh--; } while (!((inh == 0) || movetoppler(0L, inh))); if (b < 0) { walking(); ttsounds::instance()->startsound(SND_TAP); } else { substate++; if (substate >= jumping_howlong) { if (movetoppler(0L, -1L)) falling(3); else { state = STATE_FALLING; substate = 1; } } } } break; case STATE_FALLING: if (substate == 0) { falling_minimum++; if (!movetoppler(falling_direction, 0)) falling_direction = 0; if (movetoppler(0, -falling_howmuch)) { falling_howmuch++; if (falling_howmuch > 4) falling_howmuch = 4; } else { do { falling_howmuch--; } while (falling_howmuch && !movetoppler(0, -falling_howmuch)); ttsounds::instance()->startsound(SND_TAP); if (falling_howmuch != 0) { falling_howmuch++; if (falling_howmuch > 4) falling_howmuch = 4; } else { if ((falling_direction == 0) || (falling_minimum >= 2)) { substate++; topplershape = 14 - substate; substate++; if (substate == 3) { walking(); } } else { falling_howmuch++; if (falling_howmuch > 4) falling_howmuch = 4; } } } } else { topplershape = 14 - substate; substate++; if (substate == 3) walking(); } break; case STATE_TURNING: topplershape = umdreh[substate]; substate++; if ((substate == 4) || (substate == 7)) ttsounds::instance()->startsound(SND_TAP); if (substate == 4) look_left = !look_left; if (substate == 7) walking(); break; case STATE_DOOR: switch (substate) { case 0: case 1: case 2: case 3: topplershape = door1[substate]; if (((anglepos) & 7) == 4) substate++; else if (((anglepos) & 7) > 4) movetoppler(-1L, 0L); else movetoppler(1L, 0L); break; case 4: case 5: case 6: substate = 7; break; case 7: case 8: case 9: case 10: case 11: case 12: topplershape = door2[substate - 7]; substate++; break; case 29: case 30: case 31: case 32: case 33: case 34: topplershape = door3[substate - 29]; tvisible = true; substate++; break; case 35: if (!movetoppler(0L, -4L)) { if (left_right == -1) look_left = false; else look_left = true; substate++; } break; case 36: case 37: case 38: case 39: topplershape = door4[substate - 36]; substate++; break; case 40: walking(); break; default: if (substate >= 13 && substate <= 28) { if ((door_turner % 4) == 0) ttsounds::instance()->startsound(SND_DOORTAP); tvisible = false; if (targetdoor) { state = STATE_FINISHED; ttsounds::instance()->startsound(SND_FANFARE); } else { if (look_left) anglepos += 2; else anglepos -= 2; anglepos &= 0x7f; door_turner++; if ((door_turner & 1) == 0) substate++; } } break; } break; case STATE_SHOOTING: slidestep(left_right, look_left); if (substate == 3) { walking(); } else { topplershape = schiessen[substate]; if (substate == 1) snb_start(verticalpos, anglepos, look_left); substate++; } break; case STATE_ELEVATOR: if (substate == 0) { /* move the animal to the center of the elevator platform */ if (((anglepos) & 7) != 4) { if (((anglepos) & 7) < 4) (anglepos)++; else (anglepos)--; anglepos &= 0x7f; return; } substate++; on_elevator = true; ele_activate((Sint8)elevator_direction); ttsounds::instance()->startsound(SND_TICK); return; } verticalpos += elevator_direction; if ((substate > 0) && (verticalpos & 3) == 0) { if (ele_is_atstop()) { on_elevator = false; ele_deactivate(); walking(); } else { ele_move(); ttsounds::instance()->startsound(SND_TICK); } } break; case STATE_TOPPLING: if (substate < topple_min) { topplershape = toppler1[(substate / 2) & 3]; if (substate < 15) verticalpos += toppler2[substate]; else verticalpos += toppler2[15]; if (verticalpos < 0) drown(); else substate++; } else { topplershape = 0; verticalpos -= 4; if (verticalpos < 0) drown(); else if (movetoppler(0, 0)) falling(3); } break; case STATE_DROWN: if (substate == 0x8) ttsounds::instance()->startsound(SND_DROWN); if (substate < 0x18) { topplershape = substate / 4 + 31; substate++; } else { tvisible = false; if (substate < 0x20) substate++; else { state = STATE_DROWNED; } } break; case STATE_DROWNED: case STATE_FINISHED: break; } } void top_testcollision(void) { int nr; if ((state == STATE_TOPPLING) || (state == STATE_DROWN) || ((state == STATE_DOOR) && (substate >= 10) && (substate < 31)) || (!tvisible)) return; if (topple_delay) { if (state == STATE_ELEVATOR) { if ((verticalpos & 3) == 0) { ele_deactivate(); on_elevator = false; topple_delay = false; topple(); } } else { topple_delay = false; topple(); } return; } else { nr = rob_topplercollision(anglepos, verticalpos + 1); if (nr != -1) { if (rob_kind(nr) == OBJ_KIND_CROSS) topple_min = 15; else topple_min = 20; if (state == STATE_ELEVATOR) { if ((verticalpos & 3) == 0) { ele_deactivate(); topple_delay = false; on_elevator = false; topple(); } else { topple_delay = true; } } else { topple(); } } else if ((state == STATE_ELEVATOR) && !movetoppler(0L, 0L)) { topple_min = 20; if ((verticalpos & 3) == 0) { ele_deactivate(); topple_delay = false; on_elevator = false; topple(); } else { topple_delay = true; } } } } int top_verticalpos(void) { return verticalpos; } int top_anglepos(void) { return anglepos; } bool top_visible(void) { return tvisible; } bool top_look_left(void) { return look_left; } int top_shape(void) { return topplershape; } bool top_onelevator(void) { return on_elevator; } int top_technic(void) { return technic; } bool top_died(void) { return state == STATE_DROWNED; } bool top_targetreached(void) { return state == STATE_FINISHED; } bool top_ended(void) { return ((state == STATE_DROWNED) || (state == STATE_FINISHED)); } bool top_dying(void) { return ((state == STATE_DROWN) || (state == STATE_DROWNED) || (state == STATE_FINISHED)); } bool top_walking(void) { return state == STATE_STANDING; } void top_drop1layer(void) { verticalpos -= 4; } void top_hide(void) { tvisible = false; } void top_show(int shape, int vpos, int apos) { tvisible = true; topplershape = shape; verticalpos = vpos; anglepos = apos; look_left = true; } void top_sidemove(void) { // FIXME: the toppler needs the be brought out of the way of the elevater when they fall down // that needs to happen at least when standing, walking and jumping, but it might be also in other // cases // it is definitively not necessary when falling and drowning // i hope this if is right if ((state != STATE_STANDING) && (state != STATE_JUMPING) && (state != STATE_TURNING) && (state != STATE_SHOOTING)) return; if (movetoppler( 0, 0)) return; int i = 1; while (1) { if (movetoppler( i, 0)) break; if (movetoppler(-i, 0)) break; i++; } } toppler-1.1.6/highscore.cc0000644000175000017500000001563512065311456012424 00000000000000/* Tower Toppler - Nebulus * Copyright (C) 2000-2012 Andreas Rver * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #include "highscore.h" #include "decl.h" #include "screen.h" #include #include #include #include #include #ifdef __QNXNTO__ #include #endif // __QNXNTO__ #define NUMHISCORES 10 #define SCOREFNAME "toppler.hsc" /* the group ids of the game */ static gid_t UserGroupID, GameGroupID; /* true, if we use the global highscore table, false if not */ static bool globalHighscore; /* the name of the highscore table we use the name because the * file might change any time and so it's better to close and reopen * every time we need access */ static char highscoreName[200]; typedef struct { Uint32 points; char name[SCORENAMELEN+1]; Sint16 tower; /* tower reached, -1 = mission finished */ } _scores; static _scores scores[NUMHISCORES]; /* this is the name of the surrenlty selected mission */ static char missionname[100]; #ifdef WIN32 #define setegid(x) #endif static void savescores(FILE *f) { unsigned char len; char mname[256]; while (!feof(f)) { if ((fread(&len, 1, 1, f) == 1) && (fread(mname, 1, len, f) == len)) { mname[len] = 0; if (strcasecmp(mname, missionname) == 0) { // this is necessary because some system can not switch // on the fly from reading to writing fseek(f, ftell(f), SEEK_SET); fwrite(scores, sizeof(_scores)*NUMHISCORES, 1, f); return; } } else break; fseek(f, ftell(f) + sizeof(_scores)*NUMHISCORES, SEEK_SET); } unsigned char tmp = strlen(missionname); fwrite(&tmp, 1, 1, f); fwrite(missionname, 1, tmp, f); fwrite(scores, sizeof(_scores)*NUMHISCORES, 1, f); } static void loadscores(FILE *f) { unsigned char len; char mname[256]; while (f && !feof(f)) { if ((fread(&len, 1, 1, f) == 1) && (fread(mname, 1, len, f) == len) && (fread(scores, 1, sizeof(_scores) * NUMHISCORES, f) == sizeof(_scores) * NUMHISCORES)) { mname[len] = 0; if (strcasecmp(mname, missionname) == 0) return; } } for (int t = 0; t < NUMHISCORES; t++) { scores[t].points = 0; scores[t].name[0] = 0; } } static bool hsc_lock(void) { #ifndef WIN32 if (globalHighscore) { setegid(GameGroupID); int lockfd; while ((lockfd = open(HISCOREDIR "/" SCOREFNAME ".lck", O_CREAT | O_RDWR | O_EXCL, S_IRUSR | S_IWUSR)) == -1) { dcl_wait(); scr_swap(); } close(lockfd); setegid(UserGroupID); } #endif if (globalHighscore) setegid(GameGroupID); FILE *f = fopen(highscoreName, "rb"); if (globalHighscore) setegid(UserGroupID); loadscores(f); if (f) fclose(f); return true; } static void hsc_unlock(void) { #ifndef WIN32 if (globalHighscore) { setegid(GameGroupID); unlink(HISCOREDIR "/" SCOREFNAME ".lck"); setegid(UserGroupID); } #endif } void hsc_init(void) { for (int t = 0; t < NUMHISCORES; t++) { scores[t].points = 0; scores[t].name[0] = 0; scores[t].tower = 0; } #ifndef WIN32 /* fine at first save the group ids and drom group privileges */ UserGroupID = getgid (); GameGroupID = getegid (); setegid(UserGroupID); /* asume we use local highscore table */ globalHighscore = false; snprintf(highscoreName, 199, "%s/.toppler/%s", homedir(), SCOREFNAME); /* now check if we have access to a global highscore table */ #ifdef HISCOREDIR /* ok the dir is given, we need to be able to do 2 things: */ /* 1. get read and write access to the file */ char fname[200]; snprintf(fname, 200, HISCOREDIR "/" SCOREFNAME); setegid(GameGroupID); FILE * f = fopen(fname, "r+"); setegid(UserGroupID); if (f) { fclose(f); /* 2. get write access to the directory to create the lock file * to check this we try to chreate a file with a random name */ snprintf(fname, 200, HISCOREDIR "/" SCOREFNAME "%i", rand()); setegid(GameGroupID); f = fopen(fname, "w+"); setegid(UserGroupID); if (f) { fclose(f); setegid(GameGroupID); unlink(fname); setegid(UserGroupID); /* ok, we've got all the rights we need */ snprintf(highscoreName, 200, HISCOREDIR "/" SCOREFNAME); globalHighscore = true; } } #endif /* no dir to the global highscore table -> not global highscore table */ if (globalHighscore) debugprintf(2, "using global highscore at %s\n", highscoreName); else debugprintf(2, "using local highscore at %s\n", highscoreName); #else // ifdef WIN32 /* for non unix systems we use only local highscore tables */ globalHighscore = false; snprintf(highscoreName, 200, SCOREFNAME); #endif } void hsc_select(const char * mission) { strncpy(missionname, mission, 100); if (globalHighscore) setegid(GameGroupID); FILE *f = fopen(highscoreName, "rb"); if (globalHighscore) setegid(UserGroupID); loadscores(f); if (f) fclose(f); } Uint8 hsc_entries(void) { return NUMHISCORES; } void hsc_entry(Uint8 nr, char *name, Uint32 *points, Uint8 *tower) { if (nr < NUMHISCORES) { if (name) strncpy(name, scores[nr].name, SCORENAMELEN); if (points) *points = scores[nr].points; if (tower) *tower = scores[nr].tower; } else { if (name) name[0] = 0; if (points) *points = 0; if (tower) *tower = 0; } } bool hsc_canEnter(Uint32 points) { return points > scores[NUMHISCORES-1].points; } Uint8 hsc_enter(Uint32 points, Uint8 tower, char *name) { if (hsc_lock()) { int t = NUMHISCORES; while ((t > 0) && (points > scores[t-1].points)) { if (t < NUMHISCORES) scores[t] = scores[t-1]; t--; } if (t < NUMHISCORES) { strncpy(scores[t].name, name, SCORENAMELEN); scores[t].points = points; scores[t].tower = tower; FILE *f; if (globalHighscore) { if (globalHighscore) setegid(GameGroupID); f = fopen(highscoreName, "r+b"); if (globalHighscore) setegid(UserGroupID); } else { /* local highscore: this one might require creating the file */ fclose(fopen(highscoreName, "a+")); f = fopen(highscoreName, "r+b"); } savescores(f); fclose(f); hsc_unlock(); return t; } hsc_unlock(); } return 0xff; } toppler-1.1.6/missing0000755000175000017500000002415212034314522011524 00000000000000#! /bin/sh # Common stub for a few missing GNU programs while installing. scriptversion=2012-01-06.13; # UTC # Copyright (C) 1996, 1997, 1999, 2000, 2002, 2003, 2004, 2005, 2006, # 2008, 2009, 2010, 2011, 2012 Free Software Foundation, Inc. # Originally by Fran,cois Pinard , 1996. # This program is free software; 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IN NO EVENT SHALL THE # X CONSORTIUM BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN # AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNEC- # TION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. # # Except as contained in this notice, the name of the X Consortium shall not # be used in advertising or otherwise to promote the sale, use or other deal- # ings in this Software without prior written authorization from the X Consor- # tium. # # # FSF changes to this file are in the public domain. # # Calling this script install-sh is preferred over install.sh, to prevent # `make' implicit rules from creating a file called install from it # when there is no Makefile. # # This script is compatible with the BSD install script, but was written # from scratch. nl=' ' IFS=" "" $nl" # set DOITPROG to echo to test this script # Don't use :- since 4.3BSD and earlier shells don't like it. doit=${DOITPROG-} if test -z "$doit"; then doit_exec=exec else doit_exec=$doit fi # Put in absolute file names if you don't have them in your path; # or use environment vars. chgrpprog=${CHGRPPROG-chgrp} chmodprog=${CHMODPROG-chmod} chownprog=${CHOWNPROG-chown} cmpprog=${CMPPROG-cmp} cpprog=${CPPROG-cp} mkdirprog=${MKDIRPROG-mkdir} mvprog=${MVPROG-mv} rmprog=${RMPROG-rm} stripprog=${STRIPPROG-strip} posix_glob='?' initialize_posix_glob=' test "$posix_glob" != "?" || { if (set -f) 2>/dev/null; then posix_glob= else posix_glob=: fi } ' posix_mkdir= # Desired mode of installed file. mode=0755 chgrpcmd= chmodcmd=$chmodprog chowncmd= mvcmd=$mvprog rmcmd="$rmprog -f" stripcmd= src= dst= dir_arg= dst_arg= copy_on_change=false no_target_directory= usage="\ Usage: $0 [OPTION]... [-T] SRCFILE DSTFILE or: $0 [OPTION]... SRCFILES... DIRECTORY or: $0 [OPTION]... -t DIRECTORY SRCFILES... or: $0 [OPTION]... -d DIRECTORIES... In the 1st form, copy SRCFILE to DSTFILE. In the 2nd and 3rd, copy all SRCFILES to DIRECTORY. In the 4th, create DIRECTORIES. Options: --help display this help and exit. --version display version info and exit. -c (ignored) -C install only if different (preserve the last data modification time) -d create directories instead of installing files. -g GROUP $chgrpprog installed files to GROUP. -m MODE $chmodprog installed files to MODE. -o USER $chownprog installed files to USER. -s $stripprog installed files. -t DIRECTORY install into DIRECTORY. -T report an error if DSTFILE is a directory. Environment variables override the default commands: CHGRPPROG CHMODPROG CHOWNPROG CMPPROG CPPROG MKDIRPROG MVPROG RMPROG STRIPPROG " while test $# -ne 0; do case $1 in -c) ;; -C) copy_on_change=true;; -d) dir_arg=true;; -g) chgrpcmd="$chgrpprog $2" shift;; --help) echo "$usage"; exit $?;; -m) mode=$2 case $mode in *' '* | *' '* | *' '* | *'*'* | *'?'* | *'['*) echo "$0: invalid mode: $mode" >&2 exit 1;; esac shift;; -o) chowncmd="$chownprog $2" shift;; -s) stripcmd=$stripprog;; -t) dst_arg=$2 # Protect names problematic for `test' and other utilities. case $dst_arg in -* | [=\(\)!]) dst_arg=./$dst_arg;; esac shift;; -T) no_target_directory=true;; --version) echo "$0 $scriptversion"; exit $?;; --) shift break;; -*) echo "$0: invalid option: $1" >&2 exit 1;; *) break;; esac shift done if test $# -ne 0 && test -z "$dir_arg$dst_arg"; then # When -d is used, all remaining arguments are directories to create. # When -t is used, the destination is already specified. # Otherwise, the last argument is the destination. Remove it from $@. for arg do if test -n "$dst_arg"; then # $@ is not empty: it contains at least $arg. set fnord "$@" "$dst_arg" shift # fnord fi shift # arg dst_arg=$arg # Protect names problematic for `test' and other utilities. case $dst_arg in -* | [=\(\)!]) dst_arg=./$dst_arg;; esac done fi if test $# -eq 0; then if test -z "$dir_arg"; then echo "$0: no input file specified." >&2 exit 1 fi # It's OK to call `install-sh -d' without argument. # This can happen when creating conditional directories. exit 0 fi if test -z "$dir_arg"; then do_exit='(exit $ret); exit $ret' trap "ret=129; $do_exit" 1 trap "ret=130; $do_exit" 2 trap "ret=141; $do_exit" 13 trap "ret=143; $do_exit" 15 # Set umask so as not to create temps with too-generous modes. # However, 'strip' requires both read and write access to temps. case $mode in # Optimize common cases. *644) cp_umask=133;; *755) cp_umask=22;; *[0-7]) if test -z "$stripcmd"; then u_plus_rw= else u_plus_rw='% 200' fi cp_umask=`expr '(' 777 - $mode % 1000 ')' $u_plus_rw`;; *) if test -z "$stripcmd"; then u_plus_rw= else u_plus_rw=,u+rw fi cp_umask=$mode$u_plus_rw;; esac fi for src do # Protect names problematic for `test' and other utilities. case $src in -* | [=\(\)!]) src=./$src;; esac if test -n "$dir_arg"; then dst=$src dstdir=$dst test -d "$dstdir" dstdir_status=$? else # Waiting for this to be detected by the "$cpprog $src $dsttmp" command # might cause directories to be created, which would be especially bad # if $src (and thus $dsttmp) contains '*'. if test ! -f "$src" && test ! -d "$src"; then echo "$0: $src does not exist." >&2 exit 1 fi if test -z "$dst_arg"; then echo "$0: no destination specified." >&2 exit 1 fi dst=$dst_arg # If destination is a directory, append the input filename; won't work # if double slashes aren't ignored. if test -d "$dst"; then if test -n "$no_target_directory"; then echo "$0: $dst_arg: Is a directory" >&2 exit 1 fi dstdir=$dst dst=$dstdir/`basename "$src"` dstdir_status=0 else # Prefer dirname, but fall back on a substitute if dirname fails. dstdir=` (dirname "$dst") 2>/dev/null || expr X"$dst" : 'X\(.*[^/]\)//*[^/][^/]*/*$' \| \ X"$dst" : 'X\(//\)[^/]' \| \ X"$dst" : 'X\(//\)$' \| \ X"$dst" : 'X\(/\)' \| . 2>/dev/null || echo X"$dst" | sed '/^X\(.*[^/]\)\/\/*[^/][^/]*\/*$/{ s//\1/ q } /^X\(\/\/\)[^/].*/{ s//\1/ q } /^X\(\/\/\)$/{ s//\1/ q } /^X\(\/\).*/{ s//\1/ q } s/.*/./; q' ` test -d "$dstdir" dstdir_status=$? fi fi obsolete_mkdir_used=false if test $dstdir_status != 0; then case $posix_mkdir in '') # Create intermediate dirs using mode 755 as modified by the umask. # This is like FreeBSD 'install' as of 1997-10-28. umask=`umask` case $stripcmd.$umask in # Optimize common cases. *[2367][2367]) mkdir_umask=$umask;; .*0[02][02] | .[02][02] | .[02]) mkdir_umask=22;; *[0-7]) mkdir_umask=`expr $umask + 22 \ - $umask % 100 % 40 + $umask % 20 \ - $umask % 10 % 4 + $umask % 2 `;; *) mkdir_umask=$umask,go-w;; esac # With -d, create the new directory with the user-specified mode. # Otherwise, rely on $mkdir_umask. if test -n "$dir_arg"; then mkdir_mode=-m$mode else mkdir_mode= fi posix_mkdir=false case $umask in *[123567][0-7][0-7]) # POSIX mkdir -p sets u+wx bits regardless of umask, which # is incompatible with FreeBSD 'install' when (umask & 300) != 0. ;; *) tmpdir=${TMPDIR-/tmp}/ins$RANDOM-$$ trap 'ret=$?; rmdir "$tmpdir/d" "$tmpdir" 2>/dev/null; exit $ret' 0 if (umask $mkdir_umask && exec $mkdirprog $mkdir_mode -p -- "$tmpdir/d") >/dev/null 2>&1 then if test -z "$dir_arg" || { # Check for POSIX incompatibilities with -m. # HP-UX 11.23 and IRIX 6.5 mkdir -m -p sets group- or # other-writeable bit of parent directory when it shouldn't. # FreeBSD 6.1 mkdir -m -p sets mode of existing directory. ls_ld_tmpdir=`ls -ld "$tmpdir"` case $ls_ld_tmpdir in d????-?r-*) different_mode=700;; d????-?--*) different_mode=755;; *) false;; esac && $mkdirprog -m$different_mode -p -- "$tmpdir" && { ls_ld_tmpdir_1=`ls -ld "$tmpdir"` test "$ls_ld_tmpdir" = "$ls_ld_tmpdir_1" } } then posix_mkdir=: fi rmdir "$tmpdir/d" "$tmpdir" else # Remove any dirs left behind by ancient mkdir implementations. rmdir ./$mkdir_mode ./-p ./-- 2>/dev/null fi trap '' 0;; esac;; esac if $posix_mkdir && ( umask $mkdir_umask && $doit_exec $mkdirprog $mkdir_mode -p -- "$dstdir" ) then : else # The umask is ridiculous, or mkdir does not conform to POSIX, # or it failed possibly due to a race condition. Create the # directory the slow way, step by step, checking for races as we go. case $dstdir in /*) prefix='/';; [-=\(\)!]*) prefix='./';; *) prefix='';; esac eval "$initialize_posix_glob" oIFS=$IFS IFS=/ $posix_glob set -f set fnord $dstdir shift $posix_glob set +f IFS=$oIFS prefixes= for d do test X"$d" = X && continue prefix=$prefix$d if test -d "$prefix"; then prefixes= else if $posix_mkdir; then (umask=$mkdir_umask && $doit_exec $mkdirprog $mkdir_mode -p -- "$dstdir") && break # Don't fail if two instances are running concurrently. test -d "$prefix" || exit 1 else case $prefix in *\'*) qprefix=`echo "$prefix" | sed "s/'/'\\\\\\\\''/g"`;; *) qprefix=$prefix;; esac prefixes="$prefixes '$qprefix'" fi fi prefix=$prefix/ done if test -n "$prefixes"; then # Don't fail if two instances are running concurrently. (umask $mkdir_umask && eval "\$doit_exec \$mkdirprog $prefixes") || test -d "$dstdir" || exit 1 obsolete_mkdir_used=true fi fi fi if test -n "$dir_arg"; then { test -z "$chowncmd" || $doit $chowncmd "$dst"; } && { test -z "$chgrpcmd" || $doit $chgrpcmd "$dst"; } && { test "$obsolete_mkdir_used$chowncmd$chgrpcmd" = false || test -z "$chmodcmd" || $doit $chmodcmd $mode "$dst"; } || exit 1 else # Make a couple of temp file names in the proper directory. dsttmp=$dstdir/_inst.$$_ rmtmp=$dstdir/_rm.$$_ # Trap to clean up those temp files at exit. trap 'ret=$?; rm -f "$dsttmp" "$rmtmp" && exit $ret' 0 # Copy the file name to the temp name. (umask $cp_umask && $doit_exec $cpprog "$src" "$dsttmp") && # and set any options; do chmod last to preserve setuid bits. # # If any of these fail, we abort the whole thing. If we want to # ignore errors from any of these, just make sure not to ignore # errors from the above "$doit $cpprog $src $dsttmp" command. # { test -z "$chowncmd" || $doit $chowncmd "$dsttmp"; } && { test -z "$chgrpcmd" || $doit $chgrpcmd "$dsttmp"; } && { test -z "$stripcmd" || $doit $stripcmd "$dsttmp"; } && { test -z "$chmodcmd" || $doit $chmodcmd $mode "$dsttmp"; } && # If -C, don't bother to copy if it wouldn't change the file. if $copy_on_change && old=`LC_ALL=C ls -dlL "$dst" 2>/dev/null` && new=`LC_ALL=C ls -dlL "$dsttmp" 2>/dev/null` && eval "$initialize_posix_glob" && $posix_glob set -f && set X $old && old=:$2:$4:$5:$6 && set X $new && new=:$2:$4:$5:$6 && $posix_glob set +f && test "$old" = "$new" && $cmpprog "$dst" "$dsttmp" >/dev/null 2>&1 then rm -f "$dsttmp" else # Rename the file to the real destination. $doit $mvcmd -f "$dsttmp" "$dst" 2>/dev/null || # The rename failed, perhaps because mv can't rename something else # to itself, or perhaps because mv is so ancient that it does not # support -f. { # Now remove or move aside any old file at destination location. # We try this two ways since rm can't unlink itself on some # systems and the destination file might be busy for other # reasons. 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"}; toppler-1.1.6/po/0000755000175000017500000000000012065312143010620 500000000000000toppler-1.1.6/po/cs.po0000644000175000017500000004576212065311555011531 00000000000000# Czech translation of Tower Toppler. # Copyright (C) YEAR Andreas Rver # This file is distributed under the same license as the toppler package. # Miroslav Kure , 2006. # msgid "" msgstr "" "Project-Id-Version: toppler\n" "Report-Msgid-Bugs-To: \n" "POT-Creation-Date: 2012-12-22 12:03+0100\n" "PO-Revision-Date: 2006-06-09 19:35+0200\n" "Last-Translator: Miroslav Kure \n" "Language-Team: Czech \n" "Language: cs\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" #: bonus.cc:104 game.cc:476 msgid "Pause" msgstr "Pauza" #. for errorchecking #: decl.h:207 #, c-format msgid "Assertion failure: %s\n" msgstr "Chyba aserce: %s\n" #: game.cc:84 msgid "You are entering the" msgstr "Vstupujete do" #: game.cc:89 msgid "Nameless Tower" msgstr "Bezejmenná věž" #: game.cc:93 #, c-format msgid "Password: %s" msgstr "Heslo: %s" #: game.cc:298 msgid "Time over" msgstr "Čas vypršel" #: game.cc:310 game.cc:319 #, c-format msgid "Time: ~t35010 X %3d" msgstr "Čas: ~t35010 X %3d" #: game.cc:312 game.cc:321 #, c-format msgid "Technique: ~t35010 X %3d" msgstr "Technika: ~t35010 X %3d" #: game.cc:314 game.cc:323 #, c-format msgid "Extra: ~t35010 X %3d" msgstr "Extra: ~t35010 X %3d" #: game.cc:316 #, c-format msgid "Lifes: ~t3505000 X %3d" msgstr "Životy: ~t3505000 X %3d" #: keyb.cc:150 #, c-format msgid "Wheee!!\n" msgstr "Jééé!!\n" #: leveledit.cc:103 menu.cc:969 msgid "Quit" msgstr "Konec" #: leveledit.cc:103 msgid "Move up" msgstr "Posun nahoru" #: leveledit.cc:103 msgid "Move down" msgstr "Posun dolů" #: leveledit.cc:103 msgid "Move left" msgstr "Posun vlevo" #: leveledit.cc:104 msgid "Move right" msgstr "Posun vpravo" #: leveledit.cc:104 msgid "Insert row" msgstr "Vloží řádek" #: leveledit.cc:104 msgid "Delete row" msgstr "Smaže řádek" #: leveledit.cc:104 msgid "Rotate 180" msgstr "Rotuje o 180" #: leveledit.cc:105 msgid "Put space" msgstr "Umístí mezeru" #: leveledit.cc:105 msgid "Put step" msgstr "Umístí schod" #: leveledit.cc:105 msgid "Put vanisher" msgstr "Umístí mizící kachli" #: leveledit.cc:105 msgid "Put slider left" msgstr "Umístí kachli klouzající vlevo" #: leveledit.cc:106 msgid "Put slider right" msgstr "Umístí kachli klouzající vpravo" #: leveledit.cc:107 msgid "Put door" msgstr "Umístí bránu" #: leveledit.cc:107 msgid "Put goal" msgstr "Umístí cíl" #: leveledit.cc:107 msgid "Check tower" msgstr "Zkontroluje věž" #: leveledit.cc:107 msgid "Put rolling ball" msgstr "Umístí valící se míč" #: leveledit.cc:108 msgid "Put jumping ball moving" msgstr "Umístí pohybující se skákající míč" #: leveledit.cc:108 msgid "Put jumping ball" msgstr "Umístí skákající míč" #: leveledit.cc:108 msgid "Put robot up down" msgstr "Umístí robota nahoru dolů" #: leveledit.cc:108 msgid "Put robot up down fast" msgstr "Umístí rychlého robota nahoru dolů" #: leveledit.cc:109 msgid "Put robot left right" msgstr "Umístí robota vlevo vpravo" #: leveledit.cc:109 msgid "Put robot left right fast" msgstr "Umístí rychlého robota vlevo vpravo" #: leveledit.cc:109 msgid "Put lift" msgstr "Umístí zdviž" #: leveledit.cc:109 msgid "Lift middle stop" msgstr "Střední zastávka zdviže" #: leveledit.cc:110 msgid "Lift top stop" msgstr "Horní zastávka zdviže" #: leveledit.cc:110 msgid "Put pillar" msgstr "Umístí sloup" #: leveledit.cc:110 msgid "Put box" msgstr "Umístí krabici" #: leveledit.cc:110 msgid "Load tower" msgstr "Nahraje věž" #: leveledit.cc:111 msgid "Save tower" msgstr "Uloží věž" #: leveledit.cc:111 msgid "Test tower" msgstr "Otestuje věž" #: leveledit.cc:111 msgid "Set tower color" msgstr "Nastaví barvu věže" #: leveledit.cc:111 msgid "Increase time" msgstr "Přidá čas" #: leveledit.cc:112 msgid "Decrease time" msgstr "Ubere čas" #: leveledit.cc:112 msgid "Create mission" msgstr "Vytvoří misi" #: leveledit.cc:112 msgid "Move page up" msgstr "O stranu nahoru" #: leveledit.cc:112 msgid "Move page down" msgstr "O stranu dolů" #: leveledit.cc:113 msgid "Go to start" msgstr "Jde na začátek" #: leveledit.cc:113 msgid "Show this help" msgstr "Nápověda" #: leveledit.cc:113 msgid "Name the tower" msgstr "Jméno věže" #: leveledit.cc:113 msgid "Set tower time" msgstr "Nastaví čas" #: leveledit.cc:114 msgid "Record demo" msgstr "Nahraje demo" #: leveledit.cc:114 msgid "Play demo" msgstr "Přehraje demo" #: leveledit.cc:114 msgid "Adjust tower height" msgstr "Upraví výšku věže" #: leveledit.cc:114 msgid "Go to end" msgstr "Jde na konec" #: leveledit.cc:115 msgid "Cut row" msgstr "Vyjme řadu" #: leveledit.cc:115 msgid "Paste row" msgstr "Vloží řadu" #: leveledit.cc:115 msgid "Change robot type" msgstr "Změní typ robota" #: leveledit.cc:189 msgid "Tower changed, really quit" msgstr "Věž se změnila, opravdu skončit" #: leveledit.cc:199 msgid "Tower changed, really load" msgstr "Věž se změnila, opravdu nahrát" #: leveledit.cc:216 msgid "Red" msgstr "Červená" #: leveledit.cc:216 msgid "Green" msgstr "Zelená" #: leveledit.cc:216 msgid "Blue" msgstr "Modrá" #: leveledit.cc:225 msgid "Tower Color" msgstr "Barva věže" #: leveledit.cc:305 msgid "No problems found" msgstr "Žádné problémy nenalezeny" #: leveledit.cc:306 msgid "No starting step" msgstr "Chybí počáteční bod" #: leveledit.cc:307 msgid "Start is blocked" msgstr "Start je blokován" #: leveledit.cc:308 msgid "Unknown block" msgstr "Neznámý blok" #: leveledit.cc:309 msgid "No elevator stop" msgstr "Chybí zarážka výtahu" #: leveledit.cc:310 msgid "Elevator is blocked" msgstr "Výtah je blokován" #: leveledit.cc:311 msgid "No opposing doorway" msgstr "Chybí protilehlá brána" #: leveledit.cc:312 msgid "Broken doorway" msgstr "Porušená brána" #: leveledit.cc:313 msgid "No exit" msgstr "Chybí východ" #: leveledit.cc:314 msgid "Exit is unreachable" msgstr "Východ je nedosažitelný" #: leveledit.cc:315 msgid "Not enough time" msgstr "Nedostatek času" #: leveledit.cc:316 msgid "Tower is too short" msgstr "Věž je příliš krátká" #: leveledit.cc:317 msgid "Tower has no name" msgstr "Věž nemá jméno" #: leveledit.cc:325 msgid "Tower check:" msgstr "Kontrola věže:" #: leveledit.cc:351 leveledit.cc:367 leveledit.cc:389 msgid "Mission creation" msgstr "Vytváření mise" #: leveledit.cc:352 msgid "enter mission name" msgstr "zadejte jméno mise" #: leveledit.cc:353 msgid "empty to abort" msgstr "prázdné pro přerušení" #: leveledit.cc:369 msgid "could not create file" msgstr "nemohu vytvořit soubor" #: leveledit.cc:370 msgid "aborting" msgstr "přerušuji" #: leveledit.cc:390 msgid "enter name of" msgstr "zadejte jméno" #: leveledit.cc:393 #, c-format msgid "tower no %i" msgstr "věž č. %i" #: leveledit.cc:414 msgid "Editor Key Help" msgstr "Klávesy v editoru" #: leveledit.cc:532 msgid "cut#" msgstr "řádků" #: leveledit.cc:571 #, c-format msgid "key: %s, char: %c, action: %i\n" msgstr "klávesa: %s, znak: %c, akce: %i\n" #: leveledit.cc:703 msgid "Load tower:" msgstr "Nahrát věž:" #: leveledit.cc:724 msgid "Save tower:" msgstr "Uložit věž:" #: leveledit.cc:785 msgid "No recorded demo" msgstr "Žádné nahrané demo" #: leveledit.cc:831 msgid "Enter tower time:" msgstr "Zadejte čas věže:" #: leveledit.cc:847 msgid "Adjust tower height:" msgstr "Upravte výšku věže:" #: leveledit.cc:927 msgid "Name the tower:" msgstr "Jméno věže:" #: main.cc:42 #, c-format msgid "" "\n" "\tOptions:\n" "\n" " -f\tEnable fullscreen mode\n" " -s\tSilence, disable all sound\n" " -dX\tSet debug level to X (default: %i)\n" msgstr "" "\n" "\tVolby:\n" "\n" " -f\tPovolí celoobrazovkový režim\n" " -s\tTicho, zakáže veškeré zvuky\n" " -dX\tnastaví ladicí režim na X (výchozí: %i)\n" #: main.cc:52 #, c-format msgid "Debug level is now %c.\n" msgstr "Ladicí režim je nyní %c.\n" #: main.cc:54 #, c-format msgid "Illegal debug level value, using default.\n" msgstr "Chybná ladicí úroveň, používám výchozí.\n" #: main.cc:103 #, c-format msgid "Nebulous version %s" msgstr "Nebulous verze %s" #: main.cc:110 msgid "Nebulous" msgstr "Nebulous" #: main.cc:117 #, c-format msgid "Thanks for playing!\n" msgstr "Děkujeme za hraní!\n" #: menu.cc:69 msgid "Extra Life" msgstr "Další život" #: menu.cc:74 msgid "+200 Points" msgstr "+200 bodů" #: menu.cc:93 msgid "Up" msgstr "Nahoru" #: menu.cc:93 msgid "Down" msgstr "Dolů" #: menu.cc:93 msgid "Left" msgstr "Vlevo" #: menu.cc:93 msgid "Right" msgstr "Vpravo" #: menu.cc:93 msgid "Fire" msgstr "Střelba" #: menu.cc:145 #, c-format msgid "Password: %s" msgstr "Heslo: %s" #: menu.cc:154 menu.cc:155 msgid "Status on top" msgstr "Stav nahoře" #: menu.cc:176 #, c-format msgid "Lives: " msgstr "Životy: " #: menu.cc:204 #, c-format msgid "Game Speed: %i" msgstr "Rychlost hry: %i" #: menu.cc:215 menu.cc:216 msgid "Bonus" msgstr "Bonus" #: menu.cc:223 msgid "Game Options" msgstr "Nastavení hry" #: menu.cc:236 menu.cc:256 menu.cc:451 menu.cc:475 menu.cc:500 menu.cc:657 msgid "Back" msgstr "Zpět" #: menu.cc:247 menu.cc:262 msgid "Redefine Keys" msgstr "Předefinovat klávesy" #: menu.cc:274 menu.cc:275 msgid "Fullscreen" msgstr "Celá obrazovka" #: menu.cc:297 menu.cc:298 msgid "Sounds" msgstr "Zvuky" #: menu.cc:316 menu.cc:317 msgid "Music" msgstr "Hudba" #: menu.cc:351 menu.cc:352 msgid "Font alpha" msgstr "Alfa u fontů" #: menu.cc:365 menu.cc:366 msgid "Sprites alpha" msgstr "Alfa u spritů" #: menu.cc:379 menu.cc:380 msgid "Scroller alpha" msgstr "Alfa u posunu" #: menu.cc:392 menu.cc:393 msgid "Shadowing" msgstr "Stínování" #: menu.cc:418 msgid "Nonreflecting waves" msgstr "Vlny bez odrazu" #: menu.cc:419 msgid "Simple waves" msgstr "Jednoduché vlny" #: menu.cc:420 msgid "Expensive waves" msgstr "Náročné vlny" #: menu.cc:421 msgid "Error" msgstr "Chyba" #: menu.cc:431 msgid "Complete Scroller" msgstr "Kompletní posuny" #: menu.cc:432 msgid "2 layers Scoller" msgstr "2 vrstvé posuny" #: menu.cc:438 msgid "Alpha Options" msgstr "Nastavení alfy" #: menu.cc:462 msgid "Graphics" msgstr "Grafika" #: menu.cc:486 msgid "Options" msgstr "Volby" #: menu.cc:630 msgid "HighScores" msgstr "Nejvyšší skóre" #: menu.cc:635 #, c-format msgid "Scores for %s" msgstr "Skóre pro %s" #: menu.cc:659 msgid "OK" msgstr "OK" #. you can use up to 4 lines of text here, but please check #. * if the text fits onto the screen #. #: menu.cc:675 msgid "" "Congratulations! You are\n" "probably good enough to\n" "enter the highscore table!" msgstr "" "Gratulujeme! Jste\n" "dobrý i na umístění\n" "v tabulce nejlepších!" #: menu.cc:707 msgid "Please enter your name" msgstr "Zadejte své jméno" #: menu.cc:761 msgid "" "This mission contains\n" "unknown building blocks.\n" "You probably need a new\n" "version of Tower Toppler.\n" "Do you want to continue?" msgstr "" "Tato mise obsahuje\n" "neznámé stavební bloky.\n" "Nejspíše potřebuje novější\n" "verzi Tower Toppler.\n" "Chcete pokračovat?" #: menu.cc:818 msgid "Hunt the Fish" msgstr "Ulovte rybu" #: menu.cc:841 #, c-format msgid "%c Start: %s %c" msgstr "%c Start: %s %c" #: menu.cc:851 msgid "Highscores" msgstr "Nejvyšší skóre" #: menu.cc:861 msgid "Level Editor" msgstr "Editor úrovní" #: menu.cc:917 msgid "Return to Game" msgstr "Návrat do hry" #: menu.cc:927 msgid "Quit Game" msgstr "Ukončit hru" #: menu.cc:934 msgid "DEBUG MENU" msgstr "LADICÍ MENU" #: menu.cc:939 msgid "Back to Game" msgstr "Zpět do hry" #: menusys.cc:390 msgid "Press fire" msgstr "Stiskněte střelbu" #: menusys.cc:390 msgid "Press space" msgstr "Stiskněte mezerník" #: menusys.cc:554 msgid "Yes" msgstr "Ano" #: menusys.cc:564 msgid "No" msgstr "Ne" #: screen.cc:1617 msgid "REC" msgstr "REC" #: screen.cc:1618 msgid "DEMO" msgstr "DEMO" #: levelnames.txt:1 msgid "Mission 1" msgstr "1. mise" #. Tower name, you can translate freely #: levelnames.txt:3 msgid "Tower of eyes" msgstr "Věž očí" #. Tower name, you can translate freely #: levelnames.txt:5 msgid "Realm of robots" msgstr "Říše robotů" #. Tower name, you can translate freely #: levelnames.txt:7 msgid "Trap of tricks" msgstr "V pasti triků" #. Tower name, you can translate freely #: levelnames.txt:9 msgid "Slippery slide" msgstr "Klouzavá skluzavka" #. Tower name, you can translate freely #: levelnames.txt:11 msgid "Broken path" msgstr "Narušená cesta" #. Tower name, you can translate freely #: levelnames.txt:13 msgid "Swimmers delight" msgstr "Plavecký ráj" #. Tower name, you can translate freely #: levelnames.txt:15 msgid "Nasty one" msgstr "Ošklivá" #. Tower name, you can translate freely #: levelnames.txt:17 msgid "Edge of doom" msgstr "Hrana osudu" #: levelnames.txt:19 msgid "Mission 2" msgstr "2. mise" #. Tower name, you can translate freely #: levelnames.txt:21 msgid "Blink of the eye" msgstr "Mrknutí oka" #. Tower name, you can translate freely #: levelnames.txt:23 msgid "Robot's heaven" msgstr "Nebe plné robotů" #. Tower name, you can translate freely #: levelnames.txt:25 msgid "Trick of traps" msgstr "Lesti pastí" #. Tower name, you can translate freely #: levelnames.txt:27 msgid "No man's land" msgstr "Země nikoho" #. Tower name, you can translate freely #: levelnames.txt:29 msgid "Oh, *******!!" msgstr "Ah *******!!" #. Tower name, you can translate freely #: levelnames.txt:31 msgid "Riddle of reason" msgstr "Hádanka důvodu" #. Tower name, you can translate freely #: levelnames.txt:33 msgid "Maze of mistakes" msgstr "Labyrint chyb" #. Tower name, you can translate freely #: levelnames.txt:35 msgid "Last trump" msgstr "Poslední trumf" #. Ball is the name of the autor (Clarence Ball) and should not be translated #: levelnames.txt:38 msgid "Ball 1" msgstr "Ball 1" #. Tower name, you can translate freely #: levelnames.txt:40 msgid "Run and don't stop" msgstr "Utíkej a neohlížej se" #. Tower name, you can translate freely #: levelnames.txt:42 msgid "Watch your step" msgstr "Pozor kam šlapeš" #. Tower name, you can translate freely #: levelnames.txt:44 msgid "Short, but deadly" msgstr "Krátká, ale smrtící" #. Tower name, you can translate freely #: levelnames.txt:46 msgid "The maddening" msgstr "Bláznění" #. Tower name, you can translate freely #: levelnames.txt:48 msgid "Doom at every step" msgstr "Osud na každém kroku" #. Tower name, you can translate freely #: levelnames.txt:50 msgid "Enemies everywhere" msgstr "Všude samí nepřátelé" #. Tower name, you can translate freely #: levelnames.txt:52 msgid "You will loose" msgstr "Prohraješ" #. Tower name, you can translate freely #: levelnames.txt:54 msgid "Mind destroyer" msgstr "Zhouba mysli" #. Ball is the name of the autor (Clarence Ball) and should not be translated #: levelnames.txt:57 msgid "Ball 2" msgstr "Ball 2" #. Tower name, you can translate freely #: levelnames.txt:59 msgid "Mind Trap" msgstr "Myšlenková past" #. Tower name, you can translate freely #: levelnames.txt:61 msgid "Breaking Tower" msgstr "Bortící se věž" #. Tower name, you can translate freely #: levelnames.txt:63 msgid "Great Fall" msgstr "Velký pád" #. Tower name, you can translate freely #: levelnames.txt:65 msgid "Tower of Intrigue" msgstr "Věž intrik" #. Tower name, you can translate freely #: levelnames.txt:67 msgid "Massacre" msgstr "Masakr" #. Tower name, you can translate freely #: levelnames.txt:69 msgid "Bouncing Murders" msgstr "Nestoudné vraždy" #. Tower name, you can translate freely #: levelnames.txt:71 msgid "Trial and error" msgstr "Pokus a omyl" #. Tower name, you can translate freely #: levelnames.txt:73 msgid "Tower of Pure Evil" msgstr "Věž čistého zla" #. Ball is the name of the autor (Clarence Ball) and should not be translated #: levelnames.txt:76 msgid "Ball 3" msgstr "Ball 3" #. Tower name, you can translate freely #: levelnames.txt:78 msgid "Annoying Tower" msgstr "Protivná věž" #. Tower name, you can translate freely #: levelnames.txt:80 msgid "Cave of Failure" msgstr "Jeskyně selhání" #. Tower name, you can translate freely #: levelnames.txt:82 msgid "Dividing path" msgstr "Rozdělené cesty" #. Tower name, you can translate freely #: levelnames.txt:84 msgid "No Way Out?" msgstr "Není úniku?" #. Tower name, you can translate freely #: levelnames.txt:86 msgid "Trap" msgstr "Past" #. Tower name, you can translate freely #: levelnames.txt:88 msgid "Tower of Mystery" msgstr "Tajemná věž" #. Tower name, you can translate freely #: levelnames.txt:90 msgid "Slip ... and die" msgstr "Uklouzni ... a zemři" #. Tower name, you can translate freely #: levelnames.txt:92 msgid "Mission Impossible" msgstr "Mission Impossible" #: levelnames.txt:94 msgid "ABC Towers" msgstr "Věže ABC" #. Tower name, you can translate freely #: levelnames.txt:96 msgid "Slices" msgstr "Plátky" #. Tower name, you can translate freely #: levelnames.txt:98 msgid "Corridors" msgstr "Chodby" #. Tower name, you can translate freely #: levelnames.txt:100 msgid "Higher Ground" msgstr "Místo nahoře" #. Tower name, you can translate freely #: levelnames.txt:102 msgid "No Icing" msgstr "Bez námrazy" #. Tower name, you can translate freely #: levelnames.txt:104 msgid "Three Layers" msgstr "Tři vrstvy" #. Tower name, you can translate freely #: levelnames.txt:106 msgid "Two Ways" msgstr "Dvě cesty" #. Tower name, you can translate freely #: levelnames.txt:108 msgid "Spiral" msgstr "Spirála" #. Tower name, you can translate freely #: levelnames.txt:110 msgid "Skygazer" msgstr "Okulár" #. Mission name #: levelnames.txt:113 msgid "Challenge 1" msgstr "" #. Tower name, you can translate freely #: levelnames.txt:115 msgid "Difficult jumps!" msgstr "Náročné skoky!" #. Tower name, you can translate freely #: levelnames.txt:117 msgid "Washout" msgstr "Pohroma" #. Tower name, you can translate freely #: levelnames.txt:119 msgid "Climbing and tricks" msgstr "Stoupání a úskoky" #. Tower name, you can translate freely #: levelnames.txt:121 msgid "Watch the robots" msgstr "Pozor na roboty" #. Tower name, you can translate freely #: levelnames.txt:123 msgid "Two Halves" msgstr "Dvě poloviny" #. Tower name, you can translate freely #: levelnames.txt:125 msgid "Turning up the heat" msgstr "Zatopte pod kotli" #. Tower name, you can translate freely #: levelnames.txt:127 msgid "Confusing" msgstr "Zmatená" #. Tower name, you can translate freely #: levelnames.txt:129 msgid "Short but dangerous" msgstr "Krátká a nebezpečná" #. Mission name #: levelnames.txt:132 msgid "Challenge 2" msgstr "" #. Tower name, you can translate freely #: levelnames.txt:134 msgid "Waves" msgstr "" #. Tower name, you can translate freely #: levelnames.txt:136 #, fuzzy msgid "Dragon tower" msgstr "Nahraje věž" #. Tower name, you can translate freely #: levelnames.txt:138 msgid "Hullabaloo" msgstr "" #. Tower name, you can translate freely #: levelnames.txt:140 msgid "Labyrinth" msgstr "" #~ msgid "David 1" #~ msgstr "David 1" #~ msgid "Congratulations! You are" #~ msgstr "Gratulujeme! Jste" #~ msgid "probably good enough to" #~ msgstr "dobrý i na umístění" #~ msgid "enter the highscore table!" #~ msgstr "v tabulce nejlepších!" toppler-1.1.6/po/fi.po0000644000175000017500000005116312065311555011512 00000000000000# translation of fi.po to fi_FI # translation of fi.po to Finnish # This file is distributed under the same license as the PACKAGE package. # Copyright (C) YEAR Andreas R?er. # Andreas Röver , 2003, 2004. # basse , 2004. # msgid "" msgstr "" "Project-Id-Version: fi\n" "Report-Msgid-Bugs-To: \n" "POT-Creation-Date: 2012-12-22 12:03+0100\n" "PO-Revision-Date: 2004-12-17 20:11+0200\n" "Last-Translator: basse \n" "Language-Team: fi_FI \n" "Language: \n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "X-Generator: KBabel 1.3.1\n" #: bonus.cc:104 game.cc:476 msgid "Pause" msgstr "Tauko" #. for errorchecking #: decl.h:207 #, c-format msgid "Assertion failure: %s\n" msgstr "Vahvistus virhe: %s\n" #: game.cc:84 #, fuzzy msgid "You are entering the" msgstr "Saavut " #: game.cc:89 msgid "Nameless Tower" msgstr "Nimetön Torni" #: game.cc:93 #, c-format msgid "Password: %s" msgstr "Salasana: %s" #: game.cc:298 msgid "Time over" msgstr "Aika loppui" #: game.cc:310 game.cc:319 #, c-format msgid "Time: ~t35010 X %3d" msgstr "Aika: ~t35010 X %3d" #: game.cc:312 game.cc:321 #, c-format msgid "Technique: ~t35010 X %3d" msgstr "Tekniikka: ~t35010 X %3d" #: game.cc:314 game.cc:323 #, c-format msgid "Extra: ~t35010 X %3d" msgstr "Extra: ~t35010 X %3d" #: game.cc:316 #, c-format msgid "Lifes: ~t3505000 X %3d" msgstr "Elämiä: ~t35010 X %3d" #: keyb.cc:150 #, c-format msgid "Wheee!!\n" msgstr "Jihuuu!!\n" #: leveledit.cc:103 menu.cc:969 msgid "Quit" msgstr "Lopeta" #: leveledit.cc:103 msgid "Move up" msgstr "Siirry ylös" #: leveledit.cc:103 msgid "Move down" msgstr "Siirry alas" #: leveledit.cc:103 msgid "Move left" msgstr "Siirry vasemmalle" #: leveledit.cc:104 msgid "Move right" msgstr "Siirry oikealle" #: leveledit.cc:104 msgid "Insert row" msgstr "Lisää rivi" #: leveledit.cc:104 msgid "Delete row" msgstr "Poista rivi" #: leveledit.cc:104 msgid "Rotate 180" msgstr "Kierrä 180°" #: leveledit.cc:105 msgid "Put space" msgstr "Lisää tyhjä" #: leveledit.cc:105 msgid "Put step" msgstr "Lisää askelma" #: leveledit.cc:105 msgid "Put vanisher" msgstr "Lisää katoava" #: leveledit.cc:105 msgid "Put slider left" msgstr "Lisää liuku vasemmalle" #: leveledit.cc:106 msgid "Put slider right" msgstr "Lisää liuku oikealle" #: leveledit.cc:107 msgid "Put door" msgstr "Lisää ovi" #: leveledit.cc:107 msgid "Put goal" msgstr "Lisää maali" #: leveledit.cc:107 msgid "Check tower" msgstr "Tarkita torni" #: leveledit.cc:107 msgid "Put rolling ball" msgstr "Lisää pallo" #: leveledit.cc:108 msgid "Put jumping ball moving" msgstr "Lisää hyppivä liikkuva pallo" #: leveledit.cc:108 msgid "Put jumping ball" msgstr "Lisää hyppivä pallo" #: leveledit.cc:108 msgid "Put robot up down" msgstr "Lisää ylös-alas robotti" #: leveledit.cc:108 msgid "Put robot up down fast" msgstr "Lisää alas-nopeasti robotti" #: leveledit.cc:109 msgid "Put robot left right" msgstr "Lisää vasen-oikea robotti" #: leveledit.cc:109 msgid "Put robot left right fast" msgstr "Lisää oikealle nopeasti robotti" #: leveledit.cc:109 msgid "Put lift" msgstr "Lisää hissi" #: leveledit.cc:109 msgid "Lift middle stop" msgstr "Hissin keskiväli pysähdys" #: leveledit.cc:110 msgid "Lift top stop" msgstr "Hissin ylin pysähdys" #: leveledit.cc:110 msgid "Put pillar" msgstr "Lisää pilari" #: leveledit.cc:110 msgid "Put box" msgstr "Lisää laatikko" #: leveledit.cc:110 msgid "Load tower" msgstr "Avaa torni" #: leveledit.cc:111 msgid "Save tower" msgstr "Tallenna torni" #: leveledit.cc:111 msgid "Test tower" msgstr "Tarkista torni" #: leveledit.cc:111 msgid "Set tower color" msgstr "Aseta tornin väri" #: leveledit.cc:111 msgid "Increase time" msgstr "Lisää aikaa" #: leveledit.cc:112 msgid "Decrease time" msgstr "Vähennä aikaa" #: leveledit.cc:112 msgid "Create mission" msgstr "Luo tehtävä" #: leveledit.cc:112 msgid "Move page up" msgstr "Sivu ylös" #: leveledit.cc:112 msgid "Move page down" msgstr "Sivu alas" #: leveledit.cc:113 msgid "Go to start" msgstr "Alkuun" #: leveledit.cc:113 msgid "Show this help" msgstr "Näytä tämä ohje" #: leveledit.cc:113 msgid "Name the tower" msgstr "Nimeä torni" #: leveledit.cc:113 msgid "Set tower time" msgstr "Aseta tornin aikarajoitus" #: leveledit.cc:114 msgid "Record demo" msgstr "Nauhoita demo" #: leveledit.cc:114 msgid "Play demo" msgstr "Katsele demo" #: leveledit.cc:114 msgid "Adjust tower height" msgstr "Muuta tornin korkeutta" #: leveledit.cc:114 msgid "Go to end" msgstr "Siirry loppuun" #: leveledit.cc:115 msgid "Cut row" msgstr "Poista rivi" #: leveledit.cc:115 msgid "Paste row" msgstr "Lisää rivi" #: leveledit.cc:115 msgid "Change robot type" msgstr "Vaihda robotin tyyppiä" #: leveledit.cc:189 msgid "Tower changed, really quit" msgstr "" "Tornia muutettu, \n" "lopetatko varmasti" #: leveledit.cc:199 msgid "Tower changed, really load" msgstr "" "Tornia muutettu, \n" "avaatko varmasti" #: leveledit.cc:216 msgid "Red" msgstr "Punainen" #: leveledit.cc:216 msgid "Green" msgstr "Vihreä" #: leveledit.cc:216 msgid "Blue" msgstr "Sininen" #: leveledit.cc:225 msgid "Tower Color" msgstr "Tornin väri" #: leveledit.cc:305 msgid "No problems found" msgstr "Ei ongelmia löytynyt" #: leveledit.cc:306 msgid "No starting step" msgstr "Ei aloitus askelmaa" #: leveledit.cc:307 msgid "Start is blocked" msgstr "Aloitus on estetty" #: leveledit.cc:308 msgid "Unknown block" msgstr "Tuntematon pala" #: leveledit.cc:309 msgid "No elevator stop" msgstr "Hissillä ei ole pysähdyspaikkaa" #: leveledit.cc:310 msgid "Elevator is blocked" msgstr "Hissi on estetty" #: leveledit.cc:311 msgid "No opposing doorway" msgstr "Ei vastapuolen ovea" #: leveledit.cc:312 msgid "Broken doorway" msgstr "Rikkinäinen ovi" #: leveledit.cc:313 msgid "No exit" msgstr "Ei maalia" #: leveledit.cc:314 msgid "Exit is unreachable" msgstr "Maali on saavuttamattomissa" #: leveledit.cc:315 msgid "Not enough time" msgstr "Ei tarpeeksi aikaa" #: leveledit.cc:316 msgid "Tower is too short" msgstr "Torni on liian matala" #: leveledit.cc:317 msgid "Tower has no name" msgstr "Tornilla ei ole nimeä" #: leveledit.cc:325 msgid "Tower check:" msgstr "Tornin tarkistus:" #: leveledit.cc:351 leveledit.cc:367 leveledit.cc:389 msgid "Mission creation" msgstr "Tehtävän luonti" #: leveledit.cc:352 msgid "enter mission name" msgstr "anna tehtävän nimi" #: leveledit.cc:353 msgid "empty to abort" msgstr "tyhjä keskeyttää" #: leveledit.cc:369 msgid "could not create file" msgstr "ei voitu luoda tiedostoa" #: leveledit.cc:370 msgid "aborting" msgstr "keskeytetään" #: leveledit.cc:390 msgid "enter name of" msgstr "anna nimi" #: leveledit.cc:393 #, c-format msgid "tower no %i" msgstr "tornille nro %i" #: leveledit.cc:414 msgid "Editor Key Help" msgstr "Editorin näppäinohjeet" #: leveledit.cc:532 #, fuzzy msgid "cut#" msgstr "#Lines" #: leveledit.cc:571 #, c-format msgid "key: %s, char: %c, action: %i\n" msgstr "näppäin: %s, merkki: %c, toiminto: %i\n" #: leveledit.cc:703 msgid "Load tower:" msgstr "Avaa torni:" #: leveledit.cc:724 msgid "Save tower:" msgstr "Tallenna torni:" #: leveledit.cc:785 msgid "No recorded demo" msgstr "Ei nauhoitettua demoa" #: leveledit.cc:831 msgid "Enter tower time:" msgstr "Anna tornin aikaraja:" #: leveledit.cc:847 msgid "Adjust tower height:" msgstr "Määrittele tornin korkeus:" #: leveledit.cc:927 msgid "Name the tower:" msgstr "Tornin nimi:" #: main.cc:42 #, c-format msgid "" "\n" "\tOptions:\n" "\n" " -f\tEnable fullscreen mode\n" " -s\tSilence, disable all sound\n" " -dX\tSet debug level to X (default: %i)\n" msgstr "" "\n" "\tKomennot:\n" "\n" " -f\tKokoruutu näyttö\n" " -s\tÄänetön, kaikki äänet vaimennettu\n" " -dX\tAseta debug taso (oletus: %i)\n" #: main.cc:52 #, c-format msgid "Debug level is now %c.\n" msgstr "Debug taso on nyt %c.\n" #: main.cc:54 #, c-format msgid "Illegal debug level value, using default.\n" msgstr "Laiton debug taso, otetaan oletustaso käyttöön.\n" #: main.cc:103 #, fuzzy, c-format msgid "Nebulous version %s" msgstr "Nebulous Versio %s\n" #: main.cc:110 msgid "Nebulous" msgstr "Nebulous" #: main.cc:117 #, c-format msgid "Thanks for playing!\n" msgstr "Kiitoksia pelaamisesta!\n" #: menu.cc:69 msgid "Extra Life" msgstr "Ylimääräinen elämä" #: menu.cc:74 msgid "+200 Points" msgstr "+200 Pistettä" #: menu.cc:93 msgid "Up" msgstr "Ylös" #: menu.cc:93 msgid "Down" msgstr "Alas" #: menu.cc:93 msgid "Left" msgstr "Vasemmalle" #: menu.cc:93 msgid "Right" msgstr "Oikealle" #: menu.cc:93 msgid "Fire" msgstr "Ammu" #: menu.cc:145 #, c-format msgid "Password: %s" msgstr "Salasana: %s" #: menu.cc:154 menu.cc:155 msgid "Status on top" msgstr "Tilanne ylhäällä" #: menu.cc:176 #, c-format msgid "Lives: " msgstr "Elämiä: " #: menu.cc:204 #, c-format msgid "Game Speed: %i" msgstr "Pelinopeus: %i" #: menu.cc:215 menu.cc:216 msgid "Bonus" msgstr "Bonus" #: menu.cc:223 msgid "Game Options" msgstr "Peli " #: menu.cc:236 menu.cc:256 menu.cc:451 menu.cc:475 menu.cc:500 menu.cc:657 msgid "Back" msgstr "Takaisin" #: menu.cc:247 menu.cc:262 msgid "Redefine Keys" msgstr "Näppäimet" #: menu.cc:274 menu.cc:275 msgid "Fullscreen" msgstr "Kokoruutu" #: menu.cc:297 menu.cc:298 msgid "Sounds" msgstr "Äänet" #: menu.cc:316 menu.cc:317 msgid "Music" msgstr "" #: menu.cc:351 menu.cc:352 msgid "Font alpha" msgstr "Tekstin pehmennys" #: menu.cc:365 menu.cc:366 msgid "Sprites alpha" msgstr "Grafiikan pehmennys" #: menu.cc:379 menu.cc:380 msgid "Scroller alpha" msgstr "Taustan läpinäkyvyys" #: menu.cc:392 menu.cc:393 msgid "Shadowing" msgstr "Varjostus" #: menu.cc:418 msgid "Nonreflecting waves" msgstr "Heijastamaton vesi" #: menu.cc:419 msgid "Simple waves" msgstr "Yksinkertainen vesi" #: menu.cc:420 msgid "Expensive waves" msgstr "Hieno vesi" #: menu.cc:421 msgid "Error" msgstr "Virhe" #: menu.cc:431 msgid "Complete Scroller" msgstr "Täydellinen tausta" #: menu.cc:432 msgid "2 layers Scoller" msgstr "2-tason tausta" #: menu.cc:438 msgid "Alpha Options" msgstr "Erikoisefektit" #: menu.cc:462 msgid "Graphics" msgstr "Grafiikka" #: menu.cc:486 msgid "Options" msgstr "Asetukset" #: menu.cc:630 msgid "HighScores" msgstr "Pistetaulukko" #: menu.cc:635 #, c-format msgid "Scores for %s" msgstr "Pisteitä %s" #: menu.cc:659 msgid "OK" msgstr "Ok" #. you can use up to 4 lines of text here, but please check #. * if the text fits onto the screen #. #: menu.cc:675 msgid "" "Congratulations! You are\n" "probably good enough to\n" "enter the highscore table!" msgstr "" "Onneksi olkoon! Olet\n" "todennäköisesti tarpeeksi\n" "hyvä päästäksesi\n" "pistetaululle!" #: menu.cc:707 msgid "Please enter your name" msgstr "Kirjoita nimesi" #: menu.cc:761 msgid "" "This mission contains\n" "unknown building blocks.\n" "You probably need a new\n" "version of Tower Toppler.\n" "Do you want to continue?" msgstr "" "Tämä tehtävä sisältää\n" "tuntemattomia palikoita.\n" "Luultavasti tarvitset\n" "uudemman version\n" "Tower Topplerista\n" ". Haluatko jatkaa?" #: menu.cc:818 msgid "Hunt the Fish" msgstr "Metsästä kaloja" #: menu.cc:841 #, c-format msgid "%c Start: %s %c" msgstr "%c Aloita: %s %c" #: menu.cc:851 msgid "Highscores" msgstr "Pistetaulukko" #: menu.cc:861 msgid "Level Editor" msgstr "Taso editori" #: menu.cc:917 msgid "Return to Game" msgstr "Palaa peliin" #: menu.cc:927 msgid "Quit Game" msgstr "Lopeta peli" #: menu.cc:934 msgid "DEBUG MENU" msgstr "DEBUG VALIKKO" #: menu.cc:939 msgid "Back to Game" msgstr "Takaisin peliin" #: menusys.cc:390 msgid "Press fire" msgstr "Paina 'ammu'" #: menusys.cc:390 msgid "Press space" msgstr "Paina välilyöntiä" #: menusys.cc:554 msgid "Yes" msgstr "Kyllä" #: menusys.cc:564 msgid "No" msgstr "Ei" #: screen.cc:1617 msgid "REC" msgstr "REC" #: screen.cc:1618 msgid "DEMO" msgstr "DEMO" #: levelnames.txt:1 #, fuzzy msgid "Mission 1" msgstr "Tehtävän luonti" #. Tower name, you can translate freely #: levelnames.txt:3 #, fuzzy msgid "Tower of eyes" msgstr "Tornilla ei ole nimeä" #. Tower name, you can translate freely #: levelnames.txt:5 msgid "Realm of robots" msgstr "" #. Tower name, you can translate freely #: levelnames.txt:7 msgid "Trap of tricks" msgstr "" #. Tower name, you can translate freely #: levelnames.txt:9 msgid "Slippery slide" msgstr "" #. Tower name, you can translate freely #: levelnames.txt:11 #, fuzzy msgid "Broken path" msgstr "Rikkinäinen ovi" #. Tower name, you can translate freely #: levelnames.txt:13 msgid "Swimmers delight" msgstr "" #. Tower name, you can translate freely #: levelnames.txt:15 msgid "Nasty one" msgstr "" #. Tower name, you can translate freely #: levelnames.txt:17 msgid "Edge of doom" msgstr "" #: levelnames.txt:19 #, fuzzy msgid "Mission 2" msgstr "Tehtävän luonti" #. Tower name, you can translate freely #: levelnames.txt:21 msgid "Blink of the eye" msgstr "" #. Tower name, you can translate freely #: levelnames.txt:23 msgid "Robot's heaven" msgstr "" #. Tower name, you can translate freely #: levelnames.txt:25 msgid "Trick of traps" msgstr "" #. Tower name, you can translate freely #: levelnames.txt:27 msgid "No man's land" msgstr "" #. Tower name, you can translate freely #: levelnames.txt:29 msgid "Oh, *******!!" msgstr "" #. Tower name, you can translate freely #: levelnames.txt:31 msgid "Riddle of reason" msgstr "" #. Tower name, you can translate freely #: levelnames.txt:33 msgid "Maze of mistakes" msgstr "" #. Tower name, you can translate freely #: levelnames.txt:35 msgid "Last trump" msgstr "" #. Ball is the name of the autor (Clarence Ball) and should not be translated #: levelnames.txt:38 msgid "Ball 1" msgstr "" #. Tower name, you can translate freely #: levelnames.txt:40 msgid "Run and don't stop" msgstr "" #. Tower name, you can translate freely #: levelnames.txt:42 msgid "Watch your step" msgstr "" #. Tower name, you can translate freely #: levelnames.txt:44 msgid "Short, but deadly" msgstr "" #. Tower name, you can translate freely #: levelnames.txt:46 msgid "The maddening" msgstr "" #. Tower name, you can translate freely #: levelnames.txt:48 msgid "Doom at every step" msgstr "" #. Tower name, you can translate freely #: levelnames.txt:50 msgid "Enemies everywhere" msgstr "" #. Tower name, you can translate freely #: levelnames.txt:52 msgid "You will loose" msgstr "" #. Tower name, you can translate freely #: levelnames.txt:54 msgid "Mind destroyer" msgstr "" #. Ball is the name of the autor (Clarence Ball) and should not be translated #: levelnames.txt:57 msgid "Ball 2" msgstr "" #. Tower name, you can translate freely #: levelnames.txt:59 msgid "Mind Trap" msgstr "" #. Tower name, you can translate freely #: levelnames.txt:61 msgid "Breaking Tower" msgstr "" #. Tower name, you can translate freely #: levelnames.txt:63 msgid "Great Fall" msgstr "" #. Tower name, you can translate freely #: levelnames.txt:65 msgid "Tower of Intrigue" msgstr "" #. Tower name, you can translate freely #: levelnames.txt:67 msgid "Massacre" msgstr "" #. Tower name, you can translate freely #: levelnames.txt:69 msgid "Bouncing Murders" msgstr "" #. Tower name, you can translate freely #: levelnames.txt:71 msgid "Trial and error" msgstr "" #. Tower name, you can translate freely #: levelnames.txt:73 msgid "Tower of Pure Evil" msgstr "" #. Ball is the name of the autor (Clarence Ball) and should not be translated #: levelnames.txt:76 msgid "Ball 3" msgstr "" #. Tower name, you can translate freely #: levelnames.txt:78 msgid "Annoying Tower" msgstr "" #. Tower name, you can translate freely #: levelnames.txt:80 msgid "Cave of Failure" msgstr "" #. Tower name, you can translate freely #: levelnames.txt:82 msgid "Dividing path" msgstr "" #. Tower name, you can translate freely #: levelnames.txt:84 msgid "No Way Out?" msgstr "" #. Tower name, you can translate freely #: levelnames.txt:86 msgid "Trap" msgstr "" #. Tower name, you can translate freely #: levelnames.txt:88 msgid "Tower of Mystery" msgstr "" #. Tower name, you can translate freely #: levelnames.txt:90 msgid "Slip ... and die" msgstr "" #. Tower name, you can translate freely #: levelnames.txt:92 msgid "Mission Impossible" msgstr "" #: levelnames.txt:94 msgid "ABC Towers" msgstr "" #. Tower name, you can translate freely #: levelnames.txt:96 msgid "Slices" msgstr "" #. Tower name, you can translate freely #: levelnames.txt:98 msgid "Corridors" msgstr "" #. Tower name, you can translate freely #: levelnames.txt:100 msgid "Higher Ground" msgstr "" #. Tower name, you can translate freely #: levelnames.txt:102 msgid "No Icing" msgstr "" #. Tower name, you can translate freely #: levelnames.txt:104 msgid "Three Layers" msgstr "" #. Tower name, you can translate freely #: levelnames.txt:106 msgid "Two Ways" msgstr "" #. Tower name, you can translate freely #: levelnames.txt:108 msgid "Spiral" msgstr "" #. Tower name, you can translate freely #: levelnames.txt:110 msgid "Skygazer" msgstr "" #. Mission name #: levelnames.txt:113 msgid "Challenge 1" msgstr "" #. Tower name, you can translate freely #: levelnames.txt:115 msgid "Difficult jumps!" msgstr "" #. Tower name, you can translate freely #: levelnames.txt:117 msgid "Washout" msgstr "" #. Tower name, you can translate freely #: levelnames.txt:119 msgid "Climbing and tricks" msgstr "" #. Tower name, you can translate freely #: levelnames.txt:121 msgid "Watch the robots" msgstr "" #. Tower name, you can translate freely #: levelnames.txt:123 msgid "Two Halves" msgstr "" #. Tower name, you can translate freely #: levelnames.txt:125 msgid "Turning up the heat" msgstr "" #. Tower name, you can translate freely #: levelnames.txt:127 msgid "Confusing" msgstr "" #. Tower name, you can translate freely #: levelnames.txt:129 msgid "Short but dangerous" msgstr "" #. Mission name #: levelnames.txt:132 msgid "Challenge 2" msgstr "" #. Tower name, you can translate freely #: levelnames.txt:134 msgid "Waves" msgstr "" #. Tower name, you can translate freely #: levelnames.txt:136 #, fuzzy msgid "Dragon tower" msgstr "Avaa torni" #. Tower name, you can translate freely #: levelnames.txt:138 msgid "Hullabaloo" msgstr "" #. Tower name, you can translate freely #: levelnames.txt:140 msgid "Labyrinth" msgstr "" #~ msgid "Congratulations! You are" #~ msgstr "Onneksi olkoon! Olet " #~ msgid "probably good enough to" #~ msgstr "todennäköisesti tarpeeksi hyvä" #~ msgid "enter the highscore table!" #~ msgstr "päästäksesi pistetaululle!" #~ msgid "Data file not found" #~ msgstr "Data tiedostoa ei löytynyt" #~ msgid "Failed to alloc memory for archive index." #~ msgstr "Muistin varaaminen arkiston indeksiä varten epäonnistui." #~ msgid "Filename too long, datafile corrupt?" #~ msgstr "Tiedoston nimi liian pitkä, vioittunut tiedosto?" #~ msgid "Decompression problem, data file corrupt?" #~ msgstr "Ongelmia purkamisen aikana, vioittunut tiedosto?" #~ msgid "Data file corrupt." #~ msgstr "Tiedosto on vioittunut." #~ msgid "File not found in archive!" #~ msgstr "Tiedostoa ei löytynyt arkistosta!" #~ msgid "Unknown config data type." #~ msgstr "Tuntematon asetus tyyppi." #~ msgid "Select more than one elevator." #~ msgstr "Valitse enemmän kuin yksi hissi." #~ msgid "Work with unselected elevator, activate." #~ msgstr "Työskentele valitsemattoman hissin kanssa, aktivoi." #~ msgid "Work with unselected elevator, move." #~ msgstr "Työskentele valitsemattoman hissin kanssa, siirrä." #~ msgid "Work with unselected elevator, is_atstop." #~ msgstr "Työskentele valitsemattoman hissin kanssa, is_atstop." #~ msgid "Deselected an inactive elevator." #~ msgstr "Poistettiin valinta toimimattomasta hissistä." #~ msgid "Trying to play or record a null demo." #~ msgstr "Yritit pelata tai nauhoittaa tyhjää demoa." #~ msgid "called mission_finish twice" #~ msgstr "kutsuttiin mision_finish :iä kahdesti" #, fuzzy #~ msgid "called mission_addtower without mission_new" #~ msgstr "kutsuttiin mission_addtower :ia ilman mission_new :tä" #, fuzzy #~ msgid "called mission_finish without mission_new" #~ msgstr "kutsuttiin mission_finish :iä ilman mission_new :tä" #~ msgid "Nebulous\n" #~ msgstr "Nebulous\n" #~ msgid "Must have at least 2 scroll layers!" #~ msgstr "Täytyy olla vähintään 2-tasoinen tausta" #~ msgid "Failed to alloc memory for bonus scroller!" #~ msgstr "Muistin varaaminen bonus taustaa varten epäonnistui." #~ msgid "could not open display" #~ msgstr "näyttöä ei voitu avata" #~ msgid "Wrong command in formatted text." #~ msgstr "Väärä komento muotoillussa tekstissä." #~ msgid "could not alloc memory for sprite array" #~ msgstr "Muistin varaaminen grafiikoille epäonnistui" #~ msgid "sts_init with too few stars!" #~ msgstr "liian vähän tähtiä!" #~ msgid "Failed to alloc memory!" #~ msgstr "Muistin varaaminen epäonnistui!" toppler-1.1.6/po/quot.sed0000644000175000017500000000023112065311534012224 00000000000000s/"\([^"]*\)"/“\1”/g s/`\([^`']*\)'/‘\1’/g s/ '\([^`']*\)' / ‘\1’ /g s/ '\([^`']*\)'$/ ‘\1’/g s/^'\([^`']*\)' /‘\1’ /g s/“”/""/g toppler-1.1.6/po/LINGUAS0000644000175000017500000000002712065311534011567 00000000000000cs de eu fi fr pt ro svtoppler-1.1.6/po/sv.gmo0000644000175000017500000002612212065311555011705 00000000000000 PrQ   %3BY ^kry  K cm|     /AG[ kv          *( S a lw |      )< M Wa p }   $8J[l       '8P Ydy   ! 1= AO^ou      -6=N]d ky   y j w   1 DRWfv  &4 SZ_|7 HT do   # ) < K b n ~   N ! !$!5!:! X! c! o!z!!!!!!!!!""!":"@"O"_"n"""" "" " " " "/"# "# -#8#A#P#i#}## # ### ## # ## $$ $$1$A$ Q$\$ d$p$$ $$$$$$$ $ $%%5%I%c%{%% % %% %% % %% % &&)& 8&F& ]& ~&&&$&&&'+'E']' m'{'' ''' '''''(( '(2( I( T(`(o(~( ( ((( (((())) )))=)M)_) u)) )w) * **7* O* Y*z******* +++2+J+ Y+e+w+{+ +++++++++,& , G,8,!:P52j] /R#J4B7|F{^ f[ sAy"3_U*pgIQ(;@r'it)S$ CwOhDHc XVko%1MqL=NdZ96 lY\+mE<-nT}bKax&v~>u.`z?WeG0 Options: -f Enable fullscreen mode -s Silence, disable all sound -dX Set debug level to X (default: %i) %c Start: %s %c+200 Points2 layers ScollerABC TowersAdjust tower heightAdjust tower height:Alpha OptionsAnnoying TowerAssertion failure: %s BackBack to GameBall 1Ball 2Ball 3Blink of the eyeBlueBonusBouncing MurdersBreaking TowerBroken doorwayBroken pathCave of FailureChange robot typeCheck towerComplete ScrollerCongratulations! You are probably good enough to enter the highscore table!CorridorsCreate missionCut rowDEBUG MENUDEMODebug level is now %c. Decrease timeDelete rowDividing pathDoom at every stepDownEdge of doomEditor Key HelpElevator is blockedEnemies everywhereEnter tower time:ErrorExit is unreachableExpensive wavesExtra LifeExtra: ~t35010 X %3dFireFont alphaFullscreenGame OptionsGame Speed: %iGo to endGo to startGraphicsGreat FallGreenHighScoresHigher GroundHighscoresHunt the FishIllegal debug level value, using default. Increase timeInsert rowLast trumpLeftLevel EditorLifes: ~t3505000 X %3dLift middle stopLift top stopLives: Load towerLoad tower:MassacreMaze of mistakesMind TrapMind destroyerMission 1Mission 2Mission ImpossibleMission creationMove downMove leftMove page downMove page upMove rightMove upName the towerName the tower:Nameless TowerNasty oneNebulousNebulous version %sNoNo IcingNo Way Out?No elevator stopNo exitNo man's landNo opposing doorwayNo problems foundNo recorded demoNo starting stepNonreflecting wavesNot enough timeOKOh, *******!!OptionsPassword: %sPassword: %sPaste rowPausePlay demoPlease enter your namePress firePress spacePut boxPut doorPut goalPut jumping ballPut jumping ball movingPut liftPut pillarPut robot left rightPut robot left right fastPut robot up downPut robot up down fastPut rolling ballPut slider leftPut slider rightPut spacePut stepPut vanisherQuitQuit GameRECRealm of robotsRecord demoRedRedefine KeysReturn to GameRiddle of reasonRightRobot's heavenRotate 180Run and don't stopSave towerSave tower:Scores for %sScroller alphaSet tower colorSet tower timeShadowingShort, but deadlyShow this helpSimple wavesSkygazerSlicesSlip ... and dieSlippery slideSoundsSpiralSprites alphaStart is blockedStatus on topSwimmers delightTechnique: ~t35010 X %3dTest towerThanks for playing! The maddeningThis mission contains unknown building blocks. You probably need a new version of Tower Toppler. Do you want to continue?Three LayersTime overTime: ~t35010 X %3dTower ColorTower changed, really loadTower changed, really quitTower check:Tower has no nameTower is too shortTower of IntrigueTower of MysteryTower of Pure EvilTower of eyesTrapTrap of tricksTrial and errorTrick of trapsTwo WaysUnknown blockUpWatch your stepWheee!! YesYou are entering theYou will looseabortingcould not create filecut#empty to abortenter mission nameenter name ofkey: %s, char: %c, action: %i tower no %iProject-Id-Version: toppler 1.1.1-1 Report-Msgid-Bugs-To: POT-Creation-Date: 2012-12-22 12:03+0100 PO-Revision-Date: 2005-12-30 03:40+0100 Last-Translator: Daniel Nylander Language-Team: Swedish Language: sv MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Flaggor: -f Aktivera helskärmsläge -s Tyst, stäng av allt ljud -dX Sätt felsökningsläge til X (förval: %i) %c Starta: %s %c+200 poäng2-lagers skrollABC-tornenJustera tornets höjdJustera tornets höjd:AlfainställningarAnnoying TowerPåstående misslyckades: %s TillbakaTillbaka till spelBoll 1Boll 2Boll 3Ögats blinkningBlåBonusStudsande mördareBreaking TowerTrasig väg för dörrTrasig vägCave of FailureÄndra robottypKontrollera tornKomplett skrollGratulerar! Du är antagligen tillräckligt bra att komma in på poängtoppen!KorridorerSkapa uppdragKlipp ut radFELSÖKNINGSMENYDEMOFelsökningsnivå är nu %c. Minska tidTa bort radDelad stigDoom at every stepNedHelvetets kantHjälp för redigeringHiss är blockeradFiender överalltAnge tid för torn:FelUtgång kan ej nåsKraftiga vågorExtralivExtra: ~t35010 X %3dSkjutTypsnitt alphaHelskärmslägeSpelalternativSpelhastighet: %iGå till slutetGå till startGrafikGreat FallGrönPoängtoppenHögre markPoängtoppenJaga fiskenOgiltig felsökningsnivå, använder förvald. Öka tidInfoga radLast trumpVänsterRedigera nivåLiv: ~t3505000 X %3dHiss stoppar mittenHiss stoppar toppenLiv: Läs in tornLäs in torn:MassakerMisstagens labyrintMind TrapMind destroyerUppdrag 1Uppdrag 2Omöjligt uppdragSkapa uppdragGå nerGå vänsterFlytta sida nedFlytta sida uppGå högerGå uppNamnge tornNamnge tornet:Ej namngivet tornEn elakingNebulousNebulous version %sNejNo IcingIngen väg ut?Inget stopp för hissIngen utgångIngenmanslandIngen motsvarande dörrInga problem hittadesIngen inspelad demoInget steg att börja påEj reflekterande vågorInte tillräcklig tidOKOh, *******!!AlternativLösenord: %sLösenord: %sKlistra in radGör pausSpela demoAnge ditt namnTryck skjutTryck blankstegSätt in lådaSätt in dörrSätt in målSätt in hoppande bollSätt in hoppande flyttande bollSätt in hissSätt in pelareSätt in robot vänster högerSätt in robot vänster höger snabbSätt in robot upp nedSätt in robot upp ned snabbSätt in rullande bollSätt in glidare vänsterSätt in glidare högerSätt in tomrumSätt in stegSätt in lömskt blockAvslutaAvsluta spelRECRobotarnas världSpela in demoRödDefiniera tangenterÅtervänd till spelAnledningarnas gåtaHögerRobotarnas himmelRotera 180Spring och stanna inteSpara tornSpara torn:Poäng för %sSkroller alphaStäll in färg på tornStäll in tidSkuggningKort men dödligVisa denna hjälpEnkla vågorSkygazerSlicesHalka ... och döSlippery slideLjudSpiralSprite alphaStart är blockeradStatus på toppSimmarnas önskanTeknik: ~t35010 X %3dTesta tornTack för att du spelar! The maddeningDetta uppdrag innehåller okända byggblock. Du behöver antagligen en ny version av Tower Toppler. Vill du fortsätta?Tre lagerSlut på tidTid: ~t35010 X %3dTornfärgTorn ändrat, verkligen läsa inTorn ändrat, verkligen avslutaKontroll av torn:Torn saknar namnTorn är för kortIntrigernas tornMysteriernas tornTornet av ren ondskaÖgonens tornFällaFällor eller tricksFörsök och misslyckasTrick of trapsTvå vägarOkänd blockeringUppSe var du gårWoohooo!! JaDu kommer nu tillDu kommer att förloraavbryterkunde inte skapa filklipp#blank för att avbrytaange uppdragsnamnange namnet förtangent: %s, tecken: %c, åtgärd: %i torn nr %itoppler-1.1.6/po/sv.po0000644000175000017500000004534112065311555011545 00000000000000# Swedish translation of toppler. # This file is distributed under the same license as the PACKAGE package. # Daniel Nylander , 2005 # msgid "" msgstr "" "Project-Id-Version: toppler 1.1.1-1\n" "Report-Msgid-Bugs-To: \n" "POT-Creation-Date: 2012-12-22 12:03+0100\n" "PO-Revision-Date: 2005-12-30 03:40+0100\n" "Last-Translator: Daniel Nylander \n" "Language-Team: Swedish \n" "Language: sv\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" #: bonus.cc:104 game.cc:476 msgid "Pause" msgstr "Gör paus" #. for errorchecking #: decl.h:207 #, c-format msgid "Assertion failure: %s\n" msgstr "Påstående misslyckades: %s\n" #: game.cc:84 msgid "You are entering the" msgstr "Du kommer nu till" #: game.cc:89 msgid "Nameless Tower" msgstr "Ej namngivet torn" #: game.cc:93 #, c-format msgid "Password: %s" msgstr "Lösenord: %s" #: game.cc:298 msgid "Time over" msgstr "Slut på tid" #: game.cc:310 game.cc:319 #, c-format msgid "Time: ~t35010 X %3d" msgstr "Tid: ~t35010 X %3d" #: game.cc:312 game.cc:321 #, c-format msgid "Technique: ~t35010 X %3d" msgstr "Teknik: ~t35010 X %3d" #: game.cc:314 game.cc:323 #, c-format msgid "Extra: ~t35010 X %3d" msgstr "Extra: ~t35010 X %3d" #: game.cc:316 #, c-format msgid "Lifes: ~t3505000 X %3d" msgstr "Liv: ~t3505000 X %3d" #: keyb.cc:150 #, c-format msgid "Wheee!!\n" msgstr "Woohooo!!\n" #: leveledit.cc:103 menu.cc:969 msgid "Quit" msgstr "Avsluta" #: leveledit.cc:103 msgid "Move up" msgstr "Gå upp" #: leveledit.cc:103 msgid "Move down" msgstr "Gå ner" #: leveledit.cc:103 msgid "Move left" msgstr "Gå vänster" #: leveledit.cc:104 msgid "Move right" msgstr "Gå höger" #: leveledit.cc:104 msgid "Insert row" msgstr "Infoga rad" #: leveledit.cc:104 msgid "Delete row" msgstr "Ta bort rad" #: leveledit.cc:104 msgid "Rotate 180" msgstr "Rotera 180" #: leveledit.cc:105 msgid "Put space" msgstr "Sätt in tomrum" #: leveledit.cc:105 msgid "Put step" msgstr "Sätt in steg" #: leveledit.cc:105 msgid "Put vanisher" msgstr "Sätt in lömskt block" #: leveledit.cc:105 msgid "Put slider left" msgstr "Sätt in glidare vänster" #: leveledit.cc:106 msgid "Put slider right" msgstr "Sätt in glidare höger" #: leveledit.cc:107 msgid "Put door" msgstr "Sätt in dörr" #: leveledit.cc:107 msgid "Put goal" msgstr "Sätt in mål" #: leveledit.cc:107 msgid "Check tower" msgstr "Kontrollera torn" #: leveledit.cc:107 msgid "Put rolling ball" msgstr "Sätt in rullande boll" #: leveledit.cc:108 msgid "Put jumping ball moving" msgstr "Sätt in hoppande flyttande boll" #: leveledit.cc:108 msgid "Put jumping ball" msgstr "Sätt in hoppande boll" #: leveledit.cc:108 msgid "Put robot up down" msgstr "Sätt in robot upp ned" #: leveledit.cc:108 msgid "Put robot up down fast" msgstr "Sätt in robot upp ned snabb" #: leveledit.cc:109 msgid "Put robot left right" msgstr "Sätt in robot vänster höger" #: leveledit.cc:109 msgid "Put robot left right fast" msgstr "Sätt in robot vänster höger snabb" #: leveledit.cc:109 msgid "Put lift" msgstr "Sätt in hiss" #: leveledit.cc:109 msgid "Lift middle stop" msgstr "Hiss stoppar mitten" #: leveledit.cc:110 msgid "Lift top stop" msgstr "Hiss stoppar toppen" #: leveledit.cc:110 msgid "Put pillar" msgstr "Sätt in pelare" #: leveledit.cc:110 msgid "Put box" msgstr "Sätt in låda" #: leveledit.cc:110 msgid "Load tower" msgstr "Läs in torn" #: leveledit.cc:111 msgid "Save tower" msgstr "Spara torn" #: leveledit.cc:111 msgid "Test tower" msgstr "Testa torn" #: leveledit.cc:111 msgid "Set tower color" msgstr "Ställ in färg på torn" #: leveledit.cc:111 msgid "Increase time" msgstr "Öka tid" #: leveledit.cc:112 msgid "Decrease time" msgstr "Minska tid" #: leveledit.cc:112 msgid "Create mission" msgstr "Skapa uppdrag" #: leveledit.cc:112 msgid "Move page up" msgstr "Flytta sida upp" #: leveledit.cc:112 msgid "Move page down" msgstr "Flytta sida ned" #: leveledit.cc:113 msgid "Go to start" msgstr "Gå till start" #: leveledit.cc:113 msgid "Show this help" msgstr "Visa denna hjälp" #: leveledit.cc:113 msgid "Name the tower" msgstr "Namnge torn" #: leveledit.cc:113 msgid "Set tower time" msgstr "Ställ in tid" #: leveledit.cc:114 msgid "Record demo" msgstr "Spela in demo" #: leveledit.cc:114 msgid "Play demo" msgstr "Spela demo" #: leveledit.cc:114 msgid "Adjust tower height" msgstr "Justera tornets höjd" #: leveledit.cc:114 msgid "Go to end" msgstr "Gå till slutet" #: leveledit.cc:115 msgid "Cut row" msgstr "Klipp ut rad" #: leveledit.cc:115 msgid "Paste row" msgstr "Klistra in rad" #: leveledit.cc:115 msgid "Change robot type" msgstr "Ändra robottyp" #: leveledit.cc:189 msgid "Tower changed, really quit" msgstr "" "Torn ändrat,\n" "verkligen avsluta" #: leveledit.cc:199 msgid "Tower changed, really load" msgstr "" "Torn ändrat,\n" "verkligen läsa in" #: leveledit.cc:216 msgid "Red" msgstr "Röd" #: leveledit.cc:216 msgid "Green" msgstr "Grön" #: leveledit.cc:216 msgid "Blue" msgstr "Blå" #: leveledit.cc:225 msgid "Tower Color" msgstr "Tornfärg" #: leveledit.cc:305 msgid "No problems found" msgstr "Inga problem hittades" #: leveledit.cc:306 msgid "No starting step" msgstr "Inget steg att börja på" #: leveledit.cc:307 msgid "Start is blocked" msgstr "Start är blockerad" #: leveledit.cc:308 msgid "Unknown block" msgstr "Okänd blockering" #: leveledit.cc:309 msgid "No elevator stop" msgstr "Inget stopp för hiss" #: leveledit.cc:310 msgid "Elevator is blocked" msgstr "Hiss är blockerad" #: leveledit.cc:311 msgid "No opposing doorway" msgstr "Ingen motsvarande dörr" #: leveledit.cc:312 msgid "Broken doorway" msgstr "Trasig väg för dörr" #: leveledit.cc:313 msgid "No exit" msgstr "Ingen utgång" #: leveledit.cc:314 msgid "Exit is unreachable" msgstr "Utgång kan ej nås" #: leveledit.cc:315 msgid "Not enough time" msgstr "Inte tillräcklig tid" #: leveledit.cc:316 msgid "Tower is too short" msgstr "Torn är för kort" #: leveledit.cc:317 msgid "Tower has no name" msgstr "Torn saknar namn" #: leveledit.cc:325 msgid "Tower check:" msgstr "Kontroll av torn:" #: leveledit.cc:351 leveledit.cc:367 leveledit.cc:389 msgid "Mission creation" msgstr "Skapa uppdrag" #: leveledit.cc:352 msgid "enter mission name" msgstr "ange uppdragsnamn" #: leveledit.cc:353 msgid "empty to abort" msgstr "blank för att avbryta" #: leveledit.cc:369 msgid "could not create file" msgstr "kunde inte skapa fil" #: leveledit.cc:370 msgid "aborting" msgstr "avbryter" #: leveledit.cc:390 msgid "enter name of" msgstr "ange namnet för" #: leveledit.cc:393 #, c-format msgid "tower no %i" msgstr "torn nr %i" #: leveledit.cc:414 msgid "Editor Key Help" msgstr "Hjälp för redigering" #: leveledit.cc:532 msgid "cut#" msgstr "klipp#" #: leveledit.cc:571 #, c-format msgid "key: %s, char: %c, action: %i\n" msgstr "tangent: %s, tecken: %c, åtgärd: %i\n" #: leveledit.cc:703 msgid "Load tower:" msgstr "Läs in torn:" #: leveledit.cc:724 msgid "Save tower:" msgstr "Spara torn:" #: leveledit.cc:785 msgid "No recorded demo" msgstr "Ingen inspelad demo" #: leveledit.cc:831 msgid "Enter tower time:" msgstr "Ange tid för torn:" #: leveledit.cc:847 msgid "Adjust tower height:" msgstr "Justera tornets höjd:" #: leveledit.cc:927 msgid "Name the tower:" msgstr "Namnge tornet:" #: main.cc:42 #, c-format msgid "" "\n" "\tOptions:\n" "\n" " -f\tEnable fullscreen mode\n" " -s\tSilence, disable all sound\n" " -dX\tSet debug level to X (default: %i)\n" msgstr "" "\n" "\tFlaggor:\n" "\n" " -f\tAktivera helskärmsläge\n" " -s\tTyst, stäng av allt ljud\n" " -dX\tSätt felsökningsläge til X (förval: %i)\n" #: main.cc:52 #, c-format msgid "Debug level is now %c.\n" msgstr "Felsökningsnivå är nu %c.\n" #: main.cc:54 #, c-format msgid "Illegal debug level value, using default.\n" msgstr "Ogiltig felsökningsnivå, använder förvald.\n" #: main.cc:103 #, c-format msgid "Nebulous version %s" msgstr "Nebulous version %s" #: main.cc:110 msgid "Nebulous" msgstr "Nebulous" #: main.cc:117 #, c-format msgid "Thanks for playing!\n" msgstr "Tack för att du spelar!\n" #: menu.cc:69 msgid "Extra Life" msgstr "Extraliv" #: menu.cc:74 msgid "+200 Points" msgstr "+200 poäng" #: menu.cc:93 msgid "Up" msgstr "Upp" #: menu.cc:93 msgid "Down" msgstr "Ned" #: menu.cc:93 msgid "Left" msgstr "Vänster" #: menu.cc:93 msgid "Right" msgstr "Höger" #: menu.cc:93 msgid "Fire" msgstr "Skjut" #: menu.cc:145 #, c-format msgid "Password: %s" msgstr "Lösenord: %s" #: menu.cc:154 menu.cc:155 msgid "Status on top" msgstr "Status på topp" #: menu.cc:176 #, c-format msgid "Lives: " msgstr "Liv: " #: menu.cc:204 #, c-format msgid "Game Speed: %i" msgstr "Spelhastighet: %i" #: menu.cc:215 menu.cc:216 msgid "Bonus" msgstr "Bonus" #: menu.cc:223 msgid "Game Options" msgstr "Spelalternativ" #: menu.cc:236 menu.cc:256 menu.cc:451 menu.cc:475 menu.cc:500 menu.cc:657 msgid "Back" msgstr "Tillbaka" #: menu.cc:247 menu.cc:262 msgid "Redefine Keys" msgstr "Definiera tangenter" #: menu.cc:274 menu.cc:275 msgid "Fullscreen" msgstr "Helskärmsläge" #: menu.cc:297 menu.cc:298 msgid "Sounds" msgstr "Ljud" #: menu.cc:316 menu.cc:317 msgid "Music" msgstr "" #: menu.cc:351 menu.cc:352 msgid "Font alpha" msgstr "Typsnitt alpha" #: menu.cc:365 menu.cc:366 msgid "Sprites alpha" msgstr "Sprite alpha" #: menu.cc:379 menu.cc:380 msgid "Scroller alpha" msgstr "Skroller alpha" #: menu.cc:392 menu.cc:393 msgid "Shadowing" msgstr "Skuggning" #: menu.cc:418 msgid "Nonreflecting waves" msgstr "Ej reflekterande vågor" #: menu.cc:419 msgid "Simple waves" msgstr "Enkla vågor" #: menu.cc:420 msgid "Expensive waves" msgstr "Kraftiga vågor" #: menu.cc:421 msgid "Error" msgstr "Fel" #: menu.cc:431 msgid "Complete Scroller" msgstr "Komplett skroll" #: menu.cc:432 msgid "2 layers Scoller" msgstr "2-lagers skroll" #: menu.cc:438 msgid "Alpha Options" msgstr "Alfainställningar" #: menu.cc:462 msgid "Graphics" msgstr "Grafik" #: menu.cc:486 msgid "Options" msgstr "Alternativ" #: menu.cc:630 msgid "HighScores" msgstr "Poängtoppen" #: menu.cc:635 #, c-format msgid "Scores for %s" msgstr "Poäng för %s" #: menu.cc:659 msgid "OK" msgstr "OK" #. you can use up to 4 lines of text here, but please check #. * if the text fits onto the screen #. #: menu.cc:675 msgid "" "Congratulations! You are\n" "probably good enough to\n" "enter the highscore table!" msgstr "" "Gratulerar! Du är\n" "antagligen tillräckligt bra att\n" "komma in på poängtoppen!" #: menu.cc:707 msgid "Please enter your name" msgstr "Ange ditt namn" #: menu.cc:761 msgid "" "This mission contains\n" "unknown building blocks.\n" "You probably need a new\n" "version of Tower Toppler.\n" "Do you want to continue?" msgstr "" "Detta uppdrag innehåller\n" "okända byggblock.\n" "Du behöver antagligen en\n" "ny version av Tower Toppler.\n" "Vill du fortsätta?" #: menu.cc:818 msgid "Hunt the Fish" msgstr "Jaga fisken" #: menu.cc:841 #, c-format msgid "%c Start: %s %c" msgstr "%c Starta: %s %c" #: menu.cc:851 msgid "Highscores" msgstr "Poängtoppen" #: menu.cc:861 msgid "Level Editor" msgstr "Redigera nivå" #: menu.cc:917 msgid "Return to Game" msgstr "Återvänd till spel" #: menu.cc:927 msgid "Quit Game" msgstr "Avsluta spel" #: menu.cc:934 msgid "DEBUG MENU" msgstr "FELSÖKNINGSMENY" #: menu.cc:939 msgid "Back to Game" msgstr "Tillbaka till spel" #: menusys.cc:390 msgid "Press fire" msgstr "Tryck skjut" #: menusys.cc:390 msgid "Press space" msgstr "Tryck blanksteg" #: menusys.cc:554 msgid "Yes" msgstr "Ja" #: menusys.cc:564 msgid "No" msgstr "Nej" #: screen.cc:1617 msgid "REC" msgstr "REC" #: screen.cc:1618 msgid "DEMO" msgstr "DEMO" #: levelnames.txt:1 msgid "Mission 1" msgstr "Uppdrag 1" #. Tower name, you can translate freely #: levelnames.txt:3 msgid "Tower of eyes" msgstr "Ögonens torn" #. Tower name, you can translate freely #: levelnames.txt:5 msgid "Realm of robots" msgstr "Robotarnas värld" #. Tower name, you can translate freely #: levelnames.txt:7 msgid "Trap of tricks" msgstr "Fällor eller tricks" #. Tower name, you can translate freely #: levelnames.txt:9 msgid "Slippery slide" msgstr "Slippery slide" #. Tower name, you can translate freely #: levelnames.txt:11 msgid "Broken path" msgstr "Trasig väg" #. Tower name, you can translate freely #: levelnames.txt:13 msgid "Swimmers delight" msgstr "Simmarnas önskan" #. Tower name, you can translate freely #: levelnames.txt:15 msgid "Nasty one" msgstr "En elaking" #. Tower name, you can translate freely #: levelnames.txt:17 msgid "Edge of doom" msgstr "Helvetets kant" #: levelnames.txt:19 msgid "Mission 2" msgstr "Uppdrag 2" #. Tower name, you can translate freely #: levelnames.txt:21 msgid "Blink of the eye" msgstr "Ögats blinkning" #. Tower name, you can translate freely #: levelnames.txt:23 msgid "Robot's heaven" msgstr "Robotarnas himmel" #. Tower name, you can translate freely #: levelnames.txt:25 msgid "Trick of traps" msgstr "Trick of traps" #. Tower name, you can translate freely #: levelnames.txt:27 msgid "No man's land" msgstr "Ingenmansland" #. Tower name, you can translate freely #: levelnames.txt:29 msgid "Oh, *******!!" msgstr "Oh, *******!!" #. Tower name, you can translate freely #: levelnames.txt:31 msgid "Riddle of reason" msgstr "Anledningarnas gåta" #. Tower name, you can translate freely #: levelnames.txt:33 msgid "Maze of mistakes" msgstr "Misstagens labyrint" #. Tower name, you can translate freely #: levelnames.txt:35 msgid "Last trump" msgstr "Last trump" #. Ball is the name of the autor (Clarence Ball) and should not be translated #: levelnames.txt:38 msgid "Ball 1" msgstr "Boll 1" #. Tower name, you can translate freely #: levelnames.txt:40 msgid "Run and don't stop" msgstr "Spring och stanna inte" #. Tower name, you can translate freely #: levelnames.txt:42 msgid "Watch your step" msgstr "Se var du går" #. Tower name, you can translate freely #: levelnames.txt:44 msgid "Short, but deadly" msgstr "Kort men dödlig" #. Tower name, you can translate freely #: levelnames.txt:46 msgid "The maddening" msgstr "The maddening" #. Tower name, you can translate freely #: levelnames.txt:48 msgid "Doom at every step" msgstr "Doom at every step" #. Tower name, you can translate freely #: levelnames.txt:50 msgid "Enemies everywhere" msgstr "Fiender överallt" #. Tower name, you can translate freely #: levelnames.txt:52 msgid "You will loose" msgstr "Du kommer att förlora" #. Tower name, you can translate freely #: levelnames.txt:54 msgid "Mind destroyer" msgstr "Mind destroyer" #. Ball is the name of the autor (Clarence Ball) and should not be translated #: levelnames.txt:57 msgid "Ball 2" msgstr "Boll 2" #. Tower name, you can translate freely #: levelnames.txt:59 msgid "Mind Trap" msgstr "Mind Trap" #. Tower name, you can translate freely #: levelnames.txt:61 msgid "Breaking Tower" msgstr "Breaking Tower" #. Tower name, you can translate freely #: levelnames.txt:63 msgid "Great Fall" msgstr "Great Fall" #. Tower name, you can translate freely #: levelnames.txt:65 msgid "Tower of Intrigue" msgstr "Intrigernas torn" #. Tower name, you can translate freely #: levelnames.txt:67 msgid "Massacre" msgstr "Massaker" #. Tower name, you can translate freely #: levelnames.txt:69 msgid "Bouncing Murders" msgstr "Studsande mördare" #. Tower name, you can translate freely #: levelnames.txt:71 msgid "Trial and error" msgstr "Försök och misslyckas" #. Tower name, you can translate freely #: levelnames.txt:73 msgid "Tower of Pure Evil" msgstr "Tornet av ren ondska" #. Ball is the name of the autor (Clarence Ball) and should not be translated #: levelnames.txt:76 msgid "Ball 3" msgstr "Boll 3" #. Tower name, you can translate freely #: levelnames.txt:78 msgid "Annoying Tower" msgstr "Annoying Tower" #. Tower name, you can translate freely #: levelnames.txt:80 msgid "Cave of Failure" msgstr "Cave of Failure" #. Tower name, you can translate freely #: levelnames.txt:82 msgid "Dividing path" msgstr "Delad stig" #. Tower name, you can translate freely #: levelnames.txt:84 msgid "No Way Out?" msgstr "Ingen väg ut?" #. Tower name, you can translate freely #: levelnames.txt:86 msgid "Trap" msgstr "Fälla" #. Tower name, you can translate freely #: levelnames.txt:88 msgid "Tower of Mystery" msgstr "Mysteriernas torn" #. Tower name, you can translate freely #: levelnames.txt:90 msgid "Slip ... and die" msgstr "Halka ... och dö" #. Tower name, you can translate freely #: levelnames.txt:92 msgid "Mission Impossible" msgstr "Omöjligt uppdrag" #: levelnames.txt:94 msgid "ABC Towers" msgstr "ABC-tornen" #. Tower name, you can translate freely #: levelnames.txt:96 msgid "Slices" msgstr "Slices" #. Tower name, you can translate freely #: levelnames.txt:98 msgid "Corridors" msgstr "Korridorer" #. Tower name, you can translate freely #: levelnames.txt:100 msgid "Higher Ground" msgstr "Högre mark" #. Tower name, you can translate freely #: levelnames.txt:102 msgid "No Icing" msgstr "No Icing" #. Tower name, you can translate freely #: levelnames.txt:104 msgid "Three Layers" msgstr "Tre lager" #. Tower name, you can translate freely #: levelnames.txt:106 msgid "Two Ways" msgstr "Två vägar" #. Tower name, you can translate freely #: levelnames.txt:108 msgid "Spiral" msgstr "Spiral" #. Tower name, you can translate freely #: levelnames.txt:110 msgid "Skygazer" msgstr "Skygazer" #. Mission name #: levelnames.txt:113 msgid "Challenge 1" msgstr "" #. Tower name, you can translate freely #: levelnames.txt:115 msgid "Difficult jumps!" msgstr "" #. Tower name, you can translate freely #: levelnames.txt:117 msgid "Washout" msgstr "" #. Tower name, you can translate freely #: levelnames.txt:119 msgid "Climbing and tricks" msgstr "" #. Tower name, you can translate freely #: levelnames.txt:121 msgid "Watch the robots" msgstr "" #. Tower name, you can translate freely #: levelnames.txt:123 #, fuzzy msgid "Two Halves" msgstr "Två vägar" #. Tower name, you can translate freely #: levelnames.txt:125 msgid "Turning up the heat" msgstr "" #. Tower name, you can translate freely #: levelnames.txt:127 msgid "Confusing" msgstr "" #. Tower name, you can translate freely #: levelnames.txt:129 #, fuzzy msgid "Short but dangerous" msgstr "Kort men dödlig" #. Mission name #: levelnames.txt:132 msgid "Challenge 2" msgstr "" #. Tower name, you can translate freely #: levelnames.txt:134 msgid "Waves" msgstr "" #. Tower name, you can translate freely #: levelnames.txt:136 #, fuzzy msgid "Dragon tower" msgstr "Läs in torn" #. Tower name, you can translate freely #: levelnames.txt:138 msgid "Hullabaloo" msgstr "" #. Tower name, you can translate freely #: levelnames.txt:140 msgid "Labyrinth" msgstr "" #~ msgid "Congratulations! You are" #~ msgstr "Gratulerar! Du är" #~ msgid "probably good enough to" #~ msgstr "antagligen tillräckligt bra att" #~ msgid "enter the highscore table!" #~ msgstr "komma in på poängtoppen!" toppler-1.1.6/po/en@boldquot.header0000644000175000017500000000247112065311534014175 00000000000000# All this catalog "translates" are quotation characters. # The msgids must be ASCII and therefore cannot contain real quotation # characters, only substitutes like grave accent (0x60), apostrophe (0x27) # and double quote (0x22). These substitutes look strange; see # http://www.cl.cam.ac.uk/~mgk25/ucs/quotes.html # # This catalog translates grave accent (0x60) and apostrophe (0x27) to # left single quotation mark (U+2018) and right single quotation mark (U+2019). # It also translates pairs of apostrophe (0x27) to # left single quotation mark (U+2018) and right single quotation mark (U+2019) # and pairs of quotation mark (0x22) to # left double quotation mark (U+201C) and right double quotation mark (U+201D). # # When output to an UTF-8 terminal, the quotation characters appear perfectly. # When output to an ISO-8859-1 terminal, the single quotation marks are # transliterated to apostrophes (by iconv in glibc 2.2 or newer) or to # grave/acute accent (by libiconv), and the double quotation marks are # transliterated to 0x22. # When output to an ASCII terminal, the single quotation marks are # transliterated to apostrophes, and the double quotation marks are # transliterated to 0x22. # # This catalog furthermore displays the text between the quotation marks in # bold face, assuming the VT100/XTerm escape sequences. # toppler-1.1.6/po/ro.gmo0000644000175000017500000003042012065311555011671 00000000000000% r!   ) .;BIPafl}   K Q[j r}    .@FZ ju          *' R ` kv {      (; L V` o |   )=O`q      #,=U ^i~   "& 6B FTctz     * 9FOVgv}    y     '9J ]kp    "1:PUd w  *!:!I! a! o! ! !!!!!!" ""#" ,"9"L" a"o"""""""a" O#Y# j#u##"###### $$ $$E$X$k$$$$$$$$ %%(%;%N%]% f%t% z%% %%I%%& &,&4&G&f&&&&&&&&& ' '+'?'N'_'s''''''''''(( (-(=([(n(#}(()(()).) 1)?)H) W)b)q)x)) )) ) ) )), * 7* A*L* g****** * + ++$+4+8+M+k+q+++++ ++++,,*,G,e,m,,, ,,,,,,- --2-B-_-|-- -- K.Y.j..'."... /#/4/F/Y/h/p///// /// / 00 20<0 ?0 L0W0g00000'00y.Q3-Xc+@;A70 Mut O=Z!gDEbYL'|^:%#zSq&n 8T1*[x,PFs"$2_\/HB{<d~wvG`VCe]kmIiJKpr}o >?9ah5WUj6Rl 4 (fN) Options: -f Enable fullscreen mode -s Silence, disable all sound -dX Set debug level to X (default: %i) %c Start: %s %c+200 Points2 layers ScollerABC TowersAdjust tower heightAdjust tower height:Alpha OptionsAnnoying TowerAssertion failure: %s BackBack to GameBall 1Ball 2Ball 3Blink of the eyeBlueBonusBouncing MurdersBreaking TowerBroken doorwayBroken pathCave of FailureChange robot typeCheck towerClimbing and tricksComplete ScrollerConfusingCongratulations! You are probably good enough to enter the highscore table!CorridorsCreate missionCut rowDEBUG MENUDEMODebug level is now %c. Decrease timeDelete rowDifficult jumps!Dividing pathDoom at every stepDownEdge of doomEditor Key HelpElevator is blockedEnemies everywhereEnter tower time:ErrorExit is unreachableExpensive wavesExtra LifeExtra: ~t35010 X %3dFireFont alphaFullscreenGame OptionsGame Speed: %iGo to endGo to startGraphicsGreat FallGreenHighScoresHigher GroundHighscoresHunt the FishIllegal debug level value, using default. Increase timeInsert rowLast trumpLeftLevel EditorLifes: ~t3505000 X %3dLift middle stopLift top stopLives: Load towerLoad tower:MassacreMaze of mistakesMind TrapMind destroyerMission 1Mission 2Mission ImpossibleMission creationMove downMove leftMove page downMove page upMove rightMove upMusicName the towerName the tower:Nameless TowerNasty oneNebulousNebulous version %sNoNo IcingNo Way Out?No elevator stopNo exitNo man's landNo opposing doorwayNo problems foundNo recorded demoNo starting stepNonreflecting wavesNot enough timeOKOh, *******!!OptionsPassword: %sPassword: %sPaste rowPausePlay demoPlease enter your namePress firePress spacePut boxPut doorPut goalPut jumping ballPut jumping ball movingPut liftPut pillarPut robot left rightPut robot left right fastPut robot up downPut robot up down fastPut rolling ballPut slider leftPut slider rightPut spacePut stepPut vanisherQuitQuit GameRECRealm of robotsRecord demoRedRedefine KeysReturn to GameRiddle of reasonRightRobot's heavenRotate 180Run and don't stopSave towerSave tower:Scores for %sScroller alphaSet tower colorSet tower timeShadowingShort but dangerousShort, but deadlyShow this helpSimple wavesSkygazerSlicesSlip ... and dieSlippery slideSoundsSpiralSprites alphaStart is blockedStatus on topSwimmers delightTechnique: ~t35010 X %3dTest towerThanks for playing! The maddeningThis mission contains unknown building blocks. You probably need a new version of Tower Toppler. Do you want to continue?Three LayersTime overTime: ~t35010 X %3dTower ColorTower changed, really loadTower changed, really quitTower check:Tower has no nameTower is too shortTower of IntrigueTower of MysteryTower of Pure EvilTower of eyesTrapTrap of tricksTrial and errorTrick of trapsTurning up the heatTwo HalvesTwo WaysUnknown blockUpWashoutWatch the robotsWatch your stepWheee!! YesYou are entering theYou will looseabortingcould not create filecut#empty to abortenter mission nameenter name ofkey: %s, char: %c, action: %i tower no %iProject-Id-Version: toppler_comments Report-Msgid-Bugs-To: POT-Creation-Date: 2012-12-22 12:03+0100 PO-Revision-Date: 2006-06-20 00:21+0300 Last-Translator: Eddy Petrişor Language-Team: Romanian Language: ro MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit X-Generator: KBabel 1.11.2 Plural-Forms: nplurals=3;plural=(n==1?0:(((n%100>19)||((n%100==0)&&(n!=0)))?2:1)) Opțiuni: -f Activează modul „tot-ecranul” -s Silențios, dezactivează toate sunetele -dX Ajustează nivelul de depanare la X (implicit: %i) %c Start: %s %c+200 de puncteDerulator pe 2 straturiTurnurile ABCAjustează înălțimea turnuluiAjustați înălțimea turnului:Opțiuni alfaTurnul enervantEșec la verificare: %s ÎnapoiÎnapoi la jocBall 1Ball 2Ball 3Într-o clipăAlbastruBonificațieCrime țopăitoareDistrugerea turnuluiCuloar defectCărarea stricatăPeștera eșeculuiSchimbă tipul robotuluiVerifică turnulCățărare și trucuriFundal completConfuzFelicitări! Probabil că sunteți îndeajuns de bun(ă) să intrați în tabela de scoruri mari!CoridoareCreează misiuneTaie rândMENIUL DE DEPANAREDEMOAcum nivelul de depanare este %c. Descrește timpulȘtergere rândSalturi dificile!Calea divizoareBlestem la fiecare pasJosMarginea blestemuluiAjutor pentru tastele editoruluiLiftul este blocatDușmani peste totIntroduceți timpul turnului:EroareNu se poate ajunge la ieșireValuri costisitoareViață suplimentarăSuplimentar: ~t35010 X %3dFocAlfa pentru fontTot ecranulOpțiunile joculuiViteza jocului: %iDu-te la sfârșitDu-te la startGraficăMarea cădereVerdeScoruri mariTărâm înaltScoruri mariVânați peșteleValoare ilegală pentru nivelul de depanare, se folosește cel implicit. Crește timpulIntroducere rândUltima saltStângaEditorul de niveleVieți: ~t3505000 X %3dOprire de mijloc a liftuluiOprire de sus a liftuluiVieți: Încarcă turnulÎncarcă turnul:MasacruLabirintul greșelilorCapcană pentru minteDistrugătorul de mințiMisiunea 1Misiunea 2Misiune imposibilăCreare misiuneMișcare în josMișcare la stângaMută pagina josMută pagina susMișcare la dreaptaMișcare în susMuzicăNumește turnulNumiți turnul:Turnul Fără NumeAia reaNebulousNebulous, versiunea %sNuNu înghețaNici o ieșire?Nu există oprire pentru liftNu există ieșireȚara nimănuiNu există o ușă la capătul opusNu s-au găsit problemeNu există o demonstrație înregistratăNu există treaptă de startValuri fără reflexiiNu este timp suficientOKOo, *******!!OpțiuniParola: %sParola: %sLipește rândPauzăRulează demonstrațiaIntroduceți-vă numeleApăsați focApăsați spațiuPune cutiePune ușăPune țintăPune minge minge săltăreațăPune minge minge săltăreață mișcătoarePune liftPune sâlpPune robot stânga-dreaptaPune robot stânga-dreapta rapidPune robot sus-josPune robot sus-jos rapidPune bară rotitoarePune glisor la stângaPune glisor la dreaptaPune spațiuPune treaptăPune abisIeșireIeșire din jocRECTărâmul roboțilorÎnregistrează demonstrațieRoșuRedefinire tasteIntoarcere la jocGhicitoarea rațuiniiDreaptaRaiul roboțilorRotire 180Fugi și nu te opriSalvează turnulSalvează turnul:Scoruri pentru %sAlfa pentru fundalAjustează culoarea turnuluiConfigurează timpul turnuluiUmbrireScurt dar periculosScurt, dar mortalAfișează acest ajutorValuri simpleCu privirea spre cerFeliiAluneci ... și moriZona alunecoasăSuneteSpiralaAlfa pentru elementeStartul este blocatStarea deasupraÎncântarea înnotătorilorTehnică: ~t35010 X %3dTestează turnulMulțumim că v-ați jucat! ÎnnebunireaAceastă misiune conține blocuri de construcție. Probabil că aveți nevoie de o versiune mai nouă a lui Tower Toppler. Doriți să continuați?Trei straturiTimpul a expiratTimp: ~t35010 X %3dCuloarea turnuluiTunrul s-a schimbat, chiar se încarcăTunrul s-a schimbat, chiar se ieseVerificarea turnului:Turnul nu are numeTurnul este prea scurtTunrnul intrigiiTurnul misteruluiTurnul pur maleficTurnul ochilorCapcanaCapcana trucurilorPrin încercări repetateTrucul capcanelorSă dăm drumul la căldurăDouă jumătățiDouă căiBloc necunoscutSusCurățareaAtenție la roboțiAi grijă unde calciUraaaa!! DaIntrați înVei pierdese abandoneazăfișierul nu a putut fi creattăierinimic pentru abandonintroduceți numele misiuniiintroduceți numeletastă: %s, caracter: %c, acțiune: %i turnului numărul %itoppler-1.1.6/po/insert-header.sin0000644000175000017500000000124012065311534014005 00000000000000# Sed script that inserts the file called HEADER before the header entry. # # At each occurrence of a line starting with "msgid ", we execute the following # commands. At the first occurrence, insert the file. At the following # occurrences, do nothing. The distinction between the first and the following # occurrences is achieved by looking at the hold space. /^msgid /{ x # Test if the hold space is empty. s/m/m/ ta # Yes it was empty. First occurrence. Read the file. r HEADER # Output the file's contents by reading the next line. But don't lose the # current line while doing this. g N bb :a # The hold space was nonempty. Following occurrences. Do nothing. x :b } toppler-1.1.6/po/eu.gmo0000644000175000017500000002733312065311555011673 00000000000000% r!   ) .;BIPafl}   K Q[j r}    .@FZ ju          *' R ` kv {      (; L V` o |   )=O`q      #,=U ^i~   "& 6B FTctz     * 9FOVgv}    y     '9J ]kp    "1:PUd w h     !!!5! 'T'm''' ''' ' '''( !(,(=( M( X(f(&((((#( )"$)G)^)t) ) ))) ))) ))) * *#* ** 8*C* `* m*{* *******++.+4+I+[+c+l+}+ ++++++~+ },,, ,&,#,-#-8-M-]-m------------..*.3.7. O.Z.`.y. ... ..y.Q3-Xc+@;A70 Mut O=Z!gDEbYL'|^:%#zSq&n 8T1*[x,PFs"$2_\/HB{<d~wvG`VCe]kmIiJKpr}o >?9ah5WUj6Rl 4 (fN) Options: -f Enable fullscreen mode -s Silence, disable all sound -dX Set debug level to X (default: %i) %c Start: %s %c+200 Points2 layers ScollerABC TowersAdjust tower heightAdjust tower height:Alpha OptionsAnnoying TowerAssertion failure: %s BackBack to GameBall 1Ball 2Ball 3Blink of the eyeBlueBonusBouncing MurdersBreaking TowerBroken doorwayBroken pathCave of FailureChange robot typeCheck towerClimbing and tricksComplete ScrollerConfusingCongratulations! You are probably good enough to enter the highscore table!CorridorsCreate missionCut rowDEBUG MENUDEMODebug level is now %c. Decrease timeDelete rowDifficult jumps!Dividing pathDoom at every stepDownEdge of doomEditor Key HelpElevator is blockedEnemies everywhereEnter tower time:ErrorExit is unreachableExpensive wavesExtra LifeExtra: ~t35010 X %3dFireFont alphaFullscreenGame OptionsGame Speed: %iGo to endGo to startGraphicsGreat FallGreenHighScoresHigher GroundHighscoresHunt the FishIllegal debug level value, using default. Increase timeInsert rowLast trumpLeftLevel EditorLifes: ~t3505000 X %3dLift middle stopLift top stopLives: Load towerLoad tower:MassacreMaze of mistakesMind TrapMind destroyerMission 1Mission 2Mission ImpossibleMission creationMove downMove leftMove page downMove page upMove rightMove upMusicName the towerName the tower:Nameless TowerNasty oneNebulousNebulous version %sNoNo IcingNo Way Out?No elevator stopNo exitNo man's landNo opposing doorwayNo problems foundNo recorded demoNo starting stepNonreflecting wavesNot enough timeOKOh, *******!!OptionsPassword: %sPassword: %sPaste rowPausePlay demoPlease enter your namePress firePress spacePut boxPut doorPut goalPut jumping ballPut jumping ball movingPut liftPut pillarPut robot left rightPut robot left right fastPut robot up downPut robot up down fastPut rolling ballPut slider leftPut slider rightPut spacePut stepPut vanisherQuitQuit GameRECRealm of robotsRecord demoRedRedefine KeysReturn to GameRiddle of reasonRightRobot's heavenRotate 180Run and don't stopSave towerSave tower:Scores for %sScroller alphaSet tower colorSet tower timeShadowingShort but dangerousShort, but deadlyShow this helpSimple wavesSkygazerSlicesSlip ... and dieSlippery slideSoundsSpiralSprites alphaStart is blockedStatus on topSwimmers delightTechnique: ~t35010 X %3dTest towerThanks for playing! The maddeningThis mission contains unknown building blocks. You probably need a new version of Tower Toppler. Do you want to continue?Three LayersTime overTime: ~t35010 X %3dTower ColorTower changed, really loadTower changed, really quitTower check:Tower has no nameTower is too shortTower of IntrigueTower of MysteryTower of Pure EvilTower of eyesTrapTrap of tricksTrial and errorTrick of trapsTurning up the heatTwo HalvesTwo WaysUnknown blockUpWashoutWatch the robotsWatch your stepWheee!! YesYou are entering theYou will looseabortingcould not create filecut#empty to abortenter mission nameenter name ofkey: %s, char: %c, action: %i tower no %iProject-Id-Version: toppler Report-Msgid-Bugs-To: POT-Creation-Date: 2012-12-22 12:03+0100 PO-Revision-Date: 2006-06-07 14:26+0200 Last-Translator: Piarres Beobide Language-Team: Euskara Language: MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit X-Generator: KBabel 1.11.2 Aukerak: -f Pantaila oso modua gaitu -s Isiltasuna, soinu guztiak ezgaitu -dX Arazpen maila X bezala ezarri (lehenetsia: %i) %c Hasi: %s %c+200 Puntu2 inguruneko barraABC DorreakDorre altuera doituDorre altuera doitu:Alpha AukerakDorre anonimoaAsertzio errorea: %s AtzeraJokura itzuliBola 12 Bola3 BolaBegi KeinuaUrdinaBonoakHilketa erreboteakBuskatutako DorreaApurturiko atariaBide apurtuaHutsaren KobazuloaErrobot mota aldatuDorrea arakatuIgoera eta azpijokoakBarra osoaNahastuaZorionak! Ziurrenik aski Puntuazio handien taulara sartzeko!KorredoreakMisioa sortuLerroa ebakiARAZPEN MENUADEMOArazpen maila orain %c da. Denbora gutxituLerroa ezabatuSalto zailak!Bidea zatitzenHondamendia pausu bakoitzeanBeherahondamendi ertzaGako Editore LaguntzaIgogailua blokeaturik dagoEtsaiak edononDorre denbora idatzi:ErroreaEzin da irteerara ailatuOlatu handiakBizitza gehigarriaExtra: ~t35010 X %3dSuaAlpha letra tipoaPantaila osoaJoku AukerakJoku Abiadura: %iAmaierara JoanHasierara JoanGrafikoakZulo HandiaBerdeaPuntuazioHandienakLur handienaPuntuazio altuenakArraina EizatuArazpen maila balio okerra, lehenetsia erabiltzen. Denbora gehituLerroa txertatuAzken garaipenaEzkerMaila EditoreaBizitzak: ~t3505000 X %3dIgogailu erdiko geldiuneaIgogailu goiko geldiuneaBizitzakDorrea kargatuDorrea kargatu:MasakreaAkats multzoaAdimen tranpaGarun deusezlea1 Misioa2 MisioaMisio ezinezkoaMisio sorreraBehera mugituEzkerrera mugituOrriz behera aldatuOrriz gora aldatuaEskuinera mugituGora mugituMusikaDorre izenaDorrearen izena:Izengabeko dorreaItsusi batNebulousNebulous %s bertsioaEzantzigartzerik ezEz DAgo Irteerarik?Ez dago igogailu geralekurikEz dago irteerarikLanda hutsaEz dago pareko ataririkEz da arazorik aurkituEz da demorik grabatuEz dago hasiera pausorikErreflexu gabeko olatuakez dago behar adina denborarikAdosOh, *******!!AukerakPasahitza: %sPasahitza: %sLerro itsatsiPausatuDemoa erreproduzituMesedez idatzi zure izenaSua sakatuZuiriunea sakatuKutxa bat ipiniAtea ipiniHelmuga ipiniBola saltatzaile bat ipiniBola saltatzaile eta mugikor bat ipiniIgogailua ipiniZutabe bat ipiniEzker eskuin errobota ipiniEzker eskuin errobot bizkorra ipiniGora-behera errobota ipiniGora behera errobot bizkorra ipiniBola mugikor bat ipiniEzkerreko barra ipiniEskuineko barra ipiniLekua ipiniPausua ipiniSuntsitzailea ipiniUtziJokua utziGRABATUErrobot erresumaDemoa grabatuGorriaTeklak berrezarriJokura ItzuliArrazoia utziEskuinErrobot zerua180 BiratuLasterka egin eta ez geldituDorrea gordeDorrea gorde:%s-ren puntuazioaAlpha barraDorre kolorea ezarriDorre denbora ezarriItzalakLabur baina arriskutsuaLabur, baina hilkorraLaguntza hau bistaraziOlatu sinpleakIzar begiraleaAtalaHutsegin ... eta hilAlde irristakorraSoinuakEspiralaAlph "Sprite"-akHasiera blokeaturik dagoEgoera bistanIgerileku atseginaTeknika: ~t35010 X %3dDorrea probatuMilesker jolasteagatik! ZorpenaMisio honek eraikitze bloke ezezagunak ditu. Ziurrenik "Tower Toppler" bertsio berriago bat behar duzu. Jarraitu nahi al duzu?Hiru geruzaDenbora amaitu daDenbora: ~t35010 X %3dDorre KoloreaDorrea aldatu egin da, benetan kargatuDorrea aldatu egin da, benetan utziDorre egiaztapena:Dorreak ez du izenikDorrea laburregia daAzpijoko dorreaMisterio DorreaDeabruaren DorreaBegietako DorreaTranpaAzpijoko tranpaProba eta erroreaTranpa azpijokoaBeroa handitzenBi erdiBi BideBloke EzezagunaGoraPorrotErrobotak ikusiZure oinak begiratuWheee!! BaiHemen sartzen ari zara:Galdu duzuuztenezin da fitxategia sortumoztu#hustu uzteanmisio izena idatziidatzigakoa: %s, kar: %c, ekintza: %i %i dorrearen izenatoppler-1.1.6/po/remove-potcdate.sin0000644000175000017500000000066012065311534014356 00000000000000# Sed script that remove the POT-Creation-Date line in the header entry # from a POT file. # # The distinction between the first and the following occurrences of the # pattern is achieved by looking at the hold space. /^"POT-Creation-Date: .*"$/{ x # Test if the hold space is empty. s/P/P/ ta # Yes it was empty. First occurrence. Remove the line. g d bb :a # The hold space was nonempty. Following occurrences. Do nothing. x :b } toppler-1.1.6/po/en@quot.header0000644000175000017500000000226312065311534013333 00000000000000# All this catalog "translates" are quotation characters. # The msgids must be ASCII and therefore cannot contain real quotation # characters, only substitutes like grave accent (0x60), apostrophe (0x27) # and double quote (0x22). These substitutes look strange; see # http://www.cl.cam.ac.uk/~mgk25/ucs/quotes.html # # This catalog translates grave accent (0x60) and apostrophe (0x27) to # left single quotation mark (U+2018) and right single quotation mark (U+2019). # It also translates pairs of apostrophe (0x27) to # left single quotation mark (U+2018) and right single quotation mark (U+2019) # and pairs of quotation mark (0x22) to # left double quotation mark (U+201C) and right double quotation mark (U+201D). # # When output to an UTF-8 terminal, the quotation characters appear perfectly. # When output to an ISO-8859-1 terminal, the single quotation marks are # transliterated to apostrophes (by iconv in glibc 2.2 or newer) or to # grave/acute accent (by libiconv), and the double quotation marks are # transliterated to 0x22. # When output to an ASCII terminal, the single quotation marks are # transliterated to apostrophes, and the double quotation marks are # transliterated to 0x22. # toppler-1.1.6/po/cs.gmo0000644000175000017500000002727312065311555011672 00000000000000% r!   ) .;BIPafl}   K Q[j r}    .@FZ ju          *' R ` kv {      (; L V` o |   )=O`q      #,=U ^i~   "& 6B FTctz     * 9FOVgv}    y     '9J ]kp    "1:PUd w V      !!(! .!;!B!I! P!]!d!j!}!!!!!!!""A"]"d" s" """ """""# ##(#<#V#k#q##### #### $$)$ 1$=$E$X$g$ z$1$ $$$$$$%3% L% V%d%s% z%% %%%%% % %%& & &-& 3&A&P& b&l&u&& & &&& &&&')'B'R'c' f's' y' ' '''''''( ((+:(f(v((&((&( )"()#K)o)))) ))) ) ))) **#* 6*C* \*j* y* ** * *** *+++"+8+L+R+[+j+ }+++++ +w+ [, g,u, ,",#,,,- #-0-?- S-_-d- s- -- - ------ -. . . !.-.E.N.i.}.!. .y.Q3-Xc+@;A70 Mut O=Z!gDEbYL'|^:%#zSq&n 8T1*[x,PFs"$2_\/HB{<d~wvG`VCe]kmIiJKpr}o >?9ah5WUj6Rl 4 (fN) Options: -f Enable fullscreen mode -s Silence, disable all sound -dX Set debug level to X (default: %i) %c Start: %s %c+200 Points2 layers ScollerABC TowersAdjust tower heightAdjust tower height:Alpha OptionsAnnoying TowerAssertion failure: %s BackBack to GameBall 1Ball 2Ball 3Blink of the eyeBlueBonusBouncing MurdersBreaking TowerBroken doorwayBroken pathCave of FailureChange robot typeCheck towerClimbing and tricksComplete ScrollerConfusingCongratulations! You are probably good enough to enter the highscore table!CorridorsCreate missionCut rowDEBUG MENUDEMODebug level is now %c. Decrease timeDelete rowDifficult jumps!Dividing pathDoom at every stepDownEdge of doomEditor Key HelpElevator is blockedEnemies everywhereEnter tower time:ErrorExit is unreachableExpensive wavesExtra LifeExtra: ~t35010 X %3dFireFont alphaFullscreenGame OptionsGame Speed: %iGo to endGo to startGraphicsGreat FallGreenHighScoresHigher GroundHighscoresHunt the FishIllegal debug level value, using default. Increase timeInsert rowLast trumpLeftLevel EditorLifes: ~t3505000 X %3dLift middle stopLift top stopLives: Load towerLoad tower:MassacreMaze of mistakesMind TrapMind destroyerMission 1Mission 2Mission ImpossibleMission creationMove downMove leftMove page downMove page upMove rightMove upMusicName the towerName the tower:Nameless TowerNasty oneNebulousNebulous version %sNoNo IcingNo Way Out?No elevator stopNo exitNo man's landNo opposing doorwayNo problems foundNo recorded demoNo starting stepNonreflecting wavesNot enough timeOKOh, *******!!OptionsPassword: %sPassword: %sPaste rowPausePlay demoPlease enter your namePress firePress spacePut boxPut doorPut goalPut jumping ballPut jumping ball movingPut liftPut pillarPut robot left rightPut robot left right fastPut robot up downPut robot up down fastPut rolling ballPut slider leftPut slider rightPut spacePut stepPut vanisherQuitQuit GameRECRealm of robotsRecord demoRedRedefine KeysReturn to GameRiddle of reasonRightRobot's heavenRotate 180Run and don't stopSave towerSave tower:Scores for %sScroller alphaSet tower colorSet tower timeShadowingShort but dangerousShort, but deadlyShow this helpSimple wavesSkygazerSlicesSlip ... and dieSlippery slideSoundsSpiralSprites alphaStart is blockedStatus on topSwimmers delightTechnique: ~t35010 X %3dTest towerThanks for playing! The maddeningThis mission contains unknown building blocks. You probably need a new version of Tower Toppler. Do you want to continue?Three LayersTime overTime: ~t35010 X %3dTower ColorTower changed, really loadTower changed, really quitTower check:Tower has no nameTower is too shortTower of IntrigueTower of MysteryTower of Pure EvilTower of eyesTrapTrap of tricksTrial and errorTrick of trapsTurning up the heatTwo HalvesTwo WaysUnknown blockUpWashoutWatch the robotsWatch your stepWheee!! YesYou are entering theYou will looseabortingcould not create filecut#empty to abortenter mission nameenter name ofkey: %s, char: %c, action: %i tower no %iProject-Id-Version: toppler Report-Msgid-Bugs-To: POT-Creation-Date: 2012-12-22 12:03+0100 PO-Revision-Date: 2006-06-09 19:35+0200 Last-Translator: Miroslav Kure Language-Team: Czech Language: cs MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Volby: -f Povolí celoobrazovkový režim -s Ticho, zakáže veškeré zvuky -dX nastaví ladicí režim na X (výchozí: %i) %c Start: %s %c+200 bodů2 vrstvé posunyVěže ABCUpraví výšku věžeUpravte výšku věže:Nastavení alfyProtivná věžChyba aserce: %s ZpětZpět do hryBall 1Ball 2Ball 3Mrknutí okaModráBonusNestoudné vraždyBortící se věžPorušená bránaNarušená cestaJeskyně selháníZmění typ robotaZkontroluje věžStoupání a úskokyKompletní posunyZmatenáGratulujeme! Jste dobrý i na umístění v tabulce nejlepších!ChodbyVytvoří misiVyjme řaduLADICÍ MENUDEMOLadicí režim je nyní %c. Ubere časSmaže řádekNáročné skoky!Rozdělené cestyOsud na každém krokuDolůHrana osuduKlávesy v editoruVýtah je blokovánVšude samí nepřáteléZadejte čas věže:ChybaVýchod je nedosažitelnýNáročné vlnyDalší životExtra: ~t35010 X %3dStřelbaAlfa u fontůCelá obrazovkaNastavení hryRychlost hry: %iJde na konecJde na začátekGrafikaVelký pádZelenáNejvyšší skóreMísto nahořeNejvyšší skóreUlovte rybuChybná ladicí úroveň, používám výchozí. Přidá časVloží řádekPoslední trumfVlevoEditor úrovníŽivoty: ~t3505000 X %3dStřední zastávka zdvižeHorní zastávka zdvižeŽivoty: Nahraje věžNahrát věž:MasakrLabyrint chybMyšlenková pastZhouba mysli1. mise2. miseMission ImpossibleVytváření misePosun dolůPosun vlevoO stranu dolůO stranu nahoruPosun vpravoPosun nahoruHudbaJméno věžeJméno věže:Bezejmenná věžOškliváNebulousNebulous verze %sNeBez námrazyNení úniku?Chybí zarážka výtahuChybí východZemě nikohoChybí protilehlá bránaŽádné problémy nenalezenyŽádné nahrané demoChybí počáteční bodVlny bez odrazuNedostatek časuOKAh *******!!VolbyHeslo: %sHeslo: %sVloží řaduPauzaPřehraje demoZadejte své jménoStiskněte střelbuStiskněte mezerníkUmístí krabiciUmístí bránuUmístí cílUmístí skákající míčUmístí pohybující se skákající míčUmístí zdvižUmístí sloupUmístí robota vlevo vpravoUmístí rychlého robota vlevo vpravoUmístí robota nahoru dolůUmístí rychlého robota nahoru dolůUmístí valící se míčUmístí kachli klouzající vlevoUmístí kachli klouzající vpravoUmístí mezeruUmístí schodUmístí mizící kachliKonecUkončit hruRECŘíše robotůNahraje demoČervenáPředefinovat klávesyNávrat do hryHádanka důvoduVpravoNebe plné robotůRotuje o 180Utíkej a neohlížej seUloží věžUložit věž:Skóre pro %sAlfa u posunuNastaví barvu věžeNastaví časStínováníKrátká a nebezpečnáKrátká, ale smrtícíNápovědaJednoduché vlnyOkulárPlátkyUklouzni ... a zemřiKlouzavá skluzavkaZvukySpirálaAlfa u spritůStart je blokovánStav nahořePlavecký rájTechnika: ~t35010 X %3dOtestuje věžDěkujeme za hraní! BlázněníTato mise obsahuje neznámé stavební bloky. Nejspíše potřebuje novější verzi Tower Toppler. Chcete pokračovat?Tři vrstvyČas vypršelČas: ~t35010 X %3dBarva věžeVěž se změnila, opravdu nahrátVěž se změnila, opravdu skončitKontrola věže:Věž nemá jménoVěž je příliš krátkáVěž intrikTajemná věžVěž čistého zlaVěž očíPastV pasti trikůPokus a omylLesti pastíZatopte pod kotliDvě polovinyDvě cestyNeznámý blokNahoruPohromaPozor na robotyPozor kam šlapešJééé!! AnoVstupujete doProhraješpřerušujinemohu vytvořit souborřádkůprázdné pro přerušenízadejte jméno misezadejte jménoklávesa: %s, znak: %c, akce: %i věž č. %itoppler-1.1.6/po/de.po0000644000175000017500000004572412065311555011512 00000000000000# translation of de.po to # translation of de.po to Deutsch # This file is distributed under the same license as the PACKAGE package. # Copyright (C) YEAR Andreas R?er. # # Andreas Röver , 2003, 2004, 2006. # Ronny Standtke , 2005. # Ronny Standtke , 2005. msgid "" msgstr "" "Project-Id-Version: de\n" "Report-Msgid-Bugs-To: \n" "POT-Creation-Date: 2012-12-22 12:03+0100\n" "PO-Revision-Date: 2006-06-03 14:19+0200\n" "Last-Translator: Andreas Röver \n" "Language-Team: Deutsch \n" "Language: \n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "X-Generator: KBabel 1.11.2\n" #: bonus.cc:104 game.cc:476 msgid "Pause" msgstr "Pause" #. for errorchecking #: decl.h:207 #, c-format msgid "Assertion failure: %s\n" msgstr "Annahme gescheitert: %s\n" #: game.cc:84 msgid "You are entering the" msgstr "Du betrittst" #: game.cc:89 msgid "Nameless Tower" msgstr "den namenlosen Turm" #: game.cc:93 #, c-format msgid "Password: %s" msgstr "Passwort: %s" #: game.cc:298 msgid "Time over" msgstr "Zeit abgelaufen" #: game.cc:310 game.cc:319 #, c-format msgid "Time: ~t35010 X %3d" msgstr "Zeit: ~t35010 X %3d" #: game.cc:312 game.cc:321 #, c-format msgid "Technique: ~t35010 X %3d" msgstr "Technik: ~t35010 X %3d" #: game.cc:314 game.cc:323 #, c-format msgid "Extra: ~t35010 X %3d" msgstr "Extra: ~t35010 X %3d" #: game.cc:316 #, c-format msgid "Lifes: ~t3505000 X %3d" msgstr "Leben: ~t35010 X %3d" #: keyb.cc:150 #, c-format msgid "Wheee!!\n" msgstr "Huuuaaaa!\n" #: leveledit.cc:103 menu.cc:969 msgid "Quit" msgstr "Beenden" #: leveledit.cc:103 msgid "Move up" msgstr "Bewege hoch" #: leveledit.cc:103 msgid "Move down" msgstr "Bewege runter" #: leveledit.cc:103 msgid "Move left" msgstr "Bewege nach links" #: leveledit.cc:104 msgid "Move right" msgstr "Bewege nach rechts" #: leveledit.cc:104 msgid "Insert row" msgstr "Zeile einfügen" #: leveledit.cc:104 msgid "Delete row" msgstr "Zeile löschen" #: leveledit.cc:104 msgid "Rotate 180" msgstr "um 180° drehen" #: leveledit.cc:105 msgid "Put space" msgstr "Leerraum" #: leveledit.cc:105 msgid "Put step" msgstr "Stufe" #: leveledit.cc:105 msgid "Put vanisher" msgstr "Verschwinder" #: leveledit.cc:105 msgid "Put slider left" msgstr "Links-Rutscher" #: leveledit.cc:106 msgid "Put slider right" msgstr "Rechts-Rutscher" #: leveledit.cc:107 msgid "Put door" msgstr "Tür" #: leveledit.cc:107 msgid "Put goal" msgstr "Ziel" #: leveledit.cc:107 msgid "Check tower" msgstr "Turm prüfen" #: leveledit.cc:107 msgid "Put rolling ball" msgstr "Roll-Ball" #: leveledit.cc:108 msgid "Put jumping ball moving" msgstr "Spring-Ball-bewegend" #: leveledit.cc:108 msgid "Put jumping ball" msgstr "Spring-Ball" #: leveledit.cc:108 msgid "Put robot up down" msgstr "Roboter hoch runter" #: leveledit.cc:108 msgid "Put robot up down fast" msgstr "Roboter hoch runter schnell" #: leveledit.cc:109 msgid "Put robot left right" msgstr "Roboter links rechts" #: leveledit.cc:109 msgid "Put robot left right fast" msgstr "Roboter links rechts schnell" #: leveledit.cc:109 msgid "Put lift" msgstr "Aufzug" #: leveledit.cc:109 msgid "Lift middle stop" msgstr "Mittlerer Stop" #: leveledit.cc:110 msgid "Lift top stop" msgstr "Oberer Stop" #: leveledit.cc:110 msgid "Put pillar" msgstr "Säule" #: leveledit.cc:110 msgid "Put box" msgstr "Box" #: leveledit.cc:110 msgid "Load tower" msgstr "Laden" #: leveledit.cc:111 msgid "Save tower" msgstr "Speichern" #: leveledit.cc:111 msgid "Test tower" msgstr "Prüfen" #: leveledit.cc:111 msgid "Set tower color" msgstr "Farbe" #: leveledit.cc:111 msgid "Increase time" msgstr "Mehr Zeit" #: leveledit.cc:112 msgid "Decrease time" msgstr "Weniger Zeit" #: leveledit.cc:112 msgid "Create mission" msgstr "Mission erstellen" #: leveledit.cc:112 msgid "Move page up" msgstr "Seite hoch" #: leveledit.cc:112 msgid "Move page down" msgstr "Seite runter" #: leveledit.cc:113 msgid "Go to start" msgstr "Zum Start" #: leveledit.cc:113 msgid "Show this help" msgstr "Diese Hilfe zeigen" #: leveledit.cc:113 msgid "Name the tower" msgstr "Turmname" #: leveledit.cc:113 msgid "Set tower time" msgstr "Turmzeit" #: leveledit.cc:114 msgid "Record demo" msgstr "Demo aufnehmen" #: leveledit.cc:114 msgid "Play demo" msgstr "Demo abspielen" #: leveledit.cc:114 msgid "Adjust tower height" msgstr "Turmhöhe verändern" #: leveledit.cc:114 msgid "Go to end" msgstr "Zum Ende" #: leveledit.cc:115 msgid "Cut row" msgstr "Reihe löschen" #: leveledit.cc:115 msgid "Paste row" msgstr "Reihe einfügen" #: leveledit.cc:115 msgid "Change robot type" msgstr "Robotertyp setzen" #: leveledit.cc:189 msgid "Tower changed, really quit" msgstr "Turm verändert, sicher" #: leveledit.cc:199 msgid "Tower changed, really load" msgstr "Turm verändert, sicher" #: leveledit.cc:216 msgid "Red" msgstr "Rot" #: leveledit.cc:216 msgid "Green" msgstr "Grün" #: leveledit.cc:216 msgid "Blue" msgstr "Blau" #: leveledit.cc:225 msgid "Tower Color" msgstr "Turmfarbe" #: leveledit.cc:305 msgid "No problems found" msgstr "Keine Probleme gefunden" #: leveledit.cc:306 msgid "No starting step" msgstr "Keine Stufe am Start" #: leveledit.cc:307 msgid "Start is blocked" msgstr "Start blockiert" #: leveledit.cc:308 msgid "Unknown block" msgstr "unbekannter Block" #: leveledit.cc:309 msgid "No elevator stop" msgstr "Kein Stopp für Aufzug" #: leveledit.cc:310 msgid "Elevator is blocked" msgstr "Fahrstuhl blockiert" #: leveledit.cc:311 msgid "No opposing doorway" msgstr "Keine gegenüberliegende Tür" #: leveledit.cc:312 msgid "Broken doorway" msgstr "Tür kaputt" #: leveledit.cc:313 msgid "No exit" msgstr "Kein Ausgang" #: leveledit.cc:314 msgid "Exit is unreachable" msgstr "Ausgang unerreichbar" #: leveledit.cc:315 msgid "Not enough time" msgstr "Nicht genug Zeit" #: leveledit.cc:316 msgid "Tower is too short" msgstr "Turm zu kurz" #: leveledit.cc:317 msgid "Tower has no name" msgstr "Turm hat keinen Namen" #: leveledit.cc:325 msgid "Tower check:" msgstr "Turm-Test:" #: leveledit.cc:351 leveledit.cc:367 leveledit.cc:389 msgid "Mission creation" msgstr "Mission erzeugen" #: leveledit.cc:352 msgid "enter mission name" msgstr "Missionsnamen eingeben" #: leveledit.cc:353 msgid "empty to abort" msgstr "leer zum Abbrechen" #: leveledit.cc:369 msgid "could not create file" msgstr "Konnte Datei nicht erstellen" #: leveledit.cc:370 msgid "aborting" msgstr "Abbruch" #: leveledit.cc:390 msgid "enter name of" msgstr "Gib Name für Turm" #: leveledit.cc:393 #, c-format msgid "tower no %i" msgstr "Nummer %i ein" #: leveledit.cc:414 msgid "Editor Key Help" msgstr "Hilfe für Editortasten" #: leveledit.cc:532 msgid "cut#" msgstr "#Lines" #: leveledit.cc:571 #, c-format msgid "key: %s, char: %c, action: %i\n" msgstr "Taste: %s, Zeichen: %c, Aktion: %i\n" #: leveledit.cc:703 msgid "Load tower:" msgstr "Lade Turm" #: leveledit.cc:724 msgid "Save tower:" msgstr "Speichere Turm" #: leveledit.cc:785 msgid "No recorded demo" msgstr "Kein Demo aufgenommen" #: leveledit.cc:831 msgid "Enter tower time:" msgstr "Turm Zeit eingeben:" #: leveledit.cc:847 msgid "Adjust tower height:" msgstr "Turmhöhe einstellen" #: leveledit.cc:927 msgid "Name the tower:" msgstr "Turmname:" #: main.cc:42 #, c-format msgid "" "\n" "\tOptions:\n" "\n" " -f\tEnable fullscreen mode\n" " -s\tSilence, disable all sound\n" " -dX\tSet debug level to X (default: %i)\n" msgstr "" "\n" "\tOptionen:\n" "\n" " -f\tVollbild aktivieren\n" " -s\tDeaktiviere Tonausgabe\n" " -dX\tDebuglevel auf X setzen (Voreinstellung: %i)\n" #: main.cc:52 #, c-format msgid "Debug level is now %c.\n" msgstr "Debuglevel ist jetzt %c.\n" #: main.cc:54 #, c-format msgid "Illegal debug level value, using default.\n" msgstr "Ungültiger Debuglevel, benutze Voreinstellung.\n" #: main.cc:103 #, c-format msgid "Nebulous version %s" msgstr "Nebulous-Version %s" #: main.cc:110 msgid "Nebulous" msgstr "Nebulous" #: main.cc:117 #, c-format msgid "Thanks for playing!\n" msgstr "Danke für's spielen!\n" #: menu.cc:69 msgid "Extra Life" msgstr "Extra Leben" #: menu.cc:74 msgid "+200 Points" msgstr "+200 Punkte" #: menu.cc:93 msgid "Up" msgstr "Hoch" #: menu.cc:93 msgid "Down" msgstr "Runter" #: menu.cc:93 msgid "Left" msgstr "Links" #: menu.cc:93 msgid "Right" msgstr "Rechts" #: menu.cc:93 msgid "Fire" msgstr "Feuer" #: menu.cc:145 #, c-format msgid "Password: %s" msgstr "Passwort: %s" #: menu.cc:154 menu.cc:155 msgid "Status on top" msgstr "Status oben" #: menu.cc:176 #, c-format msgid "Lives: " msgstr "Leben: " #: menu.cc:204 #, c-format msgid "Game Speed: %i" msgstr "Spielgeschwindigkeit: %i" #: menu.cc:215 menu.cc:216 msgid "Bonus" msgstr "Bonus" #: menu.cc:223 msgid "Game Options" msgstr "Spieloptionen" #: menu.cc:236 menu.cc:256 menu.cc:451 menu.cc:475 menu.cc:500 menu.cc:657 msgid "Back" msgstr "Zurück" #: menu.cc:247 menu.cc:262 msgid "Redefine Keys" msgstr "Tasten umdefinieren" #: menu.cc:274 menu.cc:275 msgid "Fullscreen" msgstr "Vollbild" #: menu.cc:297 menu.cc:298 msgid "Sounds" msgstr "Tonausgabe" #: menu.cc:316 menu.cc:317 msgid "Music" msgstr "Musik" #: menu.cc:351 menu.cc:352 msgid "Font alpha" msgstr "Schrift glätten" #: menu.cc:365 menu.cc:366 msgid "Sprites alpha" msgstr "Sprites glätten" #: menu.cc:379 menu.cc:380 msgid "Scroller alpha" msgstr "Scroller glätten" #: menu.cc:392 menu.cc:393 msgid "Shadowing" msgstr "Schattieren" #: menu.cc:418 msgid "Nonreflecting waves" msgstr "Nichtreflektierende Wellen" #: menu.cc:419 msgid "Simple waves" msgstr "Einfache Wellen" #: menu.cc:420 msgid "Expensive waves" msgstr "Aufwändige Wellen" #: menu.cc:421 msgid "Error" msgstr "Fehler" #: menu.cc:431 msgid "Complete Scroller" msgstr "Vollständiger Scroller" #: menu.cc:432 msgid "2 layers Scoller" msgstr "2-Schichten Scroller" #: menu.cc:438 msgid "Alpha Options" msgstr "Glättungsoptionen" #: menu.cc:462 msgid "Graphics" msgstr "Grafik" #: menu.cc:486 msgid "Options" msgstr "Optionen" #: menu.cc:630 msgid "HighScores" msgstr "Siegerliste" #: menu.cc:635 #, c-format msgid "Scores for %s" msgstr "Punkte für %s" #: menu.cc:659 msgid "OK" msgstr "Ok" #. you can use up to 4 lines of text here, but please check #. * if the text fits onto the screen #. #: menu.cc:675 msgid "" "Congratulations! You are\n" "probably good enough to\n" "enter the highscore table!" msgstr "" "Gratulation! Du bist\n" "wahrscheinlich gut genug\n" "für die Siegerliste!" #: menu.cc:707 msgid "Please enter your name" msgstr "Bitte deinen Namen eingeben" #: menu.cc:761 msgid "" "This mission contains\n" "unknown building blocks.\n" "You probably need a new\n" "version of Tower Toppler.\n" "Do you want to continue?" msgstr "" "Diese Mission enthält\n" "unbekannte Elemente.\n" "Du brauchst wahrscheinlich\n" "eine neue Version von\n" "Toppler, Weiter?" #: menu.cc:818 msgid "Hunt the Fish" msgstr "Fischfang" #: menu.cc:841 #, c-format msgid "%c Start: %s %c" msgstr "%c Start: %s %c" #: menu.cc:851 msgid "Highscores" msgstr "Siegerliste" #: menu.cc:861 msgid "Level Editor" msgstr "Leveleditor" #: menu.cc:917 msgid "Return to Game" msgstr "Zurück zum Spiel" #: menu.cc:927 msgid "Quit Game" msgstr "Beende Spiel" #: menu.cc:934 msgid "DEBUG MENU" msgstr "DEBUG MENÜ" #: menu.cc:939 msgid "Back to Game" msgstr "Zurück zum Spiel" #: menusys.cc:390 msgid "Press fire" msgstr "Drücke Feuer" #: menusys.cc:390 msgid "Press space" msgstr "Drücke Leertaste" #: menusys.cc:554 msgid "Yes" msgstr "Ja" #: menusys.cc:564 msgid "No" msgstr "Nein" #: screen.cc:1617 msgid "REC" msgstr "REC" #: screen.cc:1618 msgid "DEMO" msgstr "DEMO" #: levelnames.txt:1 msgid "Mission 1" msgstr "Mission 1" #. Tower name, you can translate freely #: levelnames.txt:3 msgid "Tower of eyes" msgstr "den Turm der Augen" #. Tower name, you can translate freely #: levelnames.txt:5 msgid "Realm of robots" msgstr "das Reich der Roboter" #. Tower name, you can translate freely #: levelnames.txt:7 msgid "Trap of tricks" msgstr "die Trickfalle" #. Tower name, you can translate freely #: levelnames.txt:9 msgid "Slippery slide" msgstr "die Rutschbahn" #. Tower name, you can translate freely #: levelnames.txt:11 msgid "Broken path" msgstr "den unterbrochenen Weg" #. Tower name, you can translate freely #: levelnames.txt:13 msgid "Swimmers delight" msgstr "das Paradies für Schwimmer" #. Tower name, you can translate freely #: levelnames.txt:15 msgid "Nasty one" msgstr "den Gemeinen" #. Tower name, you can translate freely #: levelnames.txt:17 msgid "Edge of doom" msgstr "die Grenze der Verdammnis" #: levelnames.txt:19 msgid "Mission 2" msgstr "Mission 2" #. Tower name, you can translate freely #: levelnames.txt:21 msgid "Blink of the eye" msgstr "das Augenzwinkern" #. Tower name, you can translate freely #: levelnames.txt:23 msgid "Robot's heaven" msgstr "den Himmel der Roboter" #. Tower name, you can translate freely #: levelnames.txt:25 msgid "Trick of traps" msgstr "die Fallentricks" #. Tower name, you can translate freely #: levelnames.txt:27 msgid "No man's land" msgstr "das Niemandsland" #. Tower name, you can translate freely #: levelnames.txt:29 msgid "Oh, *******!!" msgstr "Oh, *******!!" #. Tower name, you can translate freely #: levelnames.txt:31 msgid "Riddle of reason" msgstr "das Rätsel der Vernunft" #. Tower name, you can translate freely #: levelnames.txt:33 msgid "Maze of mistakes" msgstr "das Labyrinth der Irrtümer" #. Tower name, you can translate freely #: levelnames.txt:35 msgid "Last trump" msgstr "den letzten Trumpf" #. Ball is the name of the autor (Clarence Ball) and should not be translated #: levelnames.txt:38 msgid "Ball 1" msgstr "Ball 1" #. Tower name, you can translate freely #: levelnames.txt:40 msgid "Run and don't stop" msgstr "Laufen und nicht anhalten" #. Tower name, you can translate freely #: levelnames.txt:42 msgid "Watch your step" msgstr "Vorsicht, Stufe!" #. Tower name, you can translate freely #: levelnames.txt:44 msgid "Short, but deadly" msgstr "Kurz aber tödlich" #. Tower name, you can translate freely #: levelnames.txt:46 msgid "The maddening" msgstr "den Unerträglichen" #. Tower name, you can translate freely #: levelnames.txt:48 msgid "Doom at every step" msgstr "Untergang bei jedem Schritt" #. Tower name, you can translate freely #: levelnames.txt:50 msgid "Enemies everywhere" msgstr "Gegner überall" #. Tower name, you can translate freely #: levelnames.txt:52 msgid "You will loose" msgstr "Du wirst verlieren" #. Tower name, you can translate freely #: levelnames.txt:54 msgid "Mind destroyer" msgstr "den Verstandvernichter" #. Ball is the name of the autor (Clarence Ball) and should not be translated #: levelnames.txt:57 msgid "Ball 2" msgstr "Ball 2" #. Tower name, you can translate freely #: levelnames.txt:59 msgid "Mind Trap" msgstr "die Verstandfalle" #. Tower name, you can translate freely #: levelnames.txt:61 msgid "Breaking Tower" msgstr "den zerbrechenden Turm" #. Tower name, you can translate freely #: levelnames.txt:63 msgid "Great Fall" msgstr "den großen Fall" #. Tower name, you can translate freely #: levelnames.txt:65 msgid "Tower of Intrigue" msgstr "den Turm der Intrigen" #. Tower name, you can translate freely #: levelnames.txt:67 msgid "Massacre" msgstr "das Massaker" #. Tower name, you can translate freely #: levelnames.txt:69 msgid "Bouncing Murders" msgstr "Hüpfende Mörder" #. Tower name, you can translate freely #: levelnames.txt:71 msgid "Trial and error" msgstr "Versuch und Irrtum" #. Tower name, you can translate freely #: levelnames.txt:73 msgid "Tower of Pure Evil" msgstr "den Turm des puren Bösen" #. Ball is the name of the autor (Clarence Ball) and should not be translated #: levelnames.txt:76 msgid "Ball 3" msgstr "Ball 3" #. Tower name, you can translate freely #: levelnames.txt:78 msgid "Annoying Tower" msgstr "den lästigen Turm" #. Tower name, you can translate freely #: levelnames.txt:80 msgid "Cave of Failure" msgstr "die Höhle des Versagens" #. Tower name, you can translate freely #: levelnames.txt:82 msgid "Dividing path" msgstr "die Weggabelung" #. Tower name, you can translate freely #: levelnames.txt:84 msgid "No Way Out?" msgstr "Kein Ausweg?" #. Tower name, you can translate freely #: levelnames.txt:86 msgid "Trap" msgstr "die Falle" #. Tower name, you can translate freely #: levelnames.txt:88 msgid "Tower of Mystery" msgstr "den Turm der Mysterien" #. Tower name, you can translate freely #: levelnames.txt:90 msgid "Slip ... and die" msgstr "Rutsch ... und stirb" #. Tower name, you can translate freely #: levelnames.txt:92 msgid "Mission Impossible" msgstr "Mission Impossible" #: levelnames.txt:94 msgid "ABC Towers" msgstr "ABC-Türme" #. Tower name, you can translate freely #: levelnames.txt:96 msgid "Slices" msgstr "Scheiben" #. Tower name, you can translate freely #: levelnames.txt:98 msgid "Corridors" msgstr "Korridore" #. Tower name, you can translate freely #: levelnames.txt:100 msgid "Higher Ground" msgstr "den Hohen Boden" #. Tower name, you can translate freely #: levelnames.txt:102 msgid "No Icing" msgstr "kein Zuckerguss" #. Tower name, you can translate freely #: levelnames.txt:104 msgid "Three Layers" msgstr "drei Schichten" #. Tower name, you can translate freely #: levelnames.txt:106 msgid "Two Ways" msgstr "zwei Wege" #. Tower name, you can translate freely #: levelnames.txt:108 msgid "Spiral" msgstr "die Spirale" #. Tower name, you can translate freely #: levelnames.txt:110 msgid "Skygazer" msgstr "den Himmelsanbeter" #. Mission name #: levelnames.txt:113 msgid "Challenge 1" msgstr "" #. Tower name, you can translate freely #: levelnames.txt:115 msgid "Difficult jumps!" msgstr "Schwere Sprünge" #. Tower name, you can translate freely #: levelnames.txt:117 msgid "Washout" msgstr "Reinfall" #. Tower name, you can translate freely #: levelnames.txt:119 msgid "Climbing and tricks" msgstr "Klettern und Hangeln" #. Tower name, you can translate freely #: levelnames.txt:121 msgid "Watch the robots" msgstr "Achtung Roboter!" #. Tower name, you can translate freely #: levelnames.txt:123 msgid "Two Halves" msgstr "zwei Hälften" #. Tower name, you can translate freely #: levelnames.txt:125 msgid "Turning up the heat" msgstr "wärmer, wärmer, heiß" #. Tower name, you can translate freely #: levelnames.txt:127 msgid "Confusing" msgstr "Verwirrenden" #. Tower name, you can translate freely #: levelnames.txt:129 msgid "Short but dangerous" msgstr "Kurz aber tödlich" #. Mission name #: levelnames.txt:132 msgid "Challenge 2" msgstr "" #. Tower name, you can translate freely #: levelnames.txt:134 msgid "Waves" msgstr "" #. Tower name, you can translate freely #: levelnames.txt:136 #, fuzzy msgid "Dragon tower" msgstr "Laden" #. Tower name, you can translate freely #: levelnames.txt:138 msgid "Hullabaloo" msgstr "" #. Tower name, you can translate freely #: levelnames.txt:140 msgid "Labyrinth" msgstr "" #~ msgid "David 1" #~ msgstr "David 1" #~ msgid "Congratulations! You are" #~ msgstr "Gratulation! Du bist" #~ msgid "probably good enough to" #~ msgstr "wahrscheinlich gut genug" #~ msgid "enter the highscore table!" #~ msgstr "für die Siegerliste!" toppler-1.1.6/po/toppler.pot0000644000175000017500000003624412065311555012770 00000000000000# SOME DESCRIPTIVE TITLE. # Copyright (C) YEAR Andreas Rver # This file is distributed under the same license as the PACKAGE package. # FIRST AUTHOR , YEAR. # #, fuzzy msgid "" msgstr "" "Project-Id-Version: PACKAGE VERSION\n" "Report-Msgid-Bugs-To: \n" "POT-Creation-Date: 2012-12-22 12:03+0100\n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" "Language-Team: LANGUAGE \n" "Language: \n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" #: bonus.cc:104 game.cc:476 msgid "Pause" msgstr "" #. for errorchecking #: decl.h:207 #, c-format msgid "Assertion failure: %s\n" msgstr "" #: game.cc:84 msgid "You are entering the" msgstr "" #: game.cc:89 msgid "Nameless Tower" msgstr "" #: game.cc:93 #, c-format msgid "Password: %s" msgstr "" #: game.cc:298 msgid "Time over" msgstr "" #: game.cc:310 game.cc:319 #, c-format msgid "Time: ~t35010 X %3d" msgstr "" #: game.cc:312 game.cc:321 #, c-format msgid "Technique: ~t35010 X %3d" msgstr "" #: game.cc:314 game.cc:323 #, c-format msgid "Extra: ~t35010 X %3d" msgstr "" #: game.cc:316 #, c-format msgid "Lifes: ~t3505000 X %3d" msgstr "" #: keyb.cc:150 #, c-format msgid "Wheee!!\n" msgstr "" #: leveledit.cc:103 menu.cc:969 msgid "Quit" msgstr "" #: leveledit.cc:103 msgid "Move up" msgstr "" #: leveledit.cc:103 msgid "Move down" msgstr "" #: leveledit.cc:103 msgid "Move left" msgstr "" #: leveledit.cc:104 msgid "Move right" msgstr "" #: leveledit.cc:104 msgid "Insert row" msgstr "" #: leveledit.cc:104 msgid "Delete row" msgstr "" #: leveledit.cc:104 msgid "Rotate 180" msgstr "" #: leveledit.cc:105 msgid "Put space" msgstr "" #: leveledit.cc:105 msgid "Put step" msgstr "" #: leveledit.cc:105 msgid "Put vanisher" msgstr "" #: leveledit.cc:105 msgid "Put slider left" msgstr "" #: leveledit.cc:106 msgid "Put slider right" msgstr "" #: leveledit.cc:107 msgid "Put door" msgstr "" #: leveledit.cc:107 msgid "Put goal" msgstr "" #: leveledit.cc:107 msgid "Check tower" msgstr "" #: leveledit.cc:107 msgid "Put rolling ball" msgstr "" #: leveledit.cc:108 msgid "Put jumping ball moving" msgstr "" #: leveledit.cc:108 msgid "Put jumping ball" msgstr "" #: leveledit.cc:108 msgid "Put robot up down" msgstr "" #: leveledit.cc:108 msgid "Put robot up down fast" msgstr "" #: leveledit.cc:109 msgid "Put robot left right" msgstr "" #: leveledit.cc:109 msgid "Put robot left right fast" msgstr "" #: leveledit.cc:109 msgid "Put lift" msgstr "" #: leveledit.cc:109 msgid "Lift middle stop" msgstr "" #: leveledit.cc:110 msgid "Lift top stop" msgstr "" #: leveledit.cc:110 msgid "Put pillar" msgstr "" #: leveledit.cc:110 msgid "Put box" msgstr "" #: leveledit.cc:110 msgid "Load tower" msgstr "" #: leveledit.cc:111 msgid "Save tower" msgstr "" #: leveledit.cc:111 msgid "Test tower" msgstr "" #: leveledit.cc:111 msgid "Set tower color" msgstr "" #: leveledit.cc:111 msgid "Increase time" msgstr "" #: leveledit.cc:112 msgid "Decrease time" msgstr "" #: leveledit.cc:112 msgid "Create mission" msgstr "" #: leveledit.cc:112 msgid "Move page up" msgstr "" #: leveledit.cc:112 msgid "Move page down" msgstr "" #: leveledit.cc:113 msgid "Go to start" msgstr "" #: leveledit.cc:113 msgid "Show this help" msgstr "" #: leveledit.cc:113 msgid "Name the tower" msgstr "" #: leveledit.cc:113 msgid "Set tower time" msgstr "" #: leveledit.cc:114 msgid "Record demo" msgstr "" #: leveledit.cc:114 msgid "Play demo" msgstr "" #: leveledit.cc:114 msgid "Adjust tower height" msgstr "" #: leveledit.cc:114 msgid "Go to end" msgstr "" #: leveledit.cc:115 msgid "Cut row" msgstr "" #: leveledit.cc:115 msgid "Paste row" msgstr "" #: leveledit.cc:115 msgid "Change robot type" msgstr "" #: leveledit.cc:189 msgid "Tower changed, really quit" msgstr "" #: leveledit.cc:199 msgid "Tower changed, really load" msgstr "" #: leveledit.cc:216 msgid "Red" msgstr "" #: leveledit.cc:216 msgid "Green" msgstr "" #: leveledit.cc:216 msgid "Blue" msgstr "" #: leveledit.cc:225 msgid "Tower Color" msgstr "" #: leveledit.cc:305 msgid "No problems found" msgstr "" #: leveledit.cc:306 msgid "No starting step" msgstr "" #: leveledit.cc:307 msgid "Start is blocked" msgstr "" #: leveledit.cc:308 msgid "Unknown block" msgstr "" #: leveledit.cc:309 msgid "No elevator stop" msgstr "" #: leveledit.cc:310 msgid "Elevator is blocked" msgstr "" #: leveledit.cc:311 msgid "No opposing doorway" msgstr "" #: leveledit.cc:312 msgid "Broken doorway" msgstr "" #: leveledit.cc:313 msgid "No exit" msgstr "" #: leveledit.cc:314 msgid "Exit is unreachable" msgstr "" #: leveledit.cc:315 msgid "Not enough time" msgstr "" #: leveledit.cc:316 msgid "Tower is too short" msgstr "" #: leveledit.cc:317 msgid "Tower has no name" msgstr "" #: leveledit.cc:325 msgid "Tower check:" msgstr "" #: leveledit.cc:351 leveledit.cc:367 leveledit.cc:389 msgid "Mission creation" msgstr "" #: leveledit.cc:352 msgid "enter mission name" msgstr "" #: leveledit.cc:353 msgid "empty to abort" msgstr "" #: leveledit.cc:369 msgid "could not create file" msgstr "" #: leveledit.cc:370 msgid "aborting" msgstr "" #: leveledit.cc:390 msgid "enter name of" msgstr "" #: leveledit.cc:393 #, c-format msgid "tower no %i" msgstr "" #: leveledit.cc:414 msgid "Editor Key Help" msgstr "" #: leveledit.cc:532 msgid "cut#" msgstr "" #: leveledit.cc:571 #, c-format msgid "key: %s, char: %c, action: %i\n" msgstr "" #: leveledit.cc:703 msgid "Load tower:" msgstr "" #: leveledit.cc:724 msgid "Save tower:" msgstr "" #: leveledit.cc:785 msgid "No recorded demo" msgstr "" #: leveledit.cc:831 msgid "Enter tower time:" msgstr "" #: leveledit.cc:847 msgid "Adjust tower height:" msgstr "" #: leveledit.cc:927 msgid "Name the tower:" msgstr "" #: main.cc:42 #, c-format msgid "" "\n" "\tOptions:\n" "\n" " -f\tEnable fullscreen mode\n" " -s\tSilence, disable all sound\n" " -dX\tSet debug level to X (default: %i)\n" msgstr "" #: main.cc:52 #, c-format msgid "Debug level is now %c.\n" msgstr "" #: main.cc:54 #, c-format msgid "Illegal debug level value, using default.\n" msgstr "" #: main.cc:103 #, c-format msgid "Nebulous version %s" msgstr "" #: main.cc:110 msgid "Nebulous" msgstr "" #: main.cc:117 #, c-format msgid "Thanks for playing!\n" msgstr "" #: menu.cc:69 msgid "Extra Life" msgstr "" #: menu.cc:74 msgid "+200 Points" msgstr "" #: menu.cc:93 msgid "Up" msgstr "" #: menu.cc:93 msgid "Down" msgstr "" #: menu.cc:93 msgid "Left" msgstr "" #: menu.cc:93 msgid "Right" msgstr "" #: menu.cc:93 msgid "Fire" msgstr "" #: menu.cc:145 #, c-format msgid "Password: %s" msgstr "" #: menu.cc:154 menu.cc:155 msgid "Status on top" msgstr "" #: menu.cc:176 #, c-format msgid "Lives: " msgstr "" #: menu.cc:204 #, c-format msgid "Game Speed: %i" msgstr "" #: menu.cc:215 menu.cc:216 msgid "Bonus" msgstr "" #: menu.cc:223 msgid "Game Options" msgstr "" #: menu.cc:236 menu.cc:256 menu.cc:451 menu.cc:475 menu.cc:500 menu.cc:657 msgid "Back" msgstr "" #: menu.cc:247 menu.cc:262 msgid "Redefine Keys" msgstr "" #: menu.cc:274 menu.cc:275 msgid "Fullscreen" msgstr "" #: menu.cc:297 menu.cc:298 msgid "Sounds" msgstr "" #: menu.cc:316 menu.cc:317 msgid "Music" msgstr "" #: menu.cc:351 menu.cc:352 msgid "Font alpha" msgstr "" #: menu.cc:365 menu.cc:366 msgid "Sprites alpha" msgstr "" #: menu.cc:379 menu.cc:380 msgid "Scroller alpha" msgstr "" #: menu.cc:392 menu.cc:393 msgid "Shadowing" msgstr "" #: menu.cc:418 msgid "Nonreflecting waves" msgstr "" #: menu.cc:419 msgid "Simple waves" msgstr "" #: menu.cc:420 msgid "Expensive waves" msgstr "" #: menu.cc:421 msgid "Error" msgstr "" #: menu.cc:431 msgid "Complete Scroller" msgstr "" #: menu.cc:432 msgid "2 layers Scoller" msgstr "" #: menu.cc:438 msgid "Alpha Options" msgstr "" #: menu.cc:462 msgid "Graphics" msgstr "" #: menu.cc:486 msgid "Options" msgstr "" #: menu.cc:630 msgid "HighScores" msgstr "" #: menu.cc:635 #, c-format msgid "Scores for %s" msgstr "" #: menu.cc:659 msgid "OK" msgstr "" #. you can use up to 4 lines of text here, but please check #. * if the text fits onto the screen #. #: menu.cc:675 msgid "" "Congratulations! You are\n" "probably good enough to\n" "enter the highscore table!" msgstr "" #: menu.cc:707 msgid "Please enter your name" msgstr "" #: menu.cc:761 msgid "" "This mission contains\n" "unknown building blocks.\n" "You probably need a new\n" "version of Tower Toppler.\n" "Do you want to continue?" msgstr "" #: menu.cc:818 msgid "Hunt the Fish" msgstr "" #: menu.cc:841 #, c-format msgid "%c Start: %s %c" msgstr "" #: menu.cc:851 msgid "Highscores" msgstr "" #: menu.cc:861 msgid "Level Editor" msgstr "" #: menu.cc:917 msgid "Return to Game" msgstr "" #: menu.cc:927 msgid "Quit Game" msgstr "" #: menu.cc:934 msgid "DEBUG MENU" msgstr "" #: menu.cc:939 msgid "Back to Game" msgstr "" #: menusys.cc:390 msgid "Press fire" msgstr "" #: menusys.cc:390 msgid "Press space" msgstr "" #: menusys.cc:554 msgid "Yes" msgstr "" #: menusys.cc:564 msgid "No" msgstr "" #: screen.cc:1617 msgid "REC" msgstr "" #: screen.cc:1618 msgid "DEMO" msgstr "" #: levelnames.txt:1 msgid "Mission 1" msgstr "" #. Tower name, you can translate freely #: levelnames.txt:3 msgid "Tower of eyes" msgstr "" #. Tower name, you can translate freely #: levelnames.txt:5 msgid "Realm of robots" msgstr "" #. Tower name, you can translate freely #: levelnames.txt:7 msgid "Trap of tricks" msgstr "" #. Tower name, you can translate freely #: levelnames.txt:9 msgid "Slippery slide" msgstr "" #. Tower name, you can translate freely #: levelnames.txt:11 msgid "Broken path" msgstr "" #. Tower name, you can translate freely #: levelnames.txt:13 msgid "Swimmers delight" msgstr "" #. Tower name, you can translate freely #: levelnames.txt:15 msgid "Nasty one" msgstr "" #. Tower name, you can translate freely #: levelnames.txt:17 msgid "Edge of doom" msgstr "" #: levelnames.txt:19 msgid "Mission 2" msgstr "" #. Tower name, you can translate freely #: levelnames.txt:21 msgid "Blink of the eye" msgstr "" #. Tower name, you can translate freely #: levelnames.txt:23 msgid "Robot's heaven" msgstr "" #. Tower name, you can translate freely #: levelnames.txt:25 msgid "Trick of traps" msgstr "" #. Tower name, you can translate freely #: levelnames.txt:27 msgid "No man's land" msgstr "" #. Tower name, you can translate freely #: levelnames.txt:29 msgid "Oh, *******!!" msgstr "" #. Tower name, you can translate freely #: levelnames.txt:31 msgid "Riddle of reason" msgstr "" #. Tower name, you can translate freely #: levelnames.txt:33 msgid "Maze of mistakes" msgstr "" #. Tower name, you can translate freely #: levelnames.txt:35 msgid "Last trump" msgstr "" #. Ball is the name of the autor (Clarence Ball) and should not be translated #: levelnames.txt:38 msgid "Ball 1" msgstr "" #. Tower name, you can translate freely #: levelnames.txt:40 msgid "Run and don't stop" msgstr "" #. Tower name, you can translate freely #: levelnames.txt:42 msgid "Watch your step" msgstr "" #. Tower name, you can translate freely #: levelnames.txt:44 msgid "Short, but deadly" msgstr "" #. Tower name, you can translate freely #: levelnames.txt:46 msgid "The maddening" msgstr "" #. Tower name, you can translate freely #: levelnames.txt:48 msgid "Doom at every step" msgstr "" #. Tower name, you can translate freely #: levelnames.txt:50 msgid "Enemies everywhere" msgstr "" #. Tower name, you can translate freely #: levelnames.txt:52 msgid "You will loose" msgstr "" #. Tower name, you can translate freely #: levelnames.txt:54 msgid "Mind destroyer" msgstr "" #. Ball is the name of the autor (Clarence Ball) and should not be translated #: levelnames.txt:57 msgid "Ball 2" msgstr "" #. Tower name, you can translate freely #: levelnames.txt:59 msgid "Mind Trap" msgstr "" #. Tower name, you can translate freely #: levelnames.txt:61 msgid "Breaking Tower" msgstr "" #. Tower name, you can translate freely #: levelnames.txt:63 msgid "Great Fall" msgstr "" #. Tower name, you can translate freely #: levelnames.txt:65 msgid "Tower of Intrigue" msgstr "" #. Tower name, you can translate freely #: levelnames.txt:67 msgid "Massacre" msgstr "" #. Tower name, you can translate freely #: levelnames.txt:69 msgid "Bouncing Murders" msgstr "" #. Tower name, you can translate freely #: levelnames.txt:71 msgid "Trial and error" msgstr "" #. Tower name, you can translate freely #: levelnames.txt:73 msgid "Tower of Pure Evil" msgstr "" #. Ball is the name of the autor (Clarence Ball) and should not be translated #: levelnames.txt:76 msgid "Ball 3" msgstr "" #. Tower name, you can translate freely #: levelnames.txt:78 msgid "Annoying Tower" msgstr "" #. Tower name, you can translate freely #: levelnames.txt:80 msgid "Cave of Failure" msgstr "" #. Tower name, you can translate freely #: levelnames.txt:82 msgid "Dividing path" msgstr "" #. Tower name, you can translate freely #: levelnames.txt:84 msgid "No Way Out?" msgstr "" #. Tower name, you can translate freely #: levelnames.txt:86 msgid "Trap" msgstr "" #. Tower name, you can translate freely #: levelnames.txt:88 msgid "Tower of Mystery" msgstr "" #. Tower name, you can translate freely #: levelnames.txt:90 msgid "Slip ... and die" msgstr "" #. Tower name, you can translate freely #: levelnames.txt:92 msgid "Mission Impossible" msgstr "" #: levelnames.txt:94 msgid "ABC Towers" msgstr "" #. Tower name, you can translate freely #: levelnames.txt:96 msgid "Slices" msgstr "" #. Tower name, you can translate freely #: levelnames.txt:98 msgid "Corridors" msgstr "" #. Tower name, you can translate freely #: levelnames.txt:100 msgid "Higher Ground" msgstr "" #. Tower name, you can translate freely #: levelnames.txt:102 msgid "No Icing" msgstr "" #. Tower name, you can translate freely #: levelnames.txt:104 msgid "Three Layers" msgstr "" #. Tower name, you can translate freely #: levelnames.txt:106 msgid "Two Ways" msgstr "" #. Tower name, you can translate freely #: levelnames.txt:108 msgid "Spiral" msgstr "" #. Tower name, you can translate freely #: levelnames.txt:110 msgid "Skygazer" msgstr "" #. Mission name #: levelnames.txt:113 msgid "Challenge 1" msgstr "" #. Tower name, you can translate freely #: levelnames.txt:115 msgid "Difficult jumps!" msgstr "" #. Tower name, you can translate freely #: levelnames.txt:117 msgid "Washout" msgstr "" #. Tower name, you can translate freely #: levelnames.txt:119 msgid "Climbing and tricks" msgstr "" #. Tower name, you can translate freely #: levelnames.txt:121 msgid "Watch the robots" msgstr "" #. Tower name, you can translate freely #: levelnames.txt:123 msgid "Two Halves" msgstr "" #. Tower name, you can translate freely #: levelnames.txt:125 msgid "Turning up the heat" msgstr "" #. Tower name, you can translate freely #: levelnames.txt:127 msgid "Confusing" msgstr "" #. Tower name, you can translate freely #: levelnames.txt:129 msgid "Short but dangerous" msgstr "" #. Mission name #: levelnames.txt:132 msgid "Challenge 2" msgstr "" #. Tower name, you can translate freely #: levelnames.txt:134 msgid "Waves" msgstr "" #. Tower name, you can translate freely #: levelnames.txt:136 msgid "Dragon tower" msgstr "" #. Tower name, you can translate freely #: levelnames.txt:138 msgid "Hullabaloo" msgstr "" #. Tower name, you can translate freely #: levelnames.txt:140 msgid "Labyrinth" msgstr "" toppler-1.1.6/po/pt.gmo0000644000175000017500000002405712065311555011705 00000000000000 r, <H Ydx  $ 3?OaKs     !/B GTh{      ( 1< B M [ f*t      #, =G V `j}      &) 2>O Wey     & 1=E NY ku~       )7FV eo    !, AyO    ;M`r   #2;Q` s >~K ]i {  "'. ESezG     3#Ae t &1JR Ygx       B9 H V _ q         !!0!9!B!U!h!n!w! !!!!!!!!!!! ! " ")";" K"Y"q""" "" " " """"# # =# H# V#a# }# ## #### ###$$$ 0$:$ L$ Y$g$x$$$ $$$ $$$$% %%%-%>%M%b% z%% %% /&=&N& h&!u&&&&&&& ' '''<'N' c'q'''''' ' ''''( "(c!dp0)@186a( evAl5Y$u=/' o79{y+\h3;jT4Q%gxrwO*PmHCqMNs 2^[RJ? i_fS"I~`V t#D,b.KzEk|XGFLU] }&BZ>n-<:W Options: -f Enable fullscreen mode -s Silence, disable all sound -dX Set debug level to X (default: %i) %c Start: %s %c+200 Points2 layers ScollerABC TowersAdjust tower heightAdjust tower height:Alpha OptionsAnnoying TowerAssertion failure: %s BackBack to GameBall 1Ball 2Ball 3Blink of the eyeBlueBonusBouncing MurdersBreaking TowerBroken doorwayBroken pathCave of FailureChange robot typeComplete ScrollerCongratulations! You are probably good enough to enter the highscore table!CorridorsCreate missionCut rowDEBUG MENUDEMODebug level is now %c. Decrease timeDelete rowDividing pathDoom at every stepDownEdge of doomElevator is blockedEnemies everywhereEnter tower time:ErrorExit is unreachableExpensive wavesExtra LifeExtra: ~t35010 X %3dFireFont alphaFullscreenGame OptionsGame Speed: %iGo to endGo to startGraphicsGreat FallGreenHighScoresHigher GroundHighscoresHunt the FishIllegal debug level value, using default. Increase timeInsert rowLeftLevel EditorLifes: ~t3505000 X %3dLift middle stopLift top stopLives: Load towerLoad tower:MassacreMaze of mistakesMind TrapMind destroyerMission 1Mission 2Mission ImpossibleMission creationMove downMove leftMove page downMove page upMove rightMove upName the towerName the tower:Nameless TowerNasty oneNebulousNebulous version %sNoNo IcingNo Way Out?No elevator stopNo exitNo man's landNo opposing doorwayNo problems foundNo recorded demoNonreflecting wavesNot enough timeOKOh, *******!!OptionsPassword: %sPassword: %sPaste rowPausePlay demoPlease enter your namePress firePress spacePut boxPut liftPut pillarPut robot up downPut spacePut stepQuitQuit GameRECRealm of robotsRecord demoRedRedefine KeysReturn to GameRiddle of reasonRightRobot's heavenRotate 180Run and don't stopSave towerSave tower:Scores for %sScroller alphaSet tower colorSet tower timeShadowingShort, but deadlyShow this helpSimple wavesSkygazerSlicesSlip ... and dieSlippery slideSoundsSpiralSprites alphaStatus on topSwimmers delightTechnique: ~t35010 X %3dTest towerThanks for playing! The maddeningThis mission contains unknown building blocks. You probably need a new version of Tower Toppler. Do you want to continue?Three LayersTime overTime: ~t35010 X %3dTower ColorTower changed, really loadTower changed, really quitTower has no nameTower is too shortTower of IntrigueTower of MysteryTower of Pure EvilTower of eyesTrapTrap of tricksTrial and errorTrick of trapsTwo WaysUnknown blockUpWatch your stepWheee!! YesYou are entering theYou will looseabortingcould not create fileempty to abortenter mission nameenter name oftower no %iProject-Id-Version: pt Report-Msgid-Bugs-To: POT-Creation-Date: 2012-12-22 12:03+0100 PO-Revision-Date: 2005-01-09 00:00+0100 Last-Translator: Helder Correia Language-Team: pt Language: MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Opções: -f activar modo de ecrã completo -s desactivar som -dX definir nível X de depuração (por omissão: %i) %c Início: %s %c+200 PontosDesfile 2 camadasTorres ABCAjustar altura da torreAjuste altura da torreTransparênciaTorre ChataErro de asserção: %s VoltarVoltar ao jogoBola 1Bola 2Bola 3Piscar do olhoAzulBónusAssassinos saltitantesTorre PartidaPorta sem destinoCaminho interrompidoCaverna do FracassoMudar tipo do robotDesfile completoParabéns! Provavelmente, fez uma das melhores pontuações até agora!CorredoresCriar missaoCortar linhaMENU DE DEPURAÇAODEMONSTRAÇAONível de depuração é agora %c. Diminuir tempoApagar linhaCaminho divisorMedo em cada passoBaixoAbismo do medoElevador bloqueadoEnimigos por todo o ladoInsira tempo da torreErroSaída inalcançávelOndas complexasVida extraExtra: ~t35010 X %3dDisparoLetrasEcra completoOpções de jogoVelocidade: %iIr para o fimIr para o inícioGráficosGrande quedaVerdePontuaçõesTerra AltaPontuaçõesCace o PeixeValor de nível de depuração ilegal, a usar valor por omissão. Aumentar tempoInserir linhaEsquerdaEditor de níveisVidas: ~t3505000 X %3dParagem intermédia do elevadorParagem de topo do elevadorVidas: Carregar torreCarregar torre:MassacreLabirinto de errosArmadilha mentalDestruidor da menteMissao 1Missao 2Missao ImpossívelCreaçao de missaoBaixoEsquerdaDescer páginaSubir páginaDireitaCimaNomear a torreNomeie a torreTorre Sem NomeSujoNebulousNebulous versão %sNaoSem geloSem saída?Elevador sem paragemSem saídaTerra de ninguémPorta sem voltaSem problemasNao há demonstraçõesOndas sem reflexoTempo insuficienteOKOh, *******!!OpçõesSenha: %sSenha: %sColar linhaEm pausaExibir demonstraçaoPor favor, insira o seu nome.Pressione disparoPressione a barra de espaçoPôr caixaPôr elevadorPôr pilarVirar o robot ao contrárioPôr espaçoPôr degrauSairSair do jogoGRAVARReino dos robotsGravar demonstraçaoEncarnadoRedefinir teclasRegressar ao jogoAdivinha da razaoDireitaParaíso dos robotsRodar 180Corre e nao paresGravar torreGravar torre:Pontuações: %sDesfileDefinir cor da torreDefinir tempo da torreSombreamentoCurto, mas mortalMostra esta ajudaOndas simplesSkygazerFatiasEscorrega ... e morreEscorregadelasSonsEspiralBlocos de imagemEstado no topoPrazer dos nadadoresTécnica: ~t35010 X %3dTestar torreObrigado por jogar! The maddeningEsta missao contém blocos de construçao desconhecidos. Provavelmente, precisa de uma nova versao do Tower Toppler. Quer continuar?Três camadasTerminou o tempoTempo: ~t35010 X %3dCor da torreA torre mudou, carregar realmenteA torre mudou, sair mesmo?Torre sem nomeTorre demasiado baixaTorre da IntrigaTorre do MistérioTorre do Puro MalTorre dos OlhosArmadilhaArmadilha de truquesTentativa e falhaTruque de armadilhasDois caminhosBloco desconhecidoCimaOlha para o chaoBoa! SimEstá a entrar emVais perdera abortarimpossível criar ficheirovazio para cancelarinsira o nome da missaoinsira nome detorre nº %itoppler-1.1.6/po/de.gmo0000644000175000017500000002702712065311555011652 00000000000000% r!   ) .;BIPafl}   K Q[j r}    .@FZ ju          *' R ` kv {      (; L V` o |   )=O`q      #,=U ^i~   "& 6B FTctz     * 9FOVgv}    y     '9J ]kp    "1:PUd w Xu        !$!,!>!E!L!S!e!j!p!! !!!! !! " !"C." r"|"" """ """"#!#(#B#Z#n#~#### ##### $$-$ 6$@$G$X$ ^$j$ z$ $0$ $$$$ $%% *%6%>% D% N%[%w%% % %%% %% % && #&/&5& >&H& \&i&r&&& && &&&&')'>'Y'j' m'{'' ''''' ''(( ( ((0(7(>(S(p(( ((((( (( ((()#)');)M)f)m))) )))))) )**)*<*L*_*h*}* * *** ***+ +"+m6++++ +++ ,", 8,E,[,r,, ,,,,, , - --#-,-=- N-Y- \-i-|------#- .y.Q3-Xc+@;A70 Mut O=Z!gDEbYL'|^:%#zSq&n 8T1*[x,PFs"$2_\/HB{<d~wvG`VCe]kmIiJKpr}o >?9ah5WUj6Rl 4 (fN) Options: -f Enable fullscreen mode -s Silence, disable all sound -dX Set debug level to X (default: %i) %c Start: %s %c+200 Points2 layers ScollerABC TowersAdjust tower heightAdjust tower height:Alpha OptionsAnnoying TowerAssertion failure: %s BackBack to GameBall 1Ball 2Ball 3Blink of the eyeBlueBonusBouncing MurdersBreaking TowerBroken doorwayBroken pathCave of FailureChange robot typeCheck towerClimbing and tricksComplete ScrollerConfusingCongratulations! You are probably good enough to enter the highscore table!CorridorsCreate missionCut rowDEBUG MENUDEMODebug level is now %c. Decrease timeDelete rowDifficult jumps!Dividing pathDoom at every stepDownEdge of doomEditor Key HelpElevator is blockedEnemies everywhereEnter tower time:ErrorExit is unreachableExpensive wavesExtra LifeExtra: ~t35010 X %3dFireFont alphaFullscreenGame OptionsGame Speed: %iGo to endGo to startGraphicsGreat FallGreenHighScoresHigher GroundHighscoresHunt the FishIllegal debug level value, using default. Increase timeInsert rowLast trumpLeftLevel EditorLifes: ~t3505000 X %3dLift middle stopLift top stopLives: Load towerLoad tower:MassacreMaze of mistakesMind TrapMind destroyerMission 1Mission 2Mission ImpossibleMission creationMove downMove leftMove page downMove page upMove rightMove upMusicName the towerName the tower:Nameless TowerNasty oneNebulousNebulous version %sNoNo IcingNo Way Out?No elevator stopNo exitNo man's landNo opposing doorwayNo problems foundNo recorded demoNo starting stepNonreflecting wavesNot enough timeOKOh, *******!!OptionsPassword: %sPassword: %sPaste rowPausePlay demoPlease enter your namePress firePress spacePut boxPut doorPut goalPut jumping ballPut jumping ball movingPut liftPut pillarPut robot left rightPut robot left right fastPut robot up downPut robot up down fastPut rolling ballPut slider leftPut slider rightPut spacePut stepPut vanisherQuitQuit GameRECRealm of robotsRecord demoRedRedefine KeysReturn to GameRiddle of reasonRightRobot's heavenRotate 180Run and don't stopSave towerSave tower:Scores for %sScroller alphaSet tower colorSet tower timeShadowingShort but dangerousShort, but deadlyShow this helpSimple wavesSkygazerSlicesSlip ... and dieSlippery slideSoundsSpiralSprites alphaStart is blockedStatus on topSwimmers delightTechnique: ~t35010 X %3dTest towerThanks for playing! The maddeningThis mission contains unknown building blocks. You probably need a new version of Tower Toppler. Do you want to continue?Three LayersTime overTime: ~t35010 X %3dTower ColorTower changed, really loadTower changed, really quitTower check:Tower has no nameTower is too shortTower of IntrigueTower of MysteryTower of Pure EvilTower of eyesTrapTrap of tricksTrial and errorTrick of trapsTurning up the heatTwo HalvesTwo WaysUnknown blockUpWashoutWatch the robotsWatch your stepWheee!! YesYou are entering theYou will looseabortingcould not create filecut#empty to abortenter mission nameenter name ofkey: %s, char: %c, action: %i tower no %iProject-Id-Version: de Report-Msgid-Bugs-To: POT-Creation-Date: 2012-12-22 12:03+0100 PO-Revision-Date: 2006-06-03 14:19+0200 Last-Translator: Andreas Röver Language-Team: Deutsch Language: MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit X-Generator: KBabel 1.11.2 Optionen: -f Vollbild aktivieren -s Deaktiviere Tonausgabe -dX Debuglevel auf X setzen (Voreinstellung: %i) %c Start: %s %c+200 Punkte2-Schichten ScrollerABC-TürmeTurmhöhe verändernTurmhöhe einstellenGlättungsoptionenden lästigen TurmAnnahme gescheitert: %s ZurückZurück zum SpielBall 1Ball 2Ball 3das AugenzwinkernBlauBonusHüpfende Mörderden zerbrechenden TurmTür kaputtden unterbrochenen Wegdie Höhle des VersagensRobotertyp setzenTurm prüfenKlettern und HangelnVollständiger ScrollerVerwirrendenGratulation! Du bist wahrscheinlich gut genug für die Siegerliste!KorridoreMission erstellenReihe löschenDEBUG MENÜDEMODebuglevel ist jetzt %c. Weniger ZeitZeile löschenSchwere Sprüngedie WeggabelungUntergang bei jedem SchrittRunterdie Grenze der VerdammnisHilfe für EditortastenFahrstuhl blockiertGegner überallTurm Zeit eingeben:FehlerAusgang unerreichbarAufwändige WellenExtra LebenExtra: ~t35010 X %3dFeuerSchrift glättenVollbildSpieloptionenSpielgeschwindigkeit: %iZum EndeZum StartGrafikden großen FallGrünSiegerlisteden Hohen BodenSiegerlisteFischfangUngültiger Debuglevel, benutze Voreinstellung. Mehr ZeitZeile einfügenden letzten TrumpfLinksLeveleditorLeben: ~t35010 X %3dMittlerer StopOberer StopLeben: LadenLade Turmdas Massakerdas Labyrinth der Irrtümerdie Verstandfalleden VerstandvernichterMission 1Mission 2Mission ImpossibleMission erzeugenBewege runterBewege nach linksSeite runterSeite hochBewege nach rechtsBewege hochMusikTurmnameTurmname:den namenlosen Turmden GemeinenNebulousNebulous-Version %sNeinkein ZuckergussKein Ausweg?Kein Stopp für AufzugKein Ausgangdas NiemandslandKeine gegenüberliegende TürKeine Probleme gefundenKein Demo aufgenommenKeine Stufe am StartNichtreflektierende WellenNicht genug ZeitOkOh, *******!!OptionenPasswort: %sPasswort: %sReihe einfügenPauseDemo abspielenBitte deinen Namen eingebenDrücke FeuerDrücke LeertasteBoxTürZielSpring-BallSpring-Ball-bewegendAufzugSäuleRoboter links rechtsRoboter links rechts schnellRoboter hoch runterRoboter hoch runter schnellRoll-BallLinks-RutscherRechts-RutscherLeerraumStufeVerschwinderBeendenBeende SpielRECdas Reich der RoboterDemo aufnehmenRotTasten umdefinierenZurück zum Spieldas Rätsel der VernunftRechtsden Himmel der Roboterum 180° drehenLaufen und nicht anhaltenSpeichernSpeichere TurmPunkte für %sScroller glättenFarbeTurmzeitSchattierenKurz aber tödlichKurz aber tödlichDiese Hilfe zeigenEinfache Wellenden HimmelsanbeterScheibenRutsch ... und stirbdie RutschbahnTonausgabedie SpiraleSprites glättenStart blockiertStatus obendas Paradies für SchwimmerTechnik: ~t35010 X %3dPrüfenDanke für's spielen! den UnerträglichenDiese Mission enthält unbekannte Elemente. Du brauchst wahrscheinlich eine neue Version von Toppler, Weiter?drei SchichtenZeit abgelaufenZeit: ~t35010 X %3dTurmfarbeTurm verändert, sicherTurm verändert, sicherTurm-Test:Turm hat keinen NamenTurm zu kurzden Turm der Intrigenden Turm der Mysterienden Turm des puren Bösenden Turm der Augendie Falledie TrickfalleVersuch und Irrtumdie Fallentrickswärmer, wärmer, heißzwei Hälftenzwei Wegeunbekannter BlockHochReinfallAchtung Roboter!Vorsicht, Stufe!Huuuaaaa! JaDu betrittstDu wirst verlierenAbbruchKonnte Datei nicht erstellen#Linesleer zum AbbrechenMissionsnamen eingebenGib Name für TurmTaste: %s, Zeichen: %c, Aktion: %i Nummer %i eintoppler-1.1.6/po/fr.gmo0000644000175000017500000003044612065311555011670 00000000000000% r!   ) .;BIPafl}   K Q[j r}    .@FZ ju          *' R ` kv {      (; L V` o |   )=O`q      #,=U ^i~   "& 6B FTctz     * 9FOVgv}    y     '9J ]kp    "1:PUd w X      !.!@!\! c!q!x!!!!!!! !!! "&"8"L"`"bg""""" #+#>#P#f#x########$!$@$R$f$$$ $$$$$ $$% %%*% ;%>H%%%%%%%!%&1&8&H&Y&b&y&& & &&& &&' ':'Q'X'`'o' ~' ''''''' '((5(P(j(((( (((((())+);)N)`) q))+))))$*4*M*m*!*!**** ++"+(+>+T+Z+q+++++++,,,6,U,t,{,,,,,,,,- --+-B-R-i--- -- M.[.j..,.,.. /$/?9ah5WUj6Rl 4 (fN) Options: -f Enable fullscreen mode -s Silence, disable all sound -dX Set debug level to X (default: %i) %c Start: %s %c+200 Points2 layers ScollerABC TowersAdjust tower heightAdjust tower height:Alpha OptionsAnnoying TowerAssertion failure: %s BackBack to GameBall 1Ball 2Ball 3Blink of the eyeBlueBonusBouncing MurdersBreaking TowerBroken doorwayBroken pathCave of FailureChange robot typeCheck towerClimbing and tricksComplete ScrollerConfusingCongratulations! You are probably good enough to enter the highscore table!CorridorsCreate missionCut rowDEBUG MENUDEMODebug level is now %c. Decrease timeDelete rowDifficult jumps!Dividing pathDoom at every stepDownEdge of doomEditor Key HelpElevator is blockedEnemies everywhereEnter tower time:ErrorExit is unreachableExpensive wavesExtra LifeExtra: ~t35010 X %3dFireFont alphaFullscreenGame OptionsGame Speed: %iGo to endGo to startGraphicsGreat FallGreenHighScoresHigher GroundHighscoresHunt the FishIllegal debug level value, using default. Increase timeInsert rowLast trumpLeftLevel EditorLifes: ~t3505000 X %3dLift middle stopLift top stopLives: Load towerLoad tower:MassacreMaze of mistakesMind TrapMind destroyerMission 1Mission 2Mission ImpossibleMission creationMove downMove leftMove page downMove page upMove rightMove upMusicName the towerName the tower:Nameless TowerNasty oneNebulousNebulous version %sNoNo IcingNo Way Out?No elevator stopNo exitNo man's landNo opposing doorwayNo problems foundNo recorded demoNo starting stepNonreflecting wavesNot enough timeOKOh, *******!!OptionsPassword: %sPassword: %sPaste rowPausePlay demoPlease enter your namePress firePress spacePut boxPut doorPut goalPut jumping ballPut jumping ball movingPut liftPut pillarPut robot left rightPut robot left right fastPut robot up downPut robot up down fastPut rolling ballPut slider leftPut slider rightPut spacePut stepPut vanisherQuitQuit GameRECRealm of robotsRecord demoRedRedefine KeysReturn to GameRiddle of reasonRightRobot's heavenRotate 180Run and don't stopSave towerSave tower:Scores for %sScroller alphaSet tower colorSet tower timeShadowingShort but dangerousShort, but deadlyShow this helpSimple wavesSkygazerSlicesSlip ... and dieSlippery slideSoundsSpiralSprites alphaStart is blockedStatus on topSwimmers delightTechnique: ~t35010 X %3dTest towerThanks for playing! The maddeningThis mission contains unknown building blocks. You probably need a new version of Tower Toppler. Do you want to continue?Three LayersTime overTime: ~t35010 X %3dTower ColorTower changed, really loadTower changed, really quitTower check:Tower has no nameTower is too shortTower of IntrigueTower of MysteryTower of Pure EvilTower of eyesTrapTrap of tricksTrial and errorTrick of trapsTurning up the heatTwo HalvesTwo WaysUnknown blockUpWashoutWatch the robotsWatch your stepWheee!! YesYou are entering theYou will looseabortingcould not create filecut#empty to abortenter mission nameenter name ofkey: %s, char: %c, action: %i tower no %iProject-Id-Version: fr Report-Msgid-Bugs-To: POT-Creation-Date: 2012-12-22 12:03+0100 PO-Revision-Date: 2004-02-08 10:56+0100 Last-Translator: Bill Allombert Language-Team: French Language: fr MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit X-Generator: KBabel 1.0.2 Options : -f Activer le mode plein écran -s Silence, désactiver les sons -dX Niveau de débuggage à X (défaut : %i) %c Démarrer : %s %c+200 PointsDéfilement deux couchesTours pour débuterAjuster la hauteur de la tourAjuster la hauteur de la tourOptions de transparenceLa Tour AgassanteÉchec de l'assertion : %s RetourRetour au jeuBall 1Ball 2Ball 3Le clignement de l'œilBleuBonusMeutres RebondissantsLa Tour InterrompuePorte casséeLe chemin interrompuLa Caverne de l'ÉchecChanger le type du robotVérifier la tourEscalade et piègesDéfilement completConfusFélicitations ! Vous êtes probablement suffisament bon pour figurer dans le tableau des scores !CouloirsCréer une missionCouper une rangéeMENU DE DÉBUGGAGEDÉMOLe niveau de débuggage est maintenant %c. Diminuer le tempsSupprimer une rangéeSauts difficiles!Le chemin qui bifurqueLa mort à chaque pasBasL'arète du destinAide de l'éditeurL'ascenseur est bloquéDes ennemis partoutEntrez le temps pour la tour :ErreurLa sortie n'est pas accessibleVagues coûteusesVie supplémentaireExtra : ~t35010 X %3dFeuPolices transparentesPlein écranOptions du jeuVitesse de jeu : %iAller à la finAller au débutGraphismesLa Belle ChuteVertMeilleurs scoresTerrain ÉlevéMeilleurs scoresÀ la pêcheNiveau de débuggage illégal, utilise la valeur par défaut. Augmenter le tempsInsérer une rangéeLe dernier atoutGaucheÉditeur de niveauVies : ~t3505000 X %3dArrêt d'ascenseur intermédiaireDernier arrêt d'ascenseurVies :Charger la tourCharger la tour:MassacreLe dédale des erreursPiège à EspritLe destructeur d'espritMission 1Mission 2Mission ImpossibleCréation d'une missionDescendreSe déplacer à gaucheAller à la page précédenteAller à la page suivanteSe déplacer à droiteMonterMusiqueNommer la tourNommer la tourTour sans nomLe vicieuxNebulousVersion de Nebulous %sNonPas de GlaçagePas De Sortie ?Pas d'arrêt de l'ascenseurPas de sortieLe no man's landPas de porte de l'autre côtéAucun problème rencontréPas de démo enregistréePas de marche de départVagues sans refletsPas assez de tempsOKOh, *******!!OptionsMot de passe : %sMot de passe : %sColler une rangéePauseJouer la démoVeuillez entrer votre nomAppuyer sur FeuAppuyer sur espacePlacer une boîtePlacer une portePlacer un butPlacer une balle rebondissantePlacer une balle rebondissante en mouvementPlacer un ascenceurPlacer une colonnePlacer un robot gauche-droitePlacer un robot gauche-droite rapidePlacer un robot haut-basPlacer un robot haut-bas rapidePlacer une balle qui roulePlacer un glisseur vers la gauchePlacer un glisseur vers la droitePlacer un espacePlacer une marchePlacer une marche branlanteQuitterQuitter le jeuENREGLe royaume des robotsEnregistrer une démoRougeRedéfinir les touchesRetourner au jeuL'énigme de la raisonDroiteLe paradis des robotsTourner de 180 degrésCourez et ne vous arrêtez pasSauvegarder la tourSauver la tourScores pour %sDéfilement transparentÉtablir la couleur de la tourÉtablir le temps pour la tourOmbresCourt, mais mortelCourt, mais mortelAfficher cette aideVagues simplesLe regarde-cielPassagesGlissez... et mourezLe passage glissantSonsLa spiraleSprites transparentsLe départ est bloquéÉtat au sommetLe délice des nageursTechnique : ~t35010 X %3dTester la tourMerci d'avoir joué ! À rendre fouCette mission contient Blocs de construction inconnus. Vous avez probablement besoin d'une nouvelle version de Tower Toppler. Voulez-vous continuer ?Trois NiveauxTemps écouléTemps : ~t35010 X %3dCouleur de la tourTour modifiée, voulez-vous vraiment chargerTour modifiée, voulez-vous vraiment quitterVérification de la tour :La tour n'a pas de nomLa tour est trop courteLa tour de l'IntrigueLa tour des MystèresLa tour du Mal PurLa tour des yeuxPiègeLe Piège des combinesEssai et erreurLa Combine des piègesAugmenter la températureDeux MoitiésDeux VoiesBloc inconnuHautLavageRegardez les robotsRegardez où vous mettez les piedsWoouaaa ! OuiVous pénétrez dansVous allez perdreAbandonNe peut pas créer le fichiercoupe#Rien à abandonnerEntrez le nom de la missionEntrez le nom decle: %s, car.: %c, action: %i tour numéro %itoppler-1.1.6/po/POTFILES.in0000644000175000017500000000066612065311456012333 00000000000000archi.cc archi.h bonus.cc bonus.h configuration.cc configuration.h decl.cc decl.h elevators.cc elevators.h game.cc game.h highscore.cc highscore.h keyb.cc keyb.h level.cc leveledit.cc leveledit.h level.h main.cc menu.cc menu.h menusys.cc menusys.h points.cc points.h robots.cc robots.h screen.cc screen.h snowball.cc snowball.h sound.cc sound.h sprites.cc sprites.h stars.cc stars.h toppler.cc toppler.h txtsys.cc txtsys.h levelnames.txt toppler-1.1.6/po/eu.po0000644000175000017500000004603312065311555011525 00000000000000# translation of toppler.po to librezale # Copyright (C) YEAR Andreas R�er # This file is distributed under the same license as the PACKAGE package. # # Piarres Beobide , 2006. msgid "" msgstr "" "Project-Id-Version: toppler\n" "Report-Msgid-Bugs-To: \n" "POT-Creation-Date: 2012-12-22 12:03+0100\n" "PO-Revision-Date: 2006-06-07 14:26+0200\n" "Last-Translator: Piarres Beobide \n" "Language-Team: Euskara \n" "Language: \n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "X-Generator: KBabel 1.11.2\n" #: bonus.cc:104 game.cc:476 msgid "Pause" msgstr "Pausatu" #. for errorchecking #: decl.h:207 #, c-format msgid "Assertion failure: %s\n" msgstr "Asertzio errorea: %s\n" #: game.cc:84 msgid "You are entering the" msgstr "Hemen sartzen ari zara:" #: game.cc:89 msgid "Nameless Tower" msgstr "Izengabeko dorrea" #: game.cc:93 #, c-format msgid "Password: %s" msgstr "Pasahitza: %s" #: game.cc:298 msgid "Time over" msgstr "Denbora amaitu da" #: game.cc:310 game.cc:319 #, c-format msgid "Time: ~t35010 X %3d" msgstr "Denbora: ~t35010 X %3d" #: game.cc:312 game.cc:321 #, c-format msgid "Technique: ~t35010 X %3d" msgstr "Teknika: ~t35010 X %3d" #: game.cc:314 game.cc:323 #, c-format msgid "Extra: ~t35010 X %3d" msgstr "Extra: ~t35010 X %3d" #: game.cc:316 #, c-format msgid "Lifes: ~t3505000 X %3d" msgstr "Bizitzak: ~t3505000 X %3d" #: keyb.cc:150 #, c-format msgid "Wheee!!\n" msgstr "Wheee!!\n" #: leveledit.cc:103 menu.cc:969 msgid "Quit" msgstr "Utzi" #: leveledit.cc:103 msgid "Move up" msgstr "Gora mugitu" #: leveledit.cc:103 msgid "Move down" msgstr "Behera mugitu" #: leveledit.cc:103 msgid "Move left" msgstr "Ezkerrera mugitu" #: leveledit.cc:104 msgid "Move right" msgstr "Eskuinera mugitu" #: leveledit.cc:104 msgid "Insert row" msgstr "Lerroa txertatu" #: leveledit.cc:104 msgid "Delete row" msgstr "Lerroa ezabatu" #: leveledit.cc:104 msgid "Rotate 180" msgstr "180 Biratu" #: leveledit.cc:105 msgid "Put space" msgstr "Lekua ipini" #: leveledit.cc:105 msgid "Put step" msgstr "Pausua ipini" #: leveledit.cc:105 msgid "Put vanisher" msgstr "Suntsitzailea ipini" #: leveledit.cc:105 msgid "Put slider left" msgstr "Ezkerreko barra ipini" #: leveledit.cc:106 msgid "Put slider right" msgstr "Eskuineko barra ipini" #: leveledit.cc:107 msgid "Put door" msgstr "Atea ipini" #: leveledit.cc:107 msgid "Put goal" msgstr "Helmuga ipini" #: leveledit.cc:107 msgid "Check tower" msgstr "Dorrea arakatu" #: leveledit.cc:107 msgid "Put rolling ball" msgstr "Bola mugikor bat ipini" #: leveledit.cc:108 msgid "Put jumping ball moving" msgstr "Bola saltatzaile eta mugikor bat ipini" #: leveledit.cc:108 msgid "Put jumping ball" msgstr "Bola saltatzaile bat ipini" #: leveledit.cc:108 msgid "Put robot up down" msgstr "Gora-behera errobota ipini" #: leveledit.cc:108 msgid "Put robot up down fast" msgstr "Gora behera errobot bizkorra ipini" #: leveledit.cc:109 msgid "Put robot left right" msgstr "Ezker eskuin errobota ipini" #: leveledit.cc:109 msgid "Put robot left right fast" msgstr "Ezker eskuin errobot bizkorra ipini" #: leveledit.cc:109 msgid "Put lift" msgstr "Igogailua ipini" #: leveledit.cc:109 msgid "Lift middle stop" msgstr "Igogailu erdiko geldiunea" #: leveledit.cc:110 msgid "Lift top stop" msgstr "Igogailu goiko geldiunea" #: leveledit.cc:110 msgid "Put pillar" msgstr "Zutabe bat ipini" #: leveledit.cc:110 msgid "Put box" msgstr "Kutxa bat ipini" #: leveledit.cc:110 msgid "Load tower" msgstr "Dorrea kargatu" #: leveledit.cc:111 msgid "Save tower" msgstr "Dorrea gorde" #: leveledit.cc:111 msgid "Test tower" msgstr "Dorrea probatu" #: leveledit.cc:111 msgid "Set tower color" msgstr "Dorre kolorea ezarri" #: leveledit.cc:111 msgid "Increase time" msgstr "Denbora gehitu" #: leveledit.cc:112 msgid "Decrease time" msgstr "Denbora gutxitu" #: leveledit.cc:112 msgid "Create mission" msgstr "Misioa sortu" #: leveledit.cc:112 msgid "Move page up" msgstr "Orriz gora aldatua" #: leveledit.cc:112 msgid "Move page down" msgstr "Orriz behera aldatu" #: leveledit.cc:113 msgid "Go to start" msgstr "Hasierara Joan" #: leveledit.cc:113 msgid "Show this help" msgstr "Laguntza hau bistarazi" #: leveledit.cc:113 msgid "Name the tower" msgstr "Dorre izena" #: leveledit.cc:113 msgid "Set tower time" msgstr "Dorre denbora ezarri" #: leveledit.cc:114 msgid "Record demo" msgstr "Demoa grabatu" #: leveledit.cc:114 msgid "Play demo" msgstr "Demoa erreproduzitu" #: leveledit.cc:114 msgid "Adjust tower height" msgstr "Dorre altuera doitu" #: leveledit.cc:114 msgid "Go to end" msgstr "Amaierara Joan" #: leveledit.cc:115 msgid "Cut row" msgstr "Lerroa ebaki" #: leveledit.cc:115 msgid "Paste row" msgstr "Lerro itsatsi" #: leveledit.cc:115 msgid "Change robot type" msgstr "Errobot mota aldatu" #: leveledit.cc:189 msgid "Tower changed, really quit" msgstr "Dorrea aldatu egin da, benetan utzi" #: leveledit.cc:199 msgid "Tower changed, really load" msgstr "Dorrea aldatu egin da, benetan kargatu" #: leveledit.cc:216 msgid "Red" msgstr "Gorria" #: leveledit.cc:216 msgid "Green" msgstr "Berdea" #: leveledit.cc:216 msgid "Blue" msgstr "Urdina" #: leveledit.cc:225 msgid "Tower Color" msgstr "Dorre Kolorea" #: leveledit.cc:305 msgid "No problems found" msgstr "Ez da arazorik aurkitu" #: leveledit.cc:306 msgid "No starting step" msgstr "Ez dago hasiera pausorik" #: leveledit.cc:307 msgid "Start is blocked" msgstr "Hasiera blokeaturik dago" #: leveledit.cc:308 msgid "Unknown block" msgstr "Bloke Ezezaguna" #: leveledit.cc:309 msgid "No elevator stop" msgstr "Ez dago igogailu geralekurik" #: leveledit.cc:310 msgid "Elevator is blocked" msgstr "Igogailua blokeaturik dago" #: leveledit.cc:311 msgid "No opposing doorway" msgstr "Ez dago pareko ataririk" #: leveledit.cc:312 msgid "Broken doorway" msgstr "Apurturiko ataria" #: leveledit.cc:313 msgid "No exit" msgstr "Ez dago irteerarik" #: leveledit.cc:314 msgid "Exit is unreachable" msgstr "Ezin da irteerara ailatu" #: leveledit.cc:315 msgid "Not enough time" msgstr "ez dago behar adina denborarik" #: leveledit.cc:316 msgid "Tower is too short" msgstr "Dorrea laburregia da" #: leveledit.cc:317 msgid "Tower has no name" msgstr "Dorreak ez du izenik" #: leveledit.cc:325 msgid "Tower check:" msgstr "Dorre egiaztapena:" #: leveledit.cc:351 leveledit.cc:367 leveledit.cc:389 msgid "Mission creation" msgstr "Misio sorrera" #: leveledit.cc:352 msgid "enter mission name" msgstr "misio izena idatzi" #: leveledit.cc:353 msgid "empty to abort" msgstr "hustu uztean" #: leveledit.cc:369 msgid "could not create file" msgstr "ezin da fitxategia sortu" #: leveledit.cc:370 msgid "aborting" msgstr "uzten" #: leveledit.cc:390 msgid "enter name of" msgstr "idatzi" #: leveledit.cc:393 #, c-format msgid "tower no %i" msgstr "%i dorrearen izena" #: leveledit.cc:414 msgid "Editor Key Help" msgstr "Gako Editore Laguntza" #: leveledit.cc:532 msgid "cut#" msgstr "moztu#" #: leveledit.cc:571 #, c-format msgid "key: %s, char: %c, action: %i\n" msgstr "gakoa: %s, kar: %c, ekintza: %i\n" #: leveledit.cc:703 msgid "Load tower:" msgstr "Dorrea kargatu:" #: leveledit.cc:724 msgid "Save tower:" msgstr "Dorrea gorde:" #: leveledit.cc:785 msgid "No recorded demo" msgstr "Ez da demorik grabatu" #: leveledit.cc:831 msgid "Enter tower time:" msgstr "Dorre denbora idatzi:" #: leveledit.cc:847 msgid "Adjust tower height:" msgstr "Dorre altuera doitu:" #: leveledit.cc:927 msgid "Name the tower:" msgstr "Dorrearen izena:" #: main.cc:42 #, c-format msgid "" "\n" "\tOptions:\n" "\n" " -f\tEnable fullscreen mode\n" " -s\tSilence, disable all sound\n" " -dX\tSet debug level to X (default: %i)\n" msgstr "" "\n" "\tAukerak:\n" "\n" " -f\tPantaila oso modua gaitu\n" " -s\tIsiltasuna, soinu guztiak ezgaitu\n" " -dX\tArazpen maila X bezala ezarri (lehenetsia: %i)\n" #: main.cc:52 #, c-format msgid "Debug level is now %c.\n" msgstr "Arazpen maila orain %c da.\n" #: main.cc:54 #, c-format msgid "Illegal debug level value, using default.\n" msgstr "Arazpen maila balio okerra, lehenetsia erabiltzen.\n" #: main.cc:103 #, c-format msgid "Nebulous version %s" msgstr "Nebulous %s bertsioa" #: main.cc:110 msgid "Nebulous" msgstr "Nebulous" #: main.cc:117 #, c-format msgid "Thanks for playing!\n" msgstr "Milesker jolasteagatik!\n" #: menu.cc:69 msgid "Extra Life" msgstr "Bizitza gehigarria" #: menu.cc:74 msgid "+200 Points" msgstr "+200 Puntu" #: menu.cc:93 msgid "Up" msgstr "Gora" #: menu.cc:93 msgid "Down" msgstr "Behera" #: menu.cc:93 msgid "Left" msgstr "Ezker" #: menu.cc:93 msgid "Right" msgstr "Eskuin" #: menu.cc:93 msgid "Fire" msgstr "Sua" #: menu.cc:145 #, c-format msgid "Password: %s" msgstr "Pasahitza: %s" #: menu.cc:154 menu.cc:155 msgid "Status on top" msgstr "Egoera bistan" #: menu.cc:176 #, c-format msgid "Lives: " msgstr "Bizitzak" #: menu.cc:204 #, c-format msgid "Game Speed: %i" msgstr "Joku Abiadura: %i" #: menu.cc:215 menu.cc:216 msgid "Bonus" msgstr "Bonoak" #: menu.cc:223 msgid "Game Options" msgstr "Joku Aukerak" #: menu.cc:236 menu.cc:256 menu.cc:451 menu.cc:475 menu.cc:500 menu.cc:657 msgid "Back" msgstr "Atzera" #: menu.cc:247 menu.cc:262 msgid "Redefine Keys" msgstr "Teklak berrezarri" #: menu.cc:274 menu.cc:275 msgid "Fullscreen" msgstr "Pantaila osoa" #: menu.cc:297 menu.cc:298 msgid "Sounds" msgstr "Soinuak" #: menu.cc:316 menu.cc:317 msgid "Music" msgstr "Musika" #: menu.cc:351 menu.cc:352 msgid "Font alpha" msgstr "Alpha letra tipoa" #: menu.cc:365 menu.cc:366 msgid "Sprites alpha" msgstr "Alph \"Sprite\"-ak" #: menu.cc:379 menu.cc:380 msgid "Scroller alpha" msgstr "Alpha barra" #: menu.cc:392 menu.cc:393 msgid "Shadowing" msgstr "Itzalak" #: menu.cc:418 msgid "Nonreflecting waves" msgstr "Erreflexu gabeko olatuak" #: menu.cc:419 msgid "Simple waves" msgstr "Olatu sinpleak" #: menu.cc:420 msgid "Expensive waves" msgstr "Olatu handiak" #: menu.cc:421 msgid "Error" msgstr "Errorea" #: menu.cc:431 msgid "Complete Scroller" msgstr "Barra osoa" #: menu.cc:432 msgid "2 layers Scoller" msgstr "2 inguruneko barra" #: menu.cc:438 msgid "Alpha Options" msgstr "Alpha Aukerak" #: menu.cc:462 msgid "Graphics" msgstr "Grafikoak" #: menu.cc:486 msgid "Options" msgstr "Aukerak" #: menu.cc:630 msgid "HighScores" msgstr "PuntuazioHandienak" #: menu.cc:635 #, c-format msgid "Scores for %s" msgstr "%s-ren puntuazioa" #: menu.cc:659 msgid "OK" msgstr "Ados" #. you can use up to 4 lines of text here, but please check #. * if the text fits onto the screen #. #: menu.cc:675 msgid "" "Congratulations! You are\n" "probably good enough to\n" "enter the highscore table!" msgstr "" "Zorionak! Ziurrenik\n" "aski Puntuazio handien\n" "taulara sartzeko!" #: menu.cc:707 msgid "Please enter your name" msgstr "Mesedez idatzi zure izena" #: menu.cc:761 msgid "" "This mission contains\n" "unknown building blocks.\n" "You probably need a new\n" "version of Tower Toppler.\n" "Do you want to continue?" msgstr "" "Misio honek eraikitze\n" "bloke ezezagunak ditu.\n" "Ziurrenik \"Tower Toppler\"\n" "bertsio berriago bat behar\n" "duzu. Jarraitu nahi al duzu?" #: menu.cc:818 msgid "Hunt the Fish" msgstr "Arraina Eizatu" #: menu.cc:841 #, c-format msgid "%c Start: %s %c" msgstr "%c Hasi: %s %c" #: menu.cc:851 msgid "Highscores" msgstr "Puntuazio altuenak" #: menu.cc:861 msgid "Level Editor" msgstr "Maila Editorea" #: menu.cc:917 msgid "Return to Game" msgstr "Jokura Itzuli" #: menu.cc:927 msgid "Quit Game" msgstr "Jokua utzi" #: menu.cc:934 msgid "DEBUG MENU" msgstr "ARAZPEN MENUA" #: menu.cc:939 msgid "Back to Game" msgstr "Jokura itzuli" #: menusys.cc:390 msgid "Press fire" msgstr "Sua sakatu" #: menusys.cc:390 msgid "Press space" msgstr "Zuiriunea sakatu" #: menusys.cc:554 msgid "Yes" msgstr "Bai" #: menusys.cc:564 msgid "No" msgstr "Ez" #: screen.cc:1617 msgid "REC" msgstr "GRABATU" #: screen.cc:1618 msgid "DEMO" msgstr "DEMO" #: levelnames.txt:1 msgid "Mission 1" msgstr "1 Misioa" #. Tower name, you can translate freely #: levelnames.txt:3 msgid "Tower of eyes" msgstr "Begietako Dorrea" #. Tower name, you can translate freely #: levelnames.txt:5 msgid "Realm of robots" msgstr "Errobot erresuma" #. Tower name, you can translate freely #: levelnames.txt:7 msgid "Trap of tricks" msgstr "Azpijoko tranpa" #. Tower name, you can translate freely #: levelnames.txt:9 msgid "Slippery slide" msgstr "Alde irristakorra" #. Tower name, you can translate freely #: levelnames.txt:11 msgid "Broken path" msgstr "Bide apurtua" #. Tower name, you can translate freely #: levelnames.txt:13 msgid "Swimmers delight" msgstr "Igerileku atsegina" #. Tower name, you can translate freely #: levelnames.txt:15 msgid "Nasty one" msgstr "Itsusi bat" #. Tower name, you can translate freely #: levelnames.txt:17 msgid "Edge of doom" msgstr "hondamendi ertza" #: levelnames.txt:19 msgid "Mission 2" msgstr "2 Misioa" #. Tower name, you can translate freely #: levelnames.txt:21 msgid "Blink of the eye" msgstr "Begi Keinua" #. Tower name, you can translate freely #: levelnames.txt:23 msgid "Robot's heaven" msgstr "Errobot zerua" #. Tower name, you can translate freely #: levelnames.txt:25 msgid "Trick of traps" msgstr "Tranpa azpijokoa" #. Tower name, you can translate freely #: levelnames.txt:27 msgid "No man's land" msgstr "Landa hutsa" #. Tower name, you can translate freely #: levelnames.txt:29 msgid "Oh, *******!!" msgstr "Oh, *******!!" #. Tower name, you can translate freely #: levelnames.txt:31 msgid "Riddle of reason" msgstr "Arrazoia utzi" #. Tower name, you can translate freely #: levelnames.txt:33 msgid "Maze of mistakes" msgstr "Akats multzoa" #. Tower name, you can translate freely #: levelnames.txt:35 msgid "Last trump" msgstr "Azken garaipena" #. Ball is the name of the autor (Clarence Ball) and should not be translated #: levelnames.txt:38 msgid "Ball 1" msgstr "Bola 1" #. Tower name, you can translate freely #: levelnames.txt:40 msgid "Run and don't stop" msgstr "Lasterka egin eta ez gelditu" #. Tower name, you can translate freely #: levelnames.txt:42 msgid "Watch your step" msgstr "Zure oinak begiratu" #. Tower name, you can translate freely #: levelnames.txt:44 msgid "Short, but deadly" msgstr "Labur, baina hilkorra" #. Tower name, you can translate freely #: levelnames.txt:46 msgid "The maddening" msgstr "Zorpena" #. Tower name, you can translate freely #: levelnames.txt:48 msgid "Doom at every step" msgstr "Hondamendia pausu bakoitzean" #. Tower name, you can translate freely #: levelnames.txt:50 msgid "Enemies everywhere" msgstr "Etsaiak edonon" #. Tower name, you can translate freely #: levelnames.txt:52 msgid "You will loose" msgstr "Galdu duzu" #. Tower name, you can translate freely #: levelnames.txt:54 msgid "Mind destroyer" msgstr "Garun deusezlea" #. Ball is the name of the autor (Clarence Ball) and should not be translated #: levelnames.txt:57 msgid "Ball 2" msgstr "2 Bola" #. Tower name, you can translate freely #: levelnames.txt:59 msgid "Mind Trap" msgstr "Adimen tranpa" #. Tower name, you can translate freely #: levelnames.txt:61 msgid "Breaking Tower" msgstr "Buskatutako Dorrea" #. Tower name, you can translate freely #: levelnames.txt:63 msgid "Great Fall" msgstr "Zulo Handia" #. Tower name, you can translate freely #: levelnames.txt:65 msgid "Tower of Intrigue" msgstr "Azpijoko dorrea" #. Tower name, you can translate freely #: levelnames.txt:67 msgid "Massacre" msgstr "Masakrea" #. Tower name, you can translate freely #: levelnames.txt:69 msgid "Bouncing Murders" msgstr "Hilketa erreboteak" #. Tower name, you can translate freely #: levelnames.txt:71 msgid "Trial and error" msgstr "Proba eta errorea" #. Tower name, you can translate freely #: levelnames.txt:73 msgid "Tower of Pure Evil" msgstr "Deabruaren Dorrea" #. Ball is the name of the autor (Clarence Ball) and should not be translated #: levelnames.txt:76 msgid "Ball 3" msgstr "3 Bola" #. Tower name, you can translate freely #: levelnames.txt:78 msgid "Annoying Tower" msgstr "Dorre anonimoa" #. Tower name, you can translate freely #: levelnames.txt:80 msgid "Cave of Failure" msgstr "Hutsaren Kobazuloa" #. Tower name, you can translate freely #: levelnames.txt:82 msgid "Dividing path" msgstr "Bidea zatitzen" #. Tower name, you can translate freely #: levelnames.txt:84 msgid "No Way Out?" msgstr "Ez DAgo Irteerarik?" #. Tower name, you can translate freely #: levelnames.txt:86 msgid "Trap" msgstr "Tranpa" #. Tower name, you can translate freely #: levelnames.txt:88 msgid "Tower of Mystery" msgstr "Misterio Dorrea" #. Tower name, you can translate freely #: levelnames.txt:90 msgid "Slip ... and die" msgstr "Hutsegin ... eta hil" #. Tower name, you can translate freely #: levelnames.txt:92 msgid "Mission Impossible" msgstr "Misio ezinezkoa" #: levelnames.txt:94 msgid "ABC Towers" msgstr "ABC Dorreak" #. Tower name, you can translate freely #: levelnames.txt:96 msgid "Slices" msgstr "Atala" #. Tower name, you can translate freely #: levelnames.txt:98 msgid "Corridors" msgstr "Korredoreak" #. Tower name, you can translate freely #: levelnames.txt:100 msgid "Higher Ground" msgstr "Lur handiena" #. Tower name, you can translate freely #: levelnames.txt:102 msgid "No Icing" msgstr "antzigartzerik ez" #. Tower name, you can translate freely #: levelnames.txt:104 msgid "Three Layers" msgstr "Hiru geruza" #. Tower name, you can translate freely #: levelnames.txt:106 msgid "Two Ways" msgstr "Bi Bide" #. Tower name, you can translate freely #: levelnames.txt:108 msgid "Spiral" msgstr "Espirala" #. Tower name, you can translate freely #: levelnames.txt:110 msgid "Skygazer" msgstr "Izar begiralea" #. Mission name #: levelnames.txt:113 msgid "Challenge 1" msgstr "" #. Tower name, you can translate freely #: levelnames.txt:115 msgid "Difficult jumps!" msgstr "Salto zailak!" #. Tower name, you can translate freely #: levelnames.txt:117 msgid "Washout" msgstr "Porrot" #. Tower name, you can translate freely #: levelnames.txt:119 msgid "Climbing and tricks" msgstr "Igoera eta azpijokoak" #. Tower name, you can translate freely #: levelnames.txt:121 msgid "Watch the robots" msgstr "Errobotak ikusi" #. Tower name, you can translate freely #: levelnames.txt:123 msgid "Two Halves" msgstr "Bi erdi" #. Tower name, you can translate freely #: levelnames.txt:125 msgid "Turning up the heat" msgstr "Beroa handitzen" #. Tower name, you can translate freely #: levelnames.txt:127 msgid "Confusing" msgstr "Nahastua" #. Tower name, you can translate freely #: levelnames.txt:129 msgid "Short but dangerous" msgstr "Labur baina arriskutsua" #. Mission name #: levelnames.txt:132 msgid "Challenge 2" msgstr "" #. Tower name, you can translate freely #: levelnames.txt:134 msgid "Waves" msgstr "" #. Tower name, you can translate freely #: levelnames.txt:136 #, fuzzy msgid "Dragon tower" msgstr "Dorrea kargatu" #. Tower name, you can translate freely #: levelnames.txt:138 msgid "Hullabaloo" msgstr "" #. Tower name, you can translate freely #: levelnames.txt:140 msgid "Labyrinth" msgstr "" #~ msgid "David 1" #~ msgstr "David 1" #~ msgid "Congratulations! You are" #~ msgstr "Zorionak!" #~ msgid "probably good enough to" #~ msgstr "Ziurrenik aski" #~ msgid "enter the highscore table!" #~ msgstr "Puntuazio handien taulara sartzeko!" toppler-1.1.6/po/fr.po0000644000175000017500000004665112065311555011531 00000000000000# translation of fr.po to French # This file is distributed under the same license as the toppler package. # Copyright (C) 2004 Andreas Röver. # Andreas Röver , 2004. # msgid "" msgstr "" "Project-Id-Version: fr\n" "Report-Msgid-Bugs-To: \n" "POT-Creation-Date: 2012-12-22 12:03+0100\n" "PO-Revision-Date: 2004-02-08 10:56+0100\n" "Last-Translator: Bill Allombert \n" "Language-Team: French \n" "Language: fr\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "X-Generator: KBabel 1.0.2\n" #: bonus.cc:104 game.cc:476 msgid "Pause" msgstr "Pause" #. for errorchecking #: decl.h:207 #, c-format msgid "Assertion failure: %s\n" msgstr "Échec de l'assertion : %s\n" #: game.cc:84 msgid "You are entering the" msgstr "Vous pénétrez dans" #: game.cc:89 msgid "Nameless Tower" msgstr "Tour sans nom" #: game.cc:93 #, c-format msgid "Password: %s" msgstr "Mot de passe : %s" #: game.cc:298 msgid "Time over" msgstr "Temps écoulé" #: game.cc:310 game.cc:319 #, c-format msgid "Time: ~t35010 X %3d" msgstr "Temps : ~t35010 X %3d" #: game.cc:312 game.cc:321 #, c-format msgid "Technique: ~t35010 X %3d" msgstr "Technique : ~t35010 X %3d" #: game.cc:314 game.cc:323 #, c-format msgid "Extra: ~t35010 X %3d" msgstr "Extra : ~t35010 X %3d" #: game.cc:316 #, c-format msgid "Lifes: ~t3505000 X %3d" msgstr "Vies : ~t3505000 X %3d" #: keyb.cc:150 #, c-format msgid "Wheee!!\n" msgstr "Woouaaa !\n" #: leveledit.cc:103 menu.cc:969 msgid "Quit" msgstr "Quitter" #: leveledit.cc:103 msgid "Move up" msgstr "Monter" #: leveledit.cc:103 msgid "Move down" msgstr "Descendre" #: leveledit.cc:103 msgid "Move left" msgstr "Se déplacer à gauche" #: leveledit.cc:104 msgid "Move right" msgstr "Se déplacer à droite" #: leveledit.cc:104 msgid "Insert row" msgstr "Insérer une rangée" #: leveledit.cc:104 msgid "Delete row" msgstr "Supprimer une rangée" #: leveledit.cc:104 msgid "Rotate 180" msgstr "Tourner de 180 degrés" #: leveledit.cc:105 msgid "Put space" msgstr "Placer un espace" #: leveledit.cc:105 msgid "Put step" msgstr "Placer une marche" #: leveledit.cc:105 msgid "Put vanisher" msgstr "Placer une marche branlante" #: leveledit.cc:105 msgid "Put slider left" msgstr "Placer un glisseur vers la gauche" #: leveledit.cc:106 msgid "Put slider right" msgstr "Placer un glisseur vers la droite" #: leveledit.cc:107 msgid "Put door" msgstr "Placer une porte" #: leveledit.cc:107 msgid "Put goal" msgstr "Placer un but" #: leveledit.cc:107 msgid "Check tower" msgstr "Vérifier la tour" #: leveledit.cc:107 msgid "Put rolling ball" msgstr "Placer une balle qui roule" #: leveledit.cc:108 msgid "Put jumping ball moving" msgstr "Placer une balle rebondissante en mouvement" #: leveledit.cc:108 msgid "Put jumping ball" msgstr "Placer une balle rebondissante" #: leveledit.cc:108 msgid "Put robot up down" msgstr "Placer un robot haut-bas" #: leveledit.cc:108 msgid "Put robot up down fast" msgstr "Placer un robot haut-bas rapide" #: leveledit.cc:109 msgid "Put robot left right" msgstr "Placer un robot gauche-droite" #: leveledit.cc:109 msgid "Put robot left right fast" msgstr "Placer un robot gauche-droite rapide" #: leveledit.cc:109 msgid "Put lift" msgstr "Placer un ascenceur" #: leveledit.cc:109 msgid "Lift middle stop" msgstr "Arrêt d'ascenseur intermédiaire" #: leveledit.cc:110 msgid "Lift top stop" msgstr "Dernier arrêt d'ascenseur" #: leveledit.cc:110 msgid "Put pillar" msgstr "Placer une colonne" #: leveledit.cc:110 msgid "Put box" msgstr "Placer une boîte" #: leveledit.cc:110 msgid "Load tower" msgstr "Charger la tour" #: leveledit.cc:111 msgid "Save tower" msgstr "Sauvegarder la tour" #: leveledit.cc:111 msgid "Test tower" msgstr "Tester la tour" #: leveledit.cc:111 msgid "Set tower color" msgstr "Établir la couleur de la tour" #: leveledit.cc:111 msgid "Increase time" msgstr "Augmenter le temps" #: leveledit.cc:112 msgid "Decrease time" msgstr "Diminuer le temps" #: leveledit.cc:112 msgid "Create mission" msgstr "Créer une mission" #: leveledit.cc:112 msgid "Move page up" msgstr "Aller à la page suivante" #: leveledit.cc:112 msgid "Move page down" msgstr "Aller à la page précédente" #: leveledit.cc:113 msgid "Go to start" msgstr "Aller au début" #: leveledit.cc:113 msgid "Show this help" msgstr "Afficher cette aide" #: leveledit.cc:113 msgid "Name the tower" msgstr "Nommer la tour" #: leveledit.cc:113 msgid "Set tower time" msgstr "Établir le temps pour la tour" #: leveledit.cc:114 msgid "Record demo" msgstr "Enregistrer une démo" #: leveledit.cc:114 msgid "Play demo" msgstr "Jouer la démo" #: leveledit.cc:114 msgid "Adjust tower height" msgstr "Ajuster la hauteur de la tour" #: leveledit.cc:114 msgid "Go to end" msgstr "Aller à la fin" #: leveledit.cc:115 msgid "Cut row" msgstr "Couper une rangée" #: leveledit.cc:115 msgid "Paste row" msgstr "Coller une rangée" #: leveledit.cc:115 msgid "Change robot type" msgstr "Changer le type du robot" #: leveledit.cc:189 msgid "Tower changed, really quit" msgstr "" "Tour modifiée,\n" "voulez-vous vraiment\n" "quitter" #: leveledit.cc:199 msgid "Tower changed, really load" msgstr "" "Tour modifiée,\n" "voulez-vous vraiment\n" "charger" #: leveledit.cc:216 msgid "Red" msgstr "Rouge" #: leveledit.cc:216 msgid "Green" msgstr "Vert" #: leveledit.cc:216 msgid "Blue" msgstr "Bleu" #: leveledit.cc:225 msgid "Tower Color" msgstr "Couleur de la tour" #: leveledit.cc:305 msgid "No problems found" msgstr "Aucun problème rencontré" #: leveledit.cc:306 msgid "No starting step" msgstr "Pas de marche de départ" #: leveledit.cc:307 msgid "Start is blocked" msgstr "Le départ est bloqué" #: leveledit.cc:308 msgid "Unknown block" msgstr "Bloc inconnu" #: leveledit.cc:309 msgid "No elevator stop" msgstr "Pas d'arrêt de l'ascenseur" #: leveledit.cc:310 msgid "Elevator is blocked" msgstr "L'ascenseur est bloqué" #: leveledit.cc:311 msgid "No opposing doorway" msgstr "Pas de porte de l'autre côté" #: leveledit.cc:312 msgid "Broken doorway" msgstr "Porte cassée" #: leveledit.cc:313 msgid "No exit" msgstr "Pas de sortie" #: leveledit.cc:314 msgid "Exit is unreachable" msgstr "La sortie n'est pas accessible" #: leveledit.cc:315 msgid "Not enough time" msgstr "Pas assez de temps" #: leveledit.cc:316 msgid "Tower is too short" msgstr "La tour est trop courte" #: leveledit.cc:317 msgid "Tower has no name" msgstr "La tour n'a pas de nom" #: leveledit.cc:325 msgid "Tower check:" msgstr "Vérification de la tour :" #: leveledit.cc:351 leveledit.cc:367 leveledit.cc:389 msgid "Mission creation" msgstr "Création d'une mission" #: leveledit.cc:352 msgid "enter mission name" msgstr "Entrez le nom de la mission" #: leveledit.cc:353 msgid "empty to abort" msgstr "Rien à abandonner" #: leveledit.cc:369 msgid "could not create file" msgstr "Ne peut pas créer le fichier" #: leveledit.cc:370 msgid "aborting" msgstr "Abandon" #: leveledit.cc:390 msgid "enter name of" msgstr "Entrez le nom de" #: leveledit.cc:393 #, c-format msgid "tower no %i" msgstr "tour numéro %i" #: leveledit.cc:414 msgid "Editor Key Help" msgstr "Aide de l'éditeur" #: leveledit.cc:532 msgid "cut#" msgstr "coupe#" #: leveledit.cc:571 #, c-format msgid "key: %s, char: %c, action: %i\n" msgstr "cle: %s, car.: %c, action: %i\n" #: leveledit.cc:703 msgid "Load tower:" msgstr "Charger la tour:" #: leveledit.cc:724 msgid "Save tower:" msgstr "Sauver la tour" #: leveledit.cc:785 msgid "No recorded demo" msgstr "Pas de démo enregistrée" #: leveledit.cc:831 msgid "Enter tower time:" msgstr "Entrez le temps pour la tour :" #: leveledit.cc:847 msgid "Adjust tower height:" msgstr "Ajuster la hauteur de la tour" #: leveledit.cc:927 msgid "Name the tower:" msgstr "Nommer la tour" #: main.cc:42 #, c-format msgid "" "\n" "\tOptions:\n" "\n" " -f\tEnable fullscreen mode\n" " -s\tSilence, disable all sound\n" " -dX\tSet debug level to X (default: %i)\n" msgstr "" "\n" "\tOptions :\n" "\n" " -f\tActiver le mode plein écran\n" " -s\tSilence, désactiver les sons\n" " -dX\tNiveau de débuggage à X (défaut : %i)\n" #: main.cc:52 #, c-format msgid "Debug level is now %c.\n" msgstr "Le niveau de débuggage est maintenant %c.\n" #: main.cc:54 #, c-format msgid "Illegal debug level value, using default.\n" msgstr "Niveau de débuggage illégal, utilise la valeur par défaut.\n" #: main.cc:103 #, c-format msgid "Nebulous version %s" msgstr "Version de Nebulous %s" #: main.cc:110 msgid "Nebulous" msgstr "Nebulous" #: main.cc:117 #, c-format msgid "Thanks for playing!\n" msgstr "Merci d'avoir joué !\n" #: menu.cc:69 msgid "Extra Life" msgstr "Vie supplémentaire" #: menu.cc:74 msgid "+200 Points" msgstr "+200 Points" #: menu.cc:93 msgid "Up" msgstr "Haut" #: menu.cc:93 msgid "Down" msgstr "Bas" #: menu.cc:93 msgid "Left" msgstr "Gauche" #: menu.cc:93 msgid "Right" msgstr "Droite" #: menu.cc:93 msgid "Fire" msgstr "Feu" #: menu.cc:145 #, c-format msgid "Password: %s" msgstr "Mot de passe : %s" #: menu.cc:154 menu.cc:155 msgid "Status on top" msgstr "État au sommet" #: menu.cc:176 #, c-format msgid "Lives: " msgstr "Vies :" #: menu.cc:204 #, c-format msgid "Game Speed: %i" msgstr "Vitesse de jeu : %i" #: menu.cc:215 menu.cc:216 msgid "Bonus" msgstr "Bonus" #: menu.cc:223 msgid "Game Options" msgstr "Options du jeu" #: menu.cc:236 menu.cc:256 menu.cc:451 menu.cc:475 menu.cc:500 menu.cc:657 msgid "Back" msgstr "Retour" #: menu.cc:247 menu.cc:262 msgid "Redefine Keys" msgstr "Redéfinir les touches" #: menu.cc:274 menu.cc:275 msgid "Fullscreen" msgstr "Plein écran" #: menu.cc:297 menu.cc:298 msgid "Sounds" msgstr "Sons" #: menu.cc:316 menu.cc:317 msgid "Music" msgstr "Musique" #: menu.cc:351 menu.cc:352 msgid "Font alpha" msgstr "Polices transparentes" #: menu.cc:365 menu.cc:366 msgid "Sprites alpha" msgstr "Sprites transparents" #: menu.cc:379 menu.cc:380 msgid "Scroller alpha" msgstr "Défilement transparent" #: menu.cc:392 menu.cc:393 msgid "Shadowing" msgstr "Ombres" #: menu.cc:418 msgid "Nonreflecting waves" msgstr "Vagues sans reflets" #: menu.cc:419 msgid "Simple waves" msgstr "Vagues simples" #: menu.cc:420 msgid "Expensive waves" msgstr "Vagues coûteuses" #: menu.cc:421 msgid "Error" msgstr "Erreur" #: menu.cc:431 msgid "Complete Scroller" msgstr "Défilement complet" #: menu.cc:432 msgid "2 layers Scoller" msgstr "Défilement deux couches" #: menu.cc:438 msgid "Alpha Options" msgstr "Options de transparence" #: menu.cc:462 msgid "Graphics" msgstr "Graphismes" #: menu.cc:486 msgid "Options" msgstr "Options" #: menu.cc:630 msgid "HighScores" msgstr "Meilleurs scores" #: menu.cc:635 #, c-format msgid "Scores for %s" msgstr "Scores pour %s" #: menu.cc:659 msgid "OK" msgstr "OK" #. you can use up to 4 lines of text here, but please check #. * if the text fits onto the screen #. #: menu.cc:675 msgid "" "Congratulations! You are\n" "probably good enough to\n" "enter the highscore table!" msgstr "" "Félicitations ! Vous êtes\n" "probablement suffisament\n" "bon pour figurer dans le\n" "tableau des scores !" #: menu.cc:707 msgid "Please enter your name" msgstr "Veuillez entrer votre nom" #: menu.cc:761 msgid "" "This mission contains\n" "unknown building blocks.\n" "You probably need a new\n" "version of Tower Toppler.\n" "Do you want to continue?" msgstr "" "Cette mission contient\n" "Blocs de construction inconnus.\n" "Vous avez probablement besoin d'une nouvelle\n" "version de Tower Toppler.\n" "Voulez-vous continuer ?" #: menu.cc:818 msgid "Hunt the Fish" msgstr "À la pêche" #: menu.cc:841 #, c-format msgid "%c Start: %s %c" msgstr "%c Démarrer : %s %c" #: menu.cc:851 msgid "Highscores" msgstr "Meilleurs scores" #: menu.cc:861 msgid "Level Editor" msgstr "Éditeur de niveau" #: menu.cc:917 msgid "Return to Game" msgstr "Retourner au jeu" #: menu.cc:927 msgid "Quit Game" msgstr "Quitter le jeu" #: menu.cc:934 msgid "DEBUG MENU" msgstr "MENU DE DÉBUGGAGE" #: menu.cc:939 msgid "Back to Game" msgstr "Retour au jeu" #: menusys.cc:390 msgid "Press fire" msgstr "Appuyer sur Feu" #: menusys.cc:390 msgid "Press space" msgstr "Appuyer sur espace" #: menusys.cc:554 msgid "Yes" msgstr "Oui" #: menusys.cc:564 msgid "No" msgstr "Non" #: screen.cc:1617 msgid "REC" msgstr "ENREG" #: screen.cc:1618 msgid "DEMO" msgstr "DÉMO" #: levelnames.txt:1 msgid "Mission 1" msgstr "Mission 1" #. Tower name, you can translate freely #: levelnames.txt:3 msgid "Tower of eyes" msgstr "La tour des yeux" #. Tower name, you can translate freely #: levelnames.txt:5 msgid "Realm of robots" msgstr "Le royaume des robots" #. Tower name, you can translate freely #: levelnames.txt:7 msgid "Trap of tricks" msgstr "Le Piège des combines" #. Tower name, you can translate freely #: levelnames.txt:9 msgid "Slippery slide" msgstr "Le passage glissant" #. Tower name, you can translate freely #: levelnames.txt:11 msgid "Broken path" msgstr "Le chemin interrompu" #. Tower name, you can translate freely #: levelnames.txt:13 msgid "Swimmers delight" msgstr "Le délice des nageurs" #. Tower name, you can translate freely #: levelnames.txt:15 msgid "Nasty one" msgstr "Le vicieux" #. Tower name, you can translate freely #: levelnames.txt:17 msgid "Edge of doom" msgstr "L'arète du destin" #: levelnames.txt:19 msgid "Mission 2" msgstr "Mission 2" #. Tower name, you can translate freely #: levelnames.txt:21 msgid "Blink of the eye" msgstr "Le clignement de l'œil" #. Tower name, you can translate freely #: levelnames.txt:23 msgid "Robot's heaven" msgstr "Le paradis des robots" #. Tower name, you can translate freely #: levelnames.txt:25 msgid "Trick of traps" msgstr "La Combine des pièges" #. Tower name, you can translate freely #: levelnames.txt:27 msgid "No man's land" msgstr "Le no man's land" #. Tower name, you can translate freely #: levelnames.txt:29 msgid "Oh, *******!!" msgstr "Oh, *******!!" #. Tower name, you can translate freely #: levelnames.txt:31 msgid "Riddle of reason" msgstr "L'énigme de la raison" #. Tower name, you can translate freely #: levelnames.txt:33 msgid "Maze of mistakes" msgstr "Le dédale des erreurs" #. Tower name, you can translate freely #: levelnames.txt:35 msgid "Last trump" msgstr "Le dernier atout" #. Ball is the name of the autor (Clarence Ball) and should not be translated #: levelnames.txt:38 msgid "Ball 1" msgstr "Ball 1" #. Tower name, you can translate freely #: levelnames.txt:40 msgid "Run and don't stop" msgstr "Courez et ne vous arrêtez pas" #. Tower name, you can translate freely #: levelnames.txt:42 msgid "Watch your step" msgstr "Regardez où vous mettez les pieds" #. Tower name, you can translate freely #: levelnames.txt:44 msgid "Short, but deadly" msgstr "Court, mais mortel" #. Tower name, you can translate freely #: levelnames.txt:46 msgid "The maddening" msgstr "À rendre fou" #. Tower name, you can translate freely #: levelnames.txt:48 msgid "Doom at every step" msgstr "La mort à chaque pas" #. Tower name, you can translate freely #: levelnames.txt:50 msgid "Enemies everywhere" msgstr "Des ennemis partout" #. Tower name, you can translate freely #: levelnames.txt:52 msgid "You will loose" msgstr "Vous allez perdre" #. Tower name, you can translate freely #: levelnames.txt:54 msgid "Mind destroyer" msgstr "Le destructeur d'esprit" #. Ball is the name of the autor (Clarence Ball) and should not be translated #: levelnames.txt:57 msgid "Ball 2" msgstr "Ball 2" #. Tower name, you can translate freely #: levelnames.txt:59 msgid "Mind Trap" msgstr "Piège à Esprit" #. Tower name, you can translate freely #: levelnames.txt:61 msgid "Breaking Tower" msgstr "La Tour Interrompue" #. Tower name, you can translate freely #: levelnames.txt:63 msgid "Great Fall" msgstr "La Belle Chute" #. Tower name, you can translate freely #: levelnames.txt:65 msgid "Tower of Intrigue" msgstr "La tour de l'Intrigue" #. Tower name, you can translate freely #: levelnames.txt:67 msgid "Massacre" msgstr "Massacre" #. Tower name, you can translate freely #: levelnames.txt:69 msgid "Bouncing Murders" msgstr "Meutres Rebondissants" #. Tower name, you can translate freely #: levelnames.txt:71 msgid "Trial and error" msgstr "Essai et erreur" #. Tower name, you can translate freely #: levelnames.txt:73 msgid "Tower of Pure Evil" msgstr "La tour du Mal Pur" #. Ball is the name of the autor (Clarence Ball) and should not be translated #: levelnames.txt:76 msgid "Ball 3" msgstr "Ball 3" #. Tower name, you can translate freely #: levelnames.txt:78 msgid "Annoying Tower" msgstr "La Tour Agassante" #. Tower name, you can translate freely #: levelnames.txt:80 msgid "Cave of Failure" msgstr "La Caverne de l'Échec" #. Tower name, you can translate freely #: levelnames.txt:82 msgid "Dividing path" msgstr "Le chemin qui bifurque" #. Tower name, you can translate freely #: levelnames.txt:84 msgid "No Way Out?" msgstr "Pas De Sortie ?" #. Tower name, you can translate freely #: levelnames.txt:86 msgid "Trap" msgstr "Piège" #. Tower name, you can translate freely #: levelnames.txt:88 msgid "Tower of Mystery" msgstr "La tour des Mystères" #. Tower name, you can translate freely #: levelnames.txt:90 msgid "Slip ... and die" msgstr "Glissez... et mourez" #. Tower name, you can translate freely #: levelnames.txt:92 msgid "Mission Impossible" msgstr "Mission Impossible" #: levelnames.txt:94 msgid "ABC Towers" msgstr "Tours pour débuter" #. Tower name, you can translate freely #: levelnames.txt:96 msgid "Slices" msgstr "Passages" #. Tower name, you can translate freely #: levelnames.txt:98 msgid "Corridors" msgstr "Couloirs" #. Tower name, you can translate freely #: levelnames.txt:100 msgid "Higher Ground" msgstr "Terrain Élevé" #. Tower name, you can translate freely #: levelnames.txt:102 msgid "No Icing" msgstr "Pas de Glaçage" #. Tower name, you can translate freely #: levelnames.txt:104 msgid "Three Layers" msgstr "Trois Niveaux" #. Tower name, you can translate freely #: levelnames.txt:106 msgid "Two Ways" msgstr "Deux Voies" #. Tower name, you can translate freely #: levelnames.txt:108 msgid "Spiral" msgstr "La spirale" #. Tower name, you can translate freely #: levelnames.txt:110 msgid "Skygazer" msgstr "Le regarde-ciel" #. Mission name #: levelnames.txt:113 msgid "Challenge 1" msgstr "" #. Tower name, you can translate freely #: levelnames.txt:115 msgid "Difficult jumps!" msgstr "Sauts difficiles!" #. Tower name, you can translate freely #: levelnames.txt:117 msgid "Washout" msgstr "Lavage" #. Tower name, you can translate freely #: levelnames.txt:119 msgid "Climbing and tricks" msgstr "Escalade et pièges" #. Tower name, you can translate freely #: levelnames.txt:121 msgid "Watch the robots" msgstr "Regardez les robots" #. Tower name, you can translate freely #: levelnames.txt:123 msgid "Two Halves" msgstr "Deux Moitiés" #. Tower name, you can translate freely #: levelnames.txt:125 msgid "Turning up the heat" msgstr "Augmenter la température" #. Tower name, you can translate freely #: levelnames.txt:127 msgid "Confusing" msgstr "Confus" #. Tower name, you can translate freely #: levelnames.txt:129 msgid "Short but dangerous" msgstr "Court, mais mortel" #. Mission name #: levelnames.txt:132 msgid "Challenge 2" msgstr "" #. Tower name, you can translate freely #: levelnames.txt:134 msgid "Waves" msgstr "" #. Tower name, you can translate freely #: levelnames.txt:136 #, fuzzy msgid "Dragon tower" msgstr "Charger la tour" #. Tower name, you can translate freely #: levelnames.txt:138 msgid "Hullabaloo" msgstr "" #. Tower name, you can translate freely #: levelnames.txt:140 msgid "Labyrinth" msgstr "" #~ msgid "David 1" #~ msgstr "David 1" toppler-1.1.6/po/Makefile.in.in0000644000175000017500000002413712065311534013224 00000000000000# Makefile for PO directory in any package using GNU gettext. # Copyright (C) 1995-1997, 2000-2002 by Ulrich Drepper # # This file can be copied and used freely without restrictions. It can # be used in projects which are not available under the GNU General Public # License but which still want to provide support for the GNU gettext # functionality. # Please note that the actual code of GNU gettext is covered by the GNU # General Public License and is *not* in the public domain. PACKAGE = @PACKAGE@ VERSION = @VERSION@ SHELL = /bin/sh @SET_MAKE@ srcdir = @srcdir@ top_srcdir = @top_srcdir@ VPATH = @srcdir@ prefix = @prefix@ exec_prefix = @exec_prefix@ datadir = @datadir@ localedir = $(datadir)/locale gettextsrcdir = $(datadir)/gettext/po INSTALL = @INSTALL@ INSTALL_DATA = @INSTALL_DATA@ MKINSTALLDIRS = @mkdir_p@ mkinstalldirs = $(MKINSTALLDIRS) GMSGFMT = @GMSGFMT@ MSGFMT = @MSGFMT@ XGETTEXT = @XGETTEXT@ MSGMERGE = msgmerge MSGMERGE_UPDATE = @MSGMERGE@ --update MSGINIT = msginit MSGCONV = msgconv MSGFILTER = msgfilter POFILES = @POFILES@ GMOFILES = @GMOFILES@ UPDATEPOFILES = @UPDATEPOFILES@ DUMMYPOFILES = @DUMMYPOFILES@ DISTFILES.common = Makefile.in.in Makevars remove-potcdate.sin \ $(DISTFILES.common.extra1) $(DISTFILES.common.extra2) $(DISTFILES.common.extra3) DISTFILES = $(DISTFILES.common) POTFILES.in $(DOMAIN).pot \ $(POFILES) $(GMOFILES) \ $(DISTFILES.extra1) $(DISTFILES.extra2) $(DISTFILES.extra3) POTFILES = \ CATALOGS = @CATALOGS@ # Makevars gets inserted here. (Don't remove this line!) .SUFFIXES: .SUFFIXES: .po .gmo .mo .sed .sin .nop .po-update .po.mo: @echo "$(MSGFMT) -c -o $@ $<"; \ $(MSGFMT) -c -o t-$@ $< && mv t-$@ $@ .po.gmo: @lang=`echo $* | sed -e 's,.*/,,'`; \ test "$(srcdir)" = . && cdcmd="" || cdcmd="cd $(srcdir) && "; \ echo "$${cdcmd}rm -f $${lang}.gmo && $(GMSGFMT) -c --statistics -o $${lang}.gmo $${lang}.po"; \ cd $(srcdir) && rm -f $${lang}.gmo && $(GMSGFMT) -c --statistics -o t-$${lang}.gmo $${lang}.po && mv t-$${lang}.gmo $${lang}.gmo .sin.sed: sed -e '/^#/d' $< > t-$@ mv t-$@ $@ all: all-@USE_NLS@ all-yes: $(CATALOGS) all-no: # Note: Target 'all' must not depend on target '$(DOMAIN).pot-update', # otherwise packages like GCC can not be built if only parts of the source # have been downloaded. $(DOMAIN).pot-update: $(POTFILES) $(srcdir)/POTFILES.in remove-potcdate.sed $(XGETTEXT) --default-domain=$(DOMAIN) --directory=$(top_srcdir) \ --add-comments=TRANSLATORS: $(XGETTEXT_OPTIONS) \ --files-from=$(srcdir)/POTFILES.in \ --copyright-holder='$(COPYRIGHT_HOLDER)' test ! -f $(DOMAIN).po || { \ if test -f $(srcdir)/$(DOMAIN).pot; 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then \ for file in $(DISTFILES.common); do \ rm -f $(DESTDIR)$(gettextsrcdir)/$$file; \ done; \ else \ : ; \ fi uninstall-data-no: uninstall-data-yes: catalogs='$(CATALOGS)'; \ for cat in $$catalogs; do \ cat=`basename $$cat`; \ lang=`echo $$cat | sed -e 's/\.gmo$$//'`; \ for lc in LC_MESSAGES $(EXTRA_LOCALE_CATEGORIES); do \ rm -f $(DESTDIR)$(localedir)/$$lang/$$lc/$(DOMAIN).mo; \ done; \ done check: all dvi info tags TAGS ID: mostlyclean: rm -f remove-potcdate.sed rm -f core core.* $(DOMAIN).po $(DOMAIN).1po $(DOMAIN).2po *.new.po rm -fr *.o clean: mostlyclean distclean: clean rm -f Makefile Makefile.in POTFILES *.mo maintainer-clean: distclean @echo "This command is intended for maintainers to use;" @echo "it deletes files that may require special tools to rebuild." rm -f $(GMOFILES) distdir = $(top_builddir)/$(PACKAGE)-$(VERSION)/$(subdir) dist distdir: $(MAKE) update-po @$(MAKE) dist2 # This is a separate target because 'update-po' must be executed before. dist2: $(DISTFILES) dists="$(DISTFILES)"; 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\ exit 1; \ fi; \ fi; \ else \ echo "msgmerge for $$lang.po failed!" 1>&2; \ rm -f $$tmpdir/$$lang.new.po; \ fi $(DUMMYPOFILES): update-gmo: Makefile $(GMOFILES) @: Makefile: Makefile.in.in $(top_builddir)/config.status POTFILES.in cd $(top_builddir) \ && CONFIG_FILES=$(subdir)/$@.in CONFIG_HEADERS= \ $(SHELL) ./config.status force: # Tell versions [3.59,3.63) of GNU make not to export all variables. # Otherwise a system limit (for SysV at least) may be exceeded. .NOEXPORT: toppler-1.1.6/po/boldquot.sed0000644000175000017500000000033112065311534013066 00000000000000s/"\([^"]*\)"/“\1”/g s/`\([^`']*\)'/‘\1’/g s/ '\([^`']*\)' / ‘\1’ /g s/ '\([^`']*\)'$/ ‘\1’/g s/^'\([^`']*\)' /‘\1’ /g s/“”/""/g s/“/“/g s/”/”/g s/‘/‘/g s/’/’/g toppler-1.1.6/po/ro.po0000644000175000017500000005422712065311555011540 00000000000000# Romanian translation of the Toppler game. # Copyright (C) YEAR Andreas R�er # This file is distributed under the same license as the Toppler package. # # Eddy Petrişor , 2006. msgid "" msgstr "" "Project-Id-Version: toppler_comments\n" "Report-Msgid-Bugs-To: \n" "POT-Creation-Date: 2012-12-22 12:03+0100\n" "PO-Revision-Date: 2006-06-20 00:21+0300\n" "Last-Translator: Eddy Petrişor \n" "Language-Team: Romanian \n" "Language: ro\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "X-Generator: KBabel 1.11.2\n" "Plural-Forms: nplurals=3;plural=(n==1?0:(((n%100>19)||((n%100==0)&&(n!=0)))?" "2:1))\n" #: bonus.cc:104 game.cc:476 msgid "Pause" msgstr "Pauză" #. for errorchecking #: decl.h:207 #, c-format msgid "Assertion failure: %s\n" msgstr "Eșec la verificare: %s\n" #: game.cc:84 msgid "You are entering the" msgstr "Intrați în" #: game.cc:89 msgid "Nameless Tower" msgstr "Turnul Fără Nume" #: game.cc:93 #, c-format msgid "Password: %s" msgstr "Parola: %s" #: game.cc:298 msgid "Time over" msgstr "Timpul a expirat" #: game.cc:310 game.cc:319 #, c-format msgid "Time: ~t35010 X %3d" msgstr "Timp: ~t35010 X %3d" #: game.cc:312 game.cc:321 #, c-format msgid "Technique: ~t35010 X %3d" msgstr "Tehnică: ~t35010 X %3d" #: game.cc:314 game.cc:323 #, c-format msgid "Extra: ~t35010 X %3d" msgstr "Suplimentar: ~t35010 X %3d" #: game.cc:316 #, c-format msgid "Lifes: ~t3505000 X %3d" msgstr "Vieți: ~t3505000 X %3d" #: keyb.cc:150 #, c-format msgid "Wheee!!\n" msgstr "Uraaaa!!\n" #: leveledit.cc:103 menu.cc:969 msgid "Quit" msgstr "Ieșire" #: leveledit.cc:103 msgid "Move up" msgstr "Mișcare în sus" #: leveledit.cc:103 msgid "Move down" msgstr "Mișcare în jos" #: leveledit.cc:103 msgid "Move left" msgstr "Mișcare la stânga" #: leveledit.cc:104 msgid "Move right" msgstr "Mișcare la dreapta" #: leveledit.cc:104 msgid "Insert row" msgstr "Introducere rând" #: leveledit.cc:104 msgid "Delete row" msgstr "Ștergere rând" #: leveledit.cc:104 msgid "Rotate 180" msgstr "Rotire 180" #: leveledit.cc:105 msgid "Put space" msgstr "Pune spațiu" #: leveledit.cc:105 msgid "Put step" msgstr "Pune treaptă" # XXX: nu îmi place idea asta #: leveledit.cc:105 msgid "Put vanisher" msgstr "Pune abis" #: leveledit.cc:105 msgid "Put slider left" msgstr "Pune glisor la stânga" #: leveledit.cc:106 msgid "Put slider right" msgstr "Pune glisor la dreapta" #: leveledit.cc:107 msgid "Put door" msgstr "Pune ușă" #: leveledit.cc:107 msgid "Put goal" msgstr "Pune țintă" #: leveledit.cc:107 msgid "Check tower" msgstr "Verifică turnul" #: leveledit.cc:107 msgid "Put rolling ball" msgstr "Pune bară rotitoare" #: leveledit.cc:108 msgid "Put jumping ball moving" msgstr "Pune minge minge săltăreață mișcătoare" #: leveledit.cc:108 msgid "Put jumping ball" msgstr "Pune minge minge săltăreață" #: leveledit.cc:108 msgid "Put robot up down" msgstr "Pune robot sus-jos" #: leveledit.cc:108 msgid "Put robot up down fast" msgstr "Pune robot sus-jos rapid" #: leveledit.cc:109 msgid "Put robot left right" msgstr "Pune robot stânga-dreapta" #: leveledit.cc:109 msgid "Put robot left right fast" msgstr "Pune robot stânga-dreapta rapid" #: leveledit.cc:109 msgid "Put lift" msgstr "Pune lift" #: leveledit.cc:109 msgid "Lift middle stop" msgstr "Oprire de mijloc a liftului" #: leveledit.cc:110 msgid "Lift top stop" msgstr "Oprire de sus a liftului" #: leveledit.cc:110 msgid "Put pillar" msgstr "Pune sâlp" #: leveledit.cc:110 msgid "Put box" msgstr "Pune cutie" #: leveledit.cc:110 msgid "Load tower" msgstr "Încarcă turnul" #: leveledit.cc:111 msgid "Save tower" msgstr "Salvează turnul" #: leveledit.cc:111 msgid "Test tower" msgstr "Testează turnul" #: leveledit.cc:111 msgid "Set tower color" msgstr "Ajustează culoarea turnului" #: leveledit.cc:111 msgid "Increase time" msgstr "Crește timpul" #: leveledit.cc:112 msgid "Decrease time" msgstr "Descrește timpul" #: leveledit.cc:112 msgid "Create mission" msgstr "Creează misiune" # XXX: sigur asta se vrea? #: leveledit.cc:112 msgid "Move page up" msgstr "Mută pagina sus" # XXX: sigur asta se vrea? #: leveledit.cc:112 msgid "Move page down" msgstr "Mută pagina jos" #: leveledit.cc:113 msgid "Go to start" msgstr "Du-te la start" #: leveledit.cc:113 msgid "Show this help" msgstr "Afișează acest ajutor" #: leveledit.cc:113 msgid "Name the tower" msgstr "Numește turnul" #: leveledit.cc:113 msgid "Set tower time" msgstr "Configurează timpul turnului" #: leveledit.cc:114 msgid "Record demo" msgstr "Înregistrează demonstrație" #: leveledit.cc:114 msgid "Play demo" msgstr "Rulează demonstrația" #: leveledit.cc:114 msgid "Adjust tower height" msgstr "Ajustează înălțimea turnului" #: leveledit.cc:114 msgid "Go to end" msgstr "Du-te la sfârșit" #: leveledit.cc:115 msgid "Cut row" msgstr "Taie rând" #: leveledit.cc:115 msgid "Paste row" msgstr "Lipește rând" #: leveledit.cc:115 msgid "Change robot type" msgstr "Schimbă tipul robotului" # XXX: is this a question? # AAA: yes! #: leveledit.cc:189 msgid "Tower changed, really quit" msgstr "Tunrul s-a schimbat, chiar se iese" # XXX: is this a question? # AAA: yes #: leveledit.cc:199 msgid "Tower changed, really load" msgstr "Tunrul s-a schimbat, chiar se încarcă" #: leveledit.cc:216 msgid "Red" msgstr "Roșu" #: leveledit.cc:216 msgid "Green" msgstr "Verde" #: leveledit.cc:216 msgid "Blue" msgstr "Albastru" #: leveledit.cc:225 msgid "Tower Color" msgstr "Culoarea turnului" #: leveledit.cc:305 msgid "No problems found" msgstr "Nu s-au găsit probleme" #: leveledit.cc:306 msgid "No starting step" msgstr "Nu există treaptă de start" #: leveledit.cc:307 msgid "Start is blocked" msgstr "Startul este blocat" #: leveledit.cc:308 msgid "Unknown block" msgstr "Bloc necunoscut" # XXX: shouldn't it be „lift” instead of „elevator”? #: leveledit.cc:309 msgid "No elevator stop" msgstr "Nu există oprire pentru lift" #: leveledit.cc:310 msgid "Elevator is blocked" msgstr "Liftul este blocat" #: leveledit.cc:311 msgid "No opposing doorway" msgstr "Nu există o ușă la capătul opus" #: leveledit.cc:312 msgid "Broken doorway" msgstr "Culoar defect" #: leveledit.cc:313 msgid "No exit" msgstr "Nu există ieșire" #: leveledit.cc:314 msgid "Exit is unreachable" msgstr "Nu se poate ajunge la ieșire" #: leveledit.cc:315 msgid "Not enough time" msgstr "Nu este timp suficient" #: leveledit.cc:316 msgid "Tower is too short" msgstr "Turnul este prea scurt" #: leveledit.cc:317 msgid "Tower has no name" msgstr "Turnul nu are nume" #: leveledit.cc:325 msgid "Tower check:" msgstr "Verificarea turnului:" #: leveledit.cc:351 leveledit.cc:367 leveledit.cc:389 msgid "Mission creation" msgstr "Creare misiune" #: leveledit.cc:352 msgid "enter mission name" msgstr "introduceți numele misiunii" #: leveledit.cc:353 msgid "empty to abort" msgstr "nimic pentru abandon" #: leveledit.cc:369 msgid "could not create file" msgstr "fișierul nu a putut fi creat" #: leveledit.cc:370 msgid "aborting" msgstr "se abandonează" # XXX: GAH! is this feminine? # if this should be concatenaed with the next, then I need not add a pronoun, # while if is not, and is a name, then is needed # AAA: yes, this is connected to the next string #: leveledit.cc:390 msgid "enter name of" msgstr "introduceți numele" # XXX: GAH! same as before... is this to be concatenated with the previous? # if so, the form is different for "tower" # AAA: yes, this is connected to the previous string #: leveledit.cc:393 #, c-format msgid "tower no %i" msgstr "turnului numărul %i" # XXX: menu entry? # AAA: title for the list of keys for the leveleditor (comes when you press F1) #: leveledit.cc:414 msgid "Editor Key Help" msgstr "Ajutor pentru tastele editorului" # XXX: what is this about? # the # symbol is not used in Romanian # should this be „cut no.”? # AAA: number of rows in the clipboard, each time you press '-' another row is added to the clipboard and '+' add all of them # XXX: probably this string should benefit from plural forms (not needed for Romanian) #: leveledit.cc:532 msgid "cut#" msgstr "tăieri" #: leveledit.cc:571 #, c-format msgid "key: %s, char: %c, action: %i\n" msgstr "tastă: %s, caracter: %c, acțiune: %i\n" #: leveledit.cc:703 msgid "Load tower:" msgstr "Încarcă turnul:" #: leveledit.cc:724 msgid "Save tower:" msgstr "Salvează turnul:" # XXX; too long? #: leveledit.cc:785 msgid "No recorded demo" msgstr "Nu există o demonstrație înregistrată" #: leveledit.cc:831 msgid "Enter tower time:" msgstr "Introduceți timpul turnului:" #: leveledit.cc:847 msgid "Adjust tower height:" msgstr "Ajustați înălțimea turnului:" #: leveledit.cc:927 msgid "Name the tower:" msgstr "Numiți turnul:" #: main.cc:42 #, c-format msgid "" "\n" "\tOptions:\n" "\n" " -f\tEnable fullscreen mode\n" " -s\tSilence, disable all sound\n" " -dX\tSet debug level to X (default: %i)\n" msgstr "" "\n" "\tOpțiuni:\n" "\n" " -f\tActivează modul „tot-ecranul”\n" " -s\tSilențios, dezactivează toate sunetele\n" " -dX\tAjustează nivelul de depanare la X (implicit: %i)\n" #: main.cc:52 #, c-format msgid "Debug level is now %c.\n" msgstr "Acum nivelul de depanare este %c.\n" # XXX: too long? #: main.cc:54 #, c-format msgid "Illegal debug level value, using default.\n" msgstr "" "Valoare ilegală pentru nivelul de depanare, se folosește cel implicit.\n" #: main.cc:103 #, c-format msgid "Nebulous version %s" msgstr "Nebulous, versiunea %s" # XXX: is this translatable for cyrillic or simillar cases? #: main.cc:110 msgid "Nebulous" msgstr "Nebulous" #: main.cc:117 #, c-format msgid "Thanks for playing!\n" msgstr "Mulțumim că v-ați jucat!\n" #: menu.cc:69 msgid "Extra Life" msgstr "Viață suplimentară" #: menu.cc:74 msgid "+200 Points" msgstr "+200 de puncte" #: menu.cc:93 msgid "Up" msgstr "Sus" #: menu.cc:93 msgid "Down" msgstr "Jos" #: menu.cc:93 msgid "Left" msgstr "Stânga" #: menu.cc:93 msgid "Right" msgstr "Dreapta" #: menu.cc:93 msgid "Fire" msgstr "Foc" #: menu.cc:145 #, c-format msgid "Password: %s" msgstr "Parola: %s" # XXX: context is necessary #: menu.cc:154 menu.cc:155 msgid "Status on top" msgstr "Starea deasupra" #: menu.cc:176 #, c-format msgid "Lives: " msgstr "Vieți: " #: menu.cc:204 #, c-format msgid "Game Speed: %i" msgstr "Viteza jocului: %i" #: menu.cc:215 menu.cc:216 msgid "Bonus" msgstr "Bonificație" #: menu.cc:223 msgid "Game Options" msgstr "Opțiunile jocului" #: menu.cc:236 menu.cc:256 menu.cc:451 menu.cc:475 menu.cc:500 menu.cc:657 msgid "Back" msgstr "Înapoi" #: menu.cc:247 menu.cc:262 msgid "Redefine Keys" msgstr "Redefinire taste" #: menu.cc:274 menu.cc:275 msgid "Fullscreen" msgstr "Tot ecranul" #: menu.cc:297 menu.cc:298 msgid "Sounds" msgstr "Sunete" #: menu.cc:316 menu.cc:317 msgid "Music" msgstr "Muzică" # XXX: „what does this button do?” :-) # AAA: is enables smoothed, antialiased fonts with alpha blended edges #: menu.cc:351 menu.cc:352 msgid "Font alpha" msgstr "Alfa pentru font" # XXX: cum să traduc sprite? # AAA: is enables smoothed, antialiased sprites with alpha blended edges #: menu.cc:365 menu.cc:366 msgid "Sprites alpha" msgstr "Alfa pentru elemente" # XXX: sigur? # AAA: is enables smoothed, antialiased layers for the submarine scroller between towers with alpha blended edges # XXX: could it be translated as „Background alpha” or „Aquatic alpha”; if so, the correct string for the first is already set, if the second is correct, then the string is „Alfa pentru apă” #: menu.cc:379 menu.cc:380 msgid "Scroller alpha" msgstr "Alfa pentru fundal" #: menu.cc:392 menu.cc:393 msgid "Shadowing" msgstr "Umbrire" #: menu.cc:418 msgid "Nonreflecting waves" msgstr "Valuri fără reflexii" #: menu.cc:419 msgid "Simple waves" msgstr "Valuri simple" #: menu.cc:420 msgid "Expensive waves" msgstr "Valuri costisitoare" #: menu.cc:421 msgid "Error" msgstr "Eroare" # XXX: what is this? # AAA: the scroller can have many layers (right now 3) which might be too much for slow mashines. So you can # choose between complete scroller with all layers or only the bottom and top most layer #: menu.cc:431 msgid "Complete Scroller" msgstr "Fundal complet" #: menu.cc:432 msgid "2 layers Scoller" msgstr "Derulator pe 2 straturi" #: menu.cc:438 msgid "Alpha Options" msgstr "Opțiuni alfa" #: menu.cc:462 msgid "Graphics" msgstr "Grafică" #: menu.cc:486 msgid "Options" msgstr "Opțiuni" #: menu.cc:630 msgid "HighScores" msgstr "Scoruri mari" #: menu.cc:635 #, c-format msgid "Scores for %s" msgstr "Scoruri pentru %s" # XXX: nu traducem ok? #: menu.cc:659 msgid "OK" msgstr "OK" #. you can use up to 4 lines of text here, but please check #. * if the text fits onto the screen #. #: menu.cc:675 msgid "" "Congratulations! You are\n" "probably good enough to\n" "enter the highscore table!" msgstr "" "Felicitări! Probabil că sunteți\n" "îndeajuns de bun(ă) să\n" "intrați în tabela de scoruri\n" "mari!" #: menu.cc:707 msgid "Please enter your name" msgstr "Introduceți-vă numele" #: menu.cc:761 msgid "" "This mission contains\n" "unknown building blocks.\n" "You probably need a new\n" "version of Tower Toppler.\n" "Do you want to continue?" msgstr "" "Această misiune conține\n" "blocuri de construcție.\n" "Probabil că aveți nevoie\n" "de o versiune mai nouă a\n" "lui Tower Toppler.\n" "Doriți să continuați?" #: menu.cc:818 msgid "Hunt the Fish" msgstr "Vânați peștele" # XXX: what do all parameters mean? #: menu.cc:841 #, c-format msgid "%c Start: %s %c" msgstr "%c Start: %s %c" # XXX: wasn't this „HighScores” before? #: menu.cc:851 msgid "Highscores" msgstr "Scoruri mari" #: menu.cc:861 msgid "Level Editor" msgstr "Editorul de nivele" #: menu.cc:917 msgid "Return to Game" msgstr "Intoarcere la joc" #: menu.cc:927 msgid "Quit Game" msgstr "Ieșire din joc" #: menu.cc:934 msgid "DEBUG MENU" msgstr "MENIUL DE DEPANARE" #: menu.cc:939 msgid "Back to Game" msgstr "Înapoi la joc" #: menusys.cc:390 msgid "Press fire" msgstr "Apăsați foc" #: menusys.cc:390 msgid "Press space" msgstr "Apăsați spațiu" #: menusys.cc:554 msgid "Yes" msgstr "Da" #: menusys.cc:564 msgid "No" msgstr "Nu" # XXX: cum să traduc? #: screen.cc:1617 msgid "REC" msgstr "REC" #: screen.cc:1618 msgid "DEMO" msgstr "DEMO" #: levelnames.txt:1 msgid "Mission 1" msgstr "Misiunea 1" #. Tower name, you can translate freely #: levelnames.txt:3 msgid "Tower of eyes" msgstr "Turnul ochilor" #. Tower name, you can translate freely #: levelnames.txt:5 msgid "Realm of robots" msgstr "Tărâmul roboților" #. Tower name, you can translate freely #: levelnames.txt:7 msgid "Trap of tricks" msgstr "Capcana trucurilor" #. Tower name, you can translate freely #: levelnames.txt:9 msgid "Slippery slide" msgstr "Zona alunecoasă" #. Tower name, you can translate freely #: levelnames.txt:11 msgid "Broken path" msgstr "Cărarea stricată" #. Tower name, you can translate freely #: levelnames.txt:13 msgid "Swimmers delight" msgstr "Încântarea înnotătorilor" #. Tower name, you can translate freely #: levelnames.txt:15 msgid "Nasty one" msgstr "Aia rea" #. Tower name, you can translate freely #: levelnames.txt:17 msgid "Edge of doom" msgstr "Marginea blestemului" #: levelnames.txt:19 msgid "Mission 2" msgstr "Misiunea 2" #. Tower name, you can translate freely #: levelnames.txt:21 msgid "Blink of the eye" msgstr "Într-o clipă" #. Tower name, you can translate freely #: levelnames.txt:23 msgid "Robot's heaven" msgstr "Raiul roboților" #. Tower name, you can translate freely #: levelnames.txt:25 msgid "Trick of traps" msgstr "Trucul capcanelor" #. Tower name, you can translate freely #: levelnames.txt:27 msgid "No man's land" msgstr "Țara nimănui" #. Tower name, you can translate freely #: levelnames.txt:29 msgid "Oh, *******!!" msgstr "Oo, *******!!" #. Tower name, you can translate freely #: levelnames.txt:31 msgid "Riddle of reason" msgstr "Ghicitoarea rațuinii" #. Tower name, you can translate freely #: levelnames.txt:33 msgid "Maze of mistakes" msgstr "Labirintul greșelilor" # XXX: cum? #. Tower name, you can translate freely #: levelnames.txt:35 msgid "Last trump" msgstr "Ultima salt" #. Ball is the name of the autor (Clarence Ball) and should not be translated #: levelnames.txt:38 msgid "Ball 1" msgstr "Ball 1" #. Tower name, you can translate freely #: levelnames.txt:40 msgid "Run and don't stop" msgstr "Fugi și nu te opri" #. Tower name, you can translate freely #: levelnames.txt:42 msgid "Watch your step" msgstr "Ai grijă unde calci" #. Tower name, you can translate freely #: levelnames.txt:44 msgid "Short, but deadly" msgstr "Scurt, dar mortal" #. Tower name, you can translate freely #: levelnames.txt:46 msgid "The maddening" msgstr "Înnebunirea" #. Tower name, you can translate freely #: levelnames.txt:48 msgid "Doom at every step" msgstr "Blestem la fiecare pas" #. Tower name, you can translate freely #: levelnames.txt:50 msgid "Enemies everywhere" msgstr "Dușmani peste tot" #. Tower name, you can translate freely #: levelnames.txt:52 msgid "You will loose" msgstr "Vei pierde" #. Tower name, you can translate freely #: levelnames.txt:54 msgid "Mind destroyer" msgstr "Distrugătorul de minți" #. Ball is the name of the autor (Clarence Ball) and should not be translated #: levelnames.txt:57 msgid "Ball 2" msgstr "Ball 2" #. Tower name, you can translate freely #: levelnames.txt:59 msgid "Mind Trap" msgstr "Capcană pentru minte" #. Tower name, you can translate freely #: levelnames.txt:61 msgid "Breaking Tower" msgstr "Distrugerea turnului" #. Tower name, you can translate freely #: levelnames.txt:63 msgid "Great Fall" msgstr "Marea cădere" #. Tower name, you can translate freely #: levelnames.txt:65 msgid "Tower of Intrigue" msgstr "Tunrnul intrigii" #. Tower name, you can translate freely #: levelnames.txt:67 msgid "Massacre" msgstr "Masacru" #. Tower name, you can translate freely #: levelnames.txt:69 msgid "Bouncing Murders" msgstr "Crime țopăitoare" #. Tower name, you can translate freely #: levelnames.txt:71 msgid "Trial and error" msgstr "Prin încercări repetate" #. Tower name, you can translate freely #: levelnames.txt:73 msgid "Tower of Pure Evil" msgstr "Turnul pur malefic" #. Ball is the name of the autor (Clarence Ball) and should not be translated #: levelnames.txt:76 msgid "Ball 3" msgstr "Ball 3" #. Tower name, you can translate freely #: levelnames.txt:78 msgid "Annoying Tower" msgstr "Turnul enervant" #. Tower name, you can translate freely #: levelnames.txt:80 msgid "Cave of Failure" msgstr "Peștera eșecului" #. Tower name, you can translate freely #: levelnames.txt:82 msgid "Dividing path" msgstr "Calea divizoare" #. Tower name, you can translate freely #: levelnames.txt:84 msgid "No Way Out?" msgstr "Nici o ieșire?" #. Tower name, you can translate freely #: levelnames.txt:86 msgid "Trap" msgstr "Capcana" #. Tower name, you can translate freely #: levelnames.txt:88 msgid "Tower of Mystery" msgstr "Turnul misterului" #. Tower name, you can translate freely #: levelnames.txt:90 msgid "Slip ... and die" msgstr "Aluneci ... și mori" #. Tower name, you can translate freely #: levelnames.txt:92 msgid "Mission Impossible" msgstr "Misiune imposibilă" #: levelnames.txt:94 msgid "ABC Towers" msgstr "Turnurile ABC" # XXX: e corect? #. Tower name, you can translate freely #: levelnames.txt:96 msgid "Slices" msgstr "Felii" #. Tower name, you can translate freely #: levelnames.txt:98 msgid "Corridors" msgstr "Coridoare" #. Tower name, you can translate freely #: levelnames.txt:100 msgid "Higher Ground" msgstr "Tărâm înalt" #. Tower name, you can translate freely #: levelnames.txt:102 msgid "No Icing" msgstr "Nu îngheța" #. Tower name, you can translate freely #: levelnames.txt:104 msgid "Three Layers" msgstr "Trei straturi" #. Tower name, you can translate freely #: levelnames.txt:106 msgid "Two Ways" msgstr "Două căi" #. Tower name, you can translate freely #: levelnames.txt:108 msgid "Spiral" msgstr "Spirala" #. Tower name, you can translate freely #: levelnames.txt:110 msgid "Skygazer" msgstr "Cu privirea spre cer" #. Mission name #: levelnames.txt:113 msgid "Challenge 1" msgstr "" #. Tower name, you can translate freely #: levelnames.txt:115 msgid "Difficult jumps!" msgstr "Salturi dificile!" #. Tower name, you can translate freely #: levelnames.txt:117 msgid "Washout" msgstr "Curățarea" #. Tower name, you can translate freely #: levelnames.txt:119 msgid "Climbing and tricks" msgstr "Cățărare și trucuri" #. Tower name, you can translate freely #: levelnames.txt:121 msgid "Watch the robots" msgstr "Atenție la roboți" #. Tower name, you can translate freely #: levelnames.txt:123 msgid "Two Halves" msgstr "Două jumătăți" # XXX: sigur așa trebuie tradus? #. Tower name, you can translate freely #: levelnames.txt:125 msgid "Turning up the heat" msgstr "Să dăm drumul la căldură" #. Tower name, you can translate freely #: levelnames.txt:127 msgid "Confusing" msgstr "Confuz" #. Tower name, you can translate freely #: levelnames.txt:129 msgid "Short but dangerous" msgstr "Scurt dar periculos" #. Mission name #: levelnames.txt:132 msgid "Challenge 2" msgstr "" #. Tower name, you can translate freely #: levelnames.txt:134 msgid "Waves" msgstr "" #. Tower name, you can translate freely #: levelnames.txt:136 #, fuzzy msgid "Dragon tower" msgstr "Încarcă turnul" #. Tower name, you can translate freely #: levelnames.txt:138 msgid "Hullabaloo" msgstr "" #. Tower name, you can translate freely #: levelnames.txt:140 msgid "Labyrinth" msgstr "" #~ msgid "David 1" #~ msgstr "David 1" # XXX: some languages are more verbose :-( # AAA: does it fit?, if not I will try to change that... # XXX: no, it does not fit, one more line would be helpful #~ msgid "Congratulations! You are" #~ msgstr "Felicitări! Probabil că sunteți" # XXX: some languages are more verbose :-( # AAA: does it fit?, if not I will try to change that... # XXX: no, it does not fit, one more line would be helpful #~ msgid "probably good enough to" #~ msgstr "îndeajuns de bun(ă) să" # XXX: some languages are more verbose :-( # AAA: does it fit?, if not I will try to change that... # XXX: no, it does not fit, one more line would be helpful #~ msgid "enter the highscore table!" #~ msgstr "intrați în tabela de scoruri mari!" toppler-1.1.6/po/pt.po0000644000175000017500000004467512065311555011551 00000000000000# translation of pt_PT.po to pt_PT # Copyright (C) 2005 Andreas Rver # This file is distributed under the same license as the PACKAGE package. # Helder Correia , 2005. # # msgid "" msgstr "" "Project-Id-Version: pt\n" "Report-Msgid-Bugs-To: \n" "POT-Creation-Date: 2012-12-22 12:03+0100\n" "PO-Revision-Date: 2005-01-09 00:00+0100\n" "Last-Translator: Helder Correia \n" "Language-Team: pt \n" "Language: \n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" #: bonus.cc:104 game.cc:476 msgid "Pause" msgstr "Em pausa" #. for errorchecking #: decl.h:207 #, c-format msgid "Assertion failure: %s\n" msgstr "Erro de asserção: %s\n" #: game.cc:84 msgid "You are entering the" msgstr "Está a entrar em" #: game.cc:89 msgid "Nameless Tower" msgstr "Torre Sem Nome" #: game.cc:93 #, c-format msgid "Password: %s" msgstr "Senha: %s" #: game.cc:298 msgid "Time over" msgstr "Terminou o tempo" #: game.cc:310 game.cc:319 #, c-format msgid "Time: ~t35010 X %3d" msgstr "Tempo: ~t35010 X %3d" #: game.cc:312 game.cc:321 #, c-format msgid "Technique: ~t35010 X %3d" msgstr "Técnica: ~t35010 X %3d" #: game.cc:314 game.cc:323 #, c-format msgid "Extra: ~t35010 X %3d" msgstr "Extra: ~t35010 X %3d" #: game.cc:316 #, c-format msgid "Lifes: ~t3505000 X %3d" msgstr "Vidas: ~t3505000 X %3d" #: keyb.cc:150 #, c-format msgid "Wheee!!\n" msgstr "Boa!\n" #: leveledit.cc:103 menu.cc:969 msgid "Quit" msgstr "Sair" #: leveledit.cc:103 msgid "Move up" msgstr "Cima" #: leveledit.cc:103 msgid "Move down" msgstr "Baixo" #: leveledit.cc:103 msgid "Move left" msgstr "Esquerda" #: leveledit.cc:104 msgid "Move right" msgstr "Direita" #: leveledit.cc:104 msgid "Insert row" msgstr "Inserir linha" #: leveledit.cc:104 msgid "Delete row" msgstr "Apagar linha" #: leveledit.cc:104 msgid "Rotate 180" msgstr "Rodar 180" #: leveledit.cc:105 msgid "Put space" msgstr "Pôr espaço" #: leveledit.cc:105 msgid "Put step" msgstr "Pôr degrau" #: leveledit.cc:105 msgid "Put vanisher" msgstr "" #: leveledit.cc:105 msgid "Put slider left" msgstr "" #: leveledit.cc:106 msgid "Put slider right" msgstr "" #: leveledit.cc:107 msgid "Put door" msgstr "" #: leveledit.cc:107 msgid "Put goal" msgstr "" #: leveledit.cc:107 msgid "Check tower" msgstr "" #: leveledit.cc:107 msgid "Put rolling ball" msgstr "" #: leveledit.cc:108 msgid "Put jumping ball moving" msgstr "" #: leveledit.cc:108 msgid "Put jumping ball" msgstr "" #: leveledit.cc:108 msgid "Put robot up down" msgstr "Virar o robot ao contrário" #: leveledit.cc:108 msgid "Put robot up down fast" msgstr "" #: leveledit.cc:109 msgid "Put robot left right" msgstr "" #: leveledit.cc:109 msgid "Put robot left right fast" msgstr "" #: leveledit.cc:109 msgid "Put lift" msgstr "Pôr elevador" #: leveledit.cc:109 msgid "Lift middle stop" msgstr "Paragem intermédia do elevador" #: leveledit.cc:110 msgid "Lift top stop" msgstr "Paragem de topo do elevador" #: leveledit.cc:110 msgid "Put pillar" msgstr "Pôr pilar" #: leveledit.cc:110 msgid "Put box" msgstr "Pôr caixa" #: leveledit.cc:110 msgid "Load tower" msgstr "Carregar torre" #: leveledit.cc:111 msgid "Save tower" msgstr "Gravar torre" #: leveledit.cc:111 msgid "Test tower" msgstr "Testar torre" #: leveledit.cc:111 msgid "Set tower color" msgstr "Definir cor da torre" #: leveledit.cc:111 msgid "Increase time" msgstr "Aumentar tempo" #: leveledit.cc:112 msgid "Decrease time" msgstr "Diminuir tempo" #: leveledit.cc:112 msgid "Create mission" msgstr "Criar missao" #: leveledit.cc:112 msgid "Move page up" msgstr "Subir página" #: leveledit.cc:112 msgid "Move page down" msgstr "Descer página" #: leveledit.cc:113 msgid "Go to start" msgstr "Ir para o início" #: leveledit.cc:113 msgid "Show this help" msgstr "Mostra esta ajuda" #: leveledit.cc:113 msgid "Name the tower" msgstr "Nomear a torre" #: leveledit.cc:113 msgid "Set tower time" msgstr "Definir tempo da torre" #: leveledit.cc:114 msgid "Record demo" msgstr "Gravar demonstraçao" #: leveledit.cc:114 msgid "Play demo" msgstr "Exibir demonstraçao" #: leveledit.cc:114 msgid "Adjust tower height" msgstr "Ajustar altura da torre" #: leveledit.cc:114 msgid "Go to end" msgstr "Ir para o fim" #: leveledit.cc:115 msgid "Cut row" msgstr "Cortar linha" #: leveledit.cc:115 msgid "Paste row" msgstr "Colar linha" #: leveledit.cc:115 msgid "Change robot type" msgstr "Mudar tipo do robot" #: leveledit.cc:189 msgid "Tower changed, really quit" msgstr "A torre mudou, sair mesmo?" #: leveledit.cc:199 msgid "Tower changed, really load" msgstr "A torre mudou, carregar realmente" #: leveledit.cc:216 msgid "Red" msgstr "Encarnado" #: leveledit.cc:216 msgid "Green" msgstr "Verde" #: leveledit.cc:216 msgid "Blue" msgstr "Azul" #: leveledit.cc:225 msgid "Tower Color" msgstr "Cor da torre" #: leveledit.cc:305 msgid "No problems found" msgstr "Sem problemas" #: leveledit.cc:306 msgid "No starting step" msgstr "" #: leveledit.cc:307 msgid "Start is blocked" msgstr "" #: leveledit.cc:308 msgid "Unknown block" msgstr "Bloco desconhecido" #: leveledit.cc:309 msgid "No elevator stop" msgstr "Elevador sem paragem" #: leveledit.cc:310 msgid "Elevator is blocked" msgstr "Elevador bloqueado" #: leveledit.cc:311 msgid "No opposing doorway" msgstr "Porta sem volta" #: leveledit.cc:312 msgid "Broken doorway" msgstr "Porta sem destino" #: leveledit.cc:313 msgid "No exit" msgstr "Sem saída" #: leveledit.cc:314 msgid "Exit is unreachable" msgstr "Saída inalcançável" #: leveledit.cc:315 msgid "Not enough time" msgstr "Tempo insuficiente" #: leveledit.cc:316 msgid "Tower is too short" msgstr "Torre demasiado baixa" #: leveledit.cc:317 msgid "Tower has no name" msgstr "Torre sem nome" #: leveledit.cc:325 msgid "Tower check:" msgstr "" #: leveledit.cc:351 leveledit.cc:367 leveledit.cc:389 msgid "Mission creation" msgstr "Creaçao de missao" #: leveledit.cc:352 msgid "enter mission name" msgstr "insira o nome da missao" #: leveledit.cc:353 msgid "empty to abort" msgstr "vazio para cancelar" #: leveledit.cc:369 msgid "could not create file" msgstr "impossível criar ficheiro" #: leveledit.cc:370 msgid "aborting" msgstr "a abortar" #: leveledit.cc:390 msgid "enter name of" msgstr "insira nome de" #: leveledit.cc:393 #, c-format msgid "tower no %i" msgstr "torre nº %i" #: leveledit.cc:414 msgid "Editor Key Help" msgstr "" #: leveledit.cc:532 msgid "cut#" msgstr "" #: leveledit.cc:571 #, c-format msgid "key: %s, char: %c, action: %i\n" msgstr "" #: leveledit.cc:703 msgid "Load tower:" msgstr "Carregar torre:" #: leveledit.cc:724 msgid "Save tower:" msgstr "Gravar torre:" #: leveledit.cc:785 msgid "No recorded demo" msgstr "Nao há demonstrações" #: leveledit.cc:831 msgid "Enter tower time:" msgstr "Insira tempo da torre" #: leveledit.cc:847 msgid "Adjust tower height:" msgstr "Ajuste altura da torre" #: leveledit.cc:927 msgid "Name the tower:" msgstr "Nomeie a torre" #: main.cc:42 #, c-format msgid "" "\n" "\tOptions:\n" "\n" " -f\tEnable fullscreen mode\n" " -s\tSilence, disable all sound\n" " -dX\tSet debug level to X (default: %i)\n" msgstr "" "\n" "\tOpções:\n" "\n" " -f\tactivar modo de ecrã completo\n" " -s\tdesactivar som\n" " -dX\tdefinir nível X de depuração (por omissão: %i)\n" #: main.cc:52 #, c-format msgid "Debug level is now %c.\n" msgstr "Nível de depuração é agora %c.\n" #: main.cc:54 #, c-format msgid "Illegal debug level value, using default.\n" msgstr "Valor de nível de depuração ilegal, a usar valor por omissão.\n" #: main.cc:103 #, c-format msgid "Nebulous version %s" msgstr "Nebulous versão %s" #: main.cc:110 msgid "Nebulous" msgstr "Nebulous" #: main.cc:117 #, c-format msgid "Thanks for playing!\n" msgstr "Obrigado por jogar!\n" #: menu.cc:69 msgid "Extra Life" msgstr "Vida extra" #: menu.cc:74 msgid "+200 Points" msgstr "+200 Pontos" #: menu.cc:93 msgid "Up" msgstr "Cima" #: menu.cc:93 msgid "Down" msgstr "Baixo" #: menu.cc:93 msgid "Left" msgstr "Esquerda" #: menu.cc:93 msgid "Right" msgstr "Direita" #: menu.cc:93 msgid "Fire" msgstr "Disparo" #: menu.cc:145 #, c-format msgid "Password: %s" msgstr "Senha: %s" #: menu.cc:154 menu.cc:155 msgid "Status on top" msgstr "Estado no topo" #: menu.cc:176 #, c-format msgid "Lives: " msgstr "Vidas: " #: menu.cc:204 #, c-format msgid "Game Speed: %i" msgstr "Velocidade: %i" #: menu.cc:215 menu.cc:216 msgid "Bonus" msgstr "Bónus" #: menu.cc:223 msgid "Game Options" msgstr "Opções de jogo" #: menu.cc:236 menu.cc:256 menu.cc:451 menu.cc:475 menu.cc:500 menu.cc:657 msgid "Back" msgstr "Voltar" #: menu.cc:247 menu.cc:262 msgid "Redefine Keys" msgstr "Redefinir teclas" #: menu.cc:274 menu.cc:275 msgid "Fullscreen" msgstr "Ecra completo" #: menu.cc:297 menu.cc:298 msgid "Sounds" msgstr "Sons" #: menu.cc:316 menu.cc:317 msgid "Music" msgstr "" #: menu.cc:351 menu.cc:352 msgid "Font alpha" msgstr "Letras" #: menu.cc:365 menu.cc:366 msgid "Sprites alpha" msgstr "Blocos de imagem" #: menu.cc:379 menu.cc:380 msgid "Scroller alpha" msgstr "Desfile" #: menu.cc:392 menu.cc:393 msgid "Shadowing" msgstr "Sombreamento" #: menu.cc:418 msgid "Nonreflecting waves" msgstr "Ondas sem reflexo" #: menu.cc:419 msgid "Simple waves" msgstr "Ondas simples" #: menu.cc:420 msgid "Expensive waves" msgstr "Ondas complexas" #: menu.cc:421 msgid "Error" msgstr "Erro" #: menu.cc:431 msgid "Complete Scroller" msgstr "Desfile completo" #: menu.cc:432 msgid "2 layers Scoller" msgstr "Desfile 2 camadas" #: menu.cc:438 msgid "Alpha Options" msgstr "Transparência" #: menu.cc:462 msgid "Graphics" msgstr "Gráficos" #: menu.cc:486 msgid "Options" msgstr "Opções" #: menu.cc:630 msgid "HighScores" msgstr "Pontuações" #: menu.cc:635 #, c-format msgid "Scores for %s" msgstr "Pontuações: %s" #: menu.cc:659 msgid "OK" msgstr "OK" #. you can use up to 4 lines of text here, but please check #. * if the text fits onto the screen #. #: menu.cc:675 msgid "" "Congratulations! You are\n" "probably good enough to\n" "enter the highscore table!" msgstr "" "Parabéns! Provavelmente,\n" "fez uma das melhores\n" "pontuações até agora!" #: menu.cc:707 msgid "Please enter your name" msgstr "Por favor, insira o seu nome." #: menu.cc:761 msgid "" "This mission contains\n" "unknown building blocks.\n" "You probably need a new\n" "version of Tower Toppler.\n" "Do you want to continue?" msgstr "" "Esta missao contém\n" "blocos de construçao desconhecidos.\n" "Provavelmente, precisa de uma nova\n" "versao do Tower Toppler.\n" "Quer continuar?" #: menu.cc:818 msgid "Hunt the Fish" msgstr "Cace o Peixe" #: menu.cc:841 #, c-format msgid "%c Start: %s %c" msgstr "%c Início: %s %c" #: menu.cc:851 msgid "Highscores" msgstr "Pontuações" #: menu.cc:861 msgid "Level Editor" msgstr "Editor de níveis" #: menu.cc:917 msgid "Return to Game" msgstr "Regressar ao jogo" #: menu.cc:927 msgid "Quit Game" msgstr "Sair do jogo" #: menu.cc:934 msgid "DEBUG MENU" msgstr "MENU DE DEPURAÇAO" #: menu.cc:939 msgid "Back to Game" msgstr "Voltar ao jogo" #: menusys.cc:390 msgid "Press fire" msgstr "Pressione disparo" #: menusys.cc:390 msgid "Press space" msgstr "Pressione a barra de espaço" #: menusys.cc:554 msgid "Yes" msgstr "Sim" #: menusys.cc:564 msgid "No" msgstr "Nao" #: screen.cc:1617 msgid "REC" msgstr "GRAVAR" #: screen.cc:1618 msgid "DEMO" msgstr "DEMONSTRAÇAO" #: levelnames.txt:1 msgid "Mission 1" msgstr "Missao 1" #. Tower name, you can translate freely #: levelnames.txt:3 msgid "Tower of eyes" msgstr "Torre dos Olhos" #. Tower name, you can translate freely #: levelnames.txt:5 msgid "Realm of robots" msgstr "Reino dos robots" #. Tower name, you can translate freely #: levelnames.txt:7 msgid "Trap of tricks" msgstr "Armadilha de truques" #. Tower name, you can translate freely #: levelnames.txt:9 msgid "Slippery slide" msgstr "Escorregadelas" #. Tower name, you can translate freely #: levelnames.txt:11 msgid "Broken path" msgstr "Caminho interrompido" #. Tower name, you can translate freely #: levelnames.txt:13 msgid "Swimmers delight" msgstr "Prazer dos nadadores" #. Tower name, you can translate freely #: levelnames.txt:15 msgid "Nasty one" msgstr "Sujo" #. Tower name, you can translate freely #: levelnames.txt:17 msgid "Edge of doom" msgstr "Abismo do medo" #: levelnames.txt:19 msgid "Mission 2" msgstr "Missao 2" #. Tower name, you can translate freely #: levelnames.txt:21 msgid "Blink of the eye" msgstr "Piscar do olho" #. Tower name, you can translate freely #: levelnames.txt:23 msgid "Robot's heaven" msgstr "Paraíso dos robots" #. Tower name, you can translate freely #: levelnames.txt:25 msgid "Trick of traps" msgstr "Truque de armadilhas" #. Tower name, you can translate freely #: levelnames.txt:27 msgid "No man's land" msgstr "Terra de ninguém" #. Tower name, you can translate freely #: levelnames.txt:29 msgid "Oh, *******!!" msgstr "Oh, *******!!" #. Tower name, you can translate freely #: levelnames.txt:31 msgid "Riddle of reason" msgstr "Adivinha da razao" #. Tower name, you can translate freely #: levelnames.txt:33 msgid "Maze of mistakes" msgstr "Labirinto de erros" #. Tower name, you can translate freely #: levelnames.txt:35 msgid "Last trump" msgstr "" #. Ball is the name of the autor (Clarence Ball) and should not be translated #: levelnames.txt:38 msgid "Ball 1" msgstr "Bola 1" #. Tower name, you can translate freely #: levelnames.txt:40 msgid "Run and don't stop" msgstr "Corre e nao pares" #. Tower name, you can translate freely #: levelnames.txt:42 msgid "Watch your step" msgstr "Olha para o chao" #. Tower name, you can translate freely #: levelnames.txt:44 msgid "Short, but deadly" msgstr "Curto, mas mortal" #. Tower name, you can translate freely #: levelnames.txt:46 msgid "The maddening" msgstr "The maddening" #. Tower name, you can translate freely #: levelnames.txt:48 msgid "Doom at every step" msgstr "Medo em cada passo" #. Tower name, you can translate freely #: levelnames.txt:50 msgid "Enemies everywhere" msgstr "Enimigos por todo o lado" #. Tower name, you can translate freely #: levelnames.txt:52 msgid "You will loose" msgstr "Vais perder" #. Tower name, you can translate freely #: levelnames.txt:54 msgid "Mind destroyer" msgstr "Destruidor da mente" #. Ball is the name of the autor (Clarence Ball) and should not be translated #: levelnames.txt:57 msgid "Ball 2" msgstr "Bola 2" #. Tower name, you can translate freely #: levelnames.txt:59 msgid "Mind Trap" msgstr "Armadilha mental" #. Tower name, you can translate freely #: levelnames.txt:61 msgid "Breaking Tower" msgstr "Torre Partida" #. Tower name, you can translate freely #: levelnames.txt:63 msgid "Great Fall" msgstr "Grande queda" #. Tower name, you can translate freely #: levelnames.txt:65 msgid "Tower of Intrigue" msgstr "Torre da Intriga" #. Tower name, you can translate freely #: levelnames.txt:67 msgid "Massacre" msgstr "Massacre" #. Tower name, you can translate freely #: levelnames.txt:69 msgid "Bouncing Murders" msgstr "Assassinos saltitantes" #. Tower name, you can translate freely #: levelnames.txt:71 msgid "Trial and error" msgstr "Tentativa e falha" #. Tower name, you can translate freely #: levelnames.txt:73 msgid "Tower of Pure Evil" msgstr "Torre do Puro Mal" #. Ball is the name of the autor (Clarence Ball) and should not be translated #: levelnames.txt:76 msgid "Ball 3" msgstr "Bola 3" #. Tower name, you can translate freely #: levelnames.txt:78 msgid "Annoying Tower" msgstr "Torre Chata" #. Tower name, you can translate freely #: levelnames.txt:80 msgid "Cave of Failure" msgstr "Caverna do Fracasso" #. Tower name, you can translate freely #: levelnames.txt:82 msgid "Dividing path" msgstr "Caminho divisor" #. Tower name, you can translate freely #: levelnames.txt:84 msgid "No Way Out?" msgstr "Sem saída?" #. Tower name, you can translate freely #: levelnames.txt:86 msgid "Trap" msgstr "Armadilha" #. Tower name, you can translate freely #: levelnames.txt:88 msgid "Tower of Mystery" msgstr "Torre do Mistério" #. Tower name, you can translate freely #: levelnames.txt:90 msgid "Slip ... and die" msgstr "Escorrega ... e morre" #. Tower name, you can translate freely #: levelnames.txt:92 msgid "Mission Impossible" msgstr "Missao Impossível" #: levelnames.txt:94 msgid "ABC Towers" msgstr "Torres ABC" #. Tower name, you can translate freely #: levelnames.txt:96 msgid "Slices" msgstr "Fatias" #. Tower name, you can translate freely #: levelnames.txt:98 msgid "Corridors" msgstr "Corredores" #. Tower name, you can translate freely #: levelnames.txt:100 msgid "Higher Ground" msgstr "Terra Alta" #. Tower name, you can translate freely #: levelnames.txt:102 msgid "No Icing" msgstr "Sem gelo" #. Tower name, you can translate freely #: levelnames.txt:104 msgid "Three Layers" msgstr "Três camadas" #. Tower name, you can translate freely #: levelnames.txt:106 msgid "Two Ways" msgstr "Dois caminhos" #. Tower name, you can translate freely #: levelnames.txt:108 msgid "Spiral" msgstr "Espiral" #. Tower name, you can translate freely #: levelnames.txt:110 msgid "Skygazer" msgstr "Skygazer" #. Mission name #: levelnames.txt:113 msgid "Challenge 1" msgstr "" #. Tower name, you can translate freely #: levelnames.txt:115 msgid "Difficult jumps!" msgstr "" #. Tower name, you can translate freely #: levelnames.txt:117 msgid "Washout" msgstr "" #. Tower name, you can translate freely #: levelnames.txt:119 msgid "Climbing and tricks" msgstr "" #. Tower name, you can translate freely #: levelnames.txt:121 msgid "Watch the robots" msgstr "" #. Tower name, you can translate freely #: levelnames.txt:123 #, fuzzy msgid "Two Halves" msgstr "Dois caminhos" #. Tower name, you can translate freely #: levelnames.txt:125 msgid "Turning up the heat" msgstr "" #. Tower name, you can translate freely #: levelnames.txt:127 msgid "Confusing" msgstr "" #. Tower name, you can translate freely #: levelnames.txt:129 #, fuzzy msgid "Short but dangerous" msgstr "Curto, mas mortal" #. Mission name #: levelnames.txt:132 msgid "Challenge 2" msgstr "" #. Tower name, you can translate freely #: levelnames.txt:134 msgid "Waves" msgstr "" #. Tower name, you can translate freely #: levelnames.txt:136 #, fuzzy msgid "Dragon tower" msgstr "Carregar torre" #. Tower name, you can translate freely #: levelnames.txt:138 msgid "Hullabaloo" msgstr "" #. Tower name, you can translate freely #: levelnames.txt:140 msgid "Labyrinth" msgstr "" #~ msgid "Congratulations! You are" #~ msgstr "Parabéns! Provavelmente," #~ msgid "probably good enough to" #~ msgstr "fez uma das melhores" #~ msgid "enter the highscore table!" #~ msgstr "pontuações até agora!" toppler-1.1.6/po/ChangeLog0000644000175000017500000000000012065311534012303 00000000000000toppler-1.1.6/po/Rules-quot0000644000175000017500000000323112065311534012545 00000000000000# Special Makefile rules for English message catalogs with quotation marks. DISTFILES.common.extra1 = quot.sed boldquot.sed en@quot.header en@boldquot.header insert-header.sin Rules-quot .SUFFIXES: .insert-header .po-update-en en@quot.po-update: en@quot.po-update-en en@boldquot.po-update: en@boldquot.po-update-en .insert-header.po-update-en: @lang=`echo $@ | sed -e 's/\.po-update-en$$//'`; \ if test "$(PACKAGE)" = "gettext"; then PATH=`pwd`/../src:$$PATH; GETTEXTLIBDIR=`cd $(top_srcdir)/src && pwd`; export GETTEXTLIBDIR; fi; \ tmpdir=`pwd`; \ echo "$$lang:"; \ ll=`echo $$lang | sed -e 's/@.*//'`; \ LC_ALL=C; export LC_ALL; \ cd $(srcdir); \ if $(MSGINIT) -i $(DOMAIN).pot --no-translator -l $$ll -o - 2>/dev/null | sed -f $$tmpdir/$$lang.insert-header | $(MSGCONV) -t UTF-8 | $(MSGFILTER) sed -f `echo $$lang | sed -e 's/.*@//'`.sed 2>/dev/null > $$tmpdir/$$lang.new.po; then \ if cmp $$lang.po $$tmpdir/$$lang.new.po >/dev/null 2>&1; then \ rm -f $$tmpdir/$$lang.new.po; \ else \ if mv -f $$tmpdir/$$lang.new.po $$lang.po; then \ :; \ else \ echo "creation of $$lang.po failed: cannot move $$tmpdir/$$lang.new.po to $$lang.po" 1>&2; \ exit 1; \ fi; \ fi; \ else \ echo "creation of $$lang.po failed!" 1>&2; \ rm -f $$tmpdir/$$lang.new.po; \ fi en@quot.insert-header: insert-header.sin sed -e '/^#/d' -e 's/HEADER/en@quot.header/g' $(srcdir)/insert-header.sin > en@quot.insert-header en@boldquot.insert-header: insert-header.sin sed -e '/^#/d' -e 's/HEADER/en@boldquot.header/g' $(srcdir)/insert-header.sin > en@boldquot.insert-header mostlyclean: mostlyclean-quot mostlyclean-quot: rm -f *.insert-header toppler-1.1.6/po/fi.gmo0000644000175000017500000002064512065311555011657 00000000000000l r   ) = R ` w |      K . 6AF ^ lw|    ( 7 AMV \ g r*      #/ @ JT c p{ 2BEM \ is y   7I`q         (7G V` o|   y cm    !7F Yg OuXix /=TQ     $5KQ mx    $36 j x      !- ? IT d q ~! &9L OY h u      )7F!b  * 1= AO X dq z  *2FYm 0 < V "c $      ! !! !9!M! b!(l!!hD-YOiwg"%6 caL>~l`#790+)I4nxuTz :qeRP*H_pm'=,y$ (.}|^o;j1A @t5&823G<J!BdNf\ [KCEWbU/{kQFX ]MVSvZrs? Options: -f Enable fullscreen mode -s Silence, disable all sound -dX Set debug level to X (default: %i) %c Start: %s %c+200 Points2 layers ScollerAdjust tower heightAdjust tower height:Alpha OptionsAssertion failure: %s BackBack to GameBlueBonusBroken doorwayChange robot typeCheck towerComplete ScrollerCongratulations! You are probably good enough to enter the highscore table!Create missionCut rowDEBUG MENUDEMODebug level is now %c. Decrease timeDelete rowDownEditor Key HelpElevator is blockedEnter tower time:ErrorExit is unreachableExpensive wavesExtra LifeExtra: ~t35010 X %3dFireFont alphaFullscreenGame OptionsGame Speed: %iGo to endGo to startGraphicsGreenHighScoresHighscoresHunt the FishIllegal debug level value, using default. Increase timeInsert rowLeftLevel EditorLifes: ~t3505000 X %3dLift middle stopLift top stopLives: Load towerLoad tower:Mission creationMove downMove leftMove page downMove page upMove rightMove upName the towerName the tower:Nameless TowerNebulousNoNo elevator stopNo exitNo opposing doorwayNo problems foundNo recorded demoNo starting stepNonreflecting wavesNot enough timeOKOptionsPassword: %sPassword: %sPaste rowPausePlay demoPlease enter your namePress firePress spacePut boxPut doorPut goalPut jumping ballPut jumping ball movingPut liftPut pillarPut robot left rightPut robot left right fastPut robot up downPut robot up down fastPut rolling ballPut slider leftPut slider rightPut spacePut stepPut vanisherQuitQuit GameRECRecord demoRedRedefine KeysReturn to GameRightRotate 180Save towerSave tower:Scores for %sScroller alphaSet tower colorSet tower timeShadowingShow this helpSimple wavesSoundsSprites alphaStart is blockedStatus on topTechnique: ~t35010 X %3dTest towerThanks for playing! This mission contains unknown building blocks. You probably need a new version of Tower Toppler. Do you want to continue?Time overTime: ~t35010 X %3dTower ColorTower changed, really loadTower changed, really quitTower check:Tower has no nameTower is too shortUnknown blockUpWheee!! Yesabortingcould not create fileempty to abortenter mission nameenter name ofkey: %s, char: %c, action: %i tower no %iProject-Id-Version: fi Report-Msgid-Bugs-To: POT-Creation-Date: 2012-12-22 12:03+0100 PO-Revision-Date: 2004-12-17 20:11+0200 Last-Translator: basse Language-Team: fi_FI Language: MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit X-Generator: KBabel 1.3.1 Komennot: -f Kokoruutu näyttö -s Äänetön, kaikki äänet vaimennettu -dX Aseta debug taso (oletus: %i) %c Aloita: %s %c+200 Pistettä2-tason taustaMuuta tornin korkeuttaMäärittele tornin korkeus:ErikoisefektitVahvistus virhe: %s TakaisinTakaisin peliinSininenBonusRikkinäinen oviVaihda robotin tyyppiäTarkita torniTäydellinen taustaOnneksi olkoon! Olet todennäköisesti tarpeeksi hyvä päästäksesi pistetaululle!Luo tehtäväPoista riviDEBUG VALIKKODEMODebug taso on nyt %c. Vähennä aikaaPoista riviAlasEditorin näppäinohjeetHissi on estettyAnna tornin aikaraja:VirheMaali on saavuttamattomissaHieno vesiYlimääräinen elämäExtra: ~t35010 X %3dAmmuTekstin pehmennysKokoruutuPeli Pelinopeus: %iSiirry loppuunAlkuunGrafiikkaVihreäPistetaulukkoPistetaulukkoMetsästä kalojaLaiton debug taso, otetaan oletustaso käyttöön. Lisää aikaaLisää riviVasemmalleTaso editoriElämiä: ~t35010 X %3dHissin keskiväli pysähdysHissin ylin pysähdysElämiä: Avaa torniAvaa torni:Tehtävän luontiSiirry alasSiirry vasemmalleSivu alasSivu ylösSiirry oikealleSiirry ylösNimeä torniTornin nimi:Nimetön TorniNebulousEiHissillä ei ole pysähdyspaikkaaEi maaliaEi vastapuolen oveaEi ongelmia löytynytEi nauhoitettua demoaEi aloitus askelmaaHeijastamaton vesiEi tarpeeksi aikaaOkAsetuksetSalasana: %sSalasana: %sLisää riviTaukoKatsele demoKirjoita nimesiPaina 'ammu'Paina välilyöntiäLisää laatikkoLisää oviLisää maaliLisää hyppivä palloLisää hyppivä liikkuva palloLisää hissiLisää pilariLisää vasen-oikea robottiLisää oikealle nopeasti robottiLisää ylös-alas robottiLisää alas-nopeasti robottiLisää palloLisää liuku vasemmalleLisää liuku oikealleLisää tyhjäLisää askelmaLisää katoavaLopetaLopeta peliRECNauhoita demoPunainenNäppäimetPalaa peliinOikealleKierrä 180°Tallenna torniTallenna torni:Pisteitä %sTaustan läpinäkyvyysAseta tornin väriAseta tornin aikarajoitusVarjostusNäytä tämä ohjeYksinkertainen vesiÄänetGrafiikan pehmennysAloitus on estettyTilanne ylhäälläTekniikka: ~t35010 X %3dTarkista torniKiitoksia pelaamisesta! Tämä tehtävä sisältää tuntemattomia palikoita. Luultavasti tarvitset uudemman version Tower Topplerista . Haluatko jatkaa?Aika loppuiAika: ~t35010 X %3dTornin väriTornia muutettu, avaatko varmastiTornia muutettu, lopetatko varmastiTornin tarkistus:Tornilla ei ole nimeäTorni on liian matalaTuntematon palaYlösJihuuu!! Kylläkeskeytetäänei voitu luoda tiedostoatyhjä keskeyttääanna tehtävän nimianna niminäppäin: %s, merkki: %c, toiminto: %i tornille nro %itoppler-1.1.6/po/Makevars0000644000175000017500000000207112065311456012242 00000000000000# Makefile variables for PO directory in any package using GNU gettext. # Usually the message domain is the same as the package name. DOMAIN = $(PACKAGE) # These two variables depend on the location of this directory. subdir = po top_builddir = .. # These options get passed to xgettext. XGETTEXT_OPTIONS = --keyword=_ --keyword=N_ --add-comments # This is the copyright holder that gets inserted into the header of the # $(DOMAIN).pot file. Set this to the copyright holder of the surrounding # package. (Note that the msgstr strings, extracted from the package's # sources, belong to the copyright holder of the package.) Translators are # expected to transfer the copyright for their translations to this person # or entity, or to disclaim their copyright. The empty string stands for # the public domain; in this case the translators are expected to disclaim # their copyright. COPYRIGHT_HOLDER = Andreas Rver # This is the list of locale categories, beyond LC_MESSAGES, for which the # message catalogs shall be used. It is usually empty. EXTRA_LOCALE_CATEGORIES = toppler-1.1.6/levelnames.txt0000644000175000017500000001002512065311456013022 00000000000000_("Mission 1") /* Tower name, you can translate freely */ _("Tower of eyes") /* Tower name, you can translate freely */ _("Realm of robots") /* Tower name, you can translate freely */ _("Trap of tricks") /* Tower name, you can translate freely */ _("Slippery slide") /* Tower name, you can translate freely */ _("Broken path") /* Tower name, you can translate freely */ _("Swimmers delight") /* Tower name, you can translate freely */ _("Nasty one") /* Tower name, you can translate freely */ _("Edge of doom") _("Mission 2") /* Tower name, you can translate freely */ _("Blink of the eye") /* Tower name, you can translate freely */ _("Robot's heaven") /* Tower name, you can translate freely */ _("Trick of traps") /* Tower name, you can translate freely */ _("No man's land") /* Tower name, you can translate freely */ _("Oh, *******!!") /* Tower name, you can translate freely */ _("Riddle of reason") /* Tower name, you can translate freely */ _("Maze of mistakes") /* Tower name, you can translate freely */ _("Last trump") /*Ball is the name of the autor (Clarence Ball) and should not be translated*/ _("Ball 1") /* Tower name, you can translate freely */ _("Run and don't stop") /* Tower name, you can translate freely */ _("Watch your step") /* Tower name, you can translate freely */ _("Short, but deadly") /* Tower name, you can translate freely */ _("The maddening") /* Tower name, you can translate freely */ _("Doom at every step") /* Tower name, you can translate freely */ _("Enemies everywhere") /* Tower name, you can translate freely */ _("You will loose") /* Tower name, you can translate freely */ _("Mind destroyer") /*Ball is the name of the autor (Clarence Ball) and should not be translated*/ _("Ball 2") /* Tower name, you can translate freely */ _("Mind Trap") /* Tower name, you can translate freely */ _("Breaking Tower") /* Tower name, you can translate freely */ _("Great Fall") /* Tower name, you can translate freely */ _("Tower of Intrigue") /* Tower name, you can translate freely */ _("Massacre") /* Tower name, you can translate freely */ _("Bouncing Murders") /* Tower name, you can translate freely */ _("Trial and error") /* Tower name, you can translate freely */ _("Tower of Pure Evil") /*Ball is the name of the autor (Clarence Ball) and should not be translated*/ _("Ball 3") /* Tower name, you can translate freely */ _("Annoying Tower") /* Tower name, you can translate freely */ _("Cave of Failure") /* Tower name, you can translate freely */ _("Dividing path") /* Tower name, you can translate freely */ _("No Way Out?") /* Tower name, you can translate freely */ _("Trap") /* Tower name, you can translate freely */ _("Tower of Mystery") /* Tower name, you can translate freely */ _("Slip ... and die") /* Tower name, you can translate freely */ _("Mission Impossible") _("ABC Towers") /* Tower name, you can translate freely */ _("Slices") /* Tower name, you can translate freely */ _("Corridors") /* Tower name, you can translate freely */ _("Higher Ground") /* Tower name, you can translate freely */ _("No Icing") /* Tower name, you can translate freely */ _("Three Layers") /* Tower name, you can translate freely */ _("Two Ways") /* Tower name, you can translate freely */ _("Spiral") /* Tower name, you can translate freely */ _("Skygazer") /* Mission name */ _("Challenge 1") /* Tower name, you can translate freely */ _("Difficult jumps!") /* Tower name, you can translate freely */ _("Washout") /* Tower name, you can translate freely */ _("Climbing and tricks") /* Tower name, you can translate freely */ _("Watch the robots") /* Tower name, you can translate freely */ _("Two Halves") /* Tower name, you can translate freely */ _("Turning up the heat") /* Tower name, you can translate freely */ _("Confusing") /* Tower name, you can translate freely */ _("Short but dangerous") /* Mission name */ _("Challenge 2") /* Tower name, you can translate freely */ _("Waves") /* Tower name, you can translate freely */ _("Dragon tower") /* Tower name, you can translate freely */ _("Hullabaloo") /* Tower name, you can translate freely */ _("Labyrinth") toppler-1.1.6/leveledit.h0000644000175000017500000000155012065311456012257 00000000000000/* Tower Toppler - Nebulus * Copyright (C) 2000-2012 Andreas Rver * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ /* * this modules contains the code for the level editor */ void le_edit(void); toppler-1.1.6/toppler.60000644000175000017500000000524012065311456011705 00000000000000.de Op .BR -\\$1 .. .TH TOPPLER 6 .SH NAME toppler - clone of the old "Nebulous" game .SH SYNOPSIS .B toppler [-f] [-h] [-s] [-d\fINUM\fP ] .SH DESCRIPTION This manual page documents briefly the .B toppler command. .br The goal of the game is to reach the target door of each of the 8 towers in currently 2 missions with this little green animal. This door is usually at the very top of the tower. .br But finding the way by using elevators and walking trough a maze of doors and platforms is not the only problem you have to solve. There are a bunch of other creatures living on the tower that will hinder you to reach your target by pushing you over the edge of the platforms. .br The only weapon of defence you have is to throw a little snowball. But most of the other creatures just don't care about this. So you must avoid them. .br A little submarine brings you from one tower to the next. On this way you have the chance to get some bonus points by catching fish. All you have to do is to catch a fish in a bubble with your torpedo and then collect the fish. .br .SH CONTROLS In the menu you can select the mission you want to play next with the left and right cursor keys. Press space or return on the start menu item to start the game. .br The animal is controlled by the cursor keys and space (or return). .B Left and .B right make the animal walk. .B Up and .B down make the elevators move if you are on one. (The elevator platforms are a little bit smaller than the normal platforms.) If you are in front of a door press up to enter it. Pressing the .B space key will either throw a snowball if you are standing still or make the animal jump if you are walking. .br In the level designer, press .B F1 or .B h for the online help. .br .PP .SH OPTIONS The program understands the following command line options. .TP .B \-f Starts the game in fullscreen mode. But be careful! If the game crashes it doesn't restore the original resolution, it stays in 640x480 pixel mode. .TP .B \-h Display short usage information and exit. .TP .B \-s Makes the game silent. If you don't have a soundcard or for another reason get an "can't open audio" error try this option. .TP .B \-d\fINUM\fP Sets the debugging level; \fINUM\fP is between 0 and 9, and the higher it is, the more information toppler will print out to the console. (The default debugging level is 0.) .SH AUTHOR Toppler was written by Andreas R\(:over . Later Pasi Kallinen contributed a lot of code. .br This manual page was written by Ben Bell for the Debian GNU/Linux system (but may be used by others). It was revised by Dylan Thurston , and by Bill Allombert . toppler-1.1.6/decl.cc0000644000175000017500000001773112065311456011357 00000000000000/* Tower Toppler - Nebulus * Copyright (C) 2000-2012 Andreas Rver * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #include "decl.h" #include "configuration.h" #include #include #include #include #include #include #ifndef WIN32 #include #endif static bool wait_overflow = false; /* Not read from config file */ int curr_scr_update_speed = MENU_DCLSPEED; int dcl_update_speed(int spd) { int tmp = curr_scr_update_speed; curr_scr_update_speed = spd; return tmp; } void dcl_wait(void) { static Uint32 last; if (SDL_GetTicks() >= last + (Uint32)(55-(curr_scr_update_speed*5))) { wait_overflow = true; last = SDL_GetTicks(); return; } wait_overflow = false; while ((SDL_GetTicks() - last) < (Uint32)(55-(curr_scr_update_speed*5)) ) SDL_Delay(2); last = SDL_GetTicks(); } bool dcl_wait_overflow(void) { return wait_overflow; } static int current_debuglevel; void dcl_setdebuglevel(int level) { current_debuglevel = level; } void debugprintf(int lvl, const char *fmt, ...) { if (lvl <= current_debuglevel) { va_list args; va_start(args, fmt); vprintf(fmt, args); va_end(args); } } /* returns true, if file exists, this is not the optimal way to do this. it would be better to open the dir the file is supposed to be in and look there but this is not really portable so this */ bool dcl_fileexists(const char *n) { FILE *f = fopen(n, "r"); if (f) { fclose(f); return true; } else return false; } char * homedir() { #ifndef WIN32 return getenv("HOME"); #else return "./"; #endif } static char * acat(const char *a, const char *b) { size_t len = strlen(a)+strlen(b)+2; char *s = (char*)malloc(len); snprintf(s, len-1,"%s%s",a,b); return s; } /* checks if home/.toppler exists and creates it, if not */ static void checkdir(void) { #ifndef WIN32 char *n = acat(homedir(),"/.toppler"); DIR *d = opendir(n); if (!d) { mkdir(n, S_IRWXU); } closedir(d); free(n); #endif } FILE *open_data_file(const char *name) { #ifndef WIN32 FILE *f = NULL; // look into actual directory if (dcl_fileexists(name)) return fopen(name, "rb"); // look into the data dir char *n = acat(TOP_DATADIR"/", name); if (dcl_fileexists(n)) f = fopen(n, "rb"); free(n); return f; #else if (dcl_fileexists(name)) return fopen(name, "rb"); return NULL; #endif } bool get_data_file_path(const char * name, char * f, int len) { #ifndef WIN32 // look into actual directory if (dcl_fileexists(name)) { snprintf(f, len, "%s", name); return true; } // look into the data dir char *n = acat(TOP_DATADIR"/", name); if (dcl_fileexists(n)) { snprintf(f, len, "%s", n); free(n); return true; } free(n); return false; #else if (dcl_fileexists(name)) { snprintf(f, len, name); return true; } return false; #endif } static char * acat3(const char *a, const char *b, const char *c) { size_t len = strlen(a)+strlen(b)+strlen(c)+2; char *s = (char*)malloc(len); snprintf(s, len-1,"%s%s%s",a,b,c); return s; } static char * topplername(const char *name) { #ifndef WIN32 return acat3(homedir(),"/.toppler/", name); #else return strdup(name); #endif } FILE *open_local_config_file(const char *name) { FILE *f = NULL; checkdir(); char *n = topplername(name); if (dcl_fileexists(n)) f = fopen(n, "r+"); free(n); return f; } FILE *create_local_config_file(const char *name) { checkdir(); char *n = topplername(name); FILE *f = fopen(n, "wb+"); free(n); return f; } /* used for tower and mission saving */ FILE *open_local_data_file(const char *name) { checkdir(); char *n = topplername(name); FILE *f = fopen(n, "rb"); free(n); return f; } FILE *create_local_data_file(const char *name) { checkdir(); char *n = topplername(name); FILE * f = fopen(n, "wb+"); free(n); return f; } static int sort_by_name(const void *a, const void *b) { return(strcmp((*((struct dirent **)a))->d_name, ((*(struct dirent **)b))->d_name)); } int alpha_scandir(const char *dir, struct dirent ***namelist, int (*select)(const struct dirent *)) { DIR *d; struct dirent *entry; int i = 0; size_t entrysize; if ((d = opendir(dir)) == NULL) return(-1); *namelist = NULL; while ((entry = readdir(d)) != NULL) { if (select == NULL || (select != NULL && (*select)(entry))) { *namelist = (struct dirent **)realloc((void *)(*namelist), (size_t)((i + 1) * sizeof(struct dirent *))); if (*namelist == NULL) return(-1); entrysize = sizeof(struct dirent) - sizeof(entry->d_name) + strlen(entry->d_name) + 1; (*namelist)[i] = (struct dirent *)malloc(entrysize); if ((*namelist)[i] == NULL) return(-1); memcpy((*namelist)[i], entry, entrysize); i++; } } if (closedir(d)) return(-1); if (i == 0) return(-1); qsort((void *)(*namelist), (size_t)i, sizeof(struct dirent *), sort_by_name); return(i); } #ifdef WIN32 static int utf8_mbtowc (void * conv, wchar_t *pwc, const unsigned char *s, int n) { unsigned char c = s[0]; if (c < 0x80) { *pwc = c; return 1; } else if (c < 0xc2) { return -1; } else if (c < 0xe0) { if (n < 2) return -2; if (!((s[1] ^ 0x80) < 0x40)) return -1; *pwc = ((wchar_t) (c & 0x1f) << 6) | (wchar_t) (s[1] ^ 0x80); return 2; } else if (c < 0xf0) { if (n < 3) return -2; if (!((s[1] ^ 0x80) < 0x40 && (s[2] ^ 0x80) < 0x40 && (c >= 0xe1 || s[1] >= 0xa0))) return -1; *pwc = ((wchar_t) (c & 0x0f) << 12) | ((wchar_t) (s[1] ^ 0x80) << 6) | (wchar_t) (s[2] ^ 0x80); return 3; } else if (c < 0xf8 && sizeof(wchar_t)*8 >= 32) { if (n < 4) return -2; if (!((s[1] ^ 0x80) < 0x40 && (s[2] ^ 0x80) < 0x40 && (s[3] ^ 0x80) < 0x40 && (c >= 0xf1 || s[1] >= 0x90))) return -1; *pwc = ((wchar_t) (c & 0x07) << 18) | ((wchar_t) (s[1] ^ 0x80) << 12) | ((wchar_t) (s[2] ^ 0x80) << 6) | (wchar_t) (s[3] ^ 0x80); return 4; } else if (c < 0xfc && sizeof(wchar_t)*8 >= 32) { if (n < 5) return -2; if (!((s[1] ^ 0x80) < 0x40 && (s[2] ^ 0x80) < 0x40 && (s[3] ^ 0x80) < 0x40 && (s[4] ^ 0x80) < 0x40 && (c >= 0xf9 || s[1] >= 0x88))) return -1; *pwc = ((wchar_t) (c & 0x03) << 24) | ((wchar_t) (s[1] ^ 0x80) << 18) | ((wchar_t) (s[2] ^ 0x80) << 12) | ((wchar_t) (s[3] ^ 0x80) << 6) | (wchar_t) (s[4] ^ 0x80); return 5; } else if (c < 0xfe && sizeof(wchar_t)*8 >= 32) { if (n < 6) return -2; if (!((s[1] ^ 0x80) < 0x40 && (s[2] ^ 0x80) < 0x40 && (s[3] ^ 0x80) < 0x40 && (s[4] ^ 0x80) < 0x40 && (s[5] ^ 0x80) < 0x40 && (c >= 0xfd || s[1] >= 0x84))) return -1; *pwc = ((wchar_t) (c & 0x01) << 30) | ((wchar_t) (s[1] ^ 0x80) << 24) | ((wchar_t) (s[2] ^ 0x80) << 18) | ((wchar_t) (s[3] ^ 0x80) << 12) | ((wchar_t) (s[4] ^ 0x80) << 6) | (wchar_t) (s[5] ^ 0x80); return 6; } else return -1; } size_t mbrtowc (wchar_t * out, const char *s, int n, mbstate_t * st) { return utf8_mbtowc(0, out, (const unsigned char *)s, n); } #endif toppler-1.1.6/qnxicon.c0000644000175000017500000005700312065311456011760 00000000000000#ifdef __QNXNTO__ /* This file was autogenerated by IconGen v1.2 */ /* Please do not edit this file. */ struct PhABResource { unsigned long rescount; unsigned char resname[48+4]; unsigned long resdisp; unsigned long ressize; unsigned long resmodtime; unsigned char icondata[4217]; } icon __attribute__((section("QNX_PhAB"))) = { .rescount=1L, .resname="Icon.wgti", .resdisp=0x44L, .ressize=4215, .resmodtime=0x42090C13L, .icondata= { 0x50,0x68,0x41,0x42,0x32,0x30,0x33,0x2E,0x30,0x31,0x0A,0x50, 0x74,0x49,0x63,0x6F,0x6E,0x0A,0x31,0x0A,0x49,0x63,0x6F,0x6E, 0x0A,0x31,0x30,0x30,0x35,0x0A,0x64,0x69,0x6D,0x0A,0x31,0x33, 0x34,0x2C,0x37,0x32,0x0A,0x30,0x0A,0x50,0x74,0x4C,0x61,0x62, 0x65,0x6C,0x0A,0x32,0x0A,0x4C,0x49,0x63,0x6F,0x6E,0x0A,0x33, 0x30,0x31,0x31,0x0A,0x73,0x74,0x72,0x69,0x6E,0x67,0x0A,0x4C, 0x49,0x63,0x6F,0x6E,0x0A,0x31,0x30,0x30,0x37,0x0A,0x70,0x6F, 0x73,0x0A,0x31,0x35,0x2C,0x31,0x30,0x0A,0x33,0x30,0x30,0x33, 0x0A,0x6E,0x75,0x6D,0x65,0x72,0x69,0x63,0x0A,0x34,0x0A,0x33, 0x30,0x30,0x31,0x0A,0x70,0x69,0x78,0x6D,0x61,0x70,0x0A,0x10, 0x00,0x00,0x00,0x92,0xC3,0xC8,0x05,0x30,0x00,0x00,0x00,0x2D, 0x00,0x2D,0x00,0x60,0x96,0x79,0x1D,0xCE,0x00,0x00,0x00,0x00, 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00000000000000Name: toppler Version: 1.1.6 Release: 1 URL: http://toppler.sourceforge.net/ License: GPL Group: Amusements/Games BuildRoot: %{_tmppath}/%{name}-root Requires: SDL >= 1.2.2, SDL_mixer >= 1.2.2, zlib, libstdc++ BuildRequires: SDL-devel >= 1.2.2 AutoReqProv: no Source0: %{name}-%{version}.tar.gz #Patch0: %{name}-%{version}-patch0.diff.gz #Patch1: %{name}-%{version}-patch1.diff.gz Summary: Tower Toppler %description Reimplementation of the old game (aka Nebulous). In the game you have to climb a tower with lots of strange inhabitants that try to push you down. Your only defence is a snowball you can throw and your skill to avoid these beings. %prep %setup -q #%patch0 -p1 #%patch1 -p1 %build %configure --program-prefix= --localstatedir=/var %{__make} %install rm -rf $RPM_BUILD_ROOT %makeinstall %clean rm -rf $RPM_BUILD_ROOT %files %defattr(-,root,root) %{_bindir}/* %{_datadir}/* %{_localstatedir}/* %changelog * Sun Oct 6 2002 Chong Kai Xiong - Initial build. %post chgrp games /usr/bin/toppler chmod 2755 /usr/bin/toppler chgrp games /var/toppler/toppler.hsc chmod 0664 /var/toppler/toppler.hsc toppler-1.1.6/config.guess0000755000175000017500000013030512034302117012440 00000000000000#! /bin/sh # Attempt to guess a canonical system name. # Copyright (C) 1992, 1993, 1994, 1995, 1996, 1997, 1998, 1999, # 2000, 2001, 2002, 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2010, # 2011, 2012 Free Software Foundation, Inc. timestamp='2012-08-14' # This file is free software; you can redistribute it and/or modify it # under the terms of the GNU General Public License as published by # the Free Software Foundation; either version 2 of the License, or # (at your option) any later version. # # This program is distributed in the hope that it will be useful, but # WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU # General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program; if not, see . # # As a special exception to the GNU General Public License, if you # distribute this file as part of a program that contains a # configuration script generated by Autoconf, you may include it under # the same distribution terms that you use for the rest of that program. # Originally written by Per Bothner. Please send patches (context # diff format) to and include a ChangeLog # entry. # # This script attempts to guess a canonical system name similar to # config.sub. If it succeeds, it prints the system name on stdout, and # exits with 0. Otherwise, it exits with 1. # # You can get the latest version of this script from: # http://git.savannah.gnu.org/gitweb/?p=config.git;a=blob_plain;f=config.guess;hb=HEAD me=`echo "$0" | sed -e 's,.*/,,'` usage="\ Usage: $0 [OPTION] Output the configuration name of the system \`$me' is run on. Operation modes: -h, --help print this help, then exit -t, --time-stamp print date of last modification, then exit -v, --version print version number, then exit Report bugs and patches to ." version="\ GNU config.guess ($timestamp) Originally written by Per Bothner. Copyright (C) 1992, 1993, 1994, 1995, 1996, 1997, 1998, 1999, 2000, 2001, 2002, 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2010, 2011, 2012 Free Software Foundation, Inc. This is free software; see the source for copying conditions. There is NO warranty; not even for MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE." help=" Try \`$me --help' for more information." # Parse command line while test $# -gt 0 ; do case $1 in --time-stamp | --time* | -t ) echo "$timestamp" ; exit ;; --version | -v ) echo "$version" ; exit ;; --help | --h* | -h ) echo "$usage"; exit ;; -- ) # Stop option processing shift; break ;; - ) # Use stdin as input. break ;; -* ) echo "$me: invalid option $1$help" >&2 exit 1 ;; * ) break ;; esac done if test $# != 0; then echo "$me: too many arguments$help" >&2 exit 1 fi trap 'exit 1' 1 2 15 # CC_FOR_BUILD -- compiler used by this script. Note that the use of a # compiler to aid in system detection is discouraged as it requires # temporary files to be created and, as you can see below, it is a # headache to deal with in a portable fashion. # Historically, `CC_FOR_BUILD' used to be named `HOST_CC'. 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However, they do not need # kernel version information, so it can be replaced with a # suitable tag, in the style of linux-gnu. case "${UNAME_VERSION}" in Debian*) release='-gnu' ;; *) release=`echo ${UNAME_RELEASE}|sed -e 's/[-_].*/\./'` ;; esac # Since CPU_TYPE-MANUFACTURER-KERNEL-OPERATING_SYSTEM: # contains redundant information, the shorter form: # CPU_TYPE-MANUFACTURER-OPERATING_SYSTEM is used. echo "${machine}-${os}${release}" exit ;; *:Bitrig:*:*) UNAME_MACHINE_ARCH=`arch | sed 's/Bitrig.//'` echo ${UNAME_MACHINE_ARCH}-unknown-bitrig${UNAME_RELEASE} exit ;; *:OpenBSD:*:*) UNAME_MACHINE_ARCH=`arch | sed 's/OpenBSD.//'` echo ${UNAME_MACHINE_ARCH}-unknown-openbsd${UNAME_RELEASE} exit ;; *:ekkoBSD:*:*) echo ${UNAME_MACHINE}-unknown-ekkobsd${UNAME_RELEASE} exit ;; *:SolidBSD:*:*) echo ${UNAME_MACHINE}-unknown-solidbsd${UNAME_RELEASE} exit ;; macppc:MirBSD:*:*) echo powerpc-unknown-mirbsd${UNAME_RELEASE} exit ;; *:MirBSD:*:*) echo ${UNAME_MACHINE}-unknown-mirbsd${UNAME_RELEASE} exit ;; alpha:OSF1:*:*) case $UNAME_RELEASE in *4.0) UNAME_RELEASE=`/usr/sbin/sizer -v | awk '{print $3}'` ;; *5.*) UNAME_RELEASE=`/usr/sbin/sizer -v | awk '{print $4}'` ;; esac # According to Compaq, /usr/sbin/psrinfo has been available on # OSF/1 and Tru64 systems produced since 1995. I hope that # covers most systems running today. This code pipes the CPU # types through head -n 1, so we only detect the type of CPU 0. ALPHA_CPU_TYPE=`/usr/sbin/psrinfo -v | sed -n -e 's/^ The alpha \(.*\) processor.*$/\1/p' | head -n 1` case "$ALPHA_CPU_TYPE" in "EV4 (21064)") UNAME_MACHINE="alpha" ;; "EV4.5 (21064)") UNAME_MACHINE="alpha" ;; "LCA4 (21066/21068)") UNAME_MACHINE="alpha" ;; "EV5 (21164)") UNAME_MACHINE="alphaev5" ;; "EV5.6 (21164A)") UNAME_MACHINE="alphaev56" ;; "EV5.6 (21164PC)") UNAME_MACHINE="alphapca56" ;; "EV5.7 (21164PC)") UNAME_MACHINE="alphapca57" ;; "EV6 (21264)") UNAME_MACHINE="alphaev6" ;; "EV6.7 (21264A)") UNAME_MACHINE="alphaev67" ;; "EV6.8CB (21264C)") UNAME_MACHINE="alphaev68" ;; "EV6.8AL (21264B)") UNAME_MACHINE="alphaev68" ;; "EV6.8CX (21264D)") UNAME_MACHINE="alphaev68" ;; "EV6.9A (21264/EV69A)") UNAME_MACHINE="alphaev69" ;; "EV7 (21364)") UNAME_MACHINE="alphaev7" ;; "EV7.9 (21364A)") UNAME_MACHINE="alphaev79" ;; esac # A Pn.n version is a patched version. # A Vn.n version is a released version. # A Tn.n version is a released field test version. # A Xn.n version is an unreleased experimental baselevel. # 1.2 uses "1.2" for uname -r. echo ${UNAME_MACHINE}-dec-osf`echo ${UNAME_RELEASE} | sed -e 's/^[PVTX]//' | tr 'ABCDEFGHIJKLMNOPQRSTUVWXYZ' 'abcdefghijklmnopqrstuvwxyz'` # Reset EXIT trap before exiting to avoid spurious non-zero exit code. exitcode=$? trap '' 0 exit $exitcode ;; Alpha\ *:Windows_NT*:*) # How do we know it's Interix rather than the generic POSIX subsystem? # Should we change UNAME_MACHINE based on the output of uname instead # of the specific Alpha model? echo alpha-pc-interix exit ;; 21064:Windows_NT:50:3) echo alpha-dec-winnt3.5 exit ;; Amiga*:UNIX_System_V:4.0:*) echo m68k-unknown-sysv4 exit ;; *:[Aa]miga[Oo][Ss]:*:*) echo ${UNAME_MACHINE}-unknown-amigaos exit ;; *:[Mm]orph[Oo][Ss]:*:*) echo ${UNAME_MACHINE}-unknown-morphos exit ;; *:OS/390:*:*) echo i370-ibm-openedition exit ;; *:z/VM:*:*) echo s390-ibm-zvmoe exit ;; *:OS400:*:*) echo powerpc-ibm-os400 exit ;; arm:RISC*:1.[012]*:*|arm:riscix:1.[012]*:*) echo arm-acorn-riscix${UNAME_RELEASE} exit ;; arm:riscos:*:*|arm:RISCOS:*:*) echo arm-unknown-riscos exit ;; SR2?01:HI-UX/MPP:*:* | SR8000:HI-UX/MPP:*:*) echo hppa1.1-hitachi-hiuxmpp exit ;; Pyramid*:OSx*:*:* | MIS*:OSx*:*:* | MIS*:SMP_DC-OSx*:*:*) # akee@wpdis03.wpafb.af.mil (Earle F. Ake) contributed MIS and NILE. if test "`(/bin/universe) 2>/dev/null`" = att ; then echo pyramid-pyramid-sysv3 else echo pyramid-pyramid-bsd fi exit ;; NILE*:*:*:dcosx) echo pyramid-pyramid-svr4 exit ;; DRS?6000:unix:4.0:6*) echo sparc-icl-nx6 exit ;; DRS?6000:UNIX_SV:4.2*:7* | DRS?6000:isis:4.2*:7*) case `/usr/bin/uname -p` in sparc) echo sparc-icl-nx7; exit ;; esac ;; s390x:SunOS:*:*) echo ${UNAME_MACHINE}-ibm-solaris2`echo ${UNAME_RELEASE}|sed -e 's/[^.]*//'` exit ;; sun4H:SunOS:5.*:*) echo sparc-hal-solaris2`echo ${UNAME_RELEASE}|sed -e 's/[^.]*//'` exit ;; sun4*:SunOS:5.*:* | tadpole*:SunOS:5.*:*) echo sparc-sun-solaris2`echo ${UNAME_RELEASE}|sed -e 's/[^.]*//'` exit ;; i86pc:AuroraUX:5.*:* | i86xen:AuroraUX:5.*:*) echo i386-pc-auroraux${UNAME_RELEASE} exit ;; i86pc:SunOS:5.*:* | i86xen:SunOS:5.*:*) eval $set_cc_for_build SUN_ARCH="i386" # If there is a compiler, see if it is configured for 64-bit objects. # Note that the Sun cc does not turn __LP64__ into 1 like gcc does. # This test works for both compilers. if [ "$CC_FOR_BUILD" != 'no_compiler_found' ]; then if (echo '#ifdef __amd64'; echo IS_64BIT_ARCH; echo '#endif') | \ (CCOPTS= $CC_FOR_BUILD -E - 2>/dev/null) | \ grep IS_64BIT_ARCH >/dev/null then SUN_ARCH="x86_64" fi fi echo ${SUN_ARCH}-pc-solaris2`echo ${UNAME_RELEASE}|sed -e 's/[^.]*//'` exit ;; sun4*:SunOS:6*:*) # According to config.sub, this is the proper way to canonicalize # SunOS6. Hard to guess exactly what SunOS6 will be like, but # it's likely to be more like Solaris than SunOS4. echo sparc-sun-solaris3`echo ${UNAME_RELEASE}|sed -e 's/[^.]*//'` exit ;; sun4*:SunOS:*:*) case "`/usr/bin/arch -k`" in Series*|S4*) UNAME_RELEASE=`uname -v` ;; esac # Japanese Language versions have a version number like `4.1.3-JL'. echo sparc-sun-sunos`echo ${UNAME_RELEASE}|sed -e 's/-/_/'` exit ;; sun3*:SunOS:*:*) echo m68k-sun-sunos${UNAME_RELEASE} exit ;; sun*:*:4.2BSD:*) UNAME_RELEASE=`(sed 1q /etc/motd | awk '{print substr($5,1,3)}') 2>/dev/null` test "x${UNAME_RELEASE}" = "x" && UNAME_RELEASE=3 case "`/bin/arch`" in sun3) echo m68k-sun-sunos${UNAME_RELEASE} ;; sun4) echo sparc-sun-sunos${UNAME_RELEASE} ;; esac exit ;; aushp:SunOS:*:*) echo sparc-auspex-sunos${UNAME_RELEASE} exit ;; # The situation for MiNT is a little confusing. The machine name # can be virtually everything (everything which is not # "atarist" or "atariste" at least should have a processor # > m68000). The system name ranges from "MiNT" over "FreeMiNT" # to the lowercase version "mint" (or "freemint"). Finally # the system name "TOS" denotes a system which is actually not # MiNT. But MiNT is downward compatible to TOS, so this should # be no problem. atarist[e]:*MiNT:*:* | atarist[e]:*mint:*:* | atarist[e]:*TOS:*:*) echo m68k-atari-mint${UNAME_RELEASE} exit ;; atari*:*MiNT:*:* | atari*:*mint:*:* | atarist[e]:*TOS:*:*) echo m68k-atari-mint${UNAME_RELEASE} exit ;; *falcon*:*MiNT:*:* | *falcon*:*mint:*:* | *falcon*:*TOS:*:*) echo m68k-atari-mint${UNAME_RELEASE} exit ;; milan*:*MiNT:*:* | milan*:*mint:*:* | *milan*:*TOS:*:*) echo m68k-milan-mint${UNAME_RELEASE} exit ;; hades*:*MiNT:*:* | hades*:*mint:*:* | *hades*:*TOS:*:*) echo m68k-hades-mint${UNAME_RELEASE} exit ;; *:*MiNT:*:* | *:*mint:*:* | *:*TOS:*:*) echo m68k-unknown-mint${UNAME_RELEASE} exit ;; m68k:machten:*:*) echo m68k-apple-machten${UNAME_RELEASE} exit ;; powerpc:machten:*:*) echo powerpc-apple-machten${UNAME_RELEASE} exit ;; RISC*:Mach:*:*) echo mips-dec-mach_bsd4.3 exit ;; RISC*:ULTRIX:*:*) echo mips-dec-ultrix${UNAME_RELEASE} exit ;; VAX*:ULTRIX*:*:*) echo vax-dec-ultrix${UNAME_RELEASE} exit ;; 2020:CLIX:*:* | 2430:CLIX:*:*) echo clipper-intergraph-clix${UNAME_RELEASE} exit ;; mips:*:*:UMIPS | mips:*:*:RISCos) eval $set_cc_for_build sed 's/^ //' << EOF >$dummy.c #ifdef __cplusplus #include /* for printf() prototype */ int main (int argc, char *argv[]) { #else int main (argc, argv) int argc; char *argv[]; { #endif #if defined (host_mips) && defined (MIPSEB) #if defined (SYSTYPE_SYSV) printf ("mips-mips-riscos%ssysv\n", argv[1]); exit (0); #endif #if defined (SYSTYPE_SVR4) printf ("mips-mips-riscos%ssvr4\n", argv[1]); exit (0); #endif #if defined (SYSTYPE_BSD43) || defined(SYSTYPE_BSD) printf ("mips-mips-riscos%sbsd\n", argv[1]); exit (0); #endif #endif exit (-1); } EOF $CC_FOR_BUILD -o $dummy $dummy.c && dummyarg=`echo "${UNAME_RELEASE}" | sed -n 's/\([0-9]*\).*/\1/p'` && SYSTEM_NAME=`$dummy $dummyarg` && { echo "$SYSTEM_NAME"; exit; } echo mips-mips-riscos${UNAME_RELEASE} exit ;; Motorola:PowerMAX_OS:*:*) echo powerpc-motorola-powermax exit ;; Motorola:*:4.3:PL8-*) echo powerpc-harris-powermax exit ;; Night_Hawk:*:*:PowerMAX_OS | Synergy:PowerMAX_OS:*:*) echo powerpc-harris-powermax exit ;; Night_Hawk:Power_UNIX:*:*) echo powerpc-harris-powerunix exit ;; m88k:CX/UX:7*:*) echo m88k-harris-cxux7 exit ;; m88k:*:4*:R4*) echo m88k-motorola-sysv4 exit ;; m88k:*:3*:R3*) echo m88k-motorola-sysv3 exit ;; AViiON:dgux:*:*) # DG/UX returns AViiON for all architectures UNAME_PROCESSOR=`/usr/bin/uname -p` if [ $UNAME_PROCESSOR = mc88100 ] || [ $UNAME_PROCESSOR = mc88110 ] then if [ ${TARGET_BINARY_INTERFACE}x = m88kdguxelfx ] || \ [ ${TARGET_BINARY_INTERFACE}x = x ] then echo m88k-dg-dgux${UNAME_RELEASE} else echo m88k-dg-dguxbcs${UNAME_RELEASE} fi else echo i586-dg-dgux${UNAME_RELEASE} fi exit ;; M88*:DolphinOS:*:*) # DolphinOS (SVR3) echo m88k-dolphin-sysv3 exit ;; M88*:*:R3*:*) # Delta 88k system running SVR3 echo m88k-motorola-sysv3 exit ;; XD88*:*:*:*) # Tektronix XD88 system running UTekV (SVR3) echo m88k-tektronix-sysv3 exit ;; Tek43[0-9][0-9]:UTek:*:*) # Tektronix 4300 system running UTek (BSD) echo m68k-tektronix-bsd exit ;; *:IRIX*:*:*) echo mips-sgi-irix`echo ${UNAME_RELEASE}|sed -e 's/-/_/g'` exit ;; ????????:AIX?:[12].1:2) # AIX 2.2.1 or AIX 2.1.1 is RT/PC AIX. echo romp-ibm-aix # uname -m gives an 8 hex-code CPU id exit ;; # Note that: echo "'`uname -s`'" gives 'AIX ' i*86:AIX:*:*) echo i386-ibm-aix exit ;; ia64:AIX:*:*) if [ -x /usr/bin/oslevel ] ; then IBM_REV=`/usr/bin/oslevel` else IBM_REV=${UNAME_VERSION}.${UNAME_RELEASE} fi echo ${UNAME_MACHINE}-ibm-aix${IBM_REV} exit ;; *:AIX:2:3) if grep bos325 /usr/include/stdio.h >/dev/null 2>&1; then eval $set_cc_for_build sed 's/^ //' << EOF >$dummy.c #include main() { if (!__power_pc()) exit(1); puts("powerpc-ibm-aix3.2.5"); exit(0); } EOF if $CC_FOR_BUILD -o $dummy $dummy.c && SYSTEM_NAME=`$dummy` then echo "$SYSTEM_NAME" else echo rs6000-ibm-aix3.2.5 fi elif grep bos324 /usr/include/stdio.h >/dev/null 2>&1; then echo rs6000-ibm-aix3.2.4 else echo rs6000-ibm-aix3.2 fi exit ;; *:AIX:*:[4567]) IBM_CPU_ID=`/usr/sbin/lsdev -C -c processor -S available | sed 1q | awk '{ print $1 }'` if /usr/sbin/lsattr -El ${IBM_CPU_ID} | grep ' POWER' >/dev/null 2>&1; then IBM_ARCH=rs6000 else IBM_ARCH=powerpc fi if [ -x /usr/bin/oslevel ] ; then IBM_REV=`/usr/bin/oslevel` else IBM_REV=${UNAME_VERSION}.${UNAME_RELEASE} fi echo ${IBM_ARCH}-ibm-aix${IBM_REV} exit ;; *:AIX:*:*) echo rs6000-ibm-aix exit ;; ibmrt:4.4BSD:*|romp-ibm:BSD:*) echo romp-ibm-bsd4.4 exit ;; ibmrt:*BSD:*|romp-ibm:BSD:*) # covers RT/PC BSD and echo romp-ibm-bsd${UNAME_RELEASE} # 4.3 with uname added to exit ;; # report: romp-ibm BSD 4.3 *:BOSX:*:*) echo rs6000-bull-bosx exit ;; DPX/2?00:B.O.S.:*:*) echo m68k-bull-sysv3 exit ;; 9000/[34]??:4.3bsd:1.*:*) echo m68k-hp-bsd exit ;; hp300:4.4BSD:*:* | 9000/[34]??:4.3bsd:2.*:*) echo m68k-hp-bsd4.4 exit ;; 9000/[34678]??:HP-UX:*:*) HPUX_REV=`echo ${UNAME_RELEASE}|sed -e 's/[^.]*.[0B]*//'` case "${UNAME_MACHINE}" in 9000/31? ) HP_ARCH=m68000 ;; 9000/[34]?? ) HP_ARCH=m68k ;; 9000/[678][0-9][0-9]) if [ -x /usr/bin/getconf ]; then sc_cpu_version=`/usr/bin/getconf SC_CPU_VERSION 2>/dev/null` sc_kernel_bits=`/usr/bin/getconf SC_KERNEL_BITS 2>/dev/null` case "${sc_cpu_version}" in 523) HP_ARCH="hppa1.0" ;; # CPU_PA_RISC1_0 528) HP_ARCH="hppa1.1" ;; # CPU_PA_RISC1_1 532) # CPU_PA_RISC2_0 case "${sc_kernel_bits}" in 32) HP_ARCH="hppa2.0n" ;; 64) HP_ARCH="hppa2.0w" ;; '') HP_ARCH="hppa2.0" ;; # HP-UX 10.20 esac ;; esac fi if [ "${HP_ARCH}" = "" ]; then eval $set_cc_for_build sed 's/^ //' << EOF >$dummy.c #define _HPUX_SOURCE #include #include int main () { #if defined(_SC_KERNEL_BITS) long bits = sysconf(_SC_KERNEL_BITS); #endif long cpu = sysconf (_SC_CPU_VERSION); switch (cpu) { case CPU_PA_RISC1_0: puts ("hppa1.0"); break; case CPU_PA_RISC1_1: puts ("hppa1.1"); break; case CPU_PA_RISC2_0: #if defined(_SC_KERNEL_BITS) switch (bits) { case 64: puts ("hppa2.0w"); break; case 32: puts ("hppa2.0n"); break; default: puts ("hppa2.0"); break; } break; #else /* !defined(_SC_KERNEL_BITS) */ puts ("hppa2.0"); break; #endif default: puts ("hppa1.0"); break; } exit (0); } EOF (CCOPTS= $CC_FOR_BUILD -o $dummy $dummy.c 2>/dev/null) && HP_ARCH=`$dummy` test -z "$HP_ARCH" && HP_ARCH=hppa fi ;; esac if [ ${HP_ARCH} = "hppa2.0w" ] then eval $set_cc_for_build # hppa2.0w-hp-hpux* has a 64-bit kernel and a compiler generating # 32-bit code. hppa64-hp-hpux* has the same kernel and a compiler # generating 64-bit code. GNU and HP use different nomenclature: # # $ CC_FOR_BUILD=cc ./config.guess # => hppa2.0w-hp-hpux11.23 # $ CC_FOR_BUILD="cc +DA2.0w" ./config.guess # => hppa64-hp-hpux11.23 if echo __LP64__ | (CCOPTS= $CC_FOR_BUILD -E - 2>/dev/null) | grep -q __LP64__ then HP_ARCH="hppa2.0w" else HP_ARCH="hppa64" fi fi echo ${HP_ARCH}-hp-hpux${HPUX_REV} exit ;; ia64:HP-UX:*:*) HPUX_REV=`echo ${UNAME_RELEASE}|sed -e 's/[^.]*.[0B]*//'` echo ia64-hp-hpux${HPUX_REV} exit ;; 3050*:HI-UX:*:*) eval $set_cc_for_build sed 's/^ //' << EOF >$dummy.c #include int main () { long cpu = sysconf (_SC_CPU_VERSION); /* The order matters, because CPU_IS_HP_MC68K erroneously returns true for CPU_PA_RISC1_0. CPU_IS_PA_RISC returns correct results, however. */ if (CPU_IS_PA_RISC (cpu)) { switch (cpu) { case CPU_PA_RISC1_0: puts ("hppa1.0-hitachi-hiuxwe2"); break; case CPU_PA_RISC1_1: puts ("hppa1.1-hitachi-hiuxwe2"); break; case CPU_PA_RISC2_0: puts ("hppa2.0-hitachi-hiuxwe2"); break; default: puts ("hppa-hitachi-hiuxwe2"); break; } } else if (CPU_IS_HP_MC68K (cpu)) puts ("m68k-hitachi-hiuxwe2"); else puts ("unknown-hitachi-hiuxwe2"); exit (0); } EOF $CC_FOR_BUILD -o $dummy $dummy.c && SYSTEM_NAME=`$dummy` && { echo "$SYSTEM_NAME"; exit; } echo unknown-hitachi-hiuxwe2 exit ;; 9000/7??:4.3bsd:*:* | 9000/8?[79]:4.3bsd:*:* ) echo hppa1.1-hp-bsd exit ;; 9000/8??:4.3bsd:*:*) echo hppa1.0-hp-bsd exit ;; *9??*:MPE/iX:*:* | *3000*:MPE/iX:*:*) echo hppa1.0-hp-mpeix exit ;; hp7??:OSF1:*:* | hp8?[79]:OSF1:*:* ) echo hppa1.1-hp-osf exit ;; hp8??:OSF1:*:*) echo hppa1.0-hp-osf exit ;; i*86:OSF1:*:*) if [ -x /usr/sbin/sysversion ] ; then echo ${UNAME_MACHINE}-unknown-osf1mk else echo ${UNAME_MACHINE}-unknown-osf1 fi exit ;; parisc*:Lites*:*:*) echo hppa1.1-hp-lites exit ;; C1*:ConvexOS:*:* | convex:ConvexOS:C1*:*) echo c1-convex-bsd exit ;; C2*:ConvexOS:*:* | convex:ConvexOS:C2*:*) if getsysinfo -f scalar_acc then echo c32-convex-bsd else echo c2-convex-bsd fi exit ;; C34*:ConvexOS:*:* | convex:ConvexOS:C34*:*) echo c34-convex-bsd exit ;; C38*:ConvexOS:*:* | convex:ConvexOS:C38*:*) echo c38-convex-bsd exit ;; C4*:ConvexOS:*:* | convex:ConvexOS:C4*:*) echo c4-convex-bsd exit ;; CRAY*Y-MP:*:*:*) echo ymp-cray-unicos${UNAME_RELEASE} | sed -e 's/\.[^.]*$/.X/' exit ;; CRAY*[A-Z]90:*:*:*) echo ${UNAME_MACHINE}-cray-unicos${UNAME_RELEASE} \ | sed -e 's/CRAY.*\([A-Z]90\)/\1/' \ -e y/ABCDEFGHIJKLMNOPQRSTUVWXYZ/abcdefghijklmnopqrstuvwxyz/ \ -e 's/\.[^.]*$/.X/' exit ;; CRAY*TS:*:*:*) echo t90-cray-unicos${UNAME_RELEASE} | sed -e 's/\.[^.]*$/.X/' exit ;; CRAY*T3E:*:*:*) echo alphaev5-cray-unicosmk${UNAME_RELEASE} | sed -e 's/\.[^.]*$/.X/' exit ;; CRAY*SV1:*:*:*) echo sv1-cray-unicos${UNAME_RELEASE} | sed -e 's/\.[^.]*$/.X/' exit ;; *:UNICOS/mp:*:*) echo craynv-cray-unicosmp${UNAME_RELEASE} | sed -e 's/\.[^.]*$/.X/' exit ;; F30[01]:UNIX_System_V:*:* | F700:UNIX_System_V:*:*) FUJITSU_PROC=`uname -m | tr 'ABCDEFGHIJKLMNOPQRSTUVWXYZ' 'abcdefghijklmnopqrstuvwxyz'` FUJITSU_SYS=`uname -p | tr 'ABCDEFGHIJKLMNOPQRSTUVWXYZ' 'abcdefghijklmnopqrstuvwxyz' | sed -e 's/\///'` FUJITSU_REL=`echo ${UNAME_RELEASE} | sed -e 's/ /_/'` echo "${FUJITSU_PROC}-fujitsu-${FUJITSU_SYS}${FUJITSU_REL}" exit ;; 5000:UNIX_System_V:4.*:*) FUJITSU_SYS=`uname -p | tr 'ABCDEFGHIJKLMNOPQRSTUVWXYZ' 'abcdefghijklmnopqrstuvwxyz' | sed -e 's/\///'` FUJITSU_REL=`echo ${UNAME_RELEASE} | tr 'ABCDEFGHIJKLMNOPQRSTUVWXYZ' 'abcdefghijklmnopqrstuvwxyz' | sed -e 's/ /_/'` echo "sparc-fujitsu-${FUJITSU_SYS}${FUJITSU_REL}" exit ;; i*86:BSD/386:*:* | i*86:BSD/OS:*:* | *:Ascend\ Embedded/OS:*:*) echo ${UNAME_MACHINE}-pc-bsdi${UNAME_RELEASE} exit ;; sparc*:BSD/OS:*:*) echo sparc-unknown-bsdi${UNAME_RELEASE} exit ;; *:BSD/OS:*:*) echo ${UNAME_MACHINE}-unknown-bsdi${UNAME_RELEASE} exit ;; *:FreeBSD:*:*) UNAME_PROCESSOR=`/usr/bin/uname -p` case ${UNAME_PROCESSOR} in amd64) echo x86_64-unknown-freebsd`echo ${UNAME_RELEASE}|sed -e 's/[-(].*//'` ;; *) echo ${UNAME_PROCESSOR}-unknown-freebsd`echo ${UNAME_RELEASE}|sed -e 's/[-(].*//'` ;; esac exit ;; i*:CYGWIN*:*) echo ${UNAME_MACHINE}-pc-cygwin exit ;; *:MINGW64*:*) echo ${UNAME_MACHINE}-pc-mingw64 exit ;; *:MINGW*:*) echo ${UNAME_MACHINE}-pc-mingw32 exit ;; i*:MSYS*:*) echo ${UNAME_MACHINE}-pc-msys exit ;; i*:windows32*:*) # uname -m includes "-pc" on this system. echo ${UNAME_MACHINE}-mingw32 exit ;; i*:PW*:*) echo ${UNAME_MACHINE}-pc-pw32 exit ;; *:Interix*:*) case ${UNAME_MACHINE} in x86) echo i586-pc-interix${UNAME_RELEASE} exit ;; authenticamd | genuineintel | EM64T) echo x86_64-unknown-interix${UNAME_RELEASE} exit ;; IA64) echo ia64-unknown-interix${UNAME_RELEASE} exit ;; esac ;; [345]86:Windows_95:* | [345]86:Windows_98:* | [345]86:Windows_NT:*) echo i${UNAME_MACHINE}-pc-mks exit ;; 8664:Windows_NT:*) echo x86_64-pc-mks exit ;; i*:Windows_NT*:* | Pentium*:Windows_NT*:*) # How do we know it's Interix rather than the generic POSIX subsystem? # It also conflicts with pre-2.0 versions of AT&T UWIN. Should we # UNAME_MACHINE based on the output of uname instead of i386? echo i586-pc-interix exit ;; i*:UWIN*:*) echo ${UNAME_MACHINE}-pc-uwin exit ;; amd64:CYGWIN*:*:* | x86_64:CYGWIN*:*:*) echo x86_64-unknown-cygwin exit ;; p*:CYGWIN*:*) echo powerpcle-unknown-cygwin exit ;; prep*:SunOS:5.*:*) echo powerpcle-unknown-solaris2`echo ${UNAME_RELEASE}|sed -e 's/[^.]*//'` exit ;; *:GNU:*:*) # the GNU system echo `echo ${UNAME_MACHINE}|sed -e 's,[-/].*$,,'`-unknown-${LIBC}`echo ${UNAME_RELEASE}|sed -e 's,/.*$,,'` exit ;; *:GNU/*:*:*) # other systems with GNU libc and userland echo ${UNAME_MACHINE}-unknown-`echo ${UNAME_SYSTEM} | sed 's,^[^/]*/,,' | tr '[A-Z]' '[a-z]'``echo ${UNAME_RELEASE}|sed -e 's/[-(].*//'`-${LIBC} exit ;; i*86:Minix:*:*) echo ${UNAME_MACHINE}-pc-minix exit ;; aarch64:Linux:*:*) echo ${UNAME_MACHINE}-unknown-linux-${LIBC} exit ;; aarch64_be:Linux:*:*) UNAME_MACHINE=aarch64_be echo ${UNAME_MACHINE}-unknown-linux-${LIBC} exit ;; alpha:Linux:*:*) case `sed -n '/^cpu model/s/^.*: \(.*\)/\1/p' < /proc/cpuinfo` in EV5) UNAME_MACHINE=alphaev5 ;; EV56) UNAME_MACHINE=alphaev56 ;; PCA56) UNAME_MACHINE=alphapca56 ;; PCA57) UNAME_MACHINE=alphapca56 ;; EV6) UNAME_MACHINE=alphaev6 ;; EV67) UNAME_MACHINE=alphaev67 ;; EV68*) UNAME_MACHINE=alphaev68 ;; esac objdump --private-headers /bin/sh | grep -q ld.so.1 if test "$?" = 0 ; then LIBC="gnulibc1" ; fi echo ${UNAME_MACHINE}-unknown-linux-${LIBC} exit ;; arm*:Linux:*:*) eval $set_cc_for_build if echo __ARM_EABI__ | $CC_FOR_BUILD -E - 2>/dev/null \ | grep -q __ARM_EABI__ then echo ${UNAME_MACHINE}-unknown-linux-${LIBC} else if echo __ARM_PCS_VFP | $CC_FOR_BUILD -E - 2>/dev/null \ | grep -q __ARM_PCS_VFP then echo ${UNAME_MACHINE}-unknown-linux-${LIBC}eabi else echo ${UNAME_MACHINE}-unknown-linux-${LIBC}eabihf fi fi exit ;; avr32*:Linux:*:*) echo ${UNAME_MACHINE}-unknown-linux-${LIBC} exit ;; cris:Linux:*:*) echo ${UNAME_MACHINE}-axis-linux-${LIBC} exit ;; crisv32:Linux:*:*) echo ${UNAME_MACHINE}-axis-linux-${LIBC} exit ;; frv:Linux:*:*) echo ${UNAME_MACHINE}-unknown-linux-${LIBC} exit ;; hexagon:Linux:*:*) echo ${UNAME_MACHINE}-unknown-linux-${LIBC} exit ;; i*86:Linux:*:*) echo ${UNAME_MACHINE}-pc-linux-${LIBC} exit ;; ia64:Linux:*:*) echo ${UNAME_MACHINE}-unknown-linux-${LIBC} exit ;; m32r*:Linux:*:*) echo ${UNAME_MACHINE}-unknown-linux-${LIBC} exit ;; m68*:Linux:*:*) echo ${UNAME_MACHINE}-unknown-linux-${LIBC} exit ;; mips:Linux:*:* | mips64:Linux:*:*) eval $set_cc_for_build sed 's/^ //' << EOF >$dummy.c #undef CPU #undef ${UNAME_MACHINE} #undef ${UNAME_MACHINE}el #if defined(__MIPSEL__) || defined(__MIPSEL) || defined(_MIPSEL) || defined(MIPSEL) CPU=${UNAME_MACHINE}el #else #if defined(__MIPSEB__) || defined(__MIPSEB) || defined(_MIPSEB) || defined(MIPSEB) CPU=${UNAME_MACHINE} #else CPU= #endif #endif EOF eval `$CC_FOR_BUILD -E $dummy.c 2>/dev/null | grep '^CPU'` test x"${CPU}" != x && { echo "${CPU}-unknown-linux-${LIBC}"; exit; } ;; or32:Linux:*:*) echo ${UNAME_MACHINE}-unknown-linux-${LIBC} exit ;; padre:Linux:*:*) echo sparc-unknown-linux-${LIBC} exit ;; parisc64:Linux:*:* | hppa64:Linux:*:*) echo hppa64-unknown-linux-${LIBC} exit ;; parisc:Linux:*:* | hppa:Linux:*:*) # Look for CPU level case `grep '^cpu[^a-z]*:' /proc/cpuinfo 2>/dev/null | cut -d' ' -f2` in PA7*) echo hppa1.1-unknown-linux-${LIBC} ;; PA8*) echo hppa2.0-unknown-linux-${LIBC} ;; *) echo hppa-unknown-linux-${LIBC} ;; esac exit ;; ppc64:Linux:*:*) echo powerpc64-unknown-linux-${LIBC} exit ;; ppc:Linux:*:*) echo powerpc-unknown-linux-${LIBC} exit ;; s390:Linux:*:* | s390x:Linux:*:*) echo ${UNAME_MACHINE}-ibm-linux exit ;; sh64*:Linux:*:*) echo ${UNAME_MACHINE}-unknown-linux-${LIBC} exit ;; sh*:Linux:*:*) echo ${UNAME_MACHINE}-unknown-linux-${LIBC} exit ;; sparc:Linux:*:* | sparc64:Linux:*:*) echo ${UNAME_MACHINE}-unknown-linux-${LIBC} exit ;; tile*:Linux:*:*) echo ${UNAME_MACHINE}-unknown-linux-${LIBC} exit ;; vax:Linux:*:*) echo ${UNAME_MACHINE}-dec-linux-${LIBC} exit ;; x86_64:Linux:*:*) echo ${UNAME_MACHINE}-unknown-linux-${LIBC} exit ;; xtensa*:Linux:*:*) echo ${UNAME_MACHINE}-unknown-linux-${LIBC} exit ;; i*86:DYNIX/ptx:4*:*) # ptx 4.0 does uname -s correctly, with DYNIX/ptx in there. # earlier versions are messed up and put the nodename in both # sysname and nodename. echo i386-sequent-sysv4 exit ;; i*86:UNIX_SV:4.2MP:2.*) # Unixware is an offshoot of SVR4, but it has its own version # number series starting with 2... # I am not positive that other SVR4 systems won't match this, # I just have to hope. -- rms. # Use sysv4.2uw... so that sysv4* matches it. echo ${UNAME_MACHINE}-pc-sysv4.2uw${UNAME_VERSION} exit ;; i*86:OS/2:*:*) # If we were able to find `uname', then EMX Unix compatibility # is probably installed. echo ${UNAME_MACHINE}-pc-os2-emx exit ;; i*86:XTS-300:*:STOP) echo ${UNAME_MACHINE}-unknown-stop exit ;; i*86:atheos:*:*) echo ${UNAME_MACHINE}-unknown-atheos exit ;; i*86:syllable:*:*) echo ${UNAME_MACHINE}-pc-syllable exit ;; i*86:LynxOS:2.*:* | i*86:LynxOS:3.[01]*:* | i*86:LynxOS:4.[02]*:*) echo i386-unknown-lynxos${UNAME_RELEASE} exit ;; i*86:*DOS:*:*) echo ${UNAME_MACHINE}-pc-msdosdjgpp exit ;; i*86:*:4.*:* | i*86:SYSTEM_V:4.*:*) UNAME_REL=`echo ${UNAME_RELEASE} | sed 's/\/MP$//'` if grep Novell /usr/include/link.h >/dev/null 2>/dev/null; then echo ${UNAME_MACHINE}-univel-sysv${UNAME_REL} else echo ${UNAME_MACHINE}-pc-sysv${UNAME_REL} fi exit ;; i*86:*:5:[678]*) # UnixWare 7.x, OpenUNIX and OpenServer 6. case `/bin/uname -X | grep "^Machine"` in *486*) UNAME_MACHINE=i486 ;; *Pentium) UNAME_MACHINE=i586 ;; *Pent*|*Celeron) UNAME_MACHINE=i686 ;; esac echo ${UNAME_MACHINE}-unknown-sysv${UNAME_RELEASE}${UNAME_SYSTEM}${UNAME_VERSION} exit ;; i*86:*:3.2:*) if test -f /usr/options/cb.name; then UNAME_REL=`sed -n 's/.*Version //p' /dev/null >/dev/null ; then UNAME_REL=`(/bin/uname -X|grep Release|sed -e 's/.*= //')` (/bin/uname -X|grep i80486 >/dev/null) && UNAME_MACHINE=i486 (/bin/uname -X|grep '^Machine.*Pentium' >/dev/null) \ && UNAME_MACHINE=i586 (/bin/uname -X|grep '^Machine.*Pent *II' >/dev/null) \ && UNAME_MACHINE=i686 (/bin/uname -X|grep '^Machine.*Pentium Pro' >/dev/null) \ && UNAME_MACHINE=i686 echo ${UNAME_MACHINE}-pc-sco$UNAME_REL else echo ${UNAME_MACHINE}-pc-sysv32 fi exit ;; pc:*:*:*) # Left here for compatibility: # uname -m prints for DJGPP always 'pc', but it prints nothing about # the processor, so we play safe by assuming i586. # Note: whatever this is, it MUST be the same as what config.sub # prints for the "djgpp" host, or else GDB configury will decide that # this is a cross-build. echo i586-pc-msdosdjgpp exit ;; Intel:Mach:3*:*) echo i386-pc-mach3 exit ;; paragon:*:*:*) echo i860-intel-osf1 exit ;; i860:*:4.*:*) # i860-SVR4 if grep Stardent /usr/include/sys/uadmin.h >/dev/null 2>&1 ; then echo i860-stardent-sysv${UNAME_RELEASE} # Stardent Vistra i860-SVR4 else # Add other i860-SVR4 vendors below as they are discovered. echo i860-unknown-sysv${UNAME_RELEASE} # Unknown i860-SVR4 fi exit ;; mini*:CTIX:SYS*5:*) # "miniframe" echo m68010-convergent-sysv exit ;; mc68k:UNIX:SYSTEM5:3.51m) echo m68k-convergent-sysv exit ;; M680?0:D-NIX:5.3:*) echo m68k-diab-dnix exit ;; M68*:*:R3V[5678]*:*) test -r /sysV68 && { echo 'm68k-motorola-sysv'; exit; } ;; 3[345]??:*:4.0:3.0 | 3[34]??A:*:4.0:3.0 | 3[34]??,*:*:4.0:3.0 | 3[34]??/*:*:4.0:3.0 | 4400:*:4.0:3.0 | 4850:*:4.0:3.0 | SKA40:*:4.0:3.0 | SDS2:*:4.0:3.0 | SHG2:*:4.0:3.0 | S7501*:*:4.0:3.0) OS_REL='' test -r /etc/.relid \ && OS_REL=.`sed -n 's/[^ ]* [^ ]* \([0-9][0-9]\).*/\1/p' < /etc/.relid` /bin/uname -p 2>/dev/null | grep 86 >/dev/null \ && { echo i486-ncr-sysv4.3${OS_REL}; exit; } /bin/uname -p 2>/dev/null | /bin/grep entium >/dev/null \ && { echo i586-ncr-sysv4.3${OS_REL}; exit; } ;; 3[34]??:*:4.0:* | 3[34]??,*:*:4.0:*) /bin/uname -p 2>/dev/null | grep 86 >/dev/null \ && { echo i486-ncr-sysv4; exit; } ;; NCR*:*:4.2:* | MPRAS*:*:4.2:*) OS_REL='.3' test -r /etc/.relid \ && OS_REL=.`sed -n 's/[^ ]* [^ ]* \([0-9][0-9]\).*/\1/p' < /etc/.relid` /bin/uname -p 2>/dev/null | grep 86 >/dev/null \ && { echo i486-ncr-sysv4.3${OS_REL}; exit; } /bin/uname -p 2>/dev/null | /bin/grep entium >/dev/null \ && { echo i586-ncr-sysv4.3${OS_REL}; exit; } /bin/uname -p 2>/dev/null | /bin/grep pteron >/dev/null \ && { echo i586-ncr-sysv4.3${OS_REL}; exit; } ;; m68*:LynxOS:2.*:* | m68*:LynxOS:3.0*:*) echo m68k-unknown-lynxos${UNAME_RELEASE} exit ;; mc68030:UNIX_System_V:4.*:*) echo m68k-atari-sysv4 exit ;; TSUNAMI:LynxOS:2.*:*) echo sparc-unknown-lynxos${UNAME_RELEASE} exit ;; rs6000:LynxOS:2.*:*) echo rs6000-unknown-lynxos${UNAME_RELEASE} exit ;; PowerPC:LynxOS:2.*:* | PowerPC:LynxOS:3.[01]*:* | PowerPC:LynxOS:4.[02]*:*) echo powerpc-unknown-lynxos${UNAME_RELEASE} exit ;; SM[BE]S:UNIX_SV:*:*) echo mips-dde-sysv${UNAME_RELEASE} exit ;; RM*:ReliantUNIX-*:*:*) echo mips-sni-sysv4 exit ;; RM*:SINIX-*:*:*) echo mips-sni-sysv4 exit ;; *:SINIX-*:*:*) if uname -p 2>/dev/null >/dev/null ; then UNAME_MACHINE=`(uname -p) 2>/dev/null` echo ${UNAME_MACHINE}-sni-sysv4 else echo ns32k-sni-sysv fi exit ;; PENTIUM:*:4.0*:*) # Unisys `ClearPath HMP IX 4000' SVR4/MP effort # says echo i586-unisys-sysv4 exit ;; *:UNIX_System_V:4*:FTX*) # From Gerald Hewes . # How about differentiating between stratus architectures? -djm echo hppa1.1-stratus-sysv4 exit ;; *:*:*:FTX*) # From seanf@swdc.stratus.com. echo i860-stratus-sysv4 exit ;; i*86:VOS:*:*) # From Paul.Green@stratus.com. echo ${UNAME_MACHINE}-stratus-vos exit ;; *:VOS:*:*) # From Paul.Green@stratus.com. echo hppa1.1-stratus-vos exit ;; mc68*:A/UX:*:*) echo m68k-apple-aux${UNAME_RELEASE} exit ;; news*:NEWS-OS:6*:*) echo mips-sony-newsos6 exit ;; R[34]000:*System_V*:*:* | R4000:UNIX_SYSV:*:* | R*000:UNIX_SV:*:*) if [ -d /usr/nec ]; then echo mips-nec-sysv${UNAME_RELEASE} else echo mips-unknown-sysv${UNAME_RELEASE} fi exit ;; BeBox:BeOS:*:*) # BeOS running on hardware made by Be, PPC only. echo powerpc-be-beos exit ;; BeMac:BeOS:*:*) # BeOS running on Mac or Mac clone, PPC only. echo powerpc-apple-beos exit ;; BePC:BeOS:*:*) # BeOS running on Intel PC compatible. echo i586-pc-beos exit ;; BePC:Haiku:*:*) # Haiku running on Intel PC compatible. echo i586-pc-haiku exit ;; x86_64:Haiku:*:*) echo x86_64-unknown-haiku exit ;; SX-4:SUPER-UX:*:*) echo sx4-nec-superux${UNAME_RELEASE} exit ;; SX-5:SUPER-UX:*:*) echo sx5-nec-superux${UNAME_RELEASE} exit ;; SX-6:SUPER-UX:*:*) echo sx6-nec-superux${UNAME_RELEASE} exit ;; SX-7:SUPER-UX:*:*) echo sx7-nec-superux${UNAME_RELEASE} exit ;; SX-8:SUPER-UX:*:*) echo sx8-nec-superux${UNAME_RELEASE} exit ;; SX-8R:SUPER-UX:*:*) echo sx8r-nec-superux${UNAME_RELEASE} exit ;; Power*:Rhapsody:*:*) echo powerpc-apple-rhapsody${UNAME_RELEASE} exit ;; *:Rhapsody:*:*) echo ${UNAME_MACHINE}-apple-rhapsody${UNAME_RELEASE} exit ;; *:Darwin:*:*) UNAME_PROCESSOR=`uname -p` || UNAME_PROCESSOR=unknown case $UNAME_PROCESSOR in i386) eval $set_cc_for_build if [ "$CC_FOR_BUILD" != 'no_compiler_found' ]; then if (echo '#ifdef __LP64__'; echo IS_64BIT_ARCH; echo '#endif') | \ (CCOPTS= $CC_FOR_BUILD -E - 2>/dev/null) | \ grep IS_64BIT_ARCH >/dev/null then UNAME_PROCESSOR="x86_64" fi fi ;; unknown) UNAME_PROCESSOR=powerpc ;; esac echo ${UNAME_PROCESSOR}-apple-darwin${UNAME_RELEASE} exit ;; *:procnto*:*:* | *:QNX:[0123456789]*:*) UNAME_PROCESSOR=`uname -p` if test "$UNAME_PROCESSOR" = "x86"; then UNAME_PROCESSOR=i386 UNAME_MACHINE=pc fi echo ${UNAME_PROCESSOR}-${UNAME_MACHINE}-nto-qnx${UNAME_RELEASE} exit ;; *:QNX:*:4*) echo i386-pc-qnx exit ;; NEO-?:NONSTOP_KERNEL:*:*) echo neo-tandem-nsk${UNAME_RELEASE} exit ;; NSE-*:NONSTOP_KERNEL:*:*) echo nse-tandem-nsk${UNAME_RELEASE} exit ;; NSR-?:NONSTOP_KERNEL:*:*) echo nsr-tandem-nsk${UNAME_RELEASE} exit ;; *:NonStop-UX:*:*) echo mips-compaq-nonstopux exit ;; BS2000:POSIX*:*:*) echo bs2000-siemens-sysv exit ;; 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" >&6; } if ${am_cv_func_iconv+:} false; then : $as_echo_n "(cached) " >&6 else am_cv_func_iconv="no, consider installing GNU libiconv" am_cv_lib_iconv=no cat confdefs.h - <<_ACEOF >conftest.$ac_ext /* end confdefs.h. */ #include #include int main () { iconv_t cd = iconv_open("",""); iconv(cd,NULL,NULL,NULL,NULL); iconv_close(cd); ; return 0; } _ACEOF if ac_fn_c_try_link "$LINENO"; then : am_cv_func_iconv=yes fi rm -f core conftest.err conftest.$ac_objext \ conftest$ac_exeext conftest.$ac_ext if test "$am_cv_func_iconv" != yes; then am_save_LIBS="$LIBS" LIBS="$LIBS $LIBICONV" cat confdefs.h - <<_ACEOF >conftest.$ac_ext /* end confdefs.h. */ #include #include int main () { iconv_t cd = iconv_open("",""); iconv(cd,NULL,NULL,NULL,NULL); iconv_close(cd); ; return 0; } _ACEOF if ac_fn_c_try_link "$LINENO"; then : am_cv_lib_iconv=yes am_cv_func_iconv=yes fi rm -f core conftest.err conftest.$ac_objext \ conftest$ac_exeext conftest.$ac_ext LIBS="$am_save_LIBS" fi fi { $as_echo "$as_me:${as_lineno-$LINENO}: result: $am_cv_func_iconv" >&5 $as_echo "$am_cv_func_iconv" >&6; } if test "$am_cv_func_iconv" = yes; then { $as_echo "$as_me:${as_lineno-$LINENO}: checking for working iconv" >&5 $as_echo_n "checking for working iconv... " >&6; } if ${am_cv_func_iconv_works+:} false; then : $as_echo_n "(cached) " >&6 else am_save_LIBS="$LIBS" if test $am_cv_lib_iconv = yes; then LIBS="$LIBS $LIBICONV" fi if test "$cross_compiling" = yes; then : case "$host_os" in aix* | hpux*) am_cv_func_iconv_works="guessing no" ;; *) am_cv_func_iconv_works="guessing yes" ;; esac else cat confdefs.h - <<_ACEOF >conftest.$ac_ext /* end confdefs.h. */ #include #include int main () { /* Test against AIX 5.1 bug: Failures are not distinguishable from successful returns. */ { iconv_t cd_utf8_to_88591 = iconv_open ("ISO8859-1", "UTF-8"); if (cd_utf8_to_88591 != (iconv_t)(-1)) { static const char input[] = "\342\202\254"; /* EURO SIGN */ char buf[10]; const char *inptr = input; size_t inbytesleft = strlen (input); char *outptr = buf; size_t outbytesleft = sizeof (buf); size_t res = iconv (cd_utf8_to_88591, (char **) &inptr, &inbytesleft, &outptr, &outbytesleft); if (res == 0) return 1; } } /* Test against Solaris 10 bug: Failures are not distinguishable from successful returns. */ { iconv_t cd_ascii_to_88591 = iconv_open ("ISO8859-1", "646"); if (cd_ascii_to_88591 != (iconv_t)(-1)) { static const char input[] = "\263"; char buf[10]; const char *inptr = input; size_t inbytesleft = strlen (input); char *outptr = buf; size_t outbytesleft = sizeof (buf); size_t res = iconv (cd_ascii_to_88591, (char **) &inptr, &inbytesleft, &outptr, &outbytesleft); if (res == 0) return 1; } } #if 0 /* This bug could be worked around by the caller. */ /* Test against HP-UX 11.11 bug: Positive return value instead of 0. */ { iconv_t cd_88591_to_utf8 = iconv_open ("utf8", "iso88591"); if (cd_88591_to_utf8 != (iconv_t)(-1)) { static const char input[] = "\304rger mit b\366sen B\374bchen ohne Augenma\337"; char buf[50]; const char *inptr = input; size_t inbytesleft = strlen (input); char *outptr = buf; size_t outbytesleft = sizeof (buf); size_t res = iconv (cd_88591_to_utf8, (char **) &inptr, &inbytesleft, &outptr, &outbytesleft); if ((int)res > 0) return 1; } } #endif /* Test against HP-UX 11.11 bug: No converter from EUC-JP to UTF-8 is provided. */ if (/* Try standardized names. */ iconv_open ("UTF-8", "EUC-JP") == (iconv_t)(-1) /* Try IRIX, OSF/1 names. */ && iconv_open ("UTF-8", "eucJP") == (iconv_t)(-1) /* Try AIX names. */ && iconv_open ("UTF-8", "IBM-eucJP") == (iconv_t)(-1) /* Try HP-UX names. */ && iconv_open ("utf8", "eucJP") == (iconv_t)(-1)) return 1; return 0; } _ACEOF if ac_fn_c_try_run "$LINENO"; then : am_cv_func_iconv_works=yes else am_cv_func_iconv_works=no fi rm -f core *.core core.conftest.* gmon.out bb.out conftest$ac_exeext \ conftest.$ac_objext conftest.beam conftest.$ac_ext fi LIBS="$am_save_LIBS" fi { $as_echo "$as_me:${as_lineno-$LINENO}: result: $am_cv_func_iconv_works" >&5 $as_echo "$am_cv_func_iconv_works" >&6; } case "$am_cv_func_iconv_works" in *no) am_func_iconv=no am_cv_lib_iconv=no ;; *) am_func_iconv=yes ;; esac else am_func_iconv=no am_cv_lib_iconv=no fi if test "$am_func_iconv" = yes; then $as_echo "#define HAVE_ICONV 1" >>confdefs.h fi if test "$am_cv_lib_iconv" = yes; then { $as_echo "$as_me:${as_lineno-$LINENO}: checking how to link with libiconv" >&5 $as_echo_n "checking how to link with libiconv... " >&6; } { $as_echo "$as_me:${as_lineno-$LINENO}: result: $LIBICONV" >&5 $as_echo "$LIBICONV" >&6; } else CPPFLAGS="$am_save_CPPFLAGS" LIBICONV= LTLIBICONV= fi use_additional=yes acl_save_prefix="$prefix" prefix="$acl_final_prefix" acl_save_exec_prefix="$exec_prefix" exec_prefix="$acl_final_exec_prefix" eval additional_includedir=\"$includedir\" eval additional_libdir=\"$libdir\" exec_prefix="$acl_save_exec_prefix" prefix="$acl_save_prefix" # Check whether --with-libintl-prefix was given. if test "${with_libintl_prefix+set}" = set; then : withval=$with_libintl_prefix; if test "X$withval" = "Xno"; then use_additional=no else if test "X$withval" = "X"; then acl_save_prefix="$prefix" prefix="$acl_final_prefix" acl_save_exec_prefix="$exec_prefix" exec_prefix="$acl_final_exec_prefix" eval additional_includedir=\"$includedir\" eval additional_libdir=\"$libdir\" exec_prefix="$acl_save_exec_prefix" prefix="$acl_save_prefix" else additional_includedir="$withval/include" additional_libdir="$withval/$acl_libdirstem" if test "$acl_libdirstem2" != "$acl_libdirstem" \ && ! test -d "$withval/$acl_libdirstem"; then additional_libdir="$withval/$acl_libdirstem2" fi fi fi fi LIBINTL= LTLIBINTL= INCINTL= LIBINTL_PREFIX= HAVE_LIBINTL= rpathdirs= ltrpathdirs= names_already_handled= names_next_round='intl ' while test -n "$names_next_round"; do names_this_round="$names_next_round" names_next_round= for name in $names_this_round; do already_handled= for n in $names_already_handled; do if test "$n" = "$name"; then already_handled=yes break fi done if test -z "$already_handled"; then names_already_handled="$names_already_handled $name" uppername=`echo "$name" | sed -e 'y|abcdefghijklmnopqrstuvwxyz./-|ABCDEFGHIJKLMNOPQRSTUVWXYZ___|'` eval value=\"\$HAVE_LIB$uppername\" if test -n "$value"; then if test "$value" = yes; then eval value=\"\$LIB$uppername\" test -z "$value" || LIBINTL="${LIBINTL}${LIBINTL:+ }$value" eval value=\"\$LTLIB$uppername\" test -z "$value" || LTLIBINTL="${LTLIBINTL}${LTLIBINTL:+ }$value" else : fi else found_dir= found_la= found_so= found_a= eval libname=\"$acl_libname_spec\" # typically: libname=lib$name if test -n "$acl_shlibext"; then shrext=".$acl_shlibext" # typically: shrext=.so else shrext= fi if test $use_additional = yes; then dir="$additional_libdir" if test -n "$acl_shlibext"; then if test -f "$dir/$libname$shrext"; then found_dir="$dir" found_so="$dir/$libname$shrext" else if test "$acl_library_names_spec" = '$libname$shrext$versuffix'; then ver=`(cd "$dir" && \ for f in "$libname$shrext".*; do echo "$f"; done \ | sed -e "s,^$libname$shrext\\\\.,," \ | sort -t '.' -n -r -k1,1 -k2,2 -k3,3 -k4,4 -k5,5 \ | sed 1q ) 2>/dev/null` if test -n "$ver" && test -f "$dir/$libname$shrext.$ver"; then found_dir="$dir" found_so="$dir/$libname$shrext.$ver" fi else eval library_names=\"$acl_library_names_spec\" for f in $library_names; do if test -f "$dir/$f"; then found_dir="$dir" found_so="$dir/$f" break fi done fi fi fi if test "X$found_dir" = "X"; then if test -f "$dir/$libname.$acl_libext"; then found_dir="$dir" found_a="$dir/$libname.$acl_libext" fi fi if test "X$found_dir" != "X"; then if test -f "$dir/$libname.la"; then found_la="$dir/$libname.la" fi fi fi if test "X$found_dir" = "X"; then for x in $LDFLAGS $LTLIBINTL; do acl_save_prefix="$prefix" prefix="$acl_final_prefix" acl_save_exec_prefix="$exec_prefix" exec_prefix="$acl_final_exec_prefix" eval x=\"$x\" exec_prefix="$acl_save_exec_prefix" prefix="$acl_save_prefix" case "$x" in -L*) dir=`echo "X$x" | sed -e 's/^X-L//'` if test -n "$acl_shlibext"; then if test -f "$dir/$libname$shrext"; then found_dir="$dir" found_so="$dir/$libname$shrext" else if test "$acl_library_names_spec" = '$libname$shrext$versuffix'; then ver=`(cd "$dir" && \ for f in "$libname$shrext".*; do echo "$f"; done \ | sed -e "s,^$libname$shrext\\\\.,," \ | sort -t '.' -n -r -k1,1 -k2,2 -k3,3 -k4,4 -k5,5 \ | sed 1q ) 2>/dev/null` if test -n "$ver" && test -f "$dir/$libname$shrext.$ver"; then found_dir="$dir" found_so="$dir/$libname$shrext.$ver" fi else eval library_names=\"$acl_library_names_spec\" for f in $library_names; do if test -f "$dir/$f"; then found_dir="$dir" found_so="$dir/$f" break fi done fi fi fi if test "X$found_dir" = "X"; then if test -f "$dir/$libname.$acl_libext"; then found_dir="$dir" found_a="$dir/$libname.$acl_libext" fi fi if test "X$found_dir" != "X"; then if test -f "$dir/$libname.la"; then found_la="$dir/$libname.la" fi fi ;; esac if test "X$found_dir" != "X"; then break fi done fi if test "X$found_dir" != "X"; then LTLIBINTL="${LTLIBINTL}${LTLIBINTL:+ }-L$found_dir -l$name" if test "X$found_so" != "X"; then if test "$enable_rpath" = no \ || test "X$found_dir" = "X/usr/$acl_libdirstem" \ || test "X$found_dir" = "X/usr/$acl_libdirstem2"; then LIBINTL="${LIBINTL}${LIBINTL:+ }$found_so" else haveit= for x in $ltrpathdirs; do if test "X$x" = "X$found_dir"; then haveit=yes break fi done if test -z "$haveit"; then ltrpathdirs="$ltrpathdirs $found_dir" fi if test "$acl_hardcode_direct" = yes; then LIBINTL="${LIBINTL}${LIBINTL:+ }$found_so" else if test -n "$acl_hardcode_libdir_flag_spec" && test "$acl_hardcode_minus_L" = no; then LIBINTL="${LIBINTL}${LIBINTL:+ }$found_so" haveit= for x in $rpathdirs; do if test "X$x" = "X$found_dir"; then haveit=yes break fi done if test -z "$haveit"; then rpathdirs="$rpathdirs $found_dir" fi else haveit= for x in $LDFLAGS $LIBINTL; do acl_save_prefix="$prefix" prefix="$acl_final_prefix" acl_save_exec_prefix="$exec_prefix" exec_prefix="$acl_final_exec_prefix" eval x=\"$x\" exec_prefix="$acl_save_exec_prefix" prefix="$acl_save_prefix" if test "X$x" = "X-L$found_dir"; then haveit=yes break fi done if test -z "$haveit"; then LIBINTL="${LIBINTL}${LIBINTL:+ }-L$found_dir" fi if test "$acl_hardcode_minus_L" != no; then LIBINTL="${LIBINTL}${LIBINTL:+ }$found_so" else LIBINTL="${LIBINTL}${LIBINTL:+ }-l$name" fi fi fi fi else if test "X$found_a" != "X"; then LIBINTL="${LIBINTL}${LIBINTL:+ }$found_a" else LIBINTL="${LIBINTL}${LIBINTL:+ }-L$found_dir -l$name" fi fi additional_includedir= case "$found_dir" in */$acl_libdirstem | */$acl_libdirstem/) basedir=`echo "X$found_dir" | sed -e 's,^X,,' -e "s,/$acl_libdirstem/"'*$,,'` if test "$name" = 'intl'; then LIBINTL_PREFIX="$basedir" fi additional_includedir="$basedir/include" ;; */$acl_libdirstem2 | */$acl_libdirstem2/) basedir=`echo "X$found_dir" | sed -e 's,^X,,' -e "s,/$acl_libdirstem2/"'*$,,'` if test "$name" = 'intl'; then LIBINTL_PREFIX="$basedir" fi additional_includedir="$basedir/include" ;; esac if test "X$additional_includedir" != "X"; then if test "X$additional_includedir" != "X/usr/include"; then haveit= if test "X$additional_includedir" = "X/usr/local/include"; then if test -n "$GCC"; then case $host_os in linux* | gnu* | k*bsd*-gnu) haveit=yes;; esac fi fi if test -z "$haveit"; then for x in $CPPFLAGS $INCINTL; do acl_save_prefix="$prefix" prefix="$acl_final_prefix" acl_save_exec_prefix="$exec_prefix" exec_prefix="$acl_final_exec_prefix" eval x=\"$x\" exec_prefix="$acl_save_exec_prefix" prefix="$acl_save_prefix" if test "X$x" = "X-I$additional_includedir"; then haveit=yes break fi done if test -z "$haveit"; then if test -d "$additional_includedir"; then INCINTL="${INCINTL}${INCINTL:+ }-I$additional_includedir" fi fi fi fi fi if test -n "$found_la"; then save_libdir="$libdir" case "$found_la" in */* | *\\*) . "$found_la" ;; *) . 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" >&6; } if ${lt_cv_to_tool_file_cmd+:} false; then : $as_echo_n "(cached) " >&6 else #assume ordinary cross tools, or native build. lt_cv_to_tool_file_cmd=func_convert_file_noop case $host in *-*-mingw* ) case $build in *-*-mingw* ) # actually msys lt_cv_to_tool_file_cmd=func_convert_file_msys_to_w32 ;; esac ;; esac fi to_tool_file_cmd=$lt_cv_to_tool_file_cmd { $as_echo "$as_me:${as_lineno-$LINENO}: result: $lt_cv_to_tool_file_cmd" >&5 $as_echo "$lt_cv_to_tool_file_cmd" >&6; } { $as_echo "$as_me:${as_lineno-$LINENO}: checking for $LD option to reload object files" >&5 $as_echo_n "checking for $LD option to reload object files... " >&6; } if ${lt_cv_ld_reload_flag+:} false; then : $as_echo_n "(cached) " >&6 else lt_cv_ld_reload_flag='-r' fi { $as_echo "$as_me:${as_lineno-$LINENO}: result: $lt_cv_ld_reload_flag" >&5 $as_echo "$lt_cv_ld_reload_flag" >&6; } reload_flag=$lt_cv_ld_reload_flag case $reload_flag in "" | " "*) ;; *) reload_flag=" $reload_flag" ;; esac reload_cmds='$LD$reload_flag -o $output$reload_objs' case $host_os in cygwin* | mingw* | pw32* | cegcc*) if test "$GCC" != yes; then reload_cmds=false fi ;; darwin*) if test "$GCC" = yes; then reload_cmds='$LTCC $LTCFLAGS -nostdlib ${wl}-r -o $output$reload_objs' else reload_cmds='$LD$reload_flag -o $output$reload_objs' fi ;; esac if test -n "$ac_tool_prefix"; then # Extract the first word of "${ac_tool_prefix}objdump", so it can be a program name with args. set dummy ${ac_tool_prefix}objdump; ac_word=$2 { $as_echo "$as_me:${as_lineno-$LINENO}: checking for $ac_word" >&5 $as_echo_n "checking for $ac_word... " >&6; } if ${ac_cv_prog_OBJDUMP+:} false; then : $as_echo_n "(cached) " >&6 else if test -n "$OBJDUMP"; then ac_cv_prog_OBJDUMP="$OBJDUMP" # Let the user override the test. else as_save_IFS=$IFS; IFS=$PATH_SEPARATOR for as_dir in $PATH do IFS=$as_save_IFS test -z "$as_dir" && as_dir=. for ac_exec_ext in '' $ac_executable_extensions; do if as_fn_executable_p "$as_dir/$ac_word$ac_exec_ext"; then ac_cv_prog_OBJDUMP="${ac_tool_prefix}objdump" $as_echo "$as_me:${as_lineno-$LINENO}: found $as_dir/$ac_word$ac_exec_ext" >&5 break 2 fi done done IFS=$as_save_IFS fi fi OBJDUMP=$ac_cv_prog_OBJDUMP if test -n "$OBJDUMP"; then { $as_echo "$as_me:${as_lineno-$LINENO}: result: $OBJDUMP" >&5 $as_echo "$OBJDUMP" >&6; } else { $as_echo "$as_me:${as_lineno-$LINENO}: result: no" >&5 $as_echo "no" >&6; } fi fi if test -z "$ac_cv_prog_OBJDUMP"; then ac_ct_OBJDUMP=$OBJDUMP # Extract the first word of "objdump", so it can be a program name with args. set dummy objdump; ac_word=$2 { $as_echo "$as_me:${as_lineno-$LINENO}: checking for $ac_word" >&5 $as_echo_n "checking for $ac_word... " >&6; } if ${ac_cv_prog_ac_ct_OBJDUMP+:} false; then : $as_echo_n "(cached) " >&6 else if test -n "$ac_ct_OBJDUMP"; then ac_cv_prog_ac_ct_OBJDUMP="$ac_ct_OBJDUMP" # Let the user override the test. else as_save_IFS=$IFS; IFS=$PATH_SEPARATOR for as_dir in $PATH do IFS=$as_save_IFS test -z "$as_dir" && as_dir=. for ac_exec_ext in '' $ac_executable_extensions; do if as_fn_executable_p "$as_dir/$ac_word$ac_exec_ext"; then ac_cv_prog_ac_ct_OBJDUMP="objdump" $as_echo "$as_me:${as_lineno-$LINENO}: found $as_dir/$ac_word$ac_exec_ext" >&5 break 2 fi done done IFS=$as_save_IFS fi fi ac_ct_OBJDUMP=$ac_cv_prog_ac_ct_OBJDUMP if test -n "$ac_ct_OBJDUMP"; then { $as_echo "$as_me:${as_lineno-$LINENO}: result: $ac_ct_OBJDUMP" >&5 $as_echo "$ac_ct_OBJDUMP" >&6; } else { $as_echo "$as_me:${as_lineno-$LINENO}: result: no" >&5 $as_echo "no" >&6; } fi if test "x$ac_ct_OBJDUMP" = x; then OBJDUMP="false" else case $cross_compiling:$ac_tool_warned in yes:) { $as_echo "$as_me:${as_lineno-$LINENO}: WARNING: using cross tools not prefixed with host triplet" >&5 $as_echo "$as_me: WARNING: using cross tools not prefixed with host triplet" >&2;} ac_tool_warned=yes ;; esac OBJDUMP=$ac_ct_OBJDUMP fi else OBJDUMP="$ac_cv_prog_OBJDUMP" fi test -z "$OBJDUMP" && OBJDUMP=objdump { $as_echo "$as_me:${as_lineno-$LINENO}: checking how to recognize dependent libraries" >&5 $as_echo_n "checking how to recognize dependent libraries... " >&6; } if ${lt_cv_deplibs_check_method+:} false; then : $as_echo_n "(cached) " >&6 else lt_cv_file_magic_cmd='$MAGIC_CMD' lt_cv_file_magic_test_file= lt_cv_deplibs_check_method='unknown' # Need to set the preceding variable on all platforms that support # interlibrary dependencies. # 'none' -- dependencies not supported. # `unknown' -- same as none, but documents that we really don't know. # 'pass_all' -- all dependencies passed with no checks. # 'test_compile' -- check by making test program. # 'file_magic [[regex]]' -- check by looking for files in library path # which responds to the $file_magic_cmd with a given extended regex. # If you have `file' or equivalent on your system and you're not sure # whether `pass_all' will *always* work, you probably want this one. case $host_os in aix[4-9]*) lt_cv_deplibs_check_method=pass_all ;; beos*) lt_cv_deplibs_check_method=pass_all ;; bsdi[45]*) lt_cv_deplibs_check_method='file_magic ELF [0-9][0-9]*-bit [ML]SB (shared object|dynamic lib)' lt_cv_file_magic_cmd='/usr/bin/file -L' lt_cv_file_magic_test_file=/shlib/libc.so ;; cygwin*) # func_win32_libid is a shell function defined in ltmain.sh lt_cv_deplibs_check_method='file_magic ^x86 archive import|^x86 DLL' lt_cv_file_magic_cmd='func_win32_libid' ;; mingw* | pw32*) # Base MSYS/MinGW do not provide the 'file' command needed by # func_win32_libid shell function, so use a weaker test based on 'objdump', # unless we find 'file', for example because we are cross-compiling. # func_win32_libid assumes BSD nm, so disallow it if using MS dumpbin. if ( test "$lt_cv_nm_interface" = "BSD nm" && file / ) >/dev/null 2>&1; then lt_cv_deplibs_check_method='file_magic ^x86 archive import|^x86 DLL' lt_cv_file_magic_cmd='func_win32_libid' else # Keep this pattern in sync with the one in func_win32_libid. lt_cv_deplibs_check_method='file_magic file format (pei*-i386(.*architecture: i386)?|pe-arm-wince|pe-x86-64)' lt_cv_file_magic_cmd='$OBJDUMP -f' fi ;; cegcc*) # use the weaker test based on 'objdump'. See mingw*. lt_cv_deplibs_check_method='file_magic file format pe-arm-.*little(.*architecture: arm)?' lt_cv_file_magic_cmd='$OBJDUMP -f' ;; darwin* | rhapsody*) lt_cv_deplibs_check_method=pass_all ;; freebsd* | dragonfly*) if echo __ELF__ | $CC -E - | $GREP __ELF__ > /dev/null; then case $host_cpu in i*86 ) # Not sure whether the presence of OpenBSD here was a mistake. # Let's accept both of them until this is cleared up. lt_cv_deplibs_check_method='file_magic (FreeBSD|OpenBSD|DragonFly)/i[3-9]86 (compact )?demand paged shared library' lt_cv_file_magic_cmd=/usr/bin/file lt_cv_file_magic_test_file=`echo /usr/lib/libc.so.*` ;; esac else lt_cv_deplibs_check_method=pass_all fi ;; gnu*) lt_cv_deplibs_check_method=pass_all ;; haiku*) lt_cv_deplibs_check_method=pass_all ;; hpux10.20* | hpux11*) lt_cv_file_magic_cmd=/usr/bin/file case $host_cpu in ia64*) lt_cv_deplibs_check_method='file_magic (s[0-9][0-9][0-9]|ELF-[0-9][0-9]) shared object file - IA64' lt_cv_file_magic_test_file=/usr/lib/hpux32/libc.so ;; hppa*64*) lt_cv_deplibs_check_method='file_magic (s[0-9][0-9][0-9]|ELF[ -][0-9][0-9])(-bit)?( [LM]SB)? shared object( file)?[, -]* PA-RISC [0-9]\.[0-9]' lt_cv_file_magic_test_file=/usr/lib/pa20_64/libc.sl ;; *) lt_cv_deplibs_check_method='file_magic (s[0-9][0-9][0-9]|PA-RISC[0-9]\.[0-9]) shared library' lt_cv_file_magic_test_file=/usr/lib/libc.sl ;; esac ;; interix[3-9]*) # PIC code is broken on Interix 3.x, that's why |\.a not |_pic\.a here lt_cv_deplibs_check_method='match_pattern /lib[^/]+(\.so|\.a)$' ;; irix5* | irix6* | nonstopux*) case $LD in *-32|*"-32 ") libmagic=32-bit;; *-n32|*"-n32 ") libmagic=N32;; *-64|*"-64 ") libmagic=64-bit;; *) libmagic=never-match;; esac lt_cv_deplibs_check_method=pass_all ;; # This must be Linux ELF. linux* | k*bsd*-gnu | kopensolaris*-gnu) lt_cv_deplibs_check_method=pass_all ;; netbsd*) if echo __ELF__ | $CC -E - | $GREP __ELF__ > /dev/null; then lt_cv_deplibs_check_method='match_pattern /lib[^/]+(\.so\.[0-9]+\.[0-9]+|_pic\.a)$' else lt_cv_deplibs_check_method='match_pattern /lib[^/]+(\.so|_pic\.a)$' fi ;; newos6*) lt_cv_deplibs_check_method='file_magic ELF [0-9][0-9]*-bit [ML]SB (executable|dynamic lib)' lt_cv_file_magic_cmd=/usr/bin/file lt_cv_file_magic_test_file=/usr/lib/libnls.so ;; *nto* | *qnx*) lt_cv_deplibs_check_method=pass_all ;; openbsd*) if test -z "`echo __ELF__ | $CC -E - | $GREP __ELF__`" || test "$host_os-$host_cpu" = "openbsd2.8-powerpc"; then lt_cv_deplibs_check_method='match_pattern /lib[^/]+(\.so\.[0-9]+\.[0-9]+|\.so|_pic\.a)$' else lt_cv_deplibs_check_method='match_pattern /lib[^/]+(\.so\.[0-9]+\.[0-9]+|_pic\.a)$' fi ;; osf3* | osf4* | osf5*) lt_cv_deplibs_check_method=pass_all ;; rdos*) lt_cv_deplibs_check_method=pass_all ;; solaris*) lt_cv_deplibs_check_method=pass_all ;; sysv5* | sco3.2v5* | sco5v6* | unixware* | OpenUNIX* | sysv4*uw2*) lt_cv_deplibs_check_method=pass_all ;; sysv4 | sysv4.3*) case $host_vendor in motorola) lt_cv_deplibs_check_method='file_magic ELF [0-9][0-9]*-bit [ML]SB (shared object|dynamic lib) M[0-9][0-9]* Version [0-9]' lt_cv_file_magic_test_file=`echo /usr/lib/libc.so*` ;; ncr) lt_cv_deplibs_check_method=pass_all ;; sequent) lt_cv_file_magic_cmd='/bin/file' lt_cv_deplibs_check_method='file_magic ELF [0-9][0-9]*-bit [LM]SB (shared object|dynamic lib )' ;; sni) lt_cv_file_magic_cmd='/bin/file' lt_cv_deplibs_check_method="file_magic ELF [0-9][0-9]*-bit [LM]SB dynamic lib" lt_cv_file_magic_test_file=/lib/libc.so ;; siemens) lt_cv_deplibs_check_method=pass_all ;; pc) lt_cv_deplibs_check_method=pass_all ;; esac ;; tpf*) lt_cv_deplibs_check_method=pass_all ;; esac fi { $as_echo "$as_me:${as_lineno-$LINENO}: result: $lt_cv_deplibs_check_method" >&5 $as_echo "$lt_cv_deplibs_check_method" >&6; } file_magic_glob= want_nocaseglob=no if test "$build" = "$host"; then case $host_os in mingw* | pw32*) if ( shopt | grep nocaseglob ) >/dev/null 2>&1; then want_nocaseglob=yes else file_magic_glob=`echo aAbBcCdDeEfFgGhHiIjJkKlLmMnNoOpPqQrRsStTuUvVwWxXyYzZ | $SED -e "s/\(..\)/s\/[\1]\/[\1]\/g;/g"` fi ;; esac fi file_magic_cmd=$lt_cv_file_magic_cmd deplibs_check_method=$lt_cv_deplibs_check_method test -z "$deplibs_check_method" && deplibs_check_method=unknown if test -n "$ac_tool_prefix"; then # Extract the first word of "${ac_tool_prefix}dlltool", so it can be a program name with args. set dummy ${ac_tool_prefix}dlltool; ac_word=$2 { $as_echo "$as_me:${as_lineno-$LINENO}: checking for $ac_word" >&5 $as_echo_n "checking for $ac_word... " >&6; } if ${ac_cv_prog_DLLTOOL+:} false; then : $as_echo_n "(cached) " >&6 else if test -n "$DLLTOOL"; then ac_cv_prog_DLLTOOL="$DLLTOOL" # Let the user override the test. else as_save_IFS=$IFS; IFS=$PATH_SEPARATOR for as_dir in $PATH do IFS=$as_save_IFS test -z "$as_dir" && as_dir=. for ac_exec_ext in '' $ac_executable_extensions; do if as_fn_executable_p "$as_dir/$ac_word$ac_exec_ext"; then ac_cv_prog_DLLTOOL="${ac_tool_prefix}dlltool" $as_echo "$as_me:${as_lineno-$LINENO}: found $as_dir/$ac_word$ac_exec_ext" >&5 break 2 fi done done IFS=$as_save_IFS fi fi DLLTOOL=$ac_cv_prog_DLLTOOL if test -n "$DLLTOOL"; then { $as_echo "$as_me:${as_lineno-$LINENO}: result: $DLLTOOL" >&5 $as_echo "$DLLTOOL" >&6; } else { $as_echo "$as_me:${as_lineno-$LINENO}: result: no" >&5 $as_echo "no" >&6; } fi fi if test -z "$ac_cv_prog_DLLTOOL"; then ac_ct_DLLTOOL=$DLLTOOL # Extract the first word of "dlltool", so it can be a program name with args. set dummy dlltool; ac_word=$2 { $as_echo "$as_me:${as_lineno-$LINENO}: checking for $ac_word" >&5 $as_echo_n "checking for $ac_word... " >&6; } if ${ac_cv_prog_ac_ct_DLLTOOL+:} false; then : $as_echo_n "(cached) " >&6 else if test -n "$ac_ct_DLLTOOL"; then ac_cv_prog_ac_ct_DLLTOOL="$ac_ct_DLLTOOL" # Let the user override the test. else as_save_IFS=$IFS; IFS=$PATH_SEPARATOR for as_dir in $PATH do IFS=$as_save_IFS test -z "$as_dir" && as_dir=. for ac_exec_ext in '' $ac_executable_extensions; do if as_fn_executable_p "$as_dir/$ac_word$ac_exec_ext"; then ac_cv_prog_ac_ct_DLLTOOL="dlltool" $as_echo "$as_me:${as_lineno-$LINENO}: found $as_dir/$ac_word$ac_exec_ext" >&5 break 2 fi done done IFS=$as_save_IFS fi fi ac_ct_DLLTOOL=$ac_cv_prog_ac_ct_DLLTOOL if test -n "$ac_ct_DLLTOOL"; then { $as_echo "$as_me:${as_lineno-$LINENO}: result: $ac_ct_DLLTOOL" >&5 $as_echo "$ac_ct_DLLTOOL" >&6; } else { $as_echo "$as_me:${as_lineno-$LINENO}: result: no" >&5 $as_echo "no" >&6; } fi if test "x$ac_ct_DLLTOOL" = x; then DLLTOOL="false" else case $cross_compiling:$ac_tool_warned in yes:) { $as_echo "$as_me:${as_lineno-$LINENO}: WARNING: using cross tools not prefixed with host triplet" >&5 $as_echo "$as_me: WARNING: using cross tools not prefixed with host triplet" >&2;} ac_tool_warned=yes ;; esac DLLTOOL=$ac_ct_DLLTOOL fi else DLLTOOL="$ac_cv_prog_DLLTOOL" fi test -z "$DLLTOOL" && DLLTOOL=dlltool { $as_echo "$as_me:${as_lineno-$LINENO}: checking how to associate runtime and link libraries" >&5 $as_echo_n "checking how to associate runtime and link libraries... " >&6; } if ${lt_cv_sharedlib_from_linklib_cmd+:} false; then : $as_echo_n "(cached) " >&6 else lt_cv_sharedlib_from_linklib_cmd='unknown' case $host_os in cygwin* | mingw* | pw32* | cegcc*) # two different shell functions defined in ltmain.sh # decide which to use based on capabilities of $DLLTOOL case `$DLLTOOL --help 2>&1` in *--identify-strict*) lt_cv_sharedlib_from_linklib_cmd=func_cygming_dll_for_implib ;; *) lt_cv_sharedlib_from_linklib_cmd=func_cygming_dll_for_implib_fallback ;; esac ;; *) # fallback: assume linklib IS sharedlib lt_cv_sharedlib_from_linklib_cmd="$ECHO" ;; esac fi { $as_echo "$as_me:${as_lineno-$LINENO}: result: $lt_cv_sharedlib_from_linklib_cmd" >&5 $as_echo "$lt_cv_sharedlib_from_linklib_cmd" >&6; } sharedlib_from_linklib_cmd=$lt_cv_sharedlib_from_linklib_cmd test -z "$sharedlib_from_linklib_cmd" && sharedlib_from_linklib_cmd=$ECHO if test -n "$ac_tool_prefix"; then for ac_prog in ar do # Extract the first word of "$ac_tool_prefix$ac_prog", so it can be a program name with args. set dummy $ac_tool_prefix$ac_prog; ac_word=$2 { $as_echo "$as_me:${as_lineno-$LINENO}: checking for $ac_word" >&5 $as_echo_n "checking for $ac_word... " >&6; } if ${ac_cv_prog_AR+:} false; then : $as_echo_n "(cached) " >&6 else if test -n "$AR"; then ac_cv_prog_AR="$AR" # Let the user override the test. else as_save_IFS=$IFS; IFS=$PATH_SEPARATOR for as_dir in $PATH do IFS=$as_save_IFS test -z "$as_dir" && as_dir=. for ac_exec_ext in '' $ac_executable_extensions; do if as_fn_executable_p "$as_dir/$ac_word$ac_exec_ext"; then ac_cv_prog_AR="$ac_tool_prefix$ac_prog" $as_echo "$as_me:${as_lineno-$LINENO}: found $as_dir/$ac_word$ac_exec_ext" >&5 break 2 fi done done IFS=$as_save_IFS fi fi AR=$ac_cv_prog_AR if test -n "$AR"; then { $as_echo "$as_me:${as_lineno-$LINENO}: result: $AR" >&5 $as_echo "$AR" >&6; } else { $as_echo "$as_me:${as_lineno-$LINENO}: result: no" >&5 $as_echo "no" >&6; } fi test -n "$AR" && break done fi if test -z "$AR"; then ac_ct_AR=$AR for ac_prog in ar do # Extract the first word of "$ac_prog", so it can be a program name with args. set dummy $ac_prog; ac_word=$2 { $as_echo "$as_me:${as_lineno-$LINENO}: checking for $ac_word" >&5 $as_echo_n "checking for $ac_word... " >&6; } if ${ac_cv_prog_ac_ct_AR+:} false; then : $as_echo_n "(cached) " >&6 else if test -n "$ac_ct_AR"; then ac_cv_prog_ac_ct_AR="$ac_ct_AR" # Let the user override the test. else as_save_IFS=$IFS; IFS=$PATH_SEPARATOR for as_dir in $PATH do IFS=$as_save_IFS test -z "$as_dir" && as_dir=. for ac_exec_ext in '' $ac_executable_extensions; do if as_fn_executable_p "$as_dir/$ac_word$ac_exec_ext"; then ac_cv_prog_ac_ct_AR="$ac_prog" $as_echo "$as_me:${as_lineno-$LINENO}: found $as_dir/$ac_word$ac_exec_ext" >&5 break 2 fi done done IFS=$as_save_IFS fi fi ac_ct_AR=$ac_cv_prog_ac_ct_AR if test -n "$ac_ct_AR"; then { $as_echo "$as_me:${as_lineno-$LINENO}: result: $ac_ct_AR" >&5 $as_echo "$ac_ct_AR" >&6; } else { $as_echo "$as_me:${as_lineno-$LINENO}: result: no" >&5 $as_echo "no" >&6; } fi test -n "$ac_ct_AR" && break done if test "x$ac_ct_AR" = x; then AR="false" else case $cross_compiling:$ac_tool_warned in yes:) { $as_echo "$as_me:${as_lineno-$LINENO}: WARNING: using cross tools not prefixed with host triplet" >&5 $as_echo "$as_me: WARNING: using cross tools not prefixed with host triplet" >&2;} ac_tool_warned=yes ;; esac AR=$ac_ct_AR fi fi : ${AR=ar} : ${AR_FLAGS=cru} { $as_echo "$as_me:${as_lineno-$LINENO}: checking for archiver @FILE support" >&5 $as_echo_n "checking for archiver @FILE support... " >&6; } if ${lt_cv_ar_at_file+:} false; then : $as_echo_n "(cached) " >&6 else lt_cv_ar_at_file=no cat confdefs.h - <<_ACEOF >conftest.$ac_ext /* end confdefs.h. */ int main () { ; return 0; } _ACEOF if ac_fn_c_try_compile "$LINENO"; then : echo conftest.$ac_objext > conftest.lst lt_ar_try='$AR $AR_FLAGS libconftest.a @conftest.lst >&5' { { eval echo "\"\$as_me\":${as_lineno-$LINENO}: \"$lt_ar_try\""; } >&5 (eval $lt_ar_try) 2>&5 ac_status=$? $as_echo "$as_me:${as_lineno-$LINENO}: \$? = $ac_status" >&5 test $ac_status = 0; } if test "$ac_status" -eq 0; then # Ensure the archiver fails upon bogus file names. rm -f conftest.$ac_objext libconftest.a { { eval echo "\"\$as_me\":${as_lineno-$LINENO}: \"$lt_ar_try\""; } >&5 (eval $lt_ar_try) 2>&5 ac_status=$? $as_echo "$as_me:${as_lineno-$LINENO}: \$? = $ac_status" >&5 test $ac_status = 0; } if test "$ac_status" -ne 0; then lt_cv_ar_at_file=@ fi fi rm -f conftest.* libconftest.a fi rm -f core conftest.err conftest.$ac_objext conftest.$ac_ext fi { $as_echo "$as_me:${as_lineno-$LINENO}: result: $lt_cv_ar_at_file" >&5 $as_echo "$lt_cv_ar_at_file" >&6; } if test "x$lt_cv_ar_at_file" = xno; then archiver_list_spec= else archiver_list_spec=$lt_cv_ar_at_file fi if test -n "$ac_tool_prefix"; then # Extract the first word of "${ac_tool_prefix}strip", so it can be a program name with args. set dummy ${ac_tool_prefix}strip; ac_word=$2 { $as_echo "$as_me:${as_lineno-$LINENO}: checking for $ac_word" >&5 $as_echo_n "checking for $ac_word... " >&6; } if ${ac_cv_prog_STRIP+:} false; then : $as_echo_n "(cached) " >&6 else if test -n "$STRIP"; then ac_cv_prog_STRIP="$STRIP" # Let the user override the test. else as_save_IFS=$IFS; IFS=$PATH_SEPARATOR for as_dir in $PATH do IFS=$as_save_IFS test -z "$as_dir" && as_dir=. for ac_exec_ext in '' $ac_executable_extensions; do if as_fn_executable_p "$as_dir/$ac_word$ac_exec_ext"; then ac_cv_prog_STRIP="${ac_tool_prefix}strip" $as_echo "$as_me:${as_lineno-$LINENO}: found $as_dir/$ac_word$ac_exec_ext" >&5 break 2 fi done done IFS=$as_save_IFS fi fi STRIP=$ac_cv_prog_STRIP if test -n "$STRIP"; then { $as_echo "$as_me:${as_lineno-$LINENO}: result: $STRIP" >&5 $as_echo "$STRIP" >&6; } else { $as_echo "$as_me:${as_lineno-$LINENO}: result: no" >&5 $as_echo "no" >&6; } fi fi if test -z "$ac_cv_prog_STRIP"; then ac_ct_STRIP=$STRIP # Extract the first word of "strip", so it can be a program name with args. set dummy strip; ac_word=$2 { $as_echo "$as_me:${as_lineno-$LINENO}: checking for $ac_word" >&5 $as_echo_n "checking for $ac_word... " >&6; } if ${ac_cv_prog_ac_ct_STRIP+:} false; then : $as_echo_n "(cached) " >&6 else if test -n "$ac_ct_STRIP"; then ac_cv_prog_ac_ct_STRIP="$ac_ct_STRIP" # Let the user override the test. else as_save_IFS=$IFS; IFS=$PATH_SEPARATOR for as_dir in $PATH do IFS=$as_save_IFS test -z "$as_dir" && as_dir=. for ac_exec_ext in '' $ac_executable_extensions; do if as_fn_executable_p "$as_dir/$ac_word$ac_exec_ext"; then ac_cv_prog_ac_ct_STRIP="strip" $as_echo "$as_me:${as_lineno-$LINENO}: found $as_dir/$ac_word$ac_exec_ext" >&5 break 2 fi done done IFS=$as_save_IFS fi fi ac_ct_STRIP=$ac_cv_prog_ac_ct_STRIP if test -n "$ac_ct_STRIP"; then { $as_echo "$as_me:${as_lineno-$LINENO}: result: $ac_ct_STRIP" >&5 $as_echo "$ac_ct_STRIP" >&6; } else { $as_echo "$as_me:${as_lineno-$LINENO}: result: no" >&5 $as_echo "no" >&6; } fi if test "x$ac_ct_STRIP" = x; then STRIP=":" else case $cross_compiling:$ac_tool_warned in yes:) { $as_echo "$as_me:${as_lineno-$LINENO}: WARNING: using cross tools not prefixed with host triplet" >&5 $as_echo "$as_me: WARNING: using cross tools not prefixed with host triplet" >&2;} ac_tool_warned=yes ;; esac STRIP=$ac_ct_STRIP fi else STRIP="$ac_cv_prog_STRIP" fi test -z "$STRIP" && STRIP=: if test -n "$ac_tool_prefix"; then # Extract the first word of "${ac_tool_prefix}ranlib", so it can be a program name with args. set dummy ${ac_tool_prefix}ranlib; ac_word=$2 { $as_echo "$as_me:${as_lineno-$LINENO}: checking for $ac_word" >&5 $as_echo_n "checking for $ac_word... " >&6; } if ${ac_cv_prog_RANLIB+:} false; then : $as_echo_n "(cached) " >&6 else if test -n "$RANLIB"; then ac_cv_prog_RANLIB="$RANLIB" # Let the user override the test. else as_save_IFS=$IFS; IFS=$PATH_SEPARATOR for as_dir in $PATH do IFS=$as_save_IFS test -z "$as_dir" && as_dir=. for ac_exec_ext in '' $ac_executable_extensions; do if as_fn_executable_p "$as_dir/$ac_word$ac_exec_ext"; then ac_cv_prog_RANLIB="${ac_tool_prefix}ranlib" $as_echo "$as_me:${as_lineno-$LINENO}: found $as_dir/$ac_word$ac_exec_ext" >&5 break 2 fi done done IFS=$as_save_IFS fi fi RANLIB=$ac_cv_prog_RANLIB if test -n "$RANLIB"; then { $as_echo "$as_me:${as_lineno-$LINENO}: result: $RANLIB" >&5 $as_echo "$RANLIB" >&6; } else { $as_echo "$as_me:${as_lineno-$LINENO}: result: no" >&5 $as_echo "no" >&6; } fi fi if test -z "$ac_cv_prog_RANLIB"; then ac_ct_RANLIB=$RANLIB # Extract the first word of "ranlib", so it can be a program name with args. set dummy ranlib; ac_word=$2 { $as_echo "$as_me:${as_lineno-$LINENO}: checking for $ac_word" >&5 $as_echo_n "checking for $ac_word... " >&6; } if ${ac_cv_prog_ac_ct_RANLIB+:} false; then : $as_echo_n "(cached) " >&6 else if test -n "$ac_ct_RANLIB"; then ac_cv_prog_ac_ct_RANLIB="$ac_ct_RANLIB" # Let the user override the test. else as_save_IFS=$IFS; IFS=$PATH_SEPARATOR for as_dir in $PATH do IFS=$as_save_IFS test -z "$as_dir" && as_dir=. for ac_exec_ext in '' $ac_executable_extensions; do if as_fn_executable_p "$as_dir/$ac_word$ac_exec_ext"; then ac_cv_prog_ac_ct_RANLIB="ranlib" $as_echo "$as_me:${as_lineno-$LINENO}: found $as_dir/$ac_word$ac_exec_ext" >&5 break 2 fi done done IFS=$as_save_IFS fi fi ac_ct_RANLIB=$ac_cv_prog_ac_ct_RANLIB if test -n "$ac_ct_RANLIB"; then { $as_echo "$as_me:${as_lineno-$LINENO}: result: $ac_ct_RANLIB" >&5 $as_echo "$ac_ct_RANLIB" >&6; } else { $as_echo "$as_me:${as_lineno-$LINENO}: result: no" >&5 $as_echo "no" >&6; } fi if test "x$ac_ct_RANLIB" = x; then RANLIB=":" else case $cross_compiling:$ac_tool_warned in yes:) { $as_echo "$as_me:${as_lineno-$LINENO}: WARNING: using cross tools not prefixed with host triplet" >&5 $as_echo "$as_me: WARNING: using cross tools not prefixed with host triplet" >&2;} ac_tool_warned=yes ;; esac RANLIB=$ac_ct_RANLIB fi else RANLIB="$ac_cv_prog_RANLIB" fi test -z "$RANLIB" && RANLIB=: # Determine commands to create old-style static archives. old_archive_cmds='$AR $AR_FLAGS $oldlib$oldobjs' old_postinstall_cmds='chmod 644 $oldlib' old_postuninstall_cmds= if test -n "$RANLIB"; then case $host_os in openbsd*) old_postinstall_cmds="$old_postinstall_cmds~\$RANLIB -t \$oldlib" ;; *) old_postinstall_cmds="$old_postinstall_cmds~\$RANLIB \$oldlib" ;; esac old_archive_cmds="$old_archive_cmds~\$RANLIB \$oldlib" fi case $host_os in darwin*) lock_old_archive_extraction=yes ;; *) lock_old_archive_extraction=no ;; esac # If no C compiler was specified, use CC. LTCC=${LTCC-"$CC"} # If no C compiler flags were specified, use CFLAGS. LTCFLAGS=${LTCFLAGS-"$CFLAGS"} # Allow CC to be a program name with arguments. compiler=$CC # Check for command to grab the raw symbol name followed by C symbol from nm. { $as_echo "$as_me:${as_lineno-$LINENO}: checking command to parse $NM output from $compiler object" >&5 $as_echo_n "checking command to parse $NM output from $compiler object... " >&6; } if ${lt_cv_sys_global_symbol_pipe+:} false; then : $as_echo_n "(cached) " >&6 else # These are sane defaults that work on at least a few old systems. # [They come from Ultrix. What could be older than Ultrix?!! ;)] # Character class describing NM global symbol codes. symcode='[BCDEGRST]' # Regexp to match symbols that can be accessed directly from C. sympat='\([_A-Za-z][_A-Za-z0-9]*\)' # Define system-specific variables. case $host_os in aix*) symcode='[BCDT]' ;; cygwin* | mingw* | pw32* | cegcc*) symcode='[ABCDGISTW]' ;; hpux*) if test "$host_cpu" = ia64; then symcode='[ABCDEGRST]' fi ;; irix* | nonstopux*) symcode='[BCDEGRST]' ;; osf*) symcode='[BCDEGQRST]' ;; solaris*) symcode='[BDRT]' ;; sco3.2v5*) symcode='[DT]' ;; sysv4.2uw2*) symcode='[DT]' ;; sysv5* | sco5v6* | unixware* | OpenUNIX*) symcode='[ABDT]' ;; sysv4) symcode='[DFNSTU]' ;; esac # If we're using GNU nm, then use its standard symbol codes. case `$NM -V 2>&1` in *GNU* | *'with BFD'*) symcode='[ABCDGIRSTW]' ;; esac # Transform an extracted symbol line into a proper C declaration. # Some systems (esp. on ia64) link data and code symbols differently, # so use this general approach. lt_cv_sys_global_symbol_to_cdecl="sed -n -e 's/^T .* \(.*\)$/extern int \1();/p' -e 's/^$symcode* .* \(.*\)$/extern char \1;/p'" # Transform an extracted symbol line into symbol name and symbol address lt_cv_sys_global_symbol_to_c_name_address="sed -n -e 's/^: \([^ ]*\)[ ]*$/ {\\\"\1\\\", (void *) 0},/p' -e 's/^$symcode* \([^ ]*\) \([^ ]*\)$/ {\"\2\", (void *) \&\2},/p'" lt_cv_sys_global_symbol_to_c_name_address_lib_prefix="sed -n -e 's/^: \([^ ]*\)[ ]*$/ {\\\"\1\\\", (void *) 0},/p' -e 's/^$symcode* \([^ ]*\) \(lib[^ ]*\)$/ {\"\2\", (void *) \&\2},/p' -e 's/^$symcode* \([^ ]*\) \([^ ]*\)$/ {\"lib\2\", (void *) \&\2},/p'" # Handle CRLF in mingw tool chain opt_cr= case $build_os in mingw*) opt_cr=`$ECHO 'x\{0,1\}' | tr x '\015'` # option cr in regexp ;; esac # Try without a prefix underscore, then with it. for ac_symprfx in "" "_"; do # Transform symcode, sympat, and symprfx into a raw symbol and a C symbol. symxfrm="\\1 $ac_symprfx\\2 \\2" # Write the raw and C identifiers. if test "$lt_cv_nm_interface" = "MS dumpbin"; then # Fake it for dumpbin and say T for any non-static function # and D for any global variable. # Also find C++ and __fastcall symbols from MSVC++, # which start with @ or ?. lt_cv_sys_global_symbol_pipe="$AWK '"\ " {last_section=section; section=\$ 3};"\ " /Section length .*#relocs.*(pick any)/{hide[last_section]=1};"\ " \$ 0!~/External *\|/{next};"\ " / 0+ UNDEF /{next}; / UNDEF \([^|]\)*()/{next};"\ " {if(hide[section]) next};"\ " {f=0}; \$ 0~/\(\).*\|/{f=1}; {printf f ? \"T \" : \"D \"};"\ " {split(\$ 0, a, /\||\r/); split(a[2], s)};"\ " s[1]~/^[@?]/{print s[1], s[1]; next};"\ " s[1]~prfx {split(s[1],t,\"@\"); print t[1], substr(t[1],length(prfx))}"\ " ' prfx=^$ac_symprfx" else lt_cv_sys_global_symbol_pipe="sed -n -e 's/^.*[ ]\($symcode$symcode*\)[ ][ ]*$ac_symprfx$sympat$opt_cr$/$symxfrm/p'" fi lt_cv_sys_global_symbol_pipe="$lt_cv_sys_global_symbol_pipe | sed '/ __gnu_lto/d'" # Check to see that the pipe works correctly. pipe_works=no rm -f conftest* cat > conftest.$ac_ext <<_LT_EOF #ifdef __cplusplus extern "C" { #endif char nm_test_var; void nm_test_func(void); void nm_test_func(void){} #ifdef __cplusplus } #endif int main(){nm_test_var='a';nm_test_func();return(0);} _LT_EOF if { { eval echo "\"\$as_me\":${as_lineno-$LINENO}: \"$ac_compile\""; } >&5 (eval $ac_compile) 2>&5 ac_status=$? $as_echo "$as_me:${as_lineno-$LINENO}: \$? = $ac_status" >&5 test $ac_status = 0; }; then # Now try to grab the symbols. nlist=conftest.nm if { { eval echo "\"\$as_me\":${as_lineno-$LINENO}: \"$NM conftest.$ac_objext \| "$lt_cv_sys_global_symbol_pipe" \> $nlist\""; } >&5 (eval $NM conftest.$ac_objext \| "$lt_cv_sys_global_symbol_pipe" \> $nlist) 2>&5 ac_status=$? $as_echo "$as_me:${as_lineno-$LINENO}: \$? = $ac_status" >&5 test $ac_status = 0; } && test -s "$nlist"; then # Try sorting and uniquifying the output. if sort "$nlist" | uniq > "$nlist"T; then mv -f "$nlist"T "$nlist" else rm -f "$nlist"T fi # Make sure that we snagged all the symbols we need. if $GREP ' nm_test_var$' "$nlist" >/dev/null; then if $GREP ' nm_test_func$' "$nlist" >/dev/null; then cat <<_LT_EOF > conftest.$ac_ext /* Keep this code in sync between libtool.m4, ltmain, lt_system.h, and tests. */ #if defined(_WIN32) || defined(__CYGWIN__) || defined(_WIN32_WCE) /* DATA imports from DLLs on WIN32 con't be const, because runtime relocations are performed -- see ld's documentation on pseudo-relocs. */ # define LT_DLSYM_CONST #elif defined(__osf__) /* This system does not cope well with relocations in const data. */ # define LT_DLSYM_CONST #else # define LT_DLSYM_CONST const #endif #ifdef __cplusplus extern "C" { #endif _LT_EOF # Now generate the symbol file. eval "$lt_cv_sys_global_symbol_to_cdecl"' < "$nlist" | $GREP -v main >> conftest.$ac_ext' cat <<_LT_EOF >> conftest.$ac_ext /* The mapping between symbol names and symbols. */ LT_DLSYM_CONST struct { const char *name; void *address; } lt__PROGRAM__LTX_preloaded_symbols[] = { { "@PROGRAM@", (void *) 0 }, _LT_EOF $SED "s/^$symcode$symcode* \(.*\) \(.*\)$/ {\"\2\", (void *) \&\2},/" < "$nlist" | $GREP -v main >> conftest.$ac_ext cat <<\_LT_EOF >> conftest.$ac_ext {0, (void *) 0} }; /* This works around a problem in FreeBSD linker */ #ifdef FREEBSD_WORKAROUND static const void *lt_preloaded_setup() { return lt__PROGRAM__LTX_preloaded_symbols; } #endif #ifdef __cplusplus } #endif _LT_EOF # Now try linking the two files. mv conftest.$ac_objext conftstm.$ac_objext lt_globsym_save_LIBS=$LIBS lt_globsym_save_CFLAGS=$CFLAGS LIBS="conftstm.$ac_objext" CFLAGS="$CFLAGS$lt_prog_compiler_no_builtin_flag" if { { eval echo "\"\$as_me\":${as_lineno-$LINENO}: \"$ac_link\""; } >&5 (eval $ac_link) 2>&5 ac_status=$? $as_echo "$as_me:${as_lineno-$LINENO}: \$? = $ac_status" >&5 test $ac_status = 0; } && test -s conftest${ac_exeext}; then pipe_works=yes fi LIBS=$lt_globsym_save_LIBS CFLAGS=$lt_globsym_save_CFLAGS else echo "cannot find nm_test_func in $nlist" >&5 fi else echo "cannot find nm_test_var in $nlist" >&5 fi else echo "cannot run $lt_cv_sys_global_symbol_pipe" >&5 fi else echo "$progname: failed program was:" >&5 cat conftest.$ac_ext >&5 fi rm -rf conftest* conftst* # Do not use the global_symbol_pipe unless it works. if test "$pipe_works" = yes; then break else lt_cv_sys_global_symbol_pipe= fi done fi if test -z "$lt_cv_sys_global_symbol_pipe"; then lt_cv_sys_global_symbol_to_cdecl= fi if test -z "$lt_cv_sys_global_symbol_pipe$lt_cv_sys_global_symbol_to_cdecl"; then { $as_echo "$as_me:${as_lineno-$LINENO}: result: failed" >&5 $as_echo "failed" >&6; } else { $as_echo "$as_me:${as_lineno-$LINENO}: result: ok" >&5 $as_echo "ok" >&6; } fi # Response file support. if test "$lt_cv_nm_interface" = "MS dumpbin"; then nm_file_list_spec='@' elif $NM --help 2>/dev/null | grep '[@]FILE' >/dev/null; then nm_file_list_spec='@' fi { $as_echo "$as_me:${as_lineno-$LINENO}: checking for sysroot" >&5 $as_echo_n "checking for sysroot... " >&6; } # Check whether --with-sysroot was given. if test "${with_sysroot+set}" = set; then : withval=$with_sysroot; else with_sysroot=no fi lt_sysroot= case ${with_sysroot} in #( yes) if test "$GCC" = yes; then lt_sysroot=`$CC --print-sysroot 2>/dev/null` fi ;; #( /*) lt_sysroot=`echo "$with_sysroot" | sed -e "$sed_quote_subst"` ;; #( no|'') ;; #( *) { $as_echo "$as_me:${as_lineno-$LINENO}: result: ${with_sysroot}" >&5 $as_echo "${with_sysroot}" >&6; } as_fn_error $? "The sysroot must be an absolute path." "$LINENO" 5 ;; esac { $as_echo "$as_me:${as_lineno-$LINENO}: result: ${lt_sysroot:-no}" >&5 $as_echo "${lt_sysroot:-no}" >&6; } # Check whether --enable-libtool-lock was given. if test "${enable_libtool_lock+set}" = set; then : enableval=$enable_libtool_lock; fi test "x$enable_libtool_lock" != xno && enable_libtool_lock=yes # Some flags need to be propagated to the compiler or linker for good # libtool support. case $host in ia64-*-hpux*) # Find out which ABI we are using. echo 'int i;' > conftest.$ac_ext if { { eval echo "\"\$as_me\":${as_lineno-$LINENO}: \"$ac_compile\""; } >&5 (eval $ac_compile) 2>&5 ac_status=$? $as_echo "$as_me:${as_lineno-$LINENO}: \$? = $ac_status" >&5 test $ac_status = 0; }; then case `/usr/bin/file conftest.$ac_objext` in *ELF-32*) HPUX_IA64_MODE="32" ;; *ELF-64*) HPUX_IA64_MODE="64" ;; esac fi rm -rf conftest* ;; *-*-irix6*) # Find out which ABI we are using. echo '#line '$LINENO' "configure"' > conftest.$ac_ext if { { eval echo "\"\$as_me\":${as_lineno-$LINENO}: \"$ac_compile\""; } >&5 (eval $ac_compile) 2>&5 ac_status=$? $as_echo "$as_me:${as_lineno-$LINENO}: \$? = $ac_status" >&5 test $ac_status = 0; }; then if test "$lt_cv_prog_gnu_ld" = yes; then case `/usr/bin/file conftest.$ac_objext` in *32-bit*) LD="${LD-ld} -melf32bsmip" ;; *N32*) LD="${LD-ld} -melf32bmipn32" ;; *64-bit*) LD="${LD-ld} -melf64bmip" ;; esac else case `/usr/bin/file conftest.$ac_objext` in *32-bit*) LD="${LD-ld} -32" ;; *N32*) LD="${LD-ld} -n32" ;; *64-bit*) LD="${LD-ld} -64" ;; esac fi fi rm -rf conftest* ;; x86_64-*kfreebsd*-gnu|x86_64-*linux*|ppc*-*linux*|powerpc*-*linux*| \ s390*-*linux*|s390*-*tpf*|sparc*-*linux*) # Find out which ABI we are using. echo 'int i;' > conftest.$ac_ext if { { eval echo "\"\$as_me\":${as_lineno-$LINENO}: \"$ac_compile\""; } >&5 (eval $ac_compile) 2>&5 ac_status=$? $as_echo "$as_me:${as_lineno-$LINENO}: \$? = $ac_status" >&5 test $ac_status = 0; }; then case `/usr/bin/file conftest.o` in *32-bit*) case $host in x86_64-*kfreebsd*-gnu) LD="${LD-ld} -m elf_i386_fbsd" ;; x86_64-*linux*) LD="${LD-ld} -m elf_i386" ;; ppc64-*linux*|powerpc64-*linux*) LD="${LD-ld} -m elf32ppclinux" ;; s390x-*linux*) LD="${LD-ld} -m elf_s390" ;; sparc64-*linux*) LD="${LD-ld} -m elf32_sparc" ;; esac ;; *64-bit*) case $host in x86_64-*kfreebsd*-gnu) LD="${LD-ld} -m elf_x86_64_fbsd" ;; x86_64-*linux*) LD="${LD-ld} -m elf_x86_64" ;; ppc*-*linux*|powerpc*-*linux*) LD="${LD-ld} -m elf64ppc" ;; s390*-*linux*|s390*-*tpf*) LD="${LD-ld} -m elf64_s390" ;; sparc*-*linux*) LD="${LD-ld} -m elf64_sparc" ;; esac ;; esac fi rm -rf conftest* ;; *-*-sco3.2v5*) # On SCO OpenServer 5, we need -belf to get full-featured binaries. SAVE_CFLAGS="$CFLAGS" CFLAGS="$CFLAGS -belf" { $as_echo "$as_me:${as_lineno-$LINENO}: checking whether the C compiler needs -belf" >&5 $as_echo_n "checking whether the C compiler needs -belf... " >&6; } if ${lt_cv_cc_needs_belf+:} false; then : $as_echo_n "(cached) " >&6 else ac_ext=c ac_cpp='$CPP $CPPFLAGS' ac_compile='$CC -c $CFLAGS $CPPFLAGS conftest.$ac_ext >&5' ac_link='$CC -o conftest$ac_exeext $CFLAGS $CPPFLAGS $LDFLAGS conftest.$ac_ext $LIBS >&5' ac_compiler_gnu=$ac_cv_c_compiler_gnu cat confdefs.h - <<_ACEOF >conftest.$ac_ext /* end confdefs.h. */ int main () { ; return 0; } _ACEOF if ac_fn_c_try_link "$LINENO"; then : lt_cv_cc_needs_belf=yes else lt_cv_cc_needs_belf=no fi rm -f core conftest.err conftest.$ac_objext \ conftest$ac_exeext conftest.$ac_ext ac_ext=c ac_cpp='$CPP $CPPFLAGS' ac_compile='$CC -c $CFLAGS $CPPFLAGS conftest.$ac_ext >&5' ac_link='$CC -o conftest$ac_exeext $CFLAGS $CPPFLAGS $LDFLAGS conftest.$ac_ext $LIBS >&5' ac_compiler_gnu=$ac_cv_c_compiler_gnu fi { $as_echo "$as_me:${as_lineno-$LINENO}: result: $lt_cv_cc_needs_belf" >&5 $as_echo "$lt_cv_cc_needs_belf" >&6; } if test x"$lt_cv_cc_needs_belf" != x"yes"; then # this is probably gcc 2.8.0, egcs 1.0 or newer; no need for -belf CFLAGS="$SAVE_CFLAGS" fi ;; sparc*-*solaris*) # Find out which ABI we are using. echo 'int i;' > conftest.$ac_ext if { { eval echo "\"\$as_me\":${as_lineno-$LINENO}: \"$ac_compile\""; } >&5 (eval $ac_compile) 2>&5 ac_status=$? $as_echo "$as_me:${as_lineno-$LINENO}: \$? = $ac_status" >&5 test $ac_status = 0; }; then case `/usr/bin/file conftest.o` in *64-bit*) case $lt_cv_prog_gnu_ld in yes*) LD="${LD-ld} -m elf64_sparc" ;; *) if ${LD-ld} -64 -r -o conftest2.o conftest.o >/dev/null 2>&1; then LD="${LD-ld} -64" fi ;; esac ;; esac fi rm -rf conftest* ;; esac need_locks="$enable_libtool_lock" if test -n "$ac_tool_prefix"; then # Extract the first word of "${ac_tool_prefix}mt", so it can be a program name with args. set dummy ${ac_tool_prefix}mt; ac_word=$2 { $as_echo "$as_me:${as_lineno-$LINENO}: checking for $ac_word" >&5 $as_echo_n "checking for $ac_word... " >&6; } if ${ac_cv_prog_MANIFEST_TOOL+:} false; then : $as_echo_n "(cached) " >&6 else if test -n "$MANIFEST_TOOL"; then ac_cv_prog_MANIFEST_TOOL="$MANIFEST_TOOL" # Let the user override the test. else as_save_IFS=$IFS; IFS=$PATH_SEPARATOR for as_dir in $PATH do IFS=$as_save_IFS test -z "$as_dir" && as_dir=. for ac_exec_ext in '' $ac_executable_extensions; do if as_fn_executable_p "$as_dir/$ac_word$ac_exec_ext"; then ac_cv_prog_MANIFEST_TOOL="${ac_tool_prefix}mt" $as_echo "$as_me:${as_lineno-$LINENO}: found $as_dir/$ac_word$ac_exec_ext" >&5 break 2 fi done done IFS=$as_save_IFS fi fi MANIFEST_TOOL=$ac_cv_prog_MANIFEST_TOOL if test -n "$MANIFEST_TOOL"; then { $as_echo "$as_me:${as_lineno-$LINENO}: result: $MANIFEST_TOOL" >&5 $as_echo "$MANIFEST_TOOL" >&6; } else { $as_echo "$as_me:${as_lineno-$LINENO}: result: no" >&5 $as_echo "no" >&6; } fi fi if test -z "$ac_cv_prog_MANIFEST_TOOL"; then ac_ct_MANIFEST_TOOL=$MANIFEST_TOOL # Extract the first word of "mt", so it can be a program name with args. set dummy mt; ac_word=$2 { $as_echo "$as_me:${as_lineno-$LINENO}: checking for $ac_word" >&5 $as_echo_n "checking for $ac_word... " >&6; } if ${ac_cv_prog_ac_ct_MANIFEST_TOOL+:} false; then : $as_echo_n "(cached) " >&6 else if test -n "$ac_ct_MANIFEST_TOOL"; then ac_cv_prog_ac_ct_MANIFEST_TOOL="$ac_ct_MANIFEST_TOOL" # Let the user override the test. else as_save_IFS=$IFS; IFS=$PATH_SEPARATOR for as_dir in $PATH do IFS=$as_save_IFS test -z "$as_dir" && as_dir=. for ac_exec_ext in '' $ac_executable_extensions; do if as_fn_executable_p "$as_dir/$ac_word$ac_exec_ext"; then ac_cv_prog_ac_ct_MANIFEST_TOOL="mt" $as_echo "$as_me:${as_lineno-$LINENO}: found $as_dir/$ac_word$ac_exec_ext" >&5 break 2 fi done done IFS=$as_save_IFS fi fi ac_ct_MANIFEST_TOOL=$ac_cv_prog_ac_ct_MANIFEST_TOOL if test -n "$ac_ct_MANIFEST_TOOL"; then { $as_echo "$as_me:${as_lineno-$LINENO}: result: $ac_ct_MANIFEST_TOOL" >&5 $as_echo "$ac_ct_MANIFEST_TOOL" >&6; } else { $as_echo "$as_me:${as_lineno-$LINENO}: result: no" >&5 $as_echo "no" >&6; } fi if test "x$ac_ct_MANIFEST_TOOL" = x; then MANIFEST_TOOL=":" else case $cross_compiling:$ac_tool_warned in yes:) { $as_echo "$as_me:${as_lineno-$LINENO}: WARNING: using cross tools not prefixed with host triplet" >&5 $as_echo "$as_me: WARNING: using cross tools not prefixed with host triplet" >&2;} ac_tool_warned=yes ;; esac MANIFEST_TOOL=$ac_ct_MANIFEST_TOOL fi else MANIFEST_TOOL="$ac_cv_prog_MANIFEST_TOOL" fi test -z "$MANIFEST_TOOL" && MANIFEST_TOOL=mt { $as_echo "$as_me:${as_lineno-$LINENO}: checking if $MANIFEST_TOOL is a manifest tool" >&5 $as_echo_n "checking if $MANIFEST_TOOL is a manifest tool... " >&6; } if ${lt_cv_path_mainfest_tool+:} false; then : $as_echo_n "(cached) " >&6 else lt_cv_path_mainfest_tool=no echo "$as_me:$LINENO: $MANIFEST_TOOL '-?'" >&5 $MANIFEST_TOOL '-?' 2>conftest.err > conftest.out cat conftest.err >&5 if $GREP 'Manifest Tool' conftest.out > /dev/null; then lt_cv_path_mainfest_tool=yes fi rm -f conftest* fi { $as_echo "$as_me:${as_lineno-$LINENO}: result: $lt_cv_path_mainfest_tool" >&5 $as_echo "$lt_cv_path_mainfest_tool" >&6; } if test "x$lt_cv_path_mainfest_tool" != xyes; then MANIFEST_TOOL=: fi case $host_os in rhapsody* | darwin*) if test -n "$ac_tool_prefix"; then # Extract the first word of "${ac_tool_prefix}dsymutil", so it can be a program name with args. set dummy ${ac_tool_prefix}dsymutil; ac_word=$2 { $as_echo "$as_me:${as_lineno-$LINENO}: checking for $ac_word" >&5 $as_echo_n "checking for $ac_word... " >&6; } if ${ac_cv_prog_DSYMUTIL+:} false; then : $as_echo_n "(cached) " >&6 else if test -n "$DSYMUTIL"; then ac_cv_prog_DSYMUTIL="$DSYMUTIL" # Let the user override the test. else as_save_IFS=$IFS; IFS=$PATH_SEPARATOR for as_dir in $PATH do IFS=$as_save_IFS test -z "$as_dir" && as_dir=. for ac_exec_ext in '' $ac_executable_extensions; do if as_fn_executable_p "$as_dir/$ac_word$ac_exec_ext"; then ac_cv_prog_DSYMUTIL="${ac_tool_prefix}dsymutil" $as_echo "$as_me:${as_lineno-$LINENO}: found $as_dir/$ac_word$ac_exec_ext" >&5 break 2 fi done done IFS=$as_save_IFS fi fi DSYMUTIL=$ac_cv_prog_DSYMUTIL if test -n "$DSYMUTIL"; then { $as_echo "$as_me:${as_lineno-$LINENO}: result: $DSYMUTIL" >&5 $as_echo "$DSYMUTIL" >&6; } else { $as_echo "$as_me:${as_lineno-$LINENO}: result: no" >&5 $as_echo "no" >&6; } fi fi if test -z "$ac_cv_prog_DSYMUTIL"; then ac_ct_DSYMUTIL=$DSYMUTIL # Extract the first word of "dsymutil", so it can be a program name with args. set dummy dsymutil; ac_word=$2 { $as_echo "$as_me:${as_lineno-$LINENO}: checking for $ac_word" >&5 $as_echo_n "checking for $ac_word... " >&6; } if ${ac_cv_prog_ac_ct_DSYMUTIL+:} false; then : $as_echo_n "(cached) " >&6 else if test -n "$ac_ct_DSYMUTIL"; then ac_cv_prog_ac_ct_DSYMUTIL="$ac_ct_DSYMUTIL" # Let the user override the test. else as_save_IFS=$IFS; IFS=$PATH_SEPARATOR for as_dir in $PATH do IFS=$as_save_IFS test -z "$as_dir" && as_dir=. for ac_exec_ext in '' $ac_executable_extensions; do if as_fn_executable_p "$as_dir/$ac_word$ac_exec_ext"; then ac_cv_prog_ac_ct_DSYMUTIL="dsymutil" $as_echo "$as_me:${as_lineno-$LINENO}: found $as_dir/$ac_word$ac_exec_ext" >&5 break 2 fi done done IFS=$as_save_IFS fi fi ac_ct_DSYMUTIL=$ac_cv_prog_ac_ct_DSYMUTIL if test -n "$ac_ct_DSYMUTIL"; then { $as_echo "$as_me:${as_lineno-$LINENO}: result: $ac_ct_DSYMUTIL" >&5 $as_echo "$ac_ct_DSYMUTIL" >&6; } else { $as_echo "$as_me:${as_lineno-$LINENO}: result: no" >&5 $as_echo "no" >&6; } fi if test "x$ac_ct_DSYMUTIL" = x; then DSYMUTIL=":" else case $cross_compiling:$ac_tool_warned in yes:) { $as_echo "$as_me:${as_lineno-$LINENO}: WARNING: using cross tools not prefixed with host triplet" >&5 $as_echo "$as_me: WARNING: using cross tools not prefixed with host triplet" >&2;} ac_tool_warned=yes ;; esac DSYMUTIL=$ac_ct_DSYMUTIL fi else DSYMUTIL="$ac_cv_prog_DSYMUTIL" fi if test -n "$ac_tool_prefix"; then # Extract the first word of "${ac_tool_prefix}nmedit", so it can be a program name with args. set dummy ${ac_tool_prefix}nmedit; ac_word=$2 { $as_echo "$as_me:${as_lineno-$LINENO}: checking for $ac_word" >&5 $as_echo_n "checking for $ac_word... " >&6; } if ${ac_cv_prog_NMEDIT+:} false; then : $as_echo_n "(cached) " >&6 else if test -n "$NMEDIT"; then ac_cv_prog_NMEDIT="$NMEDIT" # Let the user override the test. else as_save_IFS=$IFS; IFS=$PATH_SEPARATOR for as_dir in $PATH do IFS=$as_save_IFS test -z "$as_dir" && as_dir=. for ac_exec_ext in '' $ac_executable_extensions; do if as_fn_executable_p "$as_dir/$ac_word$ac_exec_ext"; then ac_cv_prog_NMEDIT="${ac_tool_prefix}nmedit" $as_echo "$as_me:${as_lineno-$LINENO}: found $as_dir/$ac_word$ac_exec_ext" >&5 break 2 fi done done IFS=$as_save_IFS fi fi NMEDIT=$ac_cv_prog_NMEDIT if test -n "$NMEDIT"; then { $as_echo "$as_me:${as_lineno-$LINENO}: result: $NMEDIT" >&5 $as_echo "$NMEDIT" >&6; } else { $as_echo "$as_me:${as_lineno-$LINENO}: result: no" >&5 $as_echo "no" >&6; } fi fi if test -z "$ac_cv_prog_NMEDIT"; then ac_ct_NMEDIT=$NMEDIT # Extract the first word of "nmedit", so it can be a program name with args. set dummy nmedit; ac_word=$2 { $as_echo "$as_me:${as_lineno-$LINENO}: checking for $ac_word" >&5 $as_echo_n "checking for $ac_word... " >&6; } if ${ac_cv_prog_ac_ct_NMEDIT+:} false; then : $as_echo_n "(cached) " >&6 else if test -n "$ac_ct_NMEDIT"; then ac_cv_prog_ac_ct_NMEDIT="$ac_ct_NMEDIT" # Let the user override the test. else as_save_IFS=$IFS; IFS=$PATH_SEPARATOR for as_dir in $PATH do IFS=$as_save_IFS test -z "$as_dir" && as_dir=. for ac_exec_ext in '' $ac_executable_extensions; do if as_fn_executable_p "$as_dir/$ac_word$ac_exec_ext"; then ac_cv_prog_ac_ct_NMEDIT="nmedit" $as_echo "$as_me:${as_lineno-$LINENO}: found $as_dir/$ac_word$ac_exec_ext" >&5 break 2 fi done done IFS=$as_save_IFS fi fi ac_ct_NMEDIT=$ac_cv_prog_ac_ct_NMEDIT if test -n "$ac_ct_NMEDIT"; then { $as_echo "$as_me:${as_lineno-$LINENO}: result: $ac_ct_NMEDIT" >&5 $as_echo "$ac_ct_NMEDIT" >&6; } else { $as_echo "$as_me:${as_lineno-$LINENO}: result: no" >&5 $as_echo "no" >&6; } fi if test "x$ac_ct_NMEDIT" = x; then NMEDIT=":" else case $cross_compiling:$ac_tool_warned in yes:) { $as_echo "$as_me:${as_lineno-$LINENO}: WARNING: using cross tools not prefixed with host triplet" >&5 $as_echo "$as_me: WARNING: using cross tools not prefixed with host triplet" >&2;} ac_tool_warned=yes ;; esac NMEDIT=$ac_ct_NMEDIT fi else NMEDIT="$ac_cv_prog_NMEDIT" fi if test -n "$ac_tool_prefix"; then # Extract the first word of "${ac_tool_prefix}lipo", so it can be a program name with args. set dummy ${ac_tool_prefix}lipo; ac_word=$2 { $as_echo "$as_me:${as_lineno-$LINENO}: checking for $ac_word" >&5 $as_echo_n "checking for $ac_word... " >&6; } if ${ac_cv_prog_LIPO+:} false; then : $as_echo_n "(cached) " >&6 else if test -n "$LIPO"; then ac_cv_prog_LIPO="$LIPO" # Let the user override the test. else as_save_IFS=$IFS; IFS=$PATH_SEPARATOR for as_dir in $PATH do IFS=$as_save_IFS test -z "$as_dir" && as_dir=. for ac_exec_ext in '' $ac_executable_extensions; do if as_fn_executable_p "$as_dir/$ac_word$ac_exec_ext"; then ac_cv_prog_LIPO="${ac_tool_prefix}lipo" $as_echo "$as_me:${as_lineno-$LINENO}: found $as_dir/$ac_word$ac_exec_ext" >&5 break 2 fi done done IFS=$as_save_IFS fi fi LIPO=$ac_cv_prog_LIPO if test -n "$LIPO"; then { $as_echo "$as_me:${as_lineno-$LINENO}: result: $LIPO" >&5 $as_echo "$LIPO" >&6; } else { $as_echo "$as_me:${as_lineno-$LINENO}: result: no" >&5 $as_echo "no" >&6; } fi fi if test -z "$ac_cv_prog_LIPO"; then ac_ct_LIPO=$LIPO # Extract the first word of "lipo", so it can be a program name with args. set dummy lipo; ac_word=$2 { $as_echo "$as_me:${as_lineno-$LINENO}: checking for $ac_word" >&5 $as_echo_n "checking for $ac_word... " >&6; } if ${ac_cv_prog_ac_ct_LIPO+:} false; then : $as_echo_n "(cached) " >&6 else if test -n "$ac_ct_LIPO"; then ac_cv_prog_ac_ct_LIPO="$ac_ct_LIPO" # Let the user override the test. else as_save_IFS=$IFS; IFS=$PATH_SEPARATOR for as_dir in $PATH do IFS=$as_save_IFS test -z "$as_dir" && as_dir=. for ac_exec_ext in '' $ac_executable_extensions; do if as_fn_executable_p "$as_dir/$ac_word$ac_exec_ext"; then ac_cv_prog_ac_ct_LIPO="lipo" $as_echo "$as_me:${as_lineno-$LINENO}: found $as_dir/$ac_word$ac_exec_ext" >&5 break 2 fi done done IFS=$as_save_IFS fi fi ac_ct_LIPO=$ac_cv_prog_ac_ct_LIPO if test -n "$ac_ct_LIPO"; then { $as_echo "$as_me:${as_lineno-$LINENO}: result: $ac_ct_LIPO" >&5 $as_echo "$ac_ct_LIPO" >&6; } else { $as_echo "$as_me:${as_lineno-$LINENO}: result: no" >&5 $as_echo "no" >&6; } fi if test "x$ac_ct_LIPO" = x; then LIPO=":" else case $cross_compiling:$ac_tool_warned in yes:) { $as_echo "$as_me:${as_lineno-$LINENO}: WARNING: using cross tools not prefixed with host triplet" >&5 $as_echo "$as_me: WARNING: using cross tools not prefixed with host triplet" >&2;} ac_tool_warned=yes ;; esac LIPO=$ac_ct_LIPO fi else LIPO="$ac_cv_prog_LIPO" fi if test -n "$ac_tool_prefix"; then # Extract the first word of "${ac_tool_prefix}otool", so it can be a program name with args. set dummy ${ac_tool_prefix}otool; ac_word=$2 { $as_echo "$as_me:${as_lineno-$LINENO}: checking for $ac_word" >&5 $as_echo_n "checking for $ac_word... " >&6; } if ${ac_cv_prog_OTOOL+:} false; then : $as_echo_n "(cached) " >&6 else if test -n "$OTOOL"; then ac_cv_prog_OTOOL="$OTOOL" # Let the user override the test. else as_save_IFS=$IFS; IFS=$PATH_SEPARATOR for as_dir in $PATH do IFS=$as_save_IFS test -z "$as_dir" && as_dir=. for ac_exec_ext in '' $ac_executable_extensions; do if as_fn_executable_p "$as_dir/$ac_word$ac_exec_ext"; then ac_cv_prog_OTOOL="${ac_tool_prefix}otool" $as_echo "$as_me:${as_lineno-$LINENO}: found $as_dir/$ac_word$ac_exec_ext" >&5 break 2 fi done done IFS=$as_save_IFS fi fi OTOOL=$ac_cv_prog_OTOOL if test -n "$OTOOL"; then { $as_echo "$as_me:${as_lineno-$LINENO}: result: $OTOOL" >&5 $as_echo "$OTOOL" >&6; } else { $as_echo "$as_me:${as_lineno-$LINENO}: result: no" >&5 $as_echo "no" >&6; } fi fi if test -z "$ac_cv_prog_OTOOL"; then ac_ct_OTOOL=$OTOOL # Extract the first word of "otool", so it can be a program name with args. set dummy otool; ac_word=$2 { $as_echo "$as_me:${as_lineno-$LINENO}: checking for $ac_word" >&5 $as_echo_n "checking for $ac_word... " >&6; } if ${ac_cv_prog_ac_ct_OTOOL+:} false; then : $as_echo_n "(cached) " >&6 else if test -n "$ac_ct_OTOOL"; then ac_cv_prog_ac_ct_OTOOL="$ac_ct_OTOOL" # Let the user override the test. else as_save_IFS=$IFS; IFS=$PATH_SEPARATOR for as_dir in $PATH do IFS=$as_save_IFS test -z "$as_dir" && as_dir=. for ac_exec_ext in '' $ac_executable_extensions; do if as_fn_executable_p "$as_dir/$ac_word$ac_exec_ext"; then ac_cv_prog_ac_ct_OTOOL="otool" $as_echo "$as_me:${as_lineno-$LINENO}: found $as_dir/$ac_word$ac_exec_ext" >&5 break 2 fi done done IFS=$as_save_IFS fi fi ac_ct_OTOOL=$ac_cv_prog_ac_ct_OTOOL if test -n "$ac_ct_OTOOL"; then { $as_echo "$as_me:${as_lineno-$LINENO}: result: $ac_ct_OTOOL" >&5 $as_echo "$ac_ct_OTOOL" >&6; } else { $as_echo "$as_me:${as_lineno-$LINENO}: result: no" >&5 $as_echo "no" >&6; } fi if test "x$ac_ct_OTOOL" = x; then OTOOL=":" else case $cross_compiling:$ac_tool_warned in yes:) { $as_echo "$as_me:${as_lineno-$LINENO}: WARNING: using cross tools not prefixed with host triplet" >&5 $as_echo "$as_me: WARNING: using cross tools not prefixed with host triplet" >&2;} ac_tool_warned=yes ;; esac OTOOL=$ac_ct_OTOOL fi else OTOOL="$ac_cv_prog_OTOOL" fi if test -n "$ac_tool_prefix"; then # Extract the first word of "${ac_tool_prefix}otool64", so it can be a program name with args. set dummy ${ac_tool_prefix}otool64; ac_word=$2 { $as_echo "$as_me:${as_lineno-$LINENO}: checking for $ac_word" >&5 $as_echo_n "checking for $ac_word... " >&6; } if ${ac_cv_prog_OTOOL64+:} false; then : $as_echo_n "(cached) " >&6 else if test -n "$OTOOL64"; then ac_cv_prog_OTOOL64="$OTOOL64" # Let the user override the test. else as_save_IFS=$IFS; IFS=$PATH_SEPARATOR for as_dir in $PATH do IFS=$as_save_IFS test -z "$as_dir" && as_dir=. for ac_exec_ext in '' $ac_executable_extensions; do if as_fn_executable_p "$as_dir/$ac_word$ac_exec_ext"; then ac_cv_prog_OTOOL64="${ac_tool_prefix}otool64" $as_echo "$as_me:${as_lineno-$LINENO}: found $as_dir/$ac_word$ac_exec_ext" >&5 break 2 fi done done IFS=$as_save_IFS fi fi OTOOL64=$ac_cv_prog_OTOOL64 if test -n "$OTOOL64"; then { $as_echo "$as_me:${as_lineno-$LINENO}: result: $OTOOL64" >&5 $as_echo "$OTOOL64" >&6; } else { $as_echo "$as_me:${as_lineno-$LINENO}: result: no" >&5 $as_echo "no" >&6; } fi fi if test -z "$ac_cv_prog_OTOOL64"; then ac_ct_OTOOL64=$OTOOL64 # Extract the first word of "otool64", so it can be a program name with args. set dummy otool64; ac_word=$2 { $as_echo "$as_me:${as_lineno-$LINENO}: checking for $ac_word" >&5 $as_echo_n "checking for $ac_word... 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" >&6; } if ${lt_cv_ld_force_load+:} false; then : $as_echo_n "(cached) " >&6 else lt_cv_ld_force_load=no cat > conftest.c << _LT_EOF int forced_loaded() { return 2;} _LT_EOF echo "$LTCC $LTCFLAGS -c -o conftest.o conftest.c" >&5 $LTCC $LTCFLAGS -c -o conftest.o conftest.c 2>&5 echo "$AR cru libconftest.a conftest.o" >&5 $AR cru libconftest.a conftest.o 2>&5 echo "$RANLIB libconftest.a" >&5 $RANLIB libconftest.a 2>&5 cat > conftest.c << _LT_EOF int main() { return 0;} _LT_EOF echo "$LTCC $LTCFLAGS $LDFLAGS -o conftest conftest.c -Wl,-force_load,./libconftest.a" >&5 $LTCC $LTCFLAGS $LDFLAGS -o conftest conftest.c -Wl,-force_load,./libconftest.a 2>conftest.err _lt_result=$? if test -f conftest && test ! -s conftest.err && test $_lt_result = 0 && $GREP forced_load conftest 2>&1 >/dev/null; then lt_cv_ld_force_load=yes else cat conftest.err >&5 fi rm -f conftest.err libconftest.a conftest conftest.c rm -rf conftest.dSYM fi { $as_echo "$as_me:${as_lineno-$LINENO}: result: $lt_cv_ld_force_load" >&5 $as_echo "$lt_cv_ld_force_load" >&6; } case $host_os in rhapsody* | darwin1.[012]) _lt_dar_allow_undefined='${wl}-undefined ${wl}suppress' ;; darwin1.*) _lt_dar_allow_undefined='${wl}-flat_namespace ${wl}-undefined ${wl}suppress' ;; darwin*) # darwin 5.x on # if running on 10.5 or later, the deployment target defaults # to the OS version, if on x86, and 10.4, the deployment # target defaults to 10.4. 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'A' + ((c) - 'a') : (c)) #else # define ISLOWER(c) \ (('a' <= (c) && (c) <= 'i') \ || ('j' <= (c) && (c) <= 'r') \ || ('s' <= (c) && (c) <= 'z')) # define TOUPPER(c) (ISLOWER(c) ? ((c) | 0x40) : (c)) #endif #define XOR(e, f) (((e) && !(f)) || (!(e) && (f))) int main () { int i; for (i = 0; i < 256; i++) if (XOR (islower (i), ISLOWER (i)) || toupper (i) != TOUPPER (i)) return 2; return 0; } _ACEOF if ac_fn_c_try_run "$LINENO"; then : else ac_cv_header_stdc=no fi rm -f core *.core core.conftest.* gmon.out bb.out conftest$ac_exeext \ conftest.$ac_objext conftest.beam conftest.$ac_ext fi fi fi { $as_echo "$as_me:${as_lineno-$LINENO}: result: $ac_cv_header_stdc" >&5 $as_echo "$ac_cv_header_stdc" >&6; } if test $ac_cv_header_stdc = yes; then $as_echo "#define STDC_HEADERS 1" >>confdefs.h fi # On IRIX 5.3, sys/types and inttypes.h are conflicting. for ac_header in sys/types.h sys/stat.h stdlib.h string.h memory.h strings.h \ inttypes.h stdint.h unistd.h do : as_ac_Header=`$as_echo "ac_cv_header_$ac_header" | $as_tr_sh` ac_fn_c_check_header_compile "$LINENO" "$ac_header" "$as_ac_Header" "$ac_includes_default " if eval test \"x\$"$as_ac_Header"\" = x"yes"; then : cat >>confdefs.h <<_ACEOF #define `$as_echo "HAVE_$ac_header" | $as_tr_cpp` 1 _ACEOF fi done for ac_header in dlfcn.h do : ac_fn_c_check_header_compile "$LINENO" "dlfcn.h" "ac_cv_header_dlfcn_h" "$ac_includes_default " if test "x$ac_cv_header_dlfcn_h" = xyes; then : cat >>confdefs.h <<_ACEOF #define HAVE_DLFCN_H 1 _ACEOF fi done func_stripname_cnf () { case ${2} in .*) func_stripname_result=`$ECHO "${3}" | $SED "s%^${1}%%; s%\\\\${2}\$%%"`;; *) func_stripname_result=`$ECHO "${3}" | $SED "s%^${1}%%; s%${2}\$%%"`;; esac } # func_stripname_cnf # Set options enable_dlopen=no enable_win32_dll=no # Check whether --enable-shared was given. if test "${enable_shared+set}" = set; then : enableval=$enable_shared; p=${PACKAGE-default} case $enableval in yes) enable_shared=yes ;; no) enable_shared=no ;; *) enable_shared=no # Look at the argument we got. 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This will affect the creation of libtool libraries that *** depend on shared libraries, but programs linked with such libtool *** libraries will work regardless of this problem. 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Therefore, libtool *** is disabling shared libraries support. We urge you to upgrade GNU *** binutils to release 2.9.1 or newer. Another option is to modify *** your PATH or compiler configuration so that the native linker is *** used, and then restart. _LT_EOF elif $LD --help 2>&1 | $GREP ': supported targets:.* elf' > /dev/null; then archive_cmds='$CC -shared $pic_flag $libobjs $deplibs $compiler_flags ${wl}-soname $wl$soname -o $lib' archive_expsym_cmds='$CC -shared $pic_flag $libobjs $deplibs $compiler_flags ${wl}-soname $wl$soname ${wl}-retain-symbols-file $wl$export_symbols -o $lib' else ld_shlibs=no fi ;; sysv5* | sco3.2v5* | sco5v6* | unixware* | OpenUNIX*) case `$LD -v 2>&1` in *\ [01].* | *\ 2.[0-9].* | *\ 2.1[0-5].*) ld_shlibs=no cat <<_LT_EOF 1>&2 *** Warning: Releases of the GNU linker prior to 2.16.91.0.3 can not *** reliably create shared libraries on SCO systems. Therefore, libtool *** is disabling shared libraries support. We urge you to upgrade GNU *** binutils to release 2.16.91.0.3 or newer. Another option is to modify *** your PATH or compiler configuration so that the native linker is *** used, and then restart. _LT_EOF ;; *) # For security reasons, it is highly recommended that you always # use absolute paths for naming shared libraries, and exclude the # DT_RUNPATH tag from executables and libraries. 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then lt_cv_aix_libpath_=`dump -HX64 conftest$ac_exeext 2>/dev/null | $SED -n -e "$lt_aix_libpath_sed"` fi fi rm -f core conftest.err conftest.$ac_objext \ conftest$ac_exeext conftest.$ac_ext if test -z "$lt_cv_aix_libpath_"; then lt_cv_aix_libpath_="/usr/lib:/lib" fi fi aix_libpath=$lt_cv_aix_libpath_ fi hardcode_libdir_flag_spec='${wl}-blibpath:$libdir:'"$aix_libpath" archive_expsym_cmds='$CC -o $output_objdir/$soname $libobjs $deplibs '"\${wl}$no_entry_flag"' $compiler_flags `if test "x${allow_undefined_flag}" != "x"; then func_echo_all "${wl}${allow_undefined_flag}"; else :; fi` '"\${wl}$exp_sym_flag:\$export_symbols $shared_flag" else if test "$host_cpu" = ia64; then hardcode_libdir_flag_spec='${wl}-R $libdir:/usr/lib:/lib' allow_undefined_flag="-z nodefs" archive_expsym_cmds="\$CC $shared_flag"' -o $output_objdir/$soname $libobjs $deplibs '"\${wl}$no_entry_flag"' $compiler_flags ${wl}${allow_undefined_flag} '"\${wl}$exp_sym_flag:\$export_symbols" else # Determine the default libpath from the value encoded in an # empty executable. if test "${lt_cv_aix_libpath+set}" = set; 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then # We only use this code for GNU lds that support --whole-archive. whole_archive_flag_spec='${wl}--whole-archive$convenience ${wl}--no-whole-archive' else # Exported symbols can be pulled into shared objects from archives whole_archive_flag_spec='$convenience' fi archive_cmds_need_lc=yes # This is similar to how AIX traditionally builds its shared libraries. archive_expsym_cmds="\$CC $shared_flag"' -o $output_objdir/$soname $libobjs $deplibs ${wl}-bnoentry $compiler_flags ${wl}-bE:$export_symbols${allow_undefined_flag}~$AR $AR_FLAGS $output_objdir/$libname$release.a $output_objdir/$soname' fi fi ;; amigaos*) case $host_cpu in powerpc) # see comment about AmigaOS4 .so support archive_cmds='$CC -shared $libobjs $deplibs $compiler_flags ${wl}-soname $wl$soname -o $lib' archive_expsym_cmds='' ;; m68k) archive_cmds='$RM $output_objdir/a2ixlibrary.data~$ECHO "#define NAME $libname" > $output_objdir/a2ixlibrary.data~$ECHO "#define LIBRARY_ID 1" >> $output_objdir/a2ixlibrary.data~$ECHO "#define VERSION $major" >> $output_objdir/a2ixlibrary.data~$ECHO "#define REVISION $revision" >> $output_objdir/a2ixlibrary.data~$AR $AR_FLAGS $lib $libobjs~$RANLIB $lib~(cd $output_objdir && a2ixlibrary -32)' hardcode_libdir_flag_spec='-L$libdir' hardcode_minus_L=yes ;; esac ;; bsdi[45]*) export_dynamic_flag_spec=-rdynamic ;; cygwin* | mingw* | pw32* | cegcc*) # When not using gcc, we currently assume that we are using # Microsoft Visual C++. # hardcode_libdir_flag_spec is actually meaningless, as there is # no search path for DLLs. case $cc_basename in cl*) # Native MSVC hardcode_libdir_flag_spec=' ' allow_undefined_flag=unsupported always_export_symbols=yes file_list_spec='@' # Tell ltmain to make .lib files, not .a files. libext=lib # Tell ltmain to make .dll files, not .so files. shrext_cmds=".dll" # FIXME: Setting linknames here is a bad hack. archive_cmds='$CC -o $output_objdir/$soname $libobjs $compiler_flags $deplibs -Wl,-dll~linknames=' archive_expsym_cmds='if test "x`$SED 1q $export_symbols`" = xEXPORTS; then sed -n -e 's/\\\\\\\(.*\\\\\\\)/-link\\\ -EXPORT:\\\\\\\1/' -e '1\\\!p' < $export_symbols > $output_objdir/$soname.exp; else sed -e 's/\\\\\\\(.*\\\\\\\)/-link\\\ -EXPORT:\\\\\\\1/' < $export_symbols > $output_objdir/$soname.exp; fi~ $CC -o $tool_output_objdir$soname $libobjs $compiler_flags $deplibs "@$tool_output_objdir$soname.exp" -Wl,-DLL,-IMPLIB:"$tool_output_objdir$libname.dll.lib"~ linknames=' # The linker will not automatically build a static lib if we build a DLL. # _LT_TAGVAR(old_archive_from_new_cmds, )='true' enable_shared_with_static_runtimes=yes export_symbols_cmds='$NM $libobjs $convenience | $global_symbol_pipe | $SED -e '\''/^[BCDGRS][ ]/s/.*[ ]\([^ ]*\)/\1,DATA/'\'' | $SED -e '\''/^[AITW][ ]/s/.*[ ]//'\'' | sort | uniq > $export_symbols' # Don't use ranlib old_postinstall_cmds='chmod 644 $oldlib' postlink_cmds='lt_outputfile="@OUTPUT@"~ lt_tool_outputfile="@TOOL_OUTPUT@"~ case $lt_outputfile in *.exe|*.EXE) ;; *) lt_outputfile="$lt_outputfile.exe" lt_tool_outputfile="$lt_tool_outputfile.exe" ;; esac~ if test "$MANIFEST_TOOL" != ":" && test -f "$lt_outputfile.manifest"; then $MANIFEST_TOOL -manifest "$lt_tool_outputfile.manifest" -outputresource:"$lt_tool_outputfile" || exit 1; $RM "$lt_outputfile.manifest"; fi' ;; *) # Assume MSVC wrapper hardcode_libdir_flag_spec=' ' allow_undefined_flag=unsupported # Tell ltmain to make .lib files, not .a files. libext=lib # Tell ltmain to make .dll files, not .so files. shrext_cmds=".dll" # FIXME: Setting linknames here is a bad hack. archive_cmds='$CC -o $lib $libobjs $compiler_flags `func_echo_all "$deplibs" | $SED '\''s/ -lc$//'\''` -link -dll~linknames=' # The linker will automatically build a .lib file if we build a DLL. old_archive_from_new_cmds='true' # FIXME: Should let the user specify the lib program. old_archive_cmds='lib -OUT:$oldlib$oldobjs$old_deplibs' enable_shared_with_static_runtimes=yes ;; esac ;; darwin* | rhapsody*) archive_cmds_need_lc=no hardcode_direct=no hardcode_automatic=yes hardcode_shlibpath_var=unsupported if test "$lt_cv_ld_force_load" = "yes"; then whole_archive_flag_spec='`for conv in $convenience\"\"; do test -n \"$conv\" && new_convenience=\"$new_convenience ${wl}-force_load,$conv\"; done; func_echo_all \"$new_convenience\"`' else whole_archive_flag_spec='' fi link_all_deplibs=yes allow_undefined_flag="$_lt_dar_allow_undefined" case $cc_basename in ifort*) _lt_dar_can_shared=yes ;; *) _lt_dar_can_shared=$GCC ;; esac if test "$_lt_dar_can_shared" = "yes"; then output_verbose_link_cmd=func_echo_all archive_cmds="\$CC -dynamiclib \$allow_undefined_flag -o \$lib \$libobjs \$deplibs \$compiler_flags -install_name \$rpath/\$soname \$verstring $_lt_dar_single_mod${_lt_dsymutil}" module_cmds="\$CC \$allow_undefined_flag -o \$lib -bundle \$libobjs \$deplibs \$compiler_flags${_lt_dsymutil}" archive_expsym_cmds="sed 's,^,_,' < \$export_symbols > \$output_objdir/\${libname}-symbols.expsym~\$CC -dynamiclib \$allow_undefined_flag -o \$lib \$libobjs \$deplibs \$compiler_flags -install_name \$rpath/\$soname \$verstring ${_lt_dar_single_mod}${_lt_dar_export_syms}${_lt_dsymutil}" module_expsym_cmds="sed -e 's,^,_,' < \$export_symbols > \$output_objdir/\${libname}-symbols.expsym~\$CC \$allow_undefined_flag -o \$lib -bundle \$libobjs \$deplibs \$compiler_flags${_lt_dar_export_syms}${_lt_dsymutil}" else ld_shlibs=no fi ;; dgux*) archive_cmds='$LD -G -h $soname -o $lib $libobjs $deplibs $linker_flags' hardcode_libdir_flag_spec='-L$libdir' hardcode_shlibpath_var=no ;; freebsd1*) ld_shlibs=no ;; # FreeBSD 2.2.[012] allows us to include c++rt0.o to get C++ constructor # support. Future versions do this automatically, but an explicit c++rt0.o # does not break anything, and helps significantly (at the cost of a little # extra space). freebsd2.2*) archive_cmds='$LD -Bshareable -o $lib $libobjs $deplibs $linker_flags /usr/lib/c++rt0.o' hardcode_libdir_flag_spec='-R$libdir' hardcode_direct=yes hardcode_shlibpath_var=no ;; # Unfortunately, older versions of FreeBSD 2 do not have this feature. freebsd2*) archive_cmds='$LD -Bshareable -o $lib $libobjs $deplibs $linker_flags' hardcode_direct=yes hardcode_minus_L=yes hardcode_shlibpath_var=no ;; # FreeBSD 3 and greater uses gcc -shared to do shared libraries. freebsd* | dragonfly*) archive_cmds='$CC -shared $pic_flag -o $lib $libobjs $deplibs $compiler_flags' hardcode_libdir_flag_spec='-R$libdir' hardcode_direct=yes hardcode_shlibpath_var=no ;; hpux9*) if test "$GCC" = yes; then archive_cmds='$RM $output_objdir/$soname~$CC -shared $pic_flag ${wl}+b ${wl}$install_libdir -o $output_objdir/$soname $libobjs $deplibs $compiler_flags~test $output_objdir/$soname = $lib || mv $output_objdir/$soname $lib' else archive_cmds='$RM $output_objdir/$soname~$LD -b +b $install_libdir -o $output_objdir/$soname $libobjs $deplibs $linker_flags~test $output_objdir/$soname = $lib || mv $output_objdir/$soname $lib' fi hardcode_libdir_flag_spec='${wl}+b ${wl}$libdir' hardcode_libdir_separator=: hardcode_direct=yes # hardcode_minus_L: Not really in the search PATH, # but as the default location of the library. hardcode_minus_L=yes export_dynamic_flag_spec='${wl}-E' ;; hpux10*) if test "$GCC" = yes && test "$with_gnu_ld" = no; then archive_cmds='$CC -shared $pic_flag ${wl}+h ${wl}$soname ${wl}+b ${wl}$install_libdir -o $lib $libobjs $deplibs $compiler_flags' else archive_cmds='$LD -b +h $soname +b $install_libdir -o $lib $libobjs $deplibs $linker_flags' fi if test "$with_gnu_ld" = no; then hardcode_libdir_flag_spec='${wl}+b ${wl}$libdir' hardcode_libdir_flag_spec_ld='+b $libdir' hardcode_libdir_separator=: hardcode_direct=yes hardcode_direct_absolute=yes export_dynamic_flag_spec='${wl}-E' # hardcode_minus_L: Not really in the search PATH, # but as the default location of the library. hardcode_minus_L=yes fi ;; hpux11*) if test "$GCC" = yes && test "$with_gnu_ld" = no; then case $host_cpu in hppa*64*) archive_cmds='$CC -shared ${wl}+h ${wl}$soname -o $lib $libobjs $deplibs $compiler_flags' ;; ia64*) archive_cmds='$CC -shared $pic_flag ${wl}+h ${wl}$soname ${wl}+nodefaultrpath -o $lib $libobjs $deplibs $compiler_flags' ;; *) archive_cmds='$CC -shared $pic_flag ${wl}+h ${wl}$soname ${wl}+b ${wl}$install_libdir -o $lib $libobjs $deplibs $compiler_flags' ;; esac else case $host_cpu in hppa*64*) archive_cmds='$CC -b ${wl}+h ${wl}$soname -o $lib $libobjs $deplibs $compiler_flags' ;; ia64*) archive_cmds='$CC -b ${wl}+h ${wl}$soname ${wl}+nodefaultrpath -o $lib $libobjs $deplibs $compiler_flags' ;; *) # Older versions of the 11.00 compiler do not understand -b yet # (HP92453-01 A.11.01.20 doesn't, HP92453-01 B.11.X.35175-35176.GP does) { $as_echo "$as_me:${as_lineno-$LINENO}: checking if $CC understands -b" >&5 $as_echo_n "checking if $CC understands -b... " >&6; } if ${lt_cv_prog_compiler__b+:} false; then : $as_echo_n "(cached) " >&6 else lt_cv_prog_compiler__b=no save_LDFLAGS="$LDFLAGS" LDFLAGS="$LDFLAGS -b" echo "$lt_simple_link_test_code" > conftest.$ac_ext if (eval $ac_link 2>conftest.err) && test -s conftest$ac_exeext; then # The linker can only warn and ignore the option if not recognized # So say no if there are warnings if test -s conftest.err; then # Append any errors to the config.log. cat conftest.err 1>&5 $ECHO "$_lt_linker_boilerplate" | $SED '/^$/d' > conftest.exp $SED '/^$/d; /^ *+/d' conftest.err >conftest.er2 if diff conftest.exp conftest.er2 >/dev/null; then lt_cv_prog_compiler__b=yes fi else lt_cv_prog_compiler__b=yes fi fi $RM -r conftest* LDFLAGS="$save_LDFLAGS" fi { $as_echo "$as_me:${as_lineno-$LINENO}: result: $lt_cv_prog_compiler__b" >&5 $as_echo "$lt_cv_prog_compiler__b" >&6; } if test x"$lt_cv_prog_compiler__b" = xyes; then archive_cmds='$CC -b ${wl}+h ${wl}$soname ${wl}+b ${wl}$install_libdir -o $lib $libobjs $deplibs $compiler_flags' else archive_cmds='$LD -b +h $soname +b $install_libdir -o $lib $libobjs $deplibs $linker_flags' fi ;; esac fi if test "$with_gnu_ld" = no; then hardcode_libdir_flag_spec='${wl}+b ${wl}$libdir' hardcode_libdir_separator=: case $host_cpu in hppa*64*|ia64*) hardcode_direct=no hardcode_shlibpath_var=no ;; *) hardcode_direct=yes hardcode_direct_absolute=yes export_dynamic_flag_spec='${wl}-E' # hardcode_minus_L: Not really in the search PATH, # but as the default location of the library. hardcode_minus_L=yes ;; esac fi ;; irix5* | irix6* | nonstopux*) if test "$GCC" = yes; then archive_cmds='$CC -shared $pic_flag $libobjs $deplibs $compiler_flags ${wl}-soname ${wl}$soname `test -n "$verstring" && func_echo_all "${wl}-set_version ${wl}$verstring"` ${wl}-update_registry ${wl}${output_objdir}/so_locations -o $lib' # Try to use the -exported_symbol ld option, if it does not # work, assume that -exports_file does not work either and # implicitly export all symbols. # This should be the same for all languages, so no per-tag cache variable. { $as_echo "$as_me:${as_lineno-$LINENO}: checking whether the $host_os linker accepts -exported_symbol" >&5 $as_echo_n "checking whether the $host_os linker accepts -exported_symbol... " >&6; } if ${lt_cv_irix_exported_symbol+:} false; then : $as_echo_n "(cached) " >&6 else save_LDFLAGS="$LDFLAGS" LDFLAGS="$LDFLAGS -shared ${wl}-exported_symbol ${wl}foo ${wl}-update_registry ${wl}/dev/null" cat confdefs.h - <<_ACEOF >conftest.$ac_ext /* end confdefs.h. */ int foo (void) { return 0; } _ACEOF if ac_fn_c_try_link "$LINENO"; then : lt_cv_irix_exported_symbol=yes else lt_cv_irix_exported_symbol=no fi rm -f core conftest.err conftest.$ac_objext \ conftest$ac_exeext conftest.$ac_ext LDFLAGS="$save_LDFLAGS" fi { $as_echo "$as_me:${as_lineno-$LINENO}: result: $lt_cv_irix_exported_symbol" >&5 $as_echo "$lt_cv_irix_exported_symbol" >&6; } if test "$lt_cv_irix_exported_symbol" = yes; then archive_expsym_cmds='$CC -shared $pic_flag $libobjs $deplibs $compiler_flags ${wl}-soname ${wl}$soname `test -n "$verstring" && func_echo_all "${wl}-set_version ${wl}$verstring"` ${wl}-update_registry ${wl}${output_objdir}/so_locations ${wl}-exports_file ${wl}$export_symbols -o $lib' fi else archive_cmds='$CC -shared $libobjs $deplibs $compiler_flags -soname $soname `test -n "$verstring" && func_echo_all "-set_version $verstring"` -update_registry ${output_objdir}/so_locations -o $lib' archive_expsym_cmds='$CC -shared $libobjs $deplibs $compiler_flags -soname $soname `test -n "$verstring" && func_echo_all "-set_version $verstring"` -update_registry ${output_objdir}/so_locations -exports_file $export_symbols -o $lib' fi archive_cmds_need_lc='no' hardcode_libdir_flag_spec='${wl}-rpath ${wl}$libdir' hardcode_libdir_separator=: inherit_rpath=yes link_all_deplibs=yes ;; netbsd*) if echo __ELF__ | $CC -E - | $GREP __ELF__ >/dev/null; then archive_cmds='$LD -Bshareable -o $lib $libobjs $deplibs $linker_flags' # a.out else archive_cmds='$LD -shared -o $lib $libobjs $deplibs $linker_flags' # ELF fi hardcode_libdir_flag_spec='-R$libdir' hardcode_direct=yes hardcode_shlibpath_var=no ;; newsos6) archive_cmds='$LD -G -h $soname -o $lib $libobjs $deplibs $linker_flags' hardcode_direct=yes hardcode_libdir_flag_spec='${wl}-rpath ${wl}$libdir' hardcode_libdir_separator=: hardcode_shlibpath_var=no ;; *nto* | *qnx*) ;; openbsd*) if test -f /usr/libexec/ld.so; then hardcode_direct=yes hardcode_shlibpath_var=no hardcode_direct_absolute=yes if test -z "`echo __ELF__ | $CC -E - | $GREP __ELF__`" || test "$host_os-$host_cpu" = "openbsd2.8-powerpc"; then archive_cmds='$CC -shared $pic_flag -o $lib $libobjs $deplibs $compiler_flags' archive_expsym_cmds='$CC -shared $pic_flag -o $lib $libobjs $deplibs $compiler_flags ${wl}-retain-symbols-file,$export_symbols' hardcode_libdir_flag_spec='${wl}-rpath,$libdir' export_dynamic_flag_spec='${wl}-E' else case $host_os in openbsd[01].* | openbsd2.[0-7] | openbsd2.[0-7].*) archive_cmds='$LD -Bshareable -o $lib $libobjs $deplibs $linker_flags' hardcode_libdir_flag_spec='-R$libdir' ;; *) archive_cmds='$CC -shared $pic_flag -o $lib $libobjs $deplibs $compiler_flags' hardcode_libdir_flag_spec='${wl}-rpath,$libdir' ;; esac fi else ld_shlibs=no fi ;; os2*) hardcode_libdir_flag_spec='-L$libdir' hardcode_minus_L=yes allow_undefined_flag=unsupported archive_cmds='$ECHO "LIBRARY $libname INITINSTANCE" > $output_objdir/$libname.def~$ECHO "DESCRIPTION \"$libname\"" >> $output_objdir/$libname.def~echo DATA >> $output_objdir/$libname.def~echo " SINGLE NONSHARED" >> $output_objdir/$libname.def~echo EXPORTS >> $output_objdir/$libname.def~emxexp $libobjs >> $output_objdir/$libname.def~$CC -Zdll -Zcrtdll -o $lib $libobjs $deplibs $compiler_flags $output_objdir/$libname.def' old_archive_from_new_cmds='emximp -o $output_objdir/$libname.a $output_objdir/$libname.def' ;; osf3*) if test "$GCC" = yes; then allow_undefined_flag=' ${wl}-expect_unresolved ${wl}\*' archive_cmds='$CC -shared${allow_undefined_flag} $libobjs $deplibs $compiler_flags ${wl}-soname ${wl}$soname `test -n "$verstring" && func_echo_all "${wl}-set_version ${wl}$verstring"` ${wl}-update_registry ${wl}${output_objdir}/so_locations -o $lib' else allow_undefined_flag=' -expect_unresolved \*' archive_cmds='$CC -shared${allow_undefined_flag} $libobjs $deplibs $compiler_flags -soname $soname `test -n "$verstring" && func_echo_all "-set_version $verstring"` -update_registry ${output_objdir}/so_locations -o $lib' fi archive_cmds_need_lc='no' hardcode_libdir_flag_spec='${wl}-rpath ${wl}$libdir' hardcode_libdir_separator=: ;; osf4* | osf5*) # as osf3* with the addition of -msym flag if test "$GCC" = yes; then allow_undefined_flag=' ${wl}-expect_unresolved ${wl}\*' archive_cmds='$CC -shared${allow_undefined_flag} $pic_flag $libobjs $deplibs $compiler_flags ${wl}-msym ${wl}-soname ${wl}$soname `test -n "$verstring" && func_echo_all "${wl}-set_version ${wl}$verstring"` ${wl}-update_registry ${wl}${output_objdir}/so_locations -o $lib' hardcode_libdir_flag_spec='${wl}-rpath ${wl}$libdir' else allow_undefined_flag=' -expect_unresolved \*' archive_cmds='$CC -shared${allow_undefined_flag} $libobjs $deplibs $compiler_flags -msym -soname $soname `test -n "$verstring" && func_echo_all "-set_version $verstring"` -update_registry ${output_objdir}/so_locations -o $lib' archive_expsym_cmds='for i in `cat $export_symbols`; do printf "%s %s\\n" -exported_symbol "\$i" >> $lib.exp; done; printf "%s\\n" "-hidden">> $lib.exp~ $CC -shared${allow_undefined_flag} ${wl}-input ${wl}$lib.exp $compiler_flags $libobjs $deplibs -soname $soname `test -n "$verstring" && $ECHO "-set_version $verstring"` -update_registry ${output_objdir}/so_locations -o $lib~$RM $lib.exp' # Both c and cxx compiler support -rpath directly hardcode_libdir_flag_spec='-rpath $libdir' fi archive_cmds_need_lc='no' hardcode_libdir_separator=: ;; solaris*) no_undefined_flag=' -z defs' if test "$GCC" = yes; then wlarc='${wl}' archive_cmds='$CC -shared $pic_flag ${wl}-z ${wl}text ${wl}-h ${wl}$soname -o $lib $libobjs $deplibs $compiler_flags' archive_expsym_cmds='echo "{ global:" > $lib.exp~cat $export_symbols | $SED -e "s/\(.*\)/\1;/" >> $lib.exp~echo "local: *; };" >> $lib.exp~ $CC -shared $pic_flag ${wl}-z ${wl}text ${wl}-M ${wl}$lib.exp ${wl}-h ${wl}$soname -o $lib $libobjs $deplibs $compiler_flags~$RM $lib.exp' else case `$CC -V 2>&1` in *"Compilers 5.0"*) wlarc='' archive_cmds='$LD -G${allow_undefined_flag} -h $soname -o $lib $libobjs $deplibs $linker_flags' archive_expsym_cmds='echo "{ global:" > $lib.exp~cat $export_symbols | $SED -e "s/\(.*\)/\1;/" >> $lib.exp~echo "local: *; };" >> $lib.exp~ $LD -G${allow_undefined_flag} -M $lib.exp -h $soname -o $lib $libobjs $deplibs $linker_flags~$RM $lib.exp' ;; *) wlarc='${wl}' archive_cmds='$CC -G${allow_undefined_flag} -h $soname -o $lib $libobjs $deplibs $compiler_flags' archive_expsym_cmds='echo "{ global:" > $lib.exp~cat $export_symbols | $SED -e "s/\(.*\)/\1;/" >> $lib.exp~echo "local: *; };" >> $lib.exp~ $CC -G${allow_undefined_flag} -M $lib.exp -h $soname -o $lib $libobjs $deplibs $compiler_flags~$RM $lib.exp' ;; esac fi hardcode_libdir_flag_spec='-R$libdir' hardcode_shlibpath_var=no case $host_os in solaris2.[0-5] | solaris2.[0-5].*) ;; *) # The compiler driver will combine and reorder linker options, # but understands `-z linker_flag'. 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*) shrext_cmds='.sl' dynamic_linker="$host_os dld.sl" shlibpath_var=SHLIB_PATH shlibpath_overrides_runpath=no # +s is required to enable SHLIB_PATH library_names_spec='${libname}${release}${shared_ext}$versuffix ${libname}${release}${shared_ext}$major $libname${shared_ext}' soname_spec='${libname}${release}${shared_ext}$major' ;; esac # HP-UX runs *really* slowly unless shared libraries are mode 555, ... postinstall_cmds='chmod 555 $lib' # or fails outright, so override atomically: install_override_mode=555 ;; interix[3-9]*) version_type=linux need_lib_prefix=no need_version=no library_names_spec='${libname}${release}${shared_ext}$versuffix ${libname}${release}${shared_ext}$major ${libname}${shared_ext}' soname_spec='${libname}${release}${shared_ext}$major' dynamic_linker='Interix 3.x ld.so.1 (PE, like ELF)' shlibpath_var=LD_LIBRARY_PATH shlibpath_overrides_runpath=no hardcode_into_libs=yes ;; irix5* | irix6* | nonstopux*) case $host_os in nonstopux*) version_type=nonstopux ;; *) if test "$lt_cv_prog_gnu_ld" = yes; then version_type=linux else version_type=irix fi ;; esac need_lib_prefix=no need_version=no soname_spec='${libname}${release}${shared_ext}$major' library_names_spec='${libname}${release}${shared_ext}$versuffix ${libname}${release}${shared_ext}$major ${libname}${release}${shared_ext} $libname${shared_ext}' case $host_os in irix5* | nonstopux*) libsuff= shlibsuff= ;; *) case $LD in # libtool.m4 will add one of these switches to LD *-32|*"-32 "|*-melf32bsmip|*"-melf32bsmip ") libsuff= shlibsuff= libmagic=32-bit;; *-n32|*"-n32 "|*-melf32bmipn32|*"-melf32bmipn32 ") libsuff=32 shlibsuff=N32 libmagic=N32;; *-64|*"-64 "|*-melf64bmip|*"-melf64bmip ") libsuff=64 shlibsuff=64 libmagic=64-bit;; *) libsuff= shlibsuff= libmagic=never-match;; esac ;; esac shlibpath_var=LD_LIBRARY${shlibsuff}_PATH shlibpath_overrides_runpath=no sys_lib_search_path_spec="/usr/lib${libsuff} /lib${libsuff} /usr/local/lib${libsuff}" sys_lib_dlsearch_path_spec="/usr/lib${libsuff} /lib${libsuff}" hardcode_into_libs=yes ;; # No shared lib support for Linux oldld, aout, or coff. linux*oldld* | linux*aout* | linux*coff*) dynamic_linker=no ;; # This must be Linux ELF. linux* | k*bsd*-gnu | kopensolaris*-gnu) version_type=linux need_lib_prefix=no need_version=no library_names_spec='${libname}${release}${shared_ext}$versuffix ${libname}${release}${shared_ext}$major $libname${shared_ext}' soname_spec='${libname}${release}${shared_ext}$major' finish_cmds='PATH="\$PATH:/sbin" ldconfig -n $libdir' shlibpath_var=LD_LIBRARY_PATH shlibpath_overrides_runpath=no # Some binutils ld are patched to set DT_RUNPATH if ${lt_cv_shlibpath_overrides_runpath+:} false; then : $as_echo_n "(cached) " >&6 else lt_cv_shlibpath_overrides_runpath=no save_LDFLAGS=$LDFLAGS save_libdir=$libdir eval "libdir=/foo; wl=\"$lt_prog_compiler_wl\"; \ LDFLAGS=\"\$LDFLAGS $hardcode_libdir_flag_spec\"" cat confdefs.h - <<_ACEOF >conftest.$ac_ext /* end confdefs.h. */ int main () { ; return 0; } _ACEOF if ac_fn_c_try_link "$LINENO"; then : if ($OBJDUMP -p conftest$ac_exeext) 2>/dev/null | grep "RUNPATH.*$libdir" >/dev/null; then : lt_cv_shlibpath_overrides_runpath=yes fi fi rm -f core conftest.err conftest.$ac_objext \ conftest$ac_exeext conftest.$ac_ext LDFLAGS=$save_LDFLAGS libdir=$save_libdir fi shlibpath_overrides_runpath=$lt_cv_shlibpath_overrides_runpath # This implies no fast_install, which is unacceptable. # Some rework will be needed to allow for fast_install # before this can be enabled. hardcode_into_libs=yes # Append ld.so.conf contents to the search path if test -f /etc/ld.so.conf; then lt_ld_extra=`awk '/^include / { system(sprintf("cd /etc; cat %s 2>/dev/null", \$2)); skip = 1; } { if (!skip) print \$0; skip = 0; }' < /etc/ld.so.conf | $SED -e 's/#.*//;/^[ ]*hwcap[ ]/d;s/[:, ]/ /g;s/=[^=]*$//;s/=[^= ]* / /g;s/"//g;/^$/d' | tr '\n' ' '` sys_lib_dlsearch_path_spec="/lib /usr/lib $lt_ld_extra" fi # We used to test for /lib/ld.so.1 and disable shared libraries on # powerpc, because MkLinux only supported shared libraries with the # GNU dynamic linker. Since this was broken with cross compilers, # most powerpc-linux boxes support dynamic linking these days and # people can always --disable-shared, the test was removed, and we # assume the GNU/Linux dynamic linker is in use. dynamic_linker='GNU/Linux ld.so' ;; netbsd*) version_type=sunos need_lib_prefix=no need_version=no if echo __ELF__ | $CC -E - | $GREP __ELF__ >/dev/null; then library_names_spec='${libname}${release}${shared_ext}$versuffix ${libname}${shared_ext}$versuffix' finish_cmds='PATH="\$PATH:/sbin" ldconfig -m $libdir' dynamic_linker='NetBSD (a.out) ld.so' else library_names_spec='${libname}${release}${shared_ext}$versuffix ${libname}${release}${shared_ext}$major ${libname}${shared_ext}' soname_spec='${libname}${release}${shared_ext}$major' dynamic_linker='NetBSD ld.elf_so' fi shlibpath_var=LD_LIBRARY_PATH shlibpath_overrides_runpath=yes hardcode_into_libs=yes ;; newsos6) version_type=linux library_names_spec='${libname}${release}${shared_ext}$versuffix ${libname}${release}${shared_ext}$major $libname${shared_ext}' shlibpath_var=LD_LIBRARY_PATH shlibpath_overrides_runpath=yes ;; *nto* | *qnx*) version_type=qnx need_lib_prefix=no need_version=no library_names_spec='${libname}${release}${shared_ext}$versuffix ${libname}${release}${shared_ext}$major $libname${shared_ext}' soname_spec='${libname}${release}${shared_ext}$major' shlibpath_var=LD_LIBRARY_PATH shlibpath_overrides_runpath=no hardcode_into_libs=yes dynamic_linker='ldqnx.so' ;; openbsd*) version_type=sunos sys_lib_dlsearch_path_spec="/usr/lib" need_lib_prefix=no # Some older versions of OpenBSD (3.3 at least) *do* need versioned libs. case $host_os in openbsd3.3 | openbsd3.3.*) need_version=yes ;; *) need_version=no ;; esac library_names_spec='${libname}${release}${shared_ext}$versuffix ${libname}${shared_ext}$versuffix' finish_cmds='PATH="\$PATH:/sbin" ldconfig -m $libdir' shlibpath_var=LD_LIBRARY_PATH if test -z "`echo __ELF__ | $CC -E - | $GREP __ELF__`" || test "$host_os-$host_cpu" = "openbsd2.8-powerpc"; then case $host_os in openbsd2.[89] | openbsd2.[89].*) shlibpath_overrides_runpath=no ;; *) shlibpath_overrides_runpath=yes ;; esac else shlibpath_overrides_runpath=yes fi ;; os2*) libname_spec='$name' shrext_cmds=".dll" need_lib_prefix=no library_names_spec='$libname${shared_ext} $libname.a' dynamic_linker='OS/2 ld.exe' shlibpath_var=LIBPATH ;; osf3* | osf4* | osf5*) version_type=osf need_lib_prefix=no need_version=no soname_spec='${libname}${release}${shared_ext}$major' library_names_spec='${libname}${release}${shared_ext}$versuffix ${libname}${release}${shared_ext}$major $libname${shared_ext}' shlibpath_var=LD_LIBRARY_PATH sys_lib_search_path_spec="/usr/shlib /usr/ccs/lib /usr/lib/cmplrs/cc /usr/lib /usr/local/lib /var/shlib" sys_lib_dlsearch_path_spec="$sys_lib_search_path_spec" ;; rdos*) dynamic_linker=no ;; solaris*) version_type=linux need_lib_prefix=no need_version=no library_names_spec='${libname}${release}${shared_ext}$versuffix ${libname}${release}${shared_ext}$major $libname${shared_ext}' soname_spec='${libname}${release}${shared_ext}$major' shlibpath_var=LD_LIBRARY_PATH shlibpath_overrides_runpath=yes hardcode_into_libs=yes # ldd complains unless libraries are executable postinstall_cmds='chmod +x $lib' ;; sunos4*) version_type=sunos library_names_spec='${libname}${release}${shared_ext}$versuffix ${libname}${shared_ext}$versuffix' finish_cmds='PATH="\$PATH:/usr/etc" ldconfig $libdir' shlibpath_var=LD_LIBRARY_PATH shlibpath_overrides_runpath=yes if test "$with_gnu_ld" = yes; then need_lib_prefix=no fi need_version=yes ;; sysv4 | sysv4.3*) version_type=linux library_names_spec='${libname}${release}${shared_ext}$versuffix ${libname}${release}${shared_ext}$major $libname${shared_ext}' soname_spec='${libname}${release}${shared_ext}$major' shlibpath_var=LD_LIBRARY_PATH case $host_vendor in sni) shlibpath_overrides_runpath=no need_lib_prefix=no runpath_var=LD_RUN_PATH ;; siemens) need_lib_prefix=no ;; motorola) need_lib_prefix=no need_version=no shlibpath_overrides_runpath=no sys_lib_search_path_spec='/lib /usr/lib /usr/ccs/lib' ;; esac ;; sysv4*MP*) if test -d /usr/nec ;then version_type=linux library_names_spec='$libname${shared_ext}.$versuffix $libname${shared_ext}.$major $libname${shared_ext}' soname_spec='$libname${shared_ext}.$major' shlibpath_var=LD_LIBRARY_PATH fi ;; sysv5* | sco3.2v5* | sco5v6* | unixware* | OpenUNIX* | sysv4*uw2*) version_type=freebsd-elf need_lib_prefix=no need_version=no library_names_spec='${libname}${release}${shared_ext}$versuffix ${libname}${release}${shared_ext} $libname${shared_ext}' soname_spec='${libname}${release}${shared_ext}$major' shlibpath_var=LD_LIBRARY_PATH shlibpath_overrides_runpath=yes hardcode_into_libs=yes if test "$with_gnu_ld" = yes; then sys_lib_search_path_spec='/usr/local/lib /usr/gnu/lib /usr/ccs/lib /usr/lib /lib' else sys_lib_search_path_spec='/usr/ccs/lib /usr/lib' case $host_os in sco3.2v5*) sys_lib_search_path_spec="$sys_lib_search_path_spec /lib" ;; esac fi sys_lib_dlsearch_path_spec='/usr/lib' ;; tpf*) # TPF is a cross-target only. Preferred cross-host = GNU/Linux. version_type=linux need_lib_prefix=no need_version=no library_names_spec='${libname}${release}${shared_ext}$versuffix ${libname}${release}${shared_ext}$major $libname${shared_ext}' shlibpath_var=LD_LIBRARY_PATH shlibpath_overrides_runpath=no hardcode_into_libs=yes ;; uts4*) version_type=linux library_names_spec='${libname}${release}${shared_ext}$versuffix ${libname}${release}${shared_ext}$major $libname${shared_ext}' soname_spec='${libname}${release}${shared_ext}$major' shlibpath_var=LD_LIBRARY_PATH ;; *) dynamic_linker=no ;; esac { $as_echo "$as_me:${as_lineno-$LINENO}: result: $dynamic_linker" >&5 $as_echo "$dynamic_linker" >&6; } test "$dynamic_linker" = no && can_build_shared=no variables_saved_for_relink="PATH $shlibpath_var $runpath_var" if test "$GCC" = yes; then variables_saved_for_relink="$variables_saved_for_relink GCC_EXEC_PREFIX COMPILER_PATH LIBRARY_PATH" fi if test "${lt_cv_sys_lib_search_path_spec+set}" = set; then sys_lib_search_path_spec="$lt_cv_sys_lib_search_path_spec" fi if test "${lt_cv_sys_lib_dlsearch_path_spec+set}" = set; then sys_lib_dlsearch_path_spec="$lt_cv_sys_lib_dlsearch_path_spec" fi { $as_echo "$as_me:${as_lineno-$LINENO}: checking how to hardcode library paths into programs" >&5 $as_echo_n "checking how to hardcode library paths into programs... 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" >&6; } if ${ac_cv_lib_dl_dlopen+:} false; then : $as_echo_n "(cached) " >&6 else ac_check_lib_save_LIBS=$LIBS LIBS="-ldl $LIBS" cat confdefs.h - <<_ACEOF >conftest.$ac_ext /* end confdefs.h. */ /* Override any GCC internal prototype to avoid an error. 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" >&6; } if ${ac_cv_lib_dld_shl_load+:} false; then : $as_echo_n "(cached) " >&6 else ac_check_lib_save_LIBS=$LIBS LIBS="-ldld $LIBS" cat confdefs.h - <<_ACEOF >conftest.$ac_ext /* end confdefs.h. */ /* Override any GCC internal prototype to avoid an error. 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" >&6; } if ${ac_cv_lib_dl_dlopen+:} false; then : $as_echo_n "(cached) " >&6 else ac_check_lib_save_LIBS=$LIBS LIBS="-ldl $LIBS" cat confdefs.h - <<_ACEOF >conftest.$ac_ext /* end confdefs.h. */ /* Override any GCC internal prototype to avoid an error. Use char because int might match the return type of a GCC builtin and then its argument prototype would still apply. */ #ifdef __cplusplus extern "C" #endif char dlopen (); int main () { return dlopen (); ; return 0; } _ACEOF if ac_fn_c_try_link "$LINENO"; then : ac_cv_lib_dl_dlopen=yes else ac_cv_lib_dl_dlopen=no fi rm -f core conftest.err conftest.$ac_objext \ conftest$ac_exeext conftest.$ac_ext LIBS=$ac_check_lib_save_LIBS fi { $as_echo "$as_me:${as_lineno-$LINENO}: result: $ac_cv_lib_dl_dlopen" >&5 $as_echo "$ac_cv_lib_dl_dlopen" >&6; } if test "x$ac_cv_lib_dl_dlopen" = xyes; then : lt_cv_dlopen="dlopen" lt_cv_dlopen_libs="-ldl" else { $as_echo "$as_me:${as_lineno-$LINENO}: checking for dlopen in -lsvld" >&5 $as_echo_n "checking for dlopen in -lsvld... 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Use char because int might match the return type of a GCC builtin and then its argument prototype would still apply. */ #ifdef __cplusplus extern "C" #endif char dlopen (); int main () { return dlopen (); ; return 0; } _ACEOF if ac_fn_c_try_link "$LINENO"; then : ac_cv_lib_svld_dlopen=yes else ac_cv_lib_svld_dlopen=no fi rm -f core conftest.err conftest.$ac_objext \ conftest$ac_exeext conftest.$ac_ext LIBS=$ac_check_lib_save_LIBS fi { $as_echo "$as_me:${as_lineno-$LINENO}: result: $ac_cv_lib_svld_dlopen" >&5 $as_echo "$ac_cv_lib_svld_dlopen" >&6; } if test "x$ac_cv_lib_svld_dlopen" = xyes; then : lt_cv_dlopen="dlopen" lt_cv_dlopen_libs="-lsvld" else { $as_echo "$as_me:${as_lineno-$LINENO}: checking for dld_link in -ldld" >&5 $as_echo_n "checking for dld_link in -ldld... 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*) shrext_cmds='.sl' dynamic_linker="$host_os dld.sl" shlibpath_var=SHLIB_PATH shlibpath_overrides_runpath=no # +s is required to enable SHLIB_PATH library_names_spec='${libname}${release}${shared_ext}$versuffix ${libname}${release}${shared_ext}$major $libname${shared_ext}' soname_spec='${libname}${release}${shared_ext}$major' ;; esac # HP-UX runs *really* slowly unless shared libraries are mode 555, ... postinstall_cmds='chmod 555 $lib' # or fails outright, so override atomically: install_override_mode=555 ;; interix[3-9]*) version_type=linux need_lib_prefix=no need_version=no library_names_spec='${libname}${release}${shared_ext}$versuffix ${libname}${release}${shared_ext}$major ${libname}${shared_ext}' soname_spec='${libname}${release}${shared_ext}$major' dynamic_linker='Interix 3.x ld.so.1 (PE, like ELF)' shlibpath_var=LD_LIBRARY_PATH shlibpath_overrides_runpath=no hardcode_into_libs=yes ;; irix5* | irix6* | nonstopux*) case $host_os in nonstopux*) version_type=nonstopux ;; *) if test "$lt_cv_prog_gnu_ld" = yes; 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AC_CONFIG_FILES([Makefile toppler.spec toppler.nsi toppler.desktop po/Makefile.in m4/Makefile toppler.qpg]) AC_OUTPUT toppler-1.1.6/configuration.cc0000644000175000017500000001361012065311456013307 00000000000000/* Tower Toppler - Nebulus * Copyright (C) 2000-2012 Andreas Rver * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #include "configuration.h" #include #include #include "keyb.h" static bool str2bool(char *s) { if (s) { if (!strcmp("yes", s) || !strcmp("true", s)) return true; else return (atoi(s) != 0); } return false; } void configuration::parse(FILE * in) { char line[201], param[201]; while (!feof(in)) { if (fscanf(in, "%200s%*[\t ]%200s\n", line, param) == 2) { config_data *t = first_data; while (t) { if (strstr(line, t->cnf_name)) { switch (t->cnf_typ) { case CT_BOOL: *(bool *)t->cnf_var = str2bool(param); break; case CT_STRING: if (strlen(param) > 1) { param[strlen(param)-1] = '\0'; strncpy((char *)t->cnf_var, param+1, t->maxlen); } break; case CT_INT: *(int *)t->cnf_var = atoi(param); break; case CT_KEY: if (atoi(param) > 0) key_redefine((ttkey)t->maxlen, (SDLKey)atoi(param)); break; default: assert_msg(0, "Unknown config data type."); } break; } t = t->next; } } } } void configuration::register_entry(const char *cnf_name, cnf_type cnf_typ, void *cnf_var, long maxlen) { config_data *t = new config_data; t->next = first_data; first_data = t; t->cnf_name = cnf_name; t->cnf_typ = cnf_typ; t->cnf_var = cnf_var; t->maxlen = maxlen; } #define CNF_BOOL(a,b) register_entry(a, CT_BOOL, b, 0) #define CNF_CHAR(a,b,c) register_entry(a, CT_STRING, b, c) #define CNF_INT(a,b) register_entry(a, CT_INT, b, 0) #define CNF_KEY(a,b) register_entry(a, CT_KEY, NULL, b) configuration::configuration(FILE *glob, FILE *local) { i_fullscreen = false; i_nosound = false; i_use_water = true; i_use_alpha_sprites = false; i_use_alpha_layers = false; i_use_alpha_font = false; i_use_alpha_darkening = false; i_use_full_scroller = true; i_waves_type = waves_nonreflecting; i_status_top = true; /* is status line top or bottom of screen? */ i_editor_towerpagesize = -1; i_editor_towerstarthei = -5; i_curr_password[0] = 0; i_start_lives = 3; i_editor_towername[0] = 0; i_debug_level = 0; i_game_speed = DEFAULT_GAME_SPEED; i_nobonus = false; first_data = 0; need_save = (local == 0); CNF_BOOL( "fullscreen", &i_fullscreen ); CNF_BOOL( "nosound", &i_nosound ); CNF_BOOL( "nomusic", &i_nomusic ); CNF_CHAR( "editor_towername", &i_editor_towername, TOWERNAMELEN ); CNF_BOOL( "use_alpha_sprites", &i_use_alpha_sprites ); CNF_BOOL( "use_alpha_font", &i_use_alpha_font ); CNF_BOOL( "use_alpha_layers", &i_use_alpha_layers ); CNF_BOOL( "use_alpha_darkening", &i_use_alpha_darkening ); CNF_BOOL( "use_full_scroller", &i_use_full_scroller ); CNF_BOOL( "status_top", &i_status_top ); CNF_INT( "editor_pagesize", &i_editor_towerpagesize ); CNF_INT( "editor_towerstarthei",&i_editor_towerstarthei ); CNF_INT( "waves_type", &i_waves_type ); CNF_KEY( "key_fire", fire_key ); CNF_KEY( "key_up", up_key ); CNF_KEY( "key_down", down_key ); CNF_KEY( "key_left", left_key ); CNF_KEY( "key_right", right_key ); CNF_CHAR( "password", &i_curr_password, PASSWORD_LEN ); CNF_INT( "start_lives", &i_start_lives ); CNF_INT( "game_speed", &i_game_speed); CNF_BOOL( "nobonus", &i_nobonus); if (glob) { parse(glob); fclose(glob); } f = local; if (f) parse(f); if (i_start_lives < 1) i_start_lives = 1; else if (i_start_lives > 3) i_start_lives = 3; if (i_game_speed < 0) i_game_speed = 0; else if (i_game_speed > MAX_GAME_SPEED) i_game_speed = MAX_GAME_SPEED; } configuration::~configuration(void) { if (need_save && !f) f = create_local_config_file(".toppler.rc"); if (need_save && f) { fseek(f, 0, SEEK_SET); config_data *t = first_data; while(t) { fprintf(f, "%s: ", t->cnf_name); switch (t->cnf_typ) { case CT_BOOL: fprintf(f, "%s", (*(bool *)t->cnf_var)?("yes"):("no")); break; case CT_STRING: fprintf(f, "\"%s\"", (char *)(t->cnf_var)); break; case CT_INT: fprintf(f, "%i", *(int *)t->cnf_var); break; case CT_KEY: fprintf(f, "%i", (int)key_conv2sdlkey((ttkey)t->maxlen, true)); break; default: assert_msg(0, "Unknown config data type."); } fprintf(f, "\n"); t = t->next; } } if (f) { fclose(f); f=NULL; } config_data *t = first_data; while (t) { t = t->next; delete first_data; first_data = t; } } void configuration::curr_password(char pwd[PASSWORD_LEN+1]) { need_save = true; strncpy(i_curr_password, pwd, PASSWORD_LEN); i_curr_password[PASSWORD_LEN] = 0; } void configuration::editor_towername(char name[TOWERNAMELEN+1]) { need_save = true; strncpy(i_editor_towername, name, TOWERNAMELEN); i_editor_towername[TOWERNAMELEN] = 0; } configuration config(open_local_config_file(".toppler.rc"), open_local_config_file(".toppler.rc")); toppler-1.1.6/toppler.ogg0000644000175000017500000222117611532162615012325 00000000000000OggS{%Lrvorbis"VvOggS{%L&`-vorbisXiph.Org libVorbis I 20050304vorbis"BCV@B*c:!B)B!$C:5cGdBɁАU@WPrI-sWq s gq %s9r1sWr)-sGqsGqsm1r9s Rr5sgr %s gq s5r9s9s9s1s9sn1s9s9s9s 4d(( @qGK$  YHHXfi&z(*iʲ,˲. 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OG0G/\\׀ۍ\COC]ç d8 3˙lz:s5q1t**U>+8XMNF z O_wBj d -Foܱ935'ͳeY 0D\ړkv"o1ޚsu2Ζ;*Vܙb9uٚ+pwg ~t\!uU Ϧ_Y㗬9JY.4T<#K'8K-Nvv!&ܖd6 PUMdP1Tr8.sd`5ͅϩ-oOUS> s%Bj@8qQ^j,;[5L05EDqb@8,;P9 e€Nd`^t~ar_a۱ S*abi gtoppler-1.1.6/game.cc0000644000175000017500000003664512065311456011366 00000000000000/* Tower Toppler - Nebulus * Copyright (C) 2000-2012 Andreas Rver * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #include "game.h" #include "stars.h" #include "points.h" #include "decl.h" #include "screen.h" #include "keyb.h" #include "menu.h" #include "level.h" #include "elevators.h" #include "robots.h" #include "toppler.h" #include "snowball.h" #include "sound.h" #include #include typedef enum { STATE_PLAYING, STATE_ABORTED, STATE_DIED, STATE_TIMEOUT, STATE_FINISHED } gam_states; void gam_init(void) { scr_init(); key_init(); } void gam_done(void) { key_done(); scr_done(); } void gam_newgame(void) { pts_reset(); } void gam_loadtower(Uint8 tow) { lev_selecttower(tow); } void gam_arrival(void) { int b, toppler, delay = 0; rob_initialize(); snb_init(); char *passwd = lev_get_passwd(); bool svisible = true; int substart = 0; int subshape = 0; b = 5; toppler = 1; top_hide(); key_readkey(); do { scr_drawall(8, 0, lev_towertime(), svisible, subshape, substart, SF_NONE); scr_darkenscreen(); scr_writetext_center((SCREENHEI / 6), _("You are entering the")); if (strlen(lev_towername())) scr_writetext_broken_center((SCREENHEI*2 / 6), _(lev_towername())); else scr_writetext_broken_center((SCREENHEI*2 / 6), _("Nameless Tower")); if (passwd && lev_show_passwd(lev_towernr())) { char buf[50]; snprintf(buf, 50, _("Password: %s"), passwd); scr_writetext_center(SCREENHEI * 5 / 6, buf); } scr_swap(); ttsounds::instance()->play(); switch (b) { case 5: b = 6; delay = 0; break; case 6: delay++; if (delay == 10) { b = 0; } break; case 0: substart += 2; if (substart == 70) { b = 1; top_show(0, toppler, 4); delay = 0; } break; case 1: delay++; subshape = 9 + delay; if (delay == 21) b = 2; break; case 2: toppler++; top_show(0, toppler, 4); if (toppler == 8) b = 3; break; case 3: subshape--; if (subshape == 9) { b = 4; } break; case 4: substart -= 2; if (substart == 0) { b = 5; svisible = false; } break; } dcl_wait(); } while (!((b == 5) || key_keypressed(fire_key))); /* wait until the key has been released otherwise the space key might already result in a snowball being thrown */ key_wait_for_none(NULL); svisible = false; } void gam_pick_up(Uint8 anglepos, Uint16 time) { /* the shapes of the toppler when it turns after leaving a door*/ static unsigned char door4[4] = { 0xa, 0x9, 0x8, 0x0 }; int toppler, b, u, delay = 0; b = u = 0; toppler = 8; top_show(door4[0], toppler, anglepos); bool svisible = false; int subshape = 0; int substart = 0; key_readkey(); do { scr_drawall(8, (4 - anglepos) & 0x7f, time, svisible, subshape, substart, SF_NONE); scr_swap(); switch (b) { case 0: u++; top_show(door4[u / 2], toppler, anglepos); if (u == 6) { b = 1; svisible = true; } break; case 1: substart += 2; if (substart == 70) { delay = 0; b = 2; } break; case 2: delay++; subshape = 9 + delay; if (delay == 21) b = 3; break; case 3: toppler--; top_show(door4[u / 2], toppler, anglepos); if (toppler == 1) b = 4; break; case 4: subshape--; if (subshape == 9) { b = 5; top_hide(); } break; case 5: substart -= 2; if (substart == 0) { b = 6; svisible = false; } break; } dcl_wait(); } while (!((b == 6) | key_keypressed(fire_key))); top_hide(); svisible = false; } /* checks the new height reached and adds points */ static void new_height(int verticalpos, int &reached_height) { if (verticalpos <= reached_height) return; while (reached_height < verticalpos) { pts_add(10); reached_height++; } } /* updates the position of the tower on screen with respect to the position of the animal there is a slight lowpass in the vertical movement of the tower */ static unsigned short towerpos(int verticalpos, int &tower_position, int anglepos, int &tower_angle) { int i, j; j = anglepos - tower_angle; if (j > 100) j -= 0x80; if (j < -100) j += 0x80; tower_angle = anglepos; i = verticalpos - tower_position; if (i > 0) i = (i + 3) / 4; else i = -((3 - i) / 4); sts_move(j, i); tower_position += i; ttsounds::instance()->setsoundvol(SND_WATER, verticalpos > 100 ? 30 : 128 - verticalpos); return tower_position; } static int bg_tower_pos = 0; static int bg_tower_angle = 0; static int bg_time = 0; /* men_yn() background drawing callback proc */ static void game_background_proc(void) { scr_drawall(towerpos(top_verticalpos(), bg_tower_pos, top_anglepos(), bg_tower_angle), (4 - top_anglepos()) & 0x7f, bg_time, false, 0, 0, SF_NONE); scr_darkenscreen(); } static void timeout(int &tower_position, int &tower_anglepos) { bg_tower_pos = tower_position; bg_tower_angle = tower_anglepos; bg_time = 0; set_men_bgproc(game_background_proc); men_info(_("Time over"), 150); } static void writebonus(int &tower_position, int tower_anglepos, int zeit, int tec, int extra, int time, int lif, bool lifes) { char s[30]; scr_drawall(towerpos(top_verticalpos(), tower_position, top_anglepos(), tower_anglepos), (4 - top_anglepos()) & 0x7f, time, false, 0, 0, SF_NONE); scr_darkenscreen(); if (lifes) { snprintf(s, 30, _("Time: ~t35010 X %3d"), zeit); scr_writeformattext(90, (SCREENHEI / 2) - FONTHEI * 3, s); snprintf(s, 30, _("Technique: ~t35010 X %3d"), tec); scr_writeformattext(90, (SCREENHEI / 2) - FONTHEI, s); snprintf(s, 30, _("Extra: ~t35010 X %3d"), extra); scr_writeformattext(90, (SCREENHEI / 2) + FONTHEI, s); snprintf(s, 30, _("Lifes: ~t3505000 X %3d"), lif); scr_writeformattext(90, (SCREENHEI / 2) + FONTHEI * 3, s); } else { snprintf(s, 30, _("Time: ~t35010 X %3d"), zeit); scr_writeformattext(90, (SCREENHEI / 2) - FONTHEI * 3, s); snprintf(s, 30, _("Technique: ~t35010 X %3d"), tec); scr_writeformattext(90, (SCREENHEI / 2), s); snprintf(s, 30, _("Extra: ~t35010 X %3d"), extra); scr_writeformattext(90, (SCREENHEI / 2) + FONTHEI * 3, s); } scr_swap(); } static void countdown(int &s, int factor) { if (s >= 100) { s -= 100; pts_add(100*factor); return; } if (s >= 10) { s -= 10; pts_add(10*factor); return; } if (s >= 1) { (s)--; pts_add(factor); return; } } static void bonus(int &tower_position, int &tower_angle, int time, bool lifes) { int zeit, tec, extra, delay = 0; int lif = pts_lifes(); zeit = time / 10; extra = 100; tec = top_technic(); do { writebonus(tower_position, tower_angle, zeit, tec, extra, time, lif, lifes); dcl_wait(); } while ((delay++ < 80) && !key_keypressed(fire_key)); while (zeit > 0) { dcl_wait(); countdown(zeit, 10); ttsounds::instance()->startsound(SND_SCORE); ttsounds::instance()->play(); writebonus(tower_position, tower_angle, zeit, tec, extra, time, lif, lifes); } while (tec > 0) { dcl_wait(); countdown(tec, 10); ttsounds::instance()->startsound(SND_SCORE); ttsounds::instance()->play(); writebonus(tower_position, tower_angle, zeit, tec, extra, time, lif, lifes); } while (extra > 0) { dcl_wait(); countdown(extra, 10); ttsounds::instance()->startsound(SND_SCORE); ttsounds::instance()->play(); writebonus(tower_position, tower_angle, zeit, tec, extra, time, lif, lifes); } if (lifes) { while (lif > 0) { dcl_wait(); countdown(lif, 5000); ttsounds::instance()->startsound(SND_SCORE); ttsounds::instance()->play(); writebonus(tower_position, tower_angle, zeit, tec, extra, time, lif, lifes); } } delay = 0; do { writebonus(tower_position, tower_angle, zeit, tec, extra, time, lif, lifes); dcl_wait(); } while ((delay++ < 30) && (!key_keypressed(fire_key))); } /* update the time */ static void akt_time(int &time, int &timecount, gam_states &state) { if (timecount >= 0) { timecount++; if (timecount == 5) { timecount = 0; time--; if ((time >= 0) && (time <= 20 || (time <= 40 && (time % 2)))) ttsounds::instance()->startsound(SND_ALARM); if (time == 0) state = STATE_TIMEOUT; } } } static void get_keys(Sint8 &left_right, Sint8 &up_down, bool &space, Uint16 kstat) { #ifdef GAME_DEBUG_KEYS if ((kstat & left_key) && (kstat & right_key) && (kstat & up_key) && (kstat & down_key)) { run_debug_menu(); } #endif /* GAME_DEBUG_KEYS */ if (kstat & left_key) left_right = -1; else { if (kstat & right_key) left_right = 1; else left_right = 0; } if (kstat & up_key) up_down = 1; else { if (kstat & down_key) up_down = -1; else up_down = 0; } if (kstat & fire_key) space = true; else space = false; } static void escape(gam_states &state, int &tower_position, int &tower_anglepos, int time) { ttsounds::instance()->stopsound(SND_WATER); bg_tower_pos = tower_position; bg_tower_angle = tower_anglepos; bg_time = time; set_men_bgproc(game_background_proc); if (men_game()) state = STATE_ABORTED; ttsounds::instance()->startsound(SND_WATER); towerpos(top_verticalpos(), tower_position, top_anglepos(), tower_anglepos); } static void pause(int &tower_position, int tower_anglepos, int time) { ttsounds::instance()->stopsound(SND_WATER); bg_tower_pos = tower_position; bg_tower_angle = tower_anglepos; bg_time = time; set_men_bgproc(game_background_proc); men_info(_("Pause"), -1, 1); ttsounds::instance()->startsound(SND_WATER); towerpos(top_verticalpos(), tower_position, top_anglepos(), tower_anglepos); } gam_result gam_towergame(Uint8 &anglepos, Uint16 &resttime, int &demo, void *demobuf) { static Uint8 door3[6] = { 0x17, 0x18, 0x18, 0x19, 0x19, 0xb }; Sint8 left_right, up_down; bool space; gam_states state = STATE_PLAYING; int demolen = 0, demo_alloc = 0; Uint16 demokeys = 0; Uint16 *dbuf = *(Uint16 **)demobuf; screenflag drawflags = SF_NONE; /* the maximal reached height for this tower */ int reached_height; /* the tower position, the angle is the same as the toppler pos */ int tower_position; int tower_angle; /* subcounter for timer */ int timecount = 0; /* time left for the player to reach the tower */ int time = lev_towertime(); if (demo == -1) drawflags = SF_REC; else if (demo > 0) drawflags = SF_DEMO; assert_msg(!(((demo == -1) || (demo > 0)) && !demobuf), "Trying to play or record a null demo."); top_init(); reached_height = tower_position = top_verticalpos(); tower_angle = top_anglepos(); ele_init(); key_readkey(); do { bg_tower_pos = tower_position; bg_tower_angle = tower_angle; bg_time = time; if ((demo > 0) && (demolen < demo) && dbuf) { demokeys = dbuf[demolen++]; get_keys(left_right, up_down, space, demokeys); if ((demolen >= demo) || key_keystat()) state = STATE_ABORTED; } else { demokeys = key_keystat(); get_keys(left_right, up_down, space, demokeys); } if (demo == -1) { if ((demolen >= demo_alloc) || (dbuf == NULL)) { demo_alloc += 200; Uint16 *tmp = new Uint16[demo_alloc]; if (demolen && (dbuf)) { (void)memcpy(tmp, dbuf, demolen*sizeof(Uint16)); delete [] dbuf; } dbuf = tmp; *(Uint16 **)demobuf = tmp; } dbuf[demolen++] = demokeys; } if ((demo >= 0) && (demolen > demo)) { state = STATE_ABORTED; break; } if (key_keypressed(break_key)) { if (demo) state = STATE_ABORTED; else escape(state, tower_position, tower_angle, time); } if (key_keypressed(pause_key)) { if (demo) state = STATE_ABORTED; else pause(tower_position, tower_angle, time); } if (!demo) key_readkey(); ele_update(); snb_movesnowball(); top_updatetoppler(left_right, up_down, space); if (!top_dying()) rob_new(top_verticalpos()); rob_update(); top_testcollision(); akt_time(time, timecount, state); new_height(top_verticalpos(), reached_height); scr_drawall(towerpos(top_verticalpos(), tower_position, top_anglepos(), tower_angle), (4 - top_anglepos()) & 0x7f, time, false, 0, 0, drawflags); scr_swap(); ttsounds::instance()->play(); dcl_wait(); } while (!top_ended() && (state == STATE_PLAYING)); if (top_targetreached() && !demo) { bonus(tower_position, tower_angle, time, lev_lasttower()); rob_disappearall(); for (int i = 0; i < 6; i++) { top_show(door3[i], top_verticalpos(), top_anglepos()); rob_update(); scr_drawall(towerpos(top_verticalpos(), tower_position, top_anglepos(), tower_angle), (4 - top_anglepos()) & 0x7f, time, false, 0, 0, drawflags); scr_swap(); dcl_wait(); } /* first remove all the layera above the target door */ while (lev_towerrows() > tower_position / 4 + 4) { lev_removelayer(lev_towerrows()-1); ttsounds::instance()->startsound(SND_CRUMBLE); rob_update(); scr_drawall(towerpos(top_verticalpos(), tower_position, top_anglepos(), tower_angle), (4 - top_anglepos()) & 0x7f, time, false, 0, 0, drawflags); scr_swap(); ttsounds::instance()->play(); dcl_wait(); } /* now remvoe all layers below the target door */ while (tower_position > 8) { if (top_verticalpos() > 8) { lev_removelayer(top_verticalpos() / 4 - 2); ttsounds::instance()->startsound(SND_CRUMBLE); top_drop1layer(); } rob_update(); scr_drawall(towerpos(top_verticalpos(), tower_position, top_anglepos(), tower_angle), (4 - top_anglepos()) & 0x7f, time, false, 0, 0, drawflags); scr_swap(); ttsounds::instance()->play(); dcl_wait(); } state = STATE_FINISHED; } else if (top_died()) state = STATE_DIED; anglepos = top_anglepos(); resttime = time; key_readkey(); if (demo == -1) { demo = demolen; } if (demo) state = STATE_ABORTED; switch (state) { case STATE_TIMEOUT: timeout(tower_position, tower_angle); pts_died(); return GAME_DIED; case STATE_ABORTED: return GAME_ABORTED; case STATE_FINISHED: return GAME_FINISHED; case STATE_DIED: pts_died(); return GAME_DIED; default: return GAME_FINISHED; } } toppler-1.1.6/decl.h0000644000175000017500000001423612065311456011216 00000000000000/* Tower Toppler - Nebulus * Copyright (C) 2000-2012 Andreas Rver * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #ifndef DECL_H #define DECL_H #include #include #include #include #if ENABLE_NLS == 1 #include #endif /* screen width and height, in pixels. */ #define SCREENWID 640 #define SCREENHEI 480 /* font width and height, in pixels. */ #define FONTWID 24 #define FONTMINWID 10 #define FONTMAXWID 40 #define FONTHEI 40 /* the tower dimensions */ #define TOWER_SLICE_HEIGHT 16 #define TOWER_RADIUS 96 #define TOWER_COLUMNS 16 // must be a power of 2 #define TOWER_STEPS_PER_COLUMN 8 #define TOWER_ANGLES (TOWER_COLUMNS*TOWER_STEPS_PER_COLUMN) /* title sprite "NEBULOUS" width and height, in pixels */ #define SPR_TITLEWID 602 #define SPR_TITLEHEI 90 /* star sprite size */ #define SPR_STARWID 32 #define SPR_STARHEI 32 /* size of one layer sprite of tower */ #define SPR_SLICEWID 192 #define SPR_SLICEHEI 16 #define SPR_SLICEANGLES 8 #define SPR_SLICEFRAMES 1 #define SPR_SLICESPRITES (SPR_SLICEANGLES * SPR_SLICEFRAMES) /* size of the battlement sprite on top of the tower */ #define SPR_BATTLWID 144 * 2 #define SPR_BATTLHEI 24 * 2 #define SPR_BATTLFRAMES 8 /* size of platform sprite */ #define SPR_STEPWID 40 #define SPR_STEPHEI 15 #define SPR_STEPFRAMES 1 /* size of elevator sprite */ #define SPR_ELEVAWID 32 #define SPR_ELEVAHEI 15 #define SPR_ELEVAFRAMES 1 /* size of elevator stick / wall */ #define SPR_STICKWID 14 #define SPR_STICKHEI 15 /* size of shootable flashing box */ #define SPR_BOXWID 16 #define SPR_BOXHEI 16 /* size of our hero */ #define SPR_HEROWID 40 #define SPR_HEROHEI 40 /* size of hero's ammunition, the snowball */ #define SPR_AMMOWID 16 #define SPR_AMMOHEI 16 /* size of robot sprite */ #define SPR_ROBOTWID 32 #define SPR_ROBOTHEI 32 /* cross sprite size */ #define SPR_CROSSWID 32 #define SPR_CROSSHEI 32 /* size of the bonus game fish */ #define SPR_FISHWID 40 #define SPR_FISHHEI 40 /* submarine sprite size */ #define SPR_SUBMWID 120 #define SPR_SUBMHEI 80 /* submarine ammunition, torpedo */ #define SPR_TORPWID 32 #define SPR_TORPHEI 6 /* torpedo launch offset relative to submarine */ #define TORPEDO_OFS_X 80 #define TORPEDO_OFS_Y 30 /* submarine moving limits in bonus game */ #define SUBM_MIN_X 0 #define SUBM_MIN_Y 60 #define SUBM_MAX_X (SCREENWID/2) #define SUBM_MAX_Y 280 /* submarine target coord during automatic guidance. the sub also starts from this coord. */ #define SUBM_TARGET_X (SCREENWID/2)-(SPR_SUBMWID/2) #define SUBM_TARGET_Y 60 /* # of stars on the background during game */ #define NUM_STARS 100 /* define this if you want debugging keys during game. (press up+down+left+right at the same time.) debuggers don't get their name on hiscore table. */ #ifdef TESTER #define GAME_DEBUG_KEYS #endif /* define this if you want the bonus game to be accessible from the main menu. */ #ifdef TESTER #define HUNT_THE_FISH #endif /* names of the different data files */ #define grafdat "graphics.dat" #define fontdat "font.dat" #define spritedat "sprites.dat" #define topplerdat "dude.dat" #define menudat "menu.dat" #define crossdat "cross.dat" #define titledat "titles.dat" #define scrollerdat "scroller.dat" /* the special characters in the font */ #define fonttoppler '\x01' // static view of our hero for status lines #define fontpoint '\x02' #define fontemptytagbox '\x03' // checkbox #define fonttagedtagbox '\x04' // checkbox with tickmark #define fontptrup '\x05' // arrow up #define fontptrright '\x06' // arrow right #define fontptrdown '\x07' // arrow down #define fontptrleft '\x08' // arrow left #define FDECL(f,p) f p #define SIZE(x) (int)(sizeof(x) / sizeof(x[0])) #define PASSWORD_CHARS "abcdefghijklmnopqrstuvwxyz0123456789" void dcl_setdebuglevel(int level); void debugprintf(int lvl, const char *fmt, ...); /* waits around 1/18 of a second */ void dcl_wait(void); /* returns true, if the last wait didn't have enough time */ bool dcl_wait_overflow(void); /* true, if files exitst */ bool dcl_fileexists(const char *n); /* opens files looking into the right directories */ FILE *open_data_file(const char *name); FILE *open_local_config_file(const char *name); FILE *create_local_config_file(const char *name); FILE *open_local_data_file(const char *name); FILE *create_local_data_file(const char *name); char * homedir(); /* returns the filename that would be opened with open_data_file in * f, f is max len characters * returns true, if the file pointer of open_data_file would be not NULL */ bool get_data_file_path(const char * fname, char * f, int len); /* Is the TT window active? */ extern bool tt_has_focus; #define MENU_DCLSPEED 4 #define DEFAULT_GAME_SPEED 0 #define MAX_GAME_SPEED 3 /* from 0 to this; bigger == faster */ /* set dcl_wait() delay, and return the previous delay */ int dcl_update_speed(int spd); /* for errorchecking */ #define assert_msg(cond,text) if (!(cond)) { printf(_("Assertion failure: %s\n"), text); exit(1); } /* a function that returns a alphabetically sorted list of files in the given dir filtered dith the function given at 3rd parameter */ int alpha_scandir(const char *dir, struct dirent ***namelist, int (*select)(const struct dirent *)); /* for internationalisation */ #if ENABLE_NLS == 1 #define _(x) gettext(x) #define N_(x) x #else #define _(x) x #define N_(x) x #endif #ifdef WIN32 typedef int mbstate_t; size_t mbrtowc (wchar_t * out, const char *s, int n, mbstate_t * st); #endif #endif toppler-1.1.6/ABOUT-NLS0000644000175000017500000006015712065311534011365 00000000000000Notes on the Free Translation Project ************************************* Free software is going international! The Free Translation Project is a way to get maintainers of free software, translators, and users all together, so that will gradually become able to speak many languages. A few packages already provide translations for their messages. If you found this `ABOUT-NLS' file inside a distribution, you may assume that the distributed package does use GNU `gettext' internally, itself available at your nearest GNU archive site. But you do _not_ need to install GNU `gettext' prior to configuring, installing or using this package with messages translated. Installers will find here some useful hints. These notes also explain how users should proceed for getting the programs to use the available translations. They tell how people wanting to contribute and work at translations should contact the appropriate team. When reporting bugs in the `intl/' directory or bugs which may be related to internationalization, you should tell about the version of `gettext' which is used. The information can be found in the `intl/VERSION' file, in internationalized packages. Quick configuration advice ========================== If you want to exploit the full power of internationalization, you should configure it using ./configure --with-included-gettext to force usage of internationalizing routines provided within this package, despite the existence of internationalizing capabilities in the operating system where this package is being installed. So far, only the `gettext' implementation in the GNU C library version 2 provides as many features (such as locale alias, message inheritance, automatic charset conversion or plural form handling) as the implementation here. It is also not possible to offer this additional functionality on top of a `catgets' implementation. Future versions of GNU `gettext' will very likely convey even more functionality. So it might be a good idea to change to GNU `gettext' as soon as possible. So you need _not_ provide this option if you are using GNU libc 2 or you have installed a recent copy of the GNU gettext package with the included `libintl'. INSTALL Matters =============== Some packages are "localizable" when properly installed; the programs they contain can be made to speak your own native language. Most such packages use GNU `gettext'. Other packages have their own ways to internationalization, predating GNU `gettext'. By default, this package will be installed to allow translation of messages. It will automatically detect whether the system already provides the GNU `gettext' functions. If not, the GNU `gettext' own library will be used. This library is wholly contained within this package, usually in the `intl/' subdirectory, so prior installation of the GNU `gettext' package is _not_ required. Installers may use special options at configuration time for changing the default behaviour. The commands: ./configure --with-included-gettext ./configure --disable-nls will respectively bypass any pre-existing `gettext' to use the internationalizing routines provided within this package, or else, _totally_ disable translation of messages. When you already have GNU `gettext' installed on your system and run configure without an option for your new package, `configure' will probably detect the previously built and installed `libintl.a' file and will decide to use this. This might be not what is desirable. You should use the more recent version of the GNU `gettext' library. I.e. if the file `intl/VERSION' shows that the library which comes with this package is more recent, you should use ./configure --with-included-gettext to prevent auto-detection. The configuration process will not test for the `catgets' function and therefore it will not be used. The reason is that even an emulation of `gettext' on top of `catgets' could not provide all the extensions of the GNU `gettext' library. Internationalized packages have usually many `po/LL.po' files, where LL gives an ISO 639 two-letter code identifying the language. Unless translations have been forbidden at `configure' time by using the `--disable-nls' switch, all available translations are installed together with the package. However, the environment variable `LINGUAS' may be set, prior to configuration, to limit the installed set. `LINGUAS' should then contain a space separated list of two-letter codes, stating which languages are allowed. Using This Package ================== As a user, if your language has been installed for this package, you only have to set the `LANG' environment variable to the appropriate `LL_CC' combination. Here `LL' is an ISO 639 two-letter language code, and `CC' is an ISO 3166 two-letter country code. For example, let's suppose that you speak German and live in Germany. At the shell prompt, merely execute `setenv LANG de_DE' (in `csh'), `export LANG; LANG=de_DE' (in `sh') or `export LANG=de_DE' (in `bash'). This can be done from your `.login' or `.profile' file, once and for all. You might think that the country code specification is redundant. But in fact, some languages have dialects in different countries. For example, `de_AT' is used for Austria, and `pt_BR' for Brazil. The country code serves to distinguish the dialects. The locale naming convention of `LL_CC', with `LL' denoting the language and `CC' denoting the country, is the one use on systems based on GNU libc. On other systems, some variations of this scheme are used, such as `LL' or `LL_CC.ENCODING'. You can get the list of locales supported by your system for your country by running the command `locale -a | grep '^LL''. Not all programs have translations for all languages. By default, an English message is shown in place of a nonexistent translation. If you understand other languages, you can set up a priority list of languages. This is done through a different environment variable, called `LANGUAGE'. GNU `gettext' gives preference to `LANGUAGE' over `LANG' for the purpose of message handling, but you still need to have `LANG' set to the primary language; this is required by other parts of the system libraries. For example, some Swedish users who would rather read translations in German than English for when Swedish is not available, set `LANGUAGE' to `sv:de' while leaving `LANG' to `sv_SE'. In the `LANGUAGE' environment variable, but not in the `LANG' environment variable, `LL_CC' combinations can be abbreviated as `LL' to denote the language's main dialect. For example, `de' is equivalent to `de_DE' (German as spoken in Germany), and `pt' to `pt_PT' (Portuguese as spoken in Portugal) in this context. Translating Teams ================= For the Free Translation Project to be a success, we need interested people who like their own language and write it well, and who are also able to synergize with other translators speaking the same language. Each translation team has its own mailing list. The up-to-date list of teams can be found at the Free Translation Project's homepage, `http://www.iro.umontreal.ca/contrib/po/HTML/', in the "National teams" area. If you'd like to volunteer to _work_ at translating messages, you should become a member of the translating team for your own language. The subscribing address is _not_ the same as the list itself, it has `-request' appended. For example, speakers of Swedish can send a message to `sv-request@li.org', having this message body: subscribe Keep in mind that team members are expected to participate _actively_ in translations, or at solving translational difficulties, rather than merely lurking around. If your team does not exist yet and you want to start one, or if you are unsure about what to do or how to get started, please write to `translation@iro.umontreal.ca' to reach the coordinator for all translator teams. The English team is special. It works at improving and uniformizing the terminology in use. Proven linguistic skill are praised more than programming skill, here. Available Packages ================== Languages are not equally supported in all packages. The following matrix shows the current state of internationalization, as of August 2002. The matrix shows, in regard of each package, for which languages PO files have been submitted to translation coordination, with a translation percentage of at least 50%. Ready PO files be bg ca cs da de el en eo es et fi fr +----------------------------------------+ a2ps | [] [] [] [] | ap-utils | | bash | [] [] [] [] | bfd | [] [] | binutils | [] [] | bison | [] [] [] [] | clisp | | clisp | [] [] [] [] | clisplow | | cpio | [] [] [] [] | darkstat | () | diffutils | [] [] [] [] [] [] | enscript | [] [] | error | [] [] [] | fetchmail | [] () [] [] [] () | fileutils | [] [] [] [] [] | findutils | [] [] [] [] [] [] | flex | [] [] [] [] [] | gas | [] [] | gawk | [] [] [] | gcal | [] [] | gcc | [] [] | gettext | [] [] [] [] [] | gnupg | [] [] [] [] [] [] [] | gprof | [] [] | gpsdrive | () () () () () | grep | [] [] [] [] [] [] [] [] | gretl | [] | gthumb | () () () | hello | [] [] [] [] [] [] [] [] [] | id-utils | [] [] [] | indent | [] [] [] [] [] | jpilot | () [] [] [] | jwhois | [] [] | kbd | [] [] [] | ld | [] [] | libc | [] [] [] [] [] [] [] [] | libiconv | [] [] [] [] | lifelines | () () | lilypond | [] [] | lingoteach | [] [] | lingoteach_lessons| () () | lynx | [] [] [] [] [] | m4 | [] [] [] [] [] | make | [] [] [] [] | man-db | [] () () [] () () | mysecretdiary | [] [] [] | nano | [] () [] [] [] [] | nano_1_0 | [] () [] [] [] [] | opcodes | [] [] [] | parted | [] [] [] [] [] | ptx | [] [] [] [] [] [] [] | python | | recode | [] [] [] [] [] [] | sed | [] [] [] [] [] [] [] [] [] [] | sh-utils | [] [] [] [] | sharutils | [] [] [] [] [] [] [] | sketch | () [] () | soundtracker | [] [] [] | sp | [] | tar | [] [] [] [] [] [] | texinfo | [] [] [] [] [] | textutils | [] [] [] [] [] | util-linux | [] [] [] [] [] [] | vorbis-tools | [] | wastesedge | | wdiff | [] [] [] [] [] [] | wget | [] [] [] [] [] [] [] [] [] [] | +----------------------------------------+ be bg ca cs da de el en eo es et fi fr 0 2 19 10 30 44 9 1 12 44 17 6 53 gl he hr hu id it ja ko lv nb nl nn +-------------------------------------+ a2ps | () () [] | ap-utils | | bash | [] | bfd | [] | binutils | [] | bison | [] [] [] [] | clisp | | clisp | [] | clisplow | | cpio | [] [] [] [] | darkstat | | diffutils | [] [] [] [] [] | enscript | [] [] | error | [] | fetchmail | [] | fileutils | [] [] [] | findutils | [] [] [] [] [] [] [] [] | flex | [] | gas | | gawk | [] | gcal | | gcc | [] | gettext | [] [] | gnupg | [] [] [] [] | gprof | [] | gpsdrive | [] () () | grep | [] [] [] [] [] [] [] | gretl | | gthumb | () () | hello | [] [] [] [] [] [] [] [] [] [] [] [] | id-utils | [] [] | indent | [] [] [] [] | jpilot | () () | jwhois | [] [] | kbd | | ld | | libc | [] [] [] [] | libiconv | [] [] [] | lifelines | | lilypond | [] | lingoteach | [] | lingoteach_lessons| | lynx | [] [] [] [] | m4 | [] [] [] [] | make | [] [] [] [] [] [] | man-db | () () | mysecretdiary | [] | nano | [] [] [] [] | nano_1_0 | [] [] [] [] [] | opcodes | [] [] | parted | [] [] [] | ptx | [] [] [] [] [] | python | | recode | [] [] [] | sed | [] [] [] [] [] [] [] [] | sh-utils | [] [] [] | sharutils | [] [] [] | sketch | () | soundtracker | [] [] | sp | | tar | [] [] [] [] [] [] | texinfo | [] [] [] | textutils | [] [] [] [] | util-linux | () [] | vorbis-tools | [] | wastesedge | | wdiff | [] [] [] | wget | [] [] [] [] [] [] | +-------------------------------------+ gl he hr hu id it ja ko lv nb nl nn 23 9 12 19 16 13 26 9 1 7 19 3 no pl pt pt_BR ru sk sl sv tr uk zh_CN zh_TW +----------------------------------------------+ a2ps | () () () [] [] [] [] [] | 10 ap-utils | () | 0 bash | [] | 6 bfd | [] [] | 5 binutils | [] [] | 5 bison | [] [] [] [] | 12 clisp | | 0 clisp | | 5 clisplow | | 0 cpio | [] [] [] [] | 12 darkstat | [] [] () () | 2 diffutils | [] [] [] [] [] [] | 17 enscript | [] [] [] [] | 8 error | [] [] [] | 7 fetchmail | () () [] | 6 fileutils | [] [] [] [] [] [] | 14 findutils | [] [] [] [] [] [] [] | 21 flex | [] [] [] | 9 gas | [] | 3 gawk | [] [] | 6 gcal | [] [] | 4 gcc | [] | 4 gettext | [] [] [] [] [] [] | 13 gnupg | [] [] [] | 14 gprof | [] [] | 5 gpsdrive | [] [] | 3 grep | [] [] [] [] [] | 20 gretl | | 1 gthumb | () () [] | 1 hello | [] [] [] [] [] [] [] | 28 id-utils | [] [] [] [] | 9 indent | [] [] [] [] [] | 14 jpilot | () () [] [] | 5 jwhois | [] () () [] [] | 7 kbd | [] [] | 5 ld | [] [] | 4 libc | [] [] [] [] [] [] | 18 libiconv | [] [] [] [] [] | 12 lifelines | [] | 1 lilypond | [] | 4 lingoteach | [] [] | 5 lingoteach_lessons| () | 0 lynx | [] [] [] [] | 13 m4 | [] [] [] [] | 13 make | [] [] [] [] [] | 15 man-db | | 3 mysecretdiary | [] [] [] | 7 nano | [] [] [] [] | 13 nano_1_0 | [] [] [] [] | 14 opcodes | [] [] [] | 8 parted | [] [] [] [] | 12 ptx | [] [] [] [] [] [] [] | 19 python | | 0 recode | [] [] [] [] [] [] | 15 sed | [] [] [] [] [] [] | 24 sh-utils | [] [] | 9 sharutils | [] [] [] [] | 14 sketch | [] () [] | 4 soundtracker | [] | 6 sp | | 1 tar | [] [] [] [] [] [] [] | 19 texinfo | [] [] | 10 textutils | [] [] [] [] [] | 14 util-linux | [] [] [] | 10 vorbis-tools | [] | 3 wastesedge | | 0 wdiff | [] [] [] [] [] | 14 wget | [] [] [] [] [] [] [] [] | 24 +----------------------------------------------+ 37 teams no pl pt pt_BR ru sk sl sv tr uk zh_CN zh_TW 68 domains 4 15 2 28 28 12 10 49 43 4 1 9 609 Some counters in the preceding matrix are higher than the number of visible blocks let us expect. This is because a few extra PO files are used for implementing regional variants of languages, or language dialects. For a PO file in the matrix above to be effective, the package to which it applies should also have been internationalized and distributed as such by its maintainer. There might be an observable lag between the mere existence a PO file and its wide availability in a distribution. If August 2002 seems to be old, you may fetch a more recent copy of this `ABOUT-NLS' file on most GNU archive sites. The most up-to-date matrix with full percentage details can be found at `http://www.iro.umontreal.ca/contrib/po/HTML/matrix.html'. Using `gettext' in new packages =============================== If you are writing a freely available program and want to internationalize it you are welcome to use GNU `gettext' in your package. Of course you have to respect the GNU Library General Public License which covers the use of the GNU `gettext' library. This means in particular that even non-free programs can use `libintl' as a shared library, whereas only free software can use `libintl' as a static library or use modified versions of `libintl'. Once the sources are changed appropriately and the setup can handle to use of `gettext' the only thing missing are the translations. The Free Translation Project is also available for packages which are not developed inside the GNU project. Therefore the information given above applies also for every other Free Software Project. Contact `translation@iro.umontreal.ca' to make the `.pot' files available to the translation teams. toppler-1.1.6/COPYING0000644000175000017500000010451312034314522011160 00000000000000 GNU GENERAL PUBLIC LICENSE Version 3, 29 June 2007 Copyright (C) 2007 Free Software Foundation, Inc. Everyone is permitted to copy and distribute verbatim copies of this license document, but changing it is not allowed. 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But first, please read . toppler-1.1.6/toppler.hsc0000644000175000017500000000000012065311505012275 00000000000000toppler-1.1.6/sound.h0000644000175000017500000000251512065311456011434 00000000000000/* Tower Toppler - Nebulus * Copyright (C) 2000-2012 Andreas Rver * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #ifndef SOUND_H #define SOUND_H #include #include "soundsys.h" #ifdef HAVE_LIBSDL_MIXER #include #endif /* this module handles all the soundoutput necessary for the game */ enum { SND_WATER, SND_TAP, SND_BOINK, SND_HIT, SND_CROSS, SND_TICK, SND_DROWN, SND_SPLASH, SND_SHOOT, SND_ALARM, SND_SCORE, SND_CRUMBLE, SND_FANFARE, SND_SONAR, SND_TORPEDO, SND_DOORTAP = SND_TAP }; void snd_init(void); void snd_done(void); void snd_playTitle(void); void snd_stopTitle(void); void snd_musicVolume(int vol); #endif toppler-1.1.6/depcomp0000755000175000017500000005064312034314522011506 00000000000000#! /bin/sh # depcomp - compile a program generating dependencies as side-effects scriptversion=2012-03-27.16; # UTC # Copyright (C) 1999, 2000, 2003, 2004, 2005, 2006, 2007, 2009, 2010, # 2011, 2012 Free Software Foundation, Inc. # This program is free software; you can redistribute it and/or modify # it under the terms of the GNU General Public License as published by # the Free Software Foundation; either version 2, or (at your option) # any later version. # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # You should have received a copy of the GNU General Public License # along with this program. If not, see . # As a special exception to the GNU General Public License, if you # distribute this file as part of a program that contains a # configuration script generated by Autoconf, you may include it under # the same distribution terms that you use for the rest of that program. # Originally written by Alexandre Oliva . case $1 in '') echo "$0: No command. Try '$0 --help' for more information." 1>&2 exit 1; ;; -h | --h*) cat <<\EOF Usage: depcomp [--help] [--version] PROGRAM [ARGS] Run PROGRAMS ARGS to compile a file, generating dependencies as side-effects. Environment variables: depmode Dependency tracking mode. source Source file read by 'PROGRAMS ARGS'. object Object file output by 'PROGRAMS ARGS'. DEPDIR directory where to store dependencies. depfile Dependency file to output. tmpdepfile Temporary file to use when outputting dependencies. libtool Whether libtool is used (yes/no). Report bugs to . EOF exit $? ;; -v | --v*) echo "depcomp $scriptversion" exit $? ;; esac # A tabulation character. tab=' ' # A newline character. nl=' ' if test -z "$depmode" || test -z "$source" || test -z "$object"; then echo "depcomp: Variables source, object and depmode must be set" 1>&2 exit 1 fi # Dependencies for sub/bar.o or sub/bar.obj go into sub/.deps/bar.Po. depfile=${depfile-`echo "$object" | sed 's|[^\\/]*$|'${DEPDIR-.deps}'/&|;s|\.\([^.]*\)$|.P\1|;s|Pobj$|Po|'`} tmpdepfile=${tmpdepfile-`echo "$depfile" | sed 's/\.\([^.]*\)$/.T\1/'`} rm -f "$tmpdepfile" # Some modes work just like other modes, but use different flags. We # parameterize here, but still list the modes in the big case below, # to make depend.m4 easier to write. Note that we *cannot* use a case # here, because this file can only contain one case statement. if test "$depmode" = hp; then # HP compiler uses -M and no extra arg. gccflag=-M depmode=gcc fi if test "$depmode" = dashXmstdout; then # This is just like dashmstdout with a different argument. dashmflag=-xM depmode=dashmstdout fi cygpath_u="cygpath -u -f -" if test "$depmode" = msvcmsys; then # This is just like msvisualcpp but w/o cygpath translation. # Just convert the backslash-escaped backslashes to single forward # slashes to satisfy depend.m4 cygpath_u='sed s,\\\\,/,g' depmode=msvisualcpp fi if test "$depmode" = msvc7msys; then # This is just like msvc7 but w/o cygpath translation. # Just convert the backslash-escaped backslashes to single forward # slashes to satisfy depend.m4 cygpath_u='sed s,\\\\,/,g' depmode=msvc7 fi if test "$depmode" = xlc; then # IBM C/C++ Compilers xlc/xlC can output gcc-like dependency informations. gccflag=-qmakedep=gcc,-MF depmode=gcc fi case "$depmode" in gcc3) ## gcc 3 implements dependency tracking that does exactly what ## we want. Yay! Note: for some reason libtool 1.4 doesn't like ## it if -MD -MP comes after the -MF stuff. Hmm. ## Unfortunately, FreeBSD c89 acceptance of flags depends upon ## the command line argument order; so add the flags where they ## appear in depend2.am. Note that the slowdown incurred here ## affects only configure: in makefiles, %FASTDEP% shortcuts this. for arg do case $arg in -c) set fnord "$@" -MT "$object" -MD -MP -MF "$tmpdepfile" "$arg" ;; *) set fnord "$@" "$arg" ;; esac shift # fnord shift # $arg done "$@" stat=$? if test $stat -eq 0; then : else rm -f "$tmpdepfile" exit $stat fi mv "$tmpdepfile" "$depfile" ;; gcc) ## There are various ways to get dependency output from gcc. Here's ## why we pick this rather obscure method: ## - Don't want to use -MD because we'd like the dependencies to end ## up in a subdir. Having to rename by hand is ugly. ## (We might end up doing this anyway to support other compilers.) ## - The DEPENDENCIES_OUTPUT environment variable makes gcc act like ## -MM, not -M (despite what the docs say). ## - Using -M directly means running the compiler twice (even worse ## than renaming). if test -z "$gccflag"; then gccflag=-MD, fi "$@" -Wp,"$gccflag$tmpdepfile" stat=$? if test $stat -eq 0; then : else rm -f "$tmpdepfile" exit $stat fi rm -f "$depfile" echo "$object : \\" > "$depfile" alpha=ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz ## The second -e expression handles DOS-style file names with drive letters. sed -e 's/^[^:]*: / /' \ -e 's/^['$alpha']:\/[^:]*: / /' < "$tmpdepfile" >> "$depfile" ## This next piece of magic avoids the "deleted header file" problem. ## The problem is that when a header file which appears in a .P file ## is deleted, the dependency causes make to die (because there is ## typically no way to rebuild the header). We avoid this by adding ## dummy dependencies for each header file. Too bad gcc doesn't do ## this for us directly. tr ' ' "$nl" < "$tmpdepfile" | ## Some versions of gcc put a space before the ':'. On the theory ## that the space means something, we add a space to the output as ## well. hp depmode also adds that space, but also prefixes the VPATH ## to the object. Take care to not repeat it in the output. ## Some versions of the HPUX 10.20 sed can't process this invocation ## correctly. Breaking it into two sed invocations is a workaround. sed -e 's/^\\$//' -e '/^$/d' -e "s|.*$object$||" -e '/:$/d' \ | sed -e 's/$/ :/' >> "$depfile" rm -f "$tmpdepfile" ;; hp) # This case exists only to let depend.m4 do its work. It works by # looking at the text of this script. This case will never be run, # since it is checked for above. exit 1 ;; sgi) if test "$libtool" = yes; then "$@" "-Wp,-MDupdate,$tmpdepfile" else "$@" -MDupdate "$tmpdepfile" fi stat=$? if test $stat -eq 0; then : else rm -f "$tmpdepfile" exit $stat fi rm -f "$depfile" if test -f "$tmpdepfile"; then # yes, the sourcefile depend on other files echo "$object : \\" > "$depfile" # Clip off the initial element (the dependent). Don't try to be # clever and replace this with sed code, as IRIX sed won't handle # lines with more than a fixed number of characters (4096 in # IRIX 6.2 sed, 8192 in IRIX 6.5). We also remove comment lines; # the IRIX cc adds comments like '#:fec' to the end of the # dependency line. tr ' ' "$nl" < "$tmpdepfile" \ | sed -e 's/^.*\.o://' -e 's/#.*$//' -e '/^$/ d' | \ tr "$nl" ' ' >> "$depfile" echo >> "$depfile" # The second pass generates a dummy entry for each header file. tr ' ' "$nl" < "$tmpdepfile" \ | sed -e 's/^.*\.o://' -e 's/#.*$//' -e '/^$/ d' -e 's/$/:/' \ >> "$depfile" else # The sourcefile does not contain any dependencies, so just # store a dummy comment line, to avoid errors with the Makefile # "include basename.Plo" scheme. echo "#dummy" > "$depfile" fi rm -f "$tmpdepfile" ;; xlc) # This case exists only to let depend.m4 do its work. It works by # looking at the text of this script. This case will never be run, # since it is checked for above. exit 1 ;; aix) # The C for AIX Compiler uses -M and outputs the dependencies # in a .u file. In older versions, this file always lives in the # current directory. Also, the AIX compiler puts '$object:' at the # start of each line; $object doesn't have directory information. # Version 6 uses the directory in both cases. dir=`echo "$object" | sed -e 's|/[^/]*$|/|'` test "x$dir" = "x$object" && dir= base=`echo "$object" | sed -e 's|^.*/||' -e 's/\.o$//' -e 's/\.lo$//'` if test "$libtool" = yes; then tmpdepfile1=$dir$base.u tmpdepfile2=$base.u tmpdepfile3=$dir.libs/$base.u "$@" -Wc,-M else tmpdepfile1=$dir$base.u tmpdepfile2=$dir$base.u tmpdepfile3=$dir$base.u "$@" -M fi stat=$? if test $stat -eq 0; then : else rm -f "$tmpdepfile1" "$tmpdepfile2" "$tmpdepfile3" exit $stat fi for tmpdepfile in "$tmpdepfile1" "$tmpdepfile2" "$tmpdepfile3" do test -f "$tmpdepfile" && break done if test -f "$tmpdepfile"; then # Each line is of the form 'foo.o: dependent.h'. # Do two passes, one to just change these to # '$object: dependent.h' and one to simply 'dependent.h:'. sed -e "s,^.*\.[a-z]*:,$object:," < "$tmpdepfile" > "$depfile" sed -e 's,^.*\.[a-z]*:['"$tab"' ]*,,' -e 's,$,:,' < "$tmpdepfile" >> "$depfile" else # The sourcefile does not contain any dependencies, so just # store a dummy comment line, to avoid errors with the Makefile # "include basename.Plo" scheme. echo "#dummy" > "$depfile" fi rm -f "$tmpdepfile" ;; icc) # Intel's C compiler anf tcc (Tiny C Compiler) understand '-MD -MF file'. # However on # $CC -MD -MF foo.d -c -o sub/foo.o sub/foo.c # ICC 7.0 will fill foo.d with something like # foo.o: sub/foo.c # foo.o: sub/foo.h # which is wrong. We want # sub/foo.o: sub/foo.c # sub/foo.o: sub/foo.h # sub/foo.c: # sub/foo.h: # ICC 7.1 will output # foo.o: sub/foo.c sub/foo.h # and will wrap long lines using '\': # foo.o: sub/foo.c ... \ # sub/foo.h ... \ # ... # tcc 0.9.26 (FIXME still under development at the moment of writing) # will emit a similar output, but also prepend the continuation lines # with horizontal tabulation characters. "$@" -MD -MF "$tmpdepfile" stat=$? if test $stat -eq 0; then : else rm -f "$tmpdepfile" exit $stat fi rm -f "$depfile" # Each line is of the form 'foo.o: dependent.h', # or 'foo.o: dep1.h dep2.h \', or ' dep3.h dep4.h \'. # Do two passes, one to just change these to # '$object: dependent.h' and one to simply 'dependent.h:'. sed -e "s/^[ $tab][ $tab]*/ /" -e "s,^[^:]*:,$object :," \ < "$tmpdepfile" > "$depfile" sed ' s/[ '"$tab"'][ '"$tab"']*/ /g s/^ *// s/ *\\*$// s/^[^:]*: *// /^$/d /:$/d s/$/ :/ ' < "$tmpdepfile" >> "$depfile" rm -f "$tmpdepfile" ;; hp2) # The "hp" stanza above does not work with aCC (C++) and HP's ia64 # compilers, which have integrated preprocessors. The correct option # to use with these is +Maked; it writes dependencies to a file named # 'foo.d', which lands next to the object file, wherever that # happens to be. # Much of this is similar to the tru64 case; see comments there. dir=`echo "$object" | sed -e 's|/[^/]*$|/|'` test "x$dir" = "x$object" && dir= base=`echo "$object" | sed -e 's|^.*/||' -e 's/\.o$//' -e 's/\.lo$//'` if test "$libtool" = yes; then tmpdepfile1=$dir$base.d tmpdepfile2=$dir.libs/$base.d "$@" -Wc,+Maked else tmpdepfile1=$dir$base.d tmpdepfile2=$dir$base.d "$@" +Maked fi stat=$? if test $stat -eq 0; then : else rm -f "$tmpdepfile1" "$tmpdepfile2" exit $stat fi for tmpdepfile in "$tmpdepfile1" "$tmpdepfile2" do test -f "$tmpdepfile" && break done if test -f "$tmpdepfile"; then sed -e "s,^.*\.[a-z]*:,$object:," "$tmpdepfile" > "$depfile" # Add 'dependent.h:' lines. sed -ne '2,${ s/^ *// s/ \\*$// s/$/:/ p }' "$tmpdepfile" >> "$depfile" else echo "#dummy" > "$depfile" fi rm -f "$tmpdepfile" "$tmpdepfile2" ;; tru64) # The Tru64 compiler uses -MD to generate dependencies as a side # effect. 'cc -MD -o foo.o ...' puts the dependencies into 'foo.o.d'. # At least on Alpha/Redhat 6.1, Compaq CCC V6.2-504 seems to put # dependencies in 'foo.d' instead, so we check for that too. # Subdirectories are respected. dir=`echo "$object" | sed -e 's|/[^/]*$|/|'` test "x$dir" = "x$object" && dir= base=`echo "$object" | sed -e 's|^.*/||' -e 's/\.o$//' -e 's/\.lo$//'` if test "$libtool" = yes; then # With Tru64 cc, shared objects can also be used to make a # static library. This mechanism is used in libtool 1.4 series to # handle both shared and static libraries in a single compilation. # With libtool 1.4, dependencies were output in $dir.libs/$base.lo.d. # # With libtool 1.5 this exception was removed, and libtool now # generates 2 separate objects for the 2 libraries. These two # compilations output dependencies in $dir.libs/$base.o.d and # in $dir$base.o.d. We have to check for both files, because # one of the two compilations can be disabled. We should prefer # $dir$base.o.d over $dir.libs/$base.o.d because the latter is # automatically cleaned when .libs/ is deleted, while ignoring # the former would cause a distcleancheck panic. tmpdepfile1=$dir.libs/$base.lo.d # libtool 1.4 tmpdepfile2=$dir$base.o.d # libtool 1.5 tmpdepfile3=$dir.libs/$base.o.d # libtool 1.5 tmpdepfile4=$dir.libs/$base.d # Compaq CCC V6.2-504 "$@" -Wc,-MD else tmpdepfile1=$dir$base.o.d tmpdepfile2=$dir$base.d tmpdepfile3=$dir$base.d tmpdepfile4=$dir$base.d "$@" -MD fi stat=$? if test $stat -eq 0; then : else rm -f "$tmpdepfile1" "$tmpdepfile2" "$tmpdepfile3" "$tmpdepfile4" exit $stat fi for tmpdepfile in "$tmpdepfile1" "$tmpdepfile2" "$tmpdepfile3" "$tmpdepfile4" do test -f "$tmpdepfile" && break done if test -f "$tmpdepfile"; then sed -e "s,^.*\.[a-z]*:,$object:," < "$tmpdepfile" > "$depfile" sed -e 's,^.*\.[a-z]*:['"$tab"' ]*,,' -e 's,$,:,' < "$tmpdepfile" >> "$depfile" else echo "#dummy" > "$depfile" fi rm -f "$tmpdepfile" ;; msvc7) if test "$libtool" = yes; then showIncludes=-Wc,-showIncludes else showIncludes=-showIncludes fi "$@" $showIncludes > "$tmpdepfile" stat=$? grep -v '^Note: including file: ' "$tmpdepfile" if test "$stat" = 0; then : else rm -f "$tmpdepfile" exit $stat fi rm -f "$depfile" echo "$object : \\" > "$depfile" # The first sed program below extracts the file names and escapes # backslashes for cygpath. The second sed program outputs the file # name when reading, but also accumulates all include files in the # hold buffer in order to output them again at the end. This only # works with sed implementations that can handle large buffers. sed < "$tmpdepfile" -n ' /^Note: including file: *\(.*\)/ { s//\1/ s/\\/\\\\/g p }' | $cygpath_u | sort -u | sed -n ' s/ /\\ /g s/\(.*\)/'"$tab"'\1 \\/p s/.\(.*\) \\/\1:/ H $ { s/.*/'"$tab"'/ G p }' >> "$depfile" rm -f "$tmpdepfile" ;; msvc7msys) # This case exists only to let depend.m4 do its work. It works by # looking at the text of this script. This case will never be run, # since it is checked for above. exit 1 ;; #nosideeffect) # This comment above is used by automake to tell side-effect # dependency tracking mechanisms from slower ones. dashmstdout) # Important note: in order to support this mode, a compiler *must* # always write the preprocessed file to stdout, regardless of -o. "$@" || exit $? # Remove the call to Libtool. if test "$libtool" = yes; then while test "X$1" != 'X--mode=compile'; do shift done shift fi # Remove '-o $object'. IFS=" " for arg do case $arg in -o) shift ;; $object) shift ;; *) set fnord "$@" "$arg" shift # fnord shift # $arg ;; esac done test -z "$dashmflag" && dashmflag=-M # Require at least two characters before searching for ':' # in the target name. This is to cope with DOS-style filenames: # a dependency such as 'c:/foo/bar' could be seen as target 'c' otherwise. "$@" $dashmflag | sed 's:^['"$tab"' ]*[^:'"$tab"' ][^:][^:]*\:['"$tab"' ]*:'"$object"'\: :' > "$tmpdepfile" rm -f "$depfile" cat < "$tmpdepfile" > "$depfile" tr ' ' "$nl" < "$tmpdepfile" | \ ## Some versions of the HPUX 10.20 sed can't process this invocation ## correctly. 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See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #ifndef LEVEL_H #define LEVEL_H #include /* handles one mission with towers and the necessary manipulations on the towerlayout when the game is going on */ /* tower blocks. if you change these, also change towerblockdata[] in level.cc */ typedef enum { TB_EMPTY, TB_STATION_TOP, TB_STATION_MIDDLE, TB_STATION_BOTTOM, TB_ROBOT1, TB_ROBOT2, TB_ROBOT3, TB_ROBOT4, TB_ROBOT5, TB_ROBOT6, TB_ROBOT7, TB_STICK, TB_STEP, TB_STEP_VANISHER, TB_STEP_LSLIDER, TB_STEP_RSLIDER, TB_BOX, TB_DOOR, TB_DOOR_TARGET, TB_STICK_TOP, TB_STICK_MIDDLE, TB_STICK_BOTTOM, TB_ELEV_TOP, TB_ELEV_MIDDLE, TB_ELEV_BOTTOM, TB_STICK_DOOR, TB_STICK_DOOR_TARGET, TB_ELEV_DOOR, TB_ELEV_DOOR_TARGET, NUM_TBLOCKS } towerblock; /* lev_is_consistent() returns one of these. * If you add to these, also add to problemstr[] in leveledit.cc */ typedef enum { TPROB_NONE, // no problems found TPROB_NOSTARTSTEP, // no starting step TPROB_STARTBLOCKED, // starting position is blocked TPROB_UNDEFBLOCK, // unknown block TPROB_NOELEVATORSTOP, // elevator doesn't have stopping station(s) TPROB_ELEVATORBLOCKED, // elevator is blocked TPROB_NOOTHERDOOR, // door doesn't have opposing end TPROB_BROKENDOOR, // door is not whole TPROB_NOEXIT, // no exit doorway TPROB_UNREACHABLEEXIT, // exit is unreachable TPROB_SHORTTIME, // there's not enough time TPROB_SHORTTOWER, // the tower is too short TPROB_NONAME, // the tower has no name NUM_TPROBLEMS, } lev_problem; /* tries to find all missions installed on this system * returns the number of missions found */ void lev_findmissions(); Uint16 lev_missionnumber(); /* returns the name of the Nth mission */ const char * lev_missionname(Uint16 num); /* Convert a char into towerblock */ Uint8 conv_char2towercode(wchar_t ch); /* Get tower password. Note that the password changes when the tower changes. */ char *lev_get_passwd(void); /* Do we show the tower password to user at the beginning of current tower? */ bool lev_show_passwd(int levnum); /* Which tower does password allow entry to in the current mission? */ int lev_tower_passwd_entry(const char *passwd); /* loads a mission from the file with the given name */ bool lev_loadmission(Uint16 num); /* free all the memory allocated by the mission and the mission list */ void lev_done(); /* clear the tower array */ void lev_clear_tower(void); /* returns the number of towers that are in the current mission */ Uint8 lev_towercount(void); /* selects one of the towers in this mission */ void lev_selecttower(Uint8 number); /* returns the color for the current tower */ Uint8 lev_towercol_red(void); Uint8 lev_towercol_green(void); Uint8 lev_towercol_blue(void); void lev_set_towercol(Uint8 r, Uint8 g, Uint8 b); /* returns the value at this position in the level array */ Uint8 lev_tower(Uint16 row, Uint8 column); /* sets the value at this pos in the level array */ Uint8 lev_set_tower(Uint16 row, Uint8 column, Uint8 block); /* returns the height of the tower */ Uint8 lev_towerrows(void); /* the name of the tower */ char *lev_towername(void); void lev_set_towername(const char *str); /* tower demo */ void lev_set_towerdemo(int demolen, Uint16 *demobuf); void lev_get_towerdemo(int &demolen, Uint16 *&demobuf); /* the number of the actual tower */ Uint8 lev_towernr(void); /* returns true, if current tower is the last one */ bool lev_lasttower(void); /* the number of the robot used */ Uint8 lev_robotnr(void); void lev_set_robotnr(Uint8 robot); /* the time the player has to reach the top */ Uint16 lev_towertime(void); void lev_set_towertime(Uint16 time); /* removes one layer of the tower (for destruction) */ void lev_removelayer(Uint8 layer); /* if the positions contains a vanishing step, remove it */ void lev_removevanishstep(int row, int col); // returns true if the given position contains an upper end of a door bool lev_is_door_upperend(int row, int col); // returns true, if the given positions contains a level of a door bool lev_is_door(int row, int col); // returns true, if block in tower pos is a robot bool lev_is_robot(int row, int col); // returns true, if the given coordinates contains a layer of a target door bool lev_is_targetdoor(int row, int col); /* all for the elevators */ /* completely empty */ bool lev_is_empty(int row, int col); /* contains a flashing box */ bool lev_is_box(int row, int col); /* empty this field */ void lev_clear(int row, int col); /* a station (not necessary with a platform */ bool lev_is_station(int row, int col); bool lev_is_up_station(int row, int col); bool lev_is_down_station(int row, int col); bool lev_is_bottom_station(int row, int col); /* contains a platform */ bool lev_is_platform(int row, int col); /* contains stick */ bool lev_is_stick(int row, int col); /* is part of an elevator */ bool lev_is_elevator(int row, int col); /* sliding step returns: 0 = no sliding, 1 = sliding right, -1 = sliding left */ int lev_is_sliding(int row, int col); /* start and stop elevator */ void lev_platform2stick(int row, int col); void lev_stick2platform(int row, int col); /* move up and down */ void lev_stick2empty(int row, int col); void lev_empty2stick(int row, int col); void lev_platform2empty(int row, int col); /* checks the given figure for validity of its position (can it be there without colliding ?) */ bool lev_testfigure(long angle, long vert, long back, long fore, long typ, long height, long width); /* used for the elevator */ unsigned char lev_putplatform(int row, int col); void lev_restore(int row, int col, unsigned char bg); /* --- the following commands are for the level editor --- */ /* load and save a tower in a human readable format */ bool lev_loadtower(const char *fname); bool lev_savetower(const char *fname); /* rotate row clock and counter clockwise */ void lev_rotaterow(int row, bool clockwise); /* insert and delete one row */ void lev_insertrow(int position); void lev_deleterow(int position); /* creates a simple tower consisting of 'hei' rows */ void lev_new(Uint8 hei); /* functions to change one field on the tower */ void lev_putspace(int row, int col); void lev_putrobot1(int row, int col); void lev_putrobot2(int row, int col); void lev_putrobot3(int row, int col); void lev_putrobot4(int row, int col); void lev_putrobot5(int row, int col); void lev_putrobot6(int row, int col); void lev_putrobot7(int row, int col); void lev_putrobot8(int row, int col); void lev_putstep(int row, int col); void lev_putvanishingstep(int row, int col); void lev_putslidingstep_left(int row, int col); void lev_putslidingstep_right(int row, int col); void lev_putdoor(int row, int col); void lev_puttarget(int row, int col); void lev_putstick(int row, int col); void lev_putbox(int row, int col); void lev_putelevator(int row, int col); void lev_putmiddlestation(int row, int col); void lev_puttopstation(int row, int col); /* creates a copy of the current tower, the functions * allocate the necessary RAM and the restore function * frees the RAM again */ void lev_save(unsigned char *&data); void lev_restore(unsigned char *&data); /* check the tower for consistency. This function checks doors * and elevators, and if something is found, row and col contain the * coordinates, and the return value is one of TPROB_xxx */ lev_problem lev_is_consistent(int &row, int &col); /* mission creation: first call mission_new(), then * for each tower mission_addtower() and finally to complete * the mission mission_finish(). never use another calling order * or you may create corrupted mission files. */ bool lev_mission_new(char * name, Uint8 prio = 255); void lev_mission_addtower(char * name); void lev_mission_finish(); #endif toppler-1.1.6/snowball.h0000644000175000017500000000237612065311456012132 00000000000000/* Tower Toppler - Nebulus * Copyright (C) 2000-2012 Andreas Rver * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #ifndef SNOWBALL_H #define SNOWBALL_H /* updates and handles the snowball that can be thrown by the animal */ /* init, delete snowball */ void snb_init(void); /* updates the position of the snowball */ void snb_movesnowball(void); /* checks is there is already a snowball */ bool snb_exists(void); /* creates a new one */ void snb_start(int verticalpos, int anglepos, bool look_left); /* returns the position of the ball */ int snb_verticalpos(void); int snb_anglepos(void); #endif toppler-1.1.6/soundsys.h0000644000175000017500000000457012065311456012176 00000000000000/* Tower Toppler - Nebulus * Copyright (C) 2000-2012 Andreas Röver * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #ifndef SOUNDSYS_H #define SOUNDSYS_H #ifdef HAVE_LIBSDL_MIXER #include #else #define MIX_MAX_VOLUME 0 #endif #ifdef HAVE_LIBSDL_MIXER struct ttsnddat { bool in_use; //is this datablock in use (sndfile is loaded) bool play; //is this block goind to get played next time? int id_num; //unique ID # of this sound int channel; //sound channel int volume; //sound volume int loops; //how many times to loop this sound? Mix_Chunk *sound; //sound data }; #endif class ttsounds { public: ~ttsounds(void); void addsound(const char *fname, int id, int vol, int loops); void play(void); //play all active sounds void stop(void); //stop all sounds void stopsound(int snd); //stop the sound from playing void startsound(int snd); //the sound will play in the next update void setsoundvol(int snd, int vol); //set sound volume void playmusic(const char * file); //start playing a background music void stopmusic(void); // stop playing the background music void fadeToVol(int vol); /* tries to open and initialize the sound device */ void opensound(void); /* closes the sound device */ void closesound(void); /* singleton function, use this function to access the one and only * instance of this class */ static ttsounds * instance(void); private: ttsounds(void); #ifdef HAVE_LIBSDL_MIXER /* this var is only true, if we the user wants sound, and wa * can init it */ bool useSound; int n_sounds; // # of sounds allocated struct ttsnddat *sounds; Mix_Music * title; int musicVolume; #endif static class ttsounds *inst; }; #endif toppler-1.1.6/Makefile.in0000644000175000017500000013126012065311550012173 00000000000000# Makefile.in generated by automake 1.11.6 from Makefile.am. # @configure_input@ # Copyright (C) 1994, 1995, 1996, 1997, 1998, 1999, 2000, 2001, 2002, # 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2010, 2011 Free Software # Foundation, Inc. # This Makefile.in is free software; the Free Software Foundation # gives unlimited permission to copy and/or distribute it, # with or without modifications, as long as this notice is preserved. # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY, to the extent permitted by law; without # even the implied warranty of MERCHANTABILITY or FITNESS FOR A # PARTICULAR PURPOSE. @SET_MAKE@ VPATH = @srcdir@ am__make_dryrun = \ { \ am__dry=no; \ case $$MAKEFLAGS in \ *\\[\ \ ]*) \ echo 'am--echo: ; @echo "AM" OK' | $(MAKE) -f - 2>/dev/null \ | grep '^AM OK$$' >/dev/null || am__dry=yes;; \ *) \ for am__flg in $$MAKEFLAGS; do \ case $$am__flg in \ *=*|--*) ;; \ *n*) am__dry=yes; break;; \ esac; \ done;; \ esac; \ test $$am__dry = yes; \ } pkgdatadir = $(datadir)/@PACKAGE@ pkgincludedir = $(includedir)/@PACKAGE@ pkglibdir = $(libdir)/@PACKAGE@ pkglibexecdir = $(libexecdir)/@PACKAGE@ am__cd = CDPATH="$${ZSH_VERSION+.}$(PATH_SEPARATOR)" && cd install_sh_DATA = $(install_sh) -c -m 644 install_sh_PROGRAM = $(install_sh) -c install_sh_SCRIPT = $(install_sh) -c INSTALL_HEADER = $(INSTALL_DATA) transform = $(program_transform_name) NORMAL_INSTALL = : PRE_INSTALL = : POST_INSTALL = : NORMAL_UNINSTALL = : PRE_UNINSTALL = : POST_UNINSTALL = : build_triplet = @build@ host_triplet = @host@ target_triplet = @target@ bin_PROGRAMS = toppler$(EXEEXT) subdir = . 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without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #ifndef ROBOTS_H #define ROBOTS_H /* this module handles the movement of up to 4 robots */ /* values for kinds of robots */ typedef enum { OBJ_KIND_NOTHING, OBJ_KIND_JUMPBALL, OBJ_KIND_FREEZEBALL, OBJ_KIND_FREEZEBALL_FALLING, OBJ_KIND_DISAPPEAR, OBJ_KIND_FREEZEBALL_FROZEN, OBJ_KIND_APPEAR, OBJ_KIND_CROSS, OBJ_KIND_ROBOT_VERT, OBJ_KIND_ROBOT_HORIZ } rob_kinds; /* initialize all fields, call this when you start a new towergame */ void rob_initialize(void); /* return the position and state of one robot */ rob_kinds rob_kind(int nr); int rob_time(int nr); int rob_angle(int nr); int rob_vertical(int nr); /* returns the object the snowball or animal collides with or -1 */ int rob_topplercollision(int angle, int vertical); int rob_snowballcollision(int angle, int vertical); /* creates new robots, depending on the current vertical position and the actual number of robots existing */ void rob_new(int verticalpos); /* move all the robots */ void rob_update(void); /* call this if a robot got hit by the snowball, the function returns the number of points the player gets */ int rob_gothit(int nr); /* makes all the robots disappear */ void rob_disappearall(void); #endif toppler-1.1.6/AUTHORS0000644000175000017500000000102412065311456011175 00000000000000Main Authors: Andreas Rver roever@users.sf.net Pasi Kallinen pkalli@cs.joensuu.fi Volker Grabsch has contributed a mayor configure and build system overhaul For some of the graphics and the finnish translation I thank Bastian Salmela (basse) For the music thanks goes to Angel Keha Portugese translation was contributes by Helder Correia Swedish translation was made by Daniel Nylander And I finally thank Clarence Ball for his amazing missions For a lot of help thanks goes to Damion Yates Dylan Thurston Bill Allombert toppler-1.1.6/sprites.cc0000644000175000017500000000313612065311456012133 00000000000000/* Tower Toppler - Nebulus * Copyright (C) 2000-2012 Andreas Rver * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #include "sprites.h" #include "decl.h" #include #include spritecontainer::~spritecontainer(void) { freedata(); } void spritecontainer::freedata(void) { for (int i = 0; i < usage; i++) SDL_FreeSurface(array[i]); delete [] array; array = 0; usage = 0; size = 0; } Uint16 spritecontainer::save(SDL_Surface *s) { if (usage == size) { SDL_Surface **array2 = new SDL_Surface*[size + 200]; assert_msg(array2, "could not alloc memory for sprite array"); if (usage) memcpy(array2, array, usage * sizeof(SDL_Surface*)); if (array) delete [] array; array = array2; size += 200; } Uint16 erg = usage; array[usage++] = s; return erg; } spritecontainer fontsprites; spritecontainer layersprites; spritecontainer objectsprites; spritecontainer restsprites; toppler-1.1.6/menu.cc0000644000175000017500000006474212065311456011420 00000000000000/* Tower Toppler - Nebulus * Copyright (C) 2000-2012 Andreas Rver * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #include "menu.h" #include "game.h" #include "points.h" #include "bonus.h" #include "sprites.h" #include "archi.h" #include "screen.h" #include "keyb.h" #include "decl.h" #include "level.h" #include "sound.h" #include "leveledit.h" #include "stars.h" #include "robots.h" #include "configuration.h" #include "highscore.h" #include #include #include #define NUMHISCORES 10 #define HISCORES_PER_PAGE 5 static unsigned short menupicture, titledata; static unsigned char currentmission = 0; static void men_reload_sprites(Uint8 what) { Uint8 pal[3*256]; if (what & 1) { file fi(dataarchive, menudat); scr_read_palette(&fi, pal); menupicture = scr_loadsprites(&restsprites, &fi, 1, 640, 480, false, pal, 0); } if (what & 2) { file fi(dataarchive, titledat); scr_read_palette(&fi, pal); titledata = scr_loadsprites(&fontsprites, &fi, 1, SPR_TITLEWID, SPR_TITLEHEI, true, pal, config.use_alpha_font()); } } #ifdef GAME_DEBUG_KEYS static const char *debug_menu_extralife(_menusystem *ms) { if (ms) lives_add(); return _("Extra Life"); } static const char *debug_menu_extrascore(_menusystem *ms) { if (ms) pts_add(200); return _("+200 Points"); } #endif /* GAME_DEBUG_KEYS */ static const char * men_main_background_proc(_menusystem *ms) { if (ms) { scr_blit(restsprites.data(menupicture), 0, 0); scr_blit(fontsprites.data(titledata), (SCREENWID - fontsprites.data(titledata)->w) / 2, 20); return NULL; } return ""; } #define REDEFINEREC 5 static int times_called = 0; static const char *redefine_menu_up(_menusystem *ms) { static char buf[50]; const char *code[REDEFINEREC] = {_("Up"), _("Down"), _("Left"), _("Right"), _("Fire")}; const char *keystr; static int blink, times_called; const ttkey key[REDEFINEREC] = {up_key, down_key, left_key, right_key, fire_key}; const char *redef_fmt = "%s: %s"; buf[0] = '\0'; if (ms) { switch (ms->mstate) { default: if (key_sdlkey2conv(ms->key, false) == fire_key) { ms->mstate = 1; ms->opt_steal_control = ms->hilited; ms->key = SDLK_UNKNOWN; } break; case 1: if (ms->key != SDLK_UNKNOWN) { key_redefine(key[ms->hilited % REDEFINEREC], ms->key); ms->mstate = 2; ms->opt_steal_control = ms->hilited; blink = 0; } else blink++; break; case 2: ms->mstate = 0; ms->opt_steal_control = -1; break; } if ((blink & 4) || (ms->mstate != 1)) keystr = SDL_GetKeyName(key_conv2sdlkey(key[ms->hilited % REDEFINEREC], true)); else keystr = ""; snprintf(buf, 50, redef_fmt, code[ms->hilited % REDEFINEREC], keystr); } else { keystr = SDL_GetKeyName(key_conv2sdlkey(key[times_called], true)); snprintf(buf, 50, redef_fmt, code[times_called], keystr); times_called = (times_called + 1) % REDEFINEREC; } return buf; } static const char *game_options_menu_password(_menusystem *prevmenu) { static char buf[50]; char pwd[PASSWORD_LEN+1]; if (prevmenu) { /* one more character to also copy the termination */ strncpy(pwd, config.curr_password(), PASSWORD_LEN+1); while (!men_input(pwd, PASSWORD_LEN, -1, -1, PASSWORD_CHARS)) ; config.curr_password(pwd); /* FIXME: change -1, -1 to correct position; Need to fix menu system first... */ } snprintf(buf, 50, _("Password: %s"), config.curr_password()); return buf; } static const char *game_options_menu_statustop(_menusystem *prevmenu) { static char txt[30]; if (prevmenu) { config.status_top(!config.status_top()); } if (config.status_top()) sprintf(txt, "%s %c", _("Status on top"), 4); else sprintf(txt, "%s %c", _("Status on top"), 3); return txt; } static const char *game_options_menu_lives(_menusystem *prevmenu) { static char buf[50]; int i; if (prevmenu) { switch (key_sdlkey2conv(prevmenu->key, false)) { case right_key: config.start_lives(config.start_lives() + 1); if (config.start_lives() > 3) config.start_lives(3); break; case left_key: config.start_lives(config.start_lives() - 1); if (config.start_lives() < 1) config.start_lives(1); break; default: return NULL; } } sprintf(buf, _("Lives: ")); for (i = 0; i < config.start_lives(); i++) sprintf(buf + strlen(buf), "%c", fonttoppler); return buf; } static const char * game_options_menu_speed(_menusystem *prevmenu) { // Changing game_speed during a game has no effect until a // a new game is started. static char buf[50]; if (prevmenu) { switch (key_sdlkey2conv(prevmenu->key, false)) { case right_key: config.game_speed(config.game_speed() + 1); if (config.game_speed() > MAX_GAME_SPEED) config.game_speed(MAX_GAME_SPEED); break; case left_key: config.game_speed(config.game_speed() - 1); if (config.game_speed() < 0) config.game_speed(0); break; case fire_key: config.game_speed((config.game_speed() + 1) % (MAX_GAME_SPEED+1)); break; default: return NULL; } } snprintf(buf, 50, _("Game Speed: %i"), config.game_speed()); return buf; } static const char * game_options_bonus(_menusystem *ms) { static char txt[30]; if (ms) { config.nobonus(!config.nobonus()); } if (config.nobonus()) sprintf(txt, "%s %c", _("Bonus"), 3); else sprintf(txt, "%s %c", _("Bonus"), 4); return txt; } static const char *men_game_options_menu(_menusystem *prevmenu) { static const char * s = _("Game Options"); if (prevmenu) { _menusystem *ms = new_menu_system(s, NULL, 0, fontsprites.data(titledata)->h+30); ms = add_menu_option(ms, NULL, game_options_menu_password, SDLK_UNKNOWN, MOF_LEFT); ms = add_menu_option(ms, NULL, game_options_menu_lives, SDLK_UNKNOWN, (menuoptflags)((int)MOF_PASSKEYS|(int)MOF_LEFT)); ms = add_menu_option(ms, NULL, game_options_menu_statustop); ms = add_menu_option(ms, NULL, game_options_menu_speed, SDLK_UNKNOWN, (menuoptflags)((int)MOF_PASSKEYS|(int)MOF_LEFT)); ms = add_menu_option(ms, NULL, game_options_bonus); ms = add_menu_option(ms, NULL, NULL); ms = add_menu_option(ms, _("Back"), NULL); ms = run_menu_system(ms, prevmenu); free_menu_system(ms); } return s; } static const char *run_redefine_menu(_menusystem *prevmenu) { if (prevmenu) { _menusystem *ms = new_menu_system(_("Redefine Keys"), NULL, 0, fontsprites.data(titledata)->h+30); times_called = 0; ms = add_menu_option(ms, NULL, redefine_menu_up, SDLK_UNKNOWN, MOF_LEFT); ms = add_menu_option(ms, NULL, redefine_menu_up, SDLK_UNKNOWN, MOF_LEFT); ms = add_menu_option(ms, NULL, redefine_menu_up, SDLK_UNKNOWN, MOF_LEFT); ms = add_menu_option(ms, NULL, redefine_menu_up, SDLK_UNKNOWN, MOF_LEFT); ms = add_menu_option(ms, NULL, redefine_menu_up, SDLK_UNKNOWN, MOF_LEFT); ms = add_menu_option(ms, _("Back"), NULL); ms = run_menu_system(ms, prevmenu); free_menu_system(ms); } return _("Redefine Keys"); } static const char * men_options_windowed(_menusystem *ms) { static char txt[30]; if (ms) { config.fullscreen(!config.fullscreen()); scr_reinit(); SDL_ShowCursor(config.fullscreen() ? 0 : 1); } if (config.fullscreen()) sprintf(txt, "%s %c", _("Fullscreen"), 4); else sprintf(txt, "%s %c", _("Fullscreen"), 3); return txt; } static const char * men_options_sounds(_menusystem *ms) { static char txt[30]; if (ms) { if (config.nosound()) { config.nosound(false); snd_init(); if (!config.nomusic()) snd_playTitle(); } else { if (!config.nomusic()) snd_stopTitle(); snd_done(); config.nosound(true); } } if (config.nosound()) sprintf(txt, "%s %c", _("Sounds"), 3); else sprintf(txt, "%s %c", _("Sounds"), 4); return txt; } static const char * men_options_music(_menusystem *ms) { static char txt[30]; if (ms) { if (config.nomusic()) { config.nomusic(false); snd_playTitle(); } else { snd_stopTitle(); config.nomusic(true); } } if (config.nomusic()) sprintf(txt, "%s %c", _("Music"), 3); else sprintf(txt, "%s %c", _("Music"), 4); return txt; } static void reload_font_graphics(void) { fontsprites.freedata(); scr_reload_sprites(RL_FONT); men_reload_sprites(2); } static void reload_robot_graphics(void) { objectsprites.freedata(); scr_reload_sprites(RL_OBJECTS); } static void reload_layer_graphics(void) { layersprites.freedata(); scr_reload_sprites(RL_SCROLLER); } static const char * men_alpha_font(_menusystem *ms) { static char txt[30]; if (ms) { config.use_alpha_font(!config.use_alpha_font()); reload_font_graphics(); } if (config.use_alpha_font()) sprintf(txt, "%s %c", _("Font alpha"), 4); else sprintf(txt, "%s %c", _("Font alpha"), 3); return txt; } static const char * men_alpha_sprites(_menusystem *ms) { static char txt[30]; if (ms) { config.use_alpha_sprites(!config.use_alpha_sprites()); reload_robot_graphics(); } if (config.use_alpha_sprites()) sprintf(txt, "%s %c", _("Sprites alpha"), 4); else sprintf(txt, "%s %c", _("Sprites alpha"), 3); return txt; } static const char * men_alpha_layer(_menusystem *ms) { static char txt[30]; if (ms) { config.use_alpha_layers(!config.use_alpha_layers()); reload_layer_graphics(); } if (config.use_alpha_layers()) sprintf(txt, "%s %c", _("Scroller alpha"), 4); else sprintf(txt, "%s %c", _("Scroller alpha"), 3); return txt; } static const char * men_alpha_menu(_menusystem *ms) { static char txt[30]; if (ms) { config.use_alpha_darkening(!config.use_alpha_darkening()); } if (config.use_alpha_darkening()) sprintf(txt, "%s %c", _("Shadowing"), 4); else sprintf(txt, "%s %c", _("Shadowing"), 3); return txt; } static const char * men_waves_menu(_menusystem *ms) { if (ms) { switch (key_sdlkey2conv(ms->key, false)) { case fire_key: config.waves_type((config.waves_type() + 1) % configuration::num_waves); break; case right_key: config.waves_type(config.waves_type() + 1); if (config.waves_type() >= configuration::num_waves) config.waves_type(configuration::num_waves - 1); break; case left_key: config.waves_type(config.waves_type() - 1); if (config.waves_type() < 0) config.waves_type(0); break; default: return NULL; } } switch(config.waves_type()) { case configuration::waves_nonreflecting: return _("Nonreflecting waves"); case configuration::waves_simple: return _("Simple waves"); case configuration::waves_expensive: return _("Expensive waves"); default: return _("Error"); } } static const char * men_full_scroller(_menusystem *ms) { if (ms) { config.use_full_scroller(!config.use_full_scroller()); } if (config.use_full_scroller()) return _("Complete Scroller"); else return _("2 layers Scoller"); } static const char * men_alpha_options(_menusystem *mainmenu) { static const char * s = _("Alpha Options"); if (mainmenu) { _menusystem *ms = new_menu_system(s, NULL, 0, fontsprites.data(titledata)->h+30); if (!ms) return NULL; ms = add_menu_option(ms, NULL, men_alpha_font, SDLK_UNKNOWN, MOF_RIGHT); ms = add_menu_option(ms, NULL, men_alpha_sprites, SDLK_UNKNOWN, MOF_RIGHT); ms = add_menu_option(ms, NULL, men_alpha_layer, SDLK_UNKNOWN, MOF_RIGHT); ms = add_menu_option(ms, NULL, men_alpha_menu, SDLK_UNKNOWN, MOF_RIGHT); ms = add_menu_option(ms, NULL, NULL); ms = add_menu_option(ms, _("Back"), NULL); ms = run_menu_system(ms, mainmenu); free_menu_system(ms); } return s; } static const char * men_options_graphic(_menusystem *mainmenu) { static const char *s = _("Graphics"); if (mainmenu) { _menusystem *ms = new_menu_system(s, NULL, 0, fontsprites.data(titledata)->h+30); if (!ms) return NULL; ms = add_menu_option(ms, NULL, men_options_windowed); ms = add_menu_option(ms, NULL, men_alpha_options); ms = add_menu_option(ms, NULL, men_waves_menu, SDLK_UNKNOWN, MOF_PASSKEYS); ms = add_menu_option(ms, NULL, men_full_scroller, SDLK_UNKNOWN); ms = add_menu_option(ms, NULL, NULL); ms = add_menu_option(ms, _("Back"), NULL); ms = run_menu_system(ms, mainmenu); free_menu_system(ms); } return s; } static const char * men_options(_menusystem *mainmenu) { static const char * s = _("Options"); if (mainmenu) { _menusystem *ms = new_menu_system(s, NULL, 0, fontsprites.data(titledata)->h+30); if (!ms) return NULL; ms = add_menu_option(ms, NULL, men_game_options_menu); ms = add_menu_option(ms, NULL, run_redefine_menu); ms = add_menu_option(ms, NULL, men_options_graphic); ms = add_menu_option(ms, NULL, men_options_sounds); ms = add_menu_option(ms, NULL, men_options_music); ms = add_menu_option(ms, NULL, NULL); ms = add_menu_option(ms, _("Back"), NULL); ms = run_menu_system(ms, mainmenu); free_menu_system(ms); } return s; } static int hiscores_timer = 0; static int hiscores_pager = 0; static int hiscores_state = 0; static int hiscores_xpos = SCREENWID; static int hiscores_hilited = -1; static int hiscores_maxlen_pos = 0; static int hiscores_maxlen_points = 0; static int hiscores_maxlen_name = 0; static int hiscores_maxlen = 0; static void get_hiscores_string(int p, char **pos, char **points, char **name) { Uint32 pt; Uint8 tw; static char buf1[SCORENAMELEN + 5]; static char buf2[SCORENAMELEN + 5]; static char buf3[SCORENAMELEN + 5]; buf1[0] = buf2[0] = buf3[0] = '\0'; hsc_entry(p, buf3, &pt, &tw); snprintf(buf1, SCORENAMELEN + 5, "%i.", p + 1); snprintf(buf2, SCORENAMELEN + 5, "%i", pt); *pos = buf1; *points = buf2; *name = buf3; } static void calc_hiscores_maxlen(int *max_pos, int * max_points, int *max_name) { for (int x = 0; x < hsc_entries(); x++) { char *a, *b, *c; int clen; get_hiscores_string(x, &a, &b, &c); clen = scr_textlength(a); if (clen > *max_pos) *max_pos = clen; clen = scr_textlength(b); if (clen < 64) clen = 64; if (clen > *max_points) *max_points = clen; clen = scr_textlength(c); if (clen > *max_name) *max_name = clen; } } static const char * men_hiscores_background_proc(_menusystem *ms) { static int blink_r = 120, blink_g = 200, blink_b = 40; static int next_page = 0; if (ms) { scr_blit(restsprites.data(menupicture), 0, 0); scr_blit(fontsprites.data(titledata), (SCREENWID - fontsprites.data(titledata)->w) / 2, 20); switch (hiscores_state) { case 0: /* bring the scores in */ if (hiscores_xpos > ((SCREENWID - hiscores_maxlen) / 2)) { hiscores_xpos -= 10; break; } else hiscores_state = 1; case 1: /* hold the scores on screen */ if (hiscores_timer < 100) { hiscores_timer++; break; } else { bool filled_page = false; bool firstpage = (hiscores_pager == 0); int pager = (hiscores_pager + 1) % (NUMHISCORES / HISCORES_PER_PAGE); for (int tmp = 0; tmp < HISCORES_PER_PAGE; tmp++) { // int cs = tmp + (pager * HISCORES_PER_PAGE); // if (scores[cs].points || strlen(scores[cs].name)) { filled_page = true; break; // } } if (!filled_page && firstpage) { hiscores_timer = 0; break; } else { hiscores_state = 2; next_page = pager; } } case 2: /* move the scores out */ if (hiscores_xpos > -(hiscores_maxlen + 40)) { hiscores_timer = 0; hiscores_xpos -= 10; break; } else { hiscores_state = 0; hiscores_xpos = SCREENWID; hiscores_pager = next_page; } default: break; } for (int t = 0; t < HISCORES_PER_PAGE; t++) { int cs = t + (hiscores_pager * HISCORES_PER_PAGE); int ypos = (t*(FONTHEI+1)) + fontsprites.data(titledata)->h + FONTHEI*2; char *pos, *points, *name; get_hiscores_string(cs, &pos, &points, &name); if (cs == hiscores_hilited) { int clen = hiscores_maxlen_pos + hiscores_maxlen_points + hiscores_maxlen_name + 20 * 2 + 20; scr_putbar(hiscores_xpos - 5, ypos - 3, clen, FONTHEI + 3, blink_r, blink_g, blink_b, (config.use_alpha_darkening())?128:255); } scr_writetext(hiscores_xpos + hiscores_maxlen_pos - scr_textlength(pos), ypos, pos); scr_writetext(hiscores_xpos + hiscores_maxlen_pos + 20 + hiscores_maxlen_points - scr_textlength(points), ypos, points); scr_writetext(hiscores_xpos + hiscores_maxlen_pos + 20 + 20 + hiscores_maxlen_points, ypos, name); } scr_color_ramp(&blink_r, &blink_g, &blink_b); } return _("HighScores"); } static void show_scores(bool back = true, int mark = -1) { static char buf[50]; snprintf(buf, 50, _("Scores for %s"), lev_missionname(currentmission)); _menusystem *ms = new_menu_system(buf, men_hiscores_background_proc, 0, fontsprites.data(titledata)->h + 30); if (!ms) return; hsc_select(lev_missionname(currentmission)); hiscores_timer = 0; if ((mark >= 0) && (mark < NUMHISCORES)) hiscores_pager = (mark / HISCORES_PER_PAGE); else hiscores_pager = 0; hiscores_state = 0; calc_hiscores_maxlen(&hiscores_maxlen_pos, &hiscores_maxlen_points, &hiscores_maxlen_name); hiscores_maxlen = hiscores_maxlen_pos + hiscores_maxlen_points + hiscores_maxlen_name + 20; hiscores_xpos = SCREENWID; hiscores_hilited = mark; /* fake options; the empty lines are used by the background proc */ for (int tmpz = 0; tmpz < HISCORES_PER_PAGE; tmpz++) ms = add_menu_option(ms, NULL, NULL); if (back) ms = add_menu_option(ms, _("Back"), NULL); else ms = add_menu_option(ms, _("OK"), NULL); ms = run_menu_system(ms, 0); free_menu_system(ms); } static void congrats_background_proc(void) { scr_blit(restsprites.data(menupicture), 0, 0); scr_blit(fontsprites.data(titledata), (SCREENWID - fontsprites.data(titledata)->w) / 2, 20); /* you can use up to 4 lines of text here, but please check * if the text fits onto the screen */ const char * text = _("Congratulations! You are\n" "probably good enough to\n" "enter the highscore table!"); int ypos = 210; for (int pos = 0; text[pos]; pos++) if (text[pos] == '\n') ypos -= 40; char line[200]; int pos = 0; int linepos = 0; while (text[pos]) { if (text[pos] == '\n') { line[linepos] = 0; scr_writetext_center(ypos, line); linepos = 0; ypos += 40; } else { if (linepos < 198) { line[linepos] = text[pos]; linepos++; } } pos++; } line[linepos] = 0; scr_writetext_center(ypos, line); scr_writetext_center(270, _("Please enter your name")); } /* highscores, after the game * pt = points, * twr = tower reached, -1 = mission finished */ static void men_highscore(unsigned long pt, int twr) { Uint8 pos = 0xff; #ifndef GAME_DEBUG_KEYS hsc_select(lev_missionname(currentmission)); /* check, if there is a chance at all to get into the list, * if not we don't need to lock the highscoretable */ if (hsc_canEnter(pt)) { set_men_bgproc(congrats_background_proc); char name[SCORENAMELEN+1]; #ifndef WIN32 /* copy the login name into the name entered into the highscore table */ strncpy(name, getenv("LOGNAME"), SCORENAMELEN); name[SCORENAMELEN] = 0; // to be sure we have a terminated string #else /* on systems without login we have no name */ name[0] = 0; #endif while (!men_input(name, SCORENAMELEN)) ; pos = hsc_enter(pt, twr, name); } #endif /* GAME_DEBUG_KEYS */ show_scores(false, pos); } static void main_game_loop() { unsigned char tower; Uint8 anglepos; Uint16 resttime; int demo = 0; int gameresult; Uint16 *tmpbuf = NULL; if (!lev_loadmission(currentmission)) { if (!men_yn(_("This mission contains\n" "unknown building blocks.\n" "You probably need a new\n" "version of Tower Toppler.\n" "Do you want to continue?"), false, men_main_background_proc)) return; } tower = lev_tower_passwd_entry(config.curr_password()); gam_newgame(); bns_restart(); do { ttsounds::instance()->startsound(SND_WATER); do { gam_loadtower(tower); scr_settowercolor(lev_towercol_red(), lev_towercol_green(), lev_towercol_blue()); ttsounds::instance()->setsoundvol(SND_WATER, 128); gam_arrival(); gameresult = gam_towergame(anglepos, resttime, demo, &tmpbuf); } while ((gameresult == GAME_DIED) && pts_lifesleft()); if (gameresult == GAME_FINISHED) { gam_pick_up(anglepos, resttime); ttsounds::instance()->stopsound(SND_WATER); tower++; if (tower < lev_towercount()) { // load next tower, because its colors will be needed for bonus game gam_loadtower(tower); if (!config.nobonus()) if (!bns_game()) gameresult = GAME_ABORTED; } } else { ttsounds::instance()->stopsound(SND_WATER); } } while (pts_lifesleft() && (tower < lev_towercount()) && (gameresult != GAME_ABORTED)); if (gameresult != GAME_ABORTED) men_highscore(pts_points(), (tower >= lev_towercount()) ? tower : -1); } #ifdef HUNT_THE_FISH static const char * men_main_bonusgame_proc(_menusystem *ms) { if (ms) { gam_newgame(); scr_settowercolor(rand() % 256, rand() % 256, rand() % 256); lev_set_towercol(rand() % 256, rand() % 256, rand() % 256); bns_game(); } return _("Hunt the Fish"); } #endif /* HUNT_THE_FISH */ static const char * men_main_startgame_proc(_menusystem *ms) { if (ms) { int missioncount = lev_missionnumber(); switch (key_sdlkey2conv(ms->key, false)) { case fire_key: dcl_update_speed(config.game_speed()); snd_musicVolume(MIX_MAX_VOLUME/4); main_game_loop(); snd_musicVolume(MIX_MAX_VOLUME); dcl_update_speed(MENU_DCLSPEED); break; case right_key: currentmission = (currentmission + 1) % missioncount; break; case left_key: currentmission = (currentmission + missioncount - 1) % missioncount; break; default: return NULL; } } static char s[30]; snprintf(s, 30, _("%c Start: %s %c"), fontptrleft, _(lev_missionname(currentmission)), fontptrright); return s; } static const char * men_main_highscore_proc(_menusystem *ms) { if (ms) { show_scores(); } return _("Highscores"); } static const char * men_main_leveleditor_proc(_menusystem *ms) { if (ms) { le_edit(); (void)key_sdlkey(); } return _("Level Editor"); } static const char * men_main_timer_proc(_menusystem *ms) { if (ms) { Uint8 num_demos = 0; Uint8 demos[256]; Uint16 miss = rand() % lev_missionnumber(); Uint8 num_towers; int demolen; Uint16 *demobuf; Uint8 anglepos; Uint16 resttime; for (int tmpm = 0; (tmpm < lev_missionnumber()) && (num_demos == 0); tmpm++) { Uint16 tmiss = (miss + tmpm) % lev_missionnumber(); if (lev_loadmission(tmiss)) { num_towers = lev_towercount(); for (Uint8 idx = 0; (idx < num_towers) && (num_demos < 256); idx++) { lev_selecttower(idx); lev_get_towerdemo(demolen, demobuf); if (demolen) demos[num_demos++] = idx; } } } if (num_demos < 1) return NULL; lev_selecttower(demos[rand() % num_demos]); lev_get_towerdemo(demolen, demobuf); dcl_update_speed(config.game_speed()); gam_newgame(); ttsounds::instance()->startsound(SND_WATER); scr_settowercolor(lev_towercol_red(), lev_towercol_green(), lev_towercol_blue()); ttsounds::instance()->setsoundvol(SND_WATER, 128); rob_initialize(); (void)gam_towergame(anglepos, resttime, demolen, &demobuf); ttsounds::instance()->stopsound(SND_WATER); dcl_update_speed(MENU_DCLSPEED); } return NULL; } static const char * men_game_return2game(_menusystem *tms) { if (tms) { tms->exitmenu = true; tms->mstate = 0; } return _("Return to Game"); } static const char * men_game_leavegame(_menusystem *tms) { if (tms) { tms->exitmenu = true; tms->mstate = 1; } return _("Quit Game"); } #ifdef GAME_DEBUG_KEYS void run_debug_menu(void) { _menusystem *ms = new_menu_system(_("DEBUG MENU"), NULL, 0, SCREENHEI / 5); ms = add_menu_option(ms, NULL, debug_menu_extralife); ms = add_menu_option(ms, NULL, debug_menu_extrascore); ms = add_menu_option(ms, NULL, NULL); ms = add_menu_option(ms, _("Back to Game"), NULL); ms = run_menu_system(ms, 0); free_menu_system(ms); } #endif void men_init(void) { men_reload_sprites(3); } void men_main() { _menusystem *ms; ms = new_menu_system(NULL, men_main_background_proc, 0, fontsprites.data(titledata)->h + 30); if (!ms) return; ms = set_menu_system_timeproc(ms, 200, men_main_timer_proc); ms = add_menu_option(ms, NULL, men_main_startgame_proc, SDLK_s, MOF_PASSKEYS); ms = add_menu_option(ms, NULL, NULL); ms = add_menu_option(ms, NULL, men_main_highscore_proc, SDLK_h); ms = add_menu_option(ms, NULL, men_options, SDLK_o); ms = add_menu_option(ms, NULL, men_main_leveleditor_proc, SDLK_e); #ifdef HUNT_THE_FISH ms = add_menu_option(ms, NULL, men_main_bonusgame_proc); #endif ms = add_menu_option(ms, NULL, NULL); ms = add_menu_option(ms, _("Quit"), NULL, SDLK_q); ms->wraparound = true; ms = run_menu_system(ms, 0); free_menu_system(ms); } bool men_game() { _menusystem *ms; bool do_quit; int speed = dcl_update_speed(MENU_DCLSPEED); ms = new_menu_system(NULL, NULL, 0, fontsprites.data(titledata)->h + 30); if (!ms) return 0; ms = add_menu_option(ms, NULL, men_game_return2game); ms = add_menu_option(ms, NULL, men_options, SDLK_o); ms = add_menu_option(ms, NULL, NULL); ms = add_menu_option(ms, NULL, men_game_leavegame); ms->wraparound = true; ms = run_menu_system(ms, 0); do_quit = ms->mstate != 0; free_menu_system(ms); dcl_update_speed(speed); return do_quit; } void men_done(void) { } toppler-1.1.6/toppler.desktop.in0000644000175000017500000000062212065311456013615 00000000000000[Desktop Entry] Encoding=UTF-8 Categories=Application;Game;ArcadeGame; X-Desktop-File-Install-Version=0.2 Name=@FULLNAME@ Comment=A clone of the 'Nebulus' game on old 8 and 16 bit machines. Comment[de]=Klon des alten Spiels 'Nebulus' Comment[cs]=Klon hry 'Nebulus' z dob 8 a 16 bitovÜch počítačů. Icon=@prefix@/pixmaps/@PACKAGE@.xpm Exec=@prefix@/bin/toppler Terminal=0 Type=Application toppler-1.1.6/keyb.cc0000644000175000017500000001544412065311456011401 00000000000000/* Tower Toppler - Nebulus * Copyright (C) 2000-2012 Andreas Rver * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #include "keyb.h" #include "decl.h" #include static ttkey keydown, keytyped; static char chartyped; static SDLKey sdlkeytyped; static Uint16 mouse_x, mouse_y; static bool mouse_moved; static Uint16 mouse_button; static int joy_inited = 0; SDL_Joystick *joy; class quit_action_class {}; #define JOYSTICK_DEADZONE 6000 bool tt_has_focus; struct _ttkeyconv { ttkey outval; SDLKey key; } static ttkeyconv[] = { {up_key, SDLK_UP}, {down_key, SDLK_DOWN}, {left_key, SDLK_LEFT}, {right_key, SDLK_RIGHT}, {fire_key, SDLK_SPACE}, {fire_key, SDLK_RETURN}, {break_key, SDLK_ESCAPE}, {pause_key, SDLK_p}, {up_key, SDLK_UP}, {down_key, SDLK_DOWN}, {left_key, SDLK_LEFT}, {right_key, SDLK_RIGHT}, {fire_key, SDLK_SPACE}, {break_key, SDLK_ESCAPE}, {pause_key, SDLK_p}, }; void key_redefine(ttkey code, SDLKey key) { int i; for (i = SIZE(ttkeyconv) - 1; i >= 0; i--) if (ttkeyconv[i].outval == code) { ttkeyconv[i].key = key; break; } } void key_init(void) { SDL_EnableKeyRepeat(SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); SDL_EventState(SDL_MOUSEBUTTONDOWN, SDL_IGNORE); SDL_EventState(SDL_SYSWMEVENT, SDL_IGNORE); SDL_EnableUNICODE(1); if (joy_inited == 0) { if (SDL_Init(SDL_INIT_JOYSTICK) < 0) { joy_inited = 2; } else { joy = SDL_JoystickOpen(0); if (!joy) { joy_inited = 2; } else { SDL_JoystickEventState(SDL_ENABLE); printf("Joystick enabled\n"); joy_inited = 1; } } } chartyped = 0; keytyped = keydown = no_key; sdlkeytyped = SDLK_UNKNOWN; mouse_button = mouse_x = mouse_y = 0; mouse_moved = false; } static void handleEvents(void) { SDL_Event e; while (SDL_PollEvent(&e)) { switch (e.type) { case SDL_ACTIVEEVENT: if ((e.active.state & SDL_APPINPUTFOCUS) || (e.active.state & SDL_APPACTIVE)) tt_has_focus = (e.active.gain == 1); break; case SDL_MOUSEMOTION: mouse_x = e.motion.x; mouse_y = e.motion.y; mouse_moved = true; break; case SDL_JOYAXISMOTION: if (e.jaxis.axis == 0) { if (e.jaxis.value < -JOYSTICK_DEADZONE) { keydown = (ttkey) (keydown | left_key); } else if (e.jaxis.value > JOYSTICK_DEADZONE) { keydown = (ttkey) (keydown | right_key); } else keydown = (ttkey) (keydown & ~(right_key|left_key)); } if (e.jaxis.axis == 1) { if (e.jaxis.value < -JOYSTICK_DEADZONE) { keydown = (ttkey) (keydown | up_key); } else if (e.jaxis.value > JOYSTICK_DEADZONE) { keydown = (ttkey) (keydown | down_key); } else keydown = (ttkey) (keydown & ~(up_key|down_key)); } keytyped = keydown; break; case SDL_JOYBUTTONDOWN: keydown = (ttkey)(keydown | fire_key); keytyped = keydown; break; case SDL_JOYBUTTONUP: keydown = (ttkey)(keydown & ~fire_key); keytyped = keydown; break; case SDL_MOUSEBUTTONDOWN: case SDL_MOUSEBUTTONUP: mouse_x = e.button.x; mouse_y = e.button.y; mouse_button = e.button.button; break; case SDL_QUIT: fprintf(stderr, _("Wheee!!\n")); exit(0); break; case SDL_KEYDOWN: case SDL_KEYUP: ttkey key = no_key; for (int tmpk = 0; tmpk < SIZE(ttkeyconv); tmpk++) if (ttkeyconv[tmpk].key == e.key.keysym.sym) { key = ttkeyconv[tmpk].outval; break; } if (e.key.state == SDL_PRESSED) { if ((e.key.keysym.unicode & 0xff80) == 0) { chartyped = e.key.keysym.unicode & 0x7f; } else chartyped = 0; sdlkeytyped = e.key.keysym.sym; keydown = (ttkey)(keydown | key); keytyped = (ttkey)(keytyped | key); } else { keydown = (ttkey)(keydown & ~key); } break; } } } void key_done(void) { SDL_JoystickClose(joy); } Uint16 key_keystat(void) { handleEvents(); return keydown; } bool key_keypressed(ttkey key) { handleEvents(); return (keytyped & key) != 0; } SDLKey key_sdlkey(void) { handleEvents(); SDLKey tmp = sdlkeytyped; sdlkeytyped = SDLK_UNKNOWN; keytyped = no_key; chartyped = 0; return tmp; } void key_keydatas(SDLKey &sdlkey, ttkey &tkey, char &ch) { handleEvents(); sdlkey = sdlkeytyped; tkey = keytyped; ch = chartyped; sdlkeytyped = SDLK_UNKNOWN; keytyped = no_key; chartyped = 0; } SDLKey key_conv2sdlkey(ttkey k, bool game) { register int i; if (game) { for (i = SIZE(ttkeyconv) - 1; i >= 0; i--) if (ttkeyconv[i].outval == k) return ttkeyconv[i].key; } else { for (i = 0; i < SIZE(ttkeyconv); i++) if (ttkeyconv[i].outval == k) return ttkeyconv[i].key; } return SDLK_UNKNOWN; } ttkey key_sdlkey2conv(SDLKey k, bool game) { register int i; if (k != SDLK_UNKNOWN) { if (game) { for (i = SIZE(ttkeyconv) - 1; i >= 0; i--) if (ttkeyconv[i].key == k) return ttkeyconv[i].outval; } else { for (i = 0; i < SIZE(ttkeyconv); i++) if (ttkeyconv[i].key == k) return ttkeyconv[i].outval; } } return no_key; } ttkey key_readkey(void) { handleEvents(); ttkey i = keytyped; keytyped = no_key; chartyped = 0; sdlkeytyped = SDLK_UNKNOWN; return i; } void wait_for_focus(void) { while (!tt_has_focus) { SDL_Delay(200); handleEvents(); } keytyped = no_key; chartyped = 0; sdlkeytyped = SDLK_UNKNOWN; } char key_chartyped(void) { handleEvents(); int erg = chartyped; chartyped = 0; return erg; } void key_wait_for_none(keyb_wait_proc bg) { do { handleEvents(); if (bg) (*bg)(); } while (keydown); keytyped = no_key; chartyped = 0; sdlkeytyped = SDLK_UNKNOWN; } bool key_mouse(Uint16 *x, Uint16 *y, ttkey *bttn) { bool tmp = mouse_moved; handleEvents(); switch (mouse_button) { default: *bttn = no_key; break; } mouse_moved = false; mouse_button = 0; if (tmp) { *x = mouse_x; *y = mouse_y; } else { *x = *y = 0; } return tmp; } toppler-1.1.6/ChangeLog0000644000175000017500000005026212065311456011707 00000000000000Version 1.1.6 - fix memory leaks - proper program ending instead of an uncaught exception - fix all warnings when compiling - make compilable on modern systems - included missions are now in the datafile insted of separate files - fix joystick support Versions 1.1.4, 1.1.5 not publicly announced and invalid Version 1.1.3 - add Mission "David 1" - internationalisation support for Windows - translations for Basque, Czech and Romanian Version 1.1.2 - another buildsystem update (by Volker Grabsch) - background music (by Angel Keha) - portugese localisation - long tower names are broken into several lines - swedish translation - small bug that made the toppler get stuck under very special conditions Version 1.1.1 - really include pasis mision this time - add finish translation - updated to the french translation Version 1.1.0 - remove a possibility for the toppler to get stuck, when the elevator fell down - make it possible to not use internationalisation for BeOS - fix saving of bonus level option - add joystick support (untested by me) - new sound system - update build system - move the sound files into the data file - add 2 tower mission with 2 towers from Pasi Kallinen - make sticks in front of doors possible, so that elevators can pass doors now Version 1.0.6 - add 5000 points for each life left after the last tower is finished - more characters, should now be possible to add all unicode character, it's not a nice solution, but simple and working - add characters for Esperanto ^c, ^g, ^h, ^j, ^s and ~u - fix mismatching new [] delete problem Version 1.0.5 - fix encoding bugs - fix letter Version 1.0.4 - smoother toppler images - move bonus level switch into game menu - internationalze, add German, add French - add some french letters, resize letters for accents Version 1.0.3 - add switch to skip bonus level, thanks to Beni Cherniavsky - add checks for different video modis (thanks Stephane Marchesin) - fixed bug with freeze balls that makes them go wild, when the ground blow them vanished - hopefully fix bug that caused the timeout screen to become a highscore screen with timeout text Version 1.0.2 8.Jun.2003 - add check for sound on torpedo off, this fixes a crash - update the green dude to have a higher resolution - add not into README that signed versions of the game are allowed Version 1.0.1 - remove debug printf in highscore module - add asert after screen initialisation to check for failure Version 1.0.0 8.Mar.2003 - check for the existence of the datafile - merge the 2 READMEs the have somehow appeared - some soundeffects for the bonusgame - GPL header for files Version 0.99.2 - make tower beeing destroyed completely, even if target toor is not at top - menu system cleanup, improvement in background image drawing - fix in tower and level loader robot number are now taken modulo actual robot counter - check mission prior to starting if there are unknown building block in there this should allow to add new features and the old games might still work Version 0.99.1 18.Feb.2003 - double file close on highscore saving lead to segmentation fault - on windoes systems highscore table asn't opened in binary mode Version 0.99.0 17.Feb.2003 - fix highscore bug - replace all sprintf with snprintf to avoid buffer overflows - finally there is the global highscore table - fix config saving bug - cleanup of archive interface, makes it easier to handle - separate out highscore handling - rpm installes global highscore - readme updates - add clarences 3rd mission Version 0.98.4 14.Jan.2003 me: - switch to 16 bit graphic mode -> huge speed improvement - accelerate waves - option to switch off all but the top and bottom layer in bonus game - bugfix in level loader - include new levels from clarence ball (ball 2) - bugfix in event handling (mouse clicking) - bugfix in level.cc that slightly changed the robot behaviour and made the demos run differently - allow to change the robot type in leveleditor - use typedef instead of struct xxxxx - use new and delete instead of malloc and free - move function delcarations into c file in menu.cc, they are not needed outside of this module - remove unnessesary this-> in textsys - raise maximum number of active elevators because it's possible to create levels where you have that many (although not useful) - create class for configuration - cleanup in keyb, switch on key repeate - speed indicator in tower game - readme update (options menu, speed indicator, fileformats) - use old highscore fileformat with fixed number of entries, because new code results in crashes with old fileformat - fix windows sound - fix keyboard problems on Windows systems and on some keyboards Version 0.98.3 20.Dec.2002 pasi: - sections in mission files, so from now on it should be possible to keep missions backward compatible. (text-format towers are still without this) - dynamically allocated highscore list. - highscore list also saves the tower reached. (-1 means the player played the mission through) - highscore list doesn't show the pages with all scores 0 and no names. - bugfix: toggling alpha options doesn't change the star positions now. - bugfix: the level editor key help showed the title screen background if you went to the key help right after entering the editor. - debugging level: output via debugprintf(), debug level can be set on the command line. (-d option) - updated the man-page to have the -d parameter, and some other small changes in it. - level editor keys can now have modifiers: shift, control and/or alt. - new type of tower block: step that slides to right. works like the slider left, exactly - added "Put slider right" to the level editor keys, bound to shift+x. - readded "Decrease time" to the level editor keys, bound to shift+n. - level editor shows key, key modifier and action on the console if debug_level >= 4. - in toppler.spec.in lowered the BuildRequires SDL-devel version from 1.2.4 down to 1.2.2. (I use that SDL version to compile, so i guess it works ;) [That is, if i'm guessing correctly what BuildRequires means...] me: - bugfix for big endian systemy - some speed improvements (thanks to Aurel Schwarzentruber) - lots of typos were fixed, some function names were renamed to better enlish names - small updates to documentation - h and F1 activate helpscreen in leveleditor - one more type of water - now it's possible to have different lenght robot animations - sections in tower files, this breaks compatibility hopefully for the last time - each tower can have a selectable robot Version 0.98.2 -when user selects "Quit game" from the game menu during game, do not show hiscores after that, but go directly back to main menu. -Bugfix: In level editor, if you loaded a tower which was shorter the cursor stayed higher than the new tower's top. -In text input routine, if a low-case letter is allowed but not high-case, and user enters high-case letter, convert the letter to low-case. And vice versa. -you can now define justification better for menu options: left justify, right justify, or centered. (MOF_LEFT, MOF_RIGHT) -if we have alpha for sprites on, use that instead of blinking the vanishing steps in the level editor. -in level editor, added 2 new commands: cut and paste row(s). -level editor tower start height and page up/down movement size are saved to config file. -key redefinitions are saved to config file. -Bugfix: when game was waiting in some loops, killing wasn't effective. (no checking of quit_action) (leveledit.cc: tower color changer and key help, game.cc: bonus(), keyb.cc: wait_for_focus()) -Use UNICODE to get input for input fields; this is toggleable in the config file, as it causes a bit of an overhead. If this is on, the keyboard works more like expected in men_input(), eg. shifted keys work. There's lots more characters missing from the char set grpahics, eg. @, -, which should be available... -changed men_input() to nonblocking function. -in level editor, in tower color changer, you can now press '.' to randomize the colors. -generalized textsystem, similar to menu system. level editor key help uses the textsystem. -level editor: new command: adjust tower height. it asks for an input, and depending on what you give, changes the tower height: 100 => set tower height to 100 -50 => shorten the tower by 50, +25 => make tower 25 lines taller. NOTE: there's no minus in the character set graphics!! -you can now select how many lives you have when starting the game; 1-3 lives. -tower passwords; you can enter a password in the menu, and then start a game. The passwords are calculated from the tower[][] -array. (see gen_passwd() in level.cc) The game shows the password every 3rd tower, unless it's the first or last tower of the mission. The last entered password is saved to config file. (see level.cc: gen_passwd(), lev_get_passwd(), lev_show_passwd(), lev_tower_passwd_entry()) -added a new level editor command: goto end. it finds the target door, and moves cursor there. -level editor background screen is now darkened when the editor waits for input or shows some informational text on the screen. -3 new text formatting commands for scr_writeformattext(): ~T### - same as ~t, but relative to x, instead of screen edge. ~b# - show a tower block. ~e# - show a tower block in level editor style. -added a new function scr_formattextlength(), that returns the length of formatted text. (Needed to make the level editor key help work with the generalized text system as previously) Version 0.98.1 24.11.2002 - Added a new config option "status_top"; this tells whether the status line is on top or bottom of screen. Currently this option is not in the menus. (OK, so this is a new feature =) - Fixed some typos. - Don't play alarm-sound if time < 0 (This should never happen, but just in case...) - Fixed a bug that made mouse clicks not activate menu options. I noticed this one too =) - Changed the key definitions from #defines to enum ttkey. - Allow setting menu option centering individually for each menu option. | V - Key redefinition menu now looks slightly better; the options do not move around. - Hiscore-screen now shows the mission name. - In hiscore screen, doubled the empty spaces between rank, score and playername, and added '.' to the rank number. - Fixed a bug in the menu system, which allowed highlighting illegal options, with no text. - Use enum for towerblocks, instead of hardwired bitmask values. (Now we have lots of room for new blocks!) You need to remake the missions. - Fixed a bug in the config parser, which would cause strange crashes, if any string variable ('editor_towername') had empty string as param. (This is the bug that caused TT to crash when the 2nd satellite tried to come on screen) - Config file parser now also accepts "yes" or "true" for boolean values. - Config parser is now more tolerant of malformed config file, and fscanf() cannot overrun the char buffers. - Fixed 2 bugs in main_game_loop(): 1) Don't try to load a tower for bonusgame after the last tower in a mission is finished. 2) End mission when the last tower is finished, instead of after 8 towers. - Fixed a bug in the bonus game that prevented the next tower color being set. - Fixed the line input routine to work with the variable width font by showing arrows at the end of the input area if the string is longer than what can be seen. - When the window loses focus, darken the window, and wait, giving timeslices away, until it regains focus. me - enclose debug settings inside TESTER compiler variable to prevent ever releasing a version with falst setings again - added arrows to the left and right of the start menu entry to show what to do - levels contain priority that orders them - workaround for SDL RLEAccel bug Version 0.98.0 18.11.2002 pasi - max. # of characters in the charset changed to 128. - changed fonttoppler and fontpoint to be in the unprintable range. (frees '#' and '\') - lev_is_consistent() returns 3 new errors: not enough time, tower is too short, and tower has no name. (these have the lowest priority) - the new tower in level editor begins 4 rows taller (minimum legal height), and the time starts somewhere around 100 - 600. - fixed a bug where the game would hang, if the hero reached the target door, and the door was on the 2nd row from bottom of the tower. - toppler now dies gracefully, both with "kill" or from window manager "close window" -button click. - you can now navigate the menus with mouse. (and depending whether you have the 4th and 5th button set as the wheel on wheelmouse, you'll be able to use that too) - in fullscreen mode, mouse is disabled and becomes hidden. - fixed a bug in level editor: not enough of the tower-array was cleared when starting the editor. - very colorful highlight-bar, that moves in increments, instead of warping from one option to another. - level editor: added a way to enter the tower time directly. - level editor: input lines now show a text of what they ask. - level editor: tweaked the colors in the tower color changer. - commented out scaling-option from options -menu. - you can now redefine keys, "redefine keys" option in the options-menu. - fixed typos, mainly in comments. - toppler.dat can now contain any number of files, - changed archi.cc to have the same length file name in the fileindex as in the other diff. (8.3 filenames) - added GAME_DEBUG_KEYS define to decl.h. If you define that, you can press up+down+left+right during game and get a debug menu. Hiscores are not saved if this is defined. - changed data file names to have the '.dat' suffix in decl.h. - editor now doesn't display the tower time during some operations. (eg. during key help) - editor key help and menu quick keys now use SDL keysyms instead of chars. - player lives are now shown on the upper right corner, and if player has more than 3 lives, they're shown in a 'short' format. - screen.cc: bonus game now supports more than 3 scrolling layers, and loading the layer speeds (and the tower speed and layering depth) from toppler.dat. I haven't tested this much, but at least the current setup works. - moved some hardwired constants from bonus game to decl.h - stars.cc: made the max. # of stars dynamic. my work - switched to double resolution graphics and replaced all the graphics with new ones - alpha blended sprites Version 0.97.1 - improved autoconf and automake (hopefully) - switch from palettized to true color mode -> remove palette module - fix bug in config.in enabled SDL_mixer always - fix name clash with standard scandir and alphasort - remove some warnings Version 0.97 28.09.2002 work from pasi - better consistency check - fixed typo "abbort". - fixed bug that made stars appear in the sky when moving to right. - fix compiler complaints. - allow toggling sounds on/off from the options -menu. - better looking hiscore list. - blinking stars. - spiffy new line inputting routine. - more user-friendly Yes/No -menu, where user can select with keyboard. - interactive tower color changer in level editor. - status line in level editor. - interactive key help in level editor accessed with the 'h' key my work - removed "original by" and "programmed by" from menu picture - small letters in levereditor - keyb can output small and capital letters - adapt input to new font - fix bug in menu creation that made the help text vanish - fix bug in tower loading routine that screwed up the top line of the tower - recreated mission files that were corruped by this bug - fix buglet in mission 1 tower 7 - fix buglet in input code - new better readable font (update to most output routines) - different sized stars - include basses new yellow submarine (tm) - include basses nice new layered graphics for the bonus game - include compression in the datafile (zlib) - change layers data to use data file too (remove layer?.tga) - get rid of this terrible page wise saving of data, so I could finally remove the routines that were descrambling the data 20.02.2002 Version 0.96 - first adaptions for background music - fix potential bug with robot drawing when a mission has more than 8 towers - remove nosound option in config file, use -s option if you need it - fix bug with some elevators that didn't work properly - better depth ordering in output of tower, should be always right now 06.02.2002 Version 0.95 - changes to compile successfully on sparc - change some datatypes to Uintxx and Sintxx (from SDL) - improved configure script a bit - move the "quit" entry in main menu to the bottom - added an option for scaling in the options menu (for slow computers) - small buglet in leveleditor output routine that made robots flip from in front to behind the tower 26.01.2002 Version 0.73 - fixed bug with wrong loops in robots that overwrote some global variables on windows - fixed bug in archive that made the font loader load one char too much - added filename for loading and saving in leveleditor - added security check on load if tower has been changed - color and time changes are real changes and lead to the savety questions on exit adn load - color circling in input line (to see it on darker backgrounds - mission creator finished - new highscore file format for missions, once again the old one is unusable :-( - include code to search for missions and list them (need some improvement like sorting and remove double entries) 20.01.2002 Version 0.72 dthurston: - Added a manual page, stolen from Debian package - Use autoconf to control installaton directory - Changed extra life logic to be more robust/flexible. roever: - mark new entry in highscore table view - added configuration file - changed palette handling - added options and leveleditor to main menu, changed working of main menu - introduced unified opening scheme for files - made the program mute automatically, if audio could not be opened - tried to incorporate c64 sound effects - fixed too small data type for score, makes highscore list unusable, delete it - fixed bug that allowed robots to throw you down when you were invisible - more sound effects (timeout, bonus points) - file open looks in actual directory as well as in data directory 03.08.2001 Version 0.71 - moved score table into home directory - fixed bug in highscore table - fixed bug in sample sound volume control that made other samples get volume changed - pause and abbort in bonus game possible - draw tower in bonusgame - move submarine to tower at the end of the bonusgame - save palette in bonusgame - volume change in ball bouncing doubled - fixed bug in pushing toppler aside when elevator falls down removed 31.07.2001 Version 0.70 - add bonuslevel (but it uses ugly graphics) - add autoconf and automake support (I am a novice, so don't expect too much) - push animal aside when the elevator comes down and the toppler is standing in the way 26.07.2001 Version 0.63 - bugfix, buggy bonuslevel deactivated 25.07.2001 Version 0.62 - renamed *.c to *.cc - added bonuslevel (with really poor graphics) - add more sound effects - made ball bouncing volume dependend on angle difference - made water sound start on arrival and end on pick up and stop water in pause and when ESC - made the last bubbles diappear when drowned, shortened delay - added lots of #includes to make toppler compile onf RedHat (tanks to Jean-Sbastien Lebacq) - updated README with command line parameters - optimized scaling function a bit - change includes for SDL headers to be in subdirectors - fill the gaps at the screen side with water 18.07.2001 Version 0.61 - fixed a nasty bug in drawing of highscores that made the game crash in many different points - Hide mousecursor in window - Add fullscreen option (Handle with care) 15.07.2001 Version 0.60 - set windowtitle to "Nebulous" - made the elevator platform not get big when you get thrown off the elevator and when the elevator drops down - bug when leaving the elevator at the bottom station it dropped further down - added plashing waves sound - added foot tapping - added more sounds - added a Makefile 08.07.2001 Version 0.52 - removed some unused functions - more translations 01.07.2001 Version 0.51 - major code cleanup - translate comments and functionname to english - some little bug fixed 25.06.2001 Version 0.50 - initial release toppler-1.1.6/README0000644000175000017500000003664112065311456011022 00000000000000TOWER TOPPLER ------------- Installation ------------ Most of the installation is the normal ./configure make make install procedure except for the global highscore. If you want this feature then you need to call make global_highscore afterwards. This changes the binary owner to root:games and sets the sticky bit for group. It also creates a directory in /usr/local/var named toppler and a file named toppler.hsc inside this directory. The binary will have write access to this directory and the file. But the normal user shouldn't. (to prevent them from cheating) The rpm will install the global highscore file for you. If the program finds the global highscore file and has the neccessary rights to access it, it will always use this list. Otherwise the local file will be used. Which table is used, you can find out by looking at the output the program writes on stdout upon startup. Goal ---- The goal of the game is to reach the target door of each of the 8 towers in currently 2 missions with this little green animal. This door is usually at the very top of the tower. But finding the way by using elevators and walking trough a maze of doors and platforms is not the only problem you have to solve. There are a bunch of other creatures living on the tower that will hinder you to reach your target by pushing you over the edge of the platforms. The only weapon of defence you have is to throw a little snowball. But most of the other creatures just don't care about this. So you must avoid them. A little submarine brings you from one tower to the next. On this way you have the chance to get some bonus points by catching fish. All you have to do is to catch a fish in a bubble with your torpedo and then collect the fish. Commandline Parameters ---------------------- -f starts the game in fullscreen mode. But be careful! If the game crashes it doesn't restore the original resolution, it stays in 640x480 pixel mode. -s makes the game silent. If you don't have a soundcard or for another reason get an "can't open audio" error try this option. Options Menu ------------ Game Options: - Password: this menu entry allows you to define a password. The password us used to restart a mission from a tower that is not the first. You get a password for every third tower while you are playing - Lives: for the tough guys you cen decrease the number of lives you start the game - Status on top: if you prefere the game status at the bottom of the screen. Here is the place to switch - Game speed: if you want faster gameplay, then this is the option for you. This option doesn't influence the behaviour. Only the delays between the frames is decreased. Providing you mashine does allow the game will run faster. Redefine Keys: The options here allow you to redefine the keys that are important for playing. Select the key you want to redefine. Press Enter and then the new key you want to use. Bare in mind, that you are not overwriting the old keys but just define an alternitive that has a lower priority than the original keys. So you can not use "p", because this is already used for pause. Graphics: The submenus here allow you to finely tune the looks of tower toppler. Depending on your computers capabilities and you graphic card you can change here between very low requirements and modest ones. I have an celeron 366 and can play Tower Toppler with everything switched on except for the expensive waves. - Fullscreen: Toggle between windowed and fullscreen display. - Alpha options toggle the usage of alpha for the different objects that are drawn on screen. Alpha blitting requires a bit more time, so if the game runs too slow, switch some of them off. - Fonts: for all the text displayed - Sprites: for all robots and the toppler - Scroller: for the underwater scroller in the bonus level - Shadowing: toggles if the menu uses a translucent bar and the screen gets darker if you start the menu in the game and on some other occasions. Shadowing takes up quite a lot of time. - waves: here you can toggle between nonreflecting, simple and expensive waves. Nonreflecting waves take up the lest amount of CPU time but don't look very good. Expensive waves look quite good but require quite a bit of CPU time. - scroller: here you can toggle between a 2 layer scroller and the complete (currently 3 layer) scroller. The 2 layer scroller only draws the front and the backround layer of the underwater scroller in the bonus level. Bonuses: This toggle allows you to suppress bonus levels. Some people don't enjoy hunting fish as much as climbing towers, this allows them to only play the fun part ;-). Speed Indicator --------------- In the normal tower climbing game there is an indicator displaying if your computer is fast enough for the current playing mode. If you can see a small red square in the top left corner of the game then the game can not run as fast as it needs to. Consider the following options: - drop game speed in the game options menu - don't use the expensive waves, they ARE expensive in CPU time - switch off some of the alpha options Controls -------- In the menu you can select the mission you want to play next with the left and right cursor keys. Press space or return on the start menu item to start the game. The animal is controlled by the cursor keys and space (or return). Left and Right make the animal walk. Up and down make the elevators move if you are on one. (The elevator platforms are a little bit smaller than the normal platforms.) If you are in front of a door press up to enter it. Pressing the space key will either throw a snowball if you are standing still or make the animal jump if you are walking. For the Leveldesigner --------------------- The game finally has a leveleditor. Because I've been too lazy to make new graphics for special objects all tower objects are drawn using the existing graphics. Because the only thing you can rely on on a keyboard are the numbers and the letter keys I have used only these. The layout is choosen so that keys with a similar task are next to each other and not that the letters mean something. Otherwise the editor is relatively simple: help: h shows a list of all keys with explanations You can move in the list with up, down and pgup, pgdown cursor movement: cursor keys page up and down: 5 rows up and down y half turn of the tower (for doors) HOME go to starting position actions: p play, to test the level you are just editing ESC leave the editor l load tower o save tower z check consistency of tower The consistency check checks if all doors are exactly 3 layers high, if there isn't a undefined symbol in there and if there is always the opposite platform for the elevators (without unremovable obstacles in between). If there is something wrong with the tower, the cursor moves to the position of the problem. editing: ins inserts a row below the current position del deletes the current row with these actions you must be careful because they can destroy doors. objects: space clear field q normal pillar a flashing box w normal step s vanishing step shown as flashing step x sliding step shown as sideways moving step e elevator top station d elevator middle station c elevator top station the elevator stations are shown by a moving platform. The platform is moving into the direction the elevator can move. So for the bottom stations the platform is repeatingly moving up and jumping down. 1-7 the different kinds of robots for the eye robot the movement is shown by the movement of the robot in the editor. The slow moving version moves half as far as the fast moving one. The two jumping balls can be identified by ball movement: one is standing still. This is the one that jumps on its place until the toppler gets near. The ball that has a sideway movement from it's beginning on is moving in the editor too. i normal door k target door shown as flashing door This action always places a whole door (in 3 layers) and tries to place a door on the opposite side, if it's empty. Doors should never be higher then 3 layers. The clear command (' ') will always remove the whole door but not the one on the opposite side of the tower. The target door command doesn't place a door on the opposite side parameter of the tower: the parameter are always in a range of values. To allow fast alterations of the values the difference between the old and the changed value increases every time you go into the same direction. So if you increase the time for the tower by pressing 'b' the first time the value increses by one the second time by two the third time by three and so on. This size is reset to one as soon as you change the direction of your changes. This sounds complicated but the best thing is to try it b increase time n decrease time v open palette dialog In the palette dialog up and down change the color you want to change. Left and Right change the value by one, PgUp and PgDown change by 10 and the numbers make the value jump to 10 equally distributed positions on the scale Tower File Format ----------------- Just in case you are interested in the format of the tower file: The format is similar to the windows configuration format. Each section starts with its name in squarebrackets "[]". Unknown sections are ignored. Most sections are selfexplainatory, except for the data section. This section has the towerheight in its first line followed by a table where each character represents one position on the tower. The following table explains the characters used for the tower bitmap and their meaning. empty v top elevator station + middle elevator station ^ bottom elevator station 1 freeze ball 2 jumping ball moving from the start 3 jumping ball standing and then moving to you 4 robot, up down 5 robot, up down fast 6 robot left right 7 robot left right fast ! pillar - platform b flashing box . vanishng platform > slippery platform < slippery platform # normal door T target door The demo section is also not really obvious. The numbers represent states of the important keys. Each bit in the number corresponds to one key. If it is set the key is pressed, otherwise not. Because Tower Toppler is strictly deterministic and uses fixed intervalls for display and update each line corresponds to one cycle of update and display. I can not promise that the program will be able to load the files if you are changing them manually, so better leave your fingers away from these. Because of the ongoing development of Tower Toppler this format is likely to change. New sections may be added, other ones deprecated. I hope that the section format will help to achive backwards compatibility but I promise, of course, nothing. If you have problems loading your old tower files, send them to me and I'll do my best to convert them. Also, if you want to send me your missions, please do not send the mission files, but the towers. Because the mission files are binary and are changing as well it may be quite complicated to convert a mission file generated with an old version of tower toppler to a new version. But it will nearly always be possible to edit the tower files. Mission File Format ------------------- And another paragraph for the interested ones. Here the format of the mission files is explained. First in the mission files is the mission name. The first byte is the lenght of the string followed by the text itself. Then comes a priority. This value is used to sort the missions in the game menu. Then comes the number of towers in the mission followed by the offset of the tower offset table (b bytes). This table contains 4 bytes for every tower showing the starting position of the tower inside the file. The offset table is normally at the end of the file. Now to the towers. They are structured into sections just as the tower file is. The section header contains 5 bytes. One shows the section type. The other 4 the lenght in bytes of the section data. Then the data follows. This allows the program to skip unknown sections. The section numbers can be found in level.cc. Most of the sections are fairly simple. Except for the tower and demo. The tower data is split into 2 parts. First a bitmap detailing which places do contain something. For each occupied place there is a byte in the following data. The byte details what occupies the field. Details in the source. The demo uses a run length encoding. One byte for the run length and one word for the key state. So this should help to find your way into the code, if it's neccessary. Mission Creation ---------------- With the key m in the level editor you start creating a new mission. Be aware that mission contain your towers in a compressed format and I will not provide a method to extract the original tower from this to prevent player from cheating. So keep your original tower files in case there are bugs in your towers and you need to change things. What follows now are a pile of questions you have to answer by keyboard input. First the name of the mission. The mission creator will write a file to your disk with the same name as the name of the mission, but you are welcome to rename the file because the mission name is saved inside the file too. The only thing you have to take care of is that the file has ".ttm" (tower toppler mission) as extension. Now input all the filenames of the towers you want to add to this mission. The limit to the number of towers is 255 but I'd suggest to not use this many because it would take a lot of time to play through the complete mission. If all towers have been input enter an empty name to finish this list. Now the file will be written and you should be able to select your new mission in the main menu. IMPORTANT: please check your towers, before you create a mission, for inconsistencies, because this is not done in the created mission file. Helpful Hints ------------- Finally some details about the inner workings of the game that might help design levels. - There are never more than 4 robots on screen (including the horizontal spinning object) - robots that go below the screen vanish - robots that fall into water vanish - the spinning object has a timeout, if this time passed it will come as soon as there are less then 4 robots on screen - other the robots appear as soon as they are inside the screen and there are less then 4 robots on screen - the behaviour of the robots is completely deterministic - the cross throws you 4 layers down, the other robots much more - the starting place on the base is always the same, it's on top of the 2nd row on angle 0 (where the cursor is at the start HOME moves the cursor to this position) FILETYPES --------- datafiles (graphics, sounds), readonly first in local directory, then global (per compiler switch /usr/local/share/toppler) local configuration file, read/write/create in home directory level editor, new missions, towers read/write/create in home dir (/home/user/.toppler/...) highscore file, read/write/create in global dir, home, Signing ------- If it is necessary to sign the binary to get it to run on a device (like handhelds or smartphones) and this signing requires a fee, you are allowed to charge a small amount of money to get this signing fee back. Also, you are not required to publish the code that is necessary to communicate with the underlying device operating system. All other changes to the game must be published under the GPL. Contact ------- Webpage: toppler.sf.net Email : roever@users.sf.net toppler-1.1.6/toppler.qpg0000644000175000017500000001726212065311554012335 00000000000000 QNX.ORG.RU Community R and D QNX.ORG.RU Team Mike Gorchak mike@malva.ua Application 2.6 Toppler toppler roever@users.sf.net Public public http://toppler.soureforge.net roever@users.sf.net Andreas Rver Reimplementation of the old game (aka Nebulous) Reimplementation of the old game (aka Nebulous). In the game you have to climb a tower with lots of strange inhabitants that try to push you down. Your only defence is a snowball you can throw and your skill to avoid these beings. http://toppler.soureforge.net 1.1.6 Medium Stable GNU General Public License Games and Diversions/Action Adventure Games games,toppler,nebulus,nebulous qnx6 none Photon User repdata://LicenseUrl/COPYING /usr/photon/bin/launchmenu_notify Post Use /usr/photon/bin/launchmenu_notify Post Unuse